Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 00:22:45 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (899) 899 TOTAL SCORE: 3599 Bonus ------- Pacifist 834 Follower Combat Kills 65 Cogmind --------- Core Integrity 611/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced System Shield Improved Corruption Screen Datajack Chainsword Great Axe Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Advanced System Shield Improved Corruption Screen Datajack Great Axe [Rating: 10] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion None Utility None Weapon Backup Laser III Energy Gun Backup Laser III Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 1 | . . . . 1 . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 1 | . . . . 1 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes . | . . . . . . . Parts Lost 1 | . . . . . . 1 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 3 | . . . . . 7 9 Engine 1 | . . . . . 2 5 Energy Gun 1 | . . . . . 4 3 Naked Turns 306 | . 30 60 61 116 15 24 Heaviest Build 6 | . . . . 1 6 4 Greatest Support 3 | 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . . . 2 4 5 Average Carried 2 | . . . . 1 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . . . 2 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 177 | . . . . . 177 . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 847 | . . 208 520 . . 119 Core 817 | . . 208 520 . . 89 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 100 48 5 . . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 1 | . . . . 1 . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 1 | . . . . 1 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 43 | . . 15 28 . . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 43 | . . 15 28 . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 18 | . . 5 13 . . . Shots . | . . . . . . . Rammed 11 | . . 6 5 . . . Targets Rammed 11 | . . 6 5 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 5 | . . . 5 . . . Average Temperature 5 | . . . 5 . . . Received Heat Transfer 126 | . . 18 108 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 160 | . . 60 160 117 45 71 Initial 72 | . . . 25 72 40 31 Average 59 | . . 29 73 97 44 62 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 3 2 . 1 Investigation 3 | . . . 1 1 . 1 Extermination . | . . . . . . . Reinforcement 3 | . . . 2 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . . 13 21 5 1 1 Peak Tracking Total 21 | . . 12 21 4 1 1 Tactical Retreats 3 | . . 1 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 4 | . 1 . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 3 | . . . . 2 . 1 Terminals 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 7 | . . . . 5 . 2 Successful . | . . . . . . . Failed 7 | . . . . 5 . 2 Catastrophic 3 | . . . . 3 . . Database Lockouts . | . . . . . . . Manual 5 | . . . . 5 . . Terminals 5 | . . . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . 2 . 1 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . find_chute 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies 20 | . . . . . 20 . Largest Group 20 | . . . . . 20 18 Highest-Rated Group 493 | . . . . . 493 451 Highest-Rated Ally 35 | . . . . . 35 35 Total Orders . | . . . . . . . Ally Attacks 16 | . . . . . 7 9 Total Damage 311 | . . . . . 212 99 Kills 3 | . . . . . 2 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 515 | 9 30 60 61 127 115 113 Spaces Moved 917 | 19 59 108 112 240 204 175 Core 917 | 19 59 108 112 240 204 175 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 53 | 50 50 50 50 50 54 62 Slowest Speed 100 | 50 50 50 50 50 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 15 19 20 10 75 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 939 | 18 58 113 116 247 209 178 Wait . | . . . . . . . Move 912 | 18 58 107 111 240 203 175 Hop . | . . . . . . . Pick Up 6 | . . . . 3 2 1 Fast Attach . | . . . . . . . Attach 1 | . . . . 1 . . Detach 1 | . . . . 1 . . Swap . | . . . . . . . Drop 7 | . . . . 1 4 2 Fire . | . . . . . . . Melee 1 | . . . . 1 . . Ram 11 | . . 6 5 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 10 | -11/Junkyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 11) 40 | -10/Materials | Entered another Materials area 40 | -9/Materials | Evolved 2 slots: Utility x2 90 | -9/Materials | Core integrity fell below 50% 95 | -9/Materials | Discovered new exit (range 11) 100 | -9/Materials | Entered another Materials area 100 | -8/Materials | Evolved 2 slots: Utility x2 153 | -8/Materials | Core integrity fell below 50% 153 | -8/Materials | Discovered new exit (range 16) 159 | -8/Materials | Core integrity fell below 20% 161 | -8/Materials | Entered Factory 161 | -7/Factory | Evolved 2 slots: Utility x2 288 | -7/Factory | Sucked down chute 288 | -7/Factory | Entered Waste 289 | -7/Waste | Joined by Warlord forces that had cleared the area 300 | -7/Waste | A Compactor rumbled back to life 300 | -7/Waste | Spotted C-40 Crusher 300 | -7/Waste | Allies destroyed C-40 Crusher 316 | -7/Waste | Build established: Mutant 334 | -7/Waste | Discovered new exit (range 12) 403 | -7/Waste | Entered Factory 403 | -7/Factory | Accompanied by 18 allies 516 | -7/Factory | Self-destructed Last Messages --------------- 00441_ Dropped Backup Laser III. 00445_ L3-S42(m) fits Backup Laser III on Cogmind. 00447_ O1-RDV(m) repairs Cesium-ion Thruster. 00464_ Dropped Backup Laser III. 00471_ Acquired Chainsword. 00481_ ZH-WKI(s) triggered Heavy Explosive Trap. 00481_ An explosion rips through the floor. 00481_ Subcomponent Replicator disabled. 00481_ JL-MLF(s) destroyed. 00481_ K-01 Serf destroyed. 00481_ KS-TYH(s) destroyed. 00492_ Triggered Heavy Explosive Trap. 00492_ An explosion rips through the floor. 00492_ Backup Power III destroyed. 00492_ Q5-W6J(s) destroyed. 00492_ Manufacturing Mainframe disabled. 00503_ Connecting with Garrison Access... 00503_ Current location identified: Factory 00503_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 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" | | ?# """"" """"" """"" #??????# """" #?? | | ?# #??????# """" #???#### | | ?# = * #??????# #??????? | | ???####?######## #??????# #??????? | | ???????????????# ###????# #??????? | | ???????????????# #????#"" #??????? | | ???????????????+ #????#"" #??????? | | ???????????????# #????#G #??????? | | ???????????????# #????#"" #??????? | | ???????????????# #????#"" ! #??????? | | ???????????????# ##########????# #??????? | | ????????######## #?????????????########??????? | | ????????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 11 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkMagneticUnit Manual? 0 Play Time 00:09:31 Cumulative 92.4 hours Start 2023.04.11 @ 00:10:22 End 2023.04.11 @ 00:22:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f7882d1-691f-4487-a254-70456a4f709a