Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 09:30:18 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (420) 420 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3340 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 292/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (15) --- Light Treads High-capacity Matter Pod (200) Improved Targeting Computer Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Cannon Light Cannon Light Cannon Grenade Launcher Rocket Launcher Field Lobotomy Kit (5) Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Light Treads High-capacity Matter Pod Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Grenade Launcher Field Lobotomy Kit [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 26 | 6 12 1 3 4 . Power 4 | 1 3 . . . . Engine 4 | 1 3 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 . 2 . . Treads 4 | 2 . . 2 . . Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 1 . 1 . . Device 1 | . . . 1 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 6 1 . 4 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 4 1 . 2 . Ballistic Cannon 3 | . 2 . . 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . 1 . . . . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 94 100 71 99 63 Engine 13 | . 12 14 14 14 9 Treads 12 | . 4 . 27 28 18 Leg 15 | . 23 28 . . . Device 3 | . . . 4 14 9 Storage 22 | . 24 28 23 14 9 Energy Gun 1 | . 2 . . . . Ballistic Gun 14 | . 16 28 . 23 9 Ballistic Cannon 5 | . 8 . . 2 9 Naked Turns . | . . . . . . Heaviest Build 34 | 11 34 34 30 32 32 Greatest Support 40 | 40 40 20 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 13 15 15 15 15 Most Carried 15 | 3 15 15 15 14 15 Average Carried 11 | 2 10 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 15 15 15 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 958 | 272 475 . 90 121 . Remotely . | . . . . . . Salvage Created 645 | 81 441 . . 123 . Parts 37 | 3 26 . . 8 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 5 | . 4 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 18 | . 12 . . 6 . Guns 7 | . 7 . . . . Cannons 7 | . 5 . . 2 . AOE 4 | . . . . 4 . Classes Destroyed 5 | 1 4 . . . . Worker 2 | . 2 . . . . Hauler 1 | . 1 . . . . Recycler 3 | 1 1 . . 1 . Swarmer 10 | . 6 . . 4 . Grunt 8 | . 6 . . 2 . Best Kill Streak 6 | 1 6 . . 4 . Combat Bots Only 6 | . 6 . . 4 . Max Kills in Single Turn 4 | 1 2 . . 4 . Gunslinging . | . . . . . . Exploded 4 | . . . . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 97 | . 81 . . 16 . Missed 24 | . 20 . . 4 . Damage Taken 689 | . 523 . . 166 . Core 65 | . 54 . . 11 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 260 | . 260 . . . . Core Remaining (%) 87 | 100 . . . 74 . Volleys Fired 61 | 4 47 . . 10 . Largest 2 | 2 2 . . 2 . Hottest 60 | 60 60 . . 55 . Shots Fired 121 | 8 94 1 . 18 . Gun 93 | 8 76 1 . 8 . Cannon 27 | . 18 . . 9 . Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 98 | 4 76 1 . 17 . Thermal 22 | 4 18 . . . . Explosive 1 | . . . . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 6 | 1 6 . . 5 . Robot Miss Streak 5 | 1 5 . . 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 66 | 4 51 . . 11 . Core Hits 37 | 2 26 . . 9 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1125 | 50 711 . . 364 . Guns 574 | 50 461 . . 63 . Cannons 307 | . 207 . . 100 . Explosions 189 | . . . . 189 . Melee . | . . . . . . Ramming 55 | . 43 . . 12 . Kinetic 803 | 50 590 . . 163 . Thermal 78 | . 78 . . . . Explosive 189 | . . . . 189 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 3 . Average Corruption 2 | . 2 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . 16 4 10 5 . Message Errors 7 | . 2 2 3 . . Matter Fused 13 | . 7 . 4 2 . Heat Flow Errors 3 | . 1 1 1 . . Energy Discharges 4 | . 2 . 1 1 . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 3 | . 2 . 1 . . Misfires 2 | . 1 1 . . . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . 3 . . 2 . Impact 1 | . 1 . . . . Kinetic 4 | . 2 . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 39 | . . . . 39 . Shots 1 | . . . . 1 . Rammed 5 | . . . . 5 . Targets Rammed 12 | . 6 . . 6 . Kicked 6 | . 6 . . . . Crushed 1 | . . . . 1 . Highest Temperature 159 | . 139 145 159 . . Average Temperature 37 | . 23 78 80 . . Received Heat Transfer 99 | . 39 . . 60 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 175 | . 175 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 193 | 5 193 15 . 170 66 Initial 66 | . 3 15 . . 66 Average 72 | 1 75 15 . 125 66 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 26 . . 6 . Peak Tracking Total 6 | . 6 . . 4 . Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 6 . 1 . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 19 . 1 . . Successful 14 | . 13 . 1 . . Failed 6 | . 6 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 11 | . 10 . 1 . . Terminals 13 | . 13 . . . . Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Repair Station Index 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 6 . . . . Scan Component 3 | . 3 . . . . Repair 3 | . 3 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 3 . . . . Time 78 | . 78 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2044 | 93 1087 148 450 234 32 Spaces Moved 1015 | 47 478 77 275 119 19 Core 5 | 5 . . . . . Treads 518 | 42 67 . 271 119 19 Legs 492 | . 411 77 4 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 160 160 160 Average Speed 168 | 148 173 190 160 160 160 Slowest Speed 190 | 160 190 190 190 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 83 12 69 44 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . . 10 . Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . . . . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1231 | 59 646 80 287 139 20 Wait 79 | . 79 . . . . Move 1010 | 46 477 76 274 118 19 Hop . | . . . . . . Pick Up 29 | 3 19 1 4 1 1 Fast Attach 10 | 6 4 . . . . Attach 5 | . 1 . 2 2 . Detach . | . . . . . . Swap 11 | . 7 1 1 2 . Drop 14 | . 6 2 6 . . Fire 61 | 4 47 . . 10 . Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . 6 . . . . Crush 6 | . . . . 6 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 94 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 11) 592 | -10/Materials | Discovered new exit (range 14) 770 | -10/Materials | Discovered new exit (range 10) 925 | -10/Materials | Discovered new exit (range 8) 979 | -10/Materials | Repaired Lgt. Treads 1006 | -10/Materials | Repaired Lgt. Treads 1033 | -10/Materials | Repaired Lgt. Assault Rifle 1164 | -10/Materials | Discovered new exit (range 10) 1181 | -10/Materials | Entered Mines 1188 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1239 | -10/Mines | Met a Derelict bent on vengeance 1243 | -10/Mines | Received a Mining Laser from a helpful Derelict 1321 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1321 | -10/Mines | Discovered new exit (range 5) 1329 | -10/Mines | Entered Exiles 1329 | -10/Exiles | Accompanied by 1 ally 1370 | -10/Exiles | Discovered new exit (range 15) 1389 | -10/Exiles | Met 8R-AWN 1413 | -10/Exiles | Met EX-HEX 1500 | -10/Exiles | Met EX-DEC 1529 | -10/Exiles | Met EX-BIN 1552 | -10/Exiles | Aligned with FarCom system 1553 | -10/Exiles | Given EX-Vault access code 1609 | -10/Exiles | Opened EX-Vault 1619 | -10/Exiles | Found Field Lobotomy Kit 1652 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1764 | -10/Exiles | Discovered new exit (range 10) 1779 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1779 | -10/Exiles | Entered Mines 1897 | -9/Mines | Identified exit to Materials 2013 | -9/Mines | Entered Materials 2013 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2045 | -8/Materials | Self-destructed Last Messages --------------- 01900_ K-01 Serf collects debris. 01908_ Acquired Imp. Targeting Computer. 01911_ K-01 Serf collects debris. 01930_ System corrupted: IFF burst signal emitted. 01932_ K-01 Serf collects debris. 01969_ System corrupted: Energy discharge (-65). 01974_ G-47 Trooper destroyed. 01983_ System corrupted: Assault Rifle jammed. 01983_ G-34 Mercenary knocked back. 01989_ G-34 Mercenary destroyed. 01998_ Acquired 32 matter. 02002_ Acquired 1 matter. 02005_ Acquired 6 matter. 02006_ Acquired 17 matter. 02010_ Acquired 6 matter. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE 02013_ Receiving FarCom transmissions... 02023_ Acquired Axe. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????Y???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ????????????###+###??????? //#???????????????????? | | ?############ ######## //#???????????????????? | | ? ! !!#???????????????????? | | ? @ !!#???????????????????? | | ?? ]]#???????????????????? | | ?????????#### ###+#### ]]#???????????????????? | | ????########## ##? ???####???????????????????? | | ????# # #?? ==??????????????????????????? | | ????# [ # #? == ?????????????????????????? | | ????# + #? ?????????????????????????? | | ????# # ## #????????????????????????? | | ????# """ # ########????????????????????????? | | ????# "R ?# ????????????????????????????? | | ????? """ ?#########???????????????????????????? | | ????# "" ??????????????????????????????????????? | | ????# ??????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipActivePlating Manual? 0 Play Time 00:08:45 Cumulative 900.2 hours Start 2024.04.17 @ 22:05:31 End 2024.04.28 @ 09:30:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1403 Rogue 1403 Adventurer 0 Explorer 0 Win Type - Total 86 Types 52/1/14/14/4/0/0/1/0 Lore% 91 Gallery% 93 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0ec2638-4efd-46cd-b0fc-0a76a3770155