Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.03.06 @ 01:43:40 Player: Judas Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1058) 1058 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 4786 Bonus ------- Aligned with FarCom 300 Friendly Fire -147 Cogmind --------- Core Integrity 672/700 Matter 288/300 Energy 233/290 System Corruption 4% Temperature Warm (198) Movement Treading (240) Ox1 Location -7/Waste Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON (4) ------- Plasma Cannon Plasma Cannon Plasma Cannon Gauss Cannon > --- INVENTORY (20) --- Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weapon Cycler Improved Shield Generator Improved Shield Generator System Restoration Module Field Laser Improved EM Pulse Cannon Assault Rifle Grenade Launcher Remote Datajack Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Heavy Laser Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weapon Cycler Improved Shield Generator Improved Shield Generator Field Laser Improved EM Pulse Cannon Plasma Cannon Assault Rifle Grenade Launcher Axe [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Plasma Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 46 | 1 6 2 1 3 22 11 . Power 6 | . 1 1 . . 3 1 . Engine 3 | . 1 . . . 1 1 . Core 3 | . . 1 . . 2 . . Reactor . | . . . . . . . . Propulsion 14 | . 3 1 . . 10 . . Treads 5 | . . . . . 5 . . Leg 9 | . 3 1 . . 5 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 . . 1 1 5 3 . Device 6 | 1 . . . 1 2 2 . Storage 4 | . . . 1 . 3 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 15 | . 2 . . 2 4 7 . Energy Gun 1 | . . . . . . 1 . Energy Cannon 7 | . . . . . 3 4 . Ballistic Gun 3 | . 1 . . 1 1 . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . 1 . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 5 | . . 1 . . 3 . 1 Power 2 | . . 1 . . 1 . . Propulsion 2 | . . . . . 1 . 1 Utility . | . . . . . . . . Weapon 1 | . . . . . 1 . . Highest Loss Streak 3 | . . 1 . . 3 . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 100 98 100 100 97 100 100 Engine 3 | . 14 3 . . . 7 7 Core 7 | . . 9 14 14 8 . . Treads 16 | . . . . . 29 30 30 Leg 14 | . 28 28 28 28 5 . . Device 15 | . 14 14 14 14 17 15 15 Storage 10 | . 14 14 14 14 9 7 7 Processor 1 | . . . . . . 7 7 Energy Cannon 13 | . . . . . 22 27 23 Ballistic Gun 13 | . 27 28 28 25 3 . . Naked Turns . | . . . . . . . . Heaviest Build 81 | 13 16 15 20 21 72 81 81 Greatest Support 112 | 20 20 20 20 20 112 107 107 Greatest Overweight (x) 1 | . . . . 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 Average Capacity 14 | 8 8 8 8 10 17 20 20 Most Carried 20 | 6 8 8 9 8 19 20 20 Average Carried 11 | 6 7 7 7 7 11 19 20 Final Capacity 20 | 8 8 8 10 10 20 20 20 Final Carried 20 | 6 7 8 7 8 19 20 20 Class Distribution -------------------- 54% | Skirmisher 25% | Scavenger-Mutant 11% | Mutant 5% | Scavenger-Skirmisher 3% | Pyromaniac-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 1000 | 236 124 54 . 97 327 162 . Remotely . | . . . . . . . . Salvage Created 1760 | 100 183 104 . 104 668 256 345 Parts 76 | 3 19 4 . 6 27 13 4 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 36 | . 7 2 . 9 11 6 1 Guns 14 | . 4 2 . 3 5 . . Cannons 9 | . . . . . 4 5 . AOE 9 | . 3 . . 6 . . . Classes Destroyed 15 | 2 3 . . 2 6 1 1 Worker 1 | . . . . . 1 . . Builder 1 | . . . . . 1 . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . . . . . 2 . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 11 | . 3 . . 3 2 3 . Grunt 11 | . 4 2 . . 5 . . Duelist 1 | . . . . . 1 . . Sentry 5 | . . . . . 3 2 . Programmer 1 | . . . . . . 1 . Compactor 1 | . . . . . . . 1 Assembled 6 | . . . . 6 . . . Guerrilla 1 | . . . . 1 . . . Best Kill Streak 9 | 2 4 1 . 9 4 3 1 Combat Bots Only 9 | . 3 1 . 9 4 3 1 Max Kills in Single Turn 3 | 1 3 1 . 3 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 1519 | . 209 172 . 201 436 456 45 Core 177 | . 39 43 . 9 58 28 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . . . 63 89 . . Volleys Fired 79 | 6 12 10 . 5 32 12 2 Largest 4 | 2 2 2 . 2 3 4 4 Hottest 309 | 40 40 40 . 50 240 309 288 Shots Fired 207 | 12 22 20 . 10 87 48 8 Gun 90 | 12 20 20 . 5 30 3 . Cannon 110 | . . . . . 57 45 8 Launcher 7 | . 2 . . 5 . . . Special . | . . . . . . . . Kinetic 96 | 12 20 20 . 5 30 7 2 Thermal 102 | . . . . . 57 39 6 Explosive 7 | . 2 . . 5 . . . Electromagnetic 2 | . . . . . . 2 . Robot Hit Streak 8 | 8 5 4 . 2 8 7 8 Robot Miss Streak 3 | 1 2 2 . 2 3 3 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 107 | 9 12 13 . 4 48 14 7 Core Hits 67 | 3 11 5 . 19 21 7 1 Critical Kills 4 | . . . . . 2 1 1 Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 5 | . . . . . 3 1 1 Meltdown 4 | . . . . . 2 1 1 Destroy 1 | . . . . . 1 . . Melee Attacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Slashing 2 | . . . . . . 2 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2905 | 116 364 162 . 589 1082 382 210 Guns 727 | 116 154 162 . 52 224 19 . Cannons 1417 | . . . . . 844 363 210 Explosions 743 | . 206 . . 537 . . . Melee . | . . . . . . . . Ramming 18 | . 4 . . . 14 . . Kinetic 790 | 116 154 162 . 52 224 27 55 Thermal 1354 | . . . . . 844 355 155 Explosive 743 | . 206 . . 537 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 Average Corruption 3 | . . . . . . 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . 5 1 Message Errors 2 | . . . . . . 2 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 7 | . . . . 7 . . . Projectiles . | . . . . . . . . Explosions 7 | . . . . 7 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 109 | . 6 . . 103 . . . Shots 5 | . 1 . . 4 . . . Rammed 3 | . . . . . 3 . . Targets Rammed 4 | . 1 . . . 3 . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 501 | . . 16 . 34 369 501 252 Average Temperature 131 | . . 6 . 16 136 152 154 Received Heat Transfer 467 | . 96 93 . 80 180 18 . Effects 5 | . . . . . 4 1 . Shutdowns 3 | . . . . . 2 1 . Energy Bleed 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . . 3 1 1 Combat Hostiles 4 | . . . . . 2 1 1 Parts Melted 15 | . . . . 1 7 4 3 Heat Transferred 2637 | . . . . . 1650 687 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 244 | 10 244 149 . 100 166 211 88 Initial 94 | . 6 94 . . 39 54 73 Average 86 | 5 124 142 . 75 86 71 75 Maximum Alert Level 1 | . 1 . . . . 1 . Low Security (%) 94 | 100 60 100 . 100 100 96 100 Level 1 5 | . 39 . . . . 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . . 3 . . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 3 | . 2 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 14 2 . 14 16 6 5 Peak Tracking Total 19 | . 6 2 . 19 5 3 6 Tactical Retreats 4 | . 1 . . 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 11 | . 2 . 4 1 4 . . Terminals 6 | . 2 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 44 | . 5 . 27 1 11 . . Successful 36 | . 3 . 27 1 5 . . Failed 8 | . 2 . . . 6 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 15 | . 5 . 1 . 9 . . Terminals 16 | . 5 . . . 11 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 30 | . 1 . 27 1 1 . . Record 26 | . . . 26 . . . . Part Schematic 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 4 . . Terminals 6 | . 2 . . . 4 . . Botnet 6 | . 2 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . . 3 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . . . 6 Total Damage 65 | . . . . . . . 65 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 3376 | 44 317 93 796 258 1034 740 94 Spaces Moved 2074 | 20 213 51 661 187 477 411 54 Core . | . . . . . . . . Treads 871 | . . . . . 406 411 54 Legs 1203 | 20 213 51 661 187 71 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 160 160 Average Speed 137 | 120 120 120 120 127 154 160 160 Slowest Speed 190 | 120 120 120 120 190 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 44 10 88 34 41 9 57 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . . . . . 5 3 . Terrain Destroyed 78 | . 11 . . 41 20 6 . Melee 2 | . . . . . . 2 . Projectile 24 | . . . . . 20 4 . AOE 52 | . 11 . . 41 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 2424 | 27 253 62 665 195 704 462 56 Wait 165 | 1 15 . . . 140 9 . Move 2068 | 19 212 50 660 186 476 411 54 Hop . | . . . . . . . . Pick Up 29 | . 2 . 1 1 17 8 . Fast Attach 19 | 1 . 1 . . 14 3 . Attach 5 | . . . . . 3 2 . Detach . | . . . . . . . . Swap 22 | . 6 1 1 3 5 6 . Drop 31 | . 5 . 3 . 14 9 . Fire 79 | 6 12 10 . 5 32 12 2 Melee 2 | . . . . . . 2 . Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush 3 | . . . . . 3 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 11) 362 | -10/Materials | Entered Mines 383 | -10/Mines | Met a Derelict bent on vengeance 418 | -10/Mines | Discovered new exit (range 4) 451 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 451 | -10/Mines | Discovered new exit (range 5) 455 | -10/Mines | Entered Exiles 485 | -10/Exiles | Met 8R-AWN 506 | -10/Exiles | Met EX-HEX 548 | -10/Exiles | Met EX-BIN 665 | -10/Exiles | Aligned with FarCom system 667 | -10/Exiles | Given EX-Vault access code 683 | -10/Exiles | Build established: Scavenger-Mutant 697 | -10/Exiles | Opened EX-Vault 752 | -10/Exiles | Warned to stay clear of 0b10 Research branches 789 | -10/Exiles | Met EX-DEC 843 | -10/Exiles | Visited The Gauntlet 1237 | -10/Exiles | Discovered new exit (range 14) 1251 | -10/Exiles | Entered Mines 1262 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1265 | -9/Mines | Found Prototype Device 1266 | -9/Mines | Identified Exp. Sensor Array 1277 | -9/Mines | Assembled infested the area 1282 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1330 | -9/Mines | Destroyed 9 combat bots 1370 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1500 | -9/Mines | Discovered new exit (range 8) 1509 | -9/Mines | Entered Materials 1509 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1641 | -8/Materials | Lost 3 parts (1p1n1w) 1971 | -8/Materials | Build established: Skirmisher 2535 | -8/Materials | Discovered new exit (range 5) 2543 | -8/Materials | Entered Factory 2543 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3283 | -7/Factory | Sucked down chute 3283 | -7/Factory | Entered Waste 3284 | -7/Waste | Met a frightened Derelict 3347 | -7/Waste | Spotted C-40 Crusher 3360 | -7/Waste | Spotted C-40 Crusher 3362 | -7/Waste | Spotted C-40 Crusher 3362 | -7/Waste | Spotted C-40 Crusher 3362 | -7/Waste | Spotted C-40 Crusher 3370 | -7/Waste | Destroyed C-40 Crusher 3374 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3377 | -7/Waste | Self-destructed Last Messages --------------- 03279_ R-06 Scavenger collects Lgt. Nuclear Core. 03283_ Triggered Chute Trap. 03283_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 03283_ Receiving FarCom transmissions... 03284_ YE-A1S(g): "Oh no, you too?! We need to get out of this place, preferably unseen. I've heard terrible stories about what compactors can do if you allow them to get too close... Maybe together we can make it." 03333_ System corrupted: Energy discharge (-92). 03366_ Lgt. Angular Momentum Engine crushed. 03370_ C-40 Crusher suffers critical hit (Meltdown). 03370_ Dynamic Insulation System melted. 03370_ Imp. Cooling System melted. 03371_ Antimatter Reactor crushed. 03372_ Hvy. Treads crushed. 03372_ 345 Matter crushed. 03374_ Hvy. Treads crushed. 03374_ Med. Treads crushed. 03374_ Imp. Treads crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####???????????????#?????????????????????? | | ?????? ?????????#???????????????????????????? | | ????# ?#???#??????#???????????????????????? | | ????# ??????#?????????????????????????????? | | ????# ] ! #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #?????#?????????????????????????????? | | #???? ] ????#???????????????????????????????? | | ?????? ! ??????######??????????##?????????????? | | ?#????# #?#????# #????#????? #?????????????? | | ??????# #??????# #???#??#?? #?????????????? | | ??????# #??????# #???????? #?????????????? | | ??????# #??????# #??????? #?????????????? | | ####### ######## %######## ###???????????? | | #???????????? | | CC CC #???????????? | | CC@CCCC #???????????? | | ! CC #???????????? | | ####### ######## ######## ###???????????? | | ??#???# #??????# #??????? #?????????????? | | ??????# #??????# #???????? #?????????????? | | ??????# #??????# #???????? #?????????????? | | ####### #??????# #????????? #?????????????? | | ?????? ?? ?????? ?????????????? | | ???? ????????? ???????????? | | ?? ???? ??? ???????????? | | = ???????? ??????????? | | ####### ######## #####???????####??????????? | | ?#????# #??????# #?????????????????????????? | | ??????# ##?????# #?????????????????????????? | | ????#?# #??????# #?????????????????????????? | | ??????? #??????# #?????????????????????????? | | ??????? ???????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorFocalCleaver Manual? 0 Play Time 00:36:36 Cumulative 103.2 hours Start 2022.03.06 @ 00:57:24 End 2022.03.06 @ 01:43:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 176 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f7c049b-0623-427e-a86d-99675b779d31