Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 16:19:22 Player: Morgweiler Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (48) 240 Value Destroyed (1059) 1059 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2199 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 123/125 System Corruption 0% Temperature Cool (49) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Heavy EM Pulse Gun Improved Light Cannon > --- INVENTORY (10) --- Light Ion Engine Sensor Array Signal Interpreter Improved Terrain Scanner Particle Gun Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Heavy EM Pulse Gun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Sensor Array Signal Interpreter Improved Terrain Scanner Particle Gun Improved Light Cannon [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 38 | 7 8 23 Power 7 | 1 1 5 Engine 6 | 1 1 4 Core 1 | . . 1 Reactor . | . . . Propulsion 11 | 2 3 6 Treads 2 | . . 2 Leg 9 | 2 3 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 1 | 1 . . Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 16 | 2 4 10 Energy Gun 7 | 1 2 4 Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon 3 | . . 3 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 1 14 Power 3 | . 1 2 Propulsion 6 | . . 6 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 76 | . 96 66 Engine 8 | . 11 7 Core 1 | . . 2 Treads 1 | . . 1 Leg 17 | . 28 12 Device 4 | . 14 . Storage 11 | . 14 11 Processor 7 | . . 10 Energy Gun 6 | . 9 4 Ballistic Gun 7 | . 19 2 Ballistic Cannon 7 | . . 10 Launcher 1 | . . 2 Naked Turns . | . . . Heaviest Build 29 | 12 12 29 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 9 | 2 . 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 6 10 Average Capacity 7 | 5 6 8 Most Carried 6 | 4 6 6 Average Carried 4 | 2 4 4 Final Capacity 10 | 6 6 10 Final Carried 6 | 4 6 6 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1032 | 219 246 567 Remotely . | . . . Salvage Created 1229 | 26 502 701 Parts 86 | 3 29 54 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 35 | . 8 27 Melee 2 | . . 2 Guns 15 | . 8 7 Cannons 11 | . . 11 AOE 6 | . . 6 Classes Destroyed 8 | 1 4 3 Worker 1 | . . 1 Builder 3 | . 1 2 Tunneler 2 | 1 1 . Recycler 4 | . 3 1 Watcher 3 | . . 3 Swarmer 15 | . 3 12 Grunt 18 | . 5 13 Sentry 2 | . . 2 Best Kill Streak 7 | 1 5 7 Combat Bots Only 6 | . 4 6 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2408 | . 482 1926 Core 459 | . 57 402 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 140 | 5 48 87 Largest 2 | 2 2 2 Hottest 104 | 60 60 104 Shots Fired 249 | 10 96 143 Gun 165 | 10 96 59 Cannon 76 | . . 76 Launcher 8 | . . 8 Special . | . . . Kinetic 183 | 5 65 113 Thermal 19 | . 8 11 Explosive 8 | . . 8 Electromagnetic 39 | 5 23 11 Robot Hit Streak 11 | 8 8 11 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 151 | 8 57 86 Core Hits 79 | 2 24 53 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2864 | 139 631 2094 Guns 1202 | 99 631 472 Cannons 866 | . . 866 Explosions 773 | 40 . 733 Melee . | . . . Ramming 23 | . . 23 Kinetic 1491 | 44 352 1095 Thermal 388 | 40 68 280 Explosive 569 | . . 569 Electromagnetic 393 | 55 211 127 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 107 | 39 . 68 Projectiles 25 | . . 25 Explosions 82 | 39 . 43 Melee . | . . . Knockbacks 10 | . . 10 Impact . | . . . Kinetic 9 | . . 9 Secondary 1 | . . 1 Self-Inflicted Damage 82 | . . 82 Shots 3 | . . 3 Rammed 14 | . . 14 Targets Rammed 16 | . . 16 Kicked . | . . . Crushed 2 | . . 2 Highest Temperature 234 | . 70 234 Average Temperature 42 | . 31 46 Received Heat Transfer 756 | . 213 543 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 659 | 50 150 459 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 398 | 5 200 398 Initial 22 | . 3 22 Average 137 | 1 97 167 Maximum Alert Level 1 | . 1 1 Low Security (%) 82 | 100 91 76 Level 1 17 | . 8 23 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 60 | . 17 43 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 10 1 Successful 7 | . 6 1 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 6 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 3 1 Process 1 | . . 1 Report Inventory 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 147 | . . 147 Retrieved Matter . | . . . Retrieved Components 12 | . 12 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1770 | 86 555 1129 Spaces Moved 736 | 49 292 395 Core 85 | 5 . 80 Treads 71 | . . 71 Legs 580 | 44 292 244 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 161 | 115 120 197 Slowest Speed 500 | 150 120 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 36 41 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 45 | . . 45 Melee . | . . . Projectile 2 | . . 2 AOE 43 | . . 43 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1066 | 64 409 593 Wait 106 | . 48 58 Move 734 | 48 291 395 Hop . | . . . Pick Up 18 | 4 6 8 Fast Attach 18 | 7 1 10 Attach 5 | . . 5 Detach . | . . . Swap 15 | . 7 8 Drop 14 | . 8 6 Fire 140 | 5 48 87 Melee . | . . . Ram . | . . . Kick . | . . . Crush 16 | . . 16 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 526 | -10/Materials | Build established: Scavenger-Mutant 559 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x2 779 | -9/Materials | Lost 5 parts (1p2n2w) 1155 | -9/Materials | Core integrity fell below 50% 1193 | -9/Materials | Lost 6 parts (1p3n2w) 1199 | -9/Materials | Core integrity fell below 20% 1431 | -9/Materials | Build established: Mutant 1771 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01678_ Acquired Hvy. EM Pulse Gun. 01688_ Electrolysis Chamber disabled. 01704_ K-01 Serf cleans the Terminal. 01721_ Acquired Imp. Aluminum Leg. 01733_ W-16 Scout destroyed. 01734_ U-05 Engineer builds a Door. 01734_ K-01 Serf collects debris. 01747_ Acquired 11 matter. 01748_ K-01 Serf collects debris. 01766_ S-10 Pest unfolds itself. 01766_ Chain reaction triggered in Lgt. Ion Engine. 01766_ Destroyed Flight Unit. 01766_ S-10 Pest destroyed. 01766_ Terminal disabled. 01766_ Destroyed Flight Unit. 01766_ S-10 Pest knocked back. 01769_ Chain reaction triggered in Lgt. Ion Engine. 01769_ U-05 Engineer destroyed. 01769_ S-10 Pest destroyed. 01769_ K-01 Serf knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????# + | | ??????????????????????????????# """""=#[% | | ??????????????????????????????# """"" #* | | ??????????????????????????????# """"" # | | ??????????????????????????????# # % | | ?????????????????????????###########+#### | | ?????????????????????????# [ # #??# | | ?????????????????????????# # #### | | ?????????????????????????# """ # | | ?????????????????????????# """"" + | | ??????????????########???# """"" # ^ | | ??????????????# ##### """"" # ^ | | ??????????????# """ + # """ # ^ | | ??????????????# """ ### # # ^ | | ??????????????# """ #?# ########### ^ | | ??????????????# !#?# #?# # | | ??????????????# ### ### ###/###+# | | ???????????#######+### # "" ### =* | | ???????????# k # """ ##* = | | ???????????# s T / """ ### " | | ???????????# s% !!! = # !###= "" " | | ???????????# ##; ;;#k ! # * * " +!""" " | | ???????????# ?# [% |###### [### """ " | | ???????????# ??#" #????# "" !!#?# | | ???????????# ???# ;#????# S"" !!#?#! | | ??????????? ????# @ ;#????# "" #?####+## | | ?????????? ?????# ##????#########????? | | ????????? ??????# [ #??????????????????? | | ????????##??????# #??????????????????? | | ????????????????######????????????????????## | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellRefineryNetwork Manual? 0 Play Time 00:26:10 Cumulative 16.8 hours Start 2020.09.18 @ 14:00:12 End 2020.09.18 @ 16:19:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 8 Adventurer 4 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0c201ab-97b6-4b4b-b295-2594725bf629