Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 19:06:40 Player: Fuma Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (6) 30 Value Destroyed (209) 209 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 479 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 51/250 System Corruption 2% Temperature Warm (100) Movement Hovering (136) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Hover Unit Backup Propulsion I > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Medium Laser Mining Laser > --- INVENTORY (8) ---- Huge Storage Unit Huge Storage Unit Visual Processing Unit Sensor Array Backup Laser I Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Ion Engine Sensor Array Medium Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Special Weapon Mining Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 6 6 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads . | . . Leg 2 | 2 . Wheel . | . . Hover 2 | . 2 Flight . | . . Utility 2 | 1 1 Device 1 | . 1 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun 3 | 2 1 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 1 | . 1 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Slot Usage (%) 96 | . 96 Engine 14 | . 14 Leg 15 | . 15 Hover 10 | . 10 Device 12 | . 12 Storage 14 | . 14 Energy Gun 21 | . 21 Special Weapon 5 | . 5 Naked Turns . | . . Heaviest Build 15 | 14 15 Greatest Support 20 | 20 20 Greatest Overweight (x) 3 | 3 1 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 8 | 4 8 Average Carried 3 | 2 6 Final Capacity 8 | 8 8 Final Carried 7 | 2 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 297 | 240 57 Remotely . | . . Salvage Created 182 | . 182 Parts 5 | . 5 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 5 | . 5 Guns 4 | . 4 Cannons 1 | . 1 Classes Destroyed 2 | . 2 Watcher 1 | . 1 Grunt 5 | . 5 Best Kill Streak 2 | . 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 73 | . 73 Missed 16 | . 16 Damage Taken 867 | . 867 Core 273 | . 273 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 30 | . 30 Largest 2 | . 2 Hottest 150 | . 150 Shots Fired 44 | . 44 Gun 39 | . 39 Cannon . | . . Launcher . | . . Special 5 | . 5 Kinetic . | . . Thermal 39 | . 39 Explosive . | . . Electromagnetic 5 | . 5 Robot Hit Streak 12 | . 12 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 30 | . 30 Core Hits 11 | . 11 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Burn 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 474 | . 474 Guns 339 | . 339 Cannons . | . . Explosions 63 | . 63 Melee . | . . Ramming . | . . Kinetic . | . . Thermal 433 | . 433 Explosive . | . . Electromagnetic 41 | . 41 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 23 | . 23 Shots 1 | . 1 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 454 | . 454 Average Temperature 182 | . 182 Received Heat Transfer 399 | . 399 Effects 6 | . 6 Energy Bleed 1 | . 1 Interference 4 | . 4 Short Circuit 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 4 | . 4 Heat Transferred 1212 | . 1212 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | . 1 Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 145 | . 145 Initial . | . . Average 13 | . 33 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 15 | . 15 Peak Tracking Total 6 | . 6 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 5 | . 5 Successful 2 | . 2 Failed 3 | . 3 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Prototype ID Bank 1 | . 1 Locate Traps 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1559 | 954 605 Spaces Moved 736 | 449 287 Core 19 | 19 . Treads . | . . Legs 622 | 430 192 Wheels . | . . Hover 95 | . 95 Flight . | . . Fastest Speed 50 | 50 66 Average Speed 126 | 122 132 Slowest Speed 200 | 200 190 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 1 | . 1 Exploration Rate (%) 31 | 28 35 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 2 | . 2 Terrain Destroyed 4 | . 4 Melee . | . . Projectile 2 | . 2 AOE 2 | . 2 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 1310 | 851 459 Wait 519 | 393 126 Move 735 | 448 287 Hop . | . . Pick Up 13 | 4 9 Fast Attach 6 | 4 2 Attach 6 | 2 4 Detach . | . . Swap . | . . Drop 1 | . 1 Fire 30 | . 30 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 955 | -11/Scrapyard | Entered Materials 956 | -10/Materials | Build established: Mutant 1247 | -10/Materials | Core integrity fell below 50% 1273 | -10/Materials | Core integrity fell below 20% 1318 | -10/Materials | Lost 3 parts (1n2w) 1509 | -10/Materials | Discovered new exit (range 3) 1561 | -10/Materials | Crushed by falling debris 1561 | -10/Materials | Smashed by cave-in Last Messages --------------- 01439_ K-01 Serf cleans the Nuclear Reactor. 01454_ Acquired 7 matter. 01509_ EXIT=FOUND 01525_ Acquired Grenade Launcher. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in keyboard mode). Hovering the cursor over an object also shows its Armor in the Scan window. 01548_ W-16 Scout sends out distress signal. 01554_ Ion Engine destroyed. 01561_ The unstable cave ceiling collapses. 01561_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 01561_ Sensor Array destroyed. 01561_ System corrupted by crushing effect (+2). 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