Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 14:43:56 Player: Eels Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2574) 2574 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 6101 Bonus ------- High Alert Combat Kills 142 Aligned with FarCom 300 Friendly Fire -115 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 52/300 System Corruption 6% Temperature Cool (9) Movement Walking (610) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced ECM Suite > --- WEAPON (3) ------- Shock Maul Axe > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Compact Battery (200) Component Analysis Suite Field Recycling Unit (43) Remote Datajack Plasma Cutter PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced ECM Suite Improved Power Shielding Improved Medium Armor Plating Advanced EM Disruption Field > --- WEAPON ----------- Mini Grenade Launcher Greatsword > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Cold Fusion Reactor Improved Heat Sink Compact Battery Advanced Targeting Computer Propulsion Shielding Hardened Medium Armor Plating Improved Shield Generator Component Analysis Suite Recalibrator Field Recycling Unit Field Laser Proton Missile Launcher Remote Datajack Plasma Cutter Shock Maul Axe PL-3XN's Ring of Power [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Shock Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 123 | 5 3 . 1 11 26 77 Power 15 | 1 . . . 2 4 8 Engine 10 | 1 . . . 1 3 5 Core 3 | . . . . 1 1 1 Reactor 2 | . . . . . . 2 Propulsion 20 | 2 . . . 1 8 9 Treads 12 | 2 . . . 1 1 8 Leg 8 | . . . . . 7 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 50 | . 2 . 1 1 6 40 Device 33 | . 1 . . . 4 28 Storage 4 | . 1 . 1 . . 2 Processor 3 | . . . . . 1 2 Hackware . | . . . . . . . Protection 10 | . . . . 1 1 8 Artifact . | . . . . . . . Weapon 38 | 2 1 . . 7 8 20 Energy Gun 4 | . . . . . 1 3 Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 1 . . 4 1 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 7 | . . . . . 4 3 Special Weapon 6 | . . . . 2 2 2 Impact Weapon 2 | . . . . . . 2 Slashing Weapon 5 | . . . . . . 5 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 1 . 1 Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 36 | . . . . . 13 23 Power 5 | . . . . . 3 2 Propulsion 7 | . . . . . 2 5 Utility 14 | . . . . . 4 10 Weapon 10 | . . . . . 4 6 Highest Loss Streak 6 | . . . . . 4 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 88 100 100 99 84 88 Engine 10 | . 14 14 14 . 14 9 Core 3 | . . . . 13 2 2 Treads 17 | . 28 28 28 27 3 19 Leg 5 | . . . . . 17 1 Device 9 | . 12 14 14 1 3 15 Storage 9 | . 4 14 14 14 9 7 Processor 2 | . . . . . 5 2 Protection 7 | . . . . 12 8 9 Ballistic Gun 10 | . 28 28 28 19 3 3 Launcher 3 | . . . . . 8 3 Special Weapon 3 | . . . . 8 6 . Slashing Weapon 2 | . . . . . . 6 Peak Build Rating 55 | 5 7 7 8 21 38 55 Average Rating 27 | 4 6 7 7 15 29 42 On Entrance 9 | . 5 7 7 8 12 26 Naked Turns . | . . . . . . . Heaviest Build 87 | 6 18 18 28 36 58 87 Greatest Support 70 | 40 40 40 40 40 47 70 Greatest Overweight (x) 24 | . . . . 1 2 24 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 5 10 10 15 15 15 20 Average Capacity 15 | 5 6 10 11 15 15 19 Most Carried 20 | 4 5 5 8 15 15 20 Average Carried 12 | 2 4 5 6 12 10 18 Final Capacity 20 | 5 10 10 15 15 15 20 Final Carried 15 | 4 5 5 8 15 12 8 Class Distribution -------------------- 85% | Mutant 5% | Skirmisher 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2182 | 250 22 . 32 194 569 1115 Remotely . | . . . . . . . Salvage Created 2700 | . 22 . . 90 990 1598 Parts 134 | . 3 . . 3 40 88 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 5 | . . . . . 1 4 Parts Field Recycled 19 | . . . . . . 19 Retrieved Matter 142 | . . . . . . 142 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 46 | . . . . 2 14 30 Melee 11 | . . . . . . 11 Guns 16 | . . . . 2 4 10 AOE 17 | . . . . . 8 9 Classes Destroyed 12 | . 1 . . 1 6 4 Worker 13 | . . . . . 4 9 Builder 4 | . . . . . 2 2 Hauler 1 | . . . . . . 1 Recycler 6 | . . . . . 1 5 Operator 2 | . . . . . 1 1 Watcher 3 | . 1 . . . 1 1 Grunt 28 | . . . . 2 11 15 Duelist 1 | . . . . . . 1 Sentry 5 | . . . . . 3 2 Specialist 4 | . . . . . . 4 Hunter 2 | . . . . . 1 1 Programmer 7 | . . . . . . 7 Best Kill Streak 8 | . 1 . . 2 7 8 Combat Bots Only 4 | . . . . 2 4 4 Max Kills in Single Turn 4 | . 1 . . 1 3 4 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 532 | . . . . 29 146 357 Missed 146 | . . . . 11 40 95 Damage Taken 5522 | . . . . 247 1644 3631 Core 997 | . . . . 29 262 706 Absorbed by Shields 495 | . . . . . . 495 Redirected to Shielding 287 | . . . . . 46 241 Regen/Repaired (Parts) 162 | . . . . . 162 . Core Remaining (%) 80 | 100 . . . 88 52 . Volleys Fired 165 | . 4 . . 12 65 84 Largest 3 | . 2 . . 2 3 2 Hottest 129 | . 40 . . 40 129 93 Shots Fired 216 | . 8 . . 24 89 95 Gun 156 | . 8 . . 24 52 72 Cannon . | . . . . . . . Launcher 50 | . . . . . 30 20 Special 10 | . . . . . 7 3 Kinetic 124 | . 8 . . 24 43 49 Thermal 34 | . . . . . 11 23 Explosive 30 | . . . . . 14 16 Electromagnetic 20 | . . . . . 16 4 Robot Hit Streak 12 | . 3 . . 9 12 11 Robot Miss Streak 6 | . 2 . . 3 4 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 193 | . 4 . . 17 51 121 Core Hits 169 | . 2 . . 5 38 124 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 10 | . . . . . . 10 Burn 2 | . . . . . . 2 Smash 1 | . . . . . . 1 Sever 7 | . . . . . . 7 Melee Attacks 54 | . . . . . . 54 Impact 4 | . . . . . . 4 Slashing 42 | . . . . . . 42 Piercing . | . . . . . . . Sneak Attacks 10 | . . . . . . 10 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 6732 | . 50 . . 212 1776 4694 Guns 1961 | . 50 . . 212 454 1245 Cannons . | . . . . . . . Explosions 2982 | . . . . . 1322 1660 Melee 1789 | . . . . . . 1789 Ramming . | . . . . . . . Kinetic 1601 | . 50 . . 212 332 1007 Thermal 483 | . . . . . 245 238 Explosive 1661 | . . . . . 262 1399 Electromagnetic 1198 | . . . . . 937 261 Impact 150 | . . . . . . 150 Slashing 1639 | . . . . . . 1639 Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . . . . . . 56 Message Errors 18 | . . . . . . 18 Matter Fused 16 | . . . . . . 16 Heat Flow Errors 8 | . . . . . . 8 Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . . 6 Data Loss (major) 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 236 | . . . . . 69 167 Projectiles . | . . . . . . . Explosions 76 | . . . . . 69 7 Melee 160 | . . . . . . 160 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 78 | . . . . . 32 46 Shots 7 | . . . . . 4 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 234 | . . . . 3 141 234 Average Temperature 43 | . . . . 1 24 68 Received Heat Transfer 1840 | . . . . 126 819 895 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 2 | . . . . . 2 . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1188 | . . . . . 559 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 661 | . 42 16 . 80 661 564 Initial 100 | . . 16 . . . 100 Average 145 | . 15 16 . 22 203 176 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 68 | 100 100 100 . 100 53 60 Level 1 25 | . . . . . 38 30 Level 2 6 | . . . . . 7 9 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 1 . . . 3 16 Investigation 2 | . . . . . 1 1 Extermination 7 | . . . . . . 7 Reinforcement 11 | . 1 . . . 2 8 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . 1 . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 2 3 Communications Jammed 27 | . . . . . 27 . Distress Signals 27 | . . . . . 27 . Times Spotted 82 | . 5 . . 2 29 46 Peak Tracking Total 9 | . 4 . . 2 4 9 Tactical Retreats 11 | . . . . . 2 9 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 4 | . . . . 4 . . Triggered 2 | . . . . . . 2 Most Traps Carried 4 | . . . . 4 . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 8 | . . . . 1 5 2 Max in Single Turn 1 | . . . . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 15 | . 3 . 4 1 3 4 Terminals 6 | . 3 . . . 1 2 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . 2 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 72 | . 6 . 49 1 9 7 Successful 63 | . 4 . 49 1 6 3 Failed 9 | . 2 . . . 3 4 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 9 | . 6 . . . 1 2 Fabricators 1 | . . . . . . 1 Repair Stations 12 | . . . . . 8 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 56 | . 4 . 49 1 1 1 Record 51 | . 2 . 49 . . . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 6 | . . . . . 5 1 Scan Component 4 | . . . . . 3 1 Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . . . 2 3 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 52 | . . . . . 52 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . . 4 Non-combat 2 | . . . . . . 2 Combat 2 | . . . . . . 2 Robot Hacks Applied 9 | . . . . . . 9 parse_system 4 | . . . . . . 4 no_distress 2 | . . . . . . 2 find_chute 1 | . . . . . . 1 find_fabricator 1 | . . . . . . 1 find_dsf 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 5 | . . . . . 5 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 29 | . . . . . 29 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 29 | . . . . . 29 . Total Damage 305 | . . . . . 305 . Kills 1 | . . . . . 1 . Allies Corrupted 1 | . . . . . 1 . Allies Melted 1 | . . . . . 1 . Field Lobotomies 5 | . . . . . 5 . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 8507 | 91 324 74 1251 1342 2341 3084 Spaces Moved 3207 | 55 181 47 779 731 378 1036 Core 17 | 9 . . . . . 8 Treads 2870 | 46 181 47 779 731 133 953 Legs 320 | . . . . . 245 75 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 123 155 Average Speed 187 | 142 160 160 160 160 206 227 Slowest Speed 1250 | 160 160 160 160 240 270 1250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 30 18 94 97 29 24 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 168 | . . . . . 79 89 Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 167 | . . . . . 78 89 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5401 | 68 209 46 784 877 1839 1578 Wait 1694 | . 13 . . 97 1345 239 Move 3201 | 54 180 46 778 730 377 1036 Hop . | . . . . . . . Pick Up 106 | 9 5 . 4 14 21 53 Fast Attach 6 | . 1 . . 2 . 3 Attach 53 | 5 1 . . . 19 28 Detach 3 | . . . . . . 3 Swap 64 | . 1 . 1 9 7 46 Drop 55 | . 4 . 1 9 5 36 Fire 165 | . 4 . . 12 65 84 Melee 50 | . . . . . . 50 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . . . 4 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 18) 328 | -10/Materials | Build established: Mutant 416 | -10/Materials | Entered Mines 482 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 484 | -10/Mines | Discovered new exit (range 5) 490 | -10/Mines | Entered Exiles 518 | -10/Exiles | Discovered new exit (range 15) 570 | -10/Exiles | Met 8R-AWN 598 | -10/Exiles | Met EX-HEX 649 | -10/Exiles | Met EX-BIN 742 | -10/Exiles | Aligned with FarCom system 743 | -10/Exiles | Given EX-Vault access code 780 | -10/Exiles | Opened EX-Vault 857 | -10/Exiles | Warned to stay clear of 0b10 Research branches 916 | -10/Exiles | Found Prototype Special Weapon 999 | -10/Exiles | Met EX-DEC 1010 | -10/Exiles | Learned location of Zion (-7) 1172 | -10/Exiles | Visited The Gauntlet 1522 | -10/Exiles | Discovered new exit (range 14) 1741 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1741 | -10/Exiles | Entered Mines 1804 | -9/Mines | Identified Field Lobotomy Kit 1923 | -9/Mines | Discovered new exit (range 3) 2041 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2501 | -9/Mines | Found a hidden stash of uninstalled traps 2609 | -9/Mines | Discovered new exit (range 15) 2957 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3083 | -9/Mines | Entered Materials 3083 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3268 | -8/Materials | Repaired Lgt. Treads 3296 | -8/Materials | Repaired Assault Rifle 3472 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 3592 | -8/Materials | Build established: Skirmisher 3605 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3636 | -8/Materials | Lost 4 parts (1p1u2w) 3799 | -8/Materials | Assimilated W-25 Informer with FLK Orb 3883 | -8/Materials | Search patrols dispatched 4017 | -8/Materials | Build established: Mutant 5172 | -8/Materials | Assimilated G-50 Soldier with FLK Orb 5180 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 5366 | -8/Materials | Lost 3 parts (1p1n1u) 5422 | -8/Materials | Discovered new exit (range 3) 5424 | -8/Materials | Entered Factory 5424 | -7/Factory | Evolved 2 slots: Utility x2 5425 | -7/Factory | Identified exit to Lower Caves 6659 | -7/Factory | Cargo convoy interrupted 7422 | -7/Factory | Found PL-3XN's Ring of Power 7427 | -7/Factory | Found Prototype Device 7663 | -7/Factory | Found Prototype Launcher 7786 | -7/Factory | Identified Rocket Array 7821 | -7/Factory | Identified Adv. EM Disruption Field 8098 | -7/Factory | Discovered exit to Lower Caves (range 5) 8146 | -7/Factory | Lost 3 parts (1n2u) 8244 | -7/Factory | Core integrity fell below 50% 8277 | -7/Factory | Lost 6 parts (1p1n2u2w) 8310 | -7/Factory | Core integrity fell below 20% 8340 | -7/Factory | Lost 3 parts (1n1u1w) 8508 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. GNRGYBZ,/ZS3E>WHFCYQOL/E:B Acquired 18 matter. Acquired Aluminum Leg. System corrupted: Heat flow error (+111). Acquired 78 matter. 2OAFPFC J& SGLNMCD2MWO1/PN O System corrupted: Heat flow error (+204). Acquired 56 matter. Slug penetrates Wall. Penetrated by Slug. Recalibrator destroyed. Critical hit (Burn: +37). Penetrated by Slug. <x2> Slug penetrates Wall. Field Laser destroyed. X-62 Marksman Gauss Rifle severed. Shock Maul follow-up attack on X-62 Marksman. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????#???????????????????????? | | ?????????????# ???????? ?????????????????????? | | ?????????????# ??????? ??????????????????????? | | ?????????????# ??????? ??????????????????????? | | ?????????????# ?????? ???????????????????????? | | ?????????????+ ?????? ???????????????????????? | | ?????????????# ??###/##########??????????????? | | ?????????????# ??# #??????????????? | | ???????????### #?#% #??????????????? | | ???????????# # """"" #??????????????? | | ???????????# % # """"" #??????????????? | | ???????????# % #| """""" #??????????????? | | ???????????# # """"" #??????????????? | | ???????????# g H % + #??????????????? | | ???????????# g # """""" ##############?? | | ???????????# # "" " " ## #?? | | ???????????# # " " ## """ """ #?? | | ???????????# % # %=" # """ """ #?? | | ???????????## % ## % ## """ """ #?? | | ????????????# ?####x#####+#### #?? | | ????????????# #?# # # # #!## """ """ #?? | | ????????????# #?# # # # #* """ """ #?? | | ????????????+ #??##@##### ####] """ """ #?? | | ??????????? # #???#%x + #?? | | ?????????? ?# #???# ########## """ """ ### | | ????????????# #???# ### ###! # """ """ # | | ????????????# #???# #?######## """ """ # | | ????????????# #???# #????????# #[! | | ????????????# ##### ##############+#+#####!% | | ????????????# % ] # " | | ????????????# % # " | | ??########### !!% [ # " | | ?""""""""" + !=% % | + " | | """"T"""" ## % ! % % = # " | | ## %% ! !=%% % # " | | """"""""" ## %! % % % # " | | ### ##############+############ # " | | """"""""" #?# #???????# % #????# # " | | #?# #???????# = ""#????# # | | """"""""" #?# #???????# ""#????# # | | #?# #???????# "" "" G#????# ### | | """"""""" # # #???????# "" "" ""#????# #?? | | ### #???????# """ """ ""#????# #?? | | ######+##### #?????# """ """ #????# ### | | % % #?????# """ """ #????# | | #?????# #????##### | | % #?????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: EM 50 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Challenges ------------ None Game ------ Seed ChromaticHardenedPendant Manual? 0 Play Time 02:31:55 Cumulative 11.2 hours Start 2025.04.10 @ 14:21:48 End 2025.04.11 @ 14:43:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b5c4959-8e5c-4095-a826-f21cd364745a