Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 22:26:26 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (612) 612 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1867 Bonus ------- None Cogmind --------- Core Integrity 366/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (20) --- Improved Ion Engine Compact Wheel Large Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Heavy EM Pulse Gun Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon Shock Bomb Launcher Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Improved Ion Engine Compact Wheel Compact Wheel Large Storage Unit High-capacity Battery High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon Grenade Launcher Hammer [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 43 | 10 15 6 12 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 4 3 2 1 Treads . | . . . . Leg 2 | 2 . . . Wheel 8 | 2 3 2 1 Hover . | . . . . Flight . | . . . . Utility 16 | 3 4 2 7 Device 8 | 2 1 1 4 Storage 4 | 1 3 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 12 | 2 7 . 3 Energy Gun 4 | 1 3 . . Energy Cannon 6 | . 4 . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 3 . Power 1 | . . 1 . Propulsion 4 | . 2 2 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 3 | . 2 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 98 100 Engine 13 | . 14 13 11 Wheel 25 | . 26 27 22 Device 14 | . 14 13 15 Storage 13 | . 14 14 11 Processor 2 | . . . 11 Protection 1 | . . . 6 Energy Gun 4 | . 10 . . Energy Cannon 21 | . 16 28 21 Naked Turns . | . . . . Heaviest Build 61 | 12 52 54 61 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 3 | 3 3 2 2 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 13 20 20 Most Carried 20 | 8 19 20 20 Average Carried 14 | 5 9 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 19 20 19 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 970 | 319 79 429 143 Remotely . | . . . . Salvage Created 922 | 190 153 126 453 Parts 65 | 14 16 5 30 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 23 | . 8 3 12 Guns 5 | . 5 . . Cannons 15 | . 1 3 11 AOE 2 | . 2 . . Classes Destroyed 6 | 2 2 1 1 Tunneler 5 | 5 . . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 12 | . 8 . 4 Grunt 5 | . . 2 3 Sentry 5 | . . . 5 Best Kill Streak 7 | 3 7 2 5 Combat Bots Only 7 | . 7 2 5 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed 1 | . . 1 . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1031 | . 349 405 277 Core 246 | . 127 85 34 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 38 | . 38 . . Core Remaining (%) 57 | 100 . 15 . Volleys Fired 70 | 19 16 7 28 Largest 2 | 2 2 2 2 Hottest 136 | 70 136 136 136 Shots Fired 137 | 38 29 14 56 Gun 57 | 38 19 . . Cannon 80 | . 10 14 56 Launcher . | . . . . Special . | . . . . Kinetic 19 | 19 . . . Thermal 115 | 19 26 14 56 Explosive . | . . . . Electromagnetic 3 | . 3 . . Robot Hit Streak 12 | 9 5 9 12 Robot Miss Streak 4 | 2 3 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 83 | 24 15 10 34 Core Hits 37 | 10 10 5 12 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 . . 1 Burn 1 | 1 . . . Meltdown 1 | . . . 1 Melee Attacks 7 | . . . 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1565 | 263 351 206 745 Guns 395 | 263 132 . . Cannons 1055 | . 104 206 745 Explosions 115 | . 115 . . Melee . | . . . . Ramming . | . . . . Kinetic 83 | 83 . . . Thermal 1451 | 180 320 206 745 Explosive . | . . . . Electromagnetic 31 | . 31 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . 8 . 22 Projectiles 23 | . 1 . 22 Explosions 7 | . 7 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . 40 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 414 | 90 272 325 414 Average Temperature 100 | 37 128 148 105 Received Heat Transfer 69 | . . 15 54 Effects 3 | . 2 . 1 Interference 2 | . 2 . . Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . 2 . . Heat Transferred 2838 | 592 581 370 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 327 | 30 212 72 327 Initial 19 | . 19 7 . Average 66 | 12 70 21 145 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 86 | 100 89 100 57 Level 1 13 | . 10 . 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 12 3 18 Peak Tracking Total 7 | . 7 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 10 | . 10 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 31 . . Successful 21 | . 21 . . Failed 10 | . 10 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 25 | . 25 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 3 | . 3 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 12 . . Terminals 10 | . 10 . . Track 2 | . 2 . . Assimilate 5 | . 5 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 10 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders 3 | . . 3 . STAY 1 | . . 1 . ROAM 1 | . . 1 . FOLLOW 1 | . . 1 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2345 | 167 1022 691 465 Spaces Moved 1700 | 89 809 533 269 Core 16 | 16 . . . Treads . | . . . . Legs 38 | 38 . . . Wheels 1646 | 35 809 533 269 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 110 Average Speed 101 | 100 93 110 110 Slowest Speed 200 | 200 125 110 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 5 90 93 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 4 | . . . 4 Terrain Destroyed 8 | . 2 2 4 Melee 4 | . . . 4 Projectile 2 | . . 2 . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2163 | 129 1043 624 367 Wait 282 | . 172 69 41 Move 1697 | 88 808 532 269 Hop . | . . . . Pick Up 41 | 9 21 6 5 Fast Attach 12 | 8 3 1 . Attach 11 | 1 3 2 5 Detach . | . . . . Swap 20 | 1 9 3 7 Drop 23 | 3 11 4 5 Fire 70 | 19 16 7 28 Melee 7 | . . . 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 168 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 6) 445 | -10/Materials | Core integrity fell below 50% 465 | -10/Materials | Destroyed 7 combat bots 534 | -10/Materials | Discovered new exit (range 15) 623 | -10/Materials | Discovered new exit (range 15) 709 | -10/Materials | Discovered new exit (range 15) 790 | -10/Materials | Discovered new exit (range 15) 1084 | -10/Materials | Repaired Wheel 1190 | -10/Materials | Entered Mines 1190 | -10/Mines | Accompanied by 1 ally 1296 | -10/Mines | Core integrity fell below 20% 1308 | -10/Mines | Destroyed YI-UF0 1330 | -10/Mines | Lost 3 parts (1p2n) 1460 | -10/Mines | Discovered new exit (range 5) 1691 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1691 | -10/Mines | Discovered new exit (range 5) 1738 | -10/Mines | Learned Materials security intel 1881 | -10/Mines | Entered Materials 1881 | -9/Materials | Evolved 2 slots: Utility x2 2047 | -9/Materials | Discovered new exit (range 10) 2166 | -9/Materials | Build established: Scavenger-Mutant 2344 | -9/Materials | Discovered new exit (range 15) 2346 | -9/Materials | Self-destructed Last Messages --------------- 02194_ Acquired Hacking Suite. 02266_ G-34 Mercenary destroyed. 02274_ G-47 Trooper destroyed. 02276_ Destroyed Heat Sink. 02276_ G-34 Mercenary suffers critical hit (Meltdown). 02285_ R-06 Scavenger collects Particle Gun. 02286_ R-06 Scavenger collects Aluminum Leg. 02306_ Y-45 Defender destroyed. 02308_ R-06 Scavenger collects Hvy. Assault Rifle. 02319_ Y-45 Defender destroyed. 02329_ Wheel broken. 02329_ Overheating: Short circuit. 02330_ Dropped Broken Wheel. 02332_ Acquired 40 matter. 02340_ Dropped Ion Engine. 02341_ Acquired 10 matter. 02342_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02344_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 02344_ EXIT=FOUND Map ----- +----------------------------------------------------+ | <%%+[* #?#????##??#???????????????????????? | | % #%" " #?????#????????????????????????????? | | #["R" * #??????????????????????????????????? | | ## """[% #???#????????????#?????????????????? | | ## ! ##??#???#??????????????????????????? | | ####### ####??#?#????????????????????????????? | | ##############?????????##????????????????????? | | # #########???????????????????????? | | # """ """ !+ #???#??????#??#?????????? | | + """ """ ####### ##?#??#?#???????????????? | | # """ """ #?????# #???????????????????????? | | # #????##+######??????????????????? | | ##############?#??# #??????##??????????? | | #??##?????????#??# ##??? ???#?????????? | | ###??????????#???# #????????#?#???????? | | #???????????????## #??# ??????????????? | | #???????????#????#!! #??#? ?????????????? | | #?#?#???#????#???#![ #??? ??? ?????????? | | ####??????#??????#??# #??????# ??????????? | | ????????????????????# ##?????????????????? | | ???????#?????? ? ???# #???? ??? ?????????? | | ?????????????? ?????# [ !#??????????????????? | | ????????????????????# =*%%!#???? ?????????????? | | ??????????????? ????#####+###??????? ?"????????? | | ???????????????????##### %=#??#????????????????? | | ????????????????? ?+ @ ##??????#???????????? | | ???????????????????# #????????#??????????? | | ???????????????????# % #???????????????????? | | ???????????????????# #"?"?? ?????#???????? | | ?????????????????? !!= # ??????????????????? | | ???????????????? !!= +???????????????????? | | ?????????????? !=[ # ???? ?????????????? | | ????????????? ######## ##??????? ???????????? | | ?????????????###???????## #?????? ?????????????? | | ????????????????????????? #??? ????????????????? | | ??????????????? ??? ????? ????#????????????????? | | ?????????????????????#??? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????g?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????