Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.12 @ 01:20:36 Player: KTG-V3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (3597) 3597 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 7141 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 173 Friendly Fire -231 Cogmind --------- Core Integrity 502/700 Matter 299/300 Energy 300/300 System Corruption 5% Temperature Cool (0) Movement Walking (220) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Ion Engine Micro Nuclear Core > --- PROPULSION (3) --- Titanium-Carbon Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Improved Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Precision Shock Rifle High-powered Thermal Construct/G Thermal Particle Construct/G > --- INVENTORY (20) --- Light Deuterium Engine Improved Heat Sink Improved Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Experimental Sensor Array Seismic Detector Seismic Detector Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Improved Shield Generator Improved Shield Generator Hacking Suite Hacking Suite Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Ion-Deuterium Engine > --- PROPULSION ------- Titanium-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cooling System Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon High-powered Thermal Construct/G Thermal Particle Construct/G > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Heat Sink High-capacity Matter Pod Experimental Sensor Array Seismic Detector Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Heavy Ion Cannon Rocket Launcher [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Constructs Energy Cannon Heavy Ion Cannon Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 98 | 6 25 5 1 3 26 32 Power 14 | 1 4 . . 1 3 5 Engine 11 | 1 4 . . 1 2 3 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 27 | 2 10 . . 1 8 6 Treads 13 | 2 7 . . 1 3 . Leg 12 | . 3 . . . 5 4 Wheel 1 | . . . . . . 1 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 33 | 1 6 3 1 1 9 12 Device 17 | . 4 3 . 1 3 6 Storage 6 | 1 1 . 1 . 2 1 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 9 | . . . . . 4 5 Artifact . | . . . . . . . Weapon 24 | 2 5 2 . . 6 9 Energy Gun 2 | . . . . . 1 1 Energy Cannon 11 | . . . . . 4 7 Ballistic Gun 5 | 2 3 . . . . . Ballistic Cannon 3 | . 2 1 . . . . Launcher 3 | . . 1 . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 2 Parts Lost 9 | . 3 . . . . 6 Power 3 | . 1 . . . . 2 Propulsion 1 | . 1 . . . . . Utility 2 | . . . . . . 2 Weapon 3 | . 1 . . . . 2 Highest Loss Streak 2 | . 2 . . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 99 98 65 Engine 9 | . 13 14 14 14 5 6 Core 1 | . . . . . 3 1 Treads 11 | . 23 28 28 28 3 . Leg 9 | . 4 . . . 22 9 Device 15 | . 12 14 14 13 18 16 Storage 10 | . 14 14 14 14 9 7 Protection 3 | . . . . . 8 4 Energy Gun 1 | . . . . . 1 3 Energy Cannon 7 | . . . . . 22 7 Ballistic Gun 3 | . 27 . . . . . Ballistic Cannon 9 | . . 28 28 28 3 4 Naked Turns . | . . . . . . . Heaviest Build 119 | 14 22 22 32 33 119 76 Greatest Support 60 | 40 40 40 40 40 60 59 Greatest Overweight (x) 2 | 1 . . . . 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 25 20 Average Capacity 14 | 7 8 10 12 15 15 17 Most Carried 18 | 7 9 10 11 14 16 18 Average Carried 12 | 4 8 9 10 13 14 13 Final Capacity 20 | 8 10 10 15 15 15 20 Final Carried 18 | 7 9 10 11 14 15 18 Scrap Engine Consumption 81 | . . . . . . 81 Constructs Created 7 | . . . . . . 7 Constructs Modified 20 | . . . . . . 20 Class Distribution -------------------- 47% | Mutant 24% | Construct 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Construct | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2503 | 290 698 341 10 88 431 645 Remotely . | . . . . . . . Salvage Created 5186 | 139 828 272 . 16 1562 2369 Parts 244 | 6 42 16 . 4 73 103 Haulers Intercepted 11 | . 2 . . . 5 4 Recyclers Shooed 4 | . 2 . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 84 | . 13 5 . 2 25 39 Guns 25 | . 13 . . . . 12 Cannons 52 | . . 2 . 2 25 23 AOE 5 | . . 3 . . . 2 Classes Destroyed 14 | 2 5 . . . 4 3 Worker 7 | . 1 1 . . 2 3 Builder 3 | . . . . . 1 2 Tunneler 5 | 3 . 2 . . . . Hauler 11 | . 2 . . . 5 4 Recycler 11 | 1 2 3 . . 2 3 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . 1 . Watcher 5 | . 2 . . . 2 1 Swarmer 17 | . 3 3 . 2 6 3 Grunt 46 | . 10 2 . . 13 21 Sentry 9 | . . . . . 5 4 Hunter 4 | . . . . . 1 3 Programmer 5 | . . . . . . 5 Assembled 3 | . . . . . . 3 Thug 1 | . . . . . . 1 Best Kill Streak 6 | 4 6 3 . 1 4 4 Combat Bots Only 6 | . 6 3 . 1 4 3 Max Kills in Single Turn 3 | 1 1 3 . 1 2 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4395 | . 805 157 . 63 832 2538 Core 444 | . 126 . . 14 106 198 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 1011 | . 66 . . . 82 863 Core Remaining (%) 74 | 100 . . . 44 80 . Volleys Fired 348 | 5 81 13 . 6 88 155 Largest 3 | 2 2 2 . 2 3 3 Hottest 214 | 40 46 70 . 70 205 214 Shots Fired 776 | 10 162 25 . 12 242 325 Gun 271 | 10 162 . . . 14 85 Cannon 501 | . . 24 . 12 228 237 Launcher 4 | . . 1 . . . 3 Special . | . . . . . . . Kinetic 272 | 10 162 24 . 12 28 36 Thermal 490 | . . . . . 214 276 Explosive 4 | . . 1 . . . 3 Electromagnetic 10 | . . . . . . 10 Robot Hit Streak 14 | 7 11 10 . 6 14 14 Robot Miss Streak 6 | . 6 2 . 2 6 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 482 | 7 102 17 . 7 141 208 Core Hits 186 | 5 39 10 . 2 51 79 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Meltdown 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11594 | 84 1358 404 . 151 3628 5969 Guns 3154 | 84 1358 . . . 150 1562 Cannons 7930 | . . 273 . 151 3473 4033 Explosions 486 | . . 112 . . . 374 Melee . | . . . . . . . Ramming 24 | . . 19 . . 5 . Kinetic 2777 | 84 1358 273 . 151 287 624 Thermal 8223 | . . . . . 3336 4887 Explosive 486 | . . 112 . . . 374 Electromagnetic 84 | . . . . . . 84 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 2 5 Average Corruption 2 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 68 | . . . . . 24 44 Message Errors 17 | . . . . . 5 12 Matter Fused 18 | . . . . . 8 10 Heat Flow Errors 8 | . . . . . 2 6 Energy Discharges 5 | . . . . . . 5 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 10 | . . . . . 4 6 Misfires 3 | . . . . . 2 1 Alerts 2 | . . . . . 1 1 Weapon Failures 4 | . . . . . 1 3 Overload Shots . | . . . . . . . Overflow Damage 193 | . . 10 . . 85 98 Projectiles 193 | . . 10 . . 85 98 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 9 | . . 4 . 2 2 1 Impact 1 | . . 1 . . . . Kinetic 7 | . . 2 . 2 2 1 Secondary 1 | . . 1 . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 4 | . . 4 . . . . Targets Rammed 8 | . . 6 . . 2 . Kicked 2 | . . . . . 2 . Crushed 2 | . . 2 . . . . Highest Temperature 381 | . 6 . . . 194 381 Average Temperature 82 | . 5 . . . 48 97 Received Heat Transfer 1744 | . 441 78 . . 360 865 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 24 | . . . . . 7 17 Heat Transferred 11563 | . . . . . 4810 6753 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 699 | 20 346 97 . 162 394 699 Initial 65 | . 13 7 . . 27 65 Average 175 | 9 138 40 . 78 181 254 Maximum Alert Level 2 | . 1 . . . 1 2 Low Security (%) 75 | 100 83 100 . 100 73 60 Level 1 13 | . 16 . . . 26 11 Level 2 11 | . . . . . . 28 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 . . . 2 12 Investigation 5 | . 1 . . . 1 3 Extermination 5 | . . . . . . 5 Reinforcement 6 | . 1 . . . 1 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 9 | . 1 . . . 3 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 139 | . 30 5 . 6 34 64 Peak Tracking Total 9 | . 7 3 . 3 4 9 Tactical Retreats 7 | . 3 . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 8 | . . . . 2 3 3 Max in Single Turn 1 | . . . . 1 1 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 28 | . 8 . 1 . 8 11 Terminals 14 | . 5 . . . 4 5 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . 1 . . . 1 1 Recycling Units 4 | . 2 . . . 2 . Scanalyzers 2 | . . . . . . 2 Garrison Access 2 | . . . . . 1 1 Total Hacks 95 | . 23 . 23 . 22 27 Successful 60 | . 11 . 23 . 14 12 Failed 34 | . 11 . . . 8 15 Catastrophic 5 | . 3 . . . . 2 Database Lockouts 1 | . 1 . . . . . Manual 28 | . 15 . . . 9 4 Terminals 43 | . 18 . . . 16 9 Fabricators 7 | . . . . . . 7 Repair Stations 9 | . 3 . . . 2 4 Recycling Units 5 | . 2 . . . 3 . Scanalyzers 5 | . . . . . . 5 Garrison Access 3 | . . . . . 1 2 Terminal Hacks 39 | . 6 . 23 . 6 4 Record 23 | . . . 23 . . . Part Schematic 2 | . 2 . . . . . Robot Analysis 2 | . 2 . . . . . Branch Access Points 2 | . . . . . 1 1 Fabricator Index 1 | . . . . . 1 . Unreport Threat 4 | . . . . . 2 2 Locate Traps 2 | . 1 . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 1 | . . . . . . 1 Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 5 | . 2 . . . 2 1 Scan Component 3 | . 1 . . . 1 1 Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 5 | . 2 . . . 3 . Report Inventory 1 | . . . . . 1 . Retrieve Components 4 | . 2 . . . 2 . Scanalyzer 4 | . . . . . . 4 Insert Component 3 | . . . . . . 3 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 1 . . . 2 . Terminals 3 | . 1 . . . 2 . Track 1 | . . . . . 1 . Botnet 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 22 | . 5 . . . 6 11 Full Trace Events 7 | . 3 . . . 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 51 | . . . . . . 51 Total Part Build Rating 1 | . . . . . . 1 Parts Repaired 2 | . 1 . . . 1 . Time 57 | . 13 . . . 44 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 28 | . 18 . . . 10 . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 5 | . . 5 . . . . Largest Group 4 | . . 4 4 3 2 . Highest-Rated Group 53 | . . 53 53 40 32 . Highest-Rated Ally 31 | . . 31 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 32 | . . 4 . 13 15 . Total Damage 373 | . . 63 . 143 167 . Kills 9 | . . . . 7 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 10275 | 149 1285 1139 623 935 2283 3861 Spaces Moved 4854 | 77 605 648 382 570 928 1644 Core 4 | 4 . . . . . . Treads 2373 | 73 532 648 382 570 168 . Legs 2313 | . 73 . . . 760 1480 Wheels 164 | . . . . . . 164 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 120 115 Average Speed 168 | 154 155 160 160 160 184 172 Slowest Speed 263 | 160 160 160 160 160 260 263 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 5 89 99 59 98 59 42 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 110 | . . 5 . . 59 46 Melee . | . . . . . . . Projectile 88 | . . . . . 59 29 AOE 22 | . . 5 . . . 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 6295 | 94 795 722 395 580 1328 2381 Wait 825 | . 54 44 9 . 227 491 Move 4848 | 76 604 647 381 569 927 1644 Hop . | . . . . . . . Pick Up 64 | 7 11 2 2 1 25 16 Fast Attach 38 | 6 5 3 . 1 11 12 Attach 20 | . 4 . . . 4 12 Detach 13 | . 1 1 . . . 11 Swap 40 | . 16 2 1 2 11 8 Drop 91 | . 19 4 2 1 33 32 Fire 348 | 5 81 13 . 6 88 155 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . 2 . Crush 6 | . . 6 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 524 | -10/Materials | Core integrity fell below 50% 806 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Identified exit to Mines 909 | -10/Materials | Discovered new exit (range 10) 1115 | -10/Materials | Discovered exit to Mines (range 12) 1187 | -10/Materials | Repaired Lgt. Treads 1197 | -10/Materials | Central database locked down 1252 | -10/Materials | Discovered new exit (range 11) 1435 | -10/Materials | Entered Mines 1437 | -10/Mines | Met a Derelict bent on vengeance 1520 | -10/Mines | Learned Materials terminal intel 1649 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1649 | -10/Mines | Discovered new exit (range 5) 2168 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2172 | -10/Mines | Found Prototype Device 2172 | -10/Mines | Identified Exp. Sensor Array 2192 | -10/Mines | Discovered new exit (range 5) 2343 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2358 | -10/Mines | Discovered new exit (range 6) 2574 | -10/Mines | Entered Exiles 2574 | -10/Exiles | Accompanied by 4 allies 2621 | -10/Exiles | Met 8R-AWN 2648 | -10/Exiles | Met EX-HEX 2707 | -10/Exiles | Met EX-DEC 2842 | -10/Exiles | Learned location of Zion (-7) 2922 | -10/Exiles | Discovered new exit (range 14) 3197 | -10/Exiles | Entered Mines 3197 | -9/Mines | Accompanied by 3 allies 3271 | -9/Mines | Discovered new exit (range 7) 3313 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3651 | -9/Mines | Learned 2 Materials zone layouts 3893 | -9/Mines | Discovered new exit (range 8) 4132 | -9/Mines | Entered Materials 4132 | -8/Materials | Accompanied by 2 allies 4132 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4134 | -8/Materials | Loaded intel: 12 terminal locations 4791 | -8/Materials | Discovered new exit (range 8) 5005 | -8/Materials | Build established: Tank 5287 | -8/Materials | Discovered new exit (range 3) 6175 | -8/Materials | Repaired Imp. Carbon-fiber Leg 6415 | -8/Materials | Entered Factory 6415 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6416 | -7/Factory | Found Scrap Engine 6510 | -7/Factory | Identified exit to Lower Caves 7817 | -7/Factory | Build established: Construct 8179 | -7/Factory | Assembled infested ambush trap array 8644 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 10276 | -7/Factory | Self-destructed Last Messages --------------- 10165_ ALERT: Rogue bot located, Programmers report to Factory Zone 5O. 10167_ Acquired Hcp. Battery. 10179_ Acquired Imp. Shield Generator. 10185_ System corrupted: Component data lost. 10209_ Acquired Med. Reactive Plating. 10214_ G-47 Trooper destroyed. 10223_ System corrupted: Prc. Shock Rifle failed to cycle. 10223_ G-47 Trooper destroyed. 10229_ Dropped Broken Imp. Heat Sink. 10233_ Arm. Scrap Engine consumes Particle Gun. 10235_ Acquired 53 matter. 10238_ Acquired 40 matter. 10243_ Arm. Scrap Engine consumes Particle Gun. 10244_ Arm. Scrap Engine consumes Lgt. Nuclear Core. 10246_ Arm. Scrap Engine consumes Corrupted Lgt. Nuclear Core. 10252_ Acquired Imp. Heat Sink. 10255_ G9R5I=MF4KE4IXBR7SDVY&K 10262_ Discarded Rapid Accelerated Assault Construct/C. 10262_ Arm. Scrap Engine damaged due to network destabilization (-9). 10276_ Arm. Scrap Engine constructs Thermal Particle Construct/G. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????##########???????????????????? | | ???????????????# #???????????????????? | | ???????????????# """"#???????????????????? | | ???????????????# """"#???????????????????? | | ???????????????# """"#???????????????????? | | ???????????????# """"#???????????????????? | | ??############## """"#???????????????????? | | ??# # """"#???????????????????? | | ??# # """"#???????????????????? | | ??# " " " # #???????????????????? | | ??# " " " #+#+##############+??????????? | | ??# " " " # ?????????? | | ??# " " " + % ?????????? | | ??# " " " #= ?????????? | | ??# " " " ###;##############???????????? | | ??# " " " "" # = =@#??????????????????????? | | ??# " " " """ # =! #??????????????????????? | | ??# " " " S" #[ #??????????????????????? | | ??# # #??????????????????????? | | ??######+#######" #??????????????????????? | | ######## #?????#" #??????????????????????? | | # # #?????#" #??????????????????????? | | # # #?????#T #??????????????????????? | | # =# #?????#" #??????????????????????? | | # """ # #?????#" #??????????????????????? | | # """ # #?????#" #??????????????????????? | | # """ #!#?????# #??????????????????????? | | # + #?????#######??????????????????????? | | # """ # #??????????????????????????????????? | | # """ # #??????????????????????????????????? | | # """ # #??????????????????????????????????? | | # # #??????????????????????????????????? | | ########=#########+?????????????????????????? | | # # ?????????????????????? | | # + #???????????????????????? | | # # #???????????????????????? | | # # ######## ##???????????????????????? | | # ! # #? #??????????????????????????? | | # # # !#??????????????????????????? | | #! ! # # """ #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 25 Energy Capacity 564 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Dynamic Key Just What I Needed Librarian Tourist root@ Challenges ------------ None Game ------ Seed BurstMeleeScrap Manual? 0 Play Time 01:14:43 Cumulative 3.5 hours Start 2022.12.11 @ 23:04:08 End 2022.12.12 @ 01:20:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ccbd3573-093b-4236-bc4b-e25d314d641e