Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 21:31:09 Player: FourDJ Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (230) 230 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1380 Bonus ------- None Cogmind --------- Core Integrity 340/400 Matter 242/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit ECM Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Small Storage Unit Structural Scanner Visual Processing Unit Light Armor Plating Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Structural Scanner Visual Processing Unit ECM Suite Light Armor Plating Grenade Launcher Mining Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 6 8 . . Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 4 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 6 . . Device 3 | . 3 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 2 | 1 1 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 82 100 75 Engine 4 | . 1 14 11 Leg 26 | . 28 28 22 Device 8 | . 7 14 11 Storage 13 | . 14 14 11 Protection 2 | . 3 . . Ballistic Gun 26 | . 27 28 20 Naked Turns . | . . . . Heaviest Build 28 | 6 28 28 28 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 8 | 2 8 6 6 Average Carried 3 | . 3 6 6 Final Capacity 15 | 8 15 15 15 Final Carried 6 | 1 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 470 | 206 201 . 63 Remotely . | . . . . Salvage Created 340 | . 174 . 166 Parts 26 | . 17 . 9 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 5 | . 2 . 3 Guns 5 | . 2 . 3 Classes Destroyed 6 | . 4 . 2 Worker 2 | . 2 . . Builder 1 | . 1 . . Mechanic 1 | . . . 1 Watcher 1 | . 1 . . Grunt 4 | . 2 . 2 Sentry 1 | . . . 1 Best Kill Streak 4 | . 3 . 4 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 42 | . 12 . 30 Missed 9 | . 2 . 7 Damage Taken 347 | . 111 . 236 Core 68 | . 8 . 60 Absorbed by Shields . | . . . . Ignored by Resistances 101 | . 32 . 69 Core Remaining (%) 98 | 100 . 96 . Volleys Fired 52 | . 24 . 28 Largest 2 | . 2 . 2 Hottest 40 | . 40 . 40 Shots Fired 93 | . 48 . 45 Gun 93 | . 48 . 45 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 93 | . 48 . 45 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . 11 . 19 Robot Miss Streak 5 | . 5 . 2 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 67 | . 28 . 39 Core Hits 25 | . 15 . 10 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 710 | . 318 . 392 Guns 710 | . 318 . 392 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 710 | . 318 . 392 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 5 1 . Message Errors 1 | . 1 . . Matter Fused 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 170 | . 170 . 24 Average Temperature 28 | . 47 . 8 Received Heat Transfer 222 | . 81 . 141 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 100 | . 100 1 90 Initial 1 | . . 1 . Average 24 | . 29 1 26 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 8 . 4 Peak Tracking Total 3 | . 3 . 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 5 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 11 1 . Successful 5 | . 4 1 . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 995 | 54 695 87 159 Spaces Moved 484 | 37 354 45 48 Core 6 | 6 . . . Treads . | . . . . Legs 474 | 27 354 45 48 Wheels 4 | 4 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 171 | 111 172 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 51 13 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 570 | 51 396 47 76 Wait 3 | . . 3 . Move 481 | 36 353 44 48 Hop . | . . . . Pick Up 15 | 7 8 . . Fast Attach . | . . . . Attach 12 | 6 6 . . Detach 3 | . 3 . . Swap 2 | . 2 . . Drop 2 | 2 . . . Fire 52 | . 24 . 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 371 | -10/Materials | Identified exit to Mines 750 | -10/Materials | Entered Mines 755 | -10/Mines | Met a Derelict bent on vengeance 761 | -10/Mines | Found the Drone Emporium 820 | -10/Mines | Discovered new exit (range 9) 837 | -10/Mines | Entered Materials 837 | -9/Materials | Evolved 2 slots: Propulsion x2 996 | -9/Materials | Self-destructed Last Messages --------------- O-16 Technician locks terminal. Destroyed Datajack. Terminal unresponsive. M-13 Machinist repairs O-16 Technician. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. Acquired 63 matter. M-13 Machinist repairs Hover Unit. M-13 Machinist destroyed. Switching to secondary target: G-34 Mercenary. G-34 Mercenary destroyed. Switching to secondary target: Y-45 Defender. G-34 Mercenary destroyed. Switching to secondary target: Y-45 Defender. Assault Rifle destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. Y-45 Defender suffers critical hit (Destroy). Y-45 Defender destroyed. R-06 Scavenger collects Heat Sink. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????##########?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# """ #?????????????????????????????????? | | ??????# """ #?????????????????????????????????? | | ??????# """ ########??????????????????????????? | | ??????# # ! #??????????????????????????? | | ??????# # #??????????????????????????? | | ??????# # % #??????????????????????????? | | ??????# "T" # #??????????????????????????? | | ??????# # =#??????????????????????????? | | ??????#####+#### #??????????????????????????? | | ?######## ###+################???????????????? | | ?# @ #????????? | | ?# ![*! #????????? | | ?# o r [%% ! #????????? | | ?######## ###########%######### ?????????? | | ????????#######?????????#%#????????????#?????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed EncryptedPulseUnit Manual? 0 Play Time 00:15:27 Cumulative 2.3 hours Start 2024.04.13 @ 19:51:50 End 2024.04.13 @ 21:31:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 943fda9e-ed06-4b1f-945d-e9a9a2e596e2