Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.20 @ 01:22:32 Player: Red Box Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2045) 2045 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (198) 198 TOTAL SCORE: 4778 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 108 Aligned with FarCom 300 Friendly Fire -302 Cogmind --------- Core Integrity 0/400 Matter 213/300 Energy 57/100 System Corruption 1% Temperature Cool (0) Movement Rolling (130) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Matter Pod (190) Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Advanced Beam Rifle Advanced Beam Rifle Improved Assault Rifle Improved Assault Rifle AWS/Gauss Improved Light Cannon Shock Bomb Launcher Scythe Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Compact Wheel Compact Wheel High-capacity Storage Unit Experimental Sensor Array Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Shock Bomb Launcher Shock Bomb Launcher Grenade Launcher Scythe Scythe [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 73 | 6 20 4 30 6 7 Power 6 | 1 2 . 3 . . Engine 6 | 1 2 . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 4 . 1 1 1 Treads 1 | . 1 . . . . Leg 2 | 2 . . . . . Wheel 6 | . 3 . 1 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 3 . 10 1 1 Device 2 | . . . 2 . . Storage 4 | 1 2 . . . 1 Processor 1 | . 1 . . . . Hackware 1 | . . . 1 . . Protection 8 | . . . 7 1 . Artifact . | . . . . . . Weapon 42 | 2 11 4 16 4 5 Energy Gun 2 | . . . 1 . 1 Energy Cannon 21 | . 5 2 12 2 . Ballistic Gun 6 | 2 4 . . . . Ballistic Cannon . | . . . . . . Launcher 8 | . . 2 2 2 2 Special Weapon . | . . . . . . Impact Weapon 2 | . 2 . . . . Slashing Weapon 3 | . . . 1 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . Parts Lost 19 | . 3 . 7 2 7 Power 3 | . 1 . 1 . 1 Propulsion 5 | . 1 . 1 1 2 Utility 6 | . . . 3 1 2 Weapon 5 | . 1 . 2 . 2 Highest Loss Streak 7 | . 2 . 4 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 95 100 96 99 82 Engine 11 | . 12 14 11 11 10 Leg 5 | . 19 . . . . Wheel 18 | . 8 28 21 21 21 Device 5 | . . . 6 11 10 Storage 12 | . 14 14 11 11 11 Processor 11 | . 12 14 11 11 11 Protection 7 | . . . 12 10 10 Energy Cannon 15 | . 11 27 21 12 . Ballistic Gun 2 | . 9 . . . . Launcher 1 | . . . . 9 . Impact Weapon 1 | . 4 . . . . Naked Turns . | . . . . . . Heaviest Build 68 | 12 53 53 68 68 68 Greatest Support 32 | 20 32 32 32 26 26 Greatest Overweight (x) 3 | . 3 1 3 2 3 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 6 16 20 20 20 20 Most Carried 20 | 8 18 19 20 20 20 Average Carried 16 | 6 12 18 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 8 16 19 20 19 15 Class Distribution -------------------- 90% | Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1205 | 302 320 90 285 188 20 Remotely . | . . . . . . Salvage Created 2462 | 127 200 133 1489 405 108 Parts 154 | 11 17 12 81 23 10 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 62 | . 10 6 30 10 6 Melee 5 | . 5 . . . . Cannons 25 | . 2 2 19 2 . AOE 27 | . . 4 9 8 6 Classes Destroyed 13 | 2 3 . 6 1 1 Worker 1 | . . . 1 . . Tunneler 4 | 3 . 1 . . . Hauler 1 | . . . 1 . . Recycler 2 | 1 . . 1 . . Operator 1 | . . . 1 . . Watcher 7 | . 3 . 4 . . Swarmer 21 | . 9 4 3 3 2 Grunt 29 | . 1 2 18 5 3 Brawler 2 | . . . . 2 . Duelist 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 8 | . . . 8 . . Demolisher 1 | . . . . . 1 Best Kill Streak 6 | 2 4 3 4 3 6 Combat Bots Only 6 | . 6 3 4 3 6 Max Kills in Single Turn 4 | 1 1 3 4 2 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 3 2 2 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2404 | . 475 90 860 353 626 Core 507 | . 94 . 216 34 163 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 73 | . 10 . 63 . . Core Remaining (%) 81 | 100 . 62 . . . Volleys Fired 116 | 21 10 6 55 18 6 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 40 112 112 112 120 66 Shots Fired 220 | 42 20 12 106 33 7 Gun 42 | 42 . . . . . Cannon 151 | . 20 10 104 17 . Launcher 27 | . . 2 2 16 7 Special . | . . . . . . Kinetic 42 | 42 . . . . . Thermal 17 | . . . . 17 . Explosive 10 | . . 2 2 . 6 Electromagnetic 151 | . 20 10 104 16 1 Robot Hit Streak 30 | 6 4 6 30 6 11 Robot Miss Streak 7 | 3 3 1 1 7 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 159 | 26 24 8 81 13 7 Core Hits 93 | 7 9 9 43 14 11 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 6 | . 2 1 3 . . Corrupt 4 | . . 1 3 . . Smash 2 | . 2 . . . . Melee Attacks 45 | . 43 . 2 . . Impact 43 | . 43 . . . . Slashing 2 | . . . 2 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5755 | 211 851 352 3206 645 490 Guns 211 | 211 . . . . . Cannons 2604 | . 314 147 1894 249 . Explosions 2443 | . 40 205 1312 396 490 Melee 497 | . 497 . . . . Ramming . | . . . . . . Kinetic 211 | 211 . . . . . Thermal 586 | . 40 . 297 249 . Explosive 1662 | . . 205 1015 . 442 Electromagnetic 2799 | . 314 147 1894 396 48 Impact 497 | . 497 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . 6 10 9 Message Errors 7 | . . . 1 3 3 Matter Fused 4 | . . . 2 1 1 Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 7 | . . . 1 3 3 Data Loss (minor) 4 | . . . 1 1 2 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 347 | . 154 . 191 2 . Projectiles 38 | . 18 . 18 2 . Explosions 183 | . 10 . 173 . . Melee 126 | . 126 . . . . Knockbacks 5 | . 5 . . . . Impact 4 | . 4 . . . . Kinetic . | . . . . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 309 | . 33 14 194 68 . Shots 9 | . 1 1 3 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | . 120 154 282 125 . Average Temperature 58 | . 52 57 62 33 . Received Heat Transfer 555 | . 12 30 312 153 48 Siege Activations . | . . . . . . Robots Corrupted 4 | . . . 4 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 27 | . 6 2 18 1 . Impact Corruptions 8 | . 8 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 907 | . 50 . 450 407 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 1 . 4 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 584 | 20 223 226 584 346 . Initial 209 | . 13 . 32 209 . Average 215 | 10 47 83 385 231 . Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 51 | 100 98 77 13 26 . Level 1 27 | . 1 22 34 73 . Level 2 21 | . . . 51 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 21 8 44 13 9 Peak Tracking Total 7 | . 5 3 5 3 7 Tactical Retreats 5 | . 3 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 9 | . 2 1 4 1 1 Max in Single Turn 2 | . 1 1 2 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 30 | . 10 . 18 . 2 Terminals 19 | . 7 . 12 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 103 | . 34 . 66 . 3 Successful 68 | . 17 . 48 . 3 Failed 34 | . 17 . 17 . . Catastrophic 2 | . . . 2 . . Database Lockouts 1 | . . . 1 . . Manual 53 | . 22 . 30 . 1 Terminals 69 | . 26 . 43 . . Fabricators . | . . . . . . Repair Stations 5 | . 2 . 3 . . Recycling Units 12 | . 6 . 6 . . Scanalyzers 14 | . . . 14 . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 5 . 15 . 3 Record 2 | . . . . . 2 Robot Analysis 5 | . 2 . 3 . . Prototype ID Bank 3 | . . . 3 . . Terminal Index 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . Locate Traps 1 | . 1 . . . . Security Status 4 | . . . 4 . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 3 | . 2 . 1 . . Retrieve Components 3 | . 2 . 1 . . Scanalyzer 12 | . . . 12 . . Insert Component 5 | . . . 5 . . Analyze 7 | . . . 7 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 26 | . 8 . 18 . . Terminals 21 | . 7 . 14 . . Track 5 | . 1 . 4 . . Assimilate 4 | . 2 . 2 . . Botnet 10 | . 3 . 7 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . 4 . . Reject 3 | . 1 . 2 . . Mask 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 28 | . 10 . 18 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 58 | . 26 . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 2 . 10 . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 7 | . 2 3 . 2 . Largest Group 4 | . 1 4 4 2 2 Highest-Rated Group 50 | . 10 50 50 42 42 Highest-Rated Ally 31 | . 10 16 16 31 31 Total Orders 2 | . . 2 . . . STAY 1 | . . 1 . . . FOLLOW 1 | . . 1 . . . Ally Attacks 37 | . . 4 28 5 . Total Damage 500 | . . 46 371 83 . Kills 5 | . . . 4 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 5 | . 2 . 3 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 7491 | 184 2053 636 2662 948 1008 Spaces Moved 4972 | 92 1116 517 1832 619 796 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 763 | 86 677 . . . . Wheels 4203 | . 439 517 1832 619 796 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 115 115 115 120 120 Average Speed 125 | 115 153 115 117 120 120 Slowest Speed 260 | 120 260 115 145 120 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 80 | 5 98 99 96 98 89 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 7 | . 5 . 2 . . Terrain Destroyed 147 | . 8 15 87 12 25 Melee 7 | . 5 . 2 . . Projectile 2 | . . . . 2 . AOE 138 | . 3 15 85 10 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 5924 | 133 1362 544 2246 789 850 Wait 582 | 6 147 15 270 144 . Move 4967 | 91 1115 516 1831 618 796 Hop . | . . . . . . Pick Up 74 | 9 14 3 29 2 17 Fast Attach 20 | 5 6 . 8 . 1 Attach 20 | 1 4 . 10 2 3 Detach 6 | . 4 . 1 . 1 Swap 33 | . 10 4 12 4 3 Drop 61 | . 9 . 28 1 23 Fire 116 | 21 10 6 55 18 6 Melee 45 | . 43 . 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 63 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 7) 507 | -10/Materials | Discovered new exit (range 3) 1737 | -10/Materials | Discovered new exit (range 12) 1880 | -10/Materials | Repaired Com. Wheel 2107 | -10/Materials | Discovered new exit (range 4) 2238 | -10/Materials | Entered Mines 2238 | -10/Mines | Accompanied by 1 ally 2342 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2475 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2478 | -10/Mines | Found Prototype Device 2494 | -10/Mines | Discovered new exit (range 14) 2626 | -10/Mines | Found a hidden stash of uninstalled traps 2648 | -10/Mines | Learned location of 1 exit from Materials 2651 | -10/Mines | Build established: Commander-Mutant 2768 | -10/Mines | Discovered new exit (range 8) 2874 | -10/Mines | Entered Materials 2874 | -9/Materials | Accompanied by 4 allies 2874 | -9/Materials | Evolved 2 slots: Utility x2 2875 | -9/Materials | Identified exit to Materials 2882 | -9/Materials | Central database locked down 3390 | -9/Materials | Build established: Mutant 3399 | -9/Materials | Identified Exp. Sensor Array 3408 | -9/Materials | Discovered exit to Materials (range 3) 3514 | -9/Materials | Discovered new exit (range 8) 4260 | -9/Materials | Discovered exit to Materials (range 14) 4874 | -9/Materials | First assault squad dispatched 4934 | -9/Materials | Core integrity fell below 50% 4971 | -9/Materials | Lost 4 parts (1p1n2u) 5110 | -9/Materials | Repaired Lgt. EM Pulse Cannon 5536 | -9/Materials | Entered Mines 5537 | -9/Mines | Learned location of Storage (-8) 5540 | -9/Mines | Met a Derelict bent on vengeance 6003 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6288 | -9/Mines | Discovered exit to Materials (range 6) 6340 | -9/Mines | Discovered exit to Materials (range 4) 6470 | -9/Mines | Discovered new exit (range 5) 6484 | -9/Mines | Entered Exiles 6484 | -9/Exiles | Accompanied by 2 allies 6502 | -9/Exiles | Discovered new exit (range 15) 6514 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6517 | -9/Exiles | Met 8R-AWN 6535 | -9/Exiles | Met EX-HEX 6583 | -9/Exiles | Met EX-DEC 6602 | -9/Exiles | Visited The Gauntlet 6775 | -9/Exiles | Learned location of Zion (-6) 7314 | -9/Exiles | Met EX-BIN 7328 | -9/Exiles | Aligned with FarCom system 7329 | -9/Exiles | Given EX-Vault access code 7358 | -9/Exiles | Opened EX-Vault 7368 | -9/Exiles | Found AWS/Gauss 7396 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7408 | -9/Exiles | Exiles lab attacked by MAIN.C 7485 | -9/Exiles | Core integrity fell below 20% 7492 | -9/Exiles | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07475_ as-92509 destroyed. 07475_ Penetrated by Slug. 07475_ Med. Armor Plating destroyed. 07475_ Machine disabled. 07477_ The unstable cave ceiling collapses. 07478_ Penetrated by Slug. 07478_ Com. Wheel destroyed. 07478_ Penetrated by Slug. 07478_ as-89841 destroyed. 07478_ Machine disabled. 07478_ as-72742 destroyed. 07480_ G-34 Mercenary destroyed. 07482_ Penetrated by Slug. 07482_ Hvy. Ion Engine destroyed. 07484_ G-34 Mercenary destroyed. 07485_ Imp. Heat Sink destroyed. 07487_ D-53 Grenadier destroyed. 07488_ Shock Bomb Launcher destroyed. 07489_ Penetrated by Slug. 07489_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????## """"??????????????????????????? | | ??????# """#??????????????????????????? | | ??????#" "X" """"??????????????????????????? | | ??????#" """ #??????????????????????????? | | ??????#" """""""""#??????????????????????????? | | ?????##" ###########??????????????????????????? | | ????##"" #????????????????????????????????????? | | #####"" #????????????????????????????????????? | | """"""" ##???????????????????????????????????? | | "" " "" ##???###########????????????????????? | | "" " #####"""""""""##???????????????????? | | " " """ """"##??????????????????? | | "" " #??????????????????? | | " """#??????????????????? | | "a"#???????????#####??? | | " "##?????????##" #??? | | ""###???????#" #??? | | """""" """#??????##" ]##?? | | ######""" "#????### ]]! ## | | ""##????#####""" ###### [ # | | "##?????????##""" = | | ##???????????#"""" = [ %= | | #???????????##"" %%= * | | #######??####""""a gg= #### | | ## ####""" % h "#?#""""" | | """" @ h #?###### | | #??????? | | #?????????? | | " ##?????????? | | " "" "" * * ###??????????? | | ""## ##""" " " ""#" %% * ###????????????? | | ""#### ######""" """## ##??????????????? | | """##??# #????###""""### ##???????????????? | | """#??## ####???######?#########????????????????? | | ""##??#! "!#???????????????????????????????????? | | "##???#" !#???????????????????????????????????? | | ##????#" "#???????????????????????????????????? | | #?????#!!""!"#???????????????????????????????????? | | ??????########???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Adv. Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationImpactWheel Manual? 0 Play Time 00:53:22 Cumulative 462.0 hours Start 2023.02.20 @ 00:27:15 End 2023.02.20 @ 01:22:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29ca2eef-68d4-4702-9008-b801725edd21