Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 01:39:33 Player: Red_Zig Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (191) 955 Value Destroyed (6373) 6373 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 15788 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 401 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 76/300 Energy 36/100 System Corruption 7% Temperature Cool (18) Movement Hovering (52) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Antigrav Array Antigrav Array Antigrav Array > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Hardened Medium Armor Plating Improved Medium Armor Plating Improved Force Field Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Light Regenerative Plating Force Field Heart of Steel > --- WEAPON ----------- Heavy Laser Advanced Assault Cannon Magnetic Acceleration Cannon Chainsword > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Advanced Heat Sink Improved Cooling System Coolant Injector Coolant Injector Coolant Injector Coolant Injector High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Core Analyzer Particle Charger Transmission Jammer Improved Light Armor Plating Improved Concussive RPG Hammer [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit VTOL Module Utility Large Storage Unit Device Heart of Steel Storage Large Storage Unit Processor Targeting Computer Protection Light Regenerative Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . 1 . . . . 1 . . . 2 . 1 Utility 8 | . . . . 2 . . . . . 1 2 . . . 2 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 157 | 7 10 21 1 23 6 . 4 . 6 13 9 1 30 2 7 17 Power 19 | 1 1 2 . 1 3 . . . 2 3 . . 2 . 1 3 Engine 7 | 1 1 2 . . 1 . . . . 2 . . . . . . Core 7 | . . . . 1 2 . . . 2 . . . 2 . . . Reactor 5 | . . . . . . . . . . 1 . . . . 1 3 Propulsion 45 | 2 3 5 . 3 . . 1 . 3 5 3 . 7 2 3 8 Treads 15 | . . 3 . 3 . . 1 . . 5 3 . . . . . Leg 10 | 2 3 2 . . . . . . 3 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 1 . 7 Flight 12 | . . . . . . . . . . . . . 7 1 3 1 Utility 52 | 2 2 5 . 7 1 . 2 . . 3 6 . 15 . 3 6 Device 32 | 2 2 3 . 4 1 . 2 . . 1 5 . 8 . 2 2 Storage 2 | . . 1 . 1 . . . . . . . . . . . . Processor 12 | . . 1 . . . . . . . 1 1 . 5 . . 4 Hackware . | . . . . . . . . . . . . . . . . . Protection 6 | . . . . 2 . . . . . 1 . . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | 2 4 9 1 12 2 . 1 . 1 2 . 1 6 . . . Energy Gun 15 | . . 2 . 12 . . . . 1 . . . . . . . Energy Cannon 7 | . . 5 1 . . . . . . . . . 1 . . . Ballistic Gun 8 | 2 4 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . . . . . . Launcher 2 | . . . . . . . 1 . . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . 1 1 . . . Impact Weapon 2 | . . . . . 1 . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 2 . . 1 . . 1 . . 1 . 2 1 Parts Lost 75 | . 5 5 1 5 . 1 1 . 10 2 9 4 8 6 . 18 Power 12 | . 1 1 . . . . . . 3 2 1 1 1 . . 2 Propulsion 27 | . . . . 2 . . . . 4 . 4 1 5 3 . 8 Utility 22 | . 3 1 . 3 . . 1 . . . 1 1 1 3 . 8 Weapon 14 | . 1 3 1 . . 1 . . 3 . 3 1 1 . . . Highest Loss Streak 18 | . 3 3 1 2 . 1 1 . 5 1 5 4 3 6 . 18 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . Average Backups 11 | . 3 4 10 13 14 14 14 15 12 19 17 9 4 4 3 5 Power . | . . . 2 2 . . . . . . . . . . . . Propulsion 2 | . 2 2 2 1 3 3 3 3 . 2 1 . . . . . Utility 7 | . . . 5 6 7 8 8 9 9 14 13 7 3 3 2 3 Weapon 1 | . . . 1 2 3 3 3 3 2 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 22 | . . 2 . 3 2 . . . . . . 9 2 . . 4 Power 3 | . . 1 . 2 . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 Utility 13 | . . 1 . . 2 . . . . . . 7 . . . 3 Weapon 4 | . . . . 1 . . . . . . . 1 2 . . . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 79 | . 91 94 91 97 99 99 84 84 61 80 79 23 30 36 32 38 Engine 6 | . 13 10 11 8 6 7 7 7 . 4 2 . . . . . Core 2 | . . . . . 7 7 7 7 6 2 . . 1 . . . Treads 15 | . . 13 22 18 23 23 23 23 6 24 22 5 . . . . Leg 3 | . 28 8 . . . . . . 11 . . . . . . . Flight 1 | . . . . . . . . . . . . . 8 6 9 8 Device 9 | . 20 9 . 19 15 15 7 7 7 6 14 8 4 3 4 6 Storage 4 | . . 1 11 9 7 7 7 7 7 6 5 1 . . . . Processor 4 | . . 9 11 5 . . . . . . 4 1 8 15 14 16 Protection 2 | . . . . . 7 7 . . . 4 2 1 2 5 2 . Energy Gun 11 | . . 3 22 29 24 22 21 15 9 7 2 . . . . . Energy Cannon 5 | . . 26 14 6 . . . . . . . . . . . . Ballistic Gun 3 | . 27 12 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 9 8 . . . . . Slashing Weapon 3 | . . . . . 3 7 7 7 7 6 5 1 . . . . Peak Build Rating 93 | 7 7 22 19 37 46 46 61 59 59 86 93 64 46 48 67 92 Average Rating 43 | 4 6 17 17 30 44 45 59 59 48 78 80 19 22 29 37 59 On Entrance 36 | . 7 7 19 19 37 46 45 59 59 46 86 64 9 39 16 65 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . . 10 7 4 18 Naked Turns 214 | . . . . . . . . . . . . 65 149 . . . Heaviest Build 97 | 8 11 45 40 48 53 51 51 48 48 97 95 71 15 11 27 33 Greatest Support 120 | 20 20 44 44 44 62 62 68 68 68 120 120 88 15 11 27 78 Greatest Overweight (x) 3 | . . 1 . 1 . . . . 3 3 . 2 1 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 15 15 20 15 15 15 15 15 20 20 20 5 5 5 5 Average Capacity 13 | 5 5 6 15 15 15 15 15 15 15 19 20 9 5 5 5 5 Most Carried 20 | 1 5 10 12 15 15 15 15 15 15 20 19 16 5 5 5 5 Average Carried 11 | . 3 4 10 13 14 14 14 15 12 19 17 8 4 4 3 4 Final Capacity 20 | 5 5 15 15 15 15 15 15 15 15 20 20 5 5 5 5 5 Final Carried 20 | 1 5 10 12 15 15 14 15 15 12 20 16 5 5 4 5 5 Class Distribution -------------------- 46% | Gunner 27% | Mutant 11% | Scavenger-Tank 5% | Scavenger-Gunner 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Waste Sprinter | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Matter Collected 5589 | 294 232 627 103 392 110 10 650 . 315 1256 1006 . 557 37 . . Remotely 284 | 149 135 . . . . . . . . . . . . . . . Salvage Created 7175 | 117 447 1526 88 1534 465 257 277 . 409 990 721 . 267 77 . . Parts 323 | 6 39 82 9 65 11 8 10 . 18 34 25 . 14 2 . . Haulers Intercepted 12 | . 1 4 . 4 . . . . . 1 1 . 1 . . . Recyclers Shooed 4 | . . . . . . . . . . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 8 15 . 14 . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 154 | . 16 33 6 26 9 7 6 . 17 15 9 . 6 4 . . Melee 21 | . . . . . . . 1 . 4 6 4 . 5 1 . . Guns 80 | . 14 13 4 22 8 7 5 . 3 3 1 . . . . . Cannons 32 | . . 18 2 2 . . . . . 6 4 . . . . . AOE 14 | . 2 1 . . . . . . 10 . . . 1 . . . Classes Destroyed 16 | 2 4 4 . 3 3 . . . . . . . . . . . Worker 8 | . 3 3 . 2 . . . . . . . . . . . . Builder 3 | . . 1 . 1 1 . . . . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . Hauler 12 | . 1 4 . 4 . . . . . 1 1 . 1 . . . Recycler 6 | 1 . 1 . . . . . . . 2 2 . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 5 | . . 1 . 3 . . . . . . 1 . . . . . Swarmer 55 | . 9 14 6 4 1 4 2 . 7 . . . 4 4 . . Grunt 66 | . 7 12 . 15 4 3 3 . 8 8 6 . . . . . Brawler 4 | . . . . 2 1 . . . 1 . . . . . . . Duelist 2 | . . 1 . . . . . . 1 . . . . . . . Sentry 9 | . . 6 . 2 . . . . . 1 . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . Hunter 6 | . . . . . 2 . 1 . . 2 1 . . . . . Programmer 8 | . . . . . 1 . . . . 3 2 . 2 . . . Heavy 2 | . . . . 1 . . . . . 1 . . . . . . Best Kill Streak 10 | 1 5 10 3 9 3 4 3 . 4 4 5 . 4 4 . . Combat Bots Only 8 | . 3 5 3 8 3 4 3 . 4 4 4 . 4 4 . . Max Kills in Single Turn 5 | 1 5 2 1 2 1 1 1 . 2 1 1 . 1 1 . . Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . 2 . . . 1 . . . Melee 1 | . . . . . . . 1 . 1 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Hostile Shots Fired 1190 | . 80 153 12 84 27 39 17 . 85 118 92 4 104 58 54 263 Missed 422 | . 23 31 2 27 6 4 1 . 20 41 12 . 48 27 37 143 Hits 768 | . 57 122 10 57 21 35 16 . 65 77 80 4 56 31 17 120 Melee 20 | . . 2 . 1 . . . . 8 . . 4 1 4 . . Projectile 748 | . 57 120 10 56 21 35 16 . 57 77 80 . 55 27 17 120 AOE 1 | . . . . . . . . . . . . . 1 . . . Critical Strikes 32 | . . 2 . 6 1 2 . . . 6 4 4 3 1 . 3 Actively Blocked 2 | . . . . . . . . . . . . 2 . . . . Damage Taken 13879 | . 702 1303 81 841 297 556 255 . 1243 1376 1671 207 1362 644 239 3102 Core 3663 | . 129 194 26 110 22 77 16 . 66 125 89 169 688 382 113 1457 Absorbed by Shields 68 | . . . . . . . . . . . 68 . . . . . Redirected to Shielding 52 | . . . . 1 . . . . . . . . 15 36 . . Regen/Repaired (Parts) 330 | . . 86 . . . . . . . 153 81 9 . 1 . . Core Remaining (%) 66 | 100 48 . 45 80 . . . . 74 85 . . 5 66 91 . Volleys Fired 348 | 6 53 78 7 64 15 15 9 . 27 36 33 . 5 . . . Largest 4 | 2 2 4 4 4 4 3 3 . 3 3 3 . 1 . . . Hottest 244 | 40 40 240 190 244 244 183 183 . 152 153 153 . 98 . . . Shots Fired 885 | 12 99 224 20 235 50 44 26 . 33 89 48 . 5 . . . Gun 631 | 12 99 122 12 221 50 44 26 . 12 25 8 . . . . . Cannon 230 | . . 102 8 14 . . . . . 64 40 . 2 . . . Launcher 22 | . . . . . . . . . 21 . . . 1 . . . Special 2 | . . . . . . . . . . . . . 2 . . . Kinetic 315 | 12 99 100 . . . . . . . 64 40 . . . . . Thermal 541 | . . 118 19 235 50 44 26 . 12 25 8 . 4 . . . Explosive 22 | . . . . . . . . . 21 . . . 1 . . . Electromagnetic 7 | . . 6 1 . . . . . . . . . . . . . Robot Hit Streak 29 | 5 8 29 7 17 28 9 14 . 18 16 17 . 1 . . . Robot Miss Streak 6 | 3 5 4 6 3 1 3 1 . 2 2 2 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 2 2 1 5 1 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . . . . . . . . . Shots Hit Robots 644 | 6 51 128 8 157 37 30 20 . 34 95 50 . 19 9 . . Core Hits 312 | 3 30 59 6 57 21 15 10 . 44 33 22 . 11 1 . . Critical Kills 2 | . . 1 . . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . 1 . . . . . . . . . . 1 1 . . Critical Strikes 46 | . . 2 . 17 3 1 2 . 4 8 5 . 2 2 . . Burn 23 | . . . . 17 3 1 2 . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . Blast 7 | . . . . . . . . . . 4 3 . . . . . Smash 3 | . . . . . . . . . . . . . 1 2 . . Sever 10 | . . . . . . . . . 4 4 2 . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 131 | . . . . . 4 . 1 . 20 46 19 . 27 14 . . Impact 26 | . . . . . 2 . . . . . . . 10 14 . . Slashing 88 | . . . . . 2 . 1 . 20 46 19 . . . . . Piercing 17 | . . . . . . . . . . . . . 17 . . . Sneak Attacks 7 | . . . . . . . . . . 3 2 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16853 | 72 1079 2582 138 3173 709 527 368 . 2111 2939 1676 . 1041 438 . . Guns 6555 | 72 516 929 57 2806 693 527 337 . 168 336 114 . . . . . Cannons 4203 | . . 1562 81 159 . . . . . 1458 900 . 43 . . . Explosions 2398 | . 556 51 . 169 . . . . 1510 . . . 112 . . . Melee 3530 | . . . . . . . 31 . 433 1136 606 . 886 438 . . Ramming 167 | . 7 40 . 39 16 . . . . 9 56 . . . . . Kinetic 3763 | 72 516 817 . . . . . . . 1458 900 . . . . . Thermal 7119 | . . 1648 119 3134 693 527 337 . 168 336 114 . 43 . . . Explosive 2178 | . 556 . . . . . . . 1510 . . . 112 . . . Electromagnetic 96 | . . 77 19 . . . . . . . . . . . . . Impact 780 | . . . . . . . . . . . . . 342 438 . . Slashing 2206 | . . . . . . . 31 . 433 1136 606 . . . . . Piercing 544 | . . . . . . . . . . . . . 544 . . . Highest Corruption 10 | . . . . . . . . . 8 5 3 10 10 . 2 7 Average Corruption 4 | . . . . . . . . . 7 2 2 8 5 . 2 2 Corruption Purged 10 | . . . . . . . . . . . . . 10 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . 8 11 8 2 13 . . 4 Message Errors 12 | . . . . . . . . . 1 4 3 . 2 . . 2 Matter Fused 16 | . . . . . . . . . 3 5 1 . 6 . . 1 Heat Flow Errors 5 | . . . . . . . . . 1 1 . 1 2 . . . Energy Discharges 4 | . . . . . . . . . 1 1 1 . 1 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . . 2 . . . 2 . . 1 Alerts 1 | . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 628 | . 59 6 . 110 . . . . . 141 60 . 125 127 . . Projectiles 87 | . . 6 . . . . . . . 81 . . . . . . Explosions 169 | . 59 . . 110 . . . . . . . . . . . . Melee 372 | . . . . . . . . . . 60 60 . 125 127 . . Knockbacks 22 | . . . . . . . . . . 13 4 . 3 2 . . Impact 5 | . . . . . . . . . . . . . 3 2 . . Kinetic 17 | . . . . . . . . . . 13 4 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 337 | . 131 32 . . . . . . 12 . . . 162 . . . Shots 7 | . 2 1 . . . . . . 2 . . . 2 . . . Rammed 16 | . . 4 . 6 . . . . . 1 5 . . . . . Targets Rammed 28 | . 4 8 . 6 1 . . . . 1 8 . . . . . Kicked 7 | . 4 3 . . . . . . . . . . . . . . Crushed 5 | . . 1 . . 1 . . . . . 3 . . . . . Highest Temperature 502 | . 12 293 246 279 349 282 502 . 252 394 300 127 216 . . . Average Temperature 105 | . 6 104 121 75 113 153 226 . 96 102 111 64 90 . . . Received Heat Transfer 2294 | . 114 303 . 378 54 99 63 . 282 366 341 . 87 . 9 198 Effects 6 | . . . . . . . 6 . . . . . . . . . Shutdowns 3 | . . . . . . . 3 . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . . 3 . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . Impact Corruptions 10 | . . . . . . . . . . . . . 4 6 . . Robots Melted 6 | . . 1 . 4 1 . . . . . . . . . . . Combat Hostiles 4 | . . 1 . 2 1 . . . . . . . . . . . Parts Melted 42 | . . 7 1 19 10 4 . . . . 1 . . . . . Heat Transferred 15283 | . . 2796 248 7305 1591 1221 851 . 370 629 222 . 50 . . . Parts Sabotaged 1 | . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Maximum Alert Level 2 | . 1 2 1 2 1 . . . . 1 1 . 2 . . 1 Low Security (%) 68 | 100 93 29 95 72 37 . . . . 83 94 100 62 100 100 81 Level 1 21 | . 6 18 4 18 62 . . . . 16 5 . 36 . . 18 Level 2 10 | . . 52 . 9 . . . . . . . . 1 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 499 | 5 210 494 216 499 369 . . . . 260 264 92 405 141 57 240 Initial 224 | . . 74 186 24 224 . . . . 119 127 92 . 101 57 6 Average 158 | . 123 316 94 137 246 . . . . 84 90 36 154 110 34 90 Influence Increases 6424 | 10 490 1000 141 845 531 160 165 . 555 642 521 . 823 120 4 417 Destroy 0b10 Robot/C 3240 | . 320 660 120 520 180 140 120 . 340 300 340 . 120 80 . . Destroy 0b10 Robot/NC 190 | 10 20 55 . 50 10 . . . . 15 25 . 5 . . . Destroy Leader 682 | . 62 160 20 114 30 20 30 . 50 92 72 . 22 10 . . Allied During Kill 24 | . . . . . . . . . . . 24 . . . . . Successful Hack 204 | . 7 2 . 31 46 . . . . 58 24 . 5 . 4 27 Disable Machine 405 | . 30 75 . 75 15 . . . . 90 30 . 90 . . . Anti-Garrison Action 350 | . . . . . 200 . . . . . . . 150 . . . Destroy Structure 174 | . 36 18 1 40 5 . . . . 12 6 . 56 . . . Partial Spotted 45 | . . . . . . . . . . . . . 45 . . . Lose Combat Pursuer 1110 | . 15 30 . 15 45 . 15 . 165 75 . . 330 30 . 390 Influence Decreases 6244 | 10 312 700 557 414 691 324 334 . 364 573 517 264 615 217 104 248 Entered New Map 1403 | . . 104 292 38 269 124 33 . . 72 133 172 . 107 54 5 Time Decay 3954 | 10 262 546 255 326 422 190 291 . 304 491 294 32 335 50 50 96 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 200 . . . Lost Part 667 | . 50 50 10 50 . 10 10 . 60 10 90 40 80 60 . 147 Lost Ally 20 | . . . . . . . . . . . . 20 . . . . Squads Dispatched 38 | . 3 4 . 4 4 . . . . 11 4 . 4 1 1 2 Investigation 9 | . 2 . . 1 1 . . . . 3 . . 1 . . 1 Extermination 11 | . . . . . 2 . . . . 5 2 . 1 . . 1 Reinforcement 14 | . 1 3 . 3 1 . . . . 3 1 . . 1 1 . Assault 3 | . . 1 . . . . . . . . . . 2 . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 4 . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Distress Signals 12 | . 2 3 . 5 . . . . . 1 1 . . . . . Communications Jammed 6 | . . . . . . . . . . . 6 . . . . . Distress Signals 3 | . . . . . . . . . . . 3 . . . . . Times Spotted 304 | . 23 49 6 35 12 7 7 . 23 21 17 6 40 12 4 42 Peak Tracking Total 16 | . 4 7 3 6 5 4 3 . 5 4 4 5 14 5 3 16 Tactical Retreats 35 | . 1 1 . 1 1 . 1 . 7 5 . 1 8 1 . 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Traps Triggered 13 | . 3 . . 2 1 . . . . 3 1 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Machines Disabled 28 | . 2 5 . 5 1 . . . . 6 2 . 7 . . . Max in Single Turn 2 | . 2 1 . 2 1 . . . . 1 1 . 2 . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Machines Accessed 36 | . 2 5 . 2 6 . 1 4 . 8 2 . 3 . 2 1 Terminals 11 | . 1 2 . 1 1 . . . . 3 1 . . . 1 1 Fabricators 3 | . . . . . . . . . . 1 . . 2 . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . 1 3 . . . . 1 1 . 1 . 1 . Scanalyzers 5 | . . 2 . . 1 . . . . 2 . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . . Total Hacks 105 | . 6 15 . 7 16 . 1 26 . 17 4 . 7 . 4 2 Successful 69 | . 3 7 . 4 12 . 1 26 . 7 2 . 5 . 1 1 Failed 35 | . 3 7 . 3 4 . . . . 10 2 . 2 . 3 1 Catastrophic 11 | . . 1 . . 1 . . . . 4 1 . 2 . 1 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 28 | . 6 . . 5 10 . . . . 2 1 . 2 . 2 . Terminals 28 | . 5 4 . 4 2 . . . . 7 2 . . . 2 2 Fabricators 9 | . . . . . . . . . . 4 . . 5 . . . Repair Stations 4 | . . 4 . . . . . . . . . . . . . . Recycling Units 21 | . 1 . . 3 9 . . . . 2 2 . 2 . 2 . Scanalyzers 13 | . . 7 . . 4 . . . . 2 . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 . . . . . . Terminal Hacks 37 | . . 1 . 2 2 . 1 26 . 2 1 . . . 1 1 Record 12 | . . . . . . . . 11 . . . . . . 1 . Part Schematic 8 | . . . . . . . . 8 . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . Robot Analysis 2 | . . . . . 1 . . . . 1 . . . . . . Prototype ID Bank 4 | . . . . 1 . . . 3 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . 1 . . . . . 1 . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . 3 . . . Load Schematic 2 | . . . . . . . . . . 1 . . 1 . . . Build 3 | . . . . . . . . . . 1 . . 2 . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer 9 | . . 4 . . 3 . . . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . Retrieve Study 7 | . . 2 . . 3 . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . . 2 6 . . . . . 1 . 2 . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . 2 5 . . . . . 1 . 2 . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . Reject 6 | . 1 . . 1 2 . . . . . 1 . 1 . . . Recyclers 3 | . . . . 1 1 . . . . . . . 1 . . . Mask 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 3 . 2 3 . . . . 8 2 . 1 . 2 1 Full Trace Events 4 | . . . . . . . . . . 2 . . 1 . . 1 Feedback Events 2 | . . . . . . . . . . 1 . . . . . 1 Corruption 2 | . . . . . . . . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 . . . . . 8 . . . . . . . . Parts Built 4 | . . . . . . . . . . 1 . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 258 | . . . . . . . . . . 76 . . 182 . . . Total Part Build Rating 22 | . . . . . . . . . . 5 . . 17 . . . Part Studies Acquired 7 | . . 2 . . 3 . . . . 2 . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . Time 38 | . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Total Allies 1 | . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . 1 1 . . . . Highest-Rated Group 99 | . . . . . . . . . . . 99 99 . . . . Highest-Rated Ally 99 | . . . . . . . . . . . 99 99 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . . . 20 10 . . . . Total Damage 2175 | . . . . . . . . . . . 1520 655 . . . . Kills 10 | . . . . . . . . . . . 9 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Active Infowar (turns) 3804 | 5 568 935 . 319 900 397 28 . . 62 472 29 86 3 . . Sensors 81 | . . . . . . . . . . . . . 81 . . . Terrain 178 | . . 178 . . . . . . . . . . . . . . Traps 2070 | . . . . 319 900 397 28 . . 62 364 . . . . . Seismic 1330 | 5 568 757 . . . . . . . . . . . . . . Jamming 500 | . . . . . . . . . . . 471 29 . . . . ECM 8 | . . . . . . . . . . . . . 5 3 . . Robot Analysis Total 2 | . . . . . 1 . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Turns Passed 10999 | 67 568 1569 647 888 1031 397 662 125 756 2074 658 103 995 107 114 238 Spaces Moved 6818 | 35 336 773 367 339 568 214 342 76 314 962 301 123 1197 104 211 556 Core 343 | 3 . . . . . . . . . . . 105 193 3 3 36 Treads 3681 | . . 407 367 339 568 214 342 76 111 938 301 18 . . . . Legs 961 | 32 336 366 . . . . . . 203 24 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 85 | . . . . . . . . . . . . . . 22 . 63 Flight 1748 | . . . . . . . . . . . . . 1004 79 208 457 Fastest Speed 29 | 50 120 105 145 145 161 161 161 166 90 160 160 50 32 35 34 29 Average Speed 117 | 114 120 141 145 146 161 161 162 166 192 165 160 69 36 40 35 36 Slowest Speed 360 | 120 120 225 145 237 161 161 166 166 360 360 160 240 112 120 150 60 Overloaded Moves 3 | . . . . . . . . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . . . . 15 1 2 21 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 75 47 85 35 15 40 54 68 43 30 9 65 30 4 7 24 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . 1 . . . 2 . . . . . . . . . Spaces Dug 8 | . . . . . 3 . . . . 5 . . . . . . Terrain Destroyed 271 | . 52 11 1 43 3 . . . 118 12 3 . 28 . . . Melee 8 | . . . . . 3 . . . . 5 . . . . . . Projectile 18 | . . 7 1 . . . . . . 7 3 . . . . . AOE 245 | . 52 4 . 43 . . . . 118 . . . 28 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Res Total 8821 | 48 413 1093 466 573 644 233 427 75 404 1302 398 139 1657 139 244 566 Wait 1181 | . 5 176 90 106 34 4 63 . 35 221 22 16 357 19 24 9 Move 6733 | 34 335 772 366 338 567 213 341 75 313 961 301 122 1170 101 206 518 Hop 31 | . . . . . . . . . . . . . 11 1 2 17 Pick Up 59 | 1 2 16 2 10 4 . 1 . 1 13 2 . 4 . 2 1 Fast Attach 111 | 7 2 14 1 8 2 . 1 . 3 11 4 1 32 2 6 17 Attach 35 | . 2 4 . 7 3 1 1 . 4 1 5 . 4 1 2 . Detach 11 | . . 1 . 1 1 . 3 . . . . . 4 . 1 . Swap 46 | . 7 7 . 16 6 . 3 . . 4 3 . . . . . Drop 78 | . 3 17 . 17 7 . 3 . 1 8 1 . 15 1 1 4 Fire 348 | 6 53 78 7 64 15 15 9 . 27 36 33 . 5 . . . Melee 131 | . . . . . 4 . 1 . 20 46 19 . 27 14 . . Ram . | . . . . . . . . . . . . . . . . . Kick 7 | . 4 3 . . . . . . . . . . . . . . Crush 21 | . . 5 . 6 1 . . . . 1 8 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . . . . . . 28 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Lost 3 parts (2u1w) 378 | -10/Materials | Discovered new exit (range 7) 445 | -10/Materials | Discovered new exit (range 5) 568 | -10/Materials | Derelicts attacked the area 581 | -10/Materials | Core integrity fell below 50% 622 | -10/Materials | Discovered new exit (range 13) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Weapon x2 745 | -9/Materials | Central database locked down 940 | -9/Materials | Build established: Gunner 1004 | -9/Materials | Discovered new exit (range 10) 1389 | -9/Materials | Discovered new exit (range 14) 1437 | -9/Materials | Lost 3 parts (1p1u1w) 1728 | -9/Materials | Repaired Ion Cannon 1836 | -9/Materials | First assault squad dispatched 2205 | -9/Materials | Entered Mines 2265 | -9/Mines | Found a hidden stash of uninstalled traps 2644 | -9/Mines | Learned Materials non-interactive machine intel 2824 | -9/Mines | Core integrity fell below 50% 2845 | -9/Mines | Discovered new exit (range 3) 2852 | -9/Mines | Entered Materials 2852 | -8/Materials | Evolved 2 slots: Utility x2 2853 | -8/Materials | Loaded intel: 48 non-interactive machine locations 3549 | -8/Materials | Destroyed 8 combat bots 3693 | -8/Materials | Discovered new exit (range 10) 3740 | -8/Materials | Entered Factory 3740 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4159 | -7/Factory | Build established: Scavenger-Tank 4661 | -7/Factory | Discovered new exit (range 5) 4771 | -7/Factory | Entered Lower Caves 4849 | -7/Lower Caves | Learned location of 1 exit from Factory 4966 | -7/Lower Caves | Learned location of Zion (-6) 5128 | -7/Lower Caves | Discovered new exit (range 8) 5168 | -7/Lower Caves | Entered another Lower Caves area 5198 | -7/Lower Caves | Found Prototype Device 5198 | -7/Lower Caves | Identified Heart of Steel 5225 | -7/Lower Caves | Discovered new exit (range 9) 5485 | -7/Lower Caves | Build established: Gunner 5789 | -7/Lower Caves | Discovered new exit (range 8) 5830 | -7/Lower Caves | Entered Data Miner 5830 | -7/Data Miner | Discovered new exit (range 6) 5862 | -7/Data Miner | Met Data Miner 5890 | -7/Data Miner | Learned location of Section 7 (-2) 5890 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5920 | -7/Data Miner | Received God Mode back door access code from Data Miner 5955 | -7/Data Miner | Entered Proximity Caves 5969 | -6/Proximity Caves | Build established: Scavenger-Gunner 6214 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 6341 | -6/Proximity Caves | Learned Factory machine intel 6654 | -6/Proximity Caves | Discovered new exit (range 12) 6708 | -6/Proximity Caves | Build established: Mutant 6711 | -6/Proximity Caves | Entered Factory 6711 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6712 | -6/Factory | Identified exit to Lower Caves 6713 | -6/Factory | Loaded intel: 304 machine locations 6902 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 7560 | -6/Factory | Discovered new exit (range 14) 7569 | -6/Factory | Build established: Gunner 8610 | -6/Factory | Discovered new exit (range 12) 8785 | -6/Factory | Entered another Factory area 8785 | -5/Factory | Evolved 2 slots: Utility x2 8876 | -5/Factory | Identified exit to DSF 9209 | -5/Factory | Lost 5 parts (1p1n1u2w) 9255 | -5/Factory | Heart of Steel transformed into Warbot 9396 | -5/Factory | Garrison activated, responded to threat 9443 | -5/Factory | Sucked down chute 9443 | -5/Factory | Entered Waste 9448 | -5/Waste | 1 allies followed down the chute 9458 | -5/Waste | EMP discharged 9458 | -5/Waste | System corruption reached 10% 9464 | -5/Waste | Spotted C-40 Crusher 9466 | -5/Waste | Spotted C-40 Crusher 9467 | -5/Waste | Spotted C-40 Crusher 9469 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9472 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9473 | -5/Waste | Released all parts (4) 9482 | -5/Waste | Spotted C-40 Crusher 9482 | -5/Waste | Spotted C-40 Crusher 9503 | -5/Waste | Lost 4 parts (1p1n1u1w) 9523 | -5/Waste | Spotted C-40 Crusher 9535 | -5/Waste | Discovered new exit (range 11) 9546 | -5/Waste | Entered Factory 9692 | -5/Factory | Fabricated Imp. Plasma Cutter (x2) 9746 | -5/Factory | Incoming assault squad redirected 9763 | -5/Factory | Build established: Mutant 9892 | -5/Factory | Incoming assault squad redirected 10045 | -5/Factory | Incoming assault squad redirected 10070 | -5/Factory | Lost 3 parts (2n1u) 10118 | -5/Factory | Core integrity fell below 50% 10146 | -5/Factory | Search patrols dispatched 10256 | -5/Factory | Lost 3 parts (1p1n1w) 10308 | -5/Factory | Incoming investigation squad redirected 10356 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10443 | -5/Factory | Build established: Sprinter 10446 | -5/Factory | Search patrols dispatched 10520 | -5/Factory | Core integrity fell below 20% 10539 | -5/Factory | Discovered new exit (range 6) 10541 | -5/Factory | Identified exit to Factory 10541 | -5/Factory | Entered another Factory area 10541 | -4/Factory | Evolved 2 slots: Propulsion x2 10616 | -4/Factory | Discovered new exit (range 9) 10636 | -4/Factory | Lost 6 parts (3n3u) 10648 | -4/Factory | Identified exit to Research 10648 | -4/Factory | Entered Research 10648 | -3/Research | Evolved 2 slots: Utility x2 10730 | -3/Research | Discovered new exit (range 15) 10762 | -3/Research | Identified exit to Research 10762 | -3/Research | Entered another Research area 10762 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10857 | -2/Research | Build established: Mutant 10874 | -2/Research | Spotted B-90 Cyclops 10963 | -2/Research | Core integrity fell below 50% 10977 | -2/Research | Spotted B-90 Cyclops 10997 | -2/Research | Core integrity fell below 20% 11000 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10992_ S-43 Plague destroyed. 10992_ Adv. Signal Interpreter destroyed. 10992_ U-05 Engineer builds a Wall. 10993_ Penetrated by Slug. 10993_ Slug penetrates S-43 Plague. 10993_ Antigrav Array destroyed. 10994_ S-43 Plague destroyed. 10994_ Slug penetrates Wall. 10994_ Penetrated by Slug. 10996_ Acquired Antigrav Array. 10996_ Penetrated by Slug. 10998_ Slug penetrates Wall. 10998_ Penetrated by Slug. 10998_ Antigrav Array destroyed. 10998_ Acquired Antigrav Array. 10999_ B-90 Cyclops activates siege mode. 10999_ P-80 Master resets H-88 Terminator, system corruption cleaned. 10999_ Slug penetrates Wall. 11000_ Acquired Antigrav Array. 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""" + A ?# | | ? ######## ??# | | #??????# # ???# | | #############??????# g ###+####### | | ???????????????????# g h p | | ???????????????????# g = h !!] | | ???????????????????#!g @= p !!] | | ???????????????????# !! | | ???????????????????# ##########+######## | | ???????????????????# #?????????????????? | | ??????????????????## ""Y"" #?????????????????? | | ????????????? """"" #?????????????????? | | ????????????? #?????????????????? | | ????????????? #?????????????????? | | ????????????? #?????????????????? | | ????????????? ###############?????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 49 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 EM Shielding 3 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 76 Targeting Accuracy 16 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Imp. Plasma Cutter | x2 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Repaired ---------- Ion Cannon | 25% | -9/Materials Studied --------- Autogun | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Arm. Treads | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Brother of Steel Ew, Corruption I Laugh At Your Crits Myspace Sprinter Suspicious Challenges ------------ None Game ------ Seed NetworkedMultitargetingMace Manual? 0 Play Time 02:17:52 Cumulative 168.9 hours Start 2025.10.25 @ 01:09:27 End 2025.10.28 @ 01:39:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 124 Adventurer 12 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 56 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8d1a5c8-5f45-4939-b854-366c5396314b