Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.19 @ 22:23:14 // Winter2019/RPGLIKE Player: SmallBrainBigPP Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1342) 1342 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2762 Bonus ------- None Cogmind --------- Core Integrity 319/600 Matter 230/300 Energy 207/265 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Particle Charger Reaction Control System > --- WEAPON (3) ------- EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Particle Charger Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- (None) [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 8 | 2 2 2 2 Power . | . . . . Propulsion 4 | . 2 . 2 Utility 2 | . . 2 . Weapon 2 | 2 . . . Parts Attached 30 | 4 5 7 14 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | . 3 . 8 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 11 | . 3 . 8 Utility 8 | . 1 7 . Device 6 | . 1 5 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 9 | 3 1 . 5 Energy Gun 6 | 3 1 . 2 Energy Cannon 3 | . . . 3 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 97 98 Engine 12 | . 13 11 8 Flight 30 | . 27 35 36 Device 14 | . 12 12 17 Protection 2 | . . 3 8 Energy Gun 35 | . 42 35 22 Energy Cannon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 37 | 7 10 21 37 Greatest Support 34 | 8 22 22 34 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity . | . . . . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 79% | Gunner 16% | Sprinter Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Sprinter | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 410 | 69 201 70 70 Remotely . | . . . . Salvage Created 1383 | 90 343 78 872 Parts 78 | 3 24 9 42 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 27 | . 5 5 17 Guns 24 | . 5 5 14 Cannons 3 | . . . 3 Classes Destroyed 11 | 2 4 1 4 Worker 2 | . . . 2 Builder 2 | . 1 . 1 Tunneler 2 | 1 . . 1 Hauler 5 | . 2 . 3 Recycler 2 | 1 . . 1 Watcher 4 | . 2 . 2 Swarmer 9 | . . 3 6 Grunt 12 | . 5 2 5 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 4 | 2 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging 2 | . . 2 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 393 | . 121 34 238 Core 281 | . 100 29 152 Absorbed by Shields . | . . . . Redirected to Core 245 | . 76 17 152 Core Remaining (%) 89 | 100 . 78 . Volleys Fired 382 | 6 268 12 96 Largest 3 | 3 3 3 3 Hottest 189 | 130 155 155 189 Shots Fired 1126 | 16 798 36 276 Gun 1103 | 16 798 36 253 Cannon 23 | . . . 23 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 1099 | 16 798 36 249 Explosive . | . . . . Electromagnetic 27 | . . . 27 Robot Hit Streak 29 | 4 29 20 28 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 2 | . 1 2 . Shots Hit Robots 183 | 4 59 14 106 Core Hits 65 | 3 20 7 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 2 2 6 Burn 10 | . 2 2 6 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2899 | 47 722 182 1948 Guns 2266 | 47 683 182 1354 Cannons 398 | . . . 398 Explosions 235 | . 39 . 196 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 2466 | 47 722 182 1515 Explosive . | . . . . Electromagnetic 433 | . . . 433 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 446 | 69 4 27 446 Average Temperature 75 | 28 4 13 82 Received Heat Transfer 237 | . 93 24 120 Effects 4 | . . . 4 Shutdowns 2 | . . . 2 Short Circuit 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 18 | . 3 2 13 Heat Transferred 6411 | 124 1936 618 3733 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 391 | 10 335 169 391 Initial 55 | . 5 31 55 Average 152 | 7 155 139 158 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 70 | 100 70 100 61 Level 1 29 | . 29 . 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 8 2 23 Peak Tracking Total 5 | . 2 2 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 43 | . 26 2 15 Max in Single Turn 3 | . 3 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 13 | . 7 1 5 Terminals 11 | . 6 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 23 1 12 Successful 19 | . 13 1 5 Failed 17 | . 10 . 7 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 28 | . 16 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 8 1 5 Prototype ID Bank 4 | . 3 . 1 Open Door 1 | . . 1 . Unreport Threat 5 | . 1 . 4 Security Status 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 5 . . Process 1 | . 1 . . Retrieve Matter 4 | . 4 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 . 5 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 20 | . 20 . . Retrieved Matter 20 | . 20 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2157 | 39 1305 139 674 Spaces Moved 1877 | 25 1060 217 575 Core 51 | 25 21 . 5 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 1826 | . 1039 217 570 Fastest Speed 26 | 50 34 34 26 Average Speed 35 | 50 36 34 33 Slowest Speed 150 | 50 50 34 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . 3 . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 92 55 47 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 217 | . 124 . 93 Melee . | . . . . Projectile . | . . . . AOE 217 | . 124 . 93 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2502 | 36 1368 253 845 Wait 200 | 2 38 13 147 Move 1866 | 24 1053 216 573 Hop 4 | . 3 . 1 Pick Up . | . . . . Fast Attach 30 | 4 5 7 14 Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop 20 | . 1 5 14 Fire 382 | 6 268 12 96 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Upgraded with Weapon slot (x1) 40 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Upgraded with Propulsion slot (x1) 227 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Gunner 587 | -10/Materials | Discovered new exit (range 10) 702 | -10/Materials | Discovered new exit (range 12) 737 | -10/Materials | Discovered new exit (range 6) 1002 | -10/Materials | Reached level 2 1142 | -10/Materials | Discovered new exit (range 16) 1300 | -10/Materials | Upgraded with Propulsion slot (x1) 1345 | -10/Materials | Entered Mines 1360 | -10/Mines | Discovered new exit (range 16) 1400 | -10/Mines | Reached level 3 1426 | -10/Mines | Met a Derelict shopkeep closing up shop 1442 | -10/Mines | Upgraded with Utility slot (x1) 1446 | -10/Mines | Upgraded with Utility slot (x1) 1478 | -10/Mines | Discovered new exit (range 4) 1484 | -10/Mines | Entered Materials 1486 | -9/Materials | Reached level 4 1617 | -9/Materials | Upgraded with Propulsion slot (x1) 1678 | -9/Materials | Reached level 5 1725 | -9/Materials | Discovered new exit (range 16) 1851 | -9/Materials | Upgraded with Propulsion slot (x1) 1906 | -9/Materials | Discovered new exit (range 6) 1923 | -9/Materials | Build established: Sprinter 2001 | -9/Materials | Reached level 6 2158 | -9/Materials | Self-destructed Last Messages --------------- 02098_ A-02 Transporter system terminally corrupted. 02104_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02115_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 02123_ U-05 Engineer builds a Wall. 02133_ U-05 Engineer builds a Door. 02134_ K-01 Serf collects debris. 02137_ Dropped Flight Unit. 02138_ Dropped Hrd. Medium Armor Plating. 02140_ K-01 Serf collects debris. 02141_ U-05 Engineer builds a Wall. 02143_ K-01 Serf collects debris. 02145_ U-05 Engineer builds a Wall. 02147_ U-05 Engineer lays Concrete. 02148_ K-01 Serf destroyed. 02149_ U-05 Engineer builds a Wall. 02151_ Acquired 15 matter. 02152_ K-01 Serf collects debris. 02154_ R-06 Scavenger collects Aluminum Leg. 02156_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????? ##+###??????????????????????????????? | | ??????? % %!####???????????????????????????? | | ######### ????????????????????????????? | | #"""""""# #?????????????????????????????? | | #" !"! 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Weapon Slot 2 | 2 . . . Heat Dissipation 9 | 5 . 1 3 Energy Generation 2 | . . . 2 Mass Support 2 | 1 1 . . Ranged Accuracy 3 | . 2 1 . KI Resistance % 1 | . . 1 . Protomatter Created 359 | . 102 63 194 Protomatter Decayed 436 | . 214 53 169 Game ------ Seed DecoderFusionDerivative Manual? 0 Play Time 00:38:27 Cumulative 28.5 hours Start 2022.09.18 @ 23:47:39 End 2022.09.19 @ 22:23:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 46 Rogue 30 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a2e073a-b9e6-49ae-9335-6b65bfd61d89