Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.05 @ 19:25:35 Player: warlord Sucks Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (145) 725 Value Destroyed (4968) 4968 Prototype IDs (92) 1840 Alien Tech Used (13) 2600 Bonus (14811) 14811 TOTAL SCORE: 36244 Bonus ------- High Alert Combat Kills 940 Follower Combat Kills 1048 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2077 Cogmind --------- Core Integrity 1355/1850 Matter 384/550 Energy 457/490 System Corruption 0% Temperature Cool (20) Movement Treading (140) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (8) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY (14) ----- Medium Storage Unit Matter Compressor Advanced Targeting Computer Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Nanoactuators Advanced Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Beam Splitter > --- WEAPON (2) ------- Heavy Hardcell Cannon > --- INVENTORY (10) --- Combat Antigrav System Zionite Weapon Casing EM Dispersion Field High-powered Transdimensional Reconstructor Integrity Redistributor Matter Drive Hypervelocity Multirail Graviton Cannon Graviton Cannon Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Biomechanical Wings Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Visual Processing Unit Surveybot 24 Chip Experimental Melee Analysis Suite Experimental Melee Analysis Suite Nanoactuators Experimental ECM Suite Experimental Propulsion Shielding Zionite Weapon Casing System Mapper Matter Drive Spacefold Activator Microwarp Drive > --- WEAPON ----------- Longsword +1 Longsword +1 > --- INVENTORY -------- High-powered Transdimensional Reconstructor Integrity Redistributor Matter Drive Null Cannon [Rating: 225] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Graviton Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Impulse Thruster Array Utility Experimental Melee Analysis Suite Device Nanoactuators Storage Medium Storage Unit Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection Zionite Weapon Casing Artifact Matter Drive Weapon Longsword +1 Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . Utility 12 | . . . . . 2 . 2 . . . . 2 . . . . . . . . . . 2 . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 384 | 10 6 4 2 . 16 31 19 15 . . 1 11 15 5 13 42 1 7 1 . 5 . 10 2 . 7 1 3 14 15 17 14 10 87 Power 29 | 1 . . . . 1 2 1 4 . . . 1 1 1 2 5 . 1 . . . . 1 . . 1 . . . 1 2 . . 4 Engine 11 | 1 . . . . 1 2 . 4 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . 1 . . . 1 2 . . 4 Propulsion 76 | 3 . 2 . . 4 5 . 5 . . . . 5 3 1 11 . 5 . . 2 . 2 1 . 1 . 2 1 4 2 1 1 15 Treads 18 | 1 . 2 . . 4 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . . . . . 7 . . . . 1 . . . . . . . . . 1 . . 10 Flight 37 | . . . . . . . . 5 . . . . 5 3 1 4 . 4 . . 1 . 2 1 . 1 . 2 1 4 1 1 1 . Utility 185 | 2 2 2 2 . 7 4 10 4 . . 1 8 3 1 6 17 . . 1 . 3 . 7 1 . 5 1 1 11 10 11 9 9 47 Device 84 | 2 1 2 1 . 4 . 4 2 . . 1 2 2 . 1 7 . . . . 1 . 2 1 . 3 . . 5 5 6 4 5 23 Storage 8 | . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Processor 24 | . 1 . . . . . 2 . . . . 5 1 . 4 . . . 1 . . . . . . . . . 1 2 . 1 2 4 Hackware 15 | . . . . . . 2 . . . . . 1 . . . 1 . . . . . . 4 . . 1 . . . . 2 . . 4 Protection 44 | . . . . . 2 2 3 1 . . . . . 1 1 9 . . . . 2 . . . . 1 1 1 4 3 3 . 1 9 Artifact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 4 Weapon 94 | 4 4 . . . 4 20 8 2 . . . 2 6 . 4 9 1 1 . . . . . . . . . . 2 . 2 4 . 21 Energy Gun 8 | 2 3 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 17 | . . . . . 1 1 1 . . . . . 4 . 1 2 . . . . . . . . . . . . . . 1 2 . 4 Ballistic Gun 21 | 2 . . . . 2 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 6 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . . . . . . 2 . 1 . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . . . 5 1 . . . . 2 1 . 1 4 . 1 . . . . . . . . . . 2 . 1 2 . 11 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . 1 . . 2 2 . . . . . . . . 2 8 . 1 . . 2 . 1 . . 5 . . 5 2 4 7 . 7 Parts Lost 26 | . . . . . . . 1 . . . . . 2 . . 4 . 1 . . . 1 3 . . . . 1 . 4 . 1 . 8 Power 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 13 | . . . . . . . . . . . . . 2 . . 3 . 1 . . . 1 2 . . . . 1 . 1 . . . 2 Utility 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . 5 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . . 1 . . . . . 2 . . 2 . 1 . . . 1 3 . . . . 1 . 2 . 1 . 4 Average Slot Usage (%) 91 | . 100 100 100 100 89 96 99 98 76 76 80 85 86 86 88 92 95 88 94 94 94 90 88 87 89 89 89 80 82 77 85 84 81 84 Engine 4 | . 14 14 14 14 9 9 2 6 7 7 7 6 6 6 3 . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 5 6 4 . . . . . 5 5 5 5 4 3 1 4 4 4 3 Treads 12 | . . 8 28 28 32 36 30 27 . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 Leg 1 | . 28 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 17 . . . . 2 5 2 . . . . . . . . . . 12 Flight 9 | . . . . . . . . 2 30 30 30 26 25 26 26 8 26 25 35 35 32 25 23 24 26 26 26 23 20 16 21 25 22 8 Device 11 | . 26 28 16 14 14 2 9 17 15 15 19 11 5 6 4 5 13 11 5 5 10 11 8 8 10 4 . . 9 16 19 9 9 14 Storage 4 | . . . 11 14 10 9 7 7 7 7 7 6 6 6 3 . . . . . . . 2 . . . . . . . . . . 4 Processor 9 | . 1 . . . . . 10 . . . . 21 26 26 27 20 13 11 17 17 8 5 5 5 5 5 5 4 6 6 8 9 16 17 Hackware 5 | . . . . . . 12 10 . . . . 2 6 6 4 . 6 5 5 5 5 5 14 21 21 24 26 23 13 6 5 4 4 4 Protection 10 | . . . . . 5 9 7 20 15 15 15 7 6 6 8 20 20 17 17 17 20 23 21 16 15 18 21 19 17 16 16 15 8 7 Energy Gun 3 | . 24 28 28 28 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 7 . . 6 . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 2 . . . 2 17 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 4 6 4 5 5 5 5 5 5 5 5 5 4 4 8 8 7 8 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 11 13 13 32 32 50 47 79 77 18 18 19 19 28 18 34 38 18 17 12 12 13 13 18 18 18 26 32 33 50 53 51 56 48 82 Greatest Support 340 | 20 20 40 40 40 84 84 80 80 19 19 19 19 19 20 20 42 18 32 32 32 35 34 40 40 40 40 40 43 56 73 77 83 72 340 Greatest Overweight (x) 3 | 1 . . . . . . . 2 . . . . 1 . 1 1 . . . . . . . . . . . . . . 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 15 15 15 15 20 20 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 10 | 5 5 5 13 15 15 15 19 19 10 10 10 10 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 Most Carried 20 | 5 5 5 13 15 15 15 20 20 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 3 4 5 5 5 5 5 5 5 5 10 Average Carried 9 | 1 4 4 7 14 14 14 18 19 10 10 10 9 9 9 7 4 5 4 4 5 4 5 4 3 3 4 5 5 4 4 4 4 4 9 Final Capacity 20 | 5 5 5 15 15 15 15 20 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Final Carried 20 | 5 5 4 13 15 15 15 20 10 10 10 10 10 10 10 5 5 5 4 5 5 5 5 3 3 4 5 5 5 5 4 5 5 5 10 Class Distribution -------------------- 26% | Mutant 15% | Scavenger-Mutant 13% | Hacker-Mutant 7% | Hacker-Sprinter 5% | Scavenger-Scout 5% | Scavenger-Sprinter 4% | Hacker-Ninja 4% | Sprinter 4% | Hacker-Scout 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scout | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 5574 | 354 30 65 10 14 140 645 294 290 11 . 57 261 159 27 73 432 . 164 29 . . 43 157 19 16 . 70 . 106 223 343 154 289 1099 Remotely 414 | 354 30 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7937 | 180 . 92 . . 207 954 301 111 . . . 100 179 . . 469 . 152 . . . . 218 . . . . . 40 256 343 141 893 3301 Parts 354 | 13 . 8 . . 16 52 18 10 . . . 1 9 . . 28 . 5 . . . . 9 . . . . . 4 9 16 10 29 117 Haulers Intercepted 13 | . . . . . 1 5 1 . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 3 . Recyclers Shooed 7 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 3 . . . . 12 5 . . 9 . . . 4 . . . . . . . . . . . . . Prevented 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 77 | . . 6 . . 6 11 7 6 . . . . 7 . . 9 . . . . . . 1 . . . . . . . . 4 2 18 Melee 23 | . . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . 4 2 13 Guns 26 | . . 6 . . 3 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cannons 13 | . . . . . 3 . 3 1 . . . . 4 . . 1 . . . . . . . . . . . . . . . . . 1 AOE 15 | . . . . . . 2 . 3 . . . . 3 . . 7 . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 2 . 1 . . 3 3 2 2 . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . 2 Worker 5 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Builder 4 | . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 13 | . . . . . 1 5 1 . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 3 . Recycler 19 | 1 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 2 10 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Watcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 5 Swarmer 29 | . . 6 . . 4 3 1 4 . . . . 6 . . . . . . . . . . . . . . . . . . 4 . 1 Grunt 14 | . . . . . 2 4 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 4 Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 6 | . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 Programmer 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wizard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 9 | 3 . 6 . . 3 5 2 4 . . . 1 3 . . 5 . 1 . . . . 1 . . . . . 1 1 1 4 9 4 Combat Bots Only 6 | . . 6 . . 3 5 2 4 . . . . 3 . . 5 . . . . . . 1 . . . . . . . . 4 1 3 Max Kills in Single Turn 3 | 1 . 1 . . 1 2 1 2 . . . 1 3 . . 3 . 1 . . . . 1 . . . . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 2 . . . . 3 . . 3 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 10671 | . 46 73 . . 163 528 708 321 5 . 19 . 159 . . 600 80 177 . . . 230 839 . . . 106 304 750 1540 52 936 222 2813 Core 2124 | . 16 27 . . 11 51 94 . 5 . . . 56 . . 27 . 38 . . . 52 398 . . . 10 185 150 91 . 418 38 457 Absorbed by Shields 35 | . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Core Remaining (%) 78 | 100 . . . 82 . 88 . . . . 85 . . . . . 90 . . . . 91 . . . . 64 . 57 . . 53 . 73 Volleys Fired 217 | 18 6 8 . . 20 54 40 7 . . . . 13 . . 12 . . . . . . . . . . . . . . . 6 . 33 Largest 2 | 1 2 2 . . 2 2 2 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 Hottest 130 | 20 112 112 . . 116 50 96 69 . . . . 120 . . 120 . . . . . . . . . . . . . . . 130 . 130 Shots Fired 339 | 18 8 16 . . 40 105 80 8 . . . . 13 . . 12 . . . . . . . . . . . . . . . 6 . 33 Gun 197 | 18 4 16 . . 21 102 22 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Cannon 121 | . . . . . 19 . 58 6 . . . . 12 . . 2 . . . . . . . . . . . . . . . 6 . 18 Launcher 16 | . . . . . . 3 . 2 . . . . 1 . . 10 . . . . . . . . . . . . . . . . . . Special 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 222 | 18 . . . . . 102 79 4 . . . . . . . . . . . . . . . . . . . . . . . . . 19 Thermal 96 | . 8 16 . . 40 . . . . . . . 12 . . 2 . . . . . . . . . . . . . . . 6 . 12 Explosive 16 | . . . . . . 3 . 2 . . . . 1 . . 10 . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 19 | 9 1 4 . . 7 10 15 3 . . . . 9 . . 13 . . . . . . . . . . . . . . . . . 19 Robot Miss Streak 4 | 2 2 3 . . 3 4 2 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 408 | 14 1 10 . . 23 66 29 4 . . . 8 6 . . 13 . 9 . . . . 12 . . . . . 5 2 10 16 30 150 Core Hits 211 | 6 . 7 . . 12 31 16 6 . . . 1 7 . . 27 . 3 . . . . 4 . . . . . 1 2 6 14 12 56 Critical Kills 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Critical Strikes 39 | . . 1 . . 1 . 2 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 31 Burn 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Blast 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 17 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 14 Melee Attacks 332 | . . . . . . 4 1 . . . . 10 4 . 7 9 . 12 . . 1 . 19 . . . . 1 13 16 21 27 33 154 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 332 | . . . . . . 4 1 . . . . 10 4 . 7 9 . 12 . . 1 . 19 . . . . 1 13 16 21 27 33 154 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 42 | . . . . . . . . . . . . 1 . . . 1 . 4 . . . . 3 . . . . . 1 2 3 . 6 21 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Follow-up Attacks 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 16 Damage Inflicted 24642 | 160 15 156 . . 486 1573 820 515 . . . 481 607 . . 2544 . 802 . . . . 877 . . . . . 327 270 1135 1865 2396 9613 Guns 2018 | 160 15 140 . . 165 1162 271 . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Cannons 1707 | . . . . . 300 . 507 113 . . . . 426 . . 68 . . . . . . . . . . . . . . . . . 293 Explosions 2260 | . . . . . . 377 . 296 . . . . 181 . . 1406 . . . . . . . . . . . . . . . . . . Melee 18419 | . . . . . . . . . . . . 481 . . . 1070 . 802 . . . . 877 . . . . . 327 270 1135 1865 2396 9196 Ramming 238 | . . 16 . . 21 34 42 106 . . . . . . . . . . . . . . . . . . . . . . . . . 19 Kinetic 2544 | 160 . . . . . 1162 778 82 . . . . . . . . . . . . . . . . . . . . . . . . . 362 Thermal 1114 | . 15 140 . . 465 . . . . . . . 426 . . 68 . . . . . . . . . . . . . . . . . . Explosive 2260 | . . . . . . 377 . 296 . . . . 181 . . 1406 . . . . . . . . . . . . . . . . . . Electromagnetic 67 | . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . 36 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18419 | . . . . . . . . . . . . 481 . . . 1070 . 802 . . . . 877 . . . . . 327 270 1135 1865 2396 9196 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 6 6 6 . . . 3 . . . . . . . . . . . . . . 2 3 . 1 5 Average Corruption 2 | . . . . . . . 2 6 6 6 6 . . . 3 . . . . . . . . . . . . . . 1 2 . 1 1 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 8 Effects 47 | . . . . . . . 5 21 2 1 2 . . . . . . . . . . . . . . . . . . 1 3 . . 12 Message Errors 13 | . . . . . . . 1 6 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Matter Fused 8 | . . . . . . . 1 3 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Heat Flow Errors 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 8 | . . . . . . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 9 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Data Loss (major) 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3270 | . . . . . 3 130 11 25 . . . 87 18 . . 198 . 162 . . . . 156 . . . . . 61 . 303 47 378 1691 Projectiles 47 | . . . . . 3 . 11 . . . . . 13 . . . . . . . . . . . . . . . . . . . . 20 Explosions 188 | . . . . . . 130 . 9 . . . . 5 . . 44 . . . . . . . . . . . . . . . . . . Melee 3035 | . . . . . . . . 16 . . . 87 . . . 154 . 162 . . . . 156 . . . . . 61 . 303 47 378 1671 Knockbacks 11 | . . . . . . 2 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 5 | . . . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . . . . 18 . 91 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 30 | . . 1 . 1 6 7 4 10 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 42 | . . 6 . 1 7 8 5 14 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . . 1 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 102 159 . . 197 116 210 202 . . . . 387 . . 157 . . . . . . . . . . . . . 16 . 12 . 390 Average Temperature 64 | . 45 79 . . 53 22 64 67 . . . . 185 . . 53 . . . . . . . . . . . . . 8 . 8 . 68 Received Heat Transfer 1086 | . 18 . . . 63 171 111 . . . 9 . 9 . . 189 . 18 . . . 9 9 . . . 9 27 84 162 . 18 27 153 Effects 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 2 . . 2 . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 2563 | . 37 444 . . 962 . . . . . . . 960 . . 160 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 1635 | 25 16 146 . . 159 590 364 . . . . 203 . . . . . 301 . . . . 200 . . . . 92 656 1635 927 825 786 1282 Initial 927 | . 16 6 . . . 14 240 . . . . 15 . . . . . 56 . . . . 56 . . . . 9 51 273 927 449 361 310 Average 434 | 17 16 5 . . 57 239 216 . . . . 153 . . . . . 147 . . . . 89 . . . . 39 394 826 734 702 539 904 Maximum Alert Level 5 | . . . . . . 2 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . 2 5 3 3 3 4 Low Security (%) 39 | 100 100 100 . 100 100 47 28 . . . . 76 . . . . . 69 . . . . 98 . . . . 100 21 . . . . . Level 1 16 | . . . . . . 31 71 . . . . 23 . . . . . 30 . . . . 1 . . . . . 18 34 . . 9 4 Level 2 18 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . 59 21 28 44 78 26 Level 3 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 71 55 12 36 Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . 32 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . . . . . 1 8 3 . . . . 2 . . . . . 5 . . . . 1 . . . . . . 6 1 2 3 19 Investigation 18 | . . . . . . 1 . . . . . 1 . . . . . 2 . . . . 1 . . . . . . 6 . . 1 6 Extermination 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 5 Reinforcement 20 | . . . . . 1 7 2 . . . . . . . . . . 3 . . . . . . . . . . . . . 1 1 5 Assault 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 3 Active Scanning Responses 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 27 | . . . . . 4 4 . . . . . . . . . . . 1 . . . . . . . . . . . 5 . 2 1 10 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Times Spotted 434 | . 4 6 . . 22 34 11 10 3 . 4 1 13 2 . 10 8 15 1 3 2 10 14 . 7 . 3 18 32 74 2 28 17 80 Peak Tracking Total 24 | . 5 3 . . 4 6 4 4 3 . 4 1 5 4 . 5 4 9 1 3 3 7 12 . 9 . 5 13 9 24 2 12 8 8 Tactical Retreats 56 | . . . . . 1 1 . . . . . . 4 2 . . . 4 . . . 2 2 . . . 1 2 7 7 . 3 4 16 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 9 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 31 | . . . . . 1 5 1 . . . . 1 . . 2 1 . . . . . . . . . . . . 7 . 6 5 . 2 Max in Single Turn 2 | . . . . . 1 2 1 . . . . 1 . . 1 . . . . . . . . . . . . . 1 . 1 1 . 1 Garrison Access 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 96 | . 2 . 2 . 7 12 5 . 1 3 . 3 . . . . . 6 . . 1 . 3 . . 4 . 1 10 8 5 6 3 14 Terminals 56 | . 1 . . . 6 8 3 . . . . 1 . . . . . 3 . . . . 3 . . . . 1 8 3 3 5 3 8 Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 4 Recycling Units 5 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 1 . . Garrison Access 6 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . 3 . . . . Total Hacks 267 | . 4 . 2 . 18 26 12 . 1 23 . 6 . . . . . 14 . . 1 . 12 . . 17 . 4 33 23 22 12 9 28 Successful 167 | . 3 . 2 . 12 18 5 . 1 23 . 3 . . . . . 3 . . 1 . 5 . . 17 . 4 23 12 9 9 4 13 Failed 100 | . 1 . . . 6 8 7 . . . . 3 . . . . . 11 . . . . 7 . . . . . 10 11 13 3 5 15 Catastrophic 18 | . . . . . 2 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . 2 2 2 2 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . . . 1 . 9 6 5 . . . . 3 . . 1 . . 5 . . 1 . 6 . . . . 1 13 7 17 5 6 10 Terminals 167 | . 3 . . . 17 20 9 . . . . 4 . . . . . 6 . . . . 12 . . . . 4 30 10 17 11 9 15 Fabricators 5 | . . . . . . . 1 . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . Repair Stations 20 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . 10 Recycling Units 7 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Scanalyzers 14 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . 8 1 1 . . Garrison Access 10 | . . . . . . 2 . . . . . 1 . . . . . 2 . . . . . . . . . . . 5 . . . . Terminal Hacks 113 | . 2 . 2 . 6 12 4 . 1 23 . 1 . . . . . . . . 1 . 5 . . 17 . 3 16 4 4 6 4 2 Record 12 | . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 12 | . . . . . 1 1 . . . 6 . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 10 | . . . . . . 1 . . . 8 . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Prototype ID Bank 12 | . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . 4 . . 4 . . . . . Open Door 8 | . . . . . . 3 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 3 . . Level Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Fabricator Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . Unreport Threat 13 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 2 2 2 . Locate Traps 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Assault Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . 6 Scan Component 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 Repair 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Refit 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . Insert Component 5 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . . . . . 5 2 . . . . . 2 . . . . . 1 . . . . . . . . . 1 4 4 3 3 . 5 Terminals 21 | . . . . . 5 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 4 1 3 2 . 2 Track 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 1 3 . . . Assimilate 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Botnet 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disrupt 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Reject 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Jam 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 1 . . . 6 7 5 . . . . 2 . . . . . 6 . . . . 3 . . . . 1 10 7 5 4 3 11 Full Trace Events 8 | . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . 3 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . 1 . . . 8 . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 1 . . . 6 . . . . . . . . . . . . . . . 4 . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 278 | . . . . . . . . . . . . . . . . . . 278 . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Time 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 26 . . 66 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 22 | . . 3 . . . 11 . . . . 1 1 1 . 2 . . . . . 1 . . . . . . . . . . . . 2 Largest Group 10 | . . 3 3 3 3 10 1 . . . 1 1 1 . 2 2 2 . . . 1 . . . . . . . . . . . . 2 Highest-Rated Group 190 | . . 40 40 40 40 173 97 . . . 95 26 20 . 190 190 190 . . . 65 . . . . . . . . . . . . 71 Highest-Rated Ally 100 | . . 16 16 16 16 100 97 . . . 95 26 20 . 95 95 95 . . . 65 . . . . . . . . . . . . 45 Total Orders 9 | . . . . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . STAY 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . RETURN 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 228 | . . . . . 43 124 . . . . 3 . 11 . . 40 7 . . . . . . . . . . . . . . . . . Total Damage 4352 | . . . . . 426 2348 . . . . 96 . 204 . . 993 285 . . . . . . . . . . . . . . . . . Kills 55 | . . . . . 6 33 . . . . 1 . 1 . . 10 4 . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . 1 1 . 2 . 2 2 2 . 1 . 1 . . 2 . 3 . . . . . . . . . . Drone Launches 8 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Drone Recoveries 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 16728 | 151 298 1038 681 99 942 2217 1021 834 88 22 102 247 496 83 683 1140 108 255 85 64 238 82 240 67 118 58 49 57 470 386 315 304 300 3390 Spaces Moved 22721 | 77 134 605 418 59 482 985 410 479 235 79 268 559 845 210 1791 1622 393 595 358 278 623 307 621 214 402 141 161 156 1056 1005 605 813 788 4947 Core 45 | 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3311 | 8 . 187 418 59 482 985 410 416 . . . . . . . . . . . . . . . . . . . . . . . . . 346 Legs 576 | 24 134 418 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2848 | . . . . . . . . . . . . . . . . 1196 . . . . . . . . . . . . . . 1 . . 1651 Flight 15820 | . . . . . . . . 63 235 79 268 559 845 210 1791 426 393 595 358 278 623 307 621 214 402 141 161 156 1056 1005 604 692 788 2950 Fastest Speed 16 | 50 120 120 160 160 155 155 170 27 27 27 27 27 26 26 27 27 27 23 23 23 23 23 27 29 29 29 29 29 30 25 19 16 24 28 Average Speed 53 | 100 120 132 160 160 158 165 170 152 27 27 27 27 29 27 34 43 27 36 23 23 23 26 28 29 29 29 29 29 31 33 28 24 25 43 Slowest Speed 200 | 160 120 160 160 160 163 170 170 181 27 27 27 30 106 31 113 130 27 50 23 23 27 29 31 31 29 29 29 32 33 37 200 27 28 142 Overloaded Moves 252 | . . . . . . . . . . . . . . . . . . . . . . 155 . . . . . . . 89 6 2 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 97 | . . . . . . . . . . . . 2 6 . . . 2 2 . . 2 3 13 1 2 . . 3 2 23 6 7 1 22 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 . . Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Microwarps 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Exploration Rate (%) 50 | 3 28 79 70 20 36 91 19 71 42 69 53 10 79 49 80 81 57 24 63 51 88 55 16 45 63 60 41 7 87 40 44 61 25 74 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 13 | . . 1 1 1 . 1 . . . 1 1 . . 1 . . . . . . . 1 . 2 . 3 . . . . . . . . Known Exits Taken 18 | . . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . 1 1 1 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . 1 . . 1 1 1 . . . . 1 1 1 . Scrap Searched 32 | . . . . 1 . . . 4 1 . 1 . 6 2 4 . 2 . 1 2 . 2 . 1 2 . 3 . . . . . . . Spaces Dug 107 | . 2 . . . . 11 17 23 . . . 1 4 . 2 13 . 3 . . 1 . 5 . . . . 1 . 10 2 5 1 6 Terrain Destroyed 250 | . 4 . . . . 32 32 23 . . . 1 28 . 2 75 . 3 . . 1 . 5 . . . . 1 . 10 2 9 1 21 Melee 43 | . . . . . . 1 1 . . . . 1 4 . 2 . . 3 . . 1 . 5 . . . . 1 . 10 2 5 1 6 Projectile 51 | . 4 . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 13 AOE 153 | . . . . . . 31 . 23 . . . . 24 . . 75 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 26622 | 129 254 826 430 63 619 1501 658 578 258 78 296 643 1071 234 1861 2037 392 616 359 277 709 303 651 215 400 157 162 162 1175 1030 727 787 865 6099 Wait 2688 | 20 103 196 2 2 64 384 167 22 24 . 28 53 178 17 26 290 . . . . 74 . 10 . . . . 4 71 4 80 22 27 820 Move 22398 | 76 133 604 417 58 481 984 409 478 234 78 267 554 832 209 1790 1621 389 590 357 277 619 301 597 211 397 140 160 151 1051 964 594 688 785 4902 Hop 81 | . . . . . . . . . . . . 2 6 . . . 1 2 . . 1 2 10 1 2 . . 1 2 17 4 7 1 22 Pick Up 140 | 3 2 3 8 2 10 11 11 14 . . . 3 3 . 5 17 . . . . 3 . . . 1 1 . . 5 5 . 5 1 27 Fast Attach 220 | 9 2 1 1 . 12 10 1 1 . . 1 5 4 2 6 23 1 6 1 . 2 . 7 2 . 7 1 3 12 11 16 12 9 52 Attach 94 | . . 2 . . 3 3 6 8 . . . 4 7 1 6 13 . 1 . . 2 . 2 . . 1 . . 6 3 . 5 1 20 Detach 79 | 2 1 . 1 . . 1 4 1 . . . 5 7 1 8 10 . 1 1 . 2 . 1 . . 2 . . 5 2 3 . . 21 Swap 85 | 1 4 1 1 . 1 18 12 6 . . . 2 4 2 1 6 . . . . 1 . 1 . . . . . 2 2 1 4 . 15 Drop 269 | . 3 5 . . 21 24 2 27 . . . 5 6 2 12 35 1 4 . . 3 . 4 1 . 6 1 2 8 10 11 12 8 56 Fire 217 | 18 6 8 . . 20 54 40 7 . . . . 13 . . 12 . . . . . . . . . . . . . . . 6 . 33 Melee 296 | . . . . . . 4 1 . . . . 10 4 . 7 9 . 12 . . 1 . 19 . . . . 1 13 12 18 24 31 130 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . . 1 . 1 7 8 5 14 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Rewire 9 | . . . . . . . . . . . . . 7 . . 1 . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Entered Mines 670 | -10/Mines | Learned location of Zion (-6) 866 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 866 | -10/Mines | Discovered new exit (range 5) 886 | -10/Mines | Discovered new exit (range 5) 1035 | -10/Mines | Discovered new exit (range 7) 1156 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1174 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1214 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1217 | -10/Mines | Found Prototype Device 1218 | -10/Mines | Identified Exp. Sensor Array 1488 | -10/Mines | Entered Exiles 1488 | -10/Exiles | Accompanied by 3 allies 1512 | -10/Exiles | Discovered new exit (range 15) 1528 | -10/Exiles | Met 8R-AWN 1556 | -10/Exiles | Met EX-HEX 1641 | -10/Exiles | Met EX-DEC 1887 | -10/Exiles | Met EX-BIN 1906 | -10/Exiles | Aligned with FarCom system 1908 | -10/Exiles | Given EX-Vault access code 1945 | -10/Exiles | Opened EX-Vault 1953 | -10/Exiles | Found Longsword +1 1957 | -10/Exiles | Found Gui. Plasma Cannon 1966 | -10/Exiles | Found Modified TNC 1997 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2150 | -10/Exiles | Discovered new exit (range 10) 2169 | -10/Exiles | Stole three prototypes: Modified TNC, Gui. Plasma Cannon, Longsword +1 2169 | -10/Exiles | Entered Mines 2169 | -9/Mines | Accompanied by 3 allies 2226 | -9/Mines | Discovered new exit (range 10) 2268 | -9/Mines | Entered Materials 2268 | -8/Materials | Accompanied by 3 allies 2268 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2490 | -8/Materials | Build established: Skirmisher 2667 | -8/Materials | Discovered new exit (range 7) 2975 | -8/Materials | Build established: Mutant 3210 | -8/Materials | Entered Storage 3551 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3652 | -8/Storage | Identified exit to Factory 3849 | -8/Storage | Build established: Commander-Mutant 4279 | -8/Storage | Build established: Hacker-Mutant 4888 | -8/Storage | Met 01-MTF 5427 | -8/Storage | Entered Factory 5427 | -7/Factory | Accompanied by 1 ally (01-MTF) 5427 | -7/Factory | Evolved 2 slots: Utility x2 5429 | -7/Factory | FarCom data flow suspended 5432 | -7/Factory | 01-MTF left 5479 | -7/Factory | Identified exit to Lower Caves 6262 | -7/Factory | Crushed by falling debris 6442 | -7/Factory | Build established: Mutant 6448 | -7/Factory | Entered Lower Caves 7058 | -7/Lower Caves | Encountered a Warlord checkpoint 7200 | -7/Lower Caves | Discovered new exit (range 14) 7281 | -7/Lower Caves | Learned Factory terminal intel 7282 | -7/Lower Caves | Entered another Lower Caves area 7287 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7293 | -7/Lower Caves | Discovered new exit (range 9) 7358 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7367 | -7/Lower Caves | Discovered new exit (range 11) 7370 | -7/Lower Caves | Entered Data Miner 7370 | -7/Data Miner | Discovered new exit (range 6) 7376 | -7/Data Miner | Met Data Miner 7380 | -7/Data Miner | Learned location of Section 7 (-2) 7380 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7384 | -7/Data Miner | Received God Mode back door access code from Data Miner 7392 | -7/Data Miner | Entered Proximity Caves 7393 | -6/Proximity Caves | Identified exit to Factory 7421 | -6/Proximity Caves | Escorted by Enhanced Grunt 7434 | -6/Proximity Caves | Learned 4 Factory zone layouts 7494 | -6/Proximity Caves | Entered Factory 7494 | -6/Factory | Evolved 2 slots: Utility x2 7496 | -6/Factory | Loaded intel: 20 terminal locations 7565 | -6/Factory | Found Exp. Targeting Computer 7570 | -6/Factory | Found Exp. Targeting Computer 7597 | -6/Factory | Discovered new exit (range 16) 7690 | -6/Factory | Incoming assault squad redirected 7740 | -6/Factory | Identified exit to Lower Caves 7741 | -6/Factory | Entered Lower Caves 7743 | -6/Lower Caves | Learned Factory trap positions 7981 | -6/Lower Caves | Identified exit to Lower Caves 8022 | -6/Lower Caves | Encountered a Warlord checkpoint 8039 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8237 | -6/Lower Caves | Entered another Lower Caves area 8246 | -6/Lower Caves | Identified exit to Zion 8320 | -6/Lower Caves | Entered Zion 8343 | -6/Zion | Discovered new exit (range 15) 8437 | -6/Zion | Build established: Scavenger-Scout 8446 | -6/Zion | Learned location of 1 exit from Factory 8457 | -6/Zion | Learned Factory trap positions 8501 | -6/Zion | Given A8's code to call for help 8545 | -6/Zion | Found Prototype Hackware 8602 | -6/Zion | System corruption cleaned by Quarantine Array 8654 | -6/Zion | Found Prototype Processor 8654 | -6/Zion | Identified Spectral Analyzer 8874 | -6/Zion | Discovered new exit (range 6) 8973 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8980 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8983 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8984 | -6/Zion | Identified exit to Deep Caves 9003 | -6/Zion | Entered Deep Caves 9003 | -6/Deep Caves | Accompanied by 2 allies 9022 | -6/Deep Caves | Found Surveybot 24 Chip 9023 | -6/Deep Caves | Found Surveybot 24 Scanner 9064 | -6/Deep Caves | Build established: Scout 9102 | -6/Deep Caves | Found Prototype Protection 9102 | -6/Deep Caves | Identified Zio. Weapon Casing 9109 | -6/Deep Caves | Attacked by Z-Imprinter 9121 | -6/Deep Caves | Destroyed Z-Imprinter 9126 | -6/Deep Caves | Z-Facility disabled 9330 | -6/Deep Caves | Found Zio. Weapon Casing 9373 | -6/Deep Caves | Found Prototype Protection 9373 | -6/Deep Caves | Identified Zio. Heavy Carapace 9394 | -6/Deep Caves | Build established: Scavenger-Mutant 9495 | -6/Deep Caves | Found Zio. Weapon Casing 9498 | -6/Deep Caves | Found Zio. Heavy Carapace 9503 | -6/Deep Caves | Found Zio. Weapon Casing 9806 | -6/Deep Caves | Discovered new exit (range 7) 10031 | -6/Deep Caves | Identified exit to Proximity Caves 10143 | -6/Deep Caves | Entered Proximity Caves 10143 | -5/Proximity Caves | Accompanied by 2 allies 10144 | -5/Proximity Caves | Learned Factory stockpile data 10184 | -5/Proximity Caves | Spotted B-75 Beast 10248 | -5/Proximity Caves | Build established: Scavenger-Sprinter 10250 | -5/Proximity Caves | Discovered new exit (range 7) 10251 | -5/Proximity Caves | Identified exit to Factory 10251 | -5/Proximity Caves | Entered Factory 10251 | -5/Factory | Evolved 2 slots: Propulsion x2 10252 | -5/Factory | Identified exit to Factory 10253 | -5/Factory | Loaded intel: 135 trap records 10364 | -5/Factory | Incoming investigation squad redirected 10474 | -5/Factory | Identified Exp. System Shield 10498 | -5/Factory | Incoming investigation squad redirected 10499 | -5/Factory | Discovered new exit (range 7) 10500 | -5/Factory | Identified exit to Upper Caves 10506 | -5/Factory | Entered Upper Caves 10570 | -5/Upper Caves | Encountered a Warlord checkpoint 10580 | -5/Upper Caves | Identified exit to Upper Caves 10588 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10591 | -5/Upper Caves | Entered another Upper Caves area 10611 | -5/Upper Caves | Discovered exit to Factory (range 14) 10652 | -5/Upper Caves | Discovered new exit (range 16) 10655 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10655 | -5/Upper Caves | Identified exit to Warlord 10655 | -5/Upper Caves | Entered Warlord 10771 | -5/Warlord | Met Warlord 10773 | -5/Warlord | Opened Warlord's prototype stash 10780 | -5/Warlord | Found Prototype Hackware 10796 | -5/Warlord | Warlord's base attacked by MAIN.C 10867 | -5/Warlord | Opened side exit 10891 | -5/Warlord | Discovered new exit (range 9) 10893 | -5/Warlord | Entered Proximity Caves 10934 | -4/Proximity Caves | Learned location of Quarantine (-3) 10963 | -4/Proximity Caves | Learned location of 1 exit from Research 10974 | -4/Proximity Caves | Discovered exit to Factory (range 4) 10975 | -4/Proximity Caves | Entered Factory 10975 | -4/Factory | Evolved 2 slots: Utility x2 10976 | -4/Factory | Loaded intel: 92 trap records 11015 | -4/Factory | Identified exit to Upper Caves 11015 | -4/Factory | Identified exit to Extension 11015 | -4/Factory | Identified exit to Armory 11021 | -4/Factory | Spotted B-86 Titan 11067 | -4/Factory | Identified exit to Research 11095 | -4/Factory | Identified System Mapper 11215 | -4/Factory | Entered Upper Caves 11229 | -4/Upper Caves | Learned location of Armory (-4) 11241 | -4/Upper Caves | Lost 3 parts (1p2n) 11252 | -4/Upper Caves | Learned location of 2 exits from Research 11263 | -4/Upper Caves | Learned location of Testing (-2) 11276 | -4/Upper Caves | Discovered new exit (range 7) 11282 | -4/Upper Caves | Entered another Upper Caves area 11373 | -4/Upper Caves | Build established: Wizard-Sprinter 11387 | -4/Upper Caves | Spotted Y2-T0Q(f) 11387 | -4/Upper Caves | Spotted J7-QOZ(f) 11387 | -4/Upper Caves | Spotted ON-BA4(f) 11388 | -4/Upper Caves | Encountered a Master Thief 11388 | -4/Upper Caves | Encountered a Master Thief 11388 | -4/Upper Caves | Spotted EC-HDM(f) 11389 | -4/Upper Caves | Encountered a Master Thief 11390 | -4/Upper Caves | Encountered a Master Thief 11395 | -4/Upper Caves | Discovered new exit (range 15) 11400 | -4/Upper Caves | Entered Zhirov 11400 | -4/Zhirov | Discovered new exit (range 3) 11406 | -4/Zhirov | Met Zhirov 11413 | -4/Zhirov | Found Alien Artifact 11413 | -4/Zhirov | Identified Integrated Dissipator 11413 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11438 | -4/Zhirov | Found Alien Artifact 11445 | -4/Zhirov | Learned location of Command (-1) 11448 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11458 | -4/Zhirov | Entered Proximity Caves 11503 | -3/Proximity Caves | Discovered exit to Research (range 13) 11507 | -3/Proximity Caves | Entered Research 11507 | -3/Research | Evolved 2 slots: Utility x2 11508 | -3/Research | Identified exit to Quarantine 11508 | -3/Research | Identified exit to Research 11564 | -3/Research | Entered Quarantine 11574 | -3/Quarantine | Found Alien Artifact 11574 | -3/Quarantine | Identified Dimensional Node Initializer 11574 | -3/Quarantine | Initialized slip node 11580 | -3/Quarantine | Found Alien Artifact 11580 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 11580 | -3/Quarantine | Warped through subspace to slip node 11582 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11583 | -3/Quarantine | Identified Transdimensional Reconstructor 11583 | -3/Quarantine | Warped through subspace to slip node 11642 | -3/Quarantine | Cryocooling Duct disabled 11651 | -3/Quarantine | Found Alien Artifact 11651 | -3/Quarantine | Identified Matter Drive 11657 | -3/Quarantine | Ambient heat levels rising (+20) 11657 | -3/Quarantine | Non-combat units ordered to evacuate 11660 | -3/Quarantine | Discovered exit to Research (range 16) 11763 | -3/Quarantine | Cryocooling Duct disabled 11778 | -3/Quarantine | Ambient heat levels rising (+20) 11778 | -3/Quarantine | Combat units ordered to evacuate 11779 | -3/Quarantine | Repaired Exp. Propulsion Shielding? 11807 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11809 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11857 | -3/Quarantine | Found Alien Artifact 11857 | -3/Quarantine | Identified Subatomic Replicator 11878 | -3/Quarantine | Quarantine Guard activated 11894 | -3/Quarantine | Spotted Quarantine Guard 11894 | -3/Quarantine | Spotted Quarantine Guard 11896 | -3/Quarantine | Spotted Quarantine Guard 11897 | -3/Quarantine | Spotted Quarantine Guard 11897 | -3/Quarantine | Spotted Quarantine Guard 11922 | -3/Quarantine | Found Adv. Powered Armor 11938 | -3/Quarantine | Spotted Quarantine Guard 11946 | -3/Quarantine | Build established: Hacker-Sprinter 11946 | -3/Quarantine | Warped through subspace to slip node 11950 | -3/Quarantine | Used Subatomic Replicator to replicate Longsword +1 11960 | -3/Quarantine | Found Alien Impact Weapon 11985 | -3/Quarantine | Spotted Quarantine Guard 12006 | -3/Quarantine | Spotted Quarantine Guard 12034 | -3/Quarantine | Entered Research 12034 | -2/Research | Warlord forces began assault on 0b10 12034 | -2/Research | Evolved 2 slots: Propulsion x2 12061 | -2/Research | Identified exit to Testing 12111 | -2/Research | Spotted B-90 Cyclops 12144 | -2/Research | Research machine network offline 12196 | -2/Research | Met up with Warlord 12293 | -2/Research | Found Prototype Processor 12293 | -2/Research | Identified Exp. Melee Analysis Suite 12295 | -2/Research | Warped through subspace 12298 | -2/Research | Found Exp. Melee Analysis Suite 12335 | -2/Research | Borebot progress halted 12365 | -2/Research | Spotted Striker 12390 | -2/Research | Discovered new exit (range 10) 12391 | -2/Research | Spotted Striker 12400 | -2/Research | Discovered new exit (range 8) 12419 | -2/Research | Spotted B-90 Cyclops 12420 | -2/Research | Entered Testing 12467 | -2/Testing | Found Prototype Energy Cannon 12467 | -2/Testing | Identified Null Cannon 12529 | -2/Testing | Found Prototype Hackware 12529 | -2/Testing | Identified Ghost Barrier 12641 | -2/Testing | Found System Mapper 12682 | -2/Testing | Repaired Exp. Propulsion Shielding 12714 | -2/Testing | Spotted Fortress 12734 | -2/Testing | Discovered new exit (range 6) 12735 | -2/Testing | Entered Section 7 12816 | -2/Section 7 | Warped through subspace 12829 | -2/Section 7 | Spotted B-90 Cyclops 12844 | -2/Section 7 | Found Alien Artifact 12844 | -2/Section 7 | Identified Microwarp Drive 12849 | -2/Section 7 | Spotted S7 Guard 12855 | -2/Section 7 | Found Alien Artifact 12855 | -2/Section 7 | Identified Integrated Singularity Reactor 12855 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 12874 | -2/Section 7 | Found Alien Artifact 12874 | -2/Section 7 | Identified Spacefold Activator 12915 | -2/Section 7 | Found Transdimensional Reconstructor 12916 | -2/Section 7 | Warped through subspace 12917 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 12927 | -2/Section 7 | Found Matter Drive 12935 | -2/Section 7 | Found Matter Drive 12948 | -2/Section 7 | Spotted B-99 Colossus 12955 | -2/Section 7 | Found Alien Artifact 12955 | -2/Section 7 | Identified Integrity Redistributor 12955 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-38) 12960 | -2/Section 7 | Found Integrity Redistributor 12970 | -2/Section 7 | Found Alien Artifact 12970 | -2/Section 7 | Identified LRC Energy Well 12970 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 12972 | -2/Section 7 | Found Alien Artifact 12972 | -2/Section 7 | Identified LRC Boosters 12972 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 12974 | -2/Section 7 | Found Alien Artifact 12974 | -2/Section 7 | Identified LRC Armor 12974 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 13014 | -2/Section 7 | Spotted Alpha 7 13015 | -2/Section 7 | Spotted Alpha 7 13035 | -2/Section 7 | Discovered new exit (range 13) 13039 | -2/Section 7 | Entered Access 13039 | -1/Access | Evolved 2 slots: Utility x2 13167 | -1/Access | Found Exp. ECM Suite 13245 | -1/Access | Spotted B-99 Colossus 13324 | -1/Access | Discovered new exit (range 21) 13339 | -1/Access | Entered Command 13352 | -1/Command | Spotted B-99 Colossus 13388 | -1/Command | Disengaged cave seal 13391 | -1/Command | Welcomed Warlord to Command 13413 | -1/Command | Found Prototype Device 13413 | -1/Command | Identified Active Sensor Suite 13579 | -1/Command | P-80 Master assimilated allied BB-3MU(s) 13590 | -1/Command | Spotted CR-GYP(L) 13670 | -1/Command | Phase Generator disabled 13769 | -1/Command | Build established: Hacker-Scout 14100 | -1/Command | Repaired Exp. Propulsion Shielding 14116 | -1/Command | First assault squad dispatched 14134 | -1/Command | Incoming assault squad redirected 14134 | -1/Command | P-80 Master assimilated allied XZ-X41(l) 14216 | -1/Command | Build established: Hacker-Ninja 14305 | -1/Command | Spotted Striker 14313 | -1/Command | Spotted Alpha 7 14321 | -1/Command | Spotted Executioner 14321 | -1/Command | Spotted Executioner 14321 | -1/Command | Spotted B-99 Colossus 14356 | -1/Command | Disengaged cave seal 14356 | -1/Command | Derelicts emerged from the dark tunnel 14377 | -1/Command | Spotted M Guard 14377 | -1/Command | Spotted M Guard 14377 | -1/Command | Spotted Combat Programmer 14377 | -1/Command | Spotted Combat Programmer 14434 | -1/Command | Destroyed Combat Programmer 14552 | -1/Command | Incoming investigation squad redirected 14610 | -1/Command | Incoming investigation squad redirected 14661 | -1/Command | Repaired Exp. Propulsion Shielding 14928 | -1/Command | P-80 Master assimilated allied AB-WUZ(h) 15318 | -1/Command | Build established: Scavenger-Mutant 15362 | -1/Command | Incoming assault squad redirected 15368 | -1/Command | Met MAIN.C 15370 | -1/Command | 0b10 Conduit disabled 15435 | -1/Command | Found Prototype Ballistic Gun 15435 | -1/Command | Identified Hyp. Multirail 15441 | -1/Command | Found Prototype Device 15441 | -1/Command | Identified Exp. Focal Shield 15446 | -1/Command | Found Prototype Device 15446 | -1/Command | Identified System Purifier 15527 | -1/Command | Found Zero-point Reactor 15569 | -1/Command | Found Beam Splitter 15571 | -1/Command | Found EM Dispersion Field 15643 | -1/Command | Lost 4 parts (2n2u) 15883 | -1/Command | Discovered new exit (range 9) 16190 | -1/Command | Found Exp. Targeting Computer 16729 | *** | Escaped! Last Messages --------------- 16563_ W-44 Eye sends out distress signal. 16565_ Dropped Nanoactuators. 16566_ Dropped Adv. Weapon Cycler. 16568_ HV Slug penetrates Wall. 16570_ Activated siege mode. 16571_ HV Slug penetrates Wall. 16571_ Destroyed Antigrav System. 16571_ W-44 Eye knocked back. 16573_ W-44 Eye destroyed. 16577_ Penetrated by HV Slug. 16577_ Critical hit (Destroy). 16580_ AB-WUZ(h) destroyed. 16587_ Ended siege mode. 16589_ Acquired Nanoactuators. 16592_ Acquired Adv. Weapon Cycler. 16595_ Acquired 10 matter. 16596_ Acquired 22 matter. 16598_ Acquired 2 matter. 16624_ Acquired 41 matter. 16664_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ########################## "# # #?? | | ?????????????????????????# ^^ ## # #?? | | ?????????????????????????# ## + #?? | | ###############???######?#% ## ## #?? | | ##### ### / ## ## #?? | | "" ## ## #?? | | = T" ## ## #?? | | ##### ######## ### #?#########?? | | "" #######+#######??# ###+###########?? | | """" # #??# # #?? | | """" + #??# # | #?? | | "" # !! #??# # #?? | | # !! #??# # """" #?? | | ![ # #??# + """" #?? | | ! %[[ # #??# # """" #?? | | #+###!+### ################## # """" ?? ??? | | [%=## ######### # # ?????? | | ! ## ## # *+ # = ????? | | ## ## #% [ # #############???? | | ## ## # #! #?????? #??????? | | ## ## # [ # #???? #??????? | | ## ## ########## #?? ???????? | | ## ^## =#????????# # """" ????????? | | +#"####### ^ # #?######?# + """" ????????? | | # #?# #?# # """" ????????? | | # #?# @ #?# #??""""?????????? | | ###### # #?# #?# #???? ????????? | | ?????# # #?### #?# #?????? ???????? | | ?????# # %= #???# #?# ###############?? | | ?????# # ! #???# #?# + # #?? | | ?????# #=[%= #???# #?# # ][ # #?? | | ?????# ###+######## ### # [[ # "" #?? | | ###### ![[= # [[ # """ #?? | | | [%= + # T" #?? | | #####+###########+####+########## # """ #?? | | # #???? # #?????# + "" #?? | | + #?? # #?????####### #?? | | # #?# # #????######## #?? | | # !!! #?# # ! #????# ## ### ##### | | # !!! #?# # #????# | | # !!! #?# # #????# | | # [ #?#########+"######### ^ | | # #??????# #"" ##" | | +########"+#####??# #"" ### | | # ! #??# #"" #?# | | ! # =!#??# #T #?? | | # = #??# #"" % #?? | | ??# #??# #"" ^ #?? | | +#########+#############+########"" #?? | | ! #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 53 Energy Capacity 700 Matter Stores 450 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 3 Jamming Range 16 Power Amplification 20 Additional Mass Support 25 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 75 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 24 Melee Accuracy 24 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 8 Offensive Hacking 45 Defensive Hacking 36 Item Schematics ----------------- VTOL Module | -8/Materials | Hacked Mic. Nuclear Core | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Biomechanical Wings | -2/Research | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -8/Storage | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free A-27 Freighter | -3/Quarantine | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Matter Drive Subatomic Replicator Microwarp Drive Integrated Singularity Reactor Spacefold Activator Integrity Redistributor LRC Energy Well LRC Boosters LRC Armor Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalCoreProcessor Manual? 0 Play Time 02:51:27 Cumulative 2068.8 hours Start 2021.08.05 @ 16:29:55 End 2021.08.05 @ 19:25:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2629 Rogue 2621 Adventurer 0 Explorer 8 Win Type 0 Total 232 Types 45/31/87/3/3/5/55/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a44c020-baf3-44e1-bd1d-6da325b6a45c