Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 06:54:27 Player: Zoe Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (241) 241 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2151 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Improved Ion Engine Medium Armor Plating Medium Armor Plating Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Mace > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Medium Armor Plating Medium Armor Plating Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 4 | . . 2 . 2 Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 9 1 7 1 1 Power 3 | 2 . 1 . . Engine 3 | 2 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 5 . . Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . 5 . . Utility 3 | 2 . . 1 . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 5 | 3 . 1 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 3 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 6 1 Power . | . . . . . Propulsion 4 | . . . 4 . Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Highest Loss Streak 6 | . . . 6 1 To Critical Strikes . | . . . . . Average Backups 6 | 3 5 7 7 5 Power 1 | . 1 1 1 1 Propulsion . | 1 1 . . . Utility 2 | . 2 3 2 2 Weapon 1 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 9 | . 2 1 3 3 Power 3 | . . 1 1 1 Propulsion 2 | . 2 . . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 100 96 75 6 Engine 10 | . 14 11 8 . Leg 10 | . 28 4 . . Flight 18 | . . 36 32 . Device 9 | . 14 11 6 . Storage 10 | . 14 11 8 . Ballistic Gun 18 | . 28 20 8 . Impact Weapon 1 | . . 1 11 3 Peak Build Rating 13 | 7 8 12 13 3 Average Rating 7 | 5 7 10 9 1 On Entrance 5 | . 7 7 12 2 Naked Turns 70 | . . . . 70 Heaviest Build 16 | 14 14 16 16 2 Greatest Support 20 | 20 20 20 16 3 Greatest Overweight (x) 4 | . . 4 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 5 Most Carried 8 | 5 7 8 8 5 Average Carried 6 | 3 5 7 7 5 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 4 6 8 5 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 457 | 248 34 124 . 51 Remotely . | . . . . . Salvage Created 363 | 29 68 126 . 140 Parts 32 | 3 3 16 . 10 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 10 | . 2 4 . 4 Melee 4 | . . . . 4 Guns 6 | . 2 4 . . Classes Destroyed 6 | 1 1 3 . 1 Builder 1 | . . 1 . . Tunneler 2 | 2 . . . . Hauler 1 | . . 1 . . Watcher 1 | . . . . 1 Swarmer 7 | . . 4 . 3 Grunt 3 | . 2 . . 1 Best Kill Streak 4 | 2 1 4 . 3 Combat Bots Only 4 | . 1 4 . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 115 | . 8 31 19 57 Missed 33 | . 1 12 1 19 Hits 82 | . 7 19 18 38 Projectile 82 | . 7 19 18 38 AOE 14 | . . . 14 . Critical Strikes 1 | . . . . 1 Damage Taken 1457 | . 78 176 601 602 Core 880 | . 22 31 276 551 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 91 . 23 . Volleys Fired 47 | 18 13 16 . . Largest 2 | 2 2 2 . . Hottest 40 | 40 40 40 . . Shots Fired 94 | 36 26 32 . . Gun 94 | 36 26 32 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 94 | 36 26 32 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 6 9 4 . . Robot Miss Streak 3 | 3 3 3 . . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 59 | 22 15 17 . 5 Core Hits 28 | 6 5 7 . 10 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 17 | . . 8 . 9 Impact 9 | . . 8 . 1 Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 802 | 226 159 183 . 234 Guns 568 | 226 159 183 . . Cannons . | . . . . . Explosions . | . . . . . Melee 149 | . . . . 149 Ramming 85 | . . . . 85 Kinetic 568 | 226 159 183 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 22 | . . . . 22 Slashing 127 | . . . . 127 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 32 | . . . . 32 Projectiles . | . . . . . Explosions . | . . . . . Melee 32 | . . . . 32 Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . . . . 37 Shots . | . . . . . Rammed 24 | . . . . 24 Targets Rammed 24 | . . . . 24 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 14 | . 12 12 14 5 Average Temperature 5 | . 7 5 6 5 Received Heat Transfer 362 | . 42 18 50 252 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 188 | 5 85 82 45 188 Initial 13 | . . . . 13 Average 25 | . 23 20 8 66 Influence Increases 708 | 10 148 161 90 299 Destroy 0b10 Robot/C 220 | . 40 80 . 100 Destroy 0b10 Robot/NC 25 | 10 . 10 . 5 Destroy Leader 34 | . 10 12 . 12 Allied During Kill 1 | . . . . 1 Successful Hack 30 | . 8 22 . . Disable Machine 15 | . . 15 . . Destroy Structure 8 | . . 7 . 1 Partial Spotted 45 | . . 15 . 30 Lose Combat Pursuer 330 | . 90 . 90 150 Influence Decreases 530 | 10 148 160 56 156 Entered New Map 23 | . . . 1 22 Time Decay 442 | 10 148 160 20 104 Lost Part 45 | . . . 35 10 Lost Ally 20 | . . . . 20 Squads Dispatched 7 | . 3 3 . 1 Investigation 6 | . 3 3 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 12 11 10 22 Peak Tracking Total 8 | . 5 8 6 8 Tactical Retreats 13 | . 3 . 3 7 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 3 4 . . Terminals 6 | . 2 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 13 19 . . Successful 17 | . 6 11 . . Failed 15 | . 7 8 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 24 | . 11 13 . . Terminals 29 | . 10 19 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Robot Analysis 2 | . . 2 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 4 8 . . Terminals 11 | . 3 8 . . Track 3 | . 1 2 . . Botnet 5 | . 1 4 . . Detonate 1 | . . 1 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 4 . . Full Trace Events 6 | . 2 4 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 64 | . . . . 64 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1208 | 7 478 648 75 . Seismic 1208 | 7 478 648 75 . Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1629 | 152 478 648 124 227 Spaces Moved 1236 | 71 210 280 337 338 Core 401 | 10 . 3 50 338 Treads . | . . . . . Legs 299 | 61 210 28 . . Wheels . | . . . . . Hover . | . . . . . Flight 536 | . . 249 287 . Fastest Speed 31 | 50 120 31 31 50 Average Speed 60 | 110 120 43 36 50 Slowest Speed 280 | 120 120 250 280 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 5 47 31 61 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . 7 . 1 Terrain Destroyed 8 | . . 7 . 1 Melee 8 | . . 7 . 1 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2009 | 110 413 765 340 381 Wait 636 | 4 184 439 . 9 Move 1232 | 70 209 279 336 338 Hop . | . . . . . Pick Up 21 | 9 4 8 . . Fast Attach 5 | 2 . 2 . 1 Attach 8 | 5 . 2 1 . Detach 1 | . . . 1 . Swap 6 | 2 1 3 . . Drop 12 | . 2 8 2 . Fire 47 | 18 13 16 . . Melee 17 | . . 8 . 9 Ram 24 | . . . . 24 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 7) 408 | -10/Materials | Discovered new exit (range 14) 631 | -10/Materials | Entered another Materials area 631 | -9/Materials | Evolved 2 slots: Propulsion x2 1019 | -9/Materials | Build established: Scavenger-Sprinter 1270 | -9/Materials | Discovered new exit (range 16) 1279 | -9/Materials | Entered Mines 1317 | -9/Mines | Met a Derelict bent on vengeance 1339 | -9/Mines | Assembled infested the area 1378 | -9/Mines | Core integrity fell below 50% 1390 | -9/Mines | Discovered new exit (range 12) 1397 | -9/Mines | Received a Mining Laser from a helpful Derelict 1403 | -9/Mines | Lost 6 parts (4n1u1w) 1403 | -9/Mines | Entered Materials 1403 | -8/Materials | Accompanied by 1 ally 1403 | -8/Materials | Evolved 2 slots: Propulsion x2 1493 | -8/Materials | Core integrity fell below 50% 1596 | -8/Materials | Core integrity fell below 20% 1630 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01496_ Slammed into G-47 Trooper. 01500_ G-47 Trooper knocked back. 01500_ Destabilizing: System corrupted (+2). 01501_ Slammed into G-47 Trooper. 01501_ Imp. Heat Sink fried. 01501_ G-47 Trooper destroyed. 01502_ Acquired 41 matter. 01512_ K-01 Serf collects debris. 01546_ Acquired Scythe. 01549_ System corrupted: Component data lost. 01568_ W-25 Informer destroyed. 01571_ Acquired 10 matter. 01580_ System corrupted: IFF burst signal emitted. 01581_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01586_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01595_ Destroyed Flight Unit. 01595_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | # ### #####+####???????? | | # ???# #???" ????????? | | # ? ???# #?? """????????? | | ??? ????# #?? """ #??????? | | ???######## #? """ #??????? | | ???# + #? #??????? | | ???#! 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Y ?????????????######### | | ??? ?????????????????????? | | ??? ?????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaKineticAxe Manual? 0 Play Time 00:18:12 Cumulative 50.1 hours Start 2025.08.20 @ 06:38:44 End 2025.08.20 @ 06:54:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 99 Adventurer 4 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ca1d293-e3fa-4fd8-9db3-88c65e91a983