Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.26 @ 23:12:22 // Winter2022/Polymind Player: aperiodic Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (240) 1200 Value Destroyed (9397) 9397 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (19494) 19494 TOTAL SCORE: 38441 Bonus ------- Polymind Skill 15500 High Alert Combat Kills 951 Follower Combat Kills 3519 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1576 Cogmind --------- Core Integrity 0/1150 Matter 153/250 Energy 120/120 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Myomer Leg Myomer Leg > --- UTILITY (2) ------ Improved Targeting Computer Improved Phase Shifter > --- WEAPON (3) ------- High-powered Shotgun Coil Gun Coil Gun > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Active Sensor Suite Improved Targeting Computer Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Improved Heavy Armor Plating Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- (None) [Rating: 119] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Advanced Energy Well Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Assault Cannon Energy Gun 01-MTF's Shockpuncher Energy Cannon EMDS Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 60 | . 5 . 4 1 3 4 1 2 2 . . 15 . . . . 2 4 . . . 5 . 12 Power 13 | . 1 . 1 . 1 1 . . 1 . . 4 . . . . . 1 . . . 1 . 2 Propulsion 11 | . 2 . 2 1 . . . . . . . 3 . . . . . . . . . 1 . 2 Utility 17 | . 1 . . . 1 2 1 2 . . . 3 . . . . . 2 . . . 2 . 3 Weapon 19 | . 1 . 1 . 1 1 . . 1 . . 5 . . . . 2 1 . . . 1 . 5 Highest Loss Streak 6 | . 2 . 2 1 2 1 1 2 1 . . 6 . . . . 1 3 . . . 2 . 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 88 | . 77 100 98 89 89 94 96 82 78 100 100 92 77 77 77 77 80 76 72 87 87 81 100 87 Engine 4 | . 16 20 15 16 6 10 . . . . . 2 5 5 5 5 4 . . . . . . . Core 2 | . . . . . 10 . . . 5 25 25 7 . . . . 1 1 . . . 2 11 8 Reactor 3 | . . . . . . . 8 8 6 . . 4 . . . . . . 10 12 11 3 . . Treads 8 | . . . . . . 21 . . . . . 2 16 16 16 16 13 . 10 12 11 9 . 1 Leg 6 | . 25 40 32 22 28 4 . . . . . 14 . . . . . 14 . . . 6 . . Hover 4 | . . . . . . . 16 16 12 . . 2 . . . . 3 2 . . . . 22 17 Flight 2 | . . . . . . . . . 11 50 50 8 . . . . . . . . . . . 2 Device 24 | . 17 20 23 . 10 23 30 20 12 . . 17 33 33 33 33 31 15 20 25 25 37 22 22 Storage 1 | . . . . . . . 8 8 6 . . 2 . . . . . . . . . . . . Processor 5 | . . . 4 16 6 . . . . . . 4 11 11 11 11 11 23 . . . 9 11 10 Protection 7 | . . . 4 16 7 8 25 20 12 . . 1 5 5 5 5 4 1 10 12 11 5 . . Energy Gun 7 | . 17 20 11 . 10 12 8 8 4 . . 8 . . . . 3 . 10 12 11 . 22 12 Ballistic Gun 5 | . . . . . . 10 . . 5 25 25 14 . . . . . 7 10 12 11 . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . 5 5 5 5 4 . . . . 2 . . Slashing Weapon 1 | . . . 4 16 7 . . . . . . . . . . . . 7 . . . . . . Naked Turns 186 | . 99 1 . . 1 7 . . 4 . . 20 . . . . 3 6 20 . . 3 . 22 Heaviest Build 74 | . 7 16 16 10 10 29 29 28 23 8 8 58 58 58 58 58 58 22 40 40 49 74 21 74 Greatest Support 81 | 3 20 30 30 26 20 40 22 22 22 8 8 60 60 60 60 60 60 46 80 80 80 81 22 81 Greatest Overweight (x) 13 | . 2 . . . . 1 1 1 1 . . 1 . . . . . . . 13 . . . . Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . . . . . 10 . . . . Largest Inventory Capacity 5 | . 1 1 1 1 1 1 1 1 1 . . 5 1 1 1 1 5 5 1 1 1 1 5 5 Average Capacity 1 | . . . 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 . 1 1 . 5 4 Most Carried 1 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . Average Carried . | . . . . . . . . . . . . . . . . . . . . . . . . . Final Capacity 5 | . 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 5 . 1 1 1 5 5 1 Final Carried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Class Distribution -------------------- 26% | Sentry 22% | Programmer 21% | Heavy 14% | Grunt 4% | Swarmer 4% | Duelist 3% | Hunter Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Grunt | -9/Materials Duelist | -9/Mines Grunt | -8/Materials Sentry | -8/Storage Programmer | -7/Factory Programmer | -7/Lower Caves Programmer | -7/Lower Caves Swarmer | -7/Zion Swarmer | -6/Proximity Caves Grunt | -6/Factory Heavy | -6/Lower Caves Heavy | -6/Lower Caves Heavy | -6/Data Miner Heavy | -5/Proximity Caves Heavy | -5/Factory Grunt | -5/Extension Sentry | -5/Cetus Sentry | -5/Archives Sentry | -5/Hub_04(d) Heavy | -4/Factory Programmer | -4/Waste Programmer | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Matter Collected 2815 | . . . . . . 188 . . 48 9 13 695 99 . . 189 216 313 8 94 61 585 . 297 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8549 | . 313 60 811 78 275 935 1260 71 103 . . 1308 18 . . 119 693 713 . . 79 981 . 732 Parts 546 | . 23 2 68 10 13 63 68 3 9 . . 91 3 . . 17 49 35 . . 7 36 . 49 Haulers Intercepted 5 | . . . 2 . . 3 . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 1 . 1 . . . . . 3 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . 9 19 2 . . 10 . . 26 . . . . . . . . Prevented 5 | . . . . . . . . 3 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Combat Hostiles Destroyed 190 | . 12 1 19 4 6 18 24 1 4 . . 28 2 . . 11 15 14 . . 1 18 . 12 Melee 18 | . . . 7 4 3 . . . . . . 1 . . . . . . . . . 2 . 1 Guns 103 | . 12 1 11 . 2 18 12 1 2 . . 24 . . . . 2 12 . . 1 . . 5 Cannons 40 | . . . . . . . . . . . . 1 2 . . 11 8 . . . . 12 . 6 AOE 15 | . . . . . . . 4 . 1 . . . . . . . 5 2 . . . 3 . . Classes Destroyed 19 | . 3 . 4 1 2 . 3 . 1 . . 3 . . . . . 2 . . . . . . Worker 13 | . 1 . . . . 3 1 . . . . 1 . . . . 2 . . . 1 . . 4 Builder 5 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 Tunneler 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Hauler 5 | . . . 2 . . 3 . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Watcher 14 | . . . 3 . 1 2 2 . . . . 4 . . . . 1 . . . . 1 . . Swarmer 52 | . 6 . 3 4 . . 4 . 1 . . 8 2 . . 10 7 . . . . 5 . 2 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 64 | . 6 1 9 . 3 10 9 . . . . 9 . . . . 3 5 . . . 7 . 2 Brawler 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Duelist 6 | . . . . . 1 . 2 . . . . . . . . . . 1 . . . 1 . 1 Sentry 30 | . . . 7 . 1 8 5 . . . . 2 . . . . 2 5 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 14 | . . . . . 1 . 1 1 1 . . 5 . . . 1 . 2 . . 1 . . 1 Programmer 18 | . . . . . . . 2 . 1 . . 3 . . . . 3 . . . . 3 . 6 Lightning 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 3 1 4 3 1 5 4 1 2 . . 6 2 . . 5 5 9 . . 2 5 . 5 Combat Bots Only 9 | . 3 1 4 3 1 4 4 1 2 . . 4 2 . . 5 5 9 . . 1 5 . 3 Max Kills in Single Turn 5 | . 1 1 1 1 1 1 2 1 1 . . 2 1 . . 1 5 2 . . 3 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 2 . 1 . . . . . . . 5 1 . . . 2 . . Melee 1 | . . . 1 1 1 . . . . . . 1 . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 12-ASH (-5/Extension) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Damage Taken 16855 | . 593 11 650 95 298 1033 933 154 241 59 109 3274 72 . . 83 1596 1316 24 198 827 1910 . 3379 Core 3639 | . 225 . 153 20 64 167 219 4 94 59 57 743 13 . . . 192 342 24 56 47 310 . 850 Absorbed by Shields 44 | . . . . . . . . . . . . . . . . . . . . . . . . 44 Reduced by Siege Mode 22 | . . . . . . . . . . . . . . . . . . . . 7 15 . . . Redirected to Shielding 382 | . . . 7 3 7 . 114 39 30 . . . . . . . . . . . 31 151 . . Core Remaining (%) 43 | 100 . 10 . 56 . 58 . . . . 38 . . . . 11 . . . . 33 . . . Volleys Fired 813 | . 67 2 59 . 21 82 99 3 16 . 3 140 12 . . 18 43 37 2 7 17 47 . 138 Largest 3 | . 1 1 1 . 1 2 1 1 1 . 1 3 1 . . 1 2 1 2 2 2 1 . 3 Hottest 200 | . 40 75 75 . 65 79 50 50 50 . 23 200 60 . . 60 125 39 115 115 115 75 . 125 Shots Fired 1104 | . 67 2 59 . 21 124 99 3 16 1 3 269 12 . . 20 55 39 4 11 26 47 . 226 Gun 963 | . 67 2 59 . 21 124 99 3 16 1 3 265 . . . . 22 34 4 11 26 . . 206 Cannon 134 | . . . . . . . . . . . . 2 12 . . 20 33 . . . . 47 . 20 Launcher 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . Special 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 447 | . . . . . . 41 . . 7 1 3 191 12 . . 20 33 34 2 7 17 21 . 58 Thermal 300 | . 67 2 59 . 21 81 . . . . . 55 . . . . . . 2 4 9 . . . Explosive 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . Electromagnetic 352 | . . . . . . 2 99 3 9 . . 23 . . . . 22 . . . . 26 . 168 Robot Hit Streak 27 | . 8 2 7 . 8 10 12 10 3 2 4 17 1 . . 5 10 27 3 14 20 11 . 20 Robot Miss Streak 5 | . 2 . 4 . 1 4 3 . 4 . 1 4 2 . . 3 5 3 1 . 2 4 . 5 Penetration Max 1 | . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . Secondary Targets 6 | . . . . . . 2 . . . . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 845 | . 49 2 48 9 28 87 95 3 10 1 2 185 2 . . 14 30 37 3 11 20 39 . 170 Core Hits 432 | . 22 1 26 3 9 47 50 4 6 . 2 81 1 . . 7 22 29 2 4 17 29 . 70 Critical Kills 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Critical Strikes 53 | . . . 3 1 2 3 4 . . . . 6 1 . . 2 2 5 . 2 1 10 . 11 Burn 10 | . . . 2 . 1 3 . . . . . 4 . . . . . . . . . . . . Destroy 10 | . . . . . . . . . . . . 2 . . . . . 5 . 2 1 . . . Blast 9 | . . . . . . . . . . . . . 1 . . 2 1 . . . . 3 . 2 Corrupt 21 | . . . . . . . 4 . . . . . . . . . 1 . . . . 7 . 9 Sever 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 49 | . . . 14 16 14 . . . . . . . . . . . . . . . . 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 49 | . . . 14 16 14 . . . . . . . . . . . . . . . . 5 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 2 4 1 . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 3 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23971 | . 600 47 1310 439 658 1648 2855 106 278 39 43 4343 348 . . 854 1696 1996 86 267 859 2621 . 2878 Guns 14417 | . 595 47 885 . 286 1648 2305 106 203 15 43 4267 . . . . 347 1565 86 267 513 . . 1239 Cannons 5778 | . . . . . . . . . . . . 52 336 . . 854 1033 . . . . 2139 . 1364 Explosions 2133 | . . . . . . . 542 . 75 . . . . . . . 302 431 . . 307 256 . 220 Melee 1444 | . . . 425 439 372 . . . . . . . . . . . . . . . . 208 . . Ramming 175 | . 5 . . . . . 8 . . 24 . . 12 . . . 14 . . . 39 18 . 55 Kinetic 11166 | . . . . . . 487 . . 43 15 43 3340 336 . . 854 1033 1565 51 170 353 1089 . 1787 Thermal 5266 | . 595 47 885 . 286 1113 542 . 75 . . 955 . . . . . . 35 97 160 256 . 220 Explosive 733 | . . . . . . . . . . . . . . . . . 302 431 . . . . . . Electromagnetic 5187 | . . . . . . 48 2305 106 160 . . 48 . . . . 347 . . . 307 1050 . 816 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1444 | . . . 425 439 372 . . . . . . . . . . . . . . . . 208 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . 1 1 1 1 2 2 1 1 1 1 1 3 3 3 3 5 1 1 3 Average Corruption 1 | . 1 1 . . . 1 1 1 1 1 2 1 1 1 1 1 2 3 3 3 3 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 29 | . . . . . . . . . . . . . . . . . . . . . 16 13 . . Effects 166 | . . 2 . . . 34 4 3 3 11 2 8 5 3 2 13 3 14 2 36 10 . 1 10 Message Errors 38 | . . 1 . . . 8 1 2 1 2 . 1 . 1 . 2 . 5 1 6 4 . . 3 Matter Fused 34 | . . . . . . 9 . . . 2 . 1 1 . 1 4 . 2 . 12 1 . . 1 Heat Flow Errors 20 | . . . . . . 4 . 1 . . 1 2 2 . 1 2 1 1 . 2 2 . . 1 Energy Discharges 24 | . . 1 . . . 3 1 . 1 2 1 1 . 1 . 2 . 1 . 7 1 . 1 1 Data Loss (minor) 23 | . . . . . . 2 2 . 1 3 . 1 2 1 . 1 1 2 1 3 1 . . 2 Data Loss (major) 9 | . . . . . . . . . . 1 . 2 . . . . . 1 . 4 . . . 1 Misfires 10 | . . . . . . 4 . . . 1 . . . . . 2 1 2 . . . . . . Alerts 5 | . . . . . . 2 . . . . . . . . . . . . . 2 1 . . . Weapon Failures 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 987 | . . . . 132 37 . . . . . . . 34 . . 113 138 5 . . 7 244 . 277 Projectiles 738 | . . . . . . . . . . . . . 31 . . 113 138 . . . . 203 . 253 Explosions 77 | . . . . . . . . . . . . . . . . . . 5 . . 7 41 . 24 Melee 172 | . . . . 132 37 . . . . . . . 3 . . . . . . . . . . . Knockbacks 21 | . . . . . . . . . . . . . . . . 1 2 . . . . 8 . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . . . . . 1 2 . . . . 8 . 8 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 257 | . 2 . . . . . 53 . . 24 . . . . . . . 9 . . 101 42 . 26 Shots 7 | . . . . . . . 3 . . . . . . . . . . 1 . . 1 1 . 1 Rammed 28 | . 1 . . . . . 1 . . . . . 1 . . . 3 . . . 4 6 . 12 Targets Rammed 32 | . 1 . 1 . . . 1 . . . . . 2 . . . 3 . . . 5 6 . 13 Kicked 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Crushed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Highest Temperature 231 | . 43 19 62 . 29 231 8 140 20 10 221 230 217 . 147 211 207 191 35 186 182 8 . 118 Average Temperature 47 | . 17 15 16 . 17 49 2 77 10 10 127 53 105 . 76 75 33 57 32 71 52 4 . 9 Received Heat Transfer 2750 | . 183 6 243 . 135 522 291 12 45 . 36 357 . . . . 209 195 . 36 45 264 . 171 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . Total Turns 38 | . . . . . . . . . . . . . . . . . . . . 19 19 . . . Longest Duration 14 | . . . . . . . . . . . . . . . . . . . . 14 14 . . . Robots Corrupted 12 | . . . . . . . 8 . 1 . . . . . . . 1 . . . . 2 . . Combat Hostiles 10 | . . . . . . . 8 . 1 . . . . . . . . . . . . 1 . . Parts Fried 56 | . . . . . . 1 34 1 1 . . . . . . . 3 . . . . 11 . 5 Impact Corruptions 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . 4 Robots Melted 4 | . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 4 | . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Parts Melted 21 | . 3 1 3 1 . 4 . . . . . 8 . . . . 1 . . . . . . . Heat Transferred 9870 | . 1250 74 1628 . 740 2664 500 . 50 . . 2281 . . . . . . 37 111 185 200 . 150 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . 6 . 1 . . . . . . . . . . . . 1 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Peak Influence 1067 | . 191 69 364 237 234 340 647 . . . . 897 . . . . 788 1067 669 453 822 861 301 576 Initial 596 | . . 49 26 136 14 48 106 . . . . . . . . . 94 321 596 267 . 382 301 42 Average 244 | . 69 49 194 156 84 153 239 . . . . 311 . . . . 182 733 657 124 354 622 241 139 Maximum Alert Level 3 | . . . 1 1 1 1 2 . . . . 3 . . . . 3 3 2 2 3 3 1 2 Low Security (%) 54 | 100 100 100 49 58 97 72 48 . . . . 30 . . . . 80 . . 68 12 . 16 79 Level 1 22 | . . . 50 41 2 27 19 . . . . 45 . . . . 5 5 . 18 38 9 83 13 Level 2 16 | . . . . . . . 32 . . . . 16 . . . . 11 35 100 13 43 56 . 7 Level 3 6 | . . . . . . . . . . . . 7 . . . . 2 58 . . 5 33 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 3 . 2 . 1 2 13 . . . . 5 . . . . 6 3 . . 3 7 . 5 Investigation 20 | . 2 . 1 . 1 1 5 . . . . 3 . . . . 2 . . . 2 2 . 1 Extermination 12 | . . . . . . . 3 . . . . 1 . . . . 1 . . . . 4 . 3 Reinforcement 11 | . 1 . 1 . . 1 2 . . . . 1 . . . . 2 1 . . 1 . . 1 Assault 4 | . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . 2 1 . . 1 2 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Distress Signals 24 | . 3 . 4 . 2 1 2 . . . . 5 . . . . 1 . 1 1 . . . 4 Communications Jammed 25 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 23 Distress Signals 25 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 23 Times Spotted 523 | . 24 2 41 3 20 37 35 5 18 . 7 108 4 . . 9 29 40 7 2 22 31 12 67 Peak Tracking Total 10 | . 4 1 8 3 4 6 4 3 7 . 7 10 4 . . 3 8 9 5 1 5 5 2 8 Tactical Retreats 34 | . 1 . . . 2 3 1 . 1 . . 10 . . . 1 2 . . . 1 1 . 11 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Traps Triggered 11 | . 2 . . . . 1 . . . . . 4 . . . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 2 . . . . 2 . . . . 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Machines Disabled 34 | . . . 1 . 1 2 1 . . . . 3 . . . . 2 1 . 2 11 10 . . Max in Single Turn 10 | . . . 1 . 1 1 1 . . . . 1 . . . . 1 . . 1 10 4 . . Garrison Access 5 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Machines Accessed 41 | . 6 1 9 . 3 5 9 . . . . 4 . . 3 . . . . . . . . 1 Terminals 27 | . 6 . 8 . 3 5 5 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 Total Hacks 108 | . 16 1 23 . 8 11 20 . . . . 7 . . 18 . . . . . . . . 4 Successful 68 | . 7 1 14 . 4 6 12 . . . . 5 . . 18 . . . . . . . . 1 Failed 38 | . 9 . 9 . 3 5 7 . . . . 2 . . . . . . . . . . . 3 Catastrophic 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Database Lockouts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Manual 142 | . 10 . 15 . 6 10 9 . . . . 39 . . . . 10 12 . . 12 3 . 16 Terminals 71 | . 16 . 22 . 8 11 14 . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . 4 . . . . 4 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 . . . . 3 . . . . . . . . . . . 4 Terminal Hacks 46 | . 6 1 9 . 3 4 5 . . . . . . . 18 . . . . . . . . . Record 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . Robot Schematic 5 | . . . . . . . 1 . . . . . . . 4 . . . . . . . . . Robot Analysis 11 | . 4 . 3 . 1 2 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 6 | . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 4 . . . . 3 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Build 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 Seal Access 5 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 Unauthorized Hacks 10 | . 1 . 5 . 1 2 1 . . . . . . . . . . . . . . . . . Terminals 9 | . 1 . 4 . 1 2 1 . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 6 . 6 . 2 4 7 . . . . 2 . . . . . . . . . . . . Full Trace Events 6 | . . . . . 1 1 3 . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 21 | . . . . . . . 1 . . 2 . 6 . . 4 . 5 . . . 3 . . . Robots Built 10 | . . . . . . . 4 . . . . 6 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 437 | . . . . . . . 201 . . . . 236 . . . . . . . . . . . . Total Robot Build Rating 48 | . . . . . . . 16 . . . . 32 . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . . . 15 . 11 . . 9 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 23 | . 2 . 1 . 1 2 . . 1 . . 7 . . . . 1 1 . . . 3 . 4 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 23 | . 2 . 1 . 1 2 . . 1 . . 7 . . . . 1 1 . . . 3 . 4 Robot Hacks Applied 39 | . 2 . 1 . 2 2 . . 1 . . 14 . . . . 2 1 . . . 6 . 8 find_shortcuts 23 | . 2 . 1 . 1 2 . . 1 . . 7 . . . . 1 1 . . . 3 . 4 find_garrison 16 | . . . . . 1 . . . . . . 7 . . . . 1 . . . . 3 . 4 Relay Couplers Released 8 | . . . . . . . 4 . . . . 4 . . . . . . . . . . . . Programmers 8 | . . . . . . . 4 . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . 1 14 . . . . . . Allies Hacked 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Total Allies 71 | . . 1 2 2 1 2 7 . 1 4 . 18 . . . 1 4 22 . . 3 3 . . Largest Group 14 | . . 1 1 3 2 4 6 4 4 4 4 8 2 1 1 2 4 14 8 5 8 3 . . Highest-Rated Group 663 | . . 31 15 52 20 145 138 128 128 158 158 212 122 59 59 155 96 663 302 179 332 243 . . Highest-Rated Ally 106 | . . 31 15 31 10 100 32 32 70 42 42 64 64 59 59 96 59 106 70 39 51 81 . . Zionite Dispatches 10 | . . . . . . . . . . . . 4 . . . . 1 3 . . 1 1 . . Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Recon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 50 | . . . 7 2 5 11 18 . . . . . . . . 2 . 2 . 2 1 . . . STAY 28 | . . . 4 1 3 6 10 . . . . . . . . 1 . 1 . 1 1 . . . FOLLOW 22 | . . . 3 1 2 5 8 . . . . . . . . 1 . 1 . 1 . . . . Ally Attacks 541 | . . 1 . 10 . 4 51 8 13 . 1 97 8 . . 14 17 133 15 23 99 20 25 2 Total Damage 12306 | . . . . 147 . 157 1012 414 610 . 23 1770 176 . . 362 306 2749 243 470 1942 592 1295 38 Kills 113 | . . . . 2 . 5 9 4 5 . . 22 2 . . 4 4 22 4 4 18 5 2 1 Allies Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Robot Analysis Total 28 | . 5 1 3 . 2 3 1 . 1 . . 6 . . . . 1 1 1 . 1 1 . 1 Derelict Logs Recovered 10 | . . 1 . 2 . . . . 1 2 1 . 1 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . 7 . . . . 2 1 . . 2 . . 4 Main Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Schematics 4 | . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Turns Passed 24693 | 9 796 193 1016 516 681 3808 2583 435 302 652 143 1447 1198 232 133 1375 1224 1017 123 2541 556 1562 480 1671 Spaces Moved 15182 | 18 478 157 648 378 345 835 2201 345 396 1331 417 1323 688 137 79 781 418 815 97 415 305 607 251 1717 Core 694 | 18 173 1 1 . 1 11 . . 7 . . 39 . . . . 6 11 38 340 . 4 . 44 Treads 3050 | . . . . . . 467 . . . . . 66 688 137 79 781 205 . 59 75 292 163 . 38 Legs 3680 | . 305 156 647 378 344 224 . . . . . 448 . . . . . 697 . . 13 439 . 29 Wheels 25 | . . . . . . . . . . . . 25 . . . . . . . . . . . . Hover 5168 | . . . . . . 133 2201 345 278 . . 176 . . . . 207 107 . . . 1 251 1469 Flight 2565 | . . . . . . . . . 111 1331 417 569 . . . . . . . . . . . 137 Fastest Speed 32 | 50 50 50 50 120 50 50 96 96 32 32 32 32 170 170 170 170 50 50 50 160 100 50 56 32 Average Speed 110 | 50 110 119 119 120 119 137 96 96 62 32 32 73 170 170 170 170 111 86 116 602 157 119 56 57 Slowest Speed 700 | 50 150 120 120 120 120 160 96 96 96 32 32 170 170 170 170 170 170 90 160 700 160 170 56 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . 1 . 1 5 . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 74 34 83 94 14 80 32 55 48 88 44 31 71 35 72 87 10 88 48 78 29 17 85 31 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 8 | . . 1 1 . . . . . 1 2 1 . . . 1 1 . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 1 1 . . . . 1 1 1 1 1 1 . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 . 1 . . . 1 1 1 1 . . . . . . 1 1 1 . . . . Scrap Searched 18 | . . 1 . 1 . . . 1 . 3 4 . 3 1 . 4 . . . . . . . . Spaces Dug 15 | . . . . . . . . . . . . . 3 . . . 11 . . . . 1 . . Terrain Destroyed 468 | . . . . . . . 29 . 6 . . 6 8 . . 9 40 84 3 2 181 85 . 15 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Projectile 73 | . . . . . . . . . . . . 6 8 . . 9 16 11 3 2 5 9 . 4 AOE 394 | . . . . . . . 29 . 6 . . . . . . . 24 73 . . 176 75 . 11 Terrain Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Total 21936 | 17 678 160 807 416 570 3371 2571 445 433 1556 422 1569 702 136 78 808 1110 1101 103 451 352 1389 540 2151 Wait 5636 | . 133 2 86 23 191 2455 271 98 23 225 4 110 . . . 9 642 88 5 30 26 723 240 252 Move 15141 | 17 477 156 647 377 344 834 2200 344 393 1330 414 1312 687 136 78 780 417 814 96 414 304 607 250 1713 Hop 9 | . . . . . . . . . 1 . 1 5 . . . . . . . . . . . 2 Pick Up 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . . . . . . . . Fire 813 | . 67 2 59 . 21 82 99 3 16 . 3 140 12 . . 18 43 37 2 7 17 47 . 138 Melee 49 | . . . 14 16 14 . . . . . . . . . . . . . . . . 5 . . Ram 3 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . Kick 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Crush 28 | . . . . . . . . . . . . . 2 . . . 3 . . . 4 6 . 13 Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Rewire 166 | . . . . . . . . . . . . 2 1 . . . . 162 . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 75 | . . . . . . . . . . . . . . . . . 5 . . . . . 50 20 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 13) 597 | -10/Materials | Core integrity fell below 50% 634 | -10/Materials | Core integrity fell below 20% 651 | -10/Materials | Discovered new exit (range 12) 789 | -10/Materials | Discovered new exit (range 14) 806 | -10/Materials | Entered Mines 806 | -10/Mines | Learned location of Zion (-7) 853 | -10/Mines | Discovered new exit (range 6) 876 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 943 | -10/Mines | Received a Mining Laser from a helpful Derelict 999 | -10/Mines | Entered Materials 1283 | -9/Materials | Identified exit to Mines 1561 | -9/Materials | Discovered new exit (range 4) 1840 | -9/Materials | Discovered new exit (range 16) 2015 | -9/Materials | Entered Mines 2015 | -9/Mines | Accompanied by 1 ally 2111 | -9/Mines | Met a Derelict bent on vengeance 2248 | -9/Mines | Discovered new exit (range 9) 2302 | -9/Mines | Learned Materials terminal intel 2330 | -9/Mines | Discovered new exit (range 9) 2459 | -9/Mines | Learned 4 Materials zone layouts 2531 | -9/Mines | Entered Materials 2531 | -8/Materials | Accompanied by 1 ally 2532 | -8/Materials | Identified exit to Factory 2532 | -8/Materials | Identified exit to Storage 2533 | -8/Materials | Loaded intel: 10 terminal locations 2834 | -8/Materials | Central database locked down 3212 | -8/Materials | Entered Storage 3212 | -8/Storage | Accompanied by 2 allies 6629 | -8/Storage | Met 01-MTF 6775 | -8/Storage | Discovered exit to Factory (range 12) 6876 | -8/Storage | Took control of 01-MTF (ally) 7020 | -8/Storage | Entered Factory 7020 | -7/Factory | Accompanied by 3 allies 7550 | -7/Factory | Central database locked down 7997 | -7/Factory | Discovered new exit (range 6) 8370 | -7/Factory | Identified exit to Lower Caves 8595 | -7/Factory | Discovered new exit (range 15) 8741 | -7/Factory | Garrison activated, responded to threat 9134 | -7/Factory | Fabricated Y-54 Guardian? 9139 | -7/Factory | Fabricated Y-54 Guardian? 9603 | -7/Factory | Entered Lower Caves 9603 | -7/Lower Caves | Accompanied by 4 allies 9803 | -7/Lower Caves | Spotted B-75 Beast 9817 | -7/Lower Caves | Allies destroyed B-75 Beast 9998 | -7/Lower Caves | Discovered new exit (range 6) 10013 | -7/Lower Caves | Encountered a Warlord checkpoint 10038 | -7/Lower Caves | Entered another Lower Caves area 10038 | -7/Lower Caves | Accompanied by 4 allies 10038 | -7/Lower Caves | Discovered new exit (range 11) 10167 | -7/Lower Caves | Encountered a Warlord checkpoint 10333 | -7/Lower Caves | Discovered new exit (range 5) 10340 | -7/Lower Caves | Entered Zion 10353 | -7/Zion | System corruption cleaned by Quarantine Array 10397 | -7/Zion | Learned location of Quarantine (-2) 10425 | -7/Zion | Learned 4 Factory zone layouts 10465 | -7/Zion | Core integrity fell below 50% 10539 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10623 | -7/Zion | Discovered new exit (range 13) 10702 | -7/Zion | Imprinted 10704 | -7/Zion | Declared Zion's savior 10992 | -7/Zion | Entered Proximity Caves 10992 | -6/Proximity Caves | Accompanied by 4 allies 11032 | -6/Proximity Caves | Learned location of Extension (-5) 11130 | -6/Proximity Caves | Discovered new exit (range 15) 11135 | -6/Proximity Caves | Entered Factory 11204 | -6/Factory | Retrieved Zion intel report: Main Access 11204 | -6/Factory | Identified exit to Factory 11262 | -6/Factory | Retrieved Zion intel report: Guard Positions 11263 | -6/Factory | Zion Fire squad teleported in 11342 | -6/Factory | Fabricated S-27 Virus (x4) 11417 | -6/Factory | Lost 5 parts (1p3n1w) 11469 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11634 | -6/Factory | Retrieved Zion intel report: Active Terminals 11934 | -6/Factory | Cargo convoy interrupted 12012 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12013 | -6/Factory | Zion Recon squad teleported in 12028 | -6/Factory | Lost 6 parts (1p1u4w) 12034 | -6/Factory | Zion Hacking Resupply teleported in 12074 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12142 | -6/Factory | Core integrity fell below 50% 12185 | -6/Factory | Search patrols dispatched 12311 | -6/Factory | Fabricated Y-72 Warden (x2) 12387 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12388 | -6/Factory | Zion Fire squad teleported in 12432 | -6/Factory | Terminal network hard line cut 12560 | -6/Factory | Discovered new exit (range 12) 12563 | -6/Factory | Core integrity fell below 20% 12580 | -6/Factory | Identified exit to Lower Caves 12582 | -6/Factory | Entered Lower Caves 12582 | -6/Lower Caves | Accompanied by 2 allies 13683 | -6/Lower Caves | Learned location of 1 exit from Factory 13750 | -6/Lower Caves | Discovered new exit (range 6) 13777 | -6/Lower Caves | Identified exit to Lower Caves 13780 | -6/Lower Caves | Entered another Lower Caves area 13780 | -6/Lower Caves | Accompanied by 1 ally 13798 | -6/Lower Caves | Encountered a Warlord checkpoint 13991 | -6/Lower Caves | Discovered new exit (range 12) 14010 | -6/Lower Caves | Identified exit to Data Miner 14012 | -6/Lower Caves | Entered Data Miner 14012 | -6/Data Miner | Accompanied by 1 ally 14012 | -6/Data Miner | Discovered new exit (range 7) 14041 | -6/Data Miner | Met Data Miner 14077 | -6/Data Miner | Learned location of Section 7 (-2) 14077 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14103 | -6/Data Miner | Received God Mode back door access code from Data Miner 14143 | -6/Data Miner | Identified exit to Proximity Caves 14145 | -6/Data Miner | Entered Proximity Caves 14145 | -5/Proximity Caves | Accompanied by 1 ally 14242 | -5/Proximity Caves | Encountered a Derelict sapper outpost 14412 | -5/Proximity Caves | Escorted by Enhanced Grunt 14864 | -5/Proximity Caves | Learned Factory emergency access door positions 14908 | -5/Proximity Caves | Learned location of Armory (-3) 15426 | -5/Proximity Caves | Discovered exit to Factory (range 3) 15520 | -5/Proximity Caves | Entered Factory 15520 | -5/Factory | Accompanied by 1 ally 15521 | -5/Factory | Identified exit to Factory 15765 | -5/Factory | Retrieved Zion intel report: Branch Access 15765 | -5/Factory | Identified exit to Upper Caves 15765 | -5/Factory | Identified exit to Extension 16321 | -5/Factory | Discovered exit to Factory (range 13) 16378 | -5/Factory | Incoming investigation squad redirected 16413 | -5/Factory | Cargo convoy interrupted 16448 | -5/Factory | Incoming assault squad redirected 16578 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 16579 | -5/Factory | Zion Fire squad teleported in 16720 | -5/Factory | First assault squad dispatched 16744 | -5/Factory | Entered Extension 16744 | -5/Extension | Accompanied by 3 allies 16768 | -5/Extension | Zion hero teleported in (12-ASH) 16770 | -5/Extension | Took control of 12-ASH (ally) 16773 | -5/Extension | Energy Cycler disabled 16773 | -5/Extension | Rescued a captive Derelict 16774 | -5/Extension | Rescued a captive Derelict 16779 | -5/Extension | Rescued a captive Derelict 16799 | -5/Extension | Rescued a captive Derelict 16801 | -5/Extension | Rescued a captive Derelict 16858 | -5/Extension | Destroyed 9 combat bots 16863 | -5/Extension | Lost 3 parts (1p2u) 17033 | -5/Extension | Zion Light squad teleported in 17044 | -5/Extension | First assault squad dispatched 17052 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 17053 | -5/Extension | Zion Light squad teleported in 17065 | -5/Extension | Incoming assault squad redirected 17302 | -5/Extension | Spotted B-75 Beast 17310 | -5/Extension | Allies destroyed B-75 Beast 17312 | -5/Extension | Discovered exit to Factory (range 16) 17313 | -5/Extension | Spotted B-75 Beast 17324 | -5/Extension | Allies destroyed B-75 Beast 17679 | -5/Extension | Core integrity fell below 50% 17681 | -5/Extension | Destroyed 12-ASH 17733 | -5/Extension | Discovered exit to Factory (range 10) 17733 | -5/Extension | Discovered new exit (range 6) 17761 | -5/Extension | Entered Cetus 17761 | -5/Cetus | Accompanied by 8 allies 17771 | -5/Cetus | Spotted Cetus Guard 17772 | -5/Cetus | Spotted Cetus Guard 17775 | -5/Cetus | Spotted Cetus Guard 17775 | -5/Cetus | Spotted Cetus Guard 17781 | -5/Cetus | Took control of Cetus Guard 17786 | -5/Cetus | Allies destroyed Cetus Guard 17855 | -5/Cetus | Discovered new exit (range 16) 17884 | -5/Cetus | Entered Archives 17884 | -5/Archives | Accompanied by 5 allies 17969 | -5/Archives | Discovered new exit (range 16) 17990 | -5/Archives | Discovered exit to Factory (range 16) 18032 | -5/Archives | Discovered new exit (range 13) 20425 | -5/Archives | Entered Hub_04(d) 20425 | -5/Hub_04(d) | Accompanied by 5 allies 20441 | -5/Hub_04(d) | Zion Hacker squad teleported in 20450 | -5/Hub_04(d) | Incoming investigation squad redirected 20483 | -5/Hub_04(d) | Discovered exit to Factory (range 4) 20535 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 20606 | -5/Hub_04(d) | Spotted B-75 Beast 20631 | -5/Hub_04(d) | Allies destroyed B-75 Beast 20693 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 20949 | -5/Hub_04(d) | Network Hub disabled 20952 | -5/Hub_04(d) | Spotted Lightning 20954 | -5/Hub_04(d) | Spotted Lightning 20965 | -5/Hub_04(d) | Spotted Lightning 20968 | -5/Hub_04(d) | Spotted Cetus Guard 20968 | -5/Hub_04(d) | Took control of Lightning 20981 | -5/Hub_04(d) | Entered Factory 21052 | -4/Factory | Incoming investigation squad redirected 21287 | -4/Factory | Zion Hacker squad teleported in 21473 | -4/Factory | Spotted Lightning 22031 | -4/Factory | First assault squad dispatched 22049 | -4/Factory | Incoming assault squad redirected 22223 | -4/Factory | Terminal network hard line cut 22285 | -4/Factory | Destroyed Lightning 22543 | -4/Factory | Sucked down chute 22543 | -4/Factory | Entered Waste 22556 | -4/Waste | Spotted C-40 Crusher 22581 | -4/Waste | Spotted C-40 Crusher 22597 | -4/Waste | Assimilated C-40 Crusher with formatsys_high 22625 | -4/Waste | Allies destroyed C-40 Crusher 22636 | -4/Waste | Spotted C-40 Crusher 22638 | -4/Waste | Assimilated C-40 Crusher with formatsys_high 22651 | -4/Waste | Spotted C-40 Crusher 22695 | -4/Waste | Assimilated C-40 Crusher with formatsys_high 22697 | -4/Waste | Spotted C-40 Crusher 22710 | -4/Waste | Allies destroyed C-40 Crusher 22737 | -4/Waste | Spotted C-40 Crusher 22814 | -4/Waste | Assimilated C-40 Crusher with formatsys_high 22858 | -4/Waste | Discovered new exit (range 11) 23023 | -4/Waste | Entered Factory 23023 | -4/Factory | Accompanied by 2 allies 23134 | -4/Factory | Spotted B-86 Titan 23136 | -4/Factory | Retrieved Zion intel report: Emergency Access 23366 | -4/Factory | Retrieved Zion intel report: Active Garrisons 23382 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 24199 | -4/Factory | Retrieved Zion intel report: Guard Positions 24223 | -4/Factory | Terminal network hard line cut 24353 | -4/Factory | Core integrity fell below 50% 24382 | -4/Factory | Lost 3 parts (2n1u) 24622 | -4/Factory | Core integrity fell below 20% 24646 | -4/Factory | Lost 3 parts (2u1w) 24694 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 24650_ Slug penetrates Construction Platform. 24650_ Slug penetrates K-01 Serf. 24650_ K-01 Serf destroyed. 24650_ K-01 Serf suffers critical hit (Destroy). 24651_ Slug penetrates H-77 Assassin. 24651_ K-01 Serf collects debris. 24652_ U-05 Engineer builds a Door. 24653_ Slug penetrates K-01 Serf. 24654_ K-01 Serf destroyed. 24654_ Slug penetrates Door. 24654_ H-77 Assassin destroyed. 24654_ U-05 Engineer builds a Wall. 24655_ K-01 Serf collects debris. 24656_ U-05 Engineer builds a Door. 24657_ Acquired 23 matter. 24658_ K-01 Serf collects debris. 24658_ Acquired 38 Protomatter. 24659_ K-01 Serf collects debris. 24692_ System corrupted: Component data lost. 24692_ Slug penetrates Y-64 Sentinel. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #### | | ??????????????????????????????????????# "" | | ??????????????????????????????????????+ "T | | ??????????????????????????????????????# | | ??????????????????????????????????????# #### | | ??????????????????????????????????????# #??? | | ??????????????????????????????########### ###??? | | ??????????????????????????????# # #????? | | ????????????????????????????????""" """ + #????? | | ????????????????????????????????""" """ # #????? | | ??????????????????????????????# """ """ # #????? | | ??????????????????????????????# "" "" # ###### | | ??????????????????????????????# "" "" # = | | ??????????????????????????????# # %! | | ??????????????????????????????#= + %!=! | | ??????????????????????????????########### %* [ | | ???????????????????????????????????????#######+## | | ???????????????????????????????????????# = ## | | ???????????????????????????????????????# """ #? | | ???????????????????????????????????????# """" #? | | ?????????????????????#???############### """" +? | | ?????????????????????# ??# ! uu + """" #? | | ???????????????????### #?# ## ## """" #? | | ??????????????###### # ## ## """" #? | | ??????????????# # ## ## """" #? | | ??????????????# Y h ## ## #? | | ??????????????# k # ## ###########? | | ??????????????# ## # [ ## #??????????? | | ???????????????????#####?# ## #??????????? | | ?????????????????????????+ ## #??????????? | | ?????????????????????????########### #??????????? | | ???????????????????????????????????# ??????????? | | ?+?????????????????????????????????# ??????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????+??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 66 Energy Capacity 620 Matter Stores 316 Matter Capacity 350 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Power Amplification 30 EM Shielding 3 Armor Coverage 600 Resistance: KI 25 Resistance: TH 55 Resistance: EX 75 Resistance: EM 100 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 6 Core Analysis 8 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Enh. Optical Array | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Ripper | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked G-47 Trooper | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive A-02 Transporter | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel M-28 Smith | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -5/Factory | Z-intel G-50 Soldier | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel E-15 Imp | -5/Hub_04(d) | Z-intel I-36 Angel | -5/Hub_04(d) | Z-intel M-22 Extractor | -5/Hub_04(d) | Z-intel Fabricated ------------ Y-54 Guardian | x2 | -7/Factory Y-54 Guardian | x2 | -7/Factory S-27 Virus | x4 | -6/Factory | Preloaded Y-72 Warden | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- War Machine Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Robots Controlled 32 | . 2 1 1 . 1 3 . . 1 . . 11 . . . . 1 2 1 . 1 3 . 4 Combat Hostiles 25 | . 2 . 1 . 1 2 . . 1 . . 7 . . . . 1 1 1 . 1 3 . 4 Allies 7 | . . 1 . . . 1 . . . . . 4 . . . . . 1 . . . . . . Classes Controlled 10 | . 1 . 1 . . 2 . . 1 . . 4 . . . . . 1 . . . . . . Average Host Suspicion 80 | . 99 32 97 77 83 72 97 99 99 14 25 97 64 . . 78 65 98 100 99 92 79 25 78 Unsuspicious Activity 8881 | . 7 . . . . 2380 . . 30 10 . 27 20 . . 20 523 . . . . 564 4900 400 Returns to Shadow 6 | . . . . . . 4 . . . . . . . . . . 1 . . . . 1 . . Fuzzy Dispatches 5 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 Protomatter Created 4473 | . 35 . 152 27 32 192 313 13 104 48 57 565 32 . . 139 325 1282 103 71 271 318 162 232 Used 1812 | . 30 14 29 . 30 188 . . 14 . . 391 . . . . 53 265 114 . 133 266 . 285 Decayed 2010 | . . . . . . . 110 . 19 . 31 209 . . . 75 242 933 . 43 275 17 . 56 Highest Spend 200 | . 15 14 29 . 30 120 . . 14 . . 96 . . . . 53 200 114 . 133 144 . 144 Top 5 Hosts by Kills: 01-MTF (-8/Storage: 28) H-61 Shepherd (-6/Factory: 22) L-31 Rogue (-9/Materials: 14) GC-YYR(g) (-10/Mines: 13) G-34 Mercenary (-10/Materials: 12) Game ------ Seed FissionShadeLance Manual? 0 Play Time 03:07:32 Cumulative 665.1 hours Start 2022.12.26 @ 20:04:37 End 2022.12.26 @ 23:12:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 215 Rogue 211 Adventurer 4 Explorer 0 Win Type - Total 20 Types 9/2/6/0/0/0/1/2/0 Lore% 88 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5dabada-6947-4405-b026-754d4cb42eef