Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.12.08 @ 14:48:13 Player: Tenebrous Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1235) 1235 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (902) 902 TOTAL SCORE: 3842 Bonus ------- Follower Combat Kills 332 Met Imprinter 300 Was Imprinted 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 146/150 System Corruption 2% Temperature Cool (11) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- KE Penetrator Axe > --- INVENTORY (8) ---- Makeshift Leg Makeshift Leg High-capacity Battery (400) Utility Shielding Relay Coupler [Programmer] (131) Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- KE Penetrator Axe > --- INVENTORY -------- Makeshift Leg Makeshift Leg High-capacity Battery Utility Shielding Relay Coupler [Programmer] Remote Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 3 | . 1 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 1 . . . Weapon 1 | . . 1 . . . Parts Attached 38 | . 9 11 . 4 14 Power 7 | . 2 1 . . 4 Engine 7 | . 2 1 . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | . 2 6 . 4 2 Treads . | . . . . . . Leg 14 | . 2 6 . 4 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 2 1 . . 2 Device 3 | . 1 1 . . 1 Storage . | . . . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | . 3 3 . . 6 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | . 3 3 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 3 . . 12 Power 4 | . . 1 . . 3 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 7 | . . 2 . . 5 Highest Loss Streak 6 | . . 1 . . 6 Average Slot Usage (%) 96 | . 100 93 100 100 86 Engine 9 | . 12 8 10 10 8 Leg 20 | . 25 20 20 20 18 Device 16 | . 12 16 20 20 11 Storage 10 | . 12 10 10 10 10 Processor 10 | . 12 10 10 10 11 Ballistic Gun 27 | . 25 28 30 30 20 Slashing Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 31 | 15 18 19 17 17 31 Greatest Support 30 | 20 20 20 20 30 30 Greatest Overweight (x) 5 | . . 1 . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 7 7 6 8 8 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 7 7 8 8 8 6 Class Distribution -------------------- 54% | Messiah-Skirmisher 16% | Mutant 11% | Scavenger-Skirmisher 10% | Messiah-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Messiah-Skirmisher | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1205 | 200 240 385 . 20 360 Remotely . | . . . . . . Salvage Created 1466 | . 461 596 . . 409 Parts 97 | . 38 44 . . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 12 13 . . 8 Guns 33 | . 12 13 . . 8 Classes Destroyed 8 | . 3 3 . . 2 Worker 2 | . . 2 . . . Builder 1 | . . 1 . . . Watcher 5 | . 3 2 . . . Swarmer 8 | . 4 2 . . 2 Grunt 22 | . 8 10 . . 4 Brawler 1 | . . . . . 1 Sentry 1 | . . 1 . . . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 4 5 . . 6 Combat Bots Only 6 | . 4 4 . . 6 Max Kills in Single Turn 2 | . 2 1 . . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1830 | . 184 598 . . 1048 Core 433 | . 28 105 . . 300 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 133 | . 26 51 . 9 47 Largest 3 | . 2 3 . 3 3 Hottest 83 | . 46 66 . 60 83 Shots Fired 305 | . 52 141 . 27 85 Gun 301 | . 52 141 . 27 81 Cannon . | . . . . . . Launcher . | . . . . . . Special 4 | . . . . . 4 Kinetic 292 | . 52 141 . 27 72 Thermal 7 | . . . . . 7 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 33 | . 10 28 . . 33 Robot Miss Streak 4 | . 4 1 . . 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 219 | . 37 107 . . 75 Core Hits 88 | . 22 35 . . 31 Critical Hits 4 | . . 1 . . 3 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . 1 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2839 | . 534 1278 . . 1027 Guns 2830 | . 525 1278 . . 1027 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 9 | . 9 . . . . Kinetic 2698 | . 525 1278 . . 895 Thermal 77 | . . . . . 77 Explosive . | . . . . . . Electromagnetic 55 | . . . . . 55 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 7 | . . . . . 7 Message Errors 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Targeting Errors 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . 4 . . . . Shots . | . . . . . . Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 116 | . 7 64 . . 116 Average Temperature 21 | . 2 20 . . 27 Received Heat Transfer 1044 | . 114 513 . . 417 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 175 | . . . . . 175 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 388 | . 331 388 106 . . Average Influence 169 | . 159 189 106 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 62 | 100 63 57 100 . . Level 1 37 | . 36 42 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 2 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 15 23 . . 26 Peak Tracking Total 10 | . 4 5 . . 10 Tactical Retreats 5 | . . 1 . . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . . . 7 . Successful 7 | . . . . 7 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . . 7 . Part Schematic 7 | . . . . 7 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . . 7 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 6 | . . . . 4 2 Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 37 | . . . . . 37 Total Damage 1206 | . . . . . 1206 Kills 11 | . . . . . 11 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3672 | 5 533 398 27 1953 756 Spaces Moved 2437 | 5 359 148 10 1467 448 Core 6 | . . . . . 6 Treads . | . . . . . . Legs 2431 | 5 359 148 10 1467 442 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 122 | 120 120 123 120 120 130 Slowest Speed 300 | 120 120 150 120 130 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 2 59 26 8 92 64 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 2 | . . . . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . . 5 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2898 | 4 413 260 25 1643 553 Wait 254 | . 5 40 16 160 33 Move 2432 | 4 358 147 9 1466 448 Hop . | . . . . . . Pick Up 19 | . 4 7 . 1 7 Fast Attach 6 | . 2 1 . . 3 Attach 16 | . 2 4 . . 10 Detach 3 | . 1 . . . 2 Swap 16 | . 5 6 . 4 1 Drop 17 | . 9 3 . 3 2 Fire 133 | . 26 51 . 9 47 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 2) 6 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Evolved 1 slot: Utility x1 286 | -10/Materials | Identified exit to Materials 286 | -10/Materials | Discovered exit to Materials (range 12) 300 | -10/Materials | Build established: Mutant 364 | -10/Materials | Identified exit to Mines 364 | -10/Materials | Discovered exit to Mines (range 15) 539 | -10/Materials | Entered another Materials area 539 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 865 | -9/Materials | Identified exit to Mines 865 | -9/Materials | Discovered exit to Mines (range 14) 937 | -9/Materials | Entered Mines 960 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 962 | -9/Mines | Identified exit to Zion 964 | -9/Mines | Entered Zion 1090 | -7/Zion | Learned Factory terminal intel 1144 | -7/Zion | Build established: Scavenger-Skirmisher 1280 | -7/Zion | Imprinted 1282 | -7/Zion | Declared Zion's savior 1579 | -7/Zion | Build established: Messiah-Skirmisher 1710 | -7/Zion | Learned Factory repair station intel 1962 | -7/Zion | Found Relay Coupler [Programmer] 2888 | -7/Zion | Identified exit to Proximity Caves 2888 | -7/Zion | Discovered exit to Proximity Caves (range 9) 2917 | -7/Zion | Entered Proximity Caves 2917 | -6/Proximity Caves | Accompanied by 4 allies 2980 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3142 | -6/Proximity Caves | Learned Factory emergency access door positions 3279 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3302 | -6/Proximity Caves | Core integrity fell below 50% 3342 | -6/Proximity Caves | Lost 6 parts (1p2u3w) 3408 | -6/Proximity Caves | Core integrity fell below 20% 3459 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 3597 | -6/Proximity Caves | Build established: Messiah-Mutant 3673 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03432_ System corrupted: KE Penetrator targeting data glitched. 03432_ Slug penetrates Wall. 03434_ Slug penetrates G-50 Soldier. 03434_ G-50 Soldier destroyed. 03442_ Acquired 23 matter. 03451_ Acquired Carbon-fiber Leg. 03460_ Acquired Rnf. Deuterium Engine. 03484_ SA UJW5MF4