Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.14 @ 02:03:27 Player: alice_fexa Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (124) 620 Value Destroyed (4132) 4132 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1975) 1975 TOTAL SCORE: 14527 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 603 Follower Combat Kills 72 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Coolant Injector Hypervelocity Coil Gun Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Heavy Treads Centrium Wheel Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Advanced Force Field Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Powered Hammer Power Sword Power Sword Longsword +1 > --- INVENTORY -------- Neutrino Core Light Particle Reactor Light Particle Reactor Light Quantum Reactor Heavy Treads Advanced Heavy Treads Compact Wheel Coolant Injector Coolant Injector High-capacity Storage Unit Energy Well Improved Medium Armor Plating Improved Powered Armor System Restoration Module Heavy Phase Cannon Heavy Neutron Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hardcell Cannon Improved Grenade Launcher Missile Launcher Heavy Missile Launcher [Rating: 134] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Actuator Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Longsword +1 Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . 1 . . 1 . . . Utility 12 | . . . . . 3 1 1 2 1 1 1 . 2 Weapon 2 | . . . . . . 1 . . . . 1 . . Parts Attached 182 | 6 16 8 1 2 26 6 30 9 18 11 6 8 35 Power 23 | 1 1 1 . . 4 . 3 1 2 2 . 2 6 Engine 10 | 1 1 1 . . 4 . 3 . . . . . . Core 2 | . . . . . . . . 1 1 . . . . Reactor 11 | . . . . . . . . . 1 2 . 2 6 Propulsion 39 | 2 1 2 . . 4 2 4 1 7 3 . 3 10 Treads 12 | 1 1 1 . . 1 . 3 . 1 . . 2 2 Leg . | . . . . . . . . . . . . . . Wheel 27 | 1 . 1 . . 3 2 1 1 6 3 . 1 8 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 64 | 1 7 1 . 1 10 2 12 5 9 2 3 1 10 Device 21 | . . 1 . 1 2 1 4 1 4 1 1 1 4 Storage 10 | 1 4 . . . 1 . 1 1 . . . . 2 Processor 9 | . . . . . 2 . . 3 . 1 1 . 2 Hackware 4 | . . . . . . 1 2 . 1 . . . . Protection 20 | . 3 . . . 5 . 5 . 4 . 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 56 | 2 7 4 1 1 8 2 11 2 . 4 3 2 9 Energy Gun 9 | . 1 3 . 1 1 1 1 . . . . . 1 Energy Cannon 9 | . 1 . . . 3 . 1 1 . . . . 3 Ballistic Gun 10 | 2 2 . 1 . 3 . 1 . . . . . 1 Ballistic Cannon 2 | . . 1 . . . . . . . . . . 1 Launcher 8 | . 3 . . . 1 . 2 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 . . 3 1 . . Slashing Weapon 13 | . . . . . . 1 5 1 . 1 1 2 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . 1 . . 3 . . 1 Parts Lost 63 | . . 7 . 2 5 . 1 . 3 . 2 7 36 Power 9 | . . 1 . . 1 . . . 1 . . . 6 Propulsion 17 | . . 2 . . 1 . . . 1 . 1 2 10 Utility 21 | . . 1 . 1 1 . 1 . 1 . . 3 13 Weapon 16 | . . 3 . 1 2 . . . . . 1 2 7 Highest Loss Streak 19 | . . 7 . 2 2 . 1 . 3 . 2 7 19 Average Slot Usage (%) 93 | . 96 95 100 100 94 99 92 93 97 97 94 88 73 Engine 5 | . 14 13 14 14 8 7 5 . . . . . . Core 1 | . . . . . . . . 4 6 4 4 2 . Reactor 1 | . . . . . . . . . 2 4 4 5 7 Treads 7 | . 13 14 14 14 8 7 6 5 5 4 3 4 4 Wheel 13 | . 14 13 14 14 17 15 13 10 14 17 17 12 8 Device 8 | . . 6 14 14 9 7 6 11 7 12 12 12 6 Storage 14 | . 16 14 14 14 18 15 13 12 15 14 13 13 11 Processor 11 | . . . . . 10 15 13 17 15 14 17 17 18 Hackware 5 | . . . . . . 7 5 5 9 9 8 8 6 Protection 3 | . 8 4 . . 4 . 5 3 1 . . . 2 Energy Gun 3 | . 4 13 14 14 5 8 3 . . . . . . Ballistic Gun 3 | . 13 4 5 14 9 5 1 . . . . . 1 Impact Weapon 2 | . . . . . . . 3 5 5 3 4 3 . Slashing Weapon 6 | . . . . . . 7 9 10 10 9 7 8 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 164 | 12 75 46 46 46 85 83 102 127 149 142 162 164 157 Greatest Support 140 | 20 16 16 16 16 26 28 40 40 48 68 68 140 140 Greatest Overweight (x) 11 | . 4 2 2 2 8 3 4 3 6 2 2 7 11 Average Overweight (x) 2 | . 1 2 2 2 2 2 2 2 3 1 2 2 2 Largest Inventory Capacity 28 | 6 20 12 12 12 20 20 20 28 28 28 28 28 28 Average Capacity 20 | 5 11 12 12 12 19 20 20 22 28 28 28 28 19 Most Carried 28 | 4 12 12 12 12 20 20 20 25 28 28 28 28 22 Average Carried 18 | 2 9 11 11 10 18 19 19 21 25 27 26 24 14 Final Capacity 28 | 6 12 12 12 12 20 20 20 28 28 28 28 28 4 Final Carried 28 | 4 12 12 12 10 20 20 20 25 28 28 28 23 4 Class Distribution -------------------- 39% | Hauler-Mutant 31% | Hauler-Assassin 20% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Assassin | -5/Factory Hauler-Assassin | -4/Factory Hauler-Assassin | -3/Research Hauler-Assassin | -2/Research Hauler-Assassin | -2/Quarantine Hauler-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Matter Collected 2634 | 159 418 176 . 50 361 . 517 90 179 110 106 . 468 Remotely . | . . . . . . . . . . . . . . Salvage Created 5464 | . 418 268 . 202 467 . 1208 369 957 177 402 . 996 Parts 284 | . 35 18 . 7 26 . 55 13 34 10 20 . 66 Haulers Intercepted 6 | . 1 . . . 1 . 1 . 3 . . . . Recyclers Shooed 8 | . 1 . . 1 4 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 77 | . 11 7 . 3 8 . 19 4 4 2 7 . 12 Melee 24 | . . . . . . . 4 4 4 2 4 . 6 Guns 19 | . 2 6 . 3 2 . 6 . . . . . . Cannons 10 | . 1 1 . . 2 . . . . . . . 6 AOE 23 | . 8 . . . 4 . 8 . . . 3 . . Classes Destroyed 14 | . 7 1 . . 3 . 2 . 1 . . . . Worker 11 | . 1 1 . . 1 . 2 2 2 . . . 2 Builder 7 | . . . . . 1 . 1 . 1 . . . 4 Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 6 | . 1 . . . 1 . 1 . 3 . . . . Recycler 14 | . 3 1 . 1 3 . 2 . 3 . 1 . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 7 | . 2 . . . 1 . 3 . . . . . 1 Swarmer 27 | . 9 3 . . 3 . 8 . . . 4 . . Grunt 21 | . 2 2 . 3 3 . 4 . 1 . . . 6 Brawler 1 | . . . . . . . 1 . . . . . . Sentry 5 | . . . . . 1 . . 2 . 2 . . . Demolisher 2 | . . 2 . . . . . . . . . . . Hunter 6 | . . . . . 1 . 2 2 1 . . . . Programmer 15 | . . . . . . . 4 . 2 . 3 . 6 Best Kill Streak 7 | . 4 3 . 4 5 . 6 2 4 1 5 . 7 Combat Bots Only 4 | . 3 3 . 3 3 . 4 2 1 1 4 . 4 Max Kills in Single Turn 4 | . 3 1 . 1 2 . 4 1 1 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 . . . 2 . 4 . . . 2 . . Melee 1 | . . . . . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Damage Taken 13012 | . 332 809 . 145 490 . 1162 507 795 216 901 1969 5686 Core 2573 | . 88 142 . 10 70 . 117 83 94 51 101 208 1609 Absorbed by Shields 691 | . . . . . . . . . . . 514 177 . Reduced by Siege Mode 31 | . . . . . . . . . . . . . 31 Core Remaining (%) 81 | 100 . . . 4 87 100 86 91 91 96 . 78 . Volleys Fired 188 | . 37 37 . 12 36 . 27 1 . . 4 . 34 Largest 4 | . 2 2 . 2 2 . 3 1 . . 1 . 4 Hottest 330 | . 80 91 . 79 83 . 166 98 . . 39 . 330 Shots Fired 347 | . 62 66 . 24 64 . 53 1 . . 4 . 73 Gun 212 | . 29 50 . 24 48 . 48 . . . . . 13 Cannon 111 | . 23 16 . . 10 . 2 1 . . . . 59 Launcher 24 | . 10 . . . 6 . 3 . . . 4 . 1 Special . | . . . . . . . . . . . . . . Kinetic 168 | . 27 31 . 12 43 . 22 . . . . . 33 Thermal 150 | . 25 35 . 12 14 . 24 1 . . . . 39 Explosive 24 | . 10 . . . 6 . 3 . . . 4 . 1 Electromagnetic 5 | . . . . . 1 . 4 . . . . . . Robot Hit Streak 13 | . 9 9 . 12 10 . 13 . . . 5 . 9 Robot Miss Streak 4 | . 4 4 . 2 2 . 2 . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 4 | . . 1 . 2 . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . . . . Shots Hit Robots 398 | . 33 45 . 17 45 . 81 20 52 12 23 1 69 Core Hits 202 | . 24 17 . 8 29 . 51 9 18 4 10 . 32 Critical Hits 10 | . 1 . . . . . 2 . . 1 2 . 4 Critical Kills 3 | . 1 . . . . . . . . . 1 . 1 Critical Parts Destroyed 5 | . . . . . . . 2 . . . 1 . 2 Melee Attacks 368 | . . . . . . 2 97 71 97 24 29 6 42 Impact 61 | . . . . . . . 20 12 24 1 3 1 . Slashing 307 | . . . . . . 2 77 59 73 23 26 5 42 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . . 7 3 19 . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 47 | . . . . . . . 14 7 21 2 3 . . Damage Inflicted 16532 | . 1002 617 . 252 1153 . 3553 1059 3778 635 1745 45 2693 Guns 2104 | . 171 514 . 252 338 . 747 . . . . . 82 Cannons 1792 | . 244 103 . . 231 . . . . . . . 1214 Explosions 2256 | . 587 . . . 584 . 679 . . . 387 . 19 Melee 10369 | . . . . . . . 2127 1059 3778 635 1358 45 1367 Ramming 11 | . . . . . . . . . . . . . 11 Kinetic 1968 | . 157 243 . 120 268 . 442 . . . . . 738 Thermal 2071 | . 258 374 . 132 289 . 460 . . . . . 558 Explosive 2101 | . 587 . . . 584 . 524 . . . 387 . 19 Electromagnetic 12 | . . . . . 12 . . . . . . . . Impact 834 | . . . . . . . 117 120 541 . 56 . . Slashing 9535 | . . . . . . . 2010 939 3237 635 1302 45 1367 Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 2 . 4 . 7 9 4 Average Corruption 3 | . . . . . . . 1 . 2 . 5 7 2 Corruption Purged 7 | . . . . . . . 2 . 3 . . . 2 Effects 24 | . . . . . . . 2 . 7 . 3 5 7 Message Errors 2 | . . . . . . . . . 1 . . . 1 Matter Fused 4 | . . . . . . . . . 2 . 1 1 . Heat Flow Errors 3 | . . . . . . . . . 1 . . 2 . Energy Discharges 9 | . . . . . . . 2 . 2 . 2 1 2 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Targeting Errors 5 | . . . . . . . . . 1 . . 1 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1597 | . 3 2 . . 8 . 196 141 1064 15 158 . 10 Projectiles 9 | . . 2 . . . . . . . . . . 7 Explosions 62 | . 3 . . . 8 . 51 . . . . . . Melee 1526 | . . . . . . . 145 141 1064 15 158 . 3 Knockbacks 10 | . . 1 . . . . 1 . 3 . . . 5 Impact 4 | . . . . . . . 1 . 3 . . . . Kinetic 5 | . . 1 . . . . . . . . . . 4 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 293 | . 70 . . . 218 . . . . . . . 5 Shots 7 | . 2 . . . 5 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 243 | . 243 160 . 79 . . 205 44 116 . . 149 197 Average Temperature 66 | . 60 51 . 32 . . 84 27 68 . . 73 88 Received Heat Transfer 1101 | . 54 27 . 84 81 . 279 36 12 45 57 192 234 Siege Activations 3 | . . . . . . . . . . . . . 3 Total Turns 32 | . . . . . . . . . . . . . 32 Longest Duration 16 | . . . . . . . . . . . . . 16 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 3 . 1 . . . . Impact Corruptions 10 | . . . . . . . 3 2 3 . 1 . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 1 2 . . . . . . . . . . 1 Heat Transferred 3555 | . 555 962 . 333 518 . 766 . . . . . 421 Parts Sabotaged 6 | . . . . . . . . . . . . 4 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Peak Influence 1651 | . 311 149 . 75 222 2 463 299 142 72 266 1651 1209 Average Influence 209 | . 172 92 . 41 70 . 115 166 55 19 61 1592 1072 Maximum Alert Level 5 | . 1 . . . 1 . 2 1 . . 1 5 4 Low Security (%) 75 | 100 66 100 . 100 99 100 78 50 100 100 97 . . Level 1 10 | . 33 . . . . . 6 49 . . 2 . . Level 2 3 | . . . . . . . 15 . . . . . . Level 3 5 | . . . . . . . . . . . . . 53 Level 4 4 | . . . . . . . . . . . . . 46 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . 99 . Squads Dispatched 32 | . 1 . . . 3 . 9 4 2 . 2 6 5 Investigation 3 | . . . . . . . 2 . . . . . 1 Extermination 11 | . . . . . . . 5 1 2 . 1 . 2 Reinforcement 10 | . 1 . . . 3 . 2 3 . . 1 . . Assault 8 | . . . . . . . . . . . . 6 2 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Distress Signals 4 | . . . . . 2 . . 1 . . . . 1 Communications Jammed 8 | . . . . . . . . . . . . 8 . Distress Signals 8 | . . . . . . . . . . . . 8 . Times Spotted 190 | . 23 10 . 5 16 . 30 6 7 2 17 45 29 Peak Tracking Total 34 | . 3 2 . 3 4 . 5 2 2 1 8 34 7 Tactical Retreats 14 | . 1 1 . 1 . . 2 . 2 . 2 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Traps Triggered 6 | . . . . . 4 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Machines Disabled 10 | . 2 . . . 1 . 5 . 1 . . . 1 Max in Single Turn 5 | . 1 . . . 1 . 5 . 1 . . . 1 Garrison Access 4 | . . . . . . . 1 . . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Machines Accessed 46 | . 6 . 1 . 4 1 6 9 7 7 4 . 1 Terminals 35 | . 5 . . . 4 1 5 7 5 4 3 . 1 Fabricators 2 | . . . . . . . . . 1 1 . . . Repair Stations 3 | . 1 . . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . 2 1 . . Total Hacks 108 | . 14 . 1 . 9 2 17 19 17 16 10 . 3 Successful 46 | . 5 . 1 . 2 . 5 12 8 9 4 . . Failed 62 | . 9 . . . 7 2 12 7 9 7 6 . 3 Catastrophic 11 | . . . . . 1 1 2 2 2 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 58 | . 11 . 1 . 6 . 7 8 11 9 5 . . Terminals 85 | . 11 . . . 9 2 14 16 12 11 7 . 3 Fabricators 6 | . . . . . . . . . 3 3 . . . Repair Stations 7 | . 3 . . . . . . 2 2 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 1 . 2 3 . . Terminal Hacks 20 | . . . 1 . 1 . 1 7 4 5 1 . . Part Schematic 1 | . . . . . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . . . . 1 . 1 . . . Level Access Points 4 | . . . . . . . 1 1 1 1 . . . Terminal Index 4 | . . . . . . . . 1 1 1 1 . . Fabricator Index 2 | . . . . . . . . . 1 1 . . . Unreport Threat 4 | . . . . . 1 . . 2 . 1 . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . 2 . . . . . . 2 1 . . . . Scan Component 3 | . 1 . . . . . . 1 1 . . . . Repair 2 | . 1 . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 2 1 . . Seal Access 4 | . . . . . . . 1 . . 2 1 . . Unauthorized Hacks 46 | . 11 . . . 7 . 10 7 2 4 5 . . Terminals 15 | . 3 . . . 1 . 3 3 1 2 2 . . Assimilate 1 | . . . . . . . . 1 . . . . . Botnet 14 | . 3 . . . 1 . 3 2 1 2 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . . . 4 1 6 9 6 5 3 . 1 Full Trace Events 3 | . . . . . . . 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . 2 . . . . Matter 234 | . . . . . . . . . 234 . . . . Time 58 | . . . . . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . . Time 42 | . 26 . . . . . . 16 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Total Allies 4 | . . . . 3 . . . 1 . . . . . Largest Group 3 | . . . . . 3 . . 1 . . . . . Highest-Rated Group 40 | . . . . . 40 . . 10 . . . . . Highest-Rated Ally 16 | . . . . . 16 . . 10 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . . . . . . Total Damage 164 | . . . . . 164 . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Turns Passed 9685 | 57 798 592 296 300 816 264 1972 1166 1269 635 489 132 899 Spaces Moved 5940 | 45 501 376 245 168 498 209 1207 789 633 495 272 95 407 Core 18 | 3 . . . . . . . . . . . . 15 Treads 78 | 2 . . . . . . 14 . 18 . . 6 38 Legs . | . . . . . . . . . . . . . . Wheels 5844 | 40 501 376 245 168 498 209 1193 789 615 495 272 89 354 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 110 115 115 115 113 102 112 110 50 Average Speed 117 | 99 116 120 120 120 117 115 116 117 125 110 112 119 120 Slowest Speed 250 | 160 140 120 120 120 160 120 250 125 240 113 112 200 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 79 63 65 40 35 6 35 29 16 17 9 19 11 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 125 | . . . . . . 2 35 32 22 9 5 3 17 Terrain Destroyed 295 | . 31 . . . 60 2 74 32 22 9 30 3 32 Melee 119 | . . . . . . 2 35 32 22 9 5 3 11 Projectile 21 | . . . . . . . . . . . . . 21 AOE 155 | . 31 . . . 60 . 39 . . . 25 . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Total 7997 | 54 656 452 247 242 668 231 1655 971 1043 565 412 109 692 Wait 1220 | . 76 22 . 61 76 . 279 108 314 16 106 . 162 Move 5927 | 44 500 375 244 167 497 208 1206 788 632 494 271 94 407 Hop . | . . . . . . . . . . . . . . Pick Up 111 | 4 14 7 1 . 21 7 21 12 10 8 2 . 4 Fast Attach 62 | 6 4 1 . . 17 2 7 2 5 5 . 1 12 Attach 58 | . . 6 . 2 6 2 3 3 4 4 2 4 22 Detach 4 | . . . . . . . . . . 2 . 1 1 Swap 62 | . 12 1 1 . 3 2 20 4 9 2 4 3 1 Drop 104 | . 13 2 1 . 12 8 29 6 10 15 . 2 6 Fire 188 | . 37 37 . 12 36 . 27 1 . . 4 . 34 Melee 259 | . . . . . . 2 63 47 59 19 23 4 42 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 6 exits: *Fac x4 / *Upp / *Ext) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 5) 508 | -10/Materials | Discovered new exit (range 9) 689 | -10/Materials | Build established: Mutant 772 | -10/Materials | Discovered new exit (range 7) 823 | -10/Materials | Repaired Lgt. Treads 856 | -10/Materials | Entered Mines 867 | -10/Mines | Learned location of 1 exit from Materials 1006 | -10/Mines | Assembled infested the area 1043 | -10/Mines | Core integrity fell below 50% 1060 | -10/Mines | Core integrity fell below 20% 1092 | -10/Mines | Lost 7 parts (1p2n1u3w) 1174 | -10/Mines | Discovered new exit (range 2) 1175 | -10/Mines | Learned location of Storage (-8) 1245 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1443 | -10/Mines | Discovered new exit (range 5) 1448 | -10/Mines | Entered Exiles 1468 | -10/Exiles | Discovered new exit (range 15) 1481 | -10/Exiles | Met 8R-AWN 1499 | -10/Exiles | Met EX-HEX 1568 | -10/Exiles | Met EX-BIN 1585 | -10/Exiles | Aligned with FarCom system 1586 | -10/Exiles | Given EX-Vault access code 1615 | -10/Exiles | Opened EX-Vault 1626 | -10/Exiles | Found Longsword +1 1652 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1689 | -10/Exiles | Met EX-DEC 1735 | -10/Exiles | Discovered new exit (range 10) 1744 | -10/Exiles | Left Exiles lab with Longsword +1 1744 | -10/Exiles | Entered Mines 1747 | -9/Mines | Met a Derelict bent on vengeance 1913 | -9/Mines | Learned location of Zion (-6) 2026 | -9/Mines | Discovered new exit (range 12) 2041 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2044 | -9/Mines | Entered Materials 2044 | -8/Materials | Accompanied by 3 allies 2044 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2045 | -8/Materials | Identified exit to Storage 2343 | -8/Materials | Build established: Hauler-Mutant 2667 | -8/Materials | Discovered new exit (range 16) 2710 | -8/Materials | Identified exit to Factory 2860 | -8/Materials | Entered Factory 2860 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3013 | -7/Factory | Discovered new exit (range 4) 3016 | -7/Factory | Identified exit to Factory 3124 | -7/Factory | Entered another Factory area 3124 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3780 | -6/Factory | Discovered new exit (range 6) 3785 | -6/Factory | Identified exit to Lower Caves 5060 | -6/Factory | Identified exit to Factory 5096 | -6/Factory | Entered another Factory area 5096 | -5/Factory | Evolved 2 slots: Utility x2 5408 | -5/Factory | Build established: Hauler-Assassin 5411 | -5/Factory | Repaired Arm. Wheel 5685 | -5/Factory | Discovered new exit (range 6) 5690 | -5/Factory | Identified exit to Extension 5930 | -5/Factory | Discovered new exit (range 9) 5962 | -5/Factory | Identified exit to Upper Caves 5987 | -5/Factory | Found Imp. Powered Armor 6089 | -5/Factory | Identified exit to Factory 6262 | -5/Factory | Entered another Factory area 6262 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6296 | -4/Factory | Identified exit to Research 6702 | -4/Factory | Lost 3 parts (1p1n1u) 6958 | -4/Factory | Build established: Hauler-Mutant 7395 | -4/Factory | Fabricated Centrium Wheel? 7448 | -4/Factory | Build established: Hauler-Assassin 7531 | -4/Factory | Entered Research 7531 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7807 | -3/Research | Discovered new exit (range 11) 7843 | -3/Research | Identified exit to Testing 7915 | -3/Research | Identified exit to Research 8052 | -3/Research | Found Prototype Slashing Weapon 8052 | -3/Research | Identified Centrium Greatsword 8166 | -3/Research | Entered another Research area 8166 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8479 | -2/Research | Discovered new exit (range 23) 8654 | -2/Research | Identified exit to Quarantine 8655 | -2/Research | Entered Quarantine 8656 | -2/Quarantine | Maximum security lockdown engaged 8765 | -2/Quarantine | Spotted Striker 8766 | -2/Quarantine | Spotted Striker 8766 | -2/Quarantine | Discovered new exit (range 9) 8766 | -2/Quarantine | Spotted Striker 8785 | -2/Quarantine | Identified exit to Access 8787 | -2/Quarantine | Entered Access 8787 | -1/Access | Evolved 2 slots: Utility x2 8810 | -1/Access | Lost 7 parts (2n3u2w) 9037 | -1/Access | First assault squad dispatched 9188 | -1/Access | Lost 4 parts (1p2n1w) 9283 | -1/Access | Spotted B-99 Colossus 9400 | -1/Access | Lost 11 parts (3p2n4u2w) 9643 | -1/Access | Spotted B-99 Colossus 9644 | -1/Access | Spotted B-99 Colossus 9670 | -1/Access | Core integrity fell below 50% 9677 | -1/Access | Core integrity fell below 20% 9686 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09673_ U-05 Engineer lays Concrete. 09675_ Slug penetrates Sealed Heavy Doors. 09675_ U-05 Engineer lays Concrete. 09676_ Slug penetrates Sealed Heavy Doors. 09676_ Penetrated by Slug. 09676_ U-05 Engineer lays Concrete. 09676_ C-30 ARC bursts open, deploying its payload. 09676_ G-73 Enforcer unfolds itself. 09676_ B-74 Champion unfolds itself. 09676_ G-73 Enforcer unfolds itself. 09676_ M-36 Artificer unfolds itself. 09679_ Slug penetrates Sealed Heavy Doors. 09679_ Penetrated by Slug. 09679_ Slug penetrates Sealed Heavy Doors. 09679_ Penetrated by Slug. 09679_ U-05 Engineer lays Concrete. 09681_ B-99 Colossus exits siege mode. 09682_ Slug penetrates Sealed Heavy Doors. 09682_ U-05 Engineer lays Concrete. 09684_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#+#??????????????????????????????????????????? | | ????+ ??????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ????????????????????????????????????????##? | | ????+ ???????????????????????????????????????? ? | | ????# ?????????????????????????????????????### ? | | ????# ?????????????????????????????????????# ? | | ????# #????????????????????????????????????# ? | | ????# #????????????????????????????????????# | | ????# #######"????????????#########????????# "" | | ????# """T""""????????????" #????????# "" | | ????# g""" """"????????????" BB #????????# " | | ????# "???????????"" BB ###+###### | | ????# "???????????" | | ????# "???????????"" *%= | | ????# w "?????????"""bgu g[ %! | | ????# "?????????"@ g u ]m=*% | | ????# "?????????"""" BB !# #+########"## | | ????# "????????????" # # !# | | ????# "????????????" # # # | | ????# #######"????????????######### # # | | ????# #???????????????????????????# # ! # | | ????# #???????????????????????????# # # " | | ????# #???????????????????????????# # " # " | | ????# #???????????????????????????# # """ # " | | ????# #???#####??????????????###??# # """ + " | | ????# #####""""#################### # " # " | | ??#"* [%*%*! # # ########## | | *==|!*! ########## ##### ##### #??????### | | ############ #????????# #???# #???# #?????## #! | | ???????????# ##########+##### #???# #????## ##### | | ???????????# ## ## #???#%###########?? | | ???????????/ ## ## #???#%# =!|! ##??? | | ?????????? # ## ## #???#%+%!!*%!!##??? | | ?????????? # ## " ## #???# #%%=%!!!#???? | | ?????????"?# ## """ ## #####%# %|!%! #???? | | ???????? "?# ## """ / # %! #?### | | ???????? ??# ## " # # #?# | | ???????????# ## # #* ### | | ???????????# ## + # ### | | ???????????? ?# ## # #?#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 43 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 625 Resistance: EX 25 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 14 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Centrium Wheel | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderHypercooledStripper Manual? 0 Play Time 01:19:08 Cumulative 644.1 hours Start 2020.01.14 @ 00:47:04 End 2020.01.14 @ 02:03:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 572 Rogue 532 Adventurer 40 Explorer 0 Win Type - Total 45 Types 31/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a53d5c25-bc2b-45d7-9a4c-716efb25b933