Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 09:18:46 Player: Dull Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2384) 2384 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5844 Bonus ------- None Cogmind --------- Core Integrity 639/850 Matter 46/300 Energy 310/310 System Corruption 10% Temperature Cool (0) Movement Flying (117) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (6) --- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Active Sensor Suite Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite Hardened Medium Armor Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Mace > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Medium Treads Medium Treads Armored Wheel Compact Matter Pod Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Advanced ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator High-powered Tractor Beam High-powered Tractor Beam Field Laser Flak Gun Heavy Machine Gun Flak Cannon [Rating: 81] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Active Sensor Suite Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power . | . . . . . . Propulsion 4 | . . . 2 . 2 Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 77 | . 10 2 42 6 17 Power 11 | . 2 . 6 1 2 Engine 5 | . 2 . 2 . 1 Core 6 | . . . 4 1 1 Reactor . | . . . . . . Propulsion 29 | . 2 1 17 1 8 Treads 19 | . 2 . 14 1 2 Leg . | . . . . . . Wheel 3 | . . 1 2 . . Hover 1 | . . . 1 . . Flight 6 | . . . . . 6 Utility 23 | . 3 1 11 2 6 Device 6 | . 1 1 1 1 2 Storage 3 | . 2 . 1 . . Processor 4 | . . . 3 . 1 Hackware . | . . . . . . Protection 10 | . . . 6 1 3 Artifact . | . . . . . . Weapon 14 | . 3 . 8 2 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 . 2 . 1 Ballistic Cannon 9 | . 2 . 6 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 34 | . . 3 22 4 5 Power 6 | . . 1 4 . 1 Propulsion 13 | . . 1 8 1 3 Utility 7 | . . 1 4 1 1 Weapon 8 | . . . 6 2 . Highest Loss Streak 8 | . . 2 8 2 3 To Critical Strikes . | . . . . . . Average Backups 16 | 6 10 12 17 24 13 Power 1 | 1 1 1 . . . Propulsion 4 | 4 2 1 3 7 2 Utility 7 | . 1 1 7 13 9 Weapon 3 | 1 4 7 5 1 1 Tool/Special . | . . . . . . Unused Backups 32 | . 6 . 9 1 16 Power 2 | . 1 . 1 . . Propulsion 8 | . 2 . 2 . 4 Utility 12 | . 1 . 2 . 9 Weapon 10 | . 2 . 4 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 99 98 81 83 80 Engine 5 | . 13 13 1 . 1 Core 4 | . . . 6 6 4 Treads 23 | . 19 25 20 29 19 Leg 2 | . 8 . . . . Wheel 1 | . . 1 6 . . Flight 1 | . . . . . 17 Device 8 | . 13 13 . 6 9 Storage 9 | . 14 14 9 7 3 Processor 5 | . . . 11 7 5 Protection 4 | . . . 9 6 3 Ballistic Gun 4 | . 10 . 4 1 2 Ballistic Cannon 12 | . 17 28 10 7 3 Impact Weapon 2 | . . . . 5 5 Peak Build Rating 81 | 6 9 10 42 64 81 Average Rating 34 | 6 8 9 26 63 70 On Entrance 21 | 6 6 9 9 41 60 Avg Prop Armor Cover (%) 9 | . . 10 13 7 4 Naked Turns . | . . . . . . Heaviest Build 109 | 11 93 93 108 109 104 Greatest Support 134 | 20 40 40 112 90 134 Greatest Overweight (x) 5 | . 2 5 5 1 2 Average Overweight (x) 1 | . 1 2 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 8 20 25 25 25 15 Most Carried 25 | 6 14 15 25 25 25 Average Carried 17 | 6 11 13 19 24 13 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 6 13 12 25 23 5 Class Distribution -------------------- 60% | Mutant 29% | Assassin 4% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 2340 | 200 305 190 1331 241 73 Remotely 278 | . . . 225 . 53 Salvage Created 2281 | . 401 104 1329 373 74 Parts 138 | . 39 10 72 13 4 Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . 6 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 60 | . 15 5 32 8 . Melee 2 | . . . . 2 . Guns 19 | . 8 . 11 . . Cannons 36 | . 7 5 21 3 . Classes Destroyed 12 | . 4 1 5 2 . Worker 4 | . . . . 2 2 Builder 4 | . . . 1 2 1 Hauler 7 | . 2 . 5 . . Recycler 2 | . . . 1 1 . Watcher 7 | . 3 . 3 . 1 Swarmer 20 | . 12 . 6 2 . Grunt 25 | . 3 2 16 4 . Sentry 7 | . . . 7 . . Specialist 2 | . . . 2 . . Programmer 2 | . . . . 2 . Heavy 1 | . . . 1 . . Subdweller 3 | . . 3 . . . Best Kill Streak 9 | . 3 2 9 6 3 Combat Bots Only 8 | . 3 2 8 2 . Max Kills in Single Turn 4 | . 2 1 2 4 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 646 | . 71 50 287 154 84 Missed 177 | . 23 11 71 36 36 Hits 469 | . 48 39 216 118 48 Melee 8 | . . . . . 8 Projectile 461 | . 48 39 216 118 40 Critical Strikes 18 | . 2 1 6 5 4 Part Disruptions 1 | . . . . 1 . Damage Taken 7291 | . 318 621 3460 2135 757 Core 931 | . 96 48 384 192 211 Absorbed by Shields 347 | . 129 156 62 . . Regen/Repaired (Parts) 392 | . 36 . 356 . . Core Remaining (%) 61 | 100 . 42 30 72 . Volleys Fired 244 | . 55 24 140 24 1 Largest 2 | . 2 2 2 2 1 Hottest 73 | . 60 60 73 60 30 Shots Fired 413 | . 110 48 226 27 2 Gun 171 | . 88 . 78 3 2 Cannon 242 | . 22 48 148 24 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 413 | . 110 48 226 27 2 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 4 19 24 5 6 Robot Miss Streak 5 | . 3 2 5 4 . Penetration Max 1 | . . . 1 . . Secondary Targets 3 | . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 288 | . 61 37 153 29 8 Core Hits 132 | . 33 8 73 16 2 Critical Kills 3 | . . . 1 1 1 Critical Parts Destroyed 16 | . 1 . 6 8 1 Critical Strikes 24 | . 1 1 11 9 2 Destroy 11 | . 1 . 9 1 . Blast 3 | . . 1 2 . . Smash 10 | . . . . 8 2 Melee Attacks 92 | . . . . 58 34 Impact 92 | . . . . 58 34 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 1 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6440 | . 650 528 3392 1329 541 Guns 1469 | . 416 . 1008 . 45 Cannons 3451 | . 226 528 2384 313 . Explosions 229 | . . . . 229 . Melee 1283 | . . . . 787 496 Ramming 8 | . 8 . . . . Kinetic 4920 | . 642 528 3392 313 45 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 229 | . . . . 229 . Impact 1283 | . . . . 787 496 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 2 2 . 8 10 Average Corruption 4 | . 2 2 . 6 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . 7 7 . 30 8 Message Errors 15 | . 2 2 . 10 1 Matter Fused 11 | . 4 2 . 5 . Heat Flow Errors 7 | . 1 2 . 2 2 Energy Discharges 4 | . . 1 . 3 . Parts Rejected 2 | . . . . 2 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 9 | . . . . 5 4 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . . 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 648 | . . . 43 395 210 Projectiles 52 | . . . 43 9 . Explosions . | . . . . . . Melee 596 | . . . . 386 210 Knockbacks 59 | . 3 8 37 10 1 Impact 3 | . . . . 2 1 Kinetic 49 | . 3 8 30 8 . Secondary 7 | . . . 7 . . Self-Inflicted Damage 51 | . . . . 51 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 335 | . 102 181 335 182 194 Average Temperature 86 | . 25 94 109 34 31 Received Heat Transfer 2213 | . 69 86 1401 585 72 Effects 7 | . . . 7 . . Shutdowns 1 | . . . 1 . . Energy Bleed 3 | . . . 3 . . Interference 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . 4 1 Combat Hostiles 3 | . . . . 3 . Parts Fried 6 | . . . . 3 3 Impact Corruptions 21 | . . . . 14 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 91 | 100 100 . 77 93 100 Level 1 8 | . . . 22 6 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 343 | . 85 . 343 213 115 Initial 151 | . . . 9 151 88 Average 62 | . 24 . 112 70 18 Influence Increases 2362 | . 427 50 998 622 265 Destroy 0b10 Robot/C 1140 | . 300 40 640 160 . Destroy 0b10 Robot/NC 120 | . 25 . 50 25 20 Destroy Leader 298 | . 70 10 186 30 2 Successful Hack 39 | . 31 . 4 4 . Disable Machine 120 | . . . 30 75 15 Destroy Structure 70 | . 1 . 28 28 13 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 60 | . . . 60 . . Active Sensor Use 500 | . . . . 300 200 Influence Decreases 2268 | . 394 65 681 776 352 Entered New Map 303 | . . 17 9 184 93 Time Decay 1500 | . 394 48 497 413 148 Lost Part 236 | . . . 175 40 21 Purge Threat 229 | . . . . 139 90 Squads Dispatched 20 | . 1 . 6 8 5 Investigation 6 | . . . . 4 2 Extermination 4 | . . . . 3 1 Reinforcement 10 | . 1 . 6 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses 5 | . . . . 3 2 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 6 | . 1 . 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 30 7 52 15 7 Peak Tracking Total 6 | . 5 2 6 5 6 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 9 | . 1 . 2 5 1 Max in Single Turn 4 | . 1 . 1 4 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 19 | . 8 . 7 2 2 Terminals 11 | . 5 . 4 1 1 Fabricators 1 | . . . . 1 . Repair Stations 2 | . 1 . 1 . . Recycling Units 3 | . 2 . . . 1 Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 56 | . 26 . 19 7 4 Successful 34 | . 14 . 14 4 2 Failed 22 | . 12 . 5 3 2 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 13 | . 10 . 3 . . Terminals 36 | . 19 . 10 5 2 Fabricators 2 | . . . . 2 . Repair Stations 6 | . 2 . 4 . . Recycling Units 7 | . 5 . . . 2 Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 8 . 3 2 1 Robot Analysis 6 | . 5 . 1 . . Unreport Threat 2 | . . . . 1 1 Locate Traps 2 | . 1 . . 1 . Transport Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 6 | . 2 . 4 . . Scan Component 3 | . 1 . 2 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks 3 | . 2 . . . 1 Retrieve Matter 2 | . 1 . . . 1 Retrieve Components 1 | . 1 . . . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . Terminals 4 | . 2 . 2 . . Botnet 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 7 . 5 2 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 84 | . . . . 84 . Total Part Build Rating 4 | . . . . 4 . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 3 | . 1 . 2 . . Time 114 | . 26 . 88 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 2914 | . . . . 2203 711 A.S.S. 2914 | . . . . 2203 711 Terrain 265 | . . . . . 265 Robot Analysis Total 6 | . 5 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 7796 | 3 2299 531 2048 2204 711 Spaces Moved 2854 | 3 835 159 731 564 562 Core . | . . . . . . Treads 1596 | . 448 119 284 564 181 Legs 390 | 3 387 . . . . Wheels 487 | . . 40 447 . . Hover . | . . . . . . Flight 381 | . . . . . 381 Fastest Speed 25 | 120 120 175 135 241 25 Average Speed 197 | 120 239 283 184 246 76 Slowest Speed 320 | 120 320 320 247 247 305 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . . 4 . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 34 | 2 96 11 64 16 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . Spaces Dug 42 | . . . . 27 15 Terrain Destroyed 74 | . . . 28 31 15 Melee 42 | . . . . 27 15 Projectile 29 | . . . 28 1 . AOE 3 | . . . . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 4512 | 2 1049 191 1235 1251 784 Wait 1101 | . 127 4 243 587 140 Move 2849 | 2 834 158 730 563 562 Hop . | . . . . . . Pick Up 87 | . 14 2 52 6 13 Fast Attach 8 | . . . 4 . 4 Attach 58 | . 6 3 30 8 11 Detach 5 | . . . 1 2 2 Swap 19 | . 4 . 11 1 3 Drop 48 | . 8 . 24 2 14 Fire 244 | . 55 24 140 24 1 Melee 92 | . . . . 58 34 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: [*Fac x2] / [Ext]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 3) 741 | -10/Materials | Discovered new exit (range 7) 1089 | -10/Materials | Discovered new exit (range 3) 1247 | -10/Materials | Discovered new exit (range 8) 1538 | -10/Materials | Discovered new exit (range 9) 2032 | -10/Materials | Repaired Ion Engine 2303 | -10/Materials | Entered Subcaves 2304 | -10/Subcaves | Approached by a straggling Scientist 2316 | -10/Subcaves | Learned Materials terminal intel 2449 | -10/Subcaves | Disturbed a concealed Subdweller 2683 | -10/Subcaves | Core integrity fell below 50% 2817 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2818 | -10/Subcaves | Discovered new exit (range 10) 2834 | -10/Subcaves | Entered Materials 2834 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2835 | -8/Materials | Loaded intel: 12 terminal locations 2995 | -8/Materials | Lost 6 parts (1p2n1u2w) 3459 | -8/Materials | Discovered new exit (range 8) 3906 | -8/Materials | Lost 8 parts (4n1u3w) 3907 | -8/Materials | Destroyed 8 combat bots 3951 | -8/Materials | Core integrity fell below 50% 4055 | -8/Materials | Lost 4 parts (1p2u1w) 4084 | -8/Materials | Found Prototype Device 4347 | -8/Materials | Repaired Med. Treads 4392 | -8/Materials | Repaired Med. Treads 4802 | -8/Materials | Discovered new exit (range 8) 4882 | -8/Materials | Entered Factory 4882 | -7/Factory | Evolved 2 slots: Utility x2 4883 | -7/Factory | Identified Active Sensor Suite 5325 | -7/Factory | Fabricated Slug Cannon? 5413 | -7/Factory | Build established: Assassin 7049 | -7/Factory | Discovered new exit (range 15) 7084 | -7/Factory | Identified exit to Factory 7086 | -7/Factory | Entered another Factory area 7086 | -6/Factory | Evolved 2 slots: Propulsion x2 7584 | -6/Factory | Crushed by falling debris 7584 | -6/Factory | System corruption reached 10% 7605 | -6/Factory | Discovered new exit (range 15) 7615 | -6/Factory | Lost 3 parts (1p1n1u) 7742 | -6/Factory | Discovered new exit (range 7) 7774 | -6/Factory | Discovered new exit (range 15) 7797 | -6/Factory | Self-destructed Last Messages --------------- the intent, as the same movement can be used to instead jump. Either repeat the action quickly to confirm an attack, or deactivate the weapon for normal jump behavior. 07784_ Nuclear Pulse Thruster destroyed. 07784_ Slug penetrates Wall. 07786_ W-25 Informer destroyed. 07787_ Nuclear Pulse Thruster severed. 07787_ Slug penetrates Wall. 07788_ R-10 Processor collects Lgt. Ion Engine. 07790_ Nuclear Pulse Thruster destroyed. 07790_ Slug penetrates Wall. 07793_ Hvy. Machine Gun severed. 07794_ Slug penetrates Wall. 07794_ Imp. Terrain Scanner severed. 07795_ R-10 Processor collects Lgt. Deuterium Engine. 07796_ System corrupted: Component data lost. 07796_ Hvy. Mace severed. 07797_ Wall collapses. Map ----- +----------------------------------------------------+ | ?????###? ##"" # #######? < ? | | ?????#?#? 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