Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 14:15:59 // Halloween2019/Abominations Player: H3-RMN Result: Destroyed by Lesser Abomination with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (3341) 3341 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5371 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 113/125 System Corruption 8% Temperature Cool (72) Movement Treading (480) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Armored Wheel Armored Wheel > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Core Shielding > --- WEAPON (4) ------- Beam Rifle Improved Medium Laser Light Assault Rifle Katana > --- INVENTORY (25) --- Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Advanced Treads Aluminum Leg Wheel Wheel Compact Wheel Compact Battery (200) Medium Matter Pod (100) Medium Matter Pod (100) Advanced Weight Redist. System Advanced Targeting Computer Particle Charger Improved Weapon Shielding Shield Generator Remote Shield Beam Rifle Particle Gun Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Improved Medium Laser Particle Cannon Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Wheel Wheel Compact Wheel Armored Wheel Compact Battery Medium Matter Pod Medium Matter Pod Advanced Weight Redist. System Advanced Targeting Computer Particle Charger Core Shielding Improved Weapon Shielding Shield Generator Remote Shield Beam Rifle Particle Gun Mace Katana [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Hardened Light Armor Plating Device Cooling System Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 48 | 7 8 24 9 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 3 3 3 Treads 5 | 1 1 2 1 Leg . | . . . . Wheel 6 | 1 2 1 2 Hover . | . . . . Flight . | . . . . Utility 15 | 2 2 8 3 Device 4 | 1 . 2 1 Storage 4 | 1 . 3 . Processor . | . . . . Hackware . | . . . . Protection 7 | . 2 3 2 Artifact . | . . . . Weapon 17 | 2 3 10 2 Energy Gun 6 | 1 1 4 . Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 1 2 4 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . . 1 . System Corruption 4 | . . 4 . Parts Lost 21 | . . 10 11 Power 4 | . . 3 1 Propulsion 3 | . . 1 2 Utility 6 | . . 2 4 Weapon 8 | . . 4 4 Highest Loss Streak 8 | . . 5 8 To Critical Strikes . | . . . . Average Backups 17 | 4 7 20 20 Power . | . 1 . 1 Propulsion 7 | 2 2 8 6 Utility 6 | . 2 6 8 Weapon 3 | . 1 4 3 Tool/Special . | . . . . Unused Backups 38 | . 11 11 16 Power 2 | . . . 2 Propulsion 15 | . 4 6 5 Utility 16 | . 6 3 7 Weapon 4 | . 1 1 2 Tool/Special 1 | . . 1 . Average Slot Usage (%) 97 | . 100 96 95 Engine 9 | . 14 8 8 Treads 7 | . 21 4 9 Wheel 16 | . 7 17 17 Device 8 | . 3 9 8 Storage 11 | . 14 11 9 Protection 11 | . 10 12 8 Energy Gun 8 | . 10 7 13 Ballistic Gun 19 | . 17 22 8 Ballistic Cannon 1 | . . 1 1 Impact Weapon 1 | . . 1 3 Peak Build Rating 26 | 7 11 21 26 Average Rating 17 | 5 8 18 23 On Entrance 9 | . 7 10 21 Naked Turns . | . . . . Heaviest Build 102 | 13 18 100 102 Greatest Support 40 | 20 40 40 36 Greatest Overweight (x) 8 | 2 1 8 7 Average Overweight (x) 2 | . . 3 3 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 20 | 7 8 22 25 Most Carried 25 | 7 8 25 25 Average Carried 17 | 4 7 20 20 Final Capacity 25 | 8 8 25 25 Final Carried 25 | 7 8 25 21 Class Distribution -------------------- 58% | Tank 29% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2802 | 252 267 2022 261 Remotely . | . . . . Salvage Created 2792 | 16 446 1865 465 Parts 207 | 3 33 147 24 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 10 37 8 Melee 1 | . . 1 . Guns 52 | . 10 35 7 Cannons 2 | . . 1 1 Classes Destroyed 10 | 1 3 5 1 Worker 3 | . . 3 . Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Operator 1 | . . . 1 Swarmer 1 | . 1 . . Grunt 5 | . 2 2 1 Protector 1 | . . 1 . Sentry 3 | . . 3 . Abomination 45 | . 7 31 7 Anomaly 5 | . . 4 1 Best Kill Streak 4 | 1 2 4 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 482 | . 59 279 144 Missed 131 | . 22 76 33 Hits 351 | . 37 203 111 Melee 65 | . . 16 49 Projectile 286 | . 37 187 62 AOE 1 | . . 1 . Critical Strikes 21 | . . 12 9 Part Disruptions 2 | . . . 2 Damage Taken 6793 | . 513 3307 2973 Core 968 | . 60 355 553 Absorbed by Shields 239 | . . 239 . Redirected to Shielding 31 | . . 14 17 Core Remaining (%) 62 | 100 76 11 . Volleys Fired 272 | 5 44 184 39 Largest 4 | 2 2 3 4 Hottest 200 | 60 60 112 200 Shots Fired 740 | 10 87 524 119 Gun 704 | 10 87 508 99 Cannon 36 | . . 16 20 Launcher . | . . . . Special . | . . . . Kinetic 535 | 5 68 414 48 Thermal 205 | 5 19 110 71 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 30 | 4 13 30 18 Robot Miss Streak 10 | 4 4 10 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 472 | 4 54 319 95 Core Hits 168 | 1 24 109 34 Critical Kills 4 | . 1 2 1 Critical Parts Destroyed 4 | . . 2 2 Critical Strikes 18 | . 1 9 8 Burn 7 | . . 4 3 Destroy 5 | . 1 2 2 Blast 2 | . . 1 1 Smash 3 | . . 2 1 Sever 1 | . . . 1 Melee Attacks 25 | . . 14 11 Impact 21 | . . 14 7 Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks 16 | . . 12 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8076 | 44 602 5595 1835 Guns 6134 | 44 602 4369 1119 Cannons 472 | . . 212 260 Explosions 113 | . . 113 . Melee 1314 | . . 858 456 Ramming 43 | . . 43 . Kinetic 4167 | 12 468 3336 351 Thermal 2439 | 32 134 1245 1028 Explosive 113 | . . 113 . Electromagnetic . | . . . . Impact 1188 | . . 858 330 Slashing 126 | . . . 126 Piercing . | . . . . Highest Corruption 17 | . 3 17 8 Average Corruption 6 | . 1 7 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 69 | . 1 62 6 Message Errors 14 | . 1 12 1 Matter Fused 23 | . . 21 2 Heat Flow Errors 7 | . . 7 . Energy Discharges 4 | . . 3 1 Parts Rejected 2 | . . 1 1 Data Loss (minor) 6 | . . 5 1 Data Loss (major) 5 | . . 5 . Misfires 4 | . . 4 . Alerts 1 | . . 1 . Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 250 | . . 146 104 Projectiles 20 | . . 2 18 Explosions . | . . . . Melee 230 | . . 144 86 Knockbacks 10 | . . 4 6 Impact 4 | . . 2 2 Kinetic 6 | . . 2 4 Secondary . | . . . . Self-Inflicted Damage 21 | . . 21 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 445 | 40 66 445 326 Average Temperature 84 | 19 23 96 89 Received Heat Transfer 1483 | . 216 1108 159 Effects 10 | . . 10 . Shutdowns 3 | . . 3 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Matter Decay 2 | . . 2 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 6 | . . 5 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1995 | 75 218 955 747 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 107 | 5 40 107 30 Initial . | . . . . Average 10 | . 8 12 3 Influence Increases 494 | 5 100 310 79 Destroy 0b10 Robot/C 180 | . 60 100 20 Destroy 0b10 Robot/NC 35 | 5 . 25 5 Destroy Leader 72 | . 10 52 10 Successful Hack 47 | . . 35 12 Disable Machine 45 | . . 45 . Destroy Structure 25 | . . 23 2 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 75 | . 30 30 15 Influence Decreases 494 | 5 100 310 79 Time Decay 480 | 5 100 296 79 Lost Part 14 | . . 14 . Squads Dispatched 34 | . 8 19 7 Investigation 9 | . 4 4 1 Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault 18 | . 2 13 3 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 29 | . 2 19 8 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 13 47 17 Peak Tracking Total 8 | . 3 7 8 Tactical Retreats 10 | . 3 5 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . . 11 4 Terminals 9 | . . 7 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . . 2 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 57 | . . 32 25 Successful 35 | . . 19 16 Failed 22 | . . 13 9 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 22 | . . 15 7 Terminals 29 | . . 18 11 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 14 | . . 8 6 Scanalyzers 12 | . . 4 8 Garrison Access . | . . . . Terminal Hacks 5 | . . 1 4 Prototype ID Bank 2 | . . 1 1 Terminal Index 1 | . . . 1 Locate Traps 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 5 | . . 3 2 Report Inventory 3 | . . 2 1 Retrieve Components 2 | . . 1 1 Scanalyzer 9 | . . 3 6 Insert Component 5 | . . 2 3 Analyze 4 | . . 1 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . . 11 4 Terminals 10 | . . 8 2 Track 8 | . . 6 2 Botnet 1 | . . 1 . Disrupt 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 3 2 Monitor 1 | . . 1 . Recyclers 2 | . . 1 1 Mask 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 14 | . . 10 4 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 1 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . . 9 3 Parts Scanalyzed 4 | . . 1 3 Part Schematics Acquired 4 | . . 1 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 145 | 17 128 . . Seismic 145 | 17 128 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3414 | 81 511 2360 462 Spaces Moved 1286 | 53 190 872 171 Core 9 | 9 . . . Treads 139 | 1 134 4 . Legs . | . . . . Wheels 1138 | 43 56 868 171 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 120 Average Speed 138 | 91 139 139 145 Slowest Speed 210 | 160 160 210 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 38 67 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . . 22 . Melee . | . . . . Projectile 1 | . . 1 . AOE 21 | . . 21 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2166 | 73 316 1492 285 Wait 397 | 1 42 323 31 Move 1283 | 52 189 871 171 Hop . | . . . . Pick Up 75 | 8 15 42 10 Fast Attach 8 | 6 1 1 . Attach 29 | 1 1 12 15 Detach 1 | . . . 1 Swap 39 | . 7 25 7 Drop 36 | . 17 19 . Fire 272 | 5 44 184 39 Melee 25 | . . 14 11 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 8) 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 864 | -9/Materials | Discovered new exit (range 6) 904 | -9/Materials | Build established: Tank 980 | -9/Materials | Discovered new exit (range 16) 1350 | -9/Materials | Lost 5 parts (2p1u2w) 1356 | -9/Materials | Core integrity fell below 50% 2043 | -9/Materials | Discovered new exit (range 15) 2374 | -9/Materials | System corruption reached 10% 2402 | -9/Materials | Core integrity fell below 20% 2791 | -9/Materials | Build established: Mutant 2953 | -9/Materials | Entered another Materials area 2953 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3044 | -8/Materials | Lost 8 parts (1p2n3u2w) 3213 | -8/Materials | Core integrity fell below 50% 3225 | -8/Materials | Garrison activated, responded to threat 3249 | -8/Materials | Build established: Scavenger-Tank 3351 | -8/Materials | Core integrity fell below 20% 3415 | -8/Materials | Destroyed by Lesser Abomination with Shock Rifle Last Messages --------------- 03359_ Parts repaired by Paradox Anomaly. 03366_ Lesser Abomination feeds off Hungry Anomaly, taking Disposable Heat Sink. 03366_ ALERT: Dispatching additional forces to engage threats. 03366_ Minor Abomination suffers critical hit (Burn). 03368_ System corrupted: Energy discharge (-12). 03371_ Parts repaired by Paradox Anomaly. 03375_ 59 Matter blinks away. 03389_ Acquired 55 matter. 03394_ Parts repaired by Paradox Anomaly. 03394_ Unstable Anomaly suddenly flashes brightly. 03396_ Minor Abomination Imp. Hover Unit severed. 03404_ Minor Abomination absorbs Imp. Hover Unit. 03405_ Acquired 21 matter. 03415_ System corrupted: Matter fused (-7). 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Light Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusTripodFrame Manual? 0 Play Time 00:59:39 Cumulative 762.5 hours Start 2025.08.07 @ 13:13:37 End 2025.08.07 @ 14:15:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 294 Rogue 290 Adventurer 4 Explorer 0 Win Type - Total 13 Types 7/1/1/1/0/1/0/1/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters SHIFT_HUE(80) Filters SHIFT_HUE(280) Steam X RUN: 9876be41-0309-4546-8d52-b209eb7b9a06