Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.24 @ 01:22:47 Player: M_GARGANTUA Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1546) 1546 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 4182 Bonus ------- Follower Combat Kills 126 Met Imprinter 300 Was Imprinted 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (38) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Tactical Coordination Suite Improved Target Analyzer Core Shielding Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Sensor Array Signal Interpreter Improved Phase Shifter > --- WEAPON ----------- Heavy Riot Gun Particle Cannon > --- INVENTORY -------- Improved Treads Improved Cooling System Tactical Coordination Suite Improved Target Analyzer Core Shielding [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Heavy Riot Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 3 | . 1 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 1 | . 1 . . . . Weapon . | . . . . . . Parts Attached 54 | 7 13 20 . 5 9 Power 7 | 1 3 1 . . 2 Engine 4 | 1 1 1 . . 1 Core 3 | . 2 . . . 1 Reactor . | . . . . . . Propulsion 24 | 2 3 12 . 2 5 Treads 13 | . 3 6 . 1 3 Leg 7 | 2 . 4 . . 1 Wheel . | . . . . . . Hover 2 | . . 1 . 1 . Flight 2 | . . 1 . . 1 Utility 10 | 2 4 . . 2 2 Device 6 | 2 2 . . . 2 Storage . | . . . . . . Processor 3 | . 1 . . 2 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 13 | 2 3 7 . 1 . Energy Gun 7 | . 2 4 . 1 . Energy Cannon 3 | . 1 2 . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 6 . 2 . Parts Lost 11 | . . 1 . . 10 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 3 | . . 1 . . 2 Highest Loss Streak 9 | . . 1 . . 9 To Critical Strikes . | . . . . . . Average Backups 3 | . 3 3 4 4 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 2 1 1 1 2 Weapon 1 | . . 1 3 2 . Tool/Special . | . . . . . . Unused Backups 5 | . . 1 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . 1 . 2 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 94 100 98 98 Engine 8 | . 8 7 10 10 9 Core 1 | . 3 2 . . . Treads 29 | . 20 26 30 35 33 Leg 3 | . 4 2 . . 5 Flight 2 | . . 7 10 2 . Device 16 | . 25 14 10 9 19 Processor 9 | . 9 10 10 10 10 Protection 4 | . 2 3 10 10 . Energy Gun 9 | . 7 12 10 9 9 Energy Cannon 7 | . 1 7 10 10 10 Ballistic Gun 3 | . 16 . . . . Peak Build Rating 34 | 9 11 22 22 32 34 Average Rating 20 | 4 9 17 22 21 28 On Entrance 14 | . 9 11 22 22 22 Avg Prop Armor Cover (%) 4 | . . 1 1 1 8 Naked Turns . | . . . . . . Heaviest Build 23 | 9 12 17 17 18 23 Greatest Support 109 | 20 40 69 69 89 109 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 4 5 5 Average Carried 3 | . 3 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 4 4 3 4 Class Distribution -------------------- 98% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1211 | 289 258 394 19 78 173 Remotely . | . . . . . . Salvage Created 2105 | 67 435 1181 . . 422 Parts 124 | 2 30 68 . . 24 Haulers Intercepted 6 | . 2 4 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 39 | 1 7 21 . . 10 Guns 16 | 1 3 9 . . 3 Cannons 20 | . 1 12 . . 7 AOE 2 | . 2 . . . . Classes Destroyed 9 | 2 3 3 . . 1 Worker 2 | . . 2 . . . Tunneler 2 | 1 1 . . . . Hauler 6 | . 2 4 . . . Watcher 7 | . 3 4 . . . Swarmer 10 | . 2 3 . . 5 Grunt 22 | 1 5 13 . . 3 Brawler 1 | . . 1 . . . Duelist 2 | . . . . . 2 Sentry 4 | . . 4 . . . Best Kill Streak 7 | 2 3 7 . . 3 Combat Bots Only 5 | 1 2 5 . . 3 Max Kills in Single Turn 3 | 1 3 2 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 268 | 7 5 86 . . 170 Missed 70 | 1 2 27 . . 40 Hits 198 | 6 3 59 . . 130 Melee 5 | . . . . . 5 Projectile 193 | 6 3 59 . . 125 Critical Strikes 2 | . . 1 . . 1 Damage Taken 2175 | 41 87 529 . . 1518 Core 485 | 20 64 46 . . 355 Absorbed by Shields . | . . . . . . Ignored by Resistances 1296 | 26 50 327 . . 893 Regen/Repaired (Parts) 34 | . . 34 . . . Core Remaining (%) 79 | 92 66 . . . . Volleys Fired 142 | 6 28 81 . . 27 Largest 2 | 2 2 2 . . 2 Hottest 128 | 40 105 124 . . 128 Shots Fired 249 | 12 56 132 . . 49 Gun 169 | 12 51 83 . . 23 Cannon 80 | . 5 49 . . 26 Launcher . | . . . . . . Special . | . . . . . . Kinetic 52 | 12 37 3 . . . Thermal 133 | . 9 98 . . 26 Explosive . | . . . . . . Electromagnetic 64 | . 10 31 . . 23 Robot Hit Streak 19 | 9 9 18 . . 19 Robot Miss Streak 3 | 1 1 3 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 192 | 9 34 106 . . 43 Core Hits 91 | 3 19 41 . . 28 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 1 . . . Burn 1 | . . 1 . . . Meltdown 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3598 | 114 656 1930 . . 898 Guns 2022 | 114 381 1086 . . 441 Cannons 1263 | . 69 737 . . 457 Explosions 311 | . 206 105 . . . Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 441 | 114 316 11 . . . Thermal 2129 | . 275 1397 . . 457 Explosive . | . . . . . . Electromagnetic 1026 | . 65 520 . . 441 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 7 7 7 . Average Corruption 5 | . . 5 7 7 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . 31 6 2 . Message Errors 7 | . . 5 2 . . Matter Fused 10 | . . 6 2 2 . Heat Flow Errors 4 | . . 3 1 . . Energy Discharges 6 | . . 6 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 5 | . . 5 . . . Data Loss (major) 1 | . . 1 . . . Misfires 2 | . . 2 . . . Alerts 1 | . . . 1 . . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 94 | . 74 20 . . . Projectiles 20 | . . 20 . . . Explosions 74 | . 74 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 137 | . 69 68 . . . Shots 5 | . 2 3 . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 489 | . 204 489 84 . 398 Average Temperature 146 | . 64 155 43 . 156 Received Heat Transfer 939 | 36 12 381 . . 510 Effects 25 | . . 24 . . 1 Shutdowns 6 | . . 6 . . . Energy Bleed 2 | . . 2 . . . Interference 13 | . . 12 . . 1 Matter Decay 2 | . . 2 . . . Short Circuit 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 5 | . . 4 . . 1 Heat Transferred 3943 | . 348 2781 . . 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 3 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 97 100 . . Level 1 1 | . . 2 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 217 | 25 133 217 . . . Initial 4 | . 4 . . . . Average 38 | 4 17 62 . . . Influence Increases 1393 | 25 297 761 . . 310 Destroy 0b10 Robot/C 840 | 20 140 420 . . 260 Destroy 0b10 Robot/NC 85 | 5 30 50 . . . Destroy Leader 206 | . 40 116 . . 50 Successful Hack 36 | . 24 12 . . . Disable Machine 28 | . 12 16 . . . Destroy Structure 63 | . 51 12 . . . Lose Combat Pursuer 135 | . . 135 . . . Influence Decreases 1393 | 15 307 761 . . 310 Entered New Map 6 | . 6 . . . . Time Decay 1327 | 15 301 751 . . 260 Lost Part 60 | . . 10 . . 50 Squads Dispatched 5 | . . 4 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 9 | . 2 7 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | 1 9 38 . . 28 Peak Tracking Total 15 | 1 2 6 . . 15 Tactical Retreats 4 | . . 4 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 8 | . 3 4 . 1 . Max in Single Turn 3 | . 3 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 17 | . 9 8 . . . Terminals 11 | . 6 5 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 44 | . 22 22 . . . Successful 32 | . 15 17 . . . Failed 12 | . 7 5 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 2 . . 2 . Terminals 25 | . 15 10 . . . Fabricators . | . . . . . . Repair Stations 5 | . 2 3 . . . Recycling Units 7 | . 5 2 . . . Scanalyzers 7 | . . 7 . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 11 5 . . . Record 7 | . 4 3 . . . Robot Analysis 1 | . . 1 . . . Repair Station Index 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 1 3 . . . Scan Component 3 | . 1 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 5 | . 3 2 . . . Report Inventory 2 | . 2 . . . . Retrieve Components 3 | . 1 2 . . . Scanalyzer 7 | . . 7 . . . Insert Component 2 | . . 2 . . . Analyze 3 | . . 3 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 8 6 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 1 | . . 1 . . . Time 51 | . . 51 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 27 | . 10 17 . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 159 | . . . . 159 42 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 23 | . . . . 3 20 Total Damage 373 | . . . . 29 344 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 6194 | 11 1217 1424 198 1708 1636 Sensors 5898 | . 966 1390 198 1708 1636 Terrain 255 | 4 251 . . . . Seismic 1653 | 11 1217 425 . . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6505 | 88 1217 1487 198 1714 1801 Spaces Moved 3688 | 56 704 708 119 1043 1058 Core 26 | 18 . . . . 8 Treads 3417 | . 569 636 119 1043 1050 Legs 244 | 38 135 71 . . . Wheels . | . . . . . . Hover 1 | . . 1 . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 50 Average Speed 156 | 97 152 156 160 161 159 Slowest Speed 190 | 120 160 190 160 162 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 5 89 57 23 85 87 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 58 | . 49 9 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 58 | . 49 9 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4153 | 77 791 955 127 1080 1123 Wait 157 | . 26 105 9 15 2 Move 3683 | 55 703 707 118 1042 1058 Hop . | . . . . . . Pick Up 52 | 9 12 14 . 7 10 Fast Attach 10 | . 1 8 . 1 . Attach 17 | 7 1 4 . 4 1 Detach . | . . . . . . Swap 45 | . 11 16 . 2 16 Drop 46 | . 9 19 . 9 9 Fire 142 | 6 28 81 . . 27 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Identified exit to Materials 48 | -11/Scrapyard | Discovered exit to Materials (range 8) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Utility x1 331 | -10/Materials | Build established: Hacker-Mutant 592 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Discovered exit to Mines (range 17) 765 | -10/Materials | Identified exit to Materials 765 | -10/Materials | Discovered exit to Materials (range 7) 1037 | -10/Materials | Discovered exit to Materials (range 12) 1306 | -10/Materials | Entered another Materials area 1306 | -9/Materials | Evolved 2 slots: Propulsion x2 1904 | -9/Materials | Identified exit to Mines 1904 | -9/Materials | Discovered exit to Mines (range 16) 2253 | -9/Materials | Identified exit to Materials 2253 | -9/Materials | Discovered exit to Materials (range 4) 2521 | -9/Materials | Repaired Imp. EM Shotgun 2793 | -9/Materials | Entered Mines 2979 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2990 | -9/Mines | Identified exit to Zion 2991 | -9/Mines | Entered Zion 3047 | -7/Zion | System corruption cleaned by Quarantine Array 3451 | -7/Zion | Met Imprinter 3480 | -7/Zion | Imprinted 3482 | -7/Zion | Declared Zion's savior 3705 | -7/Zion | Learned Factory garrison access intel 3982 | -7/Zion | Given the Hacking Drone Bay 4283 | -7/Zion | Found Prototype Processor 4284 | -7/Zion | Identified Exp. Core Analyzer 4288 | -7/Zion | Found Prototype Processor 4288 | -7/Zion | Identified Exp. Melee Analysis Suite 4320 | -7/Zion | Identified exit to Proximity Caves 4320 | -7/Zion | Discovered exit to Proximity Caves (range 9) 4705 | -7/Zion | Entered Proximity Caves 4705 | -6/Proximity Caves | Accompanied by 1 ally 5357 | -6/Proximity Caves | Spotted B-75 Beast 6412 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6466 | -6/Proximity Caves | Core integrity fell below 50% 6497 | -6/Proximity Caves | Core integrity fell below 20% 6506 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Phase Shifter destroyed. Penetrated by Slug. C-45 Heavy ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. B-48 Gladiator unfolds itself. G-50 Soldier unfolds itself. M-28 Smith unfolds itself. Penetrated by Slug. Med. Treads destroyed. G-50 Soldier destroyed. Imp. Treads+ destroyed. Hvy. Ion Engine destroyed. Penetrated by Slug. Imp. Medium Treads destroyed. Sensor Array destroyed. Particle Cannon+ destroyed. Med. Treads destroyed. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#####????????????????????????????????????? | | ####???## ##????????????????###########????????? | | ##### ####??????######## ?????????? | | ########!@ [%!#????????????????? | | !%######=#????????????????? | | % sss /#????# #????????????????? | | ## gm!* #######????#=###//###?????????? | | #### ### ggY! ##??????????#%/= + #?????? | | #??# #?## ####???????????# # #?????????? | | ???# #??# !%##??????????????# #??""""#?????????? | | ### #### #???????????? ?# ######## #??????? | | #??????# # #??????? | | # ### ########## #??????? | | ## ####### "% ???????????????????? | | ### ??????# " ???????????????????? | | ###??????## #### ## ???????????????????? | | #?????????###???? #??????????????????????????? | | ##?????????????????? #??????????????????????????? | | ##??##???????????????? ?????????????????????????? | | ???? #??????????????????#????????????????????????? | | ???? #?????? ??????????????????????????????????? | | #??? ##???? ??????????????????????????????????? | | #??? ##??# ???????????????????????????????????? | | #??? ### ????????????????????????????????????? | | #?## ?????????????????????????????????????? | | ?## ??????????????????????????????????????? | | ## #????#??????????????????????????????????? | | #???? #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Phase Shifting 10 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Shotgun | 51% | -9/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Item+ Overwhelming Power Corrupts Challenges ------------ None Game ------ Seed CompactMinesnifferBotcube Manual? 0 Play Time 01:28:12 Cumulative 4.3 hours Start 2026.05.23 @ 23:48:48 End 2026.05.24 @ 01:22:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be11e423-cc87-468b-8257-c49ad3810dca