Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 15:33:18 Player: Rocketboy Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (2951) 2951 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 6436 Bonus ------- High Alert Combat Kills 285 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 45/100 System Corruption 10% Temperature Cool (0) Movement Flying (40) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (5) ------ Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VTOL Module Improved Sensor Array System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Hover Unit > --- UTILITY ---------- Improved Signal Interpreter Improved Melee Analysis Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Chainsword Chainsword Chainsword > --- INVENTORY -------- Light Deuterium Engine Improved Aluminum Leg Flight Unit Improved Shield Generator Shock Bomb Launcher [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Transmission Jammer Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Chainsword Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 109 | 7 10 30 26 34 2 Power 15 | 1 2 2 3 6 1 Engine 12 | 1 2 2 3 3 1 Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 44 | 2 2 17 9 14 . Treads 3 | . . 2 . 1 . Leg 23 | 2 2 11 5 3 . Wheel 1 | . . . 1 . . Hover 3 | . . . 1 2 . Flight 14 | . . 4 2 8 . Utility 14 | 2 1 1 5 5 . Device 3 | 1 . . 1 1 . Storage 1 | 1 . . . . . Processor 6 | . 1 . 3 2 . Hackware 4 | . . 1 1 2 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 36 | 2 5 10 9 9 1 Energy Gun 3 | . . . 1 2 . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 7 | 2 1 4 . . . Ballistic Cannon . | . . . . . . Launcher 12 | . 3 2 5 2 . Special Weapon 2 | . 1 . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 10 | . . 4 3 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 3 . Parts Lost 45 | . 4 21 3 9 8 Power 7 | . 1 2 1 1 2 Propulsion 24 | . . 14 2 5 3 Utility 5 | . 1 1 . 2 1 Weapon 9 | . 2 4 . 1 2 Highest Loss Streak 12 | . 2 12 3 4 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 99 82 86 95 79 Engine 7 | . 13 6 8 4 1 Leg 15 | . 28 19 18 7 . Hover 2 | . . . 4 4 . Flight 7 | . . 9 . 13 21 Device 3 | . 7 . 5 . . Storage 2 | . 14 3 . . . Processor 14 | . 6 11 14 18 23 Hackware 12 | . . 7 14 18 14 Ballistic Gun 5 | . 17 10 1 . . Launcher 5 | . 8 3 10 . . Slashing Weapon 8 | . . 7 5 17 6 Naked Turns . | . . . . . . Heaviest Build 22 | 12 14 14 17 22 14 Greatest Support 42 | 20 20 40 40 42 18 Greatest Overweight (x) 3 | 1 . 1 1 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 Most Carried 8 | 5 8 8 5 5 5 Average Carried 5 | 1 7 5 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 5 8 3 5 5 3 Class Distribution -------------------- 24% | Scavenger-Mutant 21% | Mutant 19% | Scavenger-Sprinter 16% | Hacker-Mutant 12% | Hacker-Gladiator 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2073 | 350 253 512 618 340 . Remotely . | . . . . . . Salvage Created 3680 | 180 619 734 1084 999 64 Parts 244 | 17 47 53 61 61 5 Haulers Intercepted 4 | . 2 . . 2 . Recyclers Shooed 4 | 2 . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 67 | . 15 18 22 11 1 Melee 12 | . . 1 . 11 . Guns 16 | . 10 6 . . . Cannons 1 | . . . . . 1 AOE 38 | . 5 11 22 . . Classes Destroyed 15 | 3 6 3 3 . . Worker 16 | 2 4 2 2 6 . Builder 9 | . 2 3 3 1 . Tunneler 6 | 4 . . 1 1 . Hauler 4 | . 2 . . 2 . Recycler 7 | 1 1 2 2 1 . Operator 5 | . 1 1 1 2 . Watcher 10 | . 3 2 2 3 . Swarmer 17 | . 6 4 3 4 . Grunt 34 | . 9 9 14 2 . Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Protector 1 | . . 1 . . . Sentry 7 | . . 3 1 3 . Specialist 3 | . . . 2 . 1 Hunter 3 | . . . 1 2 . Best Kill Streak 9 | 3 9 7 9 6 1 Combat Bots Only 8 | . 8 5 6 3 1 Max Kills in Single Turn 4 | 1 4 4 4 1 1 Gunslinging . | . . . . . . Exploded 3 | . 2 2 3 . . Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 542 | . 92 120 57 184 89 Missed 160 | . 20 30 20 66 24 Damage Taken 5059 | . 804 1574 785 1142 754 Core 1504 | . 156 315 325 307 401 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 196 | . . . 196 . . Core Remaining (%) 49 | 100 37 21 40 . . Volleys Fired 152 | 20 48 47 29 1 7 Largest 2 | 2 2 2 2 1 1 Hottest 120 | 40 120 53 66 63 63 Shots Fired 271 | 40 96 80 47 1 7 Gun 190 | 40 82 59 9 . . Cannon 8 | . . . . 1 7 Launcher 71 | . 12 21 38 . . Special 2 | . 2 . . . . Kinetic 190 | 40 82 59 9 . . Thermal 2 | . 2 . . . . Explosive 60 | . 12 21 27 . . Electromagnetic 19 | . . . 11 1 7 Robot Hit Streak 9 | 4 9 9 5 . 9 Robot Miss Streak 7 | 3 7 2 3 . . Penetration Max . | . . . . . . Secondary Targets 5 | . 5 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 256 | 21 54 69 32 70 10 Core Hits 186 | 12 43 46 59 24 2 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 16 | . 2 1 1 11 1 Destroy 3 | . 2 1 . . . Sever 13 | . . . 1 11 1 Melee Attacks 159 | . . 29 12 109 9 Impact . | . . . . . . Slashing 159 | . . 29 12 109 9 Piercing . | . . . . . . Sneak Attacks 26 | . . 5 6 15 . Combat Hostiles . | . . . . . . Follow-up Attacks 22 | . . 3 2 17 . Damage Inflicted 10690 | 220 1278 2344 3198 3460 190 Guns 1161 | 220 476 456 9 . . Cannons 71 | . . . . . 71 Explosions 4792 | . 754 1414 2624 . . Melee 4618 | . . 474 565 3460 119 Ramming . | . . . . . . Kinetic 1161 | 220 476 456 9 . . Thermal 48 | . 48 . . . . Explosive 4011 | . 754 1414 1843 . . Electromagnetic 852 | . . . 781 . 71 Impact . | . . . . . . Slashing 4618 | . . 474 565 3460 119 Piercing . | . . . . . . Highest Corruption 9 | . . . . 4 9 Average Corruption 3 | . . . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 4 4 Message Errors 4 | . . . . 2 2 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 729 | . . 141 156 432 . Projectiles . | . . . . . . Explosions 135 | . . 109 26 . . Melee 594 | . . 32 130 432 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 684 | . 110 424 150 . . Shots 24 | . 5 13 6 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 471 | . 113 9 471 28 40 Average Temperature 58 | . 36 5 94 14 21 Received Heat Transfer 1008 | . 201 324 243 231 9 Effects 3 | . . . 3 . . Shutdowns 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Damage (major) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 671 | 35 572 671 623 399 . Initial 235 | . 22 156 235 103 . Average 312 | 15 285 383 446 215 . Maximum Alert Level 2 | . 2 2 2 1 . Low Security (%) 26 | 100 32 11 . 42 . Level 1 39 | . 42 35 28 57 . Level 2 34 | . 24 52 71 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 3 3 4 8 . Investigation 8 | . 2 1 3 2 . Extermination 1 | . . . . 1 . Reinforcement 8 | . 1 1 1 5 . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . 2 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . 1 1 1 2 . Communications Jammed 6 | . . . 6 . . Distress Signals 6 | . . . 6 . . Times Spotted 112 | . 22 29 29 26 6 Peak Tracking Total 7 | . 7 7 6 5 6 Tactical Retreats 10 | . 1 2 . 7 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 5 | . 1 . 2 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 6 | . 1 3 2 . . Max in Single Turn 1 | . 1 1 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 26 | . 3 3 9 11 . Terminals 17 | . 2 2 6 7 . Fabricators . | . . . . . . Repair Stations 4 | . . . 1 3 . Recycling Units 3 | . 1 . 1 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 78 | . 8 12 31 27 . Successful 40 | . 2 9 17 12 . Failed 38 | . 6 3 14 15 . Catastrophic 8 | . 2 . 3 3 . Database Lockouts . | . . . . . . Manual 48 | . 8 5 16 19 . Terminals 48 | . 6 6 18 18 . Fabricators . | . . . . . . Repair Stations 15 | . . . 8 7 . Recycling Units 5 | . 2 . 1 2 . Scanalyzers 6 | . . 6 . . . Garrison Access 4 | . . . 4 . . Terminal Hacks 14 | . 1 3 7 3 . Robot Analysis 1 | . . . 1 . . Open DSF 2 | . . . . 2 . Terminal Index 3 | . . 2 1 . . Fabricator Index 1 | . . . 1 . . Scanalyzer Index 1 | . 1 . . . . Alert Level 2 | . . 1 1 . . Unreport Threat 4 | . . . 3 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . . 8 2 . Scan Component 6 | . . . 4 2 . Repair 4 | . . . 4 . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer 6 | . . 6 . . . Insert Component 2 | . . 2 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 8 | . 1 . . 7 . Terminals 6 | . . . . 6 . Track 1 | . . . . 1 . Botnet 5 | . . . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Reject 1 | . . . . 1 . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 2 3 8 8 . Full Trace Events 8 | . 1 1 4 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 4 . . Time 122 | . . . 122 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 95 | . . . 95 . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . 1 . . Machine Destruction 1 | . . . 1 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2947 | 168 454 459 844 859 163 Spaces Moved 2531 | 83 230 259 490 1098 371 Core 15 | 7 . 8 . . . Treads 71 | . . 19 . 52 . Legs 1065 | 76 230 117 490 152 . Wheels . | . . . . . . Hover 96 | . . . . 96 . Flight 1284 | . . 115 . 798 371 Fastest Speed 26 | 50 120 31 110 26 28 Average Speed 71 | 116 120 83 119 48 29 Slowest Speed 260 | 120 120 160 190 260 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 55 33 40 29 50 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 3 | . . . . . 3 Spaces Dug 29 | . . 3 8 13 5 Terrain Destroyed 414 | . 67 178 151 13 5 Melee 21 | . . 3 . 13 5 Projectile . | . . . . . . AOE 393 | . 67 175 151 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3186 | 114 321 369 687 1291 404 Wait 170 | . 11 . 109 36 14 Move 2524 | 82 229 258 489 1095 371 Hop 1 | . . . . 1 . Pick Up 45 | 5 12 5 9 14 . Fast Attach 59 | 7 3 11 18 20 . Attach 29 | . 4 12 2 9 2 Detach 8 | . 2 2 1 3 . Swap 21 | . 3 7 6 5 . Drop 53 | . 9 3 15 25 1 Fire 152 | 20 48 47 29 1 7 Melee 124 | . . 24 9 82 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 346 | -10/Materials | Destroyed 8 combat bots 454 | -10/Materials | Core integrity fell below 50% 576 | -10/Materials | Discovered new exit (range 15) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x2 784 | -9/Materials | Core integrity fell below 50% 853 | -9/Materials | Lost 12 parts (1p7n1u3w) 980 | -9/Materials | Build established: Scavenger-Mutant 1023 | -9/Materials | First assault squad dispatched 1062 | -9/Materials | Discovered new exit (range 10) 1082 | -9/Materials | Entered another Materials area 1082 | -8/Materials | Evolved 2 slots: Utility x2 1104 | -8/Materials | Lost 6 parts (1p4n1w) 1341 | -8/Materials | Lost 3 parts (1p2n) 1421 | -8/Materials | Repaired Aluminum Leg 1460 | -8/Materials | Repaired Carbon-fiber Leg 1494 | -8/Materials | Repaired Mni. Grenade Launcher 1521 | -8/Materials | Repaired Flight Unit 1693 | -8/Materials | Build established: Hacker-Mutant 1715 | -8/Materials | Discovered new exit (range 3) 1716 | -8/Materials | Identified exit to Factory 1858 | -8/Materials | Core integrity fell below 50% 1926 | -8/Materials | Entered Factory 1926 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2371 | -7/Factory | Lost 4 parts (1p3n) 2665 | -7/Factory | Build established: Scavenger-Sprinter 2759 | -7/Factory | Discovered new exit (range 8) 2762 | -7/Factory | Identified exit to Lower Caves 2762 | -7/Factory | Discovered new exit (range 10) 2766 | -7/Factory | Identified exit to Factory 2785 | -7/Factory | Entered Lower Caves 2793 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2823 | -7/Lower Caves | Encountered a Warlord checkpoint 2873 | -7/Lower Caves | Identified exit to Lower Caves 2886 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 2886 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 2909 | -7/Lower Caves | Core integrity fell below 50% 2939 | -7/Lower Caves | Core integrity fell below 20% 2948 | -7/Lower Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- P-70 Sage resets X-72 Disruptor, system corruption cleaned. Slug penetrates Wall. 7:ZIIT3KAW,N=9F&PB3>AO4UX Lrg. Battery fries itself beyond repair. Lgt. Deuterium Engine destroyed. Imp. VSS Leg fries itself beyond repair. Imp. Cooling System fries itself beyond repair. X-72 Disruptor misfires. Arc Projector fries itself beyond repair. P-70 Sage IFF system glitched. X-62 Marksman destroyed. Slug penetrates Wall. P-70 Sage resets X-72 Disruptor, system corruption cleaned. Slug penetrates Wall. EM Pulse Cannon destroyed. Corrupted Core Analyzer self-destruct mechanism malfunctions. Slug penetrates Wall. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed EnhancedAblativeScythe Manual? 0 Play Time 00:57:19 Cumulative 19.1 hours Start 2024.04.06 @ 14:35:15 End 2024.04.06 @ 15:33:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b4e8898-8885-4b93-9e10-8a8c8188ceff