Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.10 @ 17:26:29 Player: 6mogu Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (949) 949 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2074 Bonus ------- None Cogmind --------- Core Integrity 370/400 Matter 206/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Hardened Light Armor Plating Field Recycling Unit (0) Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Field Recycling Unit Rocket Launcher Datajack [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 26 | 5 12 9 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 6 | 2 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 2 3 Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 11 | 2 6 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 3 1 Ballistic Cannon 2 | . 2 . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 1 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 4 | . 1 3 Power . | . . . Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 84 | . 85 83 Engine 4 | . 4 6 Core 4 | . 6 . Treads 20 | . 21 18 Storage 13 | . 13 11 Protection 14 | . 11 20 Energy Gun 3 | . 2 5 Ballistic Gun 15 | . 14 18 Ballistic Cannon 6 | . 9 . Peak Build Rating 13 | 5 9 13 Average Rating 7 | 3 6 9 On Entrance 3 | . 5 6 Naked Turns . | . . . Heaviest Build 41 | 7 32 41 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 9 | . 1 9 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 14 | 5 14 15 Most Carried 5 | 5 3 5 Average Carried 1 | . . 2 Final Capacity 15 | 5 15 15 Final Carried 4 | . 3 4 Class Distribution -------------------- 85% | Mutant 8% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 897 | . 687 210 Remotely . | . . . Salvage Created 1069 | . 689 380 Parts 86 | . 51 35 Haulers Intercepted 1 | . . 1 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 29 | . 17 12 Guns 10 | . 7 3 Cannons 8 | . 8 . AOE 11 | . 2 9 Classes Destroyed 9 | . 6 3 Worker 4 | . 3 1 Builder 5 | . 3 2 Hauler 1 | . . 1 Recycler 2 | . . 2 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 2 7 Grunt 17 | . 15 2 Sentry 3 | . . 3 Best Kill Streak 15 | . 6 15 Combat Bots Only 9 | . 4 9 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 218 | . 150 68 Missed 77 | . 51 26 Hits 141 | . 99 42 Projectile 141 | . 99 42 Critical Strikes 2 | . 1 1 Damage Taken 1581 | . 1098 483 Core 213 | . 183 30 Absorbed by Shields . | . . . Redirected to Shielding 27 | . 12 15 Core Remaining (%) 63 | 100 26 . Volleys Fired 80 | . 65 15 Largest 3 | . 2 3 Hottest 73 | . 60 73 Shots Fired 153 | . 120 33 Gun 100 | . 78 22 Cannon 39 | . 39 . Launcher 14 | . 3 11 Special . | . . . Kinetic 126 | . 104 22 Thermal . | . . . Explosive 14 | . 3 11 Electromagnetic 13 | . 13 . Robot Hit Streak 11 | . 6 11 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 91 | . 72 19 Core Hits 67 | . 39 28 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . 2 1 Destroy 1 | . . 1 Blast 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2425 | . 1332 1093 Guns 812 | . 629 183 Cannons 432 | . 432 . Explosions 1180 | . 270 910 Melee . | . . . Ramming 1 | . 1 . Kinetic 1108 | . 925 183 Thermal 31 | . 31 . Explosive 1149 | . 239 910 Electromagnetic 136 | . 136 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 41 | . 11 30 Projectiles . | . . . Explosions 41 | . 11 30 Melee . | . . . Knockbacks 3 | . 3 . Impact . | . . . Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage 44 | . 3 41 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 96 | . 96 16 Average Temperature 33 | . 35 6 Received Heat Transfer 615 | . 498 117 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 1 Low Security (%) 80 | 100 97 34 Level 1 19 | . 2 65 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 348 | . 211 348 Initial 55 | . . 55 Average 137 | . 117 200 Influence Increases 1026 | . 603 423 Destroy 0b10 Robot/C 580 | . 340 240 Destroy 0b10 Robot/NC 80 | . 50 30 Destroy Leader 158 | . 96 62 Successful Hack 2 | . . 2 Destroy Structure 101 | . 27 74 Lose Combat Pursuer 105 | . 90 15 Influence Decreases 816 | . 472 344 Entered New Map 76 | . . 76 Time Decay 670 | . 432 238 Lost Part 70 | . 40 30 Squads Dispatched 7 | . 7 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 30 16 Peak Tracking Total 8 | . 5 8 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 8 | . 4 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . . 4 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 7 | . 2 5 Successful 3 | . . 3 Failed 4 | . 2 2 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 1 | . . 1 Disarm Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1913 | 44 1355 514 Spaces Moved 849 | 30 602 217 Core 13 | 12 . 1 Treads 836 | 18 602 216 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 188 | 116 185 205 Slowest Speed 500 | 160 240 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 96 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 108 | . 34 74 Melee . | . . . Projectile . | . . . AOE 108 | . 34 74 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1018 | 39 722 257 Wait 22 | . 19 3 Move 847 | 29 601 217 Hop . | . . . Pick Up 31 | 5 16 10 Fast Attach . | . . . Attach 25 | 5 12 8 Detach . | . . . Swap 1 | . . 1 Drop 11 | . 8 3 Fire 80 | . 65 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 548 | -10/Materials | Discovered new exit (range 10) 600 | -10/Materials | Discovered new exit (range 12) 689 | -10/Materials | Core integrity fell below 50% 964 | -10/Materials | Discovered new exit (range 3) 1168 | -10/Materials | Discovered new exit (range 16) 1400 | -10/Materials | Entered another Materials area 1400 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1612 | -9/Materials | Destroyed 9 combat bots 1625 | -9/Materials | Lost 3 parts (1n2w) 1771 | -9/Materials | Discovered new exit (range 9) 1914 | -9/Materials | Self-destructed Last Messages --------------- Hrd. Light Armor Plating severed. Lgt. Ion Engine severed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Hrd. Light Armor Plating severed. Acquired Hrd. Light Armor Plating. U-05 Engineer lays Concrete. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Lgt. Treads severed. U-05 Engineer lays Concrete. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Assault Rifle severed. Beam Rifle severed. Hvy. Assault Rifle severed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????# """ # """ #??? | | ???????????????????????###????# # #??? | | ??????????????????????? ????# """ # """ #??? | | ??????????????????????"" ???# """ + """ #??? | | ???????????????????# """ ???# """ # """ #??? | | ???????????????????? 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