Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 18:39:44 Player: Kakograf Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (952) 952 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3637 Bonus ------- None Cogmind --------- Core Integrity 522/700 Matter 3/300 Energy 480/480 System Corruption 7% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Machine Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink High-powered Shotgun Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Mini Grenade Launcher Enhanced Flamer > --- INVENTORY -------- Hover Unit Hover Unit Machine Analyzer Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 2 1 Weapon 1 | . . . . . 1 Parts Attached 28 | 7 6 1 1 10 3 Power 9 | 2 1 . 1 3 2 Engine 9 | 2 1 . 1 3 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 1 . . . 1 Treads . | . . . . . . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 8 | 1 2 . . 5 . Device 3 | . 1 . . 2 . Storage 1 | 1 . . . . . Processor 4 | . 1 . . 3 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 2 1 . 2 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . 2 . . 2 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . 1 11 4 Power 5 | . . . 1 3 1 Propulsion 3 | . . . . 2 1 Utility 4 | . . . . 3 1 Weapon 4 | . . . . 3 1 Highest Loss Streak 8 | . . . 1 8 4 To Critical Strikes . | . . . . . . Average Backups 6 | . 6 8 8 6 7 Power . | . 1 1 . . 1 Propulsion 1 | . 1 2 2 2 1 Utility 1 | . . 2 2 1 1 Weapon 2 | . 2 3 3 3 1 Tool/Special . | . . . . . . Unused Backups 4 | . 1 . . . 3 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . 1 . . . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 90 100 98 78 28 Engine 13 | . 14 14 12 14 8 Leg 17 | . 28 28 28 13 . Device 10 | . 4 14 14 13 . Storage 10 | . 14 14 14 9 5 Processor 6 | . . . . 10 7 Ballistic Gun 6 | . 23 8 . . . Launcher 9 | . 4 14 14 11 5 Special Weapon 4 | . . 5 14 5 . Peak Build Rating 20 | 6 10 11 11 20 11 Average Rating 13 | 4 7 9 10 16 9 On Entrance 7 | . 6 9 11 11 9 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 24 | 13 14 14 14 24 20 Greatest Support 20 | 20 20 20 20 20 3 Greatest Overweight (x) 6 | 4 . . . 2 6 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 1 8 8 8 8 8 Average Carried 6 | . 6 8 7 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 8 8 8 8 2 Class Distribution -------------------- 53% | Mutant 46% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 758 | 224 279 . 22 233 . Remotely . | . . . . . . Salvage Created 732 | . 278 . 26 428 . Parts 54 | . 21 . 1 32 . Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 22 | . 10 . 2 10 . Guns 9 | . 9 . . . . AOE 13 | . 1 . 2 10 . Classes Destroyed 14 | . 5 . 1 8 . Worker 2 | . . . . 2 . Builder 2 | . . . . 2 . Tunneler 2 | . 1 . . 1 . Hauler 2 | . . . . 2 . Recycler 2 | . . . . 2 . Operator 1 | . 1 . . . . Watcher 4 | . 2 . . 2 . Swarmer 6 | . 6 . . . . Grunt 7 | . 4 . . 3 . Sentry 3 | . . . . 3 . Specialist 2 | . . . . 2 . Hunter 1 | . . . . 1 . Heavy 1 | . . . . 1 . Subdweller 2 | . . . 2 . . Best Kill Streak 4 | . 4 . 2 4 . Combat Bots Only 3 | . 3 . 2 3 . Max Kills in Single Turn 3 | . 2 . 1 3 . Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 168 | . 57 . 9 67 35 Missed 55 | . 20 . 2 24 9 Hits 113 | . 37 . 7 43 26 Melee 4 | . . . . . 4 Projectile 109 | . 37 . 7 43 22 Critical Strikes 2 | . . . . 1 1 Damage Taken 1959 | . 425 . 157 923 454 Core 723 | . 119 . 28 398 178 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . . 41 27 . Volleys Fired 72 | . 36 . 4 32 . Largest 2 | . 2 . 2 2 . Hottest 110 | . 60 . 110 110 . Shots Fired 118 | . 66 . 7 45 . Gun 62 | . 62 . . . . Cannon . | . . . . . . Launcher 52 | . 4 . 4 44 . Special 4 | . . . 3 1 . Kinetic 62 | . 62 . . . . Thermal 4 | . . . 3 1 . Explosive 52 | . 4 . 4 44 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 10 . 13 6 . Robot Miss Streak 3 | . 3 . 1 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 74 | . 39 . 5 30 . Core Hits 62 | . 20 . 4 38 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2935 | . 575 . 402 1957 1 Guns 414 | . 414 . . . . Cannons . | . . . . . . Explosions 2507 | . 160 . 390 1957 . Melee . | . . . . . . Ramming 2 | . 1 . . . 1 Kinetic 414 | . 414 . . . . Thermal 12 | . . . 12 . . Explosive 2507 | . 160 . 390 1957 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 39 | . 27 . . 12 . Projectiles . | . . . . . . Explosions 39 | . 27 . . 12 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . 21 . . . . Shots 1 | . 1 . . . . Rammed 2 | . . . . . 2 Targets Rammed 3 | . 1 . . . 2 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 30 | . 22 . . 30 7 Average Temperature 10 | . 9 . . 11 7 Received Heat Transfer 435 | . 150 . 51 126 108 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 80 | . . . 80 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 93 100 . 100 100 Level 1 1 | . 6 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 211 | . 211 69 . 160 59 Initial 69 | . . 69 . . 59 Average 55 | . 87 64 . 47 31 Influence Increases 937 | . 356 . . 581 . Destroy 0b10 Robot/C 400 | . 200 . . 200 . Destroy 0b10 Robot/NC 75 | . 20 . . 55 . Destroy Leader 122 | . 44 . . 78 . Successful Hack 29 | . . . . 29 . Disable Machine 45 | . 15 . . 30 . Destroy Structure 191 | . 32 . . 159 . Lose Combat Pursuer 75 | . 45 . . 30 . Influence Decreases 937 | . 177 120 59 449 132 Entered New Map 214 | . . 110 31 . 73 Time Decay 584 | . 177 10 18 339 40 Lost Part 139 | . . . 10 110 19 Squads Dispatched 4 | . 2 . . 2 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 18 . 2 15 3 Peak Tracking Total 5 | . 5 . 2 3 3 Tactical Retreats 5 | . 3 . . 2 . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 6 | . 1 . . 5 . Terminals 4 | . 1 . . 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 21 | . 2 . . 19 . Successful 14 | . 1 . . 13 . Failed 7 | . 1 . . 6 . Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 6 | . 1 . . 5 . Terminals 13 | . 2 . . 11 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 6 | . . . . 6 . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 . . 6 . Record 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Alert Level 3 | . 1 . . 2 . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . 6 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . . 5 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 2 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 1435 | . 168 37 73 1036 121 Optics 14 | . 14 . . . . Sensors 909 | . . . . 909 . Structural 924 | . 154 37 73 660 . Machine Analysis 401 | . . . . 280 121 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 1794 | 58 469 37 73 1036 121 Spaces Moved 969 | 42 273 28 49 506 71 Core 150 | 13 . . . 66 71 Treads . | . . . . . . Legs 819 | 29 273 28 49 440 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 50 Average Speed 146 | 115 120 120 120 165 161 Slowest Speed 350 | 250 120 120 120 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 4 46 7 4 36 3 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 13 | . . . . 13 . Terrain Destroyed 287 | . 30 . 18 239 . Melee . | . . . . . . Projectile . | . . . . . . AOE 287 | . 30 . 18 239 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 1218 | 48 355 31 54 654 76 Wait 119 | . 17 2 . 100 . Move 964 | 41 272 27 48 505 71 Hop . | . . . . . . Pick Up 19 | . 13 . 1 5 . Fast Attach 12 | 6 2 1 . 3 . Attach 9 | . . . 1 5 3 Detach 1 | . 1 . . . . Swap 9 | 1 5 . . 3 . Drop 10 | . 8 1 . 1 . Fire 72 | . 36 . 4 32 . Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 13) 528 | -10/Materials | Entered Mines 529 | -10/Mines | Assembled infested the area 545 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 553 | -10/Mines | Discovered new exit (range 9) 565 | -10/Mines | Entered Subcaves 566 | -10/Subcaves | Approached by a straggling Scientist 586 | -10/Subcaves | Core integrity fell below 50% 622 | -10/Subcaves | Discovered new exit (range 14) 638 | -10/Subcaves | Entered Materials 638 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 949 | -8/Materials | Build established: Skirmisher 1329 | -8/Materials | Lost 3 parts (1p1n1u) 1463 | -8/Materials | Discovered new exit (range 15) 1574 | -8/Materials | Core integrity fell below 50% 1611 | -8/Materials | Lost 8 parts (2p1n2u3w) 1674 | -8/Materials | Entered Factory 1674 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1795 | -7/Factory | Self-destructed Last Messages --------------- G-47 Trooper emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. ALERT: All DSF locations entering lockdown mode. Slammed into S-27 Virus. Mni. Grenade Launcher+ destroyed. System corrupted by crushing effect (+4). Lgt. Ion Engine destroyed. Slammed into B-48 Gladiator. Sml. Storage Unit destroyed. U-05 Engineer lays Concrete. Hover Unit+ destroyed. System corrupted by crushing effect (+3). Knocked back. U-05 Engineer lays Concrete. HBWZZ8NR>XVKC,LDMQORTY#A25BAOZ WA4FZC&6M U-05 Engineer lays Concrete. B-48 Gladiator suffers critical hit (Burn). U-05 Engineer lays Concrete. U-05 Engineer destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????############## | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ??????????????????????????########??# | | ??????????????????????????? #??# | | ???????????????????????????# #??# | | ???????????????????????????# #??# | | ???????????????????????????# #??# | | ???????????????????????????# #??# | | ???????????????????????????# #??# | | ???????????????????????????# #??########+##### | | ?????????????"""???????????# #?####??# | | ?????????????"""??????###### ###T #### | | ?????????????"""??????# | | ????????????? "" ## g= | | ????????????? "" + !|"""" | | ???????????# ##=%s"""" ################# | | ???????????# ???##!b"""" #????????????# | | ???????????# ??????# @"""" ##????????????#"" | | ???????????####????????# """" #?????????????#"" | | ?????????????????????? """" +?????????????#"" | | ????????????????????? #?????????????#T | | ???????"""?????????? ] #?"""?"""?????#"" | | ???????"""?????????###### ##?"""?"""?????#"" | | ???????"""??????????????# #??"""?"""?????#"" | | ????????????????????????# #??????????????# | | ????????????????????????# ######??"""?"""?????#### | | ????????????????????????? #???????"""?"""????????? | | ??????????????????????"?? ????????"""?"""????????? | | ??????????????????????"?? ???????????????????????? | | ??????????????????""??"?? ???????????????????????? | | ??????????????????""??"?? ???????????????????????? | | ??????????????????""??"??#???????????????????????? | | ??????????????????T???"??????????????????????????? | | ??????????????????""??"??????????????????????????? | | ??????????????????""??"??????????????????????????? | | ??????????????????""??"??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????"""""""""????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Hover Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Hover Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltArcNullifier Manual? 0 Play Time 00:21:05 Cumulative 21.7 hours Start 2026.03.04 @ 20:40:40 End 2026.03.05 @ 18:39:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: acca8ff7-e237-4fcb-a0c6-666b1462896a