Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.04 @ 09:11:34 Player: rootmos Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (255) 1275 Value Destroyed (10720) 10720 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 16513 Bonus ------- Follower Combat Kills 98 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 270/290 System Corruption 8% Temperature Warm (111) Movement Treading (242) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Spiked Treads Advanced Treads > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Trap Scanner Advanced Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (4) ------- Wave Gun Gauss Rifle Advanced Assault Cannon Plasma Flamer > --- INVENTORY (15) --- Reinforced Deuterium Engine Light Treads Advanced Heat Sink Advanced Heat Sink Large Storage Unit Weight Redist. System Improved Terrain Scanner Targeting Computer Advanced Particle Charger Layered Medium Armor Plating Hacking Suite Plasma Cannon Barrage Gun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Trap Scanner Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Spiked Treads Advanced Heat Sink Large Storage Unit Weight Redist. System Improved Terrain Scanner Advanced Particle Charger Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Wave Gun Plasma Cannon Barrage Gun Gauss Rifle [Rating: 64] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Improved EM Pulse Cannon Energy Gun Wave Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Plasma Flamer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Slots Evolved 7 | . 1 . 2 2 2 . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . 1 . 2 1 1 . . . . . . Weapon 2 | . . . . 1 1 . . . . . . Parts Attached 199 | 8 12 . 30 21 31 1 60 12 12 6 6 Power 23 | 1 3 . 2 3 4 1 7 . 2 . . Engine 9 | 1 2 . 2 . 2 . 1 . 1 . . Core 14 | . 1 . . 3 2 1 6 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 1 . 6 4 4 . 12 1 3 1 1 Treads 23 | . . . 2 3 4 . 8 1 3 1 1 Leg 6 | . . . 2 1 . . 3 . . . . Wheel 4 | 2 1 . 1 . . . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight 1 | . . . 1 . . . . . . . . Utility 65 | 3 4 . 9 7 10 . 18 4 4 4 2 Device 25 | 1 1 . 1 1 4 . 8 3 2 3 1 Storage 11 | . 1 . 4 . 2 . 4 . . . . Processor 9 | 1 2 . 1 . 1 . 3 . 1 . . Hackware . | . . . . . . . . . . . . Protection 20 | 1 . . 3 6 3 . 3 1 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 76 | 2 4 . 13 7 13 . 23 7 3 1 3 Energy Gun 18 | 2 1 . 3 . 2 . 8 1 1 . . Energy Cannon 20 | . . . 4 1 6 . 6 1 . 1 1 Ballistic Gun 16 | . 2 . 2 1 3 . 5 2 1 . . Ballistic Cannon 13 | . . . 1 5 1 . 2 3 . . 1 Launcher 7 | . 1 . 2 . 1 . 2 . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 10 . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . 1 . . . Parts Lost 42 | . . . 9 1 1 4 3 9 4 5 6 Power 5 | . . . 2 . . . 1 . 1 . 1 Propulsion 10 | . . . 4 . . 2 . 2 . 1 1 Utility 12 | . . . 1 . 1 . 1 3 3 2 1 Weapon 15 | . . . 2 1 . 2 1 4 . 2 3 Highest Loss Streak 8 | . . . 3 1 1 4 1 8 2 3 2 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 17 | . 10 14 19 24 24 18 12 12 14 13 13 Power 2 | . 2 3 4 3 2 1 . 1 1 1 . Propulsion . | . . 1 . 1 2 2 . . 1 1 . Utility 6 | . 2 3 4 6 7 6 6 6 7 6 8 Weapon 8 | . 5 7 10 13 12 8 5 3 5 5 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . 1 . . 2 6 9 6 . 1 . 6 Power 3 | . . . . 1 1 . . . . . 1 Propulsion 3 | . . . . 1 . 2 . . . . . Utility 16 | . 1 . . . 1 5 4 . . . 5 Weapon 9 | . . . . . 4 2 2 . 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 95 99 99 79 99 98 99 99 99 Engine 1 | . 8 . 2 1 3 3 . . . . 5 Core 5 | . 3 12 4 6 3 . 6 7 6 7 1 Treads 11 | . . . 8 7 14 10 12 13 14 13 14 Leg 1 | . . . 4 8 . . . . . . . Wheel 2 | . 24 25 5 . . . . . . . . Device 15 | . 5 . 7 8 12 14 19 20 24 22 22 Storage 13 | . 10 12 20 16 14 11 11 14 11 7 7 Processor 11 | . 19 25 16 8 9 14 13 7 7 7 7 Protection 7 | . . . 5 16 11 4 3 6 5 11 12 Energy Gun 4 | . 6 . 4 . 3 5 3 6 7 3 5 Energy Cannon 8 | . . . 11 8 9 . 9 6 6 7 5 Ballistic Gun 4 | . 12 24 . 6 6 5 5 2 . . 5 Ballistic Cannon 7 | . . . . 8 7 3 8 11 13 16 8 Peak Build Rating 64 | 7 11 12 24 37 52 52 55 55 62 64 64 Average Rating 42 | 4 9 11 18 34 48 37 51 52 57 61 59 On Entrance 32 | . 7 11 11 24 36 52 16 55 55 62 64 Naked Turns . | . . . . . . . . . . . . Heaviest Build 147 | 8 92 87 105 132 147 121 65 82 93 95 77 Greatest Support 69 | 20 26 26 26 42 54 54 65 61 69 69 61 Greatest Overweight (x) 10 | . 4 3 10 8 3 2 5 2 1 1 1 Average Overweight (x) 1 | . 2 3 6 3 2 . . 1 . 1 . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 15 15 15 15 15 Average Capacity 19 | 5 22 25 25 25 25 16 13 15 15 15 15 Most Carried 25 | 2 14 14 25 25 25 25 15 15 15 15 15 Average Carried 17 | . 10 14 19 24 24 16 12 12 14 13 13 Final Capacity 25 | 5 25 25 25 25 25 5 15 15 15 15 15 Final Carried 25 | 2 14 14 25 25 25 5 15 14 14 15 14 Class Distribution -------------------- 49% | Hacker-Gunner 22% | Hacker-Mutant 19% | Hacker-Tank 6% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Matter Collected 8237 | 275 241 92 573 697 1269 34 2632 781 770 223 650 Remotely . | . . . . . . . . . . . . Salvage Created 10282 | 46 354 109 1553 1254 2172 . 3119 602 576 168 329 Parts 561 | 3 15 6 96 70 136 . 164 26 24 8 13 Haulers Intercepted 5 | . . . 1 2 . . 2 . . . . Recyclers Shooed 4 | . . . 1 1 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 222 | 1 8 2 33 29 38 . 66 16 15 4 10 Guns 57 | 1 6 . 15 4 8 . 10 7 3 . 3 Cannons 130 | . . . 12 23 28 . 42 3 11 4 7 AOE 31 | . 2 2 6 . 1 . 13 6 1 . . Classes Destroyed 16 | 1 2 1 3 2 5 . . 2 . . . Worker 9 | . . 1 . 2 4 . 2 . . . . Builder 2 | . . . . . 1 . 1 . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 5 | . . . 1 2 . . 2 . . . . Recycler 3 | . . . . . 2 . 1 . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 11 | . 1 . 3 2 3 . 2 . . . . Swarmer 40 | . 2 . 8 2 5 . 7 8 4 . 4 Grunt 94 | 1 6 2 17 17 9 . 29 5 7 . 1 Brawler 6 | . . . . 1 2 . 2 . . . 1 Duelist 4 | . . . 1 1 . . 1 . 1 . . Sentry 36 | . . . 8 7 9 . 9 1 1 . 1 Hunter 7 | . . . . 1 2 . 2 . . . 2 Programmer 28 | . . . . . 11 . 16 . 1 . . Behemoth 3 | . . . . . . . . 1 1 . 1 Enhanced Grunt 4 | . . . . . . . . . . 4 . Packrat 1 | . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | 1 2 3 6 5 5 . 7 8 7 3 3 Combat Bots Only 8 | 1 2 2 5 4 4 . 6 8 7 3 3 Max Kills in Single Turn 3 | 1 2 1 2 2 2 . 3 3 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . 1 1 1 . 1 . 3 3 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 1439 | 1 24 12 147 110 327 3 257 244 112 24 178 Missed 444 | . 8 2 40 34 124 . 85 67 27 8 49 Hits 995 | 1 16 10 107 76 203 3 172 177 85 16 129 Melee 20 | . . . 12 . 1 3 4 . . . . Projectile 975 | 1 16 10 95 76 202 . 168 177 85 16 129 Critical Strikes 35 | . . . 7 . 8 1 10 1 3 . 5 Part Disruptions 4 | . . . 1 . 1 . 2 . . . . Damage Taken 8766 | 8 164 108 1116 625 1304 80 1264 1542 626 468 1461 Core 1111 | . 49 54 232 73 126 . 120 171 34 27 225 Absorbed by Shields 208 | . . . . . . . 119 89 . . . Ignored by Resistances 6341 | 4 100 68 686 429 1007 45 877 1338 662 266 859 Core Remaining (%) 71 | 100 . 58 42 86 . . . . . . . Volleys Fired 453 | 1 22 5 80 54 73 2 104 39 22 15 36 Largest 4 | 2 2 2 2 3 4 4 4 4 4 4 4 Hottest 249 | 80 80 53 131 168 217 187 217 234 234 214 249 Shots Fired 1382 | 2 41 10 129 154 279 9 383 134 81 58 102 Gun 488 | 2 35 6 72 36 106 4 107 59 18 5 38 Cannon 821 | . . . 32 118 170 3 262 66 60 50 60 Launcher 69 | . 6 4 25 . 3 2 14 9 3 3 . Special 4 | . . . . . . . . . . . 4 Kinetic 682 | . 28 6 32 93 137 5 180 69 42 40 50 Thermal 360 | 1 1 . 29 52 72 2 96 30 18 10 49 Explosive 22 | . . . . . . . 13 3 3 3 . Electromagnetic 318 | 1 12 4 68 9 70 2 94 32 18 5 3 Robot Hit Streak 59 | 1 42 5 29 59 48 29 51 14 23 24 33 Robot Miss Streak 4 | . 1 2 2 4 4 . 3 2 1 1 2 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 989 | 1 36 8 97 108 206 9 276 78 53 46 71 Core Hits 525 | 1 17 5 61 99 88 5 151 32 24 21 21 Critical Kills 5 | . . . . 2 2 . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 43 | . . . . 2 7 . 20 2 4 3 5 Burn 6 | . . . . . . . 2 1 1 . 2 Meltdown 4 | . . . . 2 1 . 1 . . . . Destroy 2 | . . . . . 1 . 1 . . . . Blast 22 | . . . . . 4 . 8 1 3 3 3 Corrupt 9 | . . . . . 1 . 8 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25118 | 19 414 235 2121 2608 5166 218 7212 2590 1539 1180 1816 Guns 7094 | 15 313 30 939 619 1562 129 1505 901 358 80 643 Cannons 14316 | . . . 563 1982 3308 86 4465 762 1034 981 1135 Explosions 3650 | . 101 205 610 . 296 3 1242 927 147 119 . Melee . | . . . . . . . . . . . . Ramming 20 | 4 . . 9 7 . . . . . . . Kinetic 9978 | . 207 30 347 1608 2114 151 2437 744 752 760 828 Thermal 7528 | . 12 62 416 797 1805 64 2256 562 358 208 988 Explosive 1703 | . . . . . . . 906 531 147 119 . Electromagnetic 5889 | 15 195 143 1349 196 1247 3 1613 753 282 93 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . 8 13 13 8 8 8 8 Average Corruption 7 | . 1 1 . . 6 12 7 7 8 8 8 Corruption Purged 10 | . . . . . . . 10 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 663 | . 1 3 . . 112 4 253 105 103 14 68 Message Errors 155 | . . . . . 26 . 64 21 23 5 16 Matter Fused 159 | . . 2 . . 24 . 50 31 30 4 18 Heat Flow Errors 80 | . . . . . 12 1 24 20 15 1 7 Energy Discharges 83 | . . 1 . . 14 . 43 6 14 1 4 Parts Rejected 3 | . . . . . 1 . 1 . 1 . . Parts Fused 7 | . . . . . 2 . 4 1 . . . Data Loss (minor) 92 | . . . . . 19 . 36 15 10 1 11 Data Loss (major) 25 | . . . . . 7 . 10 3 2 . 3 Misfires 23 | . . . . . 3 1 7 2 5 1 4 Alerts 14 | . . . . . 1 . 6 2 2 . 3 Misdirections 2 | . . . . . . 2 . . . . . Weapon Failures 20 | . 1 . . . 3 . 8 4 1 1 2 Overload Shots 3 | . . . . . . . 3 . . . . Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Overflow Damage 262 | . . 1 32 . 92 . 55 81 . . 1 Projectiles 172 | . . . . . 85 . 55 31 . . 1 Explosions 90 | . . 1 32 . 7 . . 50 . . . Melee . | . . . . . . . . . . . . Knockbacks 46 | . . . 2 13 7 . 11 2 3 7 1 Impact . | . . . . . . . . . . . . Kinetic 46 | . . . 2 13 7 . 11 2 3 7 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 265 | 2 21 21 159 . 18 . 11 33 . . . Shots 23 | . 2 4 10 . 2 . 1 4 . . . Rammed 3 | 1 . . 1 . . . 1 . . . . Targets Rammed 5 | 1 . . 1 1 1 . 1 . . . . Kicked 1 | . . . . 1 . . . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 584 | 24 42 85 225 401 277 70 411 584 284 179 312 Average Temperature 87 | 14 14 41 43 86 84 38 88 147 105 68 78 Received Heat Transfer 3376 | 6 105 78 477 351 549 . 563 632 393 . 222 Effects 15 | . . . . 2 3 . 2 8 . . . Shutdowns 2 | . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . 2 . . . Interference 8 | . . . . 2 3 . 1 2 . . . Short Circuit 1 | . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . 1 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 11 | . . . 2 . 5 . . 3 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . 2 1 . 1 . . . . Combat Hostiles 4 | . . . . 2 1 . 1 . . . . Parts Melted 14 | . . . . 4 4 . 5 1 . . . Heat Transferred 11650 | . 25 50 790 1443 2497 150 3290 914 592 185 1714 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 14 | . 1 1 7 . 1 . 3 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 163 | 20 64 58 140 90 101 . 163 . . . . Initial 2 | . 2 . . . . . . . . . . Average 9 | 4 7 5 9 9 7 . 12 . . . . Influence Increases 6421 | 20 209 58 1029 788 1201 . 2111 435 330 . 240 Destroy 0b10 Robot/C 4400 | 20 160 40 700 580 760 . 1340 300 300 . 200 Destroy 0b10 Robot/NC 170 | . 5 5 30 30 60 . 40 . . . . Destroy Leader 1122 | . 32 10 188 148 246 . 398 30 30 . 40 Allied During Kill 4 | . . . 1 . . . 3 . . . . Successful Hack 43 | . . . . 12 5 . 26 . . . . Disable Machine 140 | . 12 . 36 . 28 . 64 . . . . Destroy Structure 257 | . . 3 44 3 12 . 195 . . . . Lose Combat Pursuer 285 | . . . 30 15 90 . 45 105 . . . Influence Decreases 6401 | 15 214 58 1029 788 1201 . 2111 435 330 . 220 Entered New Map 3 | . 3 . . . . . . . . . . Time Decay 6253 | 15 211 58 959 788 1201 . 2091 395 320 . 215 Lost Part 123 | . . . 48 . . . 20 40 10 . 5 Lost Ally 22 | . . . 22 . . . . . . . . Squads Dispatched 43 | . . . 3 3 12 . 25 . . . . Investigation 2 | . . . . . 1 . 1 . . . . Extermination 25 | . . . . . 9 . 16 . . . . Reinforcement 16 | . . . 3 3 2 . 8 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Distress Signals 11 | . 1 . 6 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 329 | 1 14 2 58 44 50 6 89 24 15 5 21 Peak Tracking Total 13 | 1 3 2 4 3 4 6 4 13 7 2 11 Tactical Retreats 18 | . . . 3 1 5 . 2 7 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Traps Triggered 16 | . 3 . . . 3 . 10 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Machines Disabled 39 | . 3 . 9 . 7 . 16 3 . 1 . Max in Single Turn 4 | . 1 . 2 . 2 . 4 1 . 1 . Garrison Access 3 | . . . . . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Machines Accessed 44 | . 3 . 7 3 9 . 16 1 1 4 . Terminals 35 | . 3 . 6 3 8 . 13 1 1 . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . Total Hacks 91 | . 3 . 9 4 9 . 26 4 6 30 . Successful 76 | . 3 . 6 3 8 . 16 4 6 30 . Failed 15 | . . . 3 1 1 . 10 . . . . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . . Terminals 50 | . 3 . 8 4 8 . 17 4 6 . . Fabricators 4 | . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 5 . . . . Terminal Hacks 71 | . 3 . 5 3 7 . 13 4 6 30 . Record 25 | . . . . . . . 4 4 6 11 . Part Schematic 13 | . . . . . . . . . . 13 . Robot Schematic 4 | . . . . . . . 1 . . 3 . Robot Analysis 2 | . 1 . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open DSF 5 | . . . . . 2 . 3 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 4 | . 1 . 1 . 2 . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . Locate Traps 8 | . 1 . 2 1 2 . 2 . . . . Zone Layout 4 | . . . . 1 . . 3 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . . . . Seal Access 3 | . . . . . 1 . 2 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 1 . 1 2 4 . 11 1 . . . Full Trace Events 2 | . . . 1 . . . 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 1 . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Total Allies 15 | . . 3 . . . . 12 . . . . Largest Group 8 | . . 3 3 . . . 8 . . . . Highest-Rated Group 208 | . . 40 40 . . . 208 . . . . Highest-Rated Ally 31 | . . 16 16 . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . 20 . . . 5 . . . . Total Damage 353 | . . . 231 . . . 122 . . . . Kills 3 | . . . 2 . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) 18101 | 20 407 . 2566 . 3917 . 2575 3054 3134 373 2055 Sensors 6613 | . . . . . 3874 . 2573 166 . . . Terrain 173 | 20 151 . . . . . 2 . . . . Traps 8450 | . . . . . . . . 2888 3134 373 2055 ECM 2943 | . 332 . 2566 . 43 . . . 2 . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Turns Passed 34746 | 81 1128 428 6207 3192 5899 83 8666 3392 3134 373 2163 Spaces Moved 12619 | 85 765 301 1260 806 1560 73 4247 1341 1213 127 841 Core 96 | 15 . . . . . 57 24 . . . . Treads 9717 | . . . 444 335 1560 16 3840 1341 1213 127 841 Legs 1286 | . . . 432 471 . . 383 . . . . Wheels 1520 | 70 765 301 384 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 135 135 330 312 50 50 232 160 232 152 Average Speed 256 | 74 123 135 469 368 354 97 187 239 241 236 238 Slowest Speed 750 | 80 140 135 750 680 392 312 300 305 250 240 242 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 72 | 5 92 65 96 68 43 64 86 97 99 73 76 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . . . . 1 1 1 . Known Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . 2 6 . 2 Spaces Dug 14 | . . . . . . . 9 1 . . 4 Terrain Destroyed 373 | . . 3 40 . 6 . 218 57 24 11 14 Melee . | . . . . . . . . . . . . Projectile 89 | . . . . . 6 . 34 17 15 3 14 AOE 284 | . . 3 40 . . . 184 40 9 8 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Total 14042 | 96 899 313 1422 917 1759 77 4689 1422 1363 161 924 Wait 429 | . 75 6 22 8 33 . 155 13 87 . 30 Move 12609 | 84 764 300 1259 805 1560 72 4246 1340 1212 126 841 Hop . | . . . . . . . . . . . . Pick Up 125 | 2 12 . 20 9 16 . 39 7 10 6 4 Fast Attach 38 | 7 3 . 3 . 3 1 15 4 1 . 1 Attach 52 | . 2 . 11 3 2 . 11 8 4 5 6 Detach 3 | . 1 . . . . . 1 1 . . . Swap 227 | 1 18 2 26 20 36 2 83 9 17 7 6 Drop 97 | . 2 . . 17 35 . 34 1 6 2 . Fire 453 | 1 22 5 80 54 73 2 104 39 22 15 36 Melee . | . . . . . . . . . . . . Ram 2 | 1 . . 1 . . . . . . . . Kick 1 | . . . . 1 . . . . . . . Crush 2 | . . . . . 1 . 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Waste -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Identified exit to Materials 56 | -11/Scrapyard | Discovered exit to Materials (range 8) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Utility x1 164 | -10/Materials | Identified exit to Materials 164 | -10/Materials | Discovered exit to Materials (range 12) 302 | -10/Materials | Discovered exit to Materials (range 15) 317 | -10/Materials | Build established: Hacker-Mutant 532 | -10/Materials | Discovered exit to Materials (range 15) 1109 | -10/Materials | Identified exit to Mines 1109 | -10/Materials | Discovered exit to Mines (range 12) 1210 | -10/Materials | Entered Mines 1211 | -10/Mines | Learned location of Storage (-7) 1534 | -10/Mines | Discovered exit to Materials (range 13) 1588 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1638 | -10/Mines | Entered Materials 1638 | -9/Materials | Accompanied by 3 allies 1638 | -9/Materials | Evolved 2 slots: Utility x2 2286 | -9/Materials | Identified exit to Materials 2286 | -9/Materials | Discovered exit to Materials (range 16) 3064 | -9/Materials | Discovered exit to Materials (range 3) 3971 | -9/Materials | Identified exit to Mines 3971 | -9/Materials | Discovered exit to Mines (range 15) 4242 | -9/Materials | Lost 3 parts (1p1n1u) 4389 | -9/Materials | Core integrity fell below 50% 4985 | -9/Materials | Discovered exit to Materials (range 11) 7845 | -9/Materials | Entered another Materials area 7845 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8152 | -8/Materials | Build established: Hacker-Tank 8777 | -8/Materials | Identified exit to Factory 8777 | -8/Materials | Discovered exit to Factory (range 4) 10892 | -8/Materials | Discovered exit to Factory (range 10) 11037 | -8/Materials | Entered Factory 11037 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 13179 | -7/Factory | Identified exit to Storage 13179 | -7/Factory | Discovered exit to Storage (range 16) 14804 | -7/Factory | Build established: Hacker-Gunner 15005 | -7/Factory | Identified exit to Lower Caves 15005 | -7/Factory | Discovered exit to Lower Caves (range 3) 15758 | -7/Factory | Discovered exit to Lower Caves (range 3) 16135 | -7/Factory | Identified exit to Factory 16135 | -7/Factory | Discovered exit to Factory (range 6) 16936 | -7/Factory | Sucked down chute 16936 | -7/Factory | Entered Waste 16951 | -7/Waste | EMP discharged 16951 | -7/Waste | System corruption reached 10% 16963 | -7/Waste | Spotted C-40 Crusher 16979 | -7/Waste | Spotted C-40 Crusher 16979 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16984 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16989 | -7/Waste | Spotted C-40 Crusher 16990 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16992 | -7/Waste | Spotted C-40 Crusher 16994 | -7/Waste | Spotted C-40 Crusher 16994 | -7/Waste | Spotted C-40 Crusher 17012 | -7/Waste | Identified exit to Factory 17012 | -7/Waste | Discovered exit to Factory (range 16) 17019 | -7/Waste | Entered Factory 17021 | -7/Factory | Lost 4 parts (2n2w) 17147 | -7/Factory | Discovered exit to Factory (range 8) 17897 | -7/Factory | Discovered exit to Storage (range 11) 18463 | -7/Factory | Discovered exit to Lower Caves (range 8) 20090 | -7/Factory | Discovered exit to Factory (range 10) 21096 | -7/Factory | Discovered exit to Storage (range 9) 21408 | -7/Factory | Discovered exit to Factory (range 12) 23198 | -7/Factory | Discovered exit to Factory (range 16) 24102 | -7/Factory | Discovered exit to Lower Caves (range 11) 24514 | -7/Factory | Noticed a derelict Sapper rigging charges 25685 | -7/Factory | Entered Lower Caves 25689 | -7/Lower Caves | Encountered a Warlord checkpoint 25788 | -7/Lower Caves | Learned Factory terminal intel 25829 | -7/Lower Caves | Attracted the attention of an 0b10 base 25872 | -7/Lower Caves | Core integrity fell below 50% 25914 | -7/Lower Caves | Destroyed 8 combat bots 25914 | -7/Lower Caves | Lost 8 parts (1n3u4w) 25999 | -7/Lower Caves | Learned Factory emergency access door positions 25999 | -7/Lower Caves | Learned Extension stockpile data 25999 | -7/Lower Caves | Learned Armory stockpile data 26416 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 26605 | -7/Lower Caves | Spotted B-75 Beast 26654 | -7/Lower Caves | Destroyed B-75 Beast 27215 | -7/Lower Caves | Identified exit to Lower Caves 27215 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 29077 | -7/Lower Caves | Entered another Lower Caves area 29112 | -7/Lower Caves | Discovered exit to Factory (range 15) 29287 | -7/Lower Caves | Encountered a Warlord checkpoint 29478 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 31200 | -7/Lower Caves | Spotted B-75 Beast 31239 | -7/Lower Caves | Destroyed B-75 Beast 31392 | -7/Lower Caves | Learned Factory trap positions 31547 | -7/Lower Caves | Identified exit to Data Miner 31547 | -7/Lower Caves | Discovered exit to Data Miner (range 5) 31714 | -7/Lower Caves | Attracted the attention of an 0b10 base 31777 | -7/Lower Caves | Destroyed 7 combat bots 31875 | -7/Lower Caves | Learned 8 Research zone layouts 31875 | -7/Lower Caves | Learned Research trap positions 31875 | -7/Lower Caves | Learned Extension garrison access intel 32018 | -7/Lower Caves | Build established: Scavenger-Tank 32211 | -7/Lower Caves | Entered Data Miner 32211 | -7/Data Miner | Identified exit to Proximity Caves 32211 | -7/Data Miner | Discovered exit to Proximity Caves (range 7) 32267 | -7/Data Miner | Met Data Miner 32309 | -7/Data Miner | Data Conduit disabled 32319 | -7/Data Miner | Learned location of Section 7 (-2) 32319 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 32430 | -7/Data Miner | Lost 3 parts (1n2w) 32584 | -7/Data Miner | Entered Proximity Caves 32743 | -6/Proximity Caves | Build established: Scavenger-Gunner 32916 | -6/Proximity Caves | Spotted B-75 Beast 33024 | -6/Proximity Caves | Core integrity fell below 20% 33071 | -6/Proximity Caves | Destroyed B-75 Beast 33395 | -6/Proximity Caves | Build established: Scavenger-Tank 33434 | -6/Proximity Caves | Discovered exit to Factory (range 9) 34103 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34747 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 34433_ System corrupted: Matter fused (-7). 34522_ 138F&%NA8C WSZDC:O9W6QD99ZBP#GM/Q7O7CAD 34569_ System corrupted: Matter fused (-8). 34600_ System corrupted: Heat flow error (+220). 34639_ System corrupted: Heat flow error (+291). 34641_ Searching scrap... 34641_ Found Unknown Protection. 34641_ Found Adv. Assault Cannon. 34641_ Found 30 Matter. 34642_ Acquired 30 matter. 34645_ Discarded Adv. Assault Cannon. 34648_ 6M-U8V(r) collects Unknown Protection. 34659_ System corrupted: Component data lost. 34689_ I&AP3H0 F2BZPLF346HIJTHDZBA4D>AEN|#79T 34713_ System corrupted: Heat flow error (+123). 34728_ System corrupted: Matter fused (-7). 34742_ S-27 Virus springs to life. 34744_ Slug penetrates Machine. 34744_ S-27 Virus destroyed. 34744_ S-27 Virus springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #?#####++???????????????? | | ??????????????????????# #" ????????????????? | | ??????????????????????# #"" ?????????????????? | | ??????????????????????# #" #??????????????????? | | ??????????????????????# #""ss#??????? ?????????? | | ????????????????????### #"s #??? ??????????? | | ??????????########### / # g """???????????? | | ?????????## / g """???????????? | | ????????## @ g """???????????? | | ????????# ########### / s%# g """???????????? | | ???????## #?????????# #"%s #??????????????????? | | #??????# #?????????# #"" #??????????????????? | | ######## #?????????# #" #??????????????????? | | ##?????????# #"" ?????????????????? | | #??????????# #? ????????????????? | | ######## ##?????????# #??####;+???????????????? | | ##????# ##????????# ?????? ??????????????? | | ##???## ####?????# ??????? ?????????????? | | ##???## #?????####???????? ##????????????? | | ######### #??????????????????#?????????????? | | ## ##??# #????????????????????????????????? | | #??# #????????????????????????????????? | | ##?# #????## ????????????????????????? | | ##### ### ###?? ??????????????????????? | | # ##???# #?? ???????????????????????? | | ###???## ##? ???????????????????????? | | ??????# ## ????????????????????????? | | ??????# ##### ????????????????????????? | | ??????# ##?? #????????????????????????? | | ??????# ##? #????????????????????????? | | ??????## ## ##??????##???????????????? | | #####??# #### ## #####?# ##??????????????? | | """"#??# ###### ## ## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 19 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 65 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Hvy. Pick | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please The Oracle Challenges ------------ None Game ------ Seed SuspensionSlugCorpse Manual? 0 Play Time 05:06:51 Cumulative 39.5 hours Start 2025.05.31 @ 09:46:03 End 2025.06.04 @ 09:11:34 Sessions 15 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 0 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 226ed18a-92ec-4247-84b2-2175a238a3d4