Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.29 @ 00:09:04 Player: JACKBOI Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (85) 425 Value Destroyed (3291) 3291 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 8973 Bonus ------- Pacifist 200 Follower Combat Kills 77 Cogmind --------- Core Integrity 0/1000 Matter 266/300 Energy 99/100 System Corruption 2% Temperature Cool (14) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Advanced Signal Interpreter Precision Matter Filter Improved Field Recycling Unit (0) Sensor Drone Bay (9/20) Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Carbon-fiber Leg Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Transmission Jammer Advanced Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- KE Penetrator Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Cryofiber Web Advanced Heat Sink Matter Compressor Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scanner Weapon Mount Precision Matter Filter Improved Kinecellerator Improved Kinecellerator Improved Transmission Jammer EM Disruption Field Drone Bay Sensor Drone Bay Arc Projector Proton Cannon Heavy Phase Cannon Improved Proton Missile Launcher Improved Remote Datajack Enhanced Flamer [Rating: 82] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . Power 2 | . . . . 1 . . . 1 . . . . Propulsion 3 | . . 1 . . 1 . . . . . 1 . Utility 4 | . . 1 . 1 1 . . . . . 1 . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 137 | 7 . 12 2 26 12 8 1 28 11 . 11 19 Power 22 | 1 . 1 . 6 2 . . 7 3 . . 2 Engine 11 | 1 . 1 . 2 2 . . 3 2 . . . Core 11 | . . . . 4 . . . 4 1 . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 . 4 . 2 2 2 . 1 3 . 1 5 Treads 13 | . . 4 . 2 2 2 . 1 2 . . . Leg 3 | 2 . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 1 2 Flight 3 | . . . . . . . . . . . . 3 Utility 61 | 1 . 5 2 10 6 4 . 13 4 . 7 9 Device 42 | . . 3 1 7 5 3 . 8 3 . 5 7 Storage 5 | 1 . 1 1 1 . . . . . . 1 . Processor 3 | . . . . 1 . . . . 1 . 1 . Hackware 2 | . . . . . . . . . . . . 2 Protection 9 | . . 1 . 1 1 1 . 5 . . . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 3 . 2 . 8 2 2 1 7 1 . 3 3 Energy Gun 8 | 1 . 1 . 4 1 . . . . . . 1 Energy Cannon 4 | . . . . 1 . 2 . 1 . . . . Ballistic Gun 9 | 2 . 1 . 2 1 . . 1 . . 2 . Ballistic Cannon 6 | . . . . . . . 1 2 1 . 1 1 Launcher 4 | . . . . 1 . . . 3 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . . . . 1 . Parts Lost 34 | . . . . 2 1 . 1 4 2 . . 24 Power 9 | . . . . 1 1 . . 1 1 . . 5 Propulsion 10 | . . . . . . . . 1 1 . . 8 Utility 11 | . . . . 1 . . . 2 . . . 8 Weapon 4 | . . . . . . . 1 . . . . 3 Highest Loss Streak 15 | . . . . 1 1 . 1 2 2 . . 15 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 85 95 100 98 98 100 99 98 98 100 99 67 Engine 11 | . 14 11 11 8 12 15 15 12 14 13 11 6 Core 3 | . . . . 8 2 . . 5 4 6 5 3 Treads 25 | . . 30 33 27 28 30 30 25 23 20 17 8 Leg 1 | . 28 1 . . . . . . 2 6 5 3 Device 15 | . . 7 21 14 19 15 15 13 19 20 23 13 Storage 7 | . 14 15 11 9 7 7 7 6 6 6 5 3 Processor 4 | . . . . 9 7 7 7 3 2 6 5 3 Protection 4 | . . 6 . 3 3 7 7 7 3 . . . Energy Gun 4 | . . 6 11 9 7 5 . . . . . . Energy Cannon 2 | . . . . 2 . 1 10 2 6 6 5 1 Ballistic Gun 6 | . 28 15 11 4 5 6 . 5 . . 5 2 Ballistic Cannon 3 | . . . . . . . 3 9 8 13 5 5 Naked Turns 45 | . . . . . . . . . . . . 45 Heaviest Build 95 | 12 12 22 48 50 61 65 63 89 83 71 95 95 Greatest Support 102 | 20 20 66 66 66 82 85 85 102 99 62 71 62 Greatest Overweight (x) 19 | . . . . . . . . 1 1 1 1 19 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 6 8 8 12 15 15 15 15 15 15 15 15 15 Most Carried 20 | 4 8 8 15 15 15 15 15 15 15 15 16 20 Average Carried 13 | 2 5 7 10 14 14 14 14 14 13 15 15 14 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 20 5 Final Carried 16 | 4 8 8 15 15 15 15 14 14 15 15 16 5 Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Mutant 17% | Scavenger-Tank 17% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Matter Collected 2841 | 198 . 509 29 404 205 164 10 596 528 . 55 143 Remotely 800 | . . . . . 205 32 . . 528 . . 35 Salvage Created 3785 | . . 553 27 1025 452 488 79 718 323 . 54 66 Parts 200 | . . 31 3 57 26 21 8 37 10 . 1 6 Haulers Intercepted 3 | . . . . 2 . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 9 9 . 5 . . . Prevented 14 | . . . . . . 5 4 . 4 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Combat Hostiles Destroyed 71 | . . 9 2 17 7 10 3 11 8 . 1 3 Guns 35 | . . 9 2 10 7 4 . 2 . . . 1 Cannons 26 | . . . . 3 . 2 3 8 7 . 1 2 AOE 9 | . . . . 3 . 4 . 1 1 . . . Classes Destroyed 14 | . . 5 1 4 2 1 . 1 . . . . Worker 2 | . . . . . 1 . . 1 . . . . Builder 1 | . . . . . . . . 1 . . . . Hauler 3 | . . . . 2 . . . 1 . . . . Recycler 3 | . . 1 . . 1 . . 1 . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 4 | . . 1 . 2 1 . . . . . . . Swarmer 16 | . . . 2 . . 4 3 . 4 . . 3 Grunt 35 | . . 3 . 12 6 1 . 9 4 . . . Brawler 4 | . . 1 . 1 . 2 . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 8 | . . 5 . 2 . 1 . . . . . . Hunter 3 | . . . . 1 . 1 . 1 . . . . Programmer 3 | . . . . . 1 . . 1 . . 1 . Mutant 1 | . . . . . . 1 . . . . . . Best Kill Streak 7 | . . 4 2 5 7 5 3 6 4 . 1 3 Combat Bots Only 6 | . . 3 2 4 6 5 3 6 4 . 1 3 Max Kills in Single Turn 4 | . . 1 1 1 1 4 1 2 2 . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 4 . 1 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Damage Taken 6171 | . . 399 23 805 297 375 101 1182 358 . 17 2614 Core 1300 | . . 38 . 62 35 47 19 79 15 . . 1005 Absorbed by Shields 422 | . . . . . . 124 40 258 . . . . Redirected to Shielding 101 | . . . . . . . . 101 . . . . Core Remaining (%) 91 | 100 100 . 90 88 . . 85 . . 88 . . Volleys Fired 217 | . . 30 3 71 25 20 7 37 13 . 4 7 Largest 3 | . . 2 2 2 2 2 2 3 3 . 3 3 Hottest 192 | . . 79 79 131 84 144 144 171 176 . 151 192 Shots Fired 466 | . . 60 6 138 49 37 13 100 32 . 12 19 Gun 296 | . . 60 6 110 49 25 . 35 . . 4 7 Cannon 159 | . . . . 25 . 12 13 61 31 . 8 9 Launcher 8 | . . . . 3 . . . 4 1 . . . Special 3 | . . . . . . . . . . . . 3 Kinetic 249 | . . 39 3 43 25 16 . 85 19 . 8 11 Thermal 169 | . . 21 3 92 24 17 7 2 . . . 3 Explosive 3 | . . . . 3 . . . . . . . . Electromagnetic 45 | . . . . . . 4 6 13 13 . 4 5 Robot Hit Streak 28 | . . 21 26 28 14 16 17 20 11 . 12 6 Robot Miss Streak 3 | . . 2 . 3 2 1 2 2 1 . 1 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 Secondary Targets 3 | . . 1 . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . Shots Hit Robots 314 | . . 43 5 94 36 25 8 71 19 . 2 11 Core Hits 156 | . . 17 2 47 17 17 3 32 13 . 1 7 Critical Kills 3 | . . 1 . . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 21 | . . 1 . 9 4 1 . 5 . . . 1 Burn 12 | . . . . 9 2 1 . . . . . . Destroy 3 | . . 1 . . 2 . . . . . . . Blast 6 | . . . . . . . . 5 . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7685 | . . 617 73 1886 656 731 195 2312 798 . 48 369 Guns 3513 | . . 617 73 1219 656 259 . 603 . . . 86 Cannons 3049 | . . . . 500 . 260 195 1186 648 . 48 212 Explosions 1031 | . . . . 167 . 212 . 502 150 . . . Melee . | . . . . . . . . . . . . . Ramming 70 | . . . . . . . . 21 . . . 49 Kinetic 3661 | . . 382 29 443 360 175 . 1648 339 . 42 243 Thermal 2647 | . . 235 44 1276 296 339 75 274 86 . . 22 Explosive 322 | . . . . 167 . . . 155 . . . . Electromagnetic 985 | . . . . . . 217 120 214 373 . 6 55 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 3 3 3 . 2 Average Corruption 2 | . . . . . . 1 1 2 3 3 . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . . . . . . 5 13 1 . . Message Errors 2 | . . . . . . . . 1 1 . . . Matter Fused 6 | . . . . . . . . 1 4 1 . . Heat Flow Errors 2 | . . . . . . . . 1 1 . . . Energy Discharges 2 | . . . . . . . . 1 1 . . . Parts Rejected 2 | . . . . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 130 | . . . . . . . . 65 30 . . 35 Projectiles 73 | . . . . . . . . 35 3 . . 35 Explosions 57 | . . . . . . . . 30 27 . . . Melee . | . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . 9 3 . . 2 Impact . | . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . 8 3 . . 2 Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 151 | . . . . . . 44 . 86 . . . 21 Shots 5 | . . . . . . 2 . 3 . . . . Rammed 16 | . . . . . . . . 1 . . . 15 Targets Rammed 16 | . . . . . . . . 1 . . . 15 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 409 | . . 23 . 202 8 183 238 267 409 . 66 57 Average Temperature 75 | . . 6 . 66 8 82 128 75 128 . 30 18 Received Heat Transfer 1602 | . . 240 . 405 180 36 . 270 156 . . 315 Effects 2 | . . . . . . . . . 2 . . . Shutdowns 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 5 | . . 1 . 4 . . . . . . . . Heat Transferred 6025 | . . 592 111 3182 777 618 111 374 100 . . 160 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 . 3 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Peak Influence 364 | . 4 338 166 265 257 . . 364 . . 34 132 Initial 111 | . . 1 111 . 63 . . 80 . . 20 14 Average 94 | . 2 148 101 124 158 . . 97 . . 21 43 Maximum Alert Level 1 | . . 1 . 1 1 . . 1 . . . . Low Security (%) 87 | 100 100 67 100 92 53 . . 82 . . 100 100 Level 1 12 | . . 32 . 7 46 . . 17 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 . 1 1 . . 8 . . . 3 Investigation 2 | . . . . . . . . . . . . 2 Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 10 | . . 1 . 1 1 . . 6 . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Distress Signals 9 | . . 1 . 2 2 . . 4 . . . . Communications Jammed 1 | . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . 1 Times Spotted 121 | . . 16 3 27 10 11 4 15 9 . 1 25 Peak Tracking Total 11 | . . 4 3 4 5 5 4 6 4 . 1 11 Tactical Retreats 9 | . . . 1 1 . 1 1 1 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Traps Triggered 2 | . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . 4 Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . 1 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Machines Disabled 7 | . . 1 . . . 1 . 4 . . . 1 Max in Single Turn 2 | . . 1 . . . 1 . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Machines Accessed 12 | . 1 1 1 2 . . . 2 . . . 5 Terminals 8 | . 1 1 . 1 . . . . . . . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 38 | . 3 1 1 5 . . . 3 . . . 25 Successful 27 | . 1 1 1 5 . . . 1 . . . 18 Failed 9 | . 2 . . . . . . 2 . . . 5 Catastrophic . | . . . . . . . . . . . . . Database Lockouts 2 | . . . . . . . . . . . . 2 Manual 15 | . 3 2 . 1 . . . 3 . . . 6 Terminals 30 | . 3 1 . 1 . . . . . . . 25 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 18 | . . . 1 . . . . . . . . 17 Record 11 | . . . . . . . . . . . . 11 Part Schematic 1 | . . . . . . . . . . . . 1 Open Door 2 | . . . 1 . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 1 . 1 . . . 1 . . . 1 Terminals 4 | . 1 1 . 1 . . . . . . . 1 Botnet 4 | . 1 1 . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . 2 . . . 2 . . . 4 Full Trace Events 2 | . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Total Allies 2 | . . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . . 2 Highest-Rated Group 51 | . . . . . . . . . . . . 51 Highest-Rated Ally 31 | . . . . . . . . . . . . 31 Total Orders 14 | . . . . 1 2 2 . 7 . . 2 . EXPLORE 8 | . . . . 1 1 1 . 4 . . 1 . RETURN 6 | . . . . . 1 1 . 3 . . 1 . Ally Attacks 10 | . . . . . . . . . . . . 10 Total Damage 336 | . . . . . . . . . . . . 336 Kills 3 | . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 . . . . . . Drone Launches 68 | . . . . 5 20 10 . 23 . . 10 . Drone Recoveries 55 | . . . . 5 20 9 . 12 . . 9 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Turns Passed 6499 | 82 144 371 583 1012 418 932 93 1211 607 80 595 371 Spaces Moved 3296 | 59 117 178 382 449 160 518 47 571 300 35 223 257 Core 70 | 4 . . . . . . . . . . . 66 Treads 2913 | . . 159 382 449 160 518 47 571 300 35 223 69 Legs 191 | 55 117 19 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . 15 Flight 107 | . . . . . . . . . . . . 107 Fastest Speed 34 | 50 120 120 145 145 155 156 156 155 156 235 155 34 Average Speed 152 | 115 120 142 145 150 155 156 156 156 181 235 177 115 Slowest Speed 1000 | 120 120 145 145 155 156 156 156 235 240 235 235 1000 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . 13 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 17 26 75 34 17 84 6 25 51 9 10 33 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 4 | . . . 2 . . . . . 2 . . . Spaces Dug 4 | . . . . . . . . 2 . . 2 . Terrain Destroyed 113 | . . . . 31 . 4 . 55 15 . 2 6 Melee . | . . . . . . . . . . . . . Projectile 25 | . . . . 4 . . . 5 8 . 2 6 AOE 87 | . . . . 27 . 4 . 49 7 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Ext Total 4326 | 69 120 239 406 659 284 610 54 805 334 34 418 294 Wait 499 | . . 2 11 71 72 48 . 139 . . 156 . Move 3264 | 58 116 177 381 448 159 517 46 571 299 34 222 236 Hop 8 | . . . . . . . . . . . . 8 Pick Up 89 | 4 4 6 7 17 7 7 . 14 8 . 10 5 Fast Attach 37 | 6 . 4 1 5 1 . . 5 1 . 4 10 Attach 21 | . . 3 . 2 3 . 1 4 4 . 1 3 Detach 1 | . . . . . . . . . . . 1 . Swap 79 | 1 . 5 1 19 8 8 . 19 6 . 6 6 Drop 94 | . . 12 2 26 9 10 . 16 3 . 14 2 Fire 217 | . . 30 3 71 25 20 7 37 13 . 4 7 Melee . | . . . . . . . . . . . . . Ram 15 | . . . . . . . . . . . . 15 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 83 | -11/Junkyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 10) 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 566 | -9/Materials | Discovered new exit (range 16) 598 | -9/Materials | Entered Mines 629 | -9/Mines | Found the Drone Emporium 646 | -9/Mines | Found Prototype Device 646 | -9/Mines | Identified Sensor Drone Bay 667 | -9/Mines | Build established: Scavenger-Mutant 851 | -9/Mines | Learned location of Zion (-6) 1143 | -9/Mines | Discovered new exit (range 14) 1181 | -9/Mines | Entered Materials 1181 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1678 | -8/Materials | Build established: Mutant 2185 | -8/Materials | Discovered new exit (range 6) 2193 | -8/Materials | Entered Factory 2193 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2258 | -7/Factory | Discovered new exit (range 57) 2259 | -7/Factory | Identified exit to Lower Caves 2324 | -7/Factory | Build established: Scavenger-Mutant 2611 | -7/Factory | Entered Lower Caves 2630 | -7/Lower Caves | Learned location of 1 exit from Factory 2709 | -7/Lower Caves | Build established: Mutant 2992 | -7/Lower Caves | Learned location of 1 exit from Factory 3265 | -7/Lower Caves | Encountered a Warlord checkpoint 3346 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3473 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3536 | -7/Lower Caves | Discovered new exit (range 6) 3543 | -7/Lower Caves | Entered another Lower Caves area 3593 | -7/Lower Caves | Discovered new exit (range 7) 3636 | -7/Lower Caves | Entered Factory 3636 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3637 | -6/Factory | Identified exit to Factory 3924 | -6/Factory | Build established: Scavenger-Tank 4163 | -6/Factory | Discovered new exit (range 90) 4192 | -6/Factory | Cargo convoy interrupted 4847 | -6/Factory | Entered Lower Caves 5382 | -6/Lower Caves | Discovered new exit (range 18) 5454 | -6/Lower Caves | Entered another Lower Caves area 5459 | -6/Lower Caves | Discovered exit to Factory (range 21) 5526 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5534 | -6/Lower Caves | Entered Factory 5534 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5944 | -5/Factory | Discovered new exit (range 24) 6129 | -5/Factory | Entered Extension 6148 | -5/Extension | Disrupted transfer network 6382 | -5/Extension | Released all parts (5) 6408 | -5/Extension | Lost 15 parts (3p4n5u3w) 6416 | -5/Extension | Rescued a captive Derelict 6417 | -5/Extension | Rescued a captive Derelict 6463 | -5/Extension | Central database locked down 6463 | -5/Extension | Central database locked down 6464 | -5/Extension | Core integrity fell below 50% 6496 | -5/Extension | Core integrity fell below 20% 6500 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06483_ Critical hit (Burn: +37). 06487_ Acquired Fission Core. 06488_ Fission Core destroyed. 06488_ Adv. Weight Redist. System destroyed. 06489_ S-27 Virus destroyed. 06491_ Acquired 28 matter. 06491_ Cmb. Gravmag System destroyed. 06491_ VTOL Module destroyed. 06493_ Fission Core destroyed. 06493_ Slug penetrates Wall. 06493_ Recalibrator destroyed. 06494_ Slug penetrates XJ-0CB(b). 06495_ Slammed into G-50 Soldier. 06496_ Recalibrator destroyed. 06496_ Slammed into Y-64 Sentinel. 06497_ Slug penetrates XJ-0CB(b). 06498_ Slammed into Y-64 Sentinel. 06499_ Critical hit (Burn: +37). 06499_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????########????????????????? | | #???????????############?# [ #????????????????? | | #???????????# #?# ggb #????????????????? | | ############# #?# gs #????????????????? | | ### g g #????????????????? | | ############# Y @ s* [#????????????????? | | #???????????# ######## R #Y [=g%#????????????????? | | #???????????# #??????# R###Y####????????????????? | | ????????????# #??????# #????????????????? | | ????????????# #??????# #????????????????? | | ????????????# #??????# #????????????????? | | ????????????# #??????# #????????????????? | | ??????????###+######## ##### #????????????????? | | ??????????# ## #???? #????????????????? | | ??????????# + #???? #????????????????? | | ??????????# ##### #?????#????????????????? | | ??????????# #???# #??????????????????????? | | ??????????###########?### #??????????????????????? | | ??????????????????????#"#+###????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# = #????????????????????? | | ??????????????????????# ##???????????????????? | | ??????????????????????# [ #???????????????????? | | ??????????????????????# ##???????????????????? | | ??????????????????????# "T" #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 38 Energy Capacity 630 Matter Stores 300 Matter Capacity 350 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 24 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Adv. Heavy Treads | -5/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! I Think I Know What's Going On Challenges ------------ None Game ------ Seed DamperDisruptionRigger Manual? 0 Play Time 00:55:43 Cumulative 268.7 hours Start 2023.03.28 @ 21:45:14 End 2023.03.29 @ 00:09:04 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 108 Rogue 0 Adventurer 108 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 70 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54cd2370-dcd2-4f47-9347-8f449e53d6f1