Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 17:33:04 Player: VR-DUX Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (82) 410 Value Destroyed (1843) 1843 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3164 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 30/400 Matter 206/300 Energy 160/160 System Corruption 0% Temperature Cool (6) Movement Rolling (175) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Treads Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner Seismic Detector > --- WEAPON (2) ------- Small Laser > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Flight Unit Flight Unit Flight Unit VTOL Module Medium Storage Unit Large Storage Unit High-capacity Storage Unit Sensor Array Signal Interpreter Light Armor Plating Tractor Beam Improved Medium Laser Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Compact Wheel Flight Unit Flight Unit Flight Unit VTOL Module Medium Storage Unit Large Storage Unit High-capacity Storage Unit Structural Scanner Sensor Array Signal Interpreter Seismic Detector Light Armor Plating Tractor Beam Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 47 | 1 15 31 Power 8 | . 3 5 Engine 7 | . 3 4 Core 1 | . . 1 Reactor . | . . . Propulsion 18 | . 7 11 Treads 16 | . 5 11 Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 10 | 1 3 6 Device 4 | 1 . 3 Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 11 | . 2 9 Energy Gun 4 | . 1 3 Energy Cannon . | . . . Ballistic Gun 5 | . . 5 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 19 | . . 19 Power 4 | . . 4 Propulsion 5 | . . 5 Utility 3 | . . 3 Weapon 7 | . . 7 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 21 | 5 18 23 Power . | 1 . . Propulsion 7 | 3 6 8 Utility 7 | . 7 8 Weapon 5 | 1 3 5 Tool/Special . | . . . Unused Backups 24 | . 5 19 Power 1 | . . 1 Propulsion 9 | . 2 7 Utility 8 | . 2 6 Weapon 5 | . . 5 Tool/Special 1 | . 1 . Average Slot Usage (%) 98 | . 100 96 Engine 9 | . 14 7 Core 2 | . . 3 Treads 24 | . 17 28 Wheel 5 | . 8 3 Device 16 | . 14 17 Storage 12 | . 14 11 Protection 1 | . . 2 Energy Gun 9 | . 13 6 Ballistic Gun 14 | . 14 15 Peak Build Rating 19 | 7 9 19 Average Rating 12 | 6 8 14 On Entrance 7 | 6 7 9 Naked Turns . | . . . Heaviest Build 97 | 13 90 97 Greatest Support 69 | 20 40 69 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 2 | . 3 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 8 21 25 Most Carried 25 | 6 25 25 Average Carried 21 | 5 18 23 Final Capacity 25 | 8 25 25 Final Carried 25 | 6 25 21 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1951 | 252 513 1186 Remotely . | . . . Salvage Created 2913 | 100 854 1959 Parts 173 | 7 42 124 Haulers Intercepted 7 | . 2 5 Recyclers Shooed 8 | . 5 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 47 | . 11 36 Guns 41 | . 11 30 AOE 6 | . . 6 Classes Destroyed 10 | 2 6 2 Worker 7 | . 3 4 Builder 5 | . . 5 Tunneler 2 | 2 . . Hauler 7 | . 2 5 Recycler 6 | 1 3 2 Operator 2 | . 1 1 Watcher 6 | . 2 4 Swarmer 9 | . 2 7 Grunt 29 | . 9 20 Sentry 9 | . . 9 Best Kill Streak 8 | 2 4 8 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 360 | . 55 305 Missed 91 | . 19 72 Hits 269 | . 36 233 Projectile 269 | . 36 233 Critical Strikes 7 | . 1 6 Damage Taken 3439 | . 450 2989 Core 466 | . 96 370 Absorbed by Shields . | . . . Regen/Repaired (Parts) 208 | . 72 136 Core Remaining (%) 80 | 100 61 . Volleys Fired 280 | 7 85 188 Largest 2 | 2 2 2 Hottest 100 | 40 100 79 Shots Fired 523 | 14 161 348 Gun 510 | 14 157 339 Cannon . | . . . Launcher 9 | . . 9 Special 4 | . 4 . Kinetic 345 | 14 81 250 Thermal 169 | . 80 89 Explosive 9 | . . 9 Electromagnetic . | . . . Robot Hit Streak 16 | 3 6 16 Robot Miss Streak 7 | 1 4 7 Penetration Max . | . . . Secondary Targets 5 | . . 5 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 306 | 9 90 207 Core Hits 134 | 4 40 90 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 8 | . 3 5 Burn 7 | . 3 4 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4597 | 114 1170 3313 Guns 4095 | 114 1170 2811 Cannons . | . . . Explosions 501 | . . 501 Melee . | . . . Ramming 1 | . . 1 Kinetic 2769 | 114 601 2054 Thermal 1326 | . 569 757 Explosive 501 | . . 501 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 52 | . . 52 Shots 4 | . . 4 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 370 | . 147 370 Average Temperature 60 | . 43 84 Received Heat Transfer 1434 | . 246 1188 Effects 3 | . . 3 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 3 2 Heat Transferred 4257 | . 1924 2333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 82 | 100 100 72 Level 1 13 | . . 20 Level 2 4 | . . 6 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 442 | 5 86 442 Initial 3 | . 3 . Average 103 | 2 23 148 Influence Increases 1616 | 15 367 1234 Destroy 0b10 Robot/C 940 | . 220 720 Destroy 0b10 Robot/NC 175 | 15 55 105 Destroy Leader 246 | . 48 198 Successful Hack 29 | . 10 19 Disable Machine 90 | . 30 60 Destroy Structure 46 | . 4 42 Lose Combat Pursuer 90 | . . 90 Influence Decreases 1210 | 10 372 828 Entered New Map 2 | . 2 . Time Decay 1018 | 10 370 638 Lost Part 190 | . . 190 Squads Dispatched 5 | . 1 4 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 8 | . 2 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 86 | . 25 61 Peak Tracking Total 5 | . 4 5 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . 2 5 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 20 | . 8 12 Terminals 15 | . 6 9 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 47 | . 18 29 Successful 17 | . 6 11 Failed 29 | . 11 18 Catastrophic 8 | . 4 4 Database Lockouts 1 | . 1 . Manual 25 | . 11 14 Terminals 35 | . 13 22 Fabricators . | . . . Repair Stations 7 | . 2 5 Recycling Units 4 | . 3 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 8 | . 2 6 Robot Analysis 4 | . 1 3 Branch Access Points 1 | . . 1 Locate Traps 1 | . . 1 Hauler Manifests 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . 2 4 Scan Component 3 | . 1 2 Repair 3 | . 1 2 Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 18 | . 7 11 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 1 2 Time 84 | . 26 58 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . . 5 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 4103 | 26 1467 2610 Terrain 95 | . . 95 Structural 2496 | . . 2496 Seismic 3249 | 26 1467 1756 Robot Analysis Total 4 | . 1 3 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4299 | 58 1467 2774 Spaces Moved 1581 | 29 626 926 Core . | . . . Treads 805 | . 144 661 Legs 65 | 29 36 . Wheels 711 | . 446 265 Hover . | . . . Flight . | . . . Fastest Speed 115 | 120 115 175 Average Speed 203 | 120 177 223 Slowest Speed 480 | 120 480 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 3 91 82 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 58 | . 3 55 Melee . | . . . Projectile 3 | . 3 . AOE 55 | . . 55 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2113 | 38 805 1270 Wait 104 | . 32 72 Move 1579 | 28 625 926 Hop . | . . . Pick Up 41 | 1 25 15 Fast Attach 10 | 1 2 7 Attach 22 | . 2 20 Detach 1 | . . 1 Swap 48 | . 23 25 Drop 27 | 1 11 15 Fire 280 | 7 85 188 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 16) 819 | -10/Materials | Discovered new exit (range 9) 1078 | -10/Materials | Discovered new exit (range 11) 1129 | -10/Materials | Repaired Lgt. Treads 1351 | -10/Materials | Discovered new exit (range 9) 1396 | -10/Materials | Discovered new exit (range 16) 1432 | -10/Materials | Central database locked down 1526 | -10/Materials | Entered another Materials area 1526 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1724 | -9/Materials | Build established: Scavenger-Mutant 1931 | -9/Materials | Discovered new exit (range 6) 2054 | -9/Materials | Identified exit to Mines 2308 | -9/Materials | Build established: Mutant 2366 | -9/Materials | Lost 3 parts (1p2w) 2990 | -9/Materials | Core integrity fell below 50% 3020 | -9/Materials | Lost 5 parts (1p1n1u2w) 3270 | -9/Materials | Build established: Scavenger-Mutant 3547 | -9/Materials | Repaired Imp. Treads 3575 | -9/Materials | Repaired Structural Scanner 3698 | -9/Materials | Discovered new exit (range 16) 4111 | -9/Materials | Core integrity fell below 20% 4150 | -9/Materials | Lost 4 parts (2n2w) 4248 | -9/Materials | Discovered new exit (range 10) 4300 | -9/Materials | Self-destructed Last Messages --------------- 04284_ U-05 Engineer builds a Wall. 04285_ K-01 Serf collects debris. 04286_ U-05 Engineer builds a Wall. 04289_ K-01 Serf collects debris. 04290_ U-05 Engineer lays Concrete. 04290_ K-01 Serf collects debris. 04291_ U-05 Engineer lays Concrete. 04291_ U-05 Engineer builds a Wall. 04292_ K-01 Serf collects debris. 04292_ U-05 Engineer lays Concrete. 04292_ U-05 Engineer builds a Wall. 04294_ U-05 Engineer lays Concrete. 04294_ K-01 Serf collects debris. 04295_ U-05 Engineer lays Concrete. 04297_ U-05 Engineer builds a Wall. 04298_ K-01 Serf collects debris. 04299_ U-05 Engineer lays Concrete. 04299_ K-01 Serf collects debris. 04300_ Hvy. Assault Rifle destroyed. 04300_ Lgt. Treads destroyed. 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""" # ##????????? | | #=%! ## """ """ ####+#####???????#? | | #+####+##########+###### ############ | | [ = ############ | | % + # | | ### """ # | | #+####+#########+####### ### """ # | | # T ##! #### ### "S # | | # ## #### ###*""" # | | """ !# ## """ #### [!#* "" # | | """ # " ## """[#### %!+ ! # | | """ # """ ## """ += %= [#! # | | # """ ## *=%=###[ =#= ! # | | ###### """ ########### # %/** # | | ###### "" # #### # / # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 48% | -10/Materials Imp. Treads | 22% | -9/Materials Structural Scanner | 20% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodRapidCleaver Manual? 0 Play Time 00:34:58 Cumulative 47.5 hours Start 2025.07.24 @ 16:59:49 End 2025.07.24 @ 17:33:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 44 Gallery% 23 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2f01ad1-105e-4a5b-9a18-3e99fa28e013