Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 21:51:05 Player: SUBSUB Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (734) 734 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 3184 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -154 Cogmind --------- Core Integrity 230/400 Matter 296/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1000) Ox19 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Particle Charger Hardened Light Armor Plating > --- WEAPON (2) ------- Firepult > --- INVENTORY (15) --- Ion Engine Fission Core Large Matter Pod (150) Structural Scanner Signal Interpreter Seismic Detector Targeting Computer Particle Charger Tractor Beam Beamcaster Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Particle Charger Hardened Light Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Ion Engine Fission Core Large Matter Pod Structural Scanner Signal Interpreter Seismic Detector Targeting Computer Particle Charger Tractor Beam Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Datajack Hammer [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 28 | 7 8 11 . 1 1 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 1 3 . . . Treads 2 | . . 2 . . . Leg 1 | . . 1 . . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 3 2 . . 1 Device 3 | 1 1 . . . 1 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 12 | 2 4 5 . 1 . Energy Gun 2 | . . 2 . . . Energy Cannon 2 | . 1 . . 1 . Ballistic Gun 7 | 2 2 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 3 | . . 2 . . 1 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 1 | . . 1 . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . 2 . . 1 To Critical Strikes . | . . . . . . Average Backups 13 | 2 10 14 15 15 15 Power 1 | . 1 1 1 1 2 Propulsion . | 1 . . . . . Utility 5 | . 4 6 8 7 7 Weapon 5 | . 4 6 5 5 5 Tool/Special . | . . . . . . Unused Backups 21 | 4 2 1 . . 14 Power 2 | . . . . . 2 Propulsion 4 | 4 . . . . . Utility 7 | . 1 1 . . 5 Weapon 7 | . 1 . . . 6 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 87 | . 100 91 100 76 76 Engine 11 | . 14 11 11 11 11 Treads 10 | . . 2 22 22 21 Leg 3 | . . 9 11 . . Wheel 11 | . 28 14 . . . Device 11 | . 13 11 11 11 11 Storage 11 | . 14 11 11 11 11 Protection 7 | . . 10 11 11 11 Energy Gun 2 | . . 8 . . . Energy Cannon 3 | . 1 . . 6 11 Ballistic Gun 12 | . 26 13 22 2 . Peak Build Rating 33 | 7 11 17 16 31 33 Average Rating 18 | 4 8 15 16 24 31 On Entrance 13 | . 7 11 16 16 31 Naked Turns . | . . . . . . Heaviest Build 58 | 15 51 42 40 56 58 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 3 | 3 2 3 . 1 1 Average Overweight (x) 1 | . . 2 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 2 10 14 15 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 1081 | 300 189 542 . 40 10 Remotely . | . . . . . . Salvage Created 1293 | 122 304 570 . . 297 Parts 68 | 9 15 32 . . 12 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 3 | 1 . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 20 | . 6 9 . . 5 Guns 15 | . 6 9 . . . Cannons 1 | . . . . . 1 AOE 2 | . . . . . 2 Classes Destroyed 9 | 2 6 1 . . . Worker 2 | . 1 . . . 1 Builder 1 | . 1 . . . . Tunneler 4 | 2 . . . . 2 Hauler 2 | . 1 1 . . . Recycler 3 | 1 . 2 . . . Watcher 1 | . 1 . . . . Swarmer 7 | . 2 3 . . 2 Grunt 9 | . 4 2 . . 3 Sentry 4 | . . 4 . . . Thug 1 | . . . . . 1 Best Kill Streak 6 | 2 4 5 . . 6 Combat Bots Only 3 | . 2 3 . . 3 Max Kills in Single Turn 4 | 1 2 2 . . 4 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 115 | . 35 59 . . 21 Missed 34 | . 7 22 . . 5 Hits 81 | . 28 37 . . 16 Projectile 81 | . 28 37 . . 16 Critical Strikes 4 | . . 3 . . 1 Damage Taken 1227 | . 293 496 . . 438 Core 183 | . 13 30 . . 140 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 97 | 5 36 52 . . 4 Largest 2 | 2 2 2 . . 1 Hottest 250 | 40 100 68 . . 250 Shots Fired 162 | 10 70 76 . . 6 Gun 154 | 10 68 76 . . . Cannon 6 | . . . . . 6 Launcher . | . . . . . . Special 2 | . 2 . . . . Kinetic 144 | 10 68 66 . . . Thermal 8 | . 2 . . . 6 Explosive . | . . . . . . Electromagnetic 10 | . . 10 . . . Robot Hit Streak 10 | 2 6 10 . . 8 Robot Miss Streak 6 | 1 2 6 . . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 103 | 5 43 49 . . 6 Core Hits 49 | 4 13 21 . . 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2098 | 59 826 776 . . 437 Guns 1438 | 59 605 774 . . . Cannons 96 | . . . . . 96 Explosions 551 | . 220 . . . 331 Melee . | . . . . . . Ramming 13 | . 1 2 . . 10 Kinetic 1322 | 59 605 658 . . . Thermal 647 | . 220 . . . 427 Explosive . | . . . . . . Electromagnetic 116 | . . 116 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 2 Average Corruption 2 | . . 2 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . 2 1 4 6 Message Errors 4 | . . 1 . 1 2 Matter Fused 2 | . . 1 . . 1 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 3 | . . . 1 1 1 Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 116 | . 110 . . . 6 Projectiles 6 | . . . . . 6 Explosions 110 | . 110 . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 135 | . . 1 . . 134 Shots 9 | . . . . . 9 Rammed 5 | . 1 1 . . 3 Targets Rammed 5 | . 1 1 . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 838 | . 40 99 . . 838 Average Temperature 208 | . 8 26 . . 362 Received Heat Transfer 447 | . 135 168 . . 144 Effects 17 | . . . . . 17 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . . . . . 3 Damage (major) 7 | . . . . . 7 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 9 | . . . . . 9 Heat Transferred 2710 | . 150 . . . 2560 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 175 | 10 175 82 18 . 100 Initial 70 | . 3 70 18 . . Average 44 | 1 65 47 4 . 29 Influence Increases 884 | 15 376 273 . . 220 Destroy 0b10 Robot/C 440 | . 120 180 . . 140 Destroy 0b10 Robot/NC 65 | 15 20 15 . . 15 Destroy Leader 106 | . 34 52 . . 20 Allied During Kill 5 | . . . . . 5 Successful Hack 59 | . 33 26 . . . Disable Machine 75 | . 75 . . . . Destroy Structure 59 | . 19 . . . 40 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 60 | . 60 . . . . Influence Decreases 807 | 10 214 393 47 . 143 Entered New Map 128 | . 2 97 29 . . Time Decay 669 | 10 212 296 18 . 133 Lost Part 10 | . . . . . 10 Squads Dispatched 3 | . 2 . 1 . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 10 16 . . 5 Peak Tracking Total 4 | . 4 4 . . 3 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 5 | . 5 . . . . Max in Single Turn 3 | . 3 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 10 | . 5 4 . 1 . Terminals 9 | . 5 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 13 15 . 1 . Successful 16 | . 6 9 . 1 . Failed 12 | . 6 6 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts 1 | . 1 . . . . Manual 20 | . 7 12 . 1 . Terminals 28 | . 13 15 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 5 5 . 1 . Prototype ID Bank 4 | . 2 2 . . . Emergency Access Points 1 | . . 1 . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 1 4 . . . Terminals 5 | . 1 4 . . . Botnet 5 | . 1 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 1 Highest-Rated Group 31 | . . . 31 31 31 Highest-Rated Ally 31 | . . . 31 31 31 Total Orders . | . . . . . . Ally Attacks 2 | . . . . . 2 Total Damage 43 | . . . . . 43 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) 2390 | 9 642 752 111 590 286 Seismic 2390 | 9 642 752 111 590 286 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 2726 | 115 654 752 111 590 504 Spaces Moved 1616 | 87 510 484 70 286 179 Core 25 | 25 . . . . . Treads 575 | . . 40 70 286 179 Legs . | . . . . . . Wheels 1016 | 62 510 444 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 160 160 240 Average Speed 139 | 91 92 119 160 204 240 Slowest Speed 240 | 200 110 240 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 68 39 19 71 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 66 | . 17 . . . 49 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 65 | . 17 . . . 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1923 | 110 623 582 69 294 245 Wait 118 | . 41 21 . . 56 Move 1611 | 86 509 483 69 285 179 Hop . | . . . . . . Pick Up 34 | 8 19 4 . 2 1 Fast Attach 12 | 7 . 4 . 1 . Attach 3 | . 1 2 . . . Detach . | . . . . . . Swap 16 | . 7 7 . 1 1 Drop 27 | 4 9 8 . 5 1 Fire 97 | 5 36 52 . . 4 Melee . | . . . . . . Ram 2 | . 1 1 . . . Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Discovered new exit (range 10) 673 | -10/Materials | Central database locked down 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1359 | -9/Materials | Discovered new exit (range 9) 1522 | -9/Materials | Entered Mines 1602 | -9/Mines | Met a Derelict testing a Signal Generator 1625 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1626 | -9/Mines | Discovered new exit (range 5) 1633 | -9/Mines | Entered Exiles 1633 | -9/Exiles | Accompanied by 1 ally 1692 | -9/Exiles | Met 8R-AWN 1718 | -9/Exiles | Met EX-HEX 1762 | -9/Exiles | Met EX-BIN 1787 | -9/Exiles | Aligned with FarCom system 1789 | -9/Exiles | Given EX-Vault access code 1826 | -9/Exiles | Opened EX-Vault 1840 | -9/Exiles | Found Firepult 1885 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1962 | -9/Exiles | Met EX-DEC 2202 | -9/Exiles | Discovered new exit (range 11) 2223 | -9/Exiles | Left Exiles lab with Firepult 2223 | -9/Exiles | Entered Mines 2223 | -8/Mines | Accompanied by 1 ally 2727 | -8/Mines | Self-destructed Last Messages --------------- 02686_ G-50 Soldier critical meltdown. 02686_ Melted Aluminum Leg. 02686_ Aluminum Leg melted. 02686_ Particle Gun melted. 02686_ G-47 Trooper destroyed. 02686_ Mining Laser melted. 02686_ Wheel melted. 02686_ T-07 Excavator destroyed. 02689_ Lgt. Treads broken. 02689_ Overheating: Short circuit. 02690_ Overheating: Broken Lgt. Treads damaged (-15). 02695_ Overheating: Broken Hvy. Ion Engine damaged (-8). 02695_ Overheating: Hrd. Light Armor Plating damaged (-89). 02698_ Overheating: Firepult damaged (-113). 02698_ Overheating: Hrd. Light Armor Plating damaged (-15). 02702_ Overheating: Lrg. Storage Unit damaged (-90). 02703_ Overheating: Particle Charger damaged (-3). 02711_ K-01 Serf collects debris. 02726_ System corrupted: Component data lost. 02726_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????? ??????????????? | | ???????????????????????####??????? ??????????????? | | ???????????????????????? #?????? ??????????????? | | ????????????????????????# #?????? #?????????????? | | ????????????????????????# #???### #?????????????? | | ????????????????????????# #?## # #?????????????? | | ????????????????????????# ## ; #?????????????? | | ????????????????????????# ; #?????????????? | | ????????????????????????# # #?????????????? | | ????????????????????????# % # #?????????????? | | ????????????????????????## %% ## #?????????????? | | ???????????????????????### % # ##????????????? | | ???????????????????????# = =;#????????????? | | ?????????????????????### t%*#????????????? | | ????????????????????## * @ #????????????? | | ???????????????###### %= ## # ## ########?????? | | ???????????????# ##??????# #?????? | | ??????????????# #???????# ##### ##????? | | ??????????????# ##????# ##### ##???? | | ??????????????# ##????# ##??? | | ??????????????## ##?????# #### #??? | | ???????????????# ##???????## #???## #??? | | ???????????????## #??????????######????## #??? | | ######??????????####??????????????????????# ###??? | | ##??####??????????????????????????#### #????? | | #### ##?????????????????????????# #????? | | ## #?????????????????????????# ## #####? | | ### #????????????????????????##*## #? | | #?## ##????????????????????????# ! ##### #? | | #??## ###????????????????????????###% #??# #? | | #???#######??????????????????????????# /= ##??# #? | | #####????????????????????????????????# #???# ## | | #????????????????????????????????### ##?### # | | #??????????????????????????????????# #?## | | ## #?????????????????#########????????# #?# # | | ?# #????????????????## ##########%## ## | | ?# #????????????##### "# ###? | | ?# #????????????# ##########"# ##???? | | ?# #??#########???## #?????????###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicMomentumBuckler Manual? 0 Play Time 00:23:21 Cumulative 39.2 hours Start 2025.05.22 @ 21:29:22 End 2025.05.22 @ 21:51:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b27e10f-5f22-43ca-8370-3f22f47ea20e