Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 16:39:02 Player: blelm Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (584) 2920 Value Destroyed (33030) 33030 Prototype IDs (303) 6060 Alien Tech Used (13) 2600 Bonus (41523) 41523 TOTAL SCORE: 97433 Bonus ------- High Alert Combat Kills 3014 Follower Combat Kills 252 Entered Garrisons 200 Network Hubs Disabled 200 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2140 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Win 3000 Friendly Fire -3383 Cogmind --------- Core Integrity 355/1600 Matter 188/300 Energy 786/800 System Corruption 0% Temperature Cool (4) Movement Walking (186) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Antimatter Reactor Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Biometal Leg > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer VL-GR5's Timing Chip Experimental Weapon Cycler Experimental Powered Armor Heavy Regenerative Plating Graphene Brace > --- WEAPON (4) ------- Neutron Cannon Neutron Cannon Graviton Cannon Graviton Cannon > --- INVENTORY (20) --- Enhanced Flexi-carbon Leg Desublimator Experimental Matter Compressor (121) Advanced Particle Charger Advanced Field Recycling Unit (300) Neutron Cannon Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Desublimator Desublimator High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer VL-GR5's Timing Chip Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Blast Cannon Blast Cannon > --- INVENTORY -------- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Advanced Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Experimental Weapon Cycler Experimental Powered Armor Experimental Force Field Long-range Tractor Beam Advanced Field Recycling Unit High-powered Transdimensional Reconstructor Neutron Cannon Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Graviton Cannon Graviton Cannon [Rating: 259] Favorites ----------- Power Reinforced Quantum Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Reinforced Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Flight Unit Flightbrick Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Multitool Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Utility 10 | . . . 2 . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . 1 . . . . . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1373 | 1 14 33 62 43 18 76 9 24 2 5 47 63 10 18 38 26 20 20 16 24 37 13 10 26 15 17 68 15 22 158 60 59 129 175 Power 53 | . 1 4 6 1 2 2 . . . . 2 . 1 . 1 2 . . . . . 1 1 1 . . . . 2 9 . 5 7 5 Engine 16 | . 1 4 6 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 3 . . . . Reactor 30 | . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 . 1 . . . . 2 6 . 5 7 5 Propulsion 108 | . 3 8 10 6 4 11 . 1 . . 3 7 4 3 3 2 . 2 . . 3 . . 1 2 4 2 1 3 9 . 4 3 9 Treads 77 | . 1 4 6 5 3 8 . 1 . . 3 3 3 3 3 2 . 2 . . 3 . . 1 . 4 2 1 1 9 . 4 3 2 Leg 12 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . 7 Wheel 18 | . 2 4 4 1 . 2 . . . . . 2 1 . . . . . . . . . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 710 | 1 2 10 23 15 4 31 6 13 . . 22 30 3 10 16 16 11 14 5 16 23 8 7 13 4 8 47 7 15 83 41 32 62 112 Device 539 | 1 . 8 13 5 2 21 4 9 . . 12 15 . 8 12 7 10 12 4 11 13 8 7 12 4 5 36 5 11 62 39 23 50 110 Storage 26 | . 2 2 2 1 . 1 . 3 . . 2 1 . . . 1 . . 1 . . . . 1 . 2 . . . 3 . 1 3 . Processor 30 | . . . . 1 1 2 1 . . . 2 1 1 . 1 1 . . . . 2 . . . . . . 2 2 4 1 2 5 1 Hackware 18 | . . . 3 . . 1 . . . . . 2 . 1 . 4 . . . . 2 . . . . . 1 . . 2 . 1 1 . Protection 91 | . . . 5 8 1 6 1 1 . . 6 11 2 1 3 3 1 2 . 5 6 . . . . 1 10 . 2 6 1 5 3 1 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Weapon 502 | . 8 11 23 21 8 32 3 10 2 5 20 26 2 5 18 6 9 4 11 8 11 4 2 11 9 5 19 7 2 57 19 18 57 49 Energy Gun 41 | . . 1 4 11 2 12 . . . . 1 2 . . 1 1 . . . . 1 . . 1 2 . . 1 . 1 . . . . Energy Cannon 123 | . . . 3 2 . 2 . 1 . . 2 3 1 . 6 2 5 2 3 2 4 2 2 2 3 3 7 3 1 20 9 8 18 7 Ballistic Gun 140 | . 4 6 9 . 4 6 2 3 2 1 11 15 1 5 10 3 3 1 7 5 6 2 . 2 1 . 8 3 . 5 . 4 11 . Ballistic Cannon 100 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 3 2 1 2 . 1 20 7 3 17 42 Launcher 26 | . 1 1 1 3 1 1 . 2 . 2 . 4 . . 1 . 1 1 . 1 . . . . . 1 . . . 2 . . 3 . Special Weapon 37 | . 3 3 . . . 1 . 1 . . . . . . . . . . 1 . . . . 3 1 . 2 . . 8 3 3 8 . Impact Weapon 34 | . . . 5 5 1 10 1 2 . 2 6 1 . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . 1 3 . . 1 . 1 . . 2 1 2 1 1 1 . . 3 . 2 . . 6 . . 3 4 1 17 3 1 3 2 Corrupted Parts 9 | . . . . . . . . . . . . . 1 2 . . . . . 2 . . . . 1 . 1 1 1 . . . . . System Corruption 56 | . . . . . . . . . . . . . 8 12 . . . . . 12 . . . . 5 . 9 1 9 . . . . . Parts Lost 85 | . 1 10 8 3 3 5 . . . . 5 8 4 2 9 1 . 1 . . 2 . 1 . . . . . . . . . 2 20 Power 10 | . . 2 . 1 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 4 Propulsion 29 | . 1 4 3 . 1 1 . . . . 2 4 3 . 3 . . . . . . . . . . . . . . . . . . 7 Utility 21 | . . . 2 2 1 1 . . . . 1 1 . . 2 . . 1 . . 2 . . . . . . . . . . . 2 6 Weapon 25 | . . 4 3 . . 3 . . . . 2 3 1 2 3 1 . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 7 | . 1 3 4 2 2 2 . . . . 2 2 3 2 7 1 . 1 . . 1 . 1 . . . . . . . . . 2 5 To Critical Strikes 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 99 95 98 99 98 91 89 84 92 91 94 96 91 91 82 87 87 76 87 88 89 88 87 82 86 84 70 85 82 82 78 81 78 Engine 2 | . 14 13 8 9 8 7 7 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 3 6 1 . . 1 5 5 5 5 5 5 9 6 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 4 6 6 4 5 5 5 5 5 5 . 1 5 4 4 4 7 7 8 9 13 11 Treads 13 | . 8 14 17 17 23 21 15 15 15 15 11 12 17 18 19 11 11 11 11 11 10 10 10 9 10 10 9 9 7 11 12 10 11 8 Wheel 3 | . 13 13 9 8 3 6 7 7 7 7 6 5 5 1 . . . . . . . . . . . . . . . . . . . . Device 15 | . 14 12 9 9 5 6 7 8 7 7 4 6 3 6 5 5 11 15 16 17 20 26 25 25 26 23 28 27 24 22 24 19 18 13 Storage 5 | . 14 14 9 9 9 7 7 5 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 7 4 4 4 4 4 3 3 3 Processor 11 | . . . . 5 7 7 15 15 15 15 20 20 20 20 20 18 17 12 11 11 10 10 10 10 10 9 9 12 16 13 12 11 13 19 Protection 5 | . . . 8 8 13 13 6 5 7 7 8 5 8 5 6 2 5 4 5 4 6 5 5 5 5 9 8 5 4 . 1 2 3 3 Energy Gun 2 | . . . 7 21 9 9 . . . . . 5 . . . 4 2 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 1 2 . 3 4 4 4 1 3 3 1 3 4 . 3 2 2 3 1 2 5 4 . Ballistic Gun 12 | . 26 22 16 . 13 8 15 16 . 15 20 18 23 24 21 11 14 17 8 18 16 18 16 15 16 14 15 1 12 5 . . 5 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 13 8 2 9 Impact Weapon 1 | . . . 1 4 3 3 6 5 7 6 4 . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 305 | 12 91 109 122 109 116 118 115 117 114 117 130 127 139 136 139 150 149 154 154 163 172 161 156 174 174 183 195 180 210 272 271 289 305 249 Greatest Support 245 | 20 20 40 16 12 60 50 28 28 28 28 28 50 12 126 126 150 150 150 150 150 150 150 150 150 107 142 140 160 160 195 195 225 245 245 Greatest Overweight (x) 96 | . 5 10 10 9 8 9 4 4 4 4 4 10 11 44 1 1 . 1 1 1 1 1 1 1 14 1 1 1 1 1 1 96 1 2 Average Overweight (x) 3 | . 4 7 8 8 4 7 3 3 3 4 3 5 10 15 1 . . . . . . . . . 1 1 1 . 1 . 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 24 | 8 24 25 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 20 Most Carried 25 | 8 22 23 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 23 | 6 17 20 24 24 23 24 23 20 24 24 22 24 23 24 24 21 24 24 24 24 24 25 24 24 24 24 24 21 24 24 24 24 22 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Final Carried 25 | 8 19 21 25 25 23 24 25 24 24 24 25 25 25 25 19 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Class Distribution -------------------- 25% | Scavenger-Tank 19% | Mutant 12% | Generator-Gunner 10% | Scavenger-Gunner 10% | Scavenger-Skirmisher 7% | Tank 4% | Gunner 3% | Alien-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Mutant | -8/Garrison Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Infiltrator-Mutant | -3/Lab Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Skirmisher | -2/Section 7 Generator-Skirmisher | -1/Access Generator-Gunner | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 33627 | 255 370 663 1470 582 398 1268 196 967 . 241 1245 1537 406 569 840 208 551 511 309 375 887 256 235 549 732 182 1935 . 673 2261 1645 1134 4101 6076 Remotely 12113 | . . . 172 110 . 136 86 350 . . 121 594 . . 194 . 77 45 . 183 372 148 . 454 91 . 1215 . 402 879 969 735 2256 2524 Salvage Created 31316 | 152 396 580 1889 1214 1136 1744 105 179 . 260 1672 1884 702 704 1516 125 176 324 60 537 1234 238 291 540 793 99 1399 . 98 1971 1497 1261 4651 1889 Parts 1430 | 15 30 39 98 55 47 77 3 8 . 12 48 67 40 47 76 9 3 9 2 16 75 13 10 23 35 2 78 . 1 93 56 79 189 75 Haulers Intercepted 17 | . 2 . 5 . . 2 . . . . 1 1 . . 2 . . . . 1 2 . . . . . . . . . . 1 . . Recyclers Shooed 21 | . 2 . 3 . 2 . . . . . 2 3 . . . . . . . . 5 . . . . . . . . . 2 1 1 . Parts Field Recycled 158 | . . . 31 6 . . . 38 . . 6 19 . . . . . 4 . 9 . . . . . . 23 . . 1 . . 7 14 Retrieved Matter 1909 | . . . 370 71 . . . 279 . . 30 260 . . . . . 51 . 171 . . . . . . 268 . . 30 . . 145 234 Parts Self-Destructed 100 | . . 18 . . . . . 5 . 9 . . . . . . 1 4 . 10 . 13 10 . 30 . . . . . . . . . Prevented 13 | . . . . . . . . . . . . . . . . . 2 . . 6 . . 1 . 4 . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 459 | . 5 15 27 27 19 31 1 6 . 8 17 35 8 4 20 2 5 5 . 7 18 6 4 15 8 1 19 . 1 21 25 12 52 35 Melee 4 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Guns 231 | . 5 14 17 21 17 24 . 1 . 1 13 21 6 4 11 2 1 2 . 2 16 6 4 1 6 . 13 . 1 8 . . 14 . Cannons 112 | . . . . . . . . . . . . 3 . . 2 . 1 . . . . . . 3 2 1 6 . . 11 24 10 17 32 AOE 88 | . . 1 10 5 1 5 . 5 . 7 . 11 . . 5 . 2 3 . 3 . . . 11 . . . . . . . . 16 3 Classes Destroyed 27 | 2 6 2 2 4 . 2 2 1 . . . 1 . . 1 . . . . . . . . 1 1 . . . . 1 1 . . . Worker 14 | . 1 . 2 . 3 1 . . . . 2 1 . . 1 1 . . . . . . . . . . . . . . 1 . 1 . Builder 17 | . 1 . 4 . 2 . . . . . 1 . . . 2 . . . . . 4 . . . . . . . . . . 3 . . Tunneler 7 | 4 . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 5 . . 2 . . . . 1 1 . . 2 . . . . 1 2 . . . . . . . . . . 1 . . Recycler 26 | 1 1 . 6 . 4 2 . . . . 5 1 . . . . . . . . 1 . . . . . . . . . 2 2 1 . Minesweeper 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 18 | . . . 2 . . 1 . . . . 1 2 . 9 . . . . . . . . . . . . 1 . . 1 . . 1 . Watcher 18 | . 3 . 5 . 2 . . . . . . 1 2 . 2 . . . . . . . . . . . . . . . 2 1 . . Swarmer 76 | . 3 1 5 7 6 4 . 3 . 7 7 9 . . . . . . . . 9 4 . . 1 . . . . . . . 10 . Cutter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 124 | . 2 3 16 5 10 13 . 2 . 1 5 15 . . 12 . 2 3 . 5 . 1 4 5 3 . 4 . . 3 3 1 6 . Brawler 10 | . . . . 2 1 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . 2 . Duelist 12 | . . . . 1 . 2 . 1 . . 1 1 . . 1 . 1 . . . . . . . . . 3 . . . 1 . . . Protector 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . 1 . Sentry 47 | . . 1 6 6 2 5 . . . . 2 5 . 4 4 . . . . . 2 1 . . 2 1 2 . 1 . 3 . . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . 2 . Hunter 34 | . . . . 4 . 1 . . . . 1 2 . . . . 2 . . 2 2 . . 1 . . . . . 4 1 2 12 . Programmer 59 | . . . . . . 4 . . . . 1 . . . 1 2 . . . . 5 . . 2 . . 8 . . . 14 7 15 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 6 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . 2 1 . Cetus Guard 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 22 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 3 4 3 14 7 9 5 1 3 . 4 7 5 5 6 8 2 3 3 . 6 9 4 1 7 2 1 4 . 1 4 4 6 12 4 Combat Bots Only 12 | . 3 3 11 7 7 5 1 3 . 4 4 5 4 2 7 1 3 3 . 5 6 4 1 7 2 1 4 . 1 4 4 4 12 4 Max Kills in Single Turn 5 | 1 1 1 3 2 2 3 1 3 . 2 2 2 2 1 2 2 2 2 1 3 2 2 1 5 1 1 1 . 1 1 2 2 4 2 Gunslinging 1 | . . . . 1 1 . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . 1 . Exploded 5 | . . 1 2 2 1 3 . 3 . 2 . 2 . . 2 . 2 2 . 3 . . . 5 . . . . . . . . 4 1 Melee 1 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3780 | . 23 88 162 145 59 226 4 6 . 16 141 203 59 12 236 22 25 9 . 67 104 20 20 31 17 2 72 . 6 120 173 255 436 1021 Missed 906 | . 5 21 44 43 13 76 1 3 . 7 38 73 19 3 55 9 4 3 . 15 27 2 4 9 5 . 8 . 2 23 37 35 76 246 Damage Taken 40506 | . 160 1379 1776 1243 659 1919 43 60 . 192 1549 1816 1047 212 2947 266 263 73 . 732 948 152 184 280 202 28 878 . 50 1815 1431 1643 3396 13163 Core 3691 | . 26 215 212 241 65 177 . . . . 135 171 28 . 164 42 . . . 23 107 7 19 40 19 . 33 . . 338 102 42 81 1404 Absorbed by Shields 21143 | . . . . 48 . . . . . . . . . . . . 122 74 . 285 481 159 134 286 209 30 914 . 53 414 1362 1138 3431 12003 Reduced by Siege Mode 2144 | . . . . . . . . . . . . . . 6 109 5 29 3 . 48 64 4 16 10 23 . 110 . . 128 110 220 247 1012 Redirected to Core 384 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284 100 . . . Ignored by Resistances 7316 | . . . 61 15 . . . . . . . . . . . . . . . . . . . . . . 9 . . 628 1675 1605 3323 . Regen/Repaired (Parts) 5872 | . . . . . . . . . . . 276 . . . . 740 . . . . . . . 253 . . . . . 754 498 618 871 1862 Core Remaining (%) 58 | 100 . 3 . . 5 . . . . 74 . . . . 41 . . . . 93 . . . . 83 . . 92 . . 69 . . 22 Volleys Fired 1834 | 13 44 55 110 75 36 71 10 6 . 24 50 76 27 49 62 28 24 33 6 24 63 12 16 94 60 24 64 22 14 80 74 82 195 211 Largest 4 | 2 2 2 3 3 3 3 1 3 . 3 4 4 4 4 4 3 3 4 1 4 4 4 4 4 4 4 4 1 4 4 4 4 4 4 Hottest 320 | 40 100 100 204 183 183 183 28 84 . 84 171 245 129 126 195 143 96 129 90 129 183 126 126 240 240 170 184 120 184 266 150 188 188 320 Shots Fired 4225 | 26 78 99 283 192 106 199 10 11 . 35 151 214 75 75 143 38 27 53 7 48 162 30 46 138 128 27 193 22 26 188 198 156 427 614 Gun 2380 | 26 68 90 265 179 105 194 10 7 . 27 129 180 66 75 106 16 4 24 1 30 133 24 40 47 99 3 147 . 12 90 . . 183 . Cannon 1693 | . . . 9 5 . 1 . . . . 22 20 9 . 31 22 19 24 5 16 29 6 6 87 13 24 46 22 14 98 198 156 197 614 Launcher 82 | . 1 3 9 8 1 4 . 4 . 8 . 14 . . 6 . 4 5 . 2 . . . . . . . . . . . . 13 . Special 70 | . 9 6 . . . . . . . . . . . . . . . . 1 . . . . 4 16 . . . . . . . 34 . Kinetic 2930 | 26 68 89 227 . 52 80 10 7 . 27 129 163 66 75 106 10 4 24 1 30 133 24 40 56 88 4 173 . 16 147 162 56 277 560 Thermal 1032 | . 9 7 47 184 53 114 . . . . 15 34 . . 19 28 10 24 3 5 19 6 6 78 36 23 20 22 10 38 29 48 91 54 Explosive 86 | . 1 3 9 8 1 4 . 4 . 8 . 14 . . 6 . 4 5 . 2 . . . 4 . . . . . . . . 13 . Electromagnetic 177 | . . . . . . 1 . . . . 7 3 9 . 12 . 9 . 3 11 10 . . . 4 . . . . 3 7 52 46 . Robot Hit Streak 90 | 4 8 34 11 62 26 26 . 3 . 6 19 23 26 43 50 17 9 23 6 16 18 11 16 16 25 6 51 . 5 46 19 29 90 48 Robot Miss Streak 10 | 3 4 3 6 3 4 4 . 1 . 1 3 6 2 2 1 2 2 1 . 2 4 1 4 2 1 1 2 . 1 2 3 4 5 10 Penetration Max 2 | . . . 1 . 1 1 . . . . 1 2 2 1 1 1 . . . 1 1 . . . 1 . 1 . . 1 . . 1 1 Secondary Targets 66 | . . 3 2 4 1 3 . . . . 2 2 4 . . . . 1 . . 1 1 . . . . 1 . . 3 9 3 10 16 Max Gunslinging Chain 2 | . . 1 1 1 1 1 . . . . 1 1 1 . . . . 1 . . 1 1 . . . . 1 . . 1 2 1 1 1 Shots Hit Robots 2848 | 14 41 78 179 147 69 145 5 7 . 16 125 154 63 67 98 11 12 25 4 32 93 14 28 39 79 1 130 . 12 116 118 100 318 508 Core Hits 1655 | 7 20 33 94 62 40 75 1 14 . 15 40 113 28 26 48 6 9 17 2 16 37 10 13 44 32 1 52 . 4 49 48 30 259 410 Critical Kills 91 | . . . 2 . 1 . 1 . . 1 2 4 6 13 5 1 . . . . 2 . . 2 4 1 9 . . 17 1 . 1 18 Critical Parts Destroyed 131 | 1 . . 1 . 1 3 1 1 . . 2 1 10 12 6 . . 1 . . . . 2 4 1 . 33 . 2 8 . . 7 34 Critical Strikes 318 | 1 . . 5 11 4 10 2 1 . 1 4 8 23 26 11 1 . 1 . . 2 . 2 6 6 1 44 . 3 28 10 1 17 89 Burn 22 | . . . 1 11 2 7 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 244 | 1 . . 3 . 1 2 . . . . 3 5 23 26 11 1 . 1 . . 2 . 2 6 6 1 44 . 3 27 . . 10 66 Blast 40 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . 7 23 Corrupt 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Smash 8 | . . . . . 1 1 2 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 119 | . . . 13 12 3 32 19 3 . 7 25 1 . . . . . . . . . . . . . . . . . 4 . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Impact 115 | . . . 13 12 3 32 19 3 . 7 25 1 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . 1 . 2 1 1 3 . 1 7 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 97493 | 144 558 1180 3896 2980 2071 3844 318 959 . 1149 3621 5693 847 651 3034 355 834 1069 72 1320 2743 330 645 3515 1595 47 2815 . 183 2346 5219 3578 14841 25041 Guns 36172 | 144 556 975 2547 2404 1515 2645 . 46 . 184 2132 3072 600 643 1857 355 69 327 . 709 2340 330 645 474 1183 21 2110 . 147 695 . . 7447 . Cannons 38756 | . . . 226 82 . . . . . . 329 452 247 . 395 . 178 227 66 241 393 . . 123 217 23 580 . 36 1518 5117 3453 3831 21022 Explosions 19013 | . . 205 1001 494 266 1082 . 570 . 753 . 2007 . . 735 . 587 513 . 370 . . . 2760 87 . 125 . . . . 98 3341 4019 Melee 2711 | . . . 67 . 237 108 318 343 . 212 1160 133 . . . . . . . . . . . . . . . . . 133 . . . . Ramming 413 | . 2 . 55 . 53 9 . . . . . 29 . 8 47 . . 2 . . 10 . . . . 3 . . . . 102 27 66 . Kinetic 65226 | 144 556 962 2226 . 710 1119 . 46 . 184 2132 2699 600 643 1857 218 69 327 . 709 2340 330 645 574 1235 44 2645 . 183 2133 4472 1859 10120 23445 Thermal 10728 | . . 13 547 2486 805 1881 . . . . 191 720 . . 95 137 . 227 6 . 31 . . 23 195 . 45 . . 86 525 737 382 1596 Explosive 14454 | . . 205 1001 494 266 727 . 570 . 753 . 2007 . . 735 . 587 513 . 370 . . . 2760 . . 125 . . . . . 3341 . Electromagnetic 3936 | . . . . . . . . . . . 138 105 247 . 300 . 178 . 66 241 362 . . . 165 . . . . 127 120 955 932 . Impact 2578 | . . . 67 . 237 108 318 343 . 212 1160 133 . . . . . . . . . . . . . . . . . . . . . . Slashing 158 | . . . . . . . . . . . . . . . . . . . . . . . . 158 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 5 1 1 1 1 1 . . 8 10 5 4 4 5 5 17 2 . . 2 7 . 14 13 . . 1 . . . Average Corruption 2 | . . . . . 5 1 1 1 1 1 . . 8 6 2 3 4 4 5 5 1 . . 1 2 . 11 4 . . 1 . . . Corruption Purged 27 | . . . . . . . . . . . . . . 20 . . . . . . 2 . . . . . 5 . . . . . . . Corruption Blocked 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . 3 . . . 26 . Effects 314 | . . . . . 15 26 14 21 1 5 . . 4 15 4 10 25 39 10 26 1 . . 2 30 . 35 20 . . 11 . . . Message Errors 68 | . . . . . 3 6 2 1 . . . . . . 2 1 8 9 3 5 . . . . 8 . 10 7 . . 3 . . . Matter Fused 73 | . . . . . 4 8 6 5 . 1 . . 2 5 . 1 5 12 1 6 . . . . 5 . 5 4 . . 3 . . . Heat Flow Errors 51 | . . . . . 2 5 . 4 . 3 . . 1 3 . 2 3 8 2 4 . . . 1 5 . 5 1 . . 2 . . . Energy Discharges 37 | . . . . . . 1 2 8 . . . . . 3 . . 6 . . . 1 . . 1 3 . 7 4 . . 1 . . . Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Fused 11 | . . . . . 1 . . . . . . . 1 . . . . 1 2 2 . . . . 2 . 1 1 . . . . . . Data Loss (minor) 41 | . . . . . 4 5 2 2 1 . . . . 2 1 5 1 3 1 5 . . . . 3 . 3 2 . . 1 . . . Data Loss (major) 11 | . . . . . . . 2 . . 1 . . . . . 1 1 2 . 1 . . . . 1 . 1 1 . . . . . . Misfires 12 | . . . . . . . . 1 . . . . . . . . 1 4 1 2 . . . . 2 . . . . . 1 . . . Alerts 5 | . . . . . 1 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Overload Shots 14 | . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . . . . . . . 4 . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 2376 | . . . 149 . 180 83 136 120 . 202 426 234 . . 61 . . 57 . . 11 . . 15 . . 4 . . 5 170 149 270 104 Projectiles 731 | . . . 16 . . . . . . . 22 47 . . . . . 57 . . 11 . . . . . 4 . . 5 142 149 174 104 Explosions 451 | . . . 106 . 5 19 . 21 . 79 . 54 . . 61 . . . . . . . . 15 . . . . . . . . 91 . Melee 1194 | . . . 27 . 175 64 136 99 . 123 404 133 . . . . . . . . . . . . . . . . . . 28 . 5 . Knockbacks 186 | . . . . . . . . 1 . 1 5 . . . . . . . . . . . . . . . 9 . . . 18 19 22 111 Impact 7 | . . . . . . . . 1 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 17 17 20 111 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Self-Inflicted Damage 821 | . . 67 84 . . 139 . 16 . 51 . 104 . . . . . . . 53 . . . . 23 . 39 . . . . 49 51 145 Shots 29 | . . 3 3 . . 3 . 1 . 2 . 2 . . . . . . . 2 . . . . 1 . 1 . . . . 1 1 9 Rammed 28 | . . . 5 . 2 1 . . . . . 1 . 1 4 2 . 1 . . 2 . . . . 1 . . . . 4 2 2 . Targets Rammed 33 | . 1 . 5 . 3 1 . . . . . 2 . 1 4 2 . 1 . . 2 . . . . 1 . . . . 6 2 2 . Kicked 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Highest Temperature 461 | . 60 . 178 262 335 339 . 228 . 269 423 189 253 212 180 223 285 258 116 260 39 . 1 200 372 . 461 196 80 330 196 198 198 178 Average Temperature 129 | . 26 . 39 92 131 90 . 76 . 105 118 58 143 85 58 61 81 94 47 108 26 . 1 59 107 . 70 57 22 113 14 102 147 126 Received Heat Transfer 4326 | . 18 291 1044 117 333 486 . 18 . 27 309 471 . 9 627 9 8 20 . 27 46 13 52 8 26 4 27 . . 51 131 . 78 76 Effects 11 | . . . . 3 . . . . . . 4 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Interference 5 | . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 138 | . . . . . . . . . . . . . . 8 8 2 4 2 . 2 8 3 5 2 7 1 7 . . 13 11 7 9 39 Total Turns 3020 | . . . . . . . . . . . . . . 124 141 17 112 23 . 49 119 25 138 35 120 2 487 . . 164 174 181 705 404 Longest Duration 345 | . . . . . . . . . . . . . . 33 33 11 83 15 . 28 33 16 62 22 38 2 345 . . 31 37 51 201 39 Robots Corrupted 19 | . . . . . . . . . . . 1 . 2 . 2 . 1 . . 2 2 . . . 1 . . . . 1 1 2 4 . Combat Hostiles 18 | . . . . . . . . . . . 1 . 2 . 2 . 1 . . 2 2 . . . . . . . . 1 1 2 4 . Parts Fried 57 | . . . 1 . 4 1 1 . . . 18 2 2 . 5 . 3 . . 4 4 . . . . . . . . 1 1 7 3 . Impact Corruptions 38 | . . . 2 . 4 1 7 3 . 3 12 4 . . . . . . . . . . . . . . . . . . 1 . 1 . Robots Melted 7 | . . . . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 4 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 64 | . . 1 6 17 8 13 . . . . . 10 . 1 . . . . . . . . . . . . . . . 4 2 1 1 . Heat Transferred 17892 | . . 37 1221 6080 1887 4024 . . . . 300 1525 . . 150 148 . 350 25 . 50 . . 50 550 . 37 . . 74 407 592 385 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 1632 | 25 136 . 542 1632 952 786 . . . . 264 504 246 169 313 127 . . . . 265 . . . . 64 316 . 33 284 516 861 999 . Initial 795 | . 16 . 23 248 795 325 . . . . . 88 111 18 . 119 . . . . . . . . . 3 . . . 6 21 259 444 . Average 214 | 12 35 . 197 833 759 323 . . . . 113 204 173 12 124 66 . . . . 112 . . . . 13 123 . 11 63 204 521 604 . Maximum Alert Level 5 | . . . 2 5 3 3 . . . . 1 2 1 . 1 . . . . . 1 . . . . . 1 . . 1 2 3 4 . Low Security (%) 52 | 100 100 . 57 . . 38 . . . . 69 48 72 100 79 100 . . . . 90 . . . . 100 76 . 100 88 58 . . . Level 1 14 | . . . 27 17 . 24 . . . . 30 48 27 . 20 . . . . . 9 . . . . . 23 . . 11 29 47 . . Level 2 9 | . . . 15 27 28 34 . . . . . 3 . . . . . . . . . . . . . . . . . . 12 14 13 . Level 3 5 | . . . . 28 71 2 . . . . . . . . . . . . . . . . . . . . . . . . . 38 8 . Level 4 17 | . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . Level 5 . | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . . . 8 . 2 10 . . . . 4 4 . . 5 2 . . . . 4 . . . . 4 5 . 2 3 6 4 10 . Investigation 7 | . . . 1 . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . 2 . Extermination 25 | . . . . . . 4 . . . . 2 . . . 1 1 . . . . 2 . . . . . 5 . . . 5 2 3 . Reinforcement 29 | . . . 4 . 1 4 . . . . . 3 . . 4 1 . . . . 1 . . . . 3 . . 2 2 . 1 3 . Assault 9 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 2 . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . 1 1 . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 81 | . . . 3 . 2 . . . . . . 3 . . 1 1 . . . . . . . . 43 2 3 . 8 . . . 15 . Communications Jammed 122 | . . . . . . . . . . . . . . . . 3 . . . 1 4 . . 85 2 . 12 . . . 12 3 . . Distress Signals 116 | . . . . . . . . . . . . . . . . 3 . . . 1 1 . . 85 2 . 12 . . . 9 3 . . Times Spotted 761 | . 14 21 62 28 26 47 2 6 . 7 22 50 10 16 39 10 5 6 . 7 22 6 4 62 10 3 24 . 6 22 27 24 91 82 Peak Tracking Total 13 | . 3 3 10 6 6 5 2 3 . 4 5 4 5 1 8 3 3 3 . 4 7 4 1 13 2 1 4 . 4 4 3 6 12 5 Tactical Retreats 28 | . 2 3 3 . 1 3 . . . . 1 5 . . 3 . . 1 . . 1 . . . . . . . . . . 1 4 . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 39 | . 1 1 1 12 . 6 . . . . . 8 . . . 1 . . . . . . . . . . . . . . 2 . 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 1 . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 79 | . 1 1 4 4 . 6 . . . . 4 2 . 2 6 . . . 1 . 1 . . 1 5 . 9 3 . 8 5 2 5 9 Max in Single Turn 4 | . 1 1 1 1 . 4 . . . . 1 1 . 1 2 . . . 1 . 1 . . 1 1 . 3 1 . 1 2 1 2 2 Garrison Access 9 | . . . . . 1 3 . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . 1 . . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 119 | . 6 2 9 1 5 17 1 1 4 . 9 10 . . 4 7 1 1 4 1 3 2 1 2 . . 3 . . 11 3 4 7 . Terminals 78 | . 5 . 5 1 3 11 . . . . 4 10 . . 4 4 . . . 1 3 1 . . . . 3 . . 10 3 3 7 . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . 1 . 1 . 1 2 . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 302 | . 16 12 23 2 15 36 1 1 30 . 19 17 . . 4 31 1 1 17 1 11 2 1 6 . . 6 . . 28 4 6 11 . Successful 163 | . 7 12 8 . 9 11 1 1 30 . 6 5 . . . 16 1 1 17 1 3 2 1 6 . . 1 . . 13 2 2 7 . Failed 139 | . 9 . 15 2 6 25 . . . . 13 12 . . 4 15 . . . . 8 . . . . . 5 . . 15 2 4 4 . Catastrophic 30 | . 2 . 1 . . 7 . . . . 4 5 . . 2 5 . . . . 1 . . . . . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 129 | . 10 . 15 . 8 18 . . . . 5 7 . . 2 13 . . . . 8 . . 1 . . 6 . . 19 4 5 8 . Terminals 172 | . 15 . 15 2 11 23 . . . . 7 17 . . 4 19 . . . 1 11 1 . . . . 6 . . 20 4 5 11 . Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 36 | . 1 . 4 . 2 5 . . . . 6 . . . . 10 . . . . . . . . . . . . . 8 . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . 1 . 2 6 . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 114 | . 5 12 3 . 5 4 1 1 30 . . 3 . . . 8 1 1 17 1 3 2 1 6 . . 1 . . 4 . . 5 . Record 35 | . . 11 . . . . . . 11 . . . . . . . . . 5 1 . 1 . 6 . . . . . . . . . . Part Schematic 16 | . 1 . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . 1 1 . . . 1 . . . . 1 1 . . . 1 1 . . . . . . 1 . . . . Branch Access Points 4 | . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 13 | . . . 2 . 2 1 . . . . . 2 . . . . . . . . 1 . . . . . 1 . . 2 . . 2 . Locate Traps 9 | . 2 . . . 2 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . . . 1 . 1 2 . . . . 3 . . . . 4 . . . . . . . . . . . . . 6 . . . . Scan Component 12 | . . . 1 . 1 2 . . . . 2 . . . . 3 . . . . . . . . . . . . . 3 . . . . Repair 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 25 | . 2 . 3 . 2 3 . . . . 2 2 . . . 3 . . . . . . . . . . . . . 3 2 1 2 . Terminals 20 | . 1 . 1 . 2 2 . . . . 1 2 . . . 3 . . . . . . . . . . . . . 3 2 1 2 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 10 | . . . . . 1 1 . . . . . 2 . . . 2 . . . . . . . . . . . . . 2 1 1 . . Operators 9 | . 1 . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 5 . 8 1 4 15 . . . . 8 8 . . 4 5 . . . . 3 . . . . . 1 . . 1 . . . . Full Trace Events 3 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 . . . . Time 405 | . . . . . . . . . . . 53 . . . . 68 . . . . . . . . . . . . . 284 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . 10 . 2 . . . . 3 . . . . . . . . . . . . . . . . . 1 3 . . . . Machine Destruction 19 | . . . . 10 . 2 . . . . 3 . . . . . . . . . . . . . . . . . 1 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . 7 . . . . . . . . . . . 5 2 . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 24 | . . . . . . . . . . . . 11 . . 2 . . . . . . . . 5 2 . 3 . . . . . 1 . Largest Group 5 | . . . . . . . . . . . . 4 1 . 2 . . . . . . . . 5 3 . 3 . . . . . 1 . Highest-Rated Group 274 | . . . . . . . . . . . . 126 20 . 62 . . . . . . . . 274 163 . 168 . . . . . 45 . Highest-Rated Ally 65 | . . . . . . . . . . . . 39 20 . 31 . . . . . . . . 65 65 . 56 . . . . . 45 . Total Orders 11 | . . . . . . . . . . . . 1 3 . . . . . . . . . . 3 2 . 2 . . . . . . . STAY 7 | . . . . . . . . . . . . 1 2 . . . . . . . . . . 2 1 . 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . Ally Attacks 112 | . . . . . . . . . . . . 52 . . . . . . . . . . . 21 30 . 9 . . . . . . . Total Damage 3491 | . . . . . . . . . . . . 1009 . . . . . . . . . . . 614 1601 . 267 . . . . . . . Kills 10 | . . . . . . . . . . . . 6 . . . . . . . . . . . 1 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 2 1 . 1 . . . . . . 3 1 . 1 . 1 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 74395 | 87 2119 2884 4803 2620 1054 3800 1745 3245 149 1029 1626 2482 466 4079 1340 1272 1228 1394 626 884 1190 1804 1491 1703 1964 904 2153 1034 889 6703 1601 1262 10669 2096 Spaces Moved 27954 | 27 649 1220 1659 877 369 1539 1018 2071 101 477 816 1010 144 433 421 510 645 592 325 325 408 684 503 559 630 335 568 251 328 2438 500 332 4567 623 Core 140 | . . . . . . . . . . . . . . 139 . . . . . . . . . . . . . . . . . 1 . . Treads 16250 | . 222 14 . . 195 1 . . . . . 59 . 270 421 510 645 592 325 325 408 684 503 559 622 335 568 251 328 2438 500 331 4567 577 Legs 131 | 27 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Wheels 11433 | . 369 1206 1659 877 174 1538 1018 2071 101 477 816 951 144 24 . . . . . . . . . . 8 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 150 190 195 195 145 145 100 145 160 145 145 240 240 240 160 160 160 160 160 160 160 160 160 245 233 237 160 245 146 229 238 151 151 Average Speed 215 | 120 276 192 217 210 227 206 159 147 145 160 157 195 246 886 240 209 160 183 171 237 210 239 226 242 245 240 249 185 245 229 229 254 206 178 Slowest Speed 4850 | 120 480 320 240 225 243 312 160 160 160 160 160 325 255 2250 245 245 160 240 240 240 245 240 240 245 300 245 250 250 245 245 232 4850 250 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Exploration Rate (%) 59 | 3 85 55 79 73 41 52 96 99 73 60 25 93 60 86 59 23 93 81 72 51 16 85 66 67 66 10 33 97 20 93 23 10 91 56 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 12 | . . 2 1 . . . 2 1 1 1 . . . . . . . . 3 . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . Unknown Exits Taken 25 | 1 1 1 . . 1 . . 1 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 . 1 1 1 1 . Scrap Searched 21 | . . 3 . . . . . 7 . 1 . . . . . . 3 1 . 3 . 1 1 . 1 . . . . . . . . . Spaces Dug 417 | . 10 . 19 13 . 27 14 6 . 10 15 36 . . 9 17 5 20 . 2 15 3 3 58 4 14 9 5 9 19 18 16 39 2 Terrain Destroyed 1793 | . 12 14 75 30 16 82 14 28 . 55 17 188 1 1 52 24 53 74 1 47 32 8 13 113 19 17 62 5 12 37 62 36 150 443 Melee 68 | . . . 12 5 . 27 13 . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . Projectile 950 | . 3 . . . 2 3 . 1 . 1 8 7 . . 36 24 10 19 1 12 31 8 13 65 19 17 25 5 12 36 62 36 51 443 AOE 761 | . 9 14 63 25 14 52 . 27 . 50 . 181 . . 16 . 43 55 . 35 . . . 48 . . 34 . . . . . 95 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 38586 | 57 868 1646 2609 1486 491 1942 1092 2244 104 697 1006 1363 209 611 629 673 809 849 389 398 621 827 827 789 949 410 1182 812 393 3370 790 600 5586 1258 Wait 5774 | 15 140 320 645 367 56 146 32 89 . 185 41 64 7 93 97 85 106 189 22 10 81 113 292 47 225 8 397 496 8 523 120 87 519 149 Move 27918 | 26 648 1219 1659 873 368 1538 1017 2070 100 476 815 1009 143 432 421 509 644 591 324 324 407 683 502 558 629 334 567 250 327 2437 499 331 4566 622 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 464 | 2 15 12 53 25 2 20 3 25 1 . 16 26 11 6 3 16 8 4 4 7 14 1 1 6 5 8 11 10 9 36 6 7 50 41 Fast Attach 343 | 1 2 3 17 6 4 9 . 13 . . 5 16 3 10 5 5 2 6 13 2 7 4 3 9 1 10 11 6 7 83 13 22 28 17 Attach 184 | . 1 14 16 10 3 10 3 3 1 . 8 6 4 5 8 4 . 1 . . 7 . 3 3 2 2 2 5 1 7 . 1 13 41 Detach 94 | . . 1 4 1 . 5 2 6 . . . 2 1 3 1 1 . . . . 3 . 2 3 . 3 2 4 1 11 1 3 16 18 Swap 859 | . 11 16 29 27 11 57 6 8 1 5 34 41 3 3 25 17 18 13 4 22 23 9 4 14 12 5 56 6 14 71 49 36 90 119 Drop 627 | . 6 6 58 21 5 23 . 21 1 . 12 30 10 9 4 6 7 9 16 9 14 5 4 14 4 15 18 13 12 109 17 26 83 40 Fire 1834 | 13 44 55 110 75 36 71 10 6 . 24 50 76 27 49 62 28 24 33 6 24 63 12 16 94 60 24 64 22 14 80 74 82 195 211 Melee 119 | . . . 13 12 3 32 19 3 . 7 25 1 . . . . . . . . . . . . . . . . . 4 . . . . Ram 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . . 4 . 3 1 . . . . . . . 1 3 2 . 1 . . 2 . . . . 1 . . . . 6 2 2 . Escape Stasis 138 | . . . . 69 . 29 . . . . . 24 . . . . . . . . . . . . . . . . . . 2 . 14 . Rewire 177 | . . . . . . . . . . . . 66 . . . . . 2 . . . . . 41 11 . 52 . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 23 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 9 3 3 5 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory (discovered 2 exits: [Res] / [*Lab]) -3/Lab -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 88 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 7) 563 | -10/Materials | Discovered new exit (range 5) 1193 | -10/Materials | Discovered new exit (range 13) 2204 | -10/Materials | Discovered new exit (range 2) 2207 | -10/Materials | Entered Subcaves 2455 | -10/Subcaves | A Subdweller sparked back to life 2455 | -10/Subcaves | A Subdweller sparked back to life 2455 | -10/Subcaves | A Subdweller sparked back to life 2463 | -10/Subcaves | Core integrity fell below 50% 2507 | -10/Subcaves | Found Prototype Device 2507 | -10/Subcaves | Identified Power Bank 2508 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 2521 | -10/Subcaves | Lost 3 parts (2n1w) 2866 | -10/Subcaves | Discovered new exit (range 11) 3405 | -10/Subcaves | Learned location of Zion (-6) 3405 | -10/Subcaves | Met a Zionite searching for "candidates" 3767 | -10/Subcaves | Visited 4L-MR0's lab 3796 | -10/Subcaves | Found Flightbrick 3942 | -10/Subcaves | Core integrity fell below 20% 4924 | -10/Subcaves | Visited Clippyterm 5072 | -10/Subcaves | Discovered new exit (range 9) 5091 | -10/Subcaves | Entered Materials 5091 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5682 | -8/Materials | Build established: Scavenger-Tank 6206 | -8/Materials | Garrison activated, responded to threat 6944 | -8/Materials | Discovered new exit (range 16) 7888 | -8/Materials | Destroyed 11 combat bots 7899 | -8/Materials | Lost 4 parts (2u2w) 8071 | -8/Materials | Lost 3 parts (2n1w) 8564 | -8/Materials | Build established: Tank 8741 | -8/Materials | Discovered new exit (range 10) 9618 | -8/Materials | Build established: Mutant 9894 | -8/Materials | Identified exit to Garrison 9894 | -8/Materials | Entered Garrison 10146 | -8/Garrison | Triggered checkpoint 10180 | -8/Garrison | Core integrity fell below 50% 10215 | -8/Garrison | Destroyed 7 combat bots 10471 | -8/Garrison | Discovered new exit (range 11) 10534 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10541 | -8/Garrison | Build established: Tank 10607 | -8/Garrison | Triggered checkpoint 10836 | -8/Garrison | Discovered new exit (range 15) 11119 | -8/Garrison | Garrison Relay disabled 11140 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11220 | -8/Garrison | Triggered checkpoint 11343 | -8/Garrison | Garrison Relay disabled 11594 | -8/Garrison | Triggered checkpoint 11760 | -8/Garrison | Garrison Relay disabled 11829 | -8/Garrison | Discovered new exit (range 15) 11870 | -8/Garrison | Core integrity fell below 20% 11879 | -8/Garrison | Build established: Gunner 12181 | -8/Garrison | Build established: Mutant 12514 | -8/Garrison | Entered Materials 12914 | -8/Materials | First assault squad dispatched 12996 | -8/Materials | Destroyed 7 combat bots 13276 | -8/Materials | Build established: Tank 13508 | -8/Materials | Discovered new exit (range 20) 13568 | -8/Materials | Entered Factory 13568 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13572 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 14063 | -7/Factory | Build established: Scavenger-Mutant 14216 | -7/Factory | Discovered new exit (range 14) 14249 | -7/Factory | Identified exit to Factory 14812 | -7/Factory | Build established: Mutant 15113 | -7/Factory | Build established: Tank 15481 | -7/Factory | Build established: Mutant 15578 | -7/Factory | Discovered exit to Factory (range 16) 15788 | -7/Factory | Build established: Tank 15830 | -7/Factory | Discovered exit to Factory (range 7) 17168 | -7/Factory | First assault squad dispatched 17212 | -7/Factory | Identified exit to Lower Caves 17368 | -7/Factory | Entered Lower Caves 17637 | -7/Lower Caves | Build established: Mutant 17778 | -7/Lower Caves | Met a Warlord Commander 17779 | -7/Lower Caves | Learned location of Warlord (-4) 17780 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17783 | -7/Lower Caves | Found Encrypted Comm Array 17993 | -7/Lower Caves | Encountered a Warlord checkpoint 18408 | -7/Lower Caves | Identified exit to Lower Caves 19113 | -7/Lower Caves | Entered another Lower Caves area 19458 | -7/Lower Caves | Build established: Gunner 19813 | -7/Lower Caves | Discovered exit to Factory (range 4) 20263 | -7/Lower Caves | Build established: Mutant 20950 | -7/Lower Caves | Discovered new exit (range 13) 21379 | -7/Lower Caves | Found Prototype Device 21379 | -7/Lower Caves | Identified Heart of Steel 22039 | -7/Lower Caves | Murdered Warlord Statue 22358 | -7/Lower Caves | Entered Data Miner 22359 | -7/Data Miner | Discovered new exit (range 6) 22381 | -7/Data Miner | Met Data Miner 22424 | -7/Data Miner | Learned location of Section 7 (-2) 22424 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22443 | -7/Data Miner | Received God Mode back door access code from Data Miner 22507 | -7/Data Miner | Entered Proximity Caves 23480 | -6/Proximity Caves | Discovered exit to Factory (range 6) 23536 | -6/Proximity Caves | Entered Factory 23536 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 24077 | -6/Factory | Repaired Broken Arm. Treads? 25028 | -6/Factory | Discovered new exit (range 5) 25162 | -6/Factory | Entered Extension 25325 | -6/Extension | Rescued a captive Derelict 25494 | -6/Extension | Rescued a captive Derelict 25495 | -6/Extension | Rescued a captive Derelict 25546 | -6/Extension | Rescued a captive Derelict 25599 | -6/Extension | Lost 3 allies 25608 | -6/Extension | Build established: Skirmisher 25637 | -6/Extension | Energy Cycler disabled 25637 | -6/Extension | Rescued a captive Derelict 25641 | -6/Extension | Rescued a captive Derelict 25801 | -6/Extension | Spotted B-75 Beast 25918 | -6/Extension | Build established: Gunner 26429 | -6/Extension | Spotted B-75 Beast 26460 | -6/Extension | Destroyed B-75 Beast 26462 | -6/Extension | Disrupted transfer network 26473 | -6/Extension | Destroyed B-75 Beast 26494 | -6/Extension | Discovered new exit (range 13) 26498 | -6/Extension | Lost 3 allies 26572 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 26778 | -6/Extension | Build established: Scavenger-Gunner 26991 | -6/Extension | Lost 3 allies 27184 | -6/Extension | Build established: Scavenger-Skirmisher 27185 | -6/Extension | Discovered new exit (range 10) 27187 | -6/Extension | Discovered new exit (range 6) 27623 | -6/Extension | Build established: Scavenger-Gunner 27644 | -6/Extension | Entered Cetus 27644 | -6/Cetus | Accompanied by 1 ally 27671 | -6/Cetus | Spotted Cetus Guard 27673 | -6/Cetus | Spotted Cetus Guard 27680 | -6/Cetus | Spotted Cetus Guard 27695 | -6/Cetus | Destroyed Cetus Guard 27695 | -6/Cetus | Destroyed Cetus Guard 27695 | -6/Cetus | Spotted Cetus Guard 27698 | -6/Cetus | Destroyed Cetus Guard 27702 | -6/Cetus | Destroyed Cetus Guard 27841 | -6/Cetus | Discovered new exit (range 22) 27887 | -6/Cetus | Spotted Cetus Guard 27889 | -6/Cetus | Spotted Cetus Guard 27897 | -6/Cetus | Spotted Cetus Guard 27901 | -6/Cetus | Spotted Cetus Guard 27914 | -6/Cetus | Destroyed Cetus Guard 27922 | -6/Cetus | Destroyed Cetus Guard 27937 | -6/Cetus | Destroyed Cetus Guard 27945 | -6/Cetus | Destroyed Cetus Guard 27957 | -6/Cetus | Discovered new exit (range 22) 27964 | -6/Cetus | Lost 3 parts (2n1w) 27990 | -6/Cetus | Met Revision 17 28110 | -6/Cetus | Entered Archives 28308 | -6/Archives | Discovered new exit (range 21) 28316 | -6/Archives | Discovered new exit (range 22) 28346 | -6/Archives | Discovered new exit (range 21) 28484 | -6/Archives | System corruption reached 10% 32189 | -6/Archives | Entered Hub_04(d) 32776 | -6/Hub_04(d) | Discovered new exit (range 5) 33342 | -6/Hub_04(d) | Spotted B-75 Beast 33346 | -6/Hub_04(d) | Network Hub disabled 33356 | -6/Hub_04(d) | Spotted Lightning 33358 | -6/Hub_04(d) | Spotted Lightning 33362 | -6/Hub_04(d) | Spotted Lightning 33382 | -6/Hub_04(d) | Destroyed B-75 Beast 33403 | -6/Hub_04(d) | Destroyed 7 combat bots 33421 | -6/Hub_04(d) | Lost 7 parts (1p2n2u2w) 33474 | -6/Hub_04(d) | Discovered new exit (range 15) 33507 | -6/Hub_04(d) | Spotted Lightning 33510 | -6/Hub_04(d) | Spotted Lightning 33512 | -6/Hub_04(d) | Core integrity fell below 50% 33516 | -6/Hub_04(d) | Spotted Lightning 33529 | -6/Hub_04(d) | Entered Factory 33529 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 33784 | -5/Factory | Build established: Scavenger-Skirmisher 33979 | -5/Factory | Identified exit to Upper Caves 34421 | -5/Factory | Found Imp. Powered Armor 34579 | -5/Factory | Repaired Broken Centrium Heavy Treads? 34801 | -5/Factory | Entered Upper Caves 35227 | -5/Upper Caves | Learned Factory terminal intel 35423 | -5/Upper Caves | Learned location of 1 exit from Factory 35704 | -5/Upper Caves | Learned 8 Factory zone layouts 35870 | -5/Upper Caves | Discovered new exit (range 20) 36029 | -5/Upper Caves | Entered another Upper Caves area 36431 | -5/Upper Caves | Discovered new exit (range 17) 37122 | -5/Upper Caves | Discovered new exit (range 19) 37423 | -5/Upper Caves | Entered Zhirov 37423 | -5/Zhirov | Discovered new exit (range 4) 37515 | -5/Zhirov | Met Zhirov 37549 | -5/Zhirov | Learned location of Quarantine (-2) 37549 | -5/Zhirov | Learned location of Testing (-3) 37549 | -5/Zhirov | Learned location of Command (-1) 37558 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37583 | -5/Zhirov | Found Alien Artifact 37583 | -5/Zhirov | Identified Integrated Reactor 37583 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 37606 | -5/Zhirov | Found Alien Artifact 37738 | -5/Zhirov | Build established: Mutant 37792 | -5/Zhirov | Cloak Generator disabled 37792 | -5/Zhirov | Attacked by Zhirov 37827 | -5/Zhirov | Zhirov detonated his lab 38038 | -5/Zhirov | Build established: Scavenger-Skirmisher 38049 | -5/Zhirov | Entered Proximity Caves 38697 | -4/Proximity Caves | Learned Research trap positions 38888 | -4/Proximity Caves | Discovered new exit (range 15) 38932 | -4/Proximity Caves | System corruption reached 10% 38933 | -4/Proximity Caves | Entered Factory 38933 | -4/Factory | Evolved 2 slots: Utility x2 38934 | -4/Factory | Identified exit to Upper Caves 38936 | -4/Factory | Loaded intel: 26 terminal locations 39003 | -4/Factory | Found Prototype Processor 39003 | -4/Factory | Identified Exp. Signal Interpreter 39026 | -4/Factory | Found Exp. Signal Interpreter 39273 | -4/Factory | Build established: Scavenger-Tank 39910 | -4/Factory | Spotted B-86 Titan 39987 | -4/Factory | Build established: Scavenger-Skirmisher 40018 | -4/Factory | Found Quantum Capacitor 40123 | -4/Factory | Entered Upper Caves 40323 | -4/Upper Caves | Build established: Scavenger-Tank 40754 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 40811 | -4/Upper Caves | Learned Research emergency access door positions 41447 | -4/Upper Caves | Discovered new exit (range 6) 41927 | -4/Upper Caves | Entered another Upper Caves area 42002 | -4/Upper Caves | Discovered new exit (range 19) 42215 | -4/Upper Caves | Encountered a Warlord checkpoint 42786 | -4/Upper Caves | Learned location of Armory (-3) 43159 | -4/Upper Caves | Discovered new exit (range 12) 43418 | -4/Upper Caves | Entered Warlord 43519 | -4/Warlord | Discovered new exit (range 14) 44183 | -4/Warlord | Found Prototype Special Weapon 44183 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 44187 | -4/Warlord | Found RU-N14's Throwing Claymores v3 44191 | -4/Warlord | Found RU-N14's Throwing Claymores v3 44353 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 44543 | -4/Warlord | Met Warlord 44565 | -4/Warlord | Opened Warlord's prototype stash 44568 | -4/Warlord | Warlord's base attacked by MAIN.C 44573 | -4/Warlord | Found Prototype Reactor 44573 | -4/Warlord | Identified Vortex Chain Reactor 44580 | -4/Warlord | Found Prototype Device 44580 | -4/Warlord | Identified Exp. Phase Shifter 44592 | -4/Warlord | Found Prototype Device 44592 | -4/Warlord | Identified Exp. Focal Shield 44609 | -4/Warlord | Found Prototype Hackware 44611 | -4/Warlord | Identified System Mapper 44617 | -4/Warlord | Found Prototype Processor 44646 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 44785 | -4/Warlord | Lost 3 allies 44900 | -4/Warlord | Spotted Executioner 44918 | -4/Warlord | Warlord forces counterattacked 44953 | -4/Warlord | Spotted Executioner 44980 | -4/Warlord | Spotted Striker 44984 | -4/Warlord | Destroyed Striker 44985 | -4/Warlord | Spotted Executioner 45007 | -4/Warlord | Destroyed 7 combat bots 45014 | -4/Warlord | Lost 8 allies 45024 | -4/Warlord | Spotted Executioner 45070 | -4/Warlord | Spotted Striker 45114 | -4/Warlord | Lost 5 allies 45121 | -4/Warlord | Entered Proximity Caves 45121 | -3/Proximity Caves | Accompanied by 1 ally 45921 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 46427 | -3/Proximity Caves | Discovered new exit (range 13) 47085 | -3/Proximity Caves | Entered Research 47085 | -3/Research | Evolved 2 slots: Utility x2 47086 | -3/Research | Identified exit to Armory 47087 | -3/Research | Loaded intel: 98 trap records 47165 | -3/Research | Spotted B-86 Titan 47285 | -3/Research | Revision forces began assault on 0b10 47371 | -3/Research | Met up with Revision 17++ 47661 | -3/Research | Found Unknown Launcher 47661 | -3/Research | Identified Fusion Bomb Launcher 47785 | -3/Research | Research terminal network offline 47989 | -3/Research | Entered Armory 47990 | -3/Armory | Met VL-GR5, who suggested a friendly competition 48598 | -3/Armory | Build established: Tank 49191 | -3/Armory | Found Corrupted Prototype Device 49193 | -3/Armory | Identified Exp. Shield Generator 49198 | -3/Armory | Found Corrupted Prototype Processor 49215 | -3/Armory | Identified VL-GR5's Timing Chip 49226 | -3/Armory | Found Corrupted VL-GR5's Exoskeleton "Deathgrip" 49537 | -3/Armory | System corruption reached 10% 49580 | -3/Armory | Build established: Scavenger-Tank 49825 | -3/Armory | Discovered new exit (range 18) 49941 | -3/Armory | Spotted B-86 Titan 50017 | -3/Armory | Lost 3 allies 50139 | -3/Armory | Identified Transdimensional Reconstructor 50139 | -3/Armory | Warped through subspace to slip node 50139 | -3/Armory | Discovered new exit (range 1) 50142 | -3/Armory | Entered Lab 50142 | -3/Lab | Discovered new exit (range 9) 50170 | -3/Lab | Hidden lab's door opened automatically 50170 | -3/Lab | Sensor layout match revealed 50171 | -3/Lab | Gained access to the hidden lab's interior 50647 | -3/Lab | Found Prototype Energy Cannon 50647 | -3/Lab | Identified Potential Cannon 50652 | -3/Lab | Found Prototype Energy Gun 50652 | -3/Lab | Identified Hyp. EM Gauss Rifle 50660 | -3/Lab | Found Prototype Device 50699 | -3/Lab | Identified AEGIS Remote Shield 50751 | -3/Lab | Build established: Infiltrator-Mutant 50812 | -3/Lab | Found Prototype Hackware 50816 | -3/Lab | Identified Deep Network Scanner 50971 | -3/Lab | Found Alien Artifact 50971 | -3/Lab | Identified Core Expander 50971 | -3/Lab | Installed Core Expander, added new Power slot 50979 | -3/Lab | Found Alien Artifact 50979 | -3/Lab | Identified Integrated Mediator 50979 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 50989 | -3/Lab | Found Transdimensional Reconstructor 51059 | -3/Lab | Found Alien Artifact 51146 | -3/Lab | Attached VL-GR5's Exoskeleton "Deathgrip", gained temporary slots: Weapon x3 51176 | -3/Lab | Entered Research 51176 | -2/Research | Warlord forces began assault on 0b10 51176 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 51201 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 51286 | -2/Research | Research machine network offline 51386 | -2/Research | Lost 3 allies 51417 | -2/Research | Build established: Scavenger-Tank 51463 | -2/Research | Borebot progress halted 51617 | -2/Research | Found Prototype Processor 51617 | -2/Research | Identified Exp. Core Analyzer 51687 | -2/Research | Discovered new exit (range 21) 51758 | -2/Research | Identified exit to Quarantine 51789 | -2/Research | Spotted Striker 51850 | -2/Research | Lost 4 allies 51863 | -2/Research | Found Prototype Launcher 51883 | -2/Research | Identified Point Singularity Launcher 51965 | -2/Research | Borebot progress halted 52065 | -2/Research | Entered Quarantine 52074 | -2/Quarantine | Lost 5 allies 52137 | -2/Quarantine | Identified Core Reset Matrix 52137 | -2/Quarantine | Used Core Reset Matrix 52141 | -2/Quarantine | Detected hypermatrix surge 52141 | -2/Quarantine | Sensed 18 artifacts in vicinity 52350 | -2/Quarantine | Found Subatomic Replicator 52600 | -2/Quarantine | Found Phase Armor 52680 | -2/Quarantine | Cryocooling Duct disabled 52690 | -2/Quarantine | Cryocooling Duct disabled 52695 | -2/Quarantine | Ambient heat levels rising (+20) 52695 | -2/Quarantine | Non-combat units ordered to evacuate 52705 | -2/Quarantine | Ambient heat levels rising (+20) 52705 | -2/Quarantine | Combat units ordered to evacuate 52805 | -2/Quarantine | Quarantine Guard activated 52847 | -2/Quarantine | Spotted Quarantine Guard 52848 | -2/Quarantine | Spotted Quarantine Guard 52852 | -2/Quarantine | Spotted Quarantine Guard 52866 | -2/Quarantine | Destroyed Quarantine Guard 52873 | -2/Quarantine | Destroyed Quarantine Guard 52880 | -2/Quarantine | Destroyed Quarantine Guard 52993 | -2/Quarantine | Spotted Quarantine Guard 53104 | -2/Quarantine | Found Prototype Device 53104 | -2/Quarantine | Identified Exp. Transmission Jammer 53112 | -2/Quarantine | Found Prototype Device 53116 | -2/Quarantine | Found Prototype Device 53139 | -2/Quarantine | Identified Exp. Thermal Shield (x2) 53214 | -2/Quarantine | Spotted Quarantine Guard 53221 | -2/Quarantine | Destroyed Quarantine Guard 53236 | -2/Quarantine | Spotted Quarantine Guard 53260 | -2/Quarantine | Destroyed Quarantine Guard 53350 | -2/Quarantine | Destroyed Quarantine Guard 53372 | -2/Quarantine | Spotted Quarantine Guard 53397 | -2/Quarantine | Destroyed Quarantine Guard 53405 | -2/Quarantine | Spotted Quarantine Guard 53423 | -2/Quarantine | Destroyed Quarantine Guard 53601 | -2/Quarantine | Found Core Stripper 53721 | -2/Quarantine | Spotted Fortress 53754 | -2/Quarantine | Destroyed Fortress 53775 | -2/Quarantine | Found Prototype Device 53775 | -2/Quarantine | Identified Thermal Barrier 53785 | -2/Quarantine | Found Unknown Protection 53785 | -2/Quarantine | Identified Hvy. Insulated Plating 53789 | -2/Quarantine | Found Vortex Chain Reactor 53800 | -2/Quarantine | Found Prototype Protection 53800 | -2/Quarantine | Identified Centrium Heavy Armor Plating 53804 | -2/Quarantine | Found Prototype Device 53804 | -2/Quarantine | Identified Exp. Force Field 53866 | -2/Quarantine | Found Prototype Device 53866 | -2/Quarantine | Identified Exp. EM Disruption Field 54063 | -2/Quarantine | Build established: Alien-Tank 54113 | -2/Quarantine | Spotted Quarantine Guard 54127 | -2/Quarantine | Destroyed Quarantine Guard 54778 | -2/Quarantine | Discovered new exit (range 21) 54778 | -2/Quarantine | Spotted Quarantine Guard 54791 | -2/Quarantine | Destroyed Quarantine Guard 54806 | -2/Quarantine | Spotted Quarantine Guard 54906 | -2/Quarantine | Found Sigix Corpse 55005 | -2/Quarantine | Destroyed Quarantine Guard 55105 | -2/Quarantine | Found Sigix Terminator 55451 | -2/Quarantine | Found Prototype Launcher 55466 | -2/Quarantine | Identified Enh. Gamma Bomb Array 56341 | -2/Quarantine | Build established: Scavenger-Tank 56674 | -2/Quarantine | Repaired Centrium Heavy Armor Plating? 57192 | -2/Quarantine | Repaired Exp. EM Disruption Field? 57731 | -2/Quarantine | Build established: Scavenger-Skirmisher 57953 | -2/Quarantine | Discovered new exit (range 20) 57953 | -2/Quarantine | Spotted Quarantine Guard 57974 | -2/Quarantine | Destroyed Quarantine Guard 58270 | -2/Quarantine | Build established: Scavenger-Tank 58409 | -2/Quarantine | Repaired Arm. Heavy Treads? 58768 | -2/Quarantine | Entered Section 7 58769 | -2/Section 7 | Sensed 24 artifacts in vicinity 59007 | -2/Section 7 | Discovered new exit (range 22) 59376 | -2/Section 7 | Build established: Scavenger-Skirmisher 59723 | -2/Section 7 | Spotted Alpha 7 59735 | -2/Section 7 | Spotted S7 Guard 59749 | -2/Section 7 | Found Core Membrane 59749 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 59770 | -2/Section 7 | Destroyed S7 Guard 59784 | -2/Section 7 | Found Corrupted Prototype Protection 59784 | -2/Section 7 | Identified Hvy. Regenerative Plating 60124 | -2/Section 7 | Spotted S7 Guard 60169 | -2/Section 7 | Destroyed S7 Guard 60222 | -2/Section 7 | Found Integrated Thermoelectric Network 60222 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 60317 | -2/Section 7 | First assault squad dispatched 60357 | -2/Section 7 | Build established: Scavenger-Tank 60369 | -2/Section 7 | Entered Access 60369 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 60660 | -1/Access | Build established: Generator-Skirmisher 60978 | -1/Access | Spotted B-99 Colossus 61081 | -1/Access | Spotted B-99 Colossus 61081 | -1/Access | Spotted B-99 Colossus 61253 | -1/Access | Destroyed B-99 Colossus 61303 | -1/Access | Found Corrupted Prototype Ballistic Gun 61318 | -1/Access | Found Corrupted Prototype Ballistic Gun 61379 | -1/Access | Destroyed B-99 Colossus 61412 | -1/Access | Found Corrupted Prototype Ballistic Gun 61416 | -1/Access | Found Corrupted Prototype Ballistic Gun 61416 | -1/Access | Identified Multirail (x4) 61446 | -1/Access | Found Unknown Protection 61446 | -1/Access | Identified Hvy. Insulated Plating 61455 | -1/Access | Found Unknown Protection 61455 | -1/Access | Identified Hvy. Reflective Plating 61506 | -1/Access | Discovered new exit (range 6) 61585 | -1/Access | Build established: Scavenger-Tank 61619 | -1/Access | First assault squad dispatched 61631 | -1/Access | Entered Command 61856 | -1/Command | Destroyed 9 combat bots 61927 | -1/Command | First assault squad dispatched 61980 | -1/Command | Disengaged cave seal 61980 | -1/Command | Derelicts emerged from the dark tunnel 61980 | -1/Command | Welcomed Warlord to Command 62050 | -1/Command | Lost 3 allies 62242 | -1/Command | Disengaged cave seal 62745 | -1/Command | Warlord commented on Warlord statues 62746 | -1/Command | Spotted M Guard 62749 | -1/Command | Spotted M Guard 62749 | -1/Command | Spotted Combat Programmer 62751 | -1/Command | Spotted Combat Programmer 62778 | -1/Command | Destroyed M Guard 62789 | -1/Command | All MAIN.C guards destroyed 62814 | -1/Command | Lost 13 allies 62842 | -1/Command | Found Prototype Energy Cannon 62842 | -1/Command | Identified Cld. Nova Cannon 62907 | -1/Command | Found Prototype Reactor 62907 | -1/Command | Identified Zero-point Reactor 63018 | -1/Command | Met MAIN.C 63020 | -1/Command | Warlord shut down involuntarily 63022 | -1/Command | 0b10 Conduit disabled 63052 | -1/Command | Destroyed MAIN.C Shell 63055 | -1/Command | MAIN.C activated Command garrisons 63068 | -1/Command | Lost 5 allies 63119 | -1/Command | Destroyed MAIN.C 63133 | -1/Command | Discovered new exit (range 35) 63133 | -1/Command | Discovered new exit (range 109) 63133 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 63138 | -1/Command | Found Omega Cannon 63142 | -1/Command | Found Zero-point Reactor 63157 | -1/Command | Found Exp. Powered Armor 63166 | -1/Command | Found Zero-point Reactor 63170 | -1/Command | Found Exp. Targeting Computer 63173 | -1/Command | Found Exp. Powered Armor 63185 | -1/Command | Found Beam Splitter 63270 | -1/Command | Destroyed 8 combat bots 63328 | -1/Command | Destroyed 12 combat bots 63583 | -1/Command | Spotted B-99 Colossus 63623 | -1/Command | Destroyed B-99 Colossus 64038 | -1/Command | Found Beam Splitter 64043 | -1/Command | Found Exp. Force Field 64462 | -1/Command | Attacked by Warlord forces 64643 | -1/Command | Found Exp. Core Analyzer 64864 | -1/Command | Found Prototype Ballistic Cannon 64864 | -1/Command | Identified Blast Cannon 64869 | -1/Command | Found Blast Cannon 64877 | -1/Command | Found Exp. Targeting Computer 65014 | -1/Command | Found Exp. Powered Armor 65156 | -1/Command | Build established: Generator-Gunner 66937 | -1/Command | Found Corrupted Exp. Targeting Computer 66946 | -1/Command | Found Exp. Core Analyzer 68789 | -1/Command | Found Vortex Chain Reactor 68792 | -1/Command | Found Zero-point Reactor 69486 | -1/Command | Phase Generator disabled 69900 | -1/Command | Found Adv. Kinecellerator 71132 | -1/Command | Used Subatomic Replicator to replicate Blast Cannon 72290 | -1/Command | Warped through subspace to slip node 72290 | -1/Command | Discovered new exit (range 4) 72293 | -1/Command | Found Exp. Focal Shield 72300 | -1/Command | Entered Access_0 72301 | -1/Access_0 | Sensed 3 artifacts in vicinity 72303 | -1/Access_0 | Met Architect 72307 | -1/Access_0 | Destroyed A8 72315 | -1/Access_0 | Architect warped through subspace 72355 | -1/Access_0 | Architect warped through subspace 72377 | -1/Access_0 | Found Prototype Device 72377 | -1/Access_0 | Identified Desublimator 72400 | -1/Access_0 | Architect warped through subspace 72449 | -1/Access_0 | Architect warped through subspace 72492 | -1/Access_0 | Architect warped through subspace 72529 | -1/Access_0 | Architect warped through subspace 72577 | -1/Access_0 | Architect warped through subspace 72598 | -1/Access_0 | A6 warped into view 72615 | -1/Access_0 | Destroyed A6 72623 | -1/Access_0 | Architect warped through subspace 72627 | -1/Access_0 | Subspace Access Node disabled 72660 | -1/Access_0 | Architect warped through subspace 72692 | -1/Access_0 | Architect warped through subspace 72735 | -1/Access_0 | Architect warped through subspace 72779 | -1/Access_0 | Architect warped through subspace 72842 | -1/Access_0 | Architect warped through subspace 72886 | -1/Access_0 | Architect warped through subspace 72939 | -1/Access_0 | Architect warped through subspace 72957 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 72990 | -1/Access_0 | Architect warped through subspace 73014 | -1/Access_0 | A5 warped into view 73037 | -1/Access_0 | Destroyed A5 73039 | -1/Access_0 | Core integrity fell below 50% 73042 | -1/Access_0 | Architect warped through subspace 73083 | -1/Access_0 | Architect warped through subspace 73131 | -1/Access_0 | Architect warped through subspace 73150 | -1/Access_0 | Found Exp. Weapon Cycler 73174 | -1/Access_0 | Architect warped through subspace 73217 | -1/Access_0 | Architect warped through subspace 73242 | -1/Access_0 | Found Desublimator 73253 | -1/Access_0 | Architect warped through subspace 73304 | -1/Access_0 | Architect warped through subspace 73359 | -1/Access_0 | Architect warped through subspace 73377 | -1/Access_0 | Subspace Access Node disabled 73409 | -1/Access_0 | Architect warped through subspace 73456 | -1/Access_0 | Architect warped through subspace 73466 | -1/Access_0 | Subspace Access Node disabled 73499 | -1/Access_0 | Destroyed A2 73515 | -1/Access_0 | Architect warped through subspace 73537 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 73555 | -1/Access_0 | Architect warped through subspace 73556 | -1/Access_0 | Found Exp. Targeting Computer 73605 | -1/Access_0 | Architect warped through subspace 73623 | -1/Access_0 | Singularity Gate disabled 73664 | -1/Access_0 | Architect warped through subspace 73688 | -1/Access_0 | Found Core Regenerator 73688 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 73714 | -1/Access_0 | Architect warped through subspace 73764 | -1/Access_0 | Architect warped through subspace 73806 | -1/Access_0 | Architect warped through subspace 73848 | -1/Access_0 | Architect warped through subspace 73894 | -1/Access_0 | Architect warped through subspace 73934 | -1/Access_0 | Architect warped through subspace 73976 | -1/Access_0 | Architect warped through subspace 74005 | -1/Access_0 | A4 warped into view 74039 | -1/Access_0 | Destroyed A4 74042 | -1/Access_0 | Architect warped through subspace 74084 | -1/Access_0 | Architect warped through subspace 74119 | -1/Access_0 | Architect warped through subspace 74153 | -1/Access_0 | Architect warped through subspace 74177 | -1/Access_0 | Architect warped through subspace 74180 | -1/Access_0 | Build established: Scavenger-Gunner 74210 | -1/Access_0 | Architect warped through subspace 74243 | -1/Access_0 | Architect warped through subspace 74306 | -1/Access_0 | Lost 3 parts (1p2n) 74319 | -1/Access_0 | Architect warped through subspace 74371 | -1/Access_0 | Architect warped through subspace 74384 | -1/Access_0 | Warped through subspace to slip node 74384 | -1/Access_0 | Discovered new exit (range 8) 74396 | *** | Heading to fleet! Last Messages --------------- 74353_ Penetrated by Quantum Shear. 74357_ Destroyed Prototype Hackware. 74357_ Architect knocked back. 74358_ Penetrated by Quantum Shear. 74358_ Quantum Shear penetrates Wall. 74361_ Penetrated by Quantum Shear. 74361_ Enh. Flexi-carbon Leg destroyed. 74361_ Quantum Shear penetrates Enhanced Grunt. 74362_ Architect knocked back. 74368_ Architect regenerates Prototype Hackware. 74368_ Penetrated by Quantum Shear. 74370_ Quantum Shear penetrates Wall. Architect warps through subspace. 74378_ Penetrated by Quantum Shear. 74378_ Exp. Force Field destroyed. 74383_ Penetrated by Quantum Shear. 74384_ Warped through subspace, drawn to slip node. 74384_ EXIT=FOUND 74385_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 220 Energy Generation 121 Energy Capacity 1300 Matter Stores 700 Matter Capacity 700 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Corruption Containment 12 Armor Coverage 2800 Resistance: KI 30 Resistance: TH 75 Resistance: EX 50 Resistance: EM 75 Point Defense Rating 80 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 45 Defensive Hacking 24 Item Schematics ----------------- Imp. Matter Neutralizer | -2/Quarantine | Archive Exp. Biometal Leg | -2/Quarantine | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Tiamat Missile Launcher | -2/Quarantine | Archive Exp. Core Analyzer | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Com. Linear Accelerator | -2/Quarantine | Archive Energy Mantle | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Mediator Core Reset Matrix Phase Armor Core Stripper Sigix Terminator Core Membrane Integrated Thermoelectric Network Subatomic Replicator Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- Executioner Challenges ------------ None Game ------ Seed MiniFocalInitializer Manual? 0 Play Time 13:32:55 Cumulative 548.4 hours Start 2024.04.14 @ 13:53:57 End 2024.04.20 @ 16:39:02 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type 2 Total 29 Types 2/5/5/1/1/1/12/1/1 Lore% 88 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6366630-9de8-4bef-8cac-319259f9a43e