Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 08:51:16 Player: WazdakkaGutsmek Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2438) 2438 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1356) 1356 TOTAL SCORE: 6409 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 196 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 164/265 System Corruption 10% Temperature Hot (207) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (10) --- Reinforced Ion Engine Light Treads Light Treads Heat Sink Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (17) Relay Coupler [Specialist] (22) Relay Coupler [Hunter] (13) Remote Datajack Multitool Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Particle Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Medium Storage Unit Heavy EM Pulse Gun Heavy Particle Gun Autogun Autogun Grenade Launcher Multitool [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Multitool Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 87 | 2 8 6 26 22 4 19 Power 9 | . 1 . 3 3 1 1 Engine 7 | . 1 . 2 2 1 1 Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 24 | . 2 1 7 7 2 5 Treads 24 | . 2 1 7 7 2 5 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 . 5 5 1 4 Device 5 | 1 . . . 3 . 1 Storage 2 | . 1 . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 11 | . 1 . 5 1 1 3 Artifact . | . . . . . . . Weapon 36 | 1 3 5 11 7 . 9 Energy Gun 14 | . . . 4 3 . 7 Energy Cannon . | . . . . . . . Ballistic Gun 12 | 1 2 3 4 2 . . Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 2 2 . . . Special Weapon 5 | . . . 1 2 . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Corrupted Parts 1 | . . . . 1 . . System Corruption 2 | . . . . 2 . . Parts Lost 30 | . 1 . 17 8 1 3 Power 5 | . . . 3 2 . . Propulsion 7 | . . . 4 1 1 1 Utility 9 | . 1 . 5 2 . 1 Weapon 9 | . . . 5 3 . 1 Highest Loss Streak 6 | . 1 . 6 4 1 3 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 90 | . 99 100 70 85 96 98 Engine 9 | . 14 14 6 4 9 9 Core 1 | . . . . 3 . . Treads 30 | . 28 28 29 33 35 34 Device 7 | . 5 . . 15 9 9 Storage 10 | . 14 14 9 9 9 9 Protection 8 | . 7 14 7 3 14 17 Energy Gun 9 | . 7 . 11 12 18 17 Ballistic Gun 11 | . 20 27 4 4 . . Peak Build Rating 22 | 9 12 13 22 22 20 21 Average Rating 15 | 6 10 11 15 19 19 19 On Entrance 13 | 6 9 11 13 16 19 17 Naked Turns . | . . . . . . . Heaviest Build 38 | 15 38 38 38 28 30 33 Greatest Support 84 | 20 40 40 84 84 82 80 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 Average Capacity 12 | 8 12 15 15 10 10 10 Most Carried 15 | 5 14 15 15 9 10 10 Average Carried 8 | 3 7 13 9 6 9 9 Final Capacity 15 | 8 15 15 15 10 10 10 Final Carried 15 | 3 13 15 8 9 10 10 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Matter Collected 1870 | 219 108 284 611 409 . 239 Remotely . | . . . . . . . Salvage Created 2459 | 35 164 265 1244 501 50 200 Parts 160 | 4 13 23 68 33 5 14 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . 15 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Combat Hostiles Destroyed 60 | . 4 10 25 16 1 4 Guns 48 | . 2 10 15 16 1 4 AOE 12 | . 2 . 10 . . . Classes Destroyed 13 | 1 5 2 4 . . 1 Worker 1 | . . . 1 . . . Builder 2 | . 1 . 1 . . . Tunneler 4 | 2 1 . 1 . . . Hauler 3 | . 1 . 2 . . . Recycler 2 | . . . 2 . . . Watcher 3 | . 1 . 2 . . . Swarmer 26 | . 3 7 6 10 . . Grunt 15 | . 1 . 12 1 . 1 Sentry 10 | . . . 5 3 1 1 Hunter 4 | . . . 2 2 . . Programmer 2 | . . . . . . 2 Artisan 1 | . . 1 . . . . Subdweller 3 | . . 3 . . . . Best Kill Streak 11 | 1 6 4 11 7 1 2 Combat Bots Only 8 | . 3 4 8 7 1 2 Max Kills in Single Turn 2 | 1 2 2 2 2 1 1 Gunslinging 1 | . . 1 . 1 . . Exploded 2 | . 1 . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Hostile Shots Fired 524 | . 24 37 238 145 10 70 Missed 155 | . 8 16 62 45 2 22 Damage Taken 5238 | . 265 328 2571 1100 121 853 Core 666 | . 35 67 303 156 . 105 Absorbed by Shields . | . . . . . . . Redirected to Shielding 103 | . . . 103 . . . Core Remaining (%) 79 | 100 . 59 . . . . Volleys Fired 247 | 3 23 26 93 57 1 44 Largest 2 | 2 2 2 2 2 2 2 Hottest 105 | 60 60 53 100 100 100 105 Shots Fired 453 | 6 46 41 165 107 2 86 Gun 431 | 6 43 35 153 107 2 85 Cannon . | . . . . . . . Launcher 21 | . 3 6 12 . . . Special 1 | . . . . . . 1 Kinetic 183 | 3 30 35 62 53 . . Thermal 118 | . . . 50 39 1 28 Explosive 21 | . 3 6 12 . . . Electromagnetic 130 | 3 13 . 41 15 1 57 Robot Hit Streak 22 | 5 6 7 22 12 1 12 Robot Miss Streak 7 | . 2 4 3 4 1 7 Penetration Max . | . . . . . . . Secondary Targets 10 | . . 1 3 5 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 284 | 5 27 20 117 65 1 49 Core Hits 135 | 2 12 15 62 30 1 13 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 1 . . Critical Strikes 8 | . . . 3 4 . 1 Burn 2 | . . . . 2 . . Destroy 3 | . . . 1 2 . . Corrupt 3 | . . . 2 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5653 | 66 541 306 2785 1074 20 861 Guns 4345 | 66 359 276 1841 1073 20 710 Cannons . | . . . . . . . Explosions 1287 | . 182 30 924 . . 151 Melee . | . . . . . . . Ramming 21 | . . . 20 1 . . Kinetic 1699 | 27 256 276 652 488 . . Thermal 2318 | . 156 . 1070 496 20 576 Explosive 654 | . 26 30 598 . . . Electromagnetic 961 | 39 103 . 445 89 . 285 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 2 2 10 Average Corruption 4 | . . . . 2 2 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 3 18 Message Errors 8 | . . . . . . 8 Matter Fused 4 | . . . . . 2 2 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 51 | . 28 . 23 . . . Projectiles . | . . . . . . . Explosions 51 | . 28 . 23 . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 377 | . 120 . 188 . . 69 Shots 12 | . 4 . 6 . . 2 Rammed 3 | . . . 2 1 . . Targets Rammed 4 | . . . 3 1 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 480 | . 63 . 480 47 240 207 Average Temperature 119 | . 23 . 163 22 93 80 Received Heat Transfer 1404 | . 30 60 936 99 81 198 Effects 5 | . . . 5 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 1 . 2 2 . 2 Heat Transferred 3837 | . 200 . 1780 954 37 866 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 2 . 3 . . 2 Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Peak Influence 1129 | 10 109 . 567 1129 596 673 Initial 549 | . 6 . . 368 549 380 Average 442 | 6 19 . 309 751 582 524 Maximum Alert Level 4 | . . . 2 4 2 2 Low Security (%) 29 | 100 100 . 23 . . . Level 1 13 | . . . 55 3 . 11 Level 2 40 | . . . 20 50 100 88 Level 3 10 | . . . . 29 . . Level 4 6 | . . . . 16 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 6 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Distress Signals 2 | . . . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 7 11 41 22 3 12 Peak Tracking Total 10 | . 4 3 9 10 2 4 Tactical Retreats 7 | . . 1 5 1 . . Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Traps Triggered 3 | . . 1 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Disabled 7 | . . . 2 2 . 3 Max in Single Turn 1 | . . . 1 1 . 1 Garrison Relay 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Accessed 9 | . . . 5 2 1 1 Terminals 7 | . . . 4 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 18 | . . . 11 4 1 2 Successful 6 | . . . 5 . 1 . Failed 12 | . . . 6 4 . 2 Catastrophic 4 | . . . 1 2 . 1 Database Lockouts . | . . . . . . . Manual 13 | . . . 9 2 . 2 Terminals 15 | . . . 9 4 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 2 | . . . 2 . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 2 | . . . 2 . . . Terminals 2 | . . . 2 . . . Botnet 1 | . . . 1 . . . Skim 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . 4 1 . . Full Trace Events 5 | . . . 2 2 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . 4 . 3 Machine Destruction 7 | . . . . 4 . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . . 5 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Total Allies 5 | . . . . 5 . . Largest Group 5 | . . . . 5 1 1 Highest-Rated Group 68 | . . . . 68 16 16 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 25 | . . . . 20 1 4 Total Damage 302 | . . . . 217 13 72 Kills 13 | . . . . 11 . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Turns Passed 4802 | 80 906 910 734 1440 204 528 Spaces Moved 2158 | 7 313 522 270 699 122 225 Core . | . . . . . . . Treads 2151 | . 313 522 270 699 122 225 Legs 7 | 7 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 160 160 150 152 156 160 Average Speed 157 | 120 160 160 158 154 156 160 Slowest Speed 160 | 120 160 160 160 156 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 38 24 28 64 16 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 135 | . 19 28 74 . . 14 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 135 | . 19 28 74 . . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Total 3115 | 73 677 558 413 948 133 313 Wait 473 | 59 313 4 18 71 4 4 Move 2154 | 6 312 521 270 698 122 225 Hop . | . . . . . . . Pick Up 25 | . 15 1 1 5 . 3 Fast Attach 21 | 1 1 . 8 8 1 2 Attach 21 | 1 5 . 10 5 . . Detach . | . . . . . . . Swap 45 | . 2 6 8 9 3 17 Drop 33 | 3 6 . 1 5 2 16 Fire 247 | 3 23 26 93 57 1 44 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . 3 1 . . Escape Stasis . | . . . . . . . Rewire 88 | . . . . 87 . 1 Trap . | . . . . . . . Miscellaneous 4 | . . . 1 2 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 81 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 751 | -10/Materials | Discovered new exit (range 16) 978 | -10/Materials | Discovered new exit (range 8) 987 | -10/Materials | Entered Subcaves 1085 | -10/Subcaves | Discovered new exit (range 14) 1285 | -10/Subcaves | Discovered new exit (range 14) 1897 | -10/Subcaves | Entered Materials 1897 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2007 | -8/Materials | Garrison activated, responded to threat 2103 | -8/Materials | Lost 6 parts (1p1n3u1w) 2107 | -8/Materials | Destroyed 8 combat bots 2296 | -8/Materials | Lost 4 parts (2n1u1w) 2556 | -8/Materials | Garrison activated, responded to threat 2590 | -8/Materials | Core integrity fell below 50% 2607 | -8/Materials | Lost 4 parts (1n1u2w) 2631 | -8/Materials | Identified exit to Garrison 2631 | -8/Materials | Entered Garrison 2677 | -8/Garrison | Triggered checkpoint 2854 | -8/Garrison | Lost 3 parts (1u2w) 2855 | -8/Garrison | Destroyed 7 combat bots 2971 | -8/Garrison | Installed Relay Interface Framework 3008 | -8/Garrison | Build established: Scavenger-Mutant 3117 | -8/Garrison | Triggered checkpoint 3198 | -8/Garrison | Lost 4 parts (1p1n1u1w) 3351 | -8/Garrison | Discovered new exit (range 14) 3407 | -8/Garrison | Triggered checkpoint 3435 | -8/Garrison | Garrison Relay disabled 3517 | -8/Garrison | Triggered checkpoint 3557 | -8/Garrison | Lost 3 allies 3613 | -8/Garrison | Discovered new exit (range 11) 3669 | -8/Garrison | Triggered checkpoint 3679 | -8/Garrison | Core integrity fell below 20% 3974 | -8/Garrison | Discovered new exit (range 12) 4023 | -8/Garrison | Triggered checkpoint 4071 | -8/Garrison | Entered Materials 4071 | -8/Materials | Accompanied by 1 ally 4275 | -8/Materials | Identified exit to Garrison 4275 | -8/Materials | Entered Garrison 4275 | -8/Garrison | Accompanied by 1 ally 4329 | -8/Garrison | Triggered checkpoint 4390 | -8/Garrison | Garrison Relay disabled 4405 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3a 4478 | -8/Garrison | System corruption reached 10% 4803 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04775_ Connecting with Garrison Terminal... 04776_ Garrison Terminal reconfigured, +34% effectiveness. 04778_ Connecting with Garrison Terminal... 04778_ ALERT: Suspicious activity at Terminal G004. Transmitting hostile system tracking data. 04787_ C-30 ARC bursts open, deploying its payload. 04787_ L-31 Rogue unfolds itself. 04787_ G-47 Trooper unfolds itself. 04789_ Critical hit (Burn: +37). 04789_ Garrison Terminal disabled. 04790_ System corrupted: Component data lost. 04793_ Critical hit (Burn: +37). 04797_ Lgt. Treads destroyed. 04797_ Lgt. Armor Plating destroyed. 04801_ Chain reaction triggered in Imp. Ion Engine. 04803_ Shock Rifle destroyed. 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[ #???# #?????????????????????? | | ???# #?????????# """#??# #?????????????????????? | | ???# #?????????######??# #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# ###???????????????# #?????????????????????? | | ???# #???????????????# #?????????????????????? | | ???# #???????????????# #?????????????????????? | | ???# #???????????????# #?????????????????????? | | ???# ###???????????????# #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ##?# #?????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Propulsion Shielding 66 Evasion (%) 45 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationAssaultCutter Manual? 0 Play Time 00:27:31 Cumulative 149.2 hours Start 2024.11.26 @ 08:26:29 End 2024.11.26 @ 08:51:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 119 Adventurer 16 Explorer 3 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 37 Gallery% 68 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd3189a9-8d45-43bb-89c3-9fc6dddee0ea