Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.08 @ 02:48:31 Player: Exp. Geonium Core Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (351) 1755 Value Destroyed (18007) 18007 Prototype IDs (71) 1420 Alien Tech Used (5) 1000 Bonus (11101) 11101 TOTAL SCORE: 42783 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3630 Follower Combat Kills 674 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 194 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -197 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 62/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Salvage Targeting Computer Hacking Suite Advanced Corruption Screen > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Core Stripper Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Advanced Salvage Targeting Computer Advanced Target Analyzer Experimental Target Analyzer SHELL Armor Graphene Brace Experimental Focal Shield > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Experimental Cooling System Experimental Thermal Shield Experimental Shock Absorption System Advanced Hacking Suite Transdimensional Reconstructor Tiamat Missile Launcher Hellfire Missile Launcher SGEMP Prototype [Rating: 225] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Utility Advanced Salvage Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Salvage Targeting Computer Hackware System Shield Protection SHELL Armor Weapon Improved Heavy Machine Gun Energy Gun Heavy Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 2 2 . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Utility 10 | . . . . . 1 2 1 . . . 1 . . . . 1 . . . . 1 . 1 . 2 Weapon 4 | . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . Parts Attached 392 | . 4 . 1 . 19 12 25 23 6 25 17 3 4 20 2 30 6 8 13 12 29 47 39 30 17 Power 38 | . . . . . 2 . 1 2 1 2 1 1 2 . . 3 . . 1 . 5 6 3 4 4 Engine 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Core 9 | . . . . . 1 . 1 . . 1 1 1 2 . . . . . . . 1 1 . . . Reactor 27 | . . . . . . . . 2 . 1 . . . . . 3 . . 1 . 4 5 3 4 4 Propulsion 77 | . 1 . . . 9 . 5 3 . 14 6 1 1 7 . 4 . 2 . 3 4 1 8 4 4 Treads 30 | . . . . . . . 1 3 . 3 . . . . . 4 . 2 . 1 4 1 8 3 . Leg 31 | . 1 . . . 5 . 4 . . 10 6 1 1 . . . . . . 2 . . . 1 . Wheel 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Hover 14 | . . . . . 4 . . . . . . . . 7 . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 127 | . 1 . 1 . 2 5 4 11 4 5 2 1 1 8 . 13 6 3 3 3 10 22 10 10 2 Device 63 | . . . . . . 2 1 9 1 1 . 1 1 3 . 3 4 1 2 . 4 14 8 7 1 Storage 6 | . . . 1 . . . . . . 1 . . . 1 . 1 . . 1 1 . . . . . Processor 26 | . 1 . . . 1 . 2 . 3 2 1 . . . . 7 2 1 . . 3 1 1 . 1 Hackware 10 | . . . . . . 1 1 . . . 1 . . 1 . 2 . . . . 2 . 1 1 . Protection 22 | . . . . . 1 2 . 2 . 1 . . . 3 . . . 1 . 2 1 7 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 150 | . 2 . . . 6 7 15 7 1 4 8 . . 5 2 10 . 3 9 6 10 18 18 12 7 Energy Gun 30 | . . . . . 2 1 7 6 . 1 . . . 2 1 3 . 1 . . . 1 . 4 1 Energy Cannon 11 | . . . . . . . . . . 1 2 . . . 1 . . . 2 . . . 1 2 2 Ballistic Gun 47 | . . . . . . . . . . . 5 . . . . 5 . . 5 3 9 11 9 . . Ballistic Cannon 7 | . . . . . . . . . . 1 . . . . . . . 2 1 3 . . . . . Launcher 21 | . 2 . . . 3 1 1 1 . . . . . 1 . . . . . . . 1 6 3 2 Special Weapon 8 | . . . . . . 3 4 . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 12 | . . . . . 1 2 3 . 1 1 . . . 2 . . . . . . . . . 2 . Piercing Weapon 12 | . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 5 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . 3 1 . 2 . 1 1 . . 6 . 1 . . 5 . 3 16 4 4 1 Corrupted Parts 11 | . . . . . 4 . . 1 . . . . . . . . . . . 6 . . . . . System Corruption 78 | . . . . . 28 . . 3 . . . . . . . . . . . 47 . . . . . Parts Lost 139 | . . . . 1 8 5 12 . 1 17 4 2 5 . 1 10 2 7 . 6 6 7 11 15 19 Power 21 | . . . . . 2 1 1 . 1 1 1 1 1 . . 2 . . . . 1 1 1 3 4 Propulsion 39 | . . . . . 3 2 3 . . 8 1 . 1 . . 2 . 3 . 1 1 1 3 3 7 Utility 32 | . . . . . . 2 2 . . 4 . 1 1 . . 2 2 1 . 2 1 1 2 5 6 Weapon 47 | . . . . 1 3 . 6 . . 4 2 . 2 . 1 4 . 3 . 3 3 4 5 4 2 Highest Loss Streak 10 | . . . . 1 4 5 7 . 1 4 4 2 3 . 1 4 1 3 . 3 4 2 4 10 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 81 | . 96 100 100 99 87 89 70 47 72 87 94 96 87 89 87 84 93 88 60 83 88 80 78 59 54 Engine 1 | . 14 14 14 14 4 6 . . 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . 3 . 3 . . 3 3 4 5 5 5 . . . . . . 3 . . . Reactor 3 | . . . . . . . . 5 4 1 1 . . . . 4 5 5 5 5 7 3 7 7 5 Treads 6 | . . . . . . . 2 12 13 6 . . . . . 7 15 12 10 8 11 8 12 7 4 Leg 7 | . 28 28 28 28 25 . 13 . . 15 22 23 22 10 . . . . . 2 . . . 2 1 Hover 2 | . . . . . 4 27 6 . . . . . . 12 23 4 . . . . . . . . . Device 6 | . . . . . . 7 2 6 15 8 5 4 5 7 5 5 4 4 2 1 4 8 11 8 9 Storage 5 | . 14 14 14 14 9 7 5 . . 4 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 16 | . 11 14 14 14 16 7 17 . 7 23 21 20 17 11 5 18 30 30 31 28 27 16 12 9 7 Hackware 1 | . . . . . . 1 4 . . . 2 5 5 5 11 9 . . . . . . 1 . 4 Protection 2 | . . . . . . 9 . 5 3 . 2 . . 4 11 . . . . 3 1 3 4 3 3 Energy Gun 3 | . 12 . . . 6 . 4 13 24 6 . . . 3 4 2 . . . . . . . 3 5 Energy Cannon 1 | . . . . . . . . . . . 10 17 10 5 . . . . . 5 . . . 1 2 Ballistic Gun 9 | . 12 . . . . . . . . . 8 5 5 3 . 16 26 18 2 10 23 25 18 1 . Launcher 2 | . 1 28 28 27 8 . . 2 . . . . . 1 5 . . . . . . . 1 1 3 Slashing Weapon 1 | . . . . . 6 4 4 . 1 11 2 . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . 2 5 5 5 5 4 5 5 3 5 . 2 3 3 3 Naked Turns 99 | . . . . . . . 26 73 . . . . . . . . . . . . . . . . . Heaviest Build 155 | 13 16 16 21 21 25 27 34 85 85 46 48 48 49 71 54 75 76 87 90 108 117 143 152 155 151 Greatest Support 178 | 20 20 20 20 20 50 32 66 140 140 113 80 75 80 80 54 145 121 145 145 145 145 145 178 150 150 Greatest Overweight (x) 2 | . . . 1 1 2 1 2 . . 2 . . . 1 . 1 . . . 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 10 10 10 10 10 5 5 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 13 | . 8 8 9 10 10 10 9 5 5 8 10 10 10 10 10 13 20 20 20 20 20 20 20 20 16 Most Carried 20 | . 8 8 8 10 9 10 10 5 5 9 10 10 10 10 10 20 20 19 20 20 20 20 20 20 12 Average Carried 12 | . 7 8 8 9 5 9 8 4 4 5 9 9 9 9 9 12 18 15 16 19 19 18 19 16 8 Final Capacity 20 | 8 8 8 10 10 10 10 5 5 5 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 8 10 8 10 5 5 5 9 10 8 10 10 9 20 19 15 20 20 18 20 20 15 3 Class Distribution -------------------- 31% | Scavenger-Mutant 20% | Mutant 20% | Scavenger-Executioner 6% | Scavenger-Gunner 3% | Hacker-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Bomber | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 9935 | 200 27 . . 92 346 73 283 310 107 501 204 30 40 200 20 801 470 486 209 502 1025 1195 1962 412 440 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19563 | . 288 . . 120 1160 140 532 350 942 1592 470 162 467 48 172 1780 570 673 296 672 1292 2614 2482 859 1882 Parts 999 | . 22 . . 8 59 8 29 9 30 59 31 5 22 6 7 114 41 39 8 24 81 179 117 46 55 Haulers Intercepted 6 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 10 | . . . . . . . 2 . 1 . 1 . . . . . . . . . 2 1 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . . . . . . . . . . . 4 19 . 5 . 44 39 5 17 . . . . . Prevented 14 | . . . . . . . . . . . . . . . 4 . 3 . . 7 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 276 | . 5 . . 4 24 4 9 . 15 21 6 5 10 3 8 25 7 9 . 9 11 27 38 15 21 Melee 42 | . . . . . 4 1 5 . 1 15 1 . . . . 2 . . . . . . 3 9 1 Guns 123 | . 4 . . . 1 . . . 13 2 . . . . 3 19 7 8 . 1 11 27 22 1 4 Cannons 38 | . . . . . . . . . . 4 5 5 10 . . 2 . 1 . 6 . . . 1 4 AOE 63 | . 1 . . 4 18 3 4 . . . . . . 3 5 2 . . . . . . 13 3 7 Classes Destroyed 21 | . 2 . . 3 4 1 . . 2 2 1 . 1 . . . . . . . 1 3 1 . . Worker 18 | . . . . . 1 . 3 . . . 1 . . . . 2 . . . . 2 1 1 . 7 Builder 19 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . 4 1 4 6 Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . 1 Recycler 19 | . . . . . 1 . 1 . 1 3 . . . . . 1 . . . . 3 2 2 . 5 Operator 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . Watcher 7 | . . . . . . . . . 1 . . . . . . 3 . . . . 1 . 1 . 1 Swarmer 58 | . . . . . 4 . 4 . 3 1 . 4 5 3 5 8 . . . . 4 . 13 4 . Grunt 96 | . 5 . . . 17 . 4 . 8 10 1 . . . 2 4 . 4 . 3 . 11 11 3 13 Brawler 7 | . . . . . 1 1 1 . . 2 . . . . . . . . . 1 . . . . 1 Duelist 3 | . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 24 | . . . . 2 2 2 . . 1 7 1 . 1 . 1 2 . 1 . 1 . . 2 . 1 Hunter 43 | . . . . . . . . . . 1 3 1 3 . . 7 6 2 . 2 2 6 2 3 5 Programmer 31 | . . . . . . . . . 3 . 1 . . . . 4 1 2 . 1 4 7 3 4 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 19 | . 3 . . 2 7 4 9 . 6 6 2 4 5 3 5 6 3 4 . 3 6 8 8 8 19 Combat Bots Only 8 | . 2 . . 2 7 4 6 . 5 4 2 4 5 3 5 4 3 4 . 3 4 6 7 6 8 Max Kills in Single Turn 18 | . 1 . . 2 3 2 5 . 2 2 1 1 1 2 3 2 1 1 . 1 1 2 4 3 18 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Exploded 4 | . 1 . . 2 2 2 3 . . . . . . 2 3 2 . . . . . . 4 1 3 Melee 1 | . . . . . 1 1 1 . 1 1 1 . . . . 1 . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Damage Taken 38431 | . 120 . . 187 1038 551 1858 . 1153 1747 864 406 718 156 421 2038 925 1182 . 1269 1852 4576 4608 7419 5343 Core 4949 | . 12 . . 15 134 125 527 . 20 227 72 88 65 . 49 229 156 198 . 82 218 260 142 704 1626 Absorbed by Shields 107 | . . . . . . . . . . 107 . . . . . . . . . . . . . . . Reduced by Siege Mode 534 | . . . . . . . . . . . . . . . . 6 . 32 . 78 54 165 78 89 32 Redirected to Shielding 55 | . . . . . . . . . . . . . . 35 11 9 . . . . . . . . . Regen/Repaired (Parts) 7553 | . . . . . . . . . . . . . . . . . . . . . 594 1583 2265 1874 1237 Core Remaining (%) 63 | 100 . . . 89 75 82 . . . 8 . . . . 72 . . . . 42 . 63 . 39 . Volleys Fired 663 | . 17 . . 3 24 4 9 9 31 58 23 13 33 5 19 56 20 26 8 28 42 74 85 28 48 Largest 6 | . 2 . . 2 3 1 4 1 4 3 2 2 1 1 1 5 5 5 2 3 6 6 6 2 3 Hottest 324 | . 60 . . 60 110 39 80 55 324 243 90 90 90 260 260 290 75 159 30 149 212 225 300 300 288 Shots Fired 1751 | . 34 . . 6 28 4 19 10 97 70 24 18 33 5 19 185 100 108 16 61 167 355 266 42 84 Gun 1426 | . 34 . . . 3 . 2 9 97 27 1 . . . 14 176 100 90 16 19 167 353 243 19 56 Cannon 227 | . . . . . . . . . . 43 23 18 33 2 . 5 . 18 . 42 . . 3 16 24 Launcher 82 | . . . . 6 25 4 3 1 . . . . . 3 5 2 . . . . . 2 20 7 4 Special 16 | . . . . . . . 14 . . . . . . . . 2 . . . . . . . . . Kinetic 1247 | . 17 . . . . . . . . 43 1 . . . . 140 100 108 16 49 167 353 243 10 . Thermal 332 | . . . . . 3 . 14 . 97 27 23 18 33 5 5 37 . . . . . . . 24 46 Explosive 59 | . . . . 6 13 4 3 1 . . . . . . . . . . . . . 2 20 7 3 Electromagnetic 87 | . 17 . . . 12 . 2 9 . . . . . . . . . . . 12 . . . . 35 Entropic 26 | . . . . . . . . . . . . . . . 14 8 . . . . . . 3 1 . Robot Hit Streak 33 | . 7 . . 11 13 6 4 7 15 25 12 14 6 3 12 9 19 17 10 13 33 24 19 19 18 Robot Miss Streak 5 | . 2 . . . 2 1 1 1 5 3 1 2 3 . 2 2 3 2 1 3 4 5 5 2 2 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . Secondary Targets 33 | . . . . . . . . . 7 . . . . . . 3 3 3 . . 4 8 5 . . Max Gunslinging Chain 2 | . . . . . . . . . 1 . . . . . . 1 1 1 . . 1 1 2 . . Shots Hit Robots 1367 | . 24 . . 4 35 5 36 9 75 81 25 10 21 1 15 125 75 83 19 46 131 257 161 64 65 Core Hits 644 | . 13 . . 9 48 10 24 6 26 37 8 5 11 5 11 60 26 25 5 18 38 87 93 27 52 Critical Kills 31 | . . . . . . . . . . 5 1 . . . . . . 2 . . 4 8 10 1 . Critical Parts Destroyed 60 | . . . . . . . . . . 9 . . . . 2 1 4 3 1 . 10 15 15 . . Critical Strikes 141 | . . . . . . . 4 . 6 24 1 . . . 2 3 4 10 1 2 17 23 30 4 10 Burn 8 | . . . . . . . . . 5 2 . . . . . . . . . . . . . . 1 Meltdown 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Destroy 91 | . . . . . . . . . . 14 . . . . . 1 4 5 1 . 17 23 26 . . Blast 6 | . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . Corrupt 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 Sever 14 | . . . . . . . 4 . 1 8 . . . . . . . . . . . . . 1 . Impale 10 | . . . . . . . . . . . . . . . . 2 . . . . . . 4 2 2 Detonate 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Melee Attacks 276 | . . . . . 24 6 31 . 11 59 10 . . . . 20 1 . 5 . . 11 28 58 12 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 153 | . . . . . 24 6 31 . 11 59 9 . . . . . . . . . . . . 13 . Piercing 122 | . . . . . . . . . . . 1 . . . . 20 1 . 5 . . 11 28 45 11 Sneak Attacks 21 | . . . . . 1 1 2 . 2 2 2 . . . . 4 1 . . . . 4 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . 6 2 . . . . . . . . . . . . . . Damage Inflicted 67813 | . 357 . . 209 2736 506 1739 190 1967 2826 1235 357 801 194 1139 3544 1437 1927 760 1496 3478 7502 9039 4137 20237 Guns 25594 | . 273 . . . 24 . 20 83 1595 414 17 . . . 680 2644 1378 1624 363 328 3478 7189 3603 309 1572 Cannons 6777 | . . . . . . . . . . 632 823 357 801 21 . 108 . 303 . 1168 . . 1352 485 727 Explosions 26382 | . 82 . . 202 2027 367 704 43 . . . . . 173 459 107 . . . . . . 3468 1076 17674 Melee 8812 | . . . . . 685 139 888 . 372 1750 388 . . . . 674 59 . 397 . . 313 616 2267 264 Ramming 116 | . 2 . . 7 . . 6 64 . 30 7 . . . . . . . . . . . . . . Kinetic 21803 | . 92 . . . . . . . . 632 17 . . . . 1869 1378 1927 363 1077 3478 7189 3603 178 . Thermal 24549 | . 82 . . . 484 . 121 . 1595 414 823 357 801 194 419 682 . . . . . . . 616 17961 Explosive 7304 | . . . . 202 590 367 704 43 . . . . . . . . . . . . . . 3468 1076 854 Electromagnetic 2878 | . 181 . . . 977 . 20 83 . . . . . . 40 . . . . 419 . . . . 1158 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4571 | . . . . . 685 139 888 . 372 1750 283 . . . . . . . . . . . . 454 . Piercing 4241 | . . . . . . . . . . . 105 . . . . 674 59 . 397 . . 313 616 1813 264 Entropic 2351 | . . . . . . . . . . . . . . . 680 319 . . . . . . 1352 . . Highest Corruption 50 | . . . . . 28 3 4 4 2 4 . . . . . 5 . 2 2 50 5 17 7 25 5 Average Corruption 7 | . . . . . 25 3 3 2 2 2 . . . . . 4 . 1 2 25 4 9 3 17 5 Corruption Purged 10 | . . . . . . . . 5 . . . . . . . 5 . . . . . . . . . Corruption Blocked 37 | . . . . . . . . . . . . . . . . . . . . . . . 35 . 2 Effects 220 | . . . . . 11 1 . 12 9 19 . . . . . 4 . 4 4 30 11 45 32 32 6 Message Errors 52 | . . . . . 5 . . 2 3 6 . . . . . . . 1 . 6 . 9 7 10 3 Matter Fused 55 | . . . . . 1 1 . 7 4 4 . . . . . 1 . . 2 8 5 8 8 6 . Heat Flow Errors 21 | . . . . . . . . 1 1 2 . . . . . 1 . . 1 2 . 7 1 5 . Energy Discharges 24 | . . . . . 2 . . . . 2 . . . . . 1 . 2 1 4 3 3 4 1 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Data Loss (minor) 23 | . . . . . 2 . . . . 4 . . . . . . . . . 4 . 4 4 5 . Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . . . 4 . 1 4 4 . Misfires 7 | . . . . . . . . 1 . 1 . . . . . . . 1 . 1 2 . 1 . . Alerts 7 | . . . . . . . . 1 1 . . . . . . . . . . 1 1 1 . . 2 Misdirections 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 13 | . . . . . . . . . . . . . . . . . . . . . . 11 2 . . Overload Shots 33 | . . . . . . . . . . . 19 4 9 1 . . . . . . . . . . . Effects 4 | . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . Heat Surge 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Overflow Damage 3610 | . . . . . 96 44 71 . 79 110 110 3 56 . 7 280 24 . 92 8 . 43 276 499 1812 Projectiles 251 | . . . . . . . . . . 5 45 3 56 . . . . . . 8 . . 6 112 16 Explosions 2048 | . . . . . 85 44 39 . . . . . . . 7 . . . . . . . 269 55 1549 Melee 1311 | . . . . . 11 . 32 . 79 105 65 . . . . 280 24 . 92 . . 43 1 332 247 Knockbacks 25 | . . . . . . . . . . 12 . . . . . . . 5 . 8 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . 11 . . . . . . . 5 . 8 . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 1354 | . . . . 83 130 226 24 . . . . . . . . . . . . . . . 22 22 847 Shots 19 | . . . . 4 6 4 1 . . . . . . . . . . . . . . . 1 1 2 Rammed 12 | . . . . . . . 1 11 . . . . . . . . . . . . . . . . . Targets Rammed 20 | . 2 . . 1 . . 1 11 . 2 3 . . . . . . . . . . . . . . Kicked 8 | . 2 . . 1 . . . . . 2 3 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 88 . . . 42 10 3 156 291 251 139 104 288 200 200 200 12 228 137 199 124 420 211 151 15 Average Temperature 81 | . 36 . . . 16 4 3 51 107 100 76 53 110 107 119 69 5 83 72 52 73 135 46 87 7 Received Heat Transfer 4900 | . 66 . . 18 450 60 651 . 429 606 72 . 45 . 57 199 . 165 . 210 63 459 504 405 441 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 24 | . . . . . . . . . . . . . . . . 1 . 1 . 3 1 4 10 1 3 Total Turns 453 | . . . . . . . . . . . . . . . . 7 . 18 . 61 33 128 120 30 56 Longest Duration 36 | . . . . . . . . . . . . . . . . 7 . 18 . 28 33 36 22 30 27 Robots Corrupted 7 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 4 Combat Hostiles 7 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 4 Parts Fried 19 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 17 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Melted 19 | . . . . . . . . . 3 2 6 1 1 . . 2 . . . . . . . 3 1 Heat Transferred 10500 | . 150 . . . 474 . 407 . 2775 814 798 409 918 357 370 888 . . . . . . . 555 1585 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 1899 | . 179 69 . 165 899 838 673 163 278 437 263 . . . . 474 . . . . 291 657 1304 1008 1899 Initial 686 | . . 69 . . 25 408 410 163 . 135 213 . . . . 109 . . . . . 63 306 686 598 Average 409 | . 55 69 . 39 504 530 461 64 105 145 195 . . . . 312 . . . . 122 433 1033 851 1103 Maximum Alert Level 5 | . . . . . 3 3 2 . 1 2 1 . . . . 2 . . . . 1 2 4 3 5 Low Security (%) 40 | . 100 100 . 100 7 . . 100 76 74 41 . . . . 12 . . . . 85 10 . . . Level 1 20 | . . . . . 37 . . . 23 21 58 . . . . 68 . . . . 14 32 4 . . Level 2 17 | . . . . . 28 85 99 . . 3 . . . . . 18 . . . . . 56 9 3 22 Level 3 13 | . . . . . 26 14 . . . . . . . . . . . . . . . . 38 96 42 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . 48 . 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . 22 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . . . 3 1 1 . 3 5 3 . . . . 5 . . . . 1 8 2 11 8 Investigation 7 | . 1 . . . 1 1 . . . 2 1 . . . . . . . . . . 1 . . . Extermination 11 | . . . . . . . . . 3 . 1 . . . . 3 . . . . 1 2 . 1 . Reinforcement 22 | . 1 . . . 2 . 1 . . 3 1 . . . . 2 . . . . . 4 2 3 3 Assault 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 23 | . . . . . 2 1 1 . . . 1 . . . . 4 . . . . 3 1 3 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 443 | . 7 . . 4 33 20 25 . 21 40 20 5 11 16 9 37 7 9 . 9 14 29 41 38 48 Peak Tracking Total 19 | . 3 . . 2 7 7 12 . 6 8 8 4 5 12 5 6 3 4 . 3 4 7 7 10 19 Tactical Retreats 22 | . . . . . 2 5 3 . 2 2 . . 1 . 1 . . . . . . . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 10 | . . . . . 1 1 2 . 1 4 . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . 2 . . . . . . . . . 7 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 42 | . . . . . 10 . 1 . . . 1 . . 1 . 2 . . . . 1 12 3 8 3 Max in Single Turn 3 | . . . . . 3 . 1 . . . 1 . . 1 . 1 . . . . 1 1 1 2 2 Garrison Access 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 57 | . 1 . 4 . 2 7 1 . 3 9 3 1 . 4 . 10 . . 4 . 3 4 . 1 . Terminals 34 | . 1 . . . 2 4 1 . 2 9 2 1 . . . 6 . . . . 2 4 . . . Fabricators 4 | . . . . . . 1 . . 1 . . . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 . Total Hacks 149 | . 4 . 4 . 2 19 3 . 4 20 9 1 . 11 . 37 . . 17 . 9 8 . 1 . Successful 75 | . 1 . 4 . . 6 1 . 4 8 1 1 . 11 . 11 . . 17 . 6 4 . . . Failed 74 | . 3 . . . 2 13 2 . . 12 8 . . . . 26 . . . . 3 4 . 1 . Catastrophic 24 | . . . . . 1 3 1 . . 2 4 . . . . 8 . . . . 1 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 4 . . . 2 3 1 . 1 7 6 . . . . 26 . . . . . . . . . Terminals 87 | . 4 . . . 2 14 3 . 3 20 8 1 . . . 20 . . . . 4 8 . . . Fabricators 14 | . . . . . . 2 . . 1 . . . . . . 11 . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 3 . . . . . . . . . 6 . . . . . . . 1 . Terminal Hacks 57 | . 1 . 4 . . 2 1 . 2 7 . 1 . 11 . 5 . . 17 . 2 4 . . . Record 12 | . . . 4 . . . . . . . . 1 . 2 . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 8 | . 1 . . . . . . . . . . . . . . 3 . . 4 . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . Open Door 8 | . . . . . . . . . 1 5 . . . 1 . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . . . . . . 2 . . 1 1 1 . . . . 5 . . . . . . . . . Terminals 5 | . . . . . . 1 . . 1 1 1 . . . . 1 . . . . . . . . . Botnet 3 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Operators 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . . . 1 7 1 . 2 7 3 . . . . 8 . . . . 2 4 . 1 . Full Trace Events 6 | . 1 . . . . 1 . . . 2 1 . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . . . . . 4 . . 8 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Time 75 | . . . . . . . . . . . . . . . . . . . . . 75 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . . . . 7 4 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 4 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired 18 | . . . . . . . . . . 11 . . 4 3 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 36 | . . . . . . . . . . 18 . . 4 3 . 6 . . . . . . 2 . 3 Largest Group 7 | . . . . . . . . . . 6 5 . 4 7 . 6 . . . . . . . . 3 Highest-Rated Group 374 | . . . . . . . . . . 285 279 . 124 282 . 279 . . . . . . . . 374 Highest-Rated Ally 159 | . . . . . . . . . . 159 159 . 31 68 . 47 . . . . . . . . 131 Total Orders 9 | . . . . . . . . . . . . . . . . . . 1 . . 5 3 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . 1 . . 3 3 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 190 | . . . . . . . . . . 116 8 . . 33 . 25 . . . . . . 2 . 6 Total Damage 3895 | . . . . . . . . . . 2302 87 . . 738 . 471 . . . . . . 44 . 253 Kills 19 | . . . . . . . . . . 13 . . . 4 . 1 . . . . . . . . 1 Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 8 | . 1 . . . . . . . . . . . . . . 3 . . 4 . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . 1 1 . 2 . . 1 . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . 2 . . 4 6 . . . Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . 2 . . 4 4 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 17847 | . 338 123 564 676 399 352 447 1042 768 1397 551 463 630 899 198 1521 732 713 520 772 647 1232 1602 716 545 Spaces Moved 10777 | 1 226 103 372 359 223 704 247 690 379 749 364 355 432 790 291 1068 370 389 282 365 257 484 676 275 326 Core 326 | . . . . . . . 51 142 . . . . . . . . . . . . . . . . 133 Treads 4917 | . . . . . . . . 548 379 190 . . . . . 563 370 389 282 365 257 484 676 275 139 Legs 3323 | 1 226 103 372 359 155 . 175 . . 474 364 355 432 307 . . . . . . . . . . . Wheels 85 | . . . . . . . . . . 85 . . . . . . . . . . . . . . . Hover 2126 | . . . . . 68 704 21 . . . . . . 483 291 505 . . . . . . . . 54 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 120 120 120 38 38 46 50 160 120 120 120 120 45 53 53 160 160 160 160 152 160 145 145 50 Average Speed 128 | 120 120 120 151 184 105 39 115 137 160 132 120 120 120 90 53 111 160 160 160 178 157 163 163 159 102 Slowest Speed 320 | 120 120 120 190 190 260 106 260 160 160 320 120 120 120 120 53 160 160 160 160 240 160 240 240 225 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 2 45 26 66 59 42 24 11 96 13 68 11 72 70 90 53 22 53 65 61 56 9 59 25 34 12 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . 1 . . . . . 3 . . . . . . Known Exits Taken 7 | . . . . . . . . . 1 . . . . . 1 1 1 . . 1 . 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . . . 1 1 . 1 . . 1 . Scrap Searched 16 | . . . . 1 . . . . . . . 3 4 . . . 2 4 . 2 . . . . . Spaces Dug 187 | . . . . . . 4 9 . . 18 3 . . . . 6 . . . . . 26 106 10 5 Terrain Destroyed 1198 | . 3 . . 50 79 79 21 7 . 27 3 3 5 5 22 10 . 6 . 13 11 88 254 37 475 Melee 40 | . . . . . . 4 1 . . 5 . . . . . 6 . . . . . 6 9 5 4 Projectile 168 | . . . . . . . . . . 21 3 3 5 . 1 2 . 6 . 13 11 42 48 7 6 AOE 980 | . 3 . . 50 79 75 20 7 . . . . . 5 21 2 . . . . . 36 192 25 465 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 13220 | . 264 102 373 364 320 764 324 768 458 999 443 375 510 973 314 1283 473 434 336 434 399 706 947 417 440 Wait 554 | . . . . . 19 15 4 5 28 17 10 2 8 80 3 55 75 7 . 20 42 46 83 9 26 Move 10752 | . 225 102 371 358 222 703 247 689 378 748 363 354 431 789 290 1067 369 388 281 364 256 483 674 274 326 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | . 8 . . 2 4 10 2 2 2 6 8 1 4 6 . 28 . 3 12 3 8 18 12 8 1 Fast Attach 196 | . 3 . . . 10 5 13 17 4 20 6 . 2 12 . 20 2 2 6 8 14 13 16 14 9 Attach 124 | . . . . . 8 5 7 5 1 3 6 3 1 4 1 7 2 5 8 3 8 13 11 15 8 Detach 41 | . . . . . 3 2 1 3 . . . . . 3 . 1 1 . 5 2 2 6 5 3 4 Swap 74 | . 1 . 1 . 1 2 5 1 1 2 5 . 1 4 1 3 2 1 . 1 7 21 12 2 . Drop 206 | . 8 . 1 . 5 12 4 12 2 6 11 2 2 19 . 26 1 2 11 5 20 21 20 10 6 Fire 663 | . 17 . . 3 24 4 9 9 31 58 23 13 33 5 19 56 20 26 8 28 42 74 85 28 48 Melee 262 | . . . . . 24 6 31 . 11 51 8 . . . . 20 1 . 5 . . 11 28 54 12 Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick 8 | . 2 . . 1 . . . . . 2 3 . . . . . . . . . . . . . . Crush 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . 11 . . . . . . . . . . . . 1 . . Rewire 168 | . . . . . . . . 14 . 75 . . 28 51 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 7) 261 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 456 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 457 | -10/Mines | Discovered new exit (range 5) 462 | -10/Mines | Entered Exiles 462 | -10/Exiles | Found Exiles lab abandoned 482 | -10/Exiles | Discovered new exit (range 15) 1005 | -10/Exiles | Discovered new exit (range 12) 1026 | -10/Exiles | Entered Mines 1257 | -9/Mines | Assembled infested the area 1656 | -9/Mines | Learned Materials non-interactive machine intel 1694 | -9/Mines | Discovered new exit (range 7) 1702 | -9/Mines | Entered Materials 1702 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1703 | -8/Materials | Loaded intel: 28 non-interactive machine locations 1763 | -8/Materials | Destroyed 7 combat bots 1852 | -8/Materials | Lost 4 parts (1p2n1w) 1916 | -8/Materials | System corruption reached 10% 2056 | -8/Materials | Lost 3 parts (1p2w) 2099 | -8/Materials | Discovered new exit (range 5) 2101 | -8/Materials | Entered Factory 2101 | -7/Factory | Evolved 2 slots: Utility x2 2423 | -7/Factory | Discovered new exit (range 12) 2432 | -7/Factory | Lost 5 parts (1p2n2u) 2453 | -7/Factory | Entered another Factory area 2453 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2700 | -6/Factory | Lost 5 parts (5w) 2874 | -6/Factory | Released all parts (9) 2889 | -6/Factory | Core integrity fell below 50% 2900 | -6/Factory | Sucked down chute 2900 | -6/Factory | Entered Waste 2900 | -6/Waste | The area was eerily silent 2903 | -6/Waste | Lost 7 parts (1p3n2u1w) 2984 | -6/Waste | Found Damper Plating 3209 | -6/Waste | Discovered new exit (range 12) 3319 | -6/Waste | Found Damper Plating 3327 | -6/Waste | Found Damper Plating 3357 | -6/Waste | Build established: Scavenger-Mutant 3780 | -6/Waste | Build established: Scavenger-Bomber 3942 | -6/Waste | Entered Factory 4704 | -6/Factory | Discovered new exit (range 6) 4708 | -6/Factory | Identified exit to Extension 4710 | -6/Factory | Entered Extension 4819 | -6/Extension | Build established: Scavenger-Assassin 5168 | -6/Extension | Lost 4 parts (2n2u) 5432 | -6/Extension | Rescued a captive Derelict 5433 | -6/Extension | Rescued a captive Derelict 5434 | -6/Extension | Build established: Scavenger-Mutant 5510 | -6/Extension | Disrupted transfer network 5566 | -6/Extension | Rescued a captive Derelict 5699 | -6/Extension | Rescued a captive Derelict 5712 | -6/Extension | Core integrity fell below 20% 5746 | -6/Extension | Lost 4 parts (2n1u1w) 5883 | -6/Extension | Rescued a captive Derelict 5884 | -6/Extension | Rescued a captive Derelict 5985 | -6/Extension | Rescued A7 6077 | -6/Extension | Discovered new exit (range 10) 6078 | -6/Extension | Discovered new exit (range 6) 6107 | -6/Extension | Entered Factory 6107 | -5/Factory | Accompanied by 5 allies (A7) 6107 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6250 | -5/Factory | Lost 4 parts (1p1n2w) 6398 | -5/Factory | Discovered new exit (range 12) 6658 | -5/Factory | Entered Upper Caves 6687 | -5/Upper Caves | Encountered a Warlord checkpoint 6777 | -5/Upper Caves | Learned Factory interactive machine intel 7107 | -5/Upper Caves | Discovered new exit (range 13) 7121 | -5/Upper Caves | Entered another Upper Caves area 7276 | -5/Upper Caves | Lost 3 parts (1n1u1w) 7530 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7733 | -5/Upper Caves | Discovered new exit (range 15) 7751 | -5/Upper Caves | Entered Warlord 7751 | -5/Warlord | Accompanied by 4 allies 8152 | -5/Warlord | Met Warlord 8177 | -5/Warlord | Warlord's base attacked by MAIN.C 8186 | -5/Warlord | Found Prototype Hackware 8189 | -5/Warlord | Found Prototype Device 8189 | -5/Warlord | Identified Exp. Phase Shifter 8289 | -5/Warlord | Met EX-DEC 8289 | -5/Warlord | Found Prototype Energy Cannon 8296 | -5/Warlord | Found Prototype Energy Gun 8296 | -5/Warlord | Identified Vortex Rifle 8299 | -5/Warlord | Found Vortex Rifle 8527 | -5/Warlord | Warlord forces counterattacked 8555 | -5/Warlord | Build established: Commander-Gunner 8598 | -5/Warlord | Spotted Executioner 8618 | -5/Warlord | Identified Ghost Barrier 8625 | -5/Warlord | Spotted Striker 8645 | -5/Warlord | Discovered new exit (range 12) 8650 | -5/Warlord | Entered Proximity Caves 8662 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8724 | -4/Proximity Caves | Spotted B-86 Titan 8778 | -4/Proximity Caves | Learned Research garrison access intel 8782 | -4/Proximity Caves | Identified exit to Factory 8848 | -4/Proximity Caves | Entered Factory 8848 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8849 | -4/Factory | Loaded intel: 52 interactive machine locations 8903 | -4/Factory | Discovered new exit (range 14) 8914 | -4/Factory | Build established: Hacker-Mutant 9026 | -4/Factory | Spotted B-86 Titan 9155 | -4/Factory | Lost 4 parts (1n2u1w) 9328 | -4/Factory | Lost 3 parts (1p2w) 9515 | -4/Factory | Identified exit to Upper Caves 9515 | -4/Factory | Identified exit to Armory 9602 | -4/Factory | Discovered new exit (range 15) 10177 | -4/Factory | Build established: Executioner 10369 | -4/Factory | Entered Upper Caves 10645 | -4/Upper Caves | Build established: Scavenger-Executioner 10996 | -4/Upper Caves | Discovered new exit (range 14) 11015 | -4/Upper Caves | Identified exit to Upper Caves 11101 | -4/Upper Caves | Entered another Upper Caves area 11197 | -4/Upper Caves | Discovered new exit (range 14) 11216 | -4/Upper Caves | Identified exit to Research 11394 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11492 | -4/Upper Caves | Lost 3 parts (1n2w) 11519 | -4/Upper Caves | Core integrity fell below 50% 11718 | -4/Upper Caves | Discovered new exit (range 18) 11814 | -4/Upper Caves | Entered Zhirov 11816 | -4/Zhirov | Discovered new exit (range 3) 11845 | -4/Zhirov | Met Zhirov 11874 | -4/Zhirov | Learned location of Quarantine (-2) 11874 | -4/Zhirov | Learned location of Testing (-3) 11874 | -4/Zhirov | Learned location of Command (-1) 11875 | -4/Zhirov | Build established: Mutant 11898 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11922 | -4/Zhirov | Found Alien Artifact 11941 | -4/Zhirov | Found Alien Artifact 11941 | -4/Zhirov | Identified Integrated Dissipator 11941 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11987 | -4/Zhirov | Identified BFG-9k Vortex Edition 12334 | -4/Zhirov | Entered Proximity Caves 12461 | -3/Proximity Caves | Lost 3 parts (1n2w) 12609 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12682 | -3/Proximity Caves | Lost 3 parts (2u1w) 12683 | -3/Proximity Caves | System corruption reached 10% 12739 | -3/Proximity Caves | System corruption reached 30% 13026 | -3/Proximity Caves | Build established: Scavenger-Gunner 13085 | -3/Proximity Caves | Discovered exit to Research (range 7) 13106 | -3/Proximity Caves | Entered Research 13106 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13107 | -3/Research | Loaded intel: 3 garrison access locations 13207 | -3/Research | Repaired Imp. Heavy Treads 13262 | -3/Research | Repaired Kinetic Spear 13504 | -3/Research | Spotted B-86 Titan 13563 | -3/Research | Destroyed B-86 Titan 13584 | -3/Research | Found Prototype Device 13584 | -3/Research | Identified Exp. Focal Shield 13590 | -3/Research | Lost 4 parts (1p1n1u1w) 13626 | -3/Research | Found Prototype Hackware 13626 | -3/Research | Identified Exp. System Shield 13659 | -3/Research | Discovered new exit (range 36) 13753 | -3/Research | Entered Testing 13765 | -3/Testing | Identified exit to Research 13779 | -3/Testing | Protovariant out of control (PL-FWBFSUCC6Q) 13779 | -3/Testing | Unleashed a protovariant (PL-FWBFSUCC6Q) 14115 | -3/Testing | Spotted Investigator 14122 | -3/Testing | Found Prototype Protection 14122 | -3/Testing | Identified SHELL Armor 14125 | -3/Testing | Found Prototype Protection 14125 | -3/Testing | Identified Med. Regenerative Plating 14129 | -3/Testing | Found Prototype Protection 14129 | -3/Testing | Identified Hvy. Regenerative Plating 14185 | -3/Testing | Scanned by Researcher 14362 | -3/Testing | Build established: Scavenger-Executioner 14489 | -3/Testing | Spotted Striker 14504 | -3/Testing | Spotted Striker 14517 | -3/Testing | Found Prototype Launcher 14553 | -3/Testing | System corruption reached 10% 14628 | -3/Testing | Destroyed Striker 14638 | -3/Testing | Destroyed Striker 14683 | -3/Testing | Spotted Alpha 7 14727 | -3/Testing | Destroyed Alpha 7 14748 | -3/Testing | Found Prototype Ballistic Gun 14758 | -3/Testing | Found Prototype Processor 14764 | -3/Testing | Found Prototype Device 14774 | -3/Testing | Identified Exp. ECM Suite 14776 | -3/Testing | Identified Multirail 14777 | -3/Testing | Identified Exp. Target Analyzer 14798 | -3/Testing | Found Prototype Energy Gun 14798 | -3/Testing | Identified Enh. Gamma Rifle 14825 | -3/Testing | Stole the SGEMP Prototype 14908 | -3/Testing | Found Prototype Hackware 14985 | -3/Testing | Entered Research 14985 | -2/Research | Warlord forces began assault on 0b10 14985 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14985 | -2/Research | Identified Hellfire Missile Launcher 14986 | -2/Research | Identified exit to Quarantine 14988 | -2/Research | Identified Exp. Hacking Suite 15095 | -2/Research | Research machine network offline 15146 | -2/Research | Lost 4 parts (1p1n1u1w) 15228 | -2/Research | Destroyed 7 combat bots 15236 | -2/Research | Spotted Striker 15238 | -2/Research | Spotted Striker 15248 | -2/Research | Destroyed Striker 15254 | -2/Research | Destroyed Striker 15275 | -2/Research | Destroyed 7 combat bots 15399 | -2/Research | Borebot progress halted 15502 | -2/Research | Discovered exit to Quarantine (range 5) 15605 | -2/Research | Borebot progress halted 15618 | -2/Research | Found Prototype Device 15618 | -2/Research | Identified Exp. Thermal Shield 15661 | -2/Research | Found Prototype Device 15661 | -2/Research | Identified Exp. Shock Absorption System 15975 | -2/Research | Spotted Striker 15980 | -2/Research | Destroyed Striker 15985 | -2/Research | Spotted Executioner 15995 | -2/Research | Destroyed Executioner 16304 | -2/Research | Spotted Striker 16310 | -2/Research | Destroyed Striker 16313 | -2/Research | Destroyed Executioner 16463 | -2/Research | Lost 3 parts (3w) 16480 | -2/Research | Spotted B-90 Cyclops 16514 | -2/Research | Crushed by falling debris 16517 | -2/Research | Spotted B-90 Cyclops 16578 | -2/Research | Destroyed B-90 Cyclops 16587 | -2/Research | Entered Quarantine 16623 | -2/Quarantine | Garrison activated, responded to threat 16666 | -2/Quarantine | Build established: Scavenger-Mutant 16681 | -2/Quarantine | Spotted Alpha 7 16707 | -2/Quarantine | System corruption reached 10% 16775 | -2/Quarantine | Destroyed Alpha 7 16806 | -2/Quarantine | Lost 10 parts (2p2n3u3w) 16842 | -2/Quarantine | Found Enh. Gamma Rifle 16886 | -2/Quarantine | Found Alien Launcher 16920 | -2/Quarantine | Found Alien Slashing Weapon 16920 | -2/Quarantine | Identified Sigix Broadsword 17095 | -2/Quarantine | Core integrity fell below 50% 17102 | -2/Quarantine | Garrison activated, responded to threat 17119 | -2/Quarantine | First assault squad dispatched 17146 | -2/Quarantine | Identified Sigix Terminator 17147 | -2/Quarantine | Identified Transdimensional Reconstructor 17147 | -2/Quarantine | Warped through subspace 17153 | -2/Quarantine | Lost 3 parts (1p1n1u) 17160 | -2/Quarantine | Found Alien Impact Weapon 17244 | -2/Quarantine | Discovered new exit (range 13) 17303 | -2/Quarantine | Entered Access 17303 | -1/Access | Evolved 2 slots: Utility x2 17304 | -1/Access | Loaded intel: 120 machine locations 17304 | -1/Access | Loaded intel: 83 trap records 17304 | -1/Access | Identified exit to Surface 17304 | -1/Access | Discovered exit to Surface (range 186) 17304 | -1/Access | Identified exit to Command 17304 | -1/Access | Discovered exit to Command (range 137) 17304 | -1/Access | Delivered the SGEMP Prototype to Zhirov 17304 | -1/Access | Zhirov transferred Access data 17376 | -1/Access | Zhirov warped through subspace 17553 | -1/Access | First assault squad dispatched 17598 | -1/Access | Spotted B-99 Colossus 17627 | -1/Access | Lost 4 parts (2p2n) 17668 | -1/Access | Destroyed 8 combat bots 17673 | -1/Access | Identified Core Stripper 17725 | -1/Access | Fired Sigix Terminator 17725 | -1/Access | Energy Cycler disabled 17725 | -1/Access | High security lockdown imminent 17760 | -1/Access | Lost 8 parts (1p1n5u1w) 17764 | -1/Access | Core integrity fell below 50% 17773 | -1/Access | Core integrity fell below 20% 17805 | -1/Access | High security lockdown engaged 17848 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 17811_ Acquired Imp. Antigrav System. 17815_ Acquired 60 matter. 17819_ Penetrated by Slug. 17819_ Mic. Antimatter Reactor destroyed. 17820_ Penetrated by Slug. 17825_ System corrupted: IFF burst signal emitted. 17825_ ALERT: Assault forces dispatched. 17829_ C-30 ARC bursts open, deploying its payload. 17829_ G-73 Enforcer unfolds itself. 17829_ M-36 Artificer unfolds itself. 17829_ Imp. Antigrav System destroyed. 17829_ Critical hit (Burn: +37). 17831_ Slug penetrates Wall. 17831_ Imp. Antigrav System destroyed. 17831_ Slug penetrates Wall. 17842_ Imp. Antigrav System destroyed. 17842_ Penetrated by Slug. 17842_ C-30 ARC bursts open, deploying its payload. 17842_ H-88 Terminator unfolds itself. 17843_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | + ##########+### #### | | # ###### ######### ## ##### | | # ###### ####### ######### ## # | | # ################## ######### ## # | | # ################## ######### " ## ^+ | | ### ################## ######### """ ## # | | ################## ######### """## # | | ### #### ## ######### " ## # | | ### #### ## ######### ## # | | ### #### " # ######### ## ##### | | ### #### """" # ################### ##### | | ### #### """"" # ################### ##### | | ### #### """"" / ################### ##### | | ### #### """" # ################### ##### | | ### #### " # ################### ##### | | #### # ###################"""##### | | ### #### # ########### | | ### #### # ########### | | ### #### # ########### | | ### ################# ########### #####"""##### | | ### ################# ###################"""##### | | ### ###### ## ###################"""##### | | ###+###### ##k ################# ##T# | | # # ################ > " | | # + ### " | | " # # @ ############ | | """ # # Y #######T## ############ | | """ # ## ########### #####"###### | | " # ## ########### " | | ############ ########### " | | ############ ########### " | | ##################### ##################T"####### | | ##################### ########################### | | ##################### ########################### | | # ### # # ################# | | # ### # # ################# | | # ### " # # # |######## | | # ###""" + + "" "" # ######## | | # ### """ # # ""S"" # / | | # ### " * # # """" # #### | | # ### # # # #### | | # ### # # + #### | | # ############# ########### #### | | # ######"""""## ########### #### | | # ######"""""##" ########### #### | | ###+##########"" F"##%"#############"######### | | " ^ | | ^ | | ######## ^ | | ######## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Coolant Potential 100 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 4 Corruption Block 20 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 20 Evasion (%) 65 Targeting Accuracy 20 Melee Accuracy 12 Target Analysis 14 Recoil Reduction 5 Matter Filtering 50 Energy Filtering 50 Salvage Targeting 6 Offensive Hacking 24 Defensive Hacking 30 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Centrium Medium Armor Plating | -3/Testing | Archive Exp. Targeting Computer | -3/Testing | Archive Plasma Sword | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Cld. Phase Cannon | -3/Testing | Archive Robot Schematics ------------------ O-32 Director | -3/Testing | Archive C-55 Analyst | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Sigix Terminator Transdimensional Reconstructor Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicCentriumExpander Manual? 0 Play Time 04:15:55 Cumulative 224.0 hours Start 2022.06.07 @ 01:27:09 End 2022.06.08 @ 02:48:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 64 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27acd688-0a27-498b-8d53-0591bbeacce1