Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.04 @ 13:19:59 Player: scvalex Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (143) 715 Value Destroyed (5284) 5284 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 11342 Bonus ------- Follower Combat Kills 143 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 73/100 System Corruption 31% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Medium Treads Medium Treads > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (25) --- Carbon-fiber Leg Terrain Scan Processor Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Deuterium Engine Hybrid Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Target Analyzer Advanced Hacking Suite > --- WEAPON ----------- Field Laser Pulse Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Nuclear Core Makeshift Power Source Terrain Scan Processor Armor Integrity Analyzer Reaction Control System Tesla Rifle Beamcaster Enhanced Flamer Heavy Flail Makeshift Hammer [Rating: 58] Favorites ----------- Power Hybrid Fission Core Engine Ion Engine Power Core Hybrid Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Huge Storage Unit Device Drone Bay Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Minigun Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . . 2 . . 2 . Power 2 | . . . . . . 1 . . . . . 1 . Propulsion 3 | . . . 2 . . . . . 1 . . . . Utility 3 | . . . . . 2 . . . 1 . . . . Weapon 2 | . . . . . . 1 . . . . . 1 . Parts Attached 125 | 7 3 9 16 14 15 14 14 . 8 7 1 8 9 Power 22 | 2 . 2 2 1 2 5 3 . 1 1 1 1 1 Engine 16 | 2 . 2 2 1 2 1 2 . . 1 1 1 1 Core 6 | . . . . . . 4 1 . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 40 | 2 . 2 8 7 4 3 5 . 1 2 . 4 2 Treads 18 | 2 . . . 6 4 3 1 . . . . . 2 Leg 16 | . . 2 4 . . . 4 . 1 2 . 3 . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . Flight 5 | . . . 4 1 . . . . . . . . . Utility 23 | 1 3 2 2 1 4 . 3 . 2 2 . 2 1 Device 10 | . 1 1 1 1 . . 3 . . 2 . 1 . Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 5 | . . 1 1 . 2 . . . 1 . . . . Hackware 3 | . . . . . 1 . . . 1 . . 1 . Protection 2 | . 1 . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 . 3 4 5 5 6 3 . 4 2 . 1 5 Energy Gun 8 | . . . . 2 . 2 . . 1 . . 1 2 Energy Cannon 3 | . . . . . . 1 . . 2 . . . . Ballistic Gun 21 | 2 . 3 2 3 4 2 2 . 1 2 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 3 | . . . 2 . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . 1 . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . Corrupted Parts 5 | . . . . . . . . . . 1 . 1 3 System Corruption 20 | . . . . . . . . . . 1 . 1 18 Parts Lost 89 | . . 9 1 8 9 15 7 . 3 7 6 2 22 Power 18 | . . 2 . 2 2 6 . . . . 1 1 4 Propulsion 27 | . . 2 1 4 4 4 2 . . 5 1 1 3 Utility 12 | . . 2 . . . . 2 . . . 2 . 6 Weapon 32 | . . 3 . 2 3 5 3 . 3 2 2 . 9 Highest Loss Streak 21 | . . 6 1 4 7 5 6 . 2 4 4 2 21 To Critical Strikes 3 | . . . . 2 . . . . . . 1 . . Average Backups 12 | 2 6 9 13 11 13 13 16 18 17 14 15 9 4 Power 1 | . 1 2 3 1 . . 2 3 3 4 3 2 . Propulsion 2 | 1 3 5 6 6 5 3 . 1 . . . . . Utility 2 | . . . . . 1 3 5 6 5 5 5 3 2 Weapon 5 | . 1 1 3 3 6 6 7 8 7 5 7 4 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 11 | . 2 1 . 2 1 1 1 . . 1 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . 2 . 1 . . . . . . . Utility 3 | . 1 . . . . . . . . . . . 2 Weapon 3 | . 1 . . . 1 . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 95 88 97 87 93 94 100 98 81 77 73 43 Engine 7 | . 14 12 11 10 7 5 6 7 6 6 6 9 1 Core 2 | . . . . . . 3 6 7 6 5 6 5 1 Treads 14 | . 28 19 2 34 26 29 7 . . . . . 6 Leg 9 | . . 7 23 5 . . 20 30 32 16 10 3 4 Device 6 | . 11 4 1 1 3 . 13 15 10 5 5 10 3 Storage 8 | . 14 14 11 11 9 7 7 7 6 6 6 5 5 Processor 7 | . . 7 9 9 16 15 . . 5 6 6 5 1 Hackware 5 | . . . . . 5 7 7 7 8 13 13 5 1 Energy Gun 3 | . . . . 5 2 4 . . 1 4 6 10 3 Energy Cannon 2 | . . . . . . 3 . . 8 1 . 10 2 Ballistic Gun 11 | . 28 27 9 13 14 11 14 15 6 6 5 . . Ballistic Cannon 1 | . . . . . . . 6 7 1 . . . . Launcher 1 | . . . 6 2 . . . . . 4 6 . . Peak Build Rating 58 | 6 7 9 12 17 24 31 46 46 56 56 45 58 58 Average Rating 29 | 4 6 7 11 12 19 25 41 46 53 46 42 49 25 On Entrance 26 | . 6 7 9 12 17 20 26 46 46 55 45 27 58 Avg Prop Armor Cover (%) 8 | . . 12 . . . 6 3 . . . . 3 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 123 | 14 30 30 31 35 97 102 115 115 121 113 108 123 119 Greatest Support 88 | 40 40 40 40 83 80 88 63 60 75 75 35 45 56 Greatest Overweight (x) 39 | . . 7 2 2 29 1 1 1 1 5 7 39 30 Average Overweight (x) 1 | . . . . . 2 1 1 1 1 2 3 8 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 11 15 15 15 24 25 25 25 25 25 25 25 25 Most Carried 21 | 5 8 12 15 15 18 16 21 18 18 17 16 14 10 Average Carried 12 | 2 6 9 13 11 13 13 16 18 16 14 15 9 4 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 Final Carried 18 | 5 8 12 15 12 13 13 18 18 17 16 15 10 3 Class Distribution -------------------- 38% | Scavenger-Gunner 20% | Scavenger-Mutant 19% | Mutant 12% | Hacker-Gunner 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Matter Collected 4055 | 252 45 318 224 534 454 366 927 142 180 260 20 168 165 Remotely 138 | . 45 93 . . . . . . . . . . . Salvage Created 5011 | . 45 257 375 730 782 984 546 154 66 662 105 228 77 Parts 276 | . 4 9 30 60 35 55 27 8 6 23 5 12 2 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 15 16 . 17 4 . 14 Prevented 10 | . . . . . . . . . . 5 . . 5 Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Combat Hostiles Destroyed 134 | . 3 14 14 21 17 24 16 4 2 12 2 4 1 Guns 74 | . 3 14 3 16 9 11 6 . . 8 1 2 1 Cannons 18 | . . . . . . 4 8 3 . 1 . 2 . AOE 40 | . . . 11 5 8 8 2 1 2 2 1 . . Classes Destroyed 15 | . 1 2 6 1 1 3 1 . . . . . . Worker 5 | . . . 1 2 1 1 . . . . . . . Builder 4 | . . . 1 1 2 . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Recycler 2 | . . . 1 . 1 . . . . . . . . Watcher 6 | . . . . 2 2 2 . . . . . . . Swarmer 30 | . 3 3 6 7 3 7 . . . 1 . . . Grunt 43 | . . 2 4 7 8 5 5 3 . 7 . 2 . Brawler 5 | . . . . . 1 . 2 1 . . . . 1 Duelist 5 | . . . 1 . . 1 . . . 3 . . . Protector 1 | . . . . . . 1 . . . . . . . Sentry 20 | . . . 3 7 5 3 1 . . 1 . . . Hunter 7 | . . . . . . 3 . . 2 . 2 . . Programmer 7 | . . . . . . 4 1 . . . . 2 . Assembled 9 | . . 9 . . . . . . . . . . . Thug 4 | . . . . . . . 4 . . . . . . Savage 1 | . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 3 5 4 8 6 4 4 2 5 2 2 1 Combat Bots Only 5 | . 3 3 4 3 5 5 4 4 2 5 2 2 1 Max Kills in Single Turn 5 | . 1 1 5 2 3 4 2 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 4 1 2 3 2 1 1 1 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Hostile Shots Fired 1249 | . 17 86 69 146 142 286 107 3 93 62 34 30 174 Missed 409 | . 7 20 24 44 47 110 45 2 38 18 10 7 37 Hits 840 | . 10 66 45 102 95 176 62 1 55 44 24 23 137 Melee 65 | . . 23 5 . . 1 11 . . 2 1 . 22 Projectile 775 | . 10 43 40 102 95 175 51 1 55 42 23 23 115 Critical Strikes 30 | . . . 3 3 4 4 5 . . 1 1 5 4 Part Disruptions 3 | . . 1 . . . . 2 . . . . . . Damage Taken 11008 | . 91 900 584 979 1301 1968 855 12 378 688 368 365 2519 Core 2360 | . 9 151 195 204 240 295 52 . 37 100 77 65 935 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 3135 | . 29 255 165 296 363 576 242 3 124 188 103 102 689 Core Remaining (%) 52 | 100 . 36 . . 56 . . 50 . . 74 . . Volleys Fired 353 | . 6 47 33 67 47 55 42 5 10 27 4 8 2 Largest 4 | . 2 2 2 2 2 3 3 3 3 3 3 4 2 Hottest 264 | . 40 40 40 76 79 150 127 92 161 160 121 264 140 Shots Fired 727 | . 12 78 46 117 90 117 124 14 27 59 8 32 3 Gun 564 | . 12 78 33 108 79 79 80 8 15 46 7 16 3 Cannon 113 | . . . . . . 32 40 5 10 10 . 16 . Launcher 50 | . . . 13 9 11 6 4 1 2 3 1 . . Special . | . . . . . . . . . . . . . . Kinetic 508 | . 12 78 33 85 51 62 114 13 17 39 4 . . Thermal 137 | . . . . 23 28 49 6 . 3 7 3 16 2 Explosive 50 | . . . 13 9 11 6 4 1 2 3 1 . . Electromagnetic 32 | . . . . . . . . . 5 10 . 16 1 Robot Hit Streak 53 | . 9 11 33 27 53 22 25 8 5 17 6 20 23 Robot Miss Streak 4 | . 2 3 2 3 1 3 3 4 3 2 1 1 . Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 11 | . 1 3 . 3 1 . . . . 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . 1 . . 1 Shots Hit Robots 538 | . 9 52 37 85 68 90 86 9 18 45 7 24 8 Core Hits 357 | . 3 30 30 43 44 60 66 14 13 32 6 13 3 Critical Kills 4 | . . . . . . 1 . . . 2 1 . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . 1 Critical Strikes 14 | . . 1 . 1 3 1 . . . 4 1 1 2 Burn 7 | . . . . 1 3 . . . . 2 . 1 . Meltdown 1 | . . . . . . 1 . . . . . . . Destroy 4 | . . 1 . . . . . . . 2 1 . . Smash 2 | . . . . . . . . . . . . . 2 Melee Attacks 10 | . . . . . . 1 . . . 1 . . 8 Impact 10 | . . . . . . 1 . . . 1 . . 8 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 12562 | . 108 507 1204 1359 1744 2622 2158 359 437 1250 148 425 241 Guns 5969 | . 108 507 216 830 901 1049 1005 95 133 725 78 257 65 Cannons 2224 | . . . . . . 614 903 110 190 239 . 168 . Explosions 4076 | . . . 988 529 843 906 250 154 114 222 70 . . Melee 288 | . . . . . . 48 . . . 64 . . 176 Ramming 5 | . . . . . . 5 . . . . . . . Kinetic 5606 | . 108 507 216 553 506 783 1833 205 208 641 46 . . Thermal 2061 | . . . . 277 395 880 75 . 18 84 32 257 43 Explosive 4076 | . . . 988 529 843 906 250 154 114 222 70 . . Electromagnetic 526 | . . . . . . . . . 97 239 . 168 22 Impact 288 | . . . . . . 48 . . . 64 . . 176 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . 6 . 4 . 3 9 9 . 1 1 4 30 Average Corruption 7 | . . 5 . 4 . 2 8 9 . 1 1 3 20 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 196 | . . 25 . 18 . 15 59 21 . 7 2 7 42 Message Errors 49 | . . 6 . 5 . 1 16 3 . 3 2 2 11 Matter Fused 50 | . . 7 . 3 . 6 14 5 . 1 . 3 11 Heat Flow Errors 26 | . . . . 2 . 4 5 4 . 1 . . 10 Energy Discharges 25 | . . 3 . 4 . 1 12 1 . 1 . . 3 Parts Rejected 3 | . . . . 2 . 1 . . . . . . . Parts Fused 2 | . . . . . . 1 . 1 . . . . . Data Loss (minor) 24 | . . 5 . . . 1 8 4 . . . 2 4 Data Loss (major) 8 | . . 1 . 1 . . 1 1 . 1 . . 3 Misfires 1 | . . . . . . . 1 . . . . . . Alerts 3 | . . . . . . . 2 1 . . . . . Weapon Failures 5 | . . 3 . 1 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 211 | . . . 33 29 28 23 2 . 31 32 . . 33 Projectiles 54 | . . . . . . 23 . . 31 . . . . Explosions 92 | . . . 33 29 28 . 2 . . . . . . Melee 65 | . . . . . . . . . . 32 . . 33 Knockbacks 22 | . . . . . . 1 17 1 3 . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic 21 | . . . . . . . 17 1 3 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 344 | . . . 105 102 3 56 23 . 22 33 . . . Shots 17 | . . . 5 5 1 3 1 . 1 1 . . . Rammed 1 | . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 423 | . . 16 25 219 82 423 212 123 53 388 60 372 223 Average Temperature 77 | . . 9 7 49 33 99 81 53 28 136 31 185 70 Received Heat Transfer 3037 | . 6 166 150 357 711 261 399 9 42 279 63 36 558 Effects 3 | . . . . . . . . . . 1 . 2 . Shutdowns 1 | . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . 2 . . 1 Robots Melted 2 | . . . . . 1 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 13 | . . . . . 2 7 . . . 1 . 3 . Heat Transferred 4810 | . . . . 777 1221 1554 185 . 37 333 74 555 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . Low Security (%) 97 | 100 100 100 90 78 100 100 . . 100 . . 100 . Level 1 2 | . . . 9 21 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 285 | . 70 70 285 258 152 130 . . 59 . . 52 . Initial 99 | . . 3 . 99 49 . . . . . . . . Average 35 | . 12 4 137 148 23 27 . . 7 . . 2 . Influence Increases 3332 | . 70 129 435 648 531 663 210 90 69 260 50 92 85 Destroy 0b10 Robot/C 2400 | . 60 100 280 420 340 460 180 80 40 240 40 80 80 Destroy 0b10 Robot/NC 95 | . . . 20 25 30 20 . . . . . . . Destroy Leader 484 | . 10 20 62 114 94 94 30 10 10 20 10 10 . Allied During Kill 5 | . . . . . . . . . . . . . 5 Successful Hack 55 | . . . . . 16 39 . . . . . . . Disable Machine 72 | . . 9 9 18 . 27 . . 9 . . . . Destroy Structure 206 | . . . 64 71 51 8 . . 10 . . 2 . Lose Combat Pursuer 15 | . . . . . . 15 . . . . . . . Influence Decreases 3332 | . 60 139 160 786 668 608 265 90 69 260 50 92 85 Entered New Map 297 | . . 7 . 176 88 . 26 . . . . . . Time Decay 2564 | . 60 112 150 530 510 478 179 90 59 210 40 92 54 Lost Part 451 | . . 20 10 80 70 130 60 . 10 50 10 . 11 Lost Ally 20 | . . . . . . . . . . . . . 20 Squads Dispatched 16 | . . . . 2 1 7 . . 2 . . 4 . Investigation 2 | . . . . 1 . 1 . . . . . . . Extermination 6 | . . . . . . 3 . . 1 . . 2 . Reinforcement 8 | . . . . 1 1 3 . . 1 . . 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Distress Signals 4 | . . . 2 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 172 | . 6 15 14 24 22 31 17 4 9 12 5 4 9 Peak Tracking Total 7 | . 3 3 4 4 6 7 4 4 2 5 3 2 7 Tactical Retreats 2 | . . 1 . . . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Traps Triggered 5 | . 1 . . 1 1 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Machines Disabled 8 | . . 1 1 2 . 3 . . 1 . . . . Max in Single Turn 1 | . . 1 1 1 . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Machines Accessed 12 | . 2 . . 3 3 3 1 . . . . . . Terminals 11 | . 2 . . 3 3 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 24 | . 5 . . 5 4 9 1 . . . . . . Successful 16 | . 3 . . 4 3 5 1 . . . . . . Failed 8 | . 2 . . 1 1 4 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 23 | . 5 . . 5 4 9 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 16 | . 3 . . 4 3 5 1 . . . . . . Record 4 | . 1 . . 2 . 1 . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . Open Door 3 | . . . . 2 . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Recall Assault 2 | . . . . . 1 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . 1 2 3 . . . . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Total Allies 4 | . . . . . . . 2 . . . . . 2 Largest Group 2 | . . . . . . . 2 . . . . . 1 Highest-Rated Group 165 | . . . . . . . 62 . . . . . 165 Highest-Rated Ally 165 | . . . . . . . 31 . . . . . 165 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . 4 . . . . . 6 Total Damage 286 | . . . . . . . 21 . . . . . 265 Kills 3 | . . . . . . . . . . . . . 3 Allies Corrupted 2 | . . . . . . . 1 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Active Infowar (turns) 59 | . . 59 . . . . . . . . . . . Structural 59 | . . 59 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . . . Drone Launches 7 | . . . . 2 2 . 2 . 1 . . . . Drone Recoveries 4 | . . . . . 2 . 1 . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Turns Passed 14694 | 112 372 1274 359 1074 2518 1786 1901 689 509 1359 290 1309 1142 Spaces Moved 5569 | 65 210 531 197 543 792 653 859 354 241 448 74 187 415 Core 61 | 5 . 1 . . 43 . . . . . . 6 6 Treads 2999 | 60 210 389 15 428 749 653 204 . . . . . 291 Legs 2358 | . . 141 103 78 . . 655 354 241 448 74 146 118 Wheels . | . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . 35 . Flight 116 | . . . 79 37 . . . . . . . . . Fastest Speed 50 | 50 160 160 111 111 160 240 190 190 190 190 330 260 240 Average Speed 239 | 151 160 210 127 151 295 240 202 190 190 280 382 678 264 Slowest Speed 2000 | 160 160 400 194 260 1500 243 243 190 190 470 610 2000 1550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 36 86 17 69 53 21 69 45 7 58 13 3 43 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 . 1 1 . 1 1 1 . Scrap Searched 15 | . . 1 . . . . 3 2 . 6 . . 3 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 256 | . . . 61 77 58 14 13 5 9 14 5 . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 256 | . . . 61 77 58 14 13 5 9 14 5 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Total 6326 | 75 234 614 264 689 880 772 940 360 271 493 78 206 450 Wait 84 | . 8 8 1 26 5 28 . . 2 . . . 6 Move 5556 | 64 209 530 196 542 791 652 858 353 240 447 73 186 415 Hop . | . . . . . . . . . . . . . . Pick Up 96 | 4 5 14 8 15 10 14 16 . 4 3 . 1 2 Fast Attach 33 | 6 1 2 2 2 3 2 4 . . 3 . 4 4 Attach 74 | . . 7 5 9 9 13 7 . 5 3 1 6 9 Detach 4 | . . . 3 . . . 1 . . . . . . Swap 72 | 1 2 3 12 15 12 5 6 2 4 8 . 1 1 Drop 35 | . 3 3 4 13 3 1 6 . 1 1 . . . Fire 353 | . 6 47 33 67 47 55 42 5 10 27 4 8 2 Melee 9 | . . . . . . 1 . . . 1 . . 7 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . Rewire 4 | . . . . . . . . . . . . . 4 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 414 | -10/Materials | Identified exit to Mines 485 | -10/Materials | Entered Mines 598 | -10/Mines | Assembled infested the area 1037 | -10/Mines | Core integrity fell below 50% 1073 | -10/Mines | Lost 6 parts (1p2n1u2w) 1219 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1514 | -10/Mines | Learned location of Zion (-7) 1728 | -10/Mines | Discovered new exit (range 9) 1759 | -10/Mines | Entered Materials 1759 | -9/Materials | Evolved 2 slots: Propulsion x2 2062 | -9/Materials | Discovered new exit (range 13) 2116 | -9/Materials | Identified exit to Storage 2118 | -9/Materials | Entered Storage 2212 | -9/Storage | Core integrity fell below 50% 2229 | -9/Storage | Build established: Scavenger-Mutant 2268 | -9/Storage | Lost 4 parts (1p3n) 2552 | -9/Storage | Core integrity fell below 20% 3026 | -9/Storage | Discovered new exit (range 15) 3192 | -9/Storage | Entered Materials 3192 | -8/Materials | Accompanied by 2 allies 3192 | -8/Materials | Evolved 2 slots: Utility x2 4522 | -8/Materials | Build established: Hacker-Mutant 4525 | -8/Materials | Lost 7 parts (1p4n2w) 5419 | -8/Materials | Discovered new exit (range 4) 5447 | -8/Materials | Build established: Scavenger-Mutant 5710 | -8/Materials | Entered Factory 5710 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5997 | -7/Factory | Build established: Scavenger-Gunner 6131 | -7/Factory | Identified exit to Lower Caves 7112 | -7/Factory | Cargo convoy interrupted 7161 | -7/Factory | Lost 5 parts (2p1n2w) 7463 | -7/Factory | Lost 3 parts (2p1n) 7496 | -7/Factory | Entered Lower Caves 7555 | -7/Lower Caves | Lost 6 parts (2n2u2w) 7612 | -7/Lower Caves | Learned location of 1 exit from Factory 7668 | -7/Lower Caves | A Commander dispatched an escort 7704 | -7/Lower Caves | Found DCF Scrap (14 items) 7737 | -7/Lower Caves | Build established: Hacker-Gunner 7923 | -7/Lower Caves | Attacked by a faux Warlord 8409 | -7/Lower Caves | Build established: Scavenger-Gunner 9025 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9201 | -7/Lower Caves | Discovered new exit (range 9) 9397 | -7/Lower Caves | Entered another Lower Caves area 9480 | -7/Lower Caves | Discovered new exit (range 16) 10086 | -7/Lower Caves | Entered Factory 10086 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10087 | -6/Factory | Identified exit to Lower Caves 10287 | -6/Factory | Allied Derelicts emerged from ambush trap array 10595 | -6/Factory | Entered Lower Caves 10865 | -6/Lower Caves | Lost 4 parts (3n1w) 10929 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10979 | -6/Lower Caves | Lost 3 parts (2n1w) 11128 | -6/Lower Caves | Build established: Hacker-Mutant 11498 | -6/Lower Caves | Build established: Hacker-Gunner 11830 | -6/Lower Caves | Discovered new exit (range 10) 11954 | -6/Lower Caves | Entered another Lower Caves area 12210 | -6/Lower Caves | Discovered new exit (range 5) 12244 | -6/Lower Caves | Entered Factory 12244 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 12275 | -5/Factory | Lost 4 parts (2u2w) 12555 | -5/Factory | Build established: Scavenger-Gunner 12599 | -5/Factory | Discovered new exit (range 7) 13553 | -5/Factory | Entered Upper Caves 13723 | -5/Upper Caves | Encountered a Warlord checkpoint 13823 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13880 | -5/Upper Caves | System corruption reached 10% 13893 | -5/Upper Caves | Core integrity fell below 50% 13933 | -5/Upper Caves | Core integrity fell below 20% 13939 | -5/Upper Caves | ME-RLN showed up to help 13941 | -5/Upper Caves | ME-RLN revealed a hidden path 13956 | -5/Upper Caves | Lost 21 parts (4p3n6u8w) 14177 | -5/Upper Caves | Build established: Mutant 14693 | -5/Upper Caves | System corruption reached 30% 14695 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- lost. System corrupted: Heat flow error (+138). System corrupted: Heat flow error (+199). System corrupted: Heat flow error (+261). System corrupted: Component data lost. System corrupted: Energy discharge (-22). Slug penetrates P-70 Sage. System corrupted: Matter fused (-7). P-70 Sage destroyed. Slug penetrates Wall. Sentinel 6a system terminally corrupted. Enh. Flamer destroyed. Searching scrap... Found Adv. Terrain Scan Processor. Found Hrd. Medium Armor Plating. Found Unknown Device. Found 59 Matter. Acquired 45 matter. Imp. Target Analyzer fries itself beyond repair. System corrupted: Energy discharge (-30). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#########??????? | | ??????????????????????????????????# ##?????? | | ???????????????????????? ???## ##????? | | ???????????????????????# #??# ##???? | | ???????????????????##?## #??# ##### | | ??????????????????## ## #??# ### | | ??????????????????# #?## #?### ####### | | ??????????????????? ??# ##??####?????? | | ???????????????????# #??# ###?????####? | | ????????????????????# #### ##???## ## | | ???????????????????## ## ##### # | | ??????????????????## ## ## ## | | ?????????????????## ### ### ##?# ## | | ?????????????????# ## ##??###??### | | ??????????????????# #????## ### | | ?????????????????????# ### ### | | ??????????????????#### ! % ## | | ??????????????????# @[% p ## ## | | ??????????????????## ! ######### ## #?#### | | ???????????????????#!%# ##???????? ######?????? | | ???????????????????#! ###?????????? #??????????? | | ???????????????????# #????????????? #??????????? | | ??????????????????? ?????????????? #?????????? | | ?????????????????? ??????????????? ????????? | | ????????????????? ???????????????? ???????? | | ???????????????? ???????????????? ??????? | | ??????????????? ???????????????? ??????? | | ?????????????? ?????????????????????????? | | ????????????? ?????????????????????????# | | ????????????? ?????????????????????????# | | ????????????? #????????????????????????# | | ????????????# ????????????????????????? | | ??????????????## ????????????????????????? | | ????????????????? ##????????????????????????? | | ??????????????????? ?????????????????????????## | | ?????????????????????????????????????????###???## | | ????????????????????????????????????????## #??# | | ????????????????????????????????????????# ### | | ????????????????????????????????????????# ## | | ????????????????????????????????????????# # | | ????????????????????????????????????????### ## | | ??????????????????????????????????????????## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 30 Energy Capacity 1145 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend I Survived The Infestation System Compromised Challenges ------------ None Game ------ Seed CryofiberMasterActivator Manual? 0 Play Time 01:37:16 Cumulative 5.6 hours Start 2026.07.04 @ 11:44:39 End 2026.07.04 @ 13:19:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 46a96958-fbd0-4adc-aa42-b96da3074ac7