Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 14:42:46 Player: Lazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (2748) 2748 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2990) 2990 TOTAL SCORE: 11148 Bonus ------- High Alert Combat Kills 819 Follower Combat Kills 1869 Met Imprinter 300 Was Imprinted 300 Friendly Fire -298 Cogmind --------- Core Integrity 0/1150 Matter 137/300 Energy 4/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Flexi-carbon Leg Advanced Cooling System Mini Drone Bay (1/3) Hacking Drone Bay (0/1) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Makeshift Leg Armored Leg Armored Leg Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit IFF Parser Improved Transmission Jammer Advanced Cloaking Device Advanced Cloaking Device > --- WEAPON ----------- Wave Gun Phase Cannon Railgun Phasing Sabre Plasma Lance > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Myomer Leg Advanced Cooling System Mini Drone Bay Hacking Drone Bay Grenade Launcher Rocket Launcher Long-range Missile Launcher [Rating: 112] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Light Quantum Reactor Propulsion Titanium Leg Leg Titanium Leg Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Slots Evolved 12 | . . . 2 . . . 6 2 2 . Power 2 | . . . . . . . 1 1 . . Propulsion 3 | . . . 1 . . . 2 . . . Utility 4 | . . . . . . . 2 1 1 . Weapon 3 | . . . 1 . . . 1 . 1 . Parts Attached 78 | 6 1 1 15 3 2 . 8 18 11 13 Power 13 | 1 . . 2 2 . . 2 4 1 1 Engine 12 | 1 . . 2 2 . . 2 4 1 . Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 23 | 2 . . 7 . . . 3 5 2 4 Treads . | . . . . . . . . . . . Leg 15 | 2 . . 3 . . . 3 5 2 . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . . . . 4 Flight 4 | . . . 4 . . . . . . . Utility 16 | 1 . . 2 . 1 . 2 4 2 4 Device 13 | . . . 1 . 1 . 1 4 2 4 Storage 2 | 1 . . 1 . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 1 1 4 1 1 . 1 5 6 4 Energy Gun 5 | . . 1 1 . . . . 3 . . Energy Cannon 3 | . . . . . . . . 1 1 1 Ballistic Gun 10 | 2 . . 2 1 1 . 1 . 3 . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 4 | . 1 . . . . . . 1 1 1 Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . . 2 1 1 Parts Lost 32 | . . . . 1 . . . 7 2 22 Power 7 | . . . . . . . . 2 1 4 Propulsion 6 | . . . . . . . . 4 . 2 Utility 9 | . . . . . . . . 1 . 8 Weapon 10 | . . . . 1 . . . . 1 8 Highest Loss Streak 19 | . . . . 1 . . . 3 1 19 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 8 | 1 2 6 8 9 10 10 6 9 8 8 Power 1 | . 1 1 2 . 1 1 . . 2 1 Propulsion 1 | . . . 1 2 2 3 1 . . 1 Utility 1 | . . . 1 2 2 2 1 1 1 2 Weapon 4 | . 1 4 4 4 4 4 3 5 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . . 5 . 2 . 1 2 . 3 Power 2 | . . . . . . . 1 . . 1 Propulsion 5 | . . . 3 . . . . . . 2 Utility 2 | . . . . . 1 . . 1 . . Weapon 3 | . . . 2 . 1 . . . . . Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 85 85 95 98 100 100 99 92 96 88 Engine 12 | . 14 14 11 11 11 11 12 14 14 13 Leg 28 | . 28 28 23 33 33 33 32 24 26 23 Device 15 | . . . 10 11 11 11 12 21 25 23 Storage 7 | . 14 14 11 11 11 11 6 5 5 4 Energy Gun 3 | . . 14 6 . . . . 6 5 4 Energy Cannon 2 | . . . . . . . . 4 5 5 Ballistic Gun 20 | . 17 14 25 31 33 33 25 10 7 4 Peak Build Rating 112 | 6 6 6 24 26 33 27 56 86 105 112 Average Rating 51 | 3 6 6 18 24 27 27 49 71 97 96 On Entrance 33 | . 6 6 6 22 26 27 27 56 86 104 Avg Prop Armor Cover (%) 19 | . . . 2 . . . . . . 36 Naked Turns 4 | . . . . . . . . . . 4 Heaviest Build 86 | 13 15 14 25 27 27 26 47 75 86 80 Greatest Support 100 | 20 20 20 51 51 51 51 88 100 100 100 Greatest Overweight (x) 5 | 2 . . 5 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 9 Most Carried 10 | 5 5 7 10 10 10 10 10 10 10 10 Average Carried 8 | 2 3 6 8 9 9 10 6 9 8 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 2 5 7 10 10 10 10 10 9 9 5 Class Distribution -------------------- 43% | Gunner 14% | Messiah-Skirmisher 11% | Scavenger-Gunner 10% | Tank 7% | Messiah-Gunner 4% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Tank | -6/Factory Scavenger-Gunner | -5/Factory Messiah-Skirmisher | -4/Factory Messiah-Skirmisher | -4/Armory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Matter Collected 1737 | 144 . 148 232 122 53 . 212 436 284 106 Remotely . | . . . . . . . . . . . Salvage Created 2031 | . . 105 300 128 . . 68 607 546 277 Parts 119 | . . 3 24 12 . . 9 29 20 22 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Combat Hostiles Destroyed 52 | . . 2 8 6 . . 2 15 7 12 Melee 1 | . . . . . . . . . . 1 Guns 26 | . . 2 8 6 . . 2 6 1 1 Cannons 9 | . . . . . . . . 4 4 1 AOE 15 | . . . . . . . . 4 2 9 Classes Destroyed 13 | . . 1 3 . . . 2 5 1 1 Worker 1 | . . . . . . . 1 . . . Builder 2 | . . . . . . . 1 . 1 . Operator 2 | . . . . . . . . . 2 . Drone 1 | . . . . . . . . 1 . . Watcher 1 | . . . 1 . . . . . . . Swarmer 22 | . . . 2 4 . . 2 7 . 7 Grunt 10 | . . 2 3 . . . . . 5 . Brawler 1 | . . . . . . . . 1 . . Duelist 3 | . . . . . . . . . . 3 Protector 2 | . . . . . . . . 1 . 1 Sentry 12 | . . . 3 2 . . . 4 2 1 Programmer 1 | . . . . . . . . 1 . . Z-Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 11 | . . 2 3 4 . . 2 5 3 11 Combat Bots Only 11 | . . 2 3 4 . . 2 5 3 11 Max Kills in Single Turn 5 | . . 1 1 1 . . 2 5 2 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 1 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . CL-ANK (-5/Factory) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Hostile Shots Fired 489 | . . 7 72 51 . . 56 62 29 212 Missed 170 | . . 2 35 16 . . 32 13 15 57 Hits 319 | . . 5 37 35 . . 24 49 14 155 Melee 18 | . . . . . . . . . . 18 Projectile 301 | . . 5 37 35 . . 24 49 14 137 Critical Strikes 16 | . . . 1 1 . . . 2 . 12 Damage Taken 6364 | . . 79 423 345 . . 272 1583 386 3276 Core 1526 | . . 18 31 29 . . 29 261 . 1158 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 57 | . . . . . . . . 57 . . Core Remaining (%) 89 | 100 . 92 . . . 85 96 73 . . Volleys Fired 97 | . 3 5 23 13 . . 7 20 15 11 Largest 5 | . 1 2 3 3 . . 4 4 5 4 Hottest 311 | . 30 60 100 75 . . 175 255 275 311 Shots Fired 314 | . 3 10 65 39 . . 19 80 58 40 Gun 242 | . . 10 63 39 . . 15 61 34 20 Cannon 50 | . . . . . . . . 19 21 10 Launcher 16 | . 3 . . . . . . . 3 10 Special 6 | . . . 2 . . . 4 . . . Kinetic 188 | . . 5 55 39 . . 15 39 24 11 Thermal 81 | . . . 2 . . . 4 38 20 17 Explosive 16 | . 3 . . . . . . . 3 10 Electromagnetic 29 | . . 5 8 . . . . 3 11 2 Robot Hit Streak 13 | . . 6 13 6 . . 1 5 6 5 Robot Miss Streak 8 | . . 2 5 7 . . 6 8 4 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . . 1 1 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . Shots Hit Robots 165 | . . 8 40 21 . . 5 40 25 26 Core Hits 123 | . . 5 18 8 . . 4 31 23 34 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 6 | . . 1 . . . . . 3 . 2 Burn 2 | . . . . . . . . 2 . . Meltdown 1 | . . . . . . . . 1 . . Destroy 1 | . . . . . . . . . . 1 Corrupt 1 | . . 1 . . . . . . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 Piercing 3 | . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6056 | . . 102 588 317 . . 104 1857 1237 1851 Guns 2451 | . . 102 588 317 . . 104 656 371 313 Cannons 1060 | . . . . . . . . 377 407 276 Explosions 2454 | . . . . . . . . 824 459 1171 Melee 69 | . . . . . . . . . . 69 Ramming 22 | . . . . . . . . . . 22 Kinetic 1956 | . . 51 507 317 . . 104 452 332 193 Thermal 1158 | . . . . . . . . 541 278 339 Explosive 2424 | . . . . . . . . 824 429 1171 Electromagnetic 427 | . . 51 81 . . . . 40 198 57 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 69 | . . . . . . . . . . 69 Highest Corruption 6 | . . . . . . . . 2 . 6 Average Corruption 2 | . . . . . . . . 2 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . 2 . . Energy Discharges 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 181 | . . . . . . . . 95 42 44 Projectiles 54 | . . . . . . . . 6 42 6 Explosions 127 | . . . . . . . . 89 . 38 Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 383 | . . . . . . . . 200 . 183 Shots 8 | . . . . . . . . 3 . 5 Rammed 5 | . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 439 | . . 36 3 . . . 36 439 270 311 Average Temperature 123 | . . 25 2 . . . 16 145 101 154 Received Heat Transfer 650 | . . 45 147 45 . . 18 111 111 173 Effects 3 | . . . . . . . . 2 . 1 Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 5 | . . . . . . . 1 1 3 . Heat Transferred 1800 | . . . . . . . . 1002 446 352 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Maximum Alert Level 5 | . . . . . . . 1 4 5 3 Low Security (%) 43 | 100 100 100 100 100 . . 87 14 . . Level 1 3 | . . . . . . . 12 4 . . Level 2 14 | . . . . . . . . 2 40 63 Level 3 31 | . . . . . . . . 62 42 36 Level 4 6 | . . . . . . . . 15 11 . Level 5 . | . . . . . . . . . 4 . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1632 | . 35 53 152 106 . . 365 1380 1632 830 Initial 779 | . . 3 . 56 . . . 170 666 779 Average 518 | . 17 24 44 48 . . 67 879 873 676 Influence Increases 4807 | . 40 50 346 130 . . 429 1938 1368 506 Destroy 0b10 Robot/C 1880 | . . 40 160 120 . . 160 660 520 220 Destroy 0b10 Robot/NC 95 | . . . 5 . . . 20 30 35 5 Destroy Leader 390 | . . 10 52 10 . . 30 146 110 32 Allied During Kill 1091 | . . . . . . . 201 383 507 . Successful Hack 16 | . 7 . 7 . . . . 2 . . Disable Machine 570 | . 15 . 30 . . . . 405 60 60 Anti-Garrison Action 150 | . . . . . . . . 150 . . Destroy Structure 450 | . 18 . 2 . . . 18 162 136 114 Partial Spotted 30 | . . . 30 . . . . . . . Lose Combat Pursuer 135 | . . . 60 . . . . . . 75 Influence Decreases 4026 | . 30 57 203 276 . . 80 927 1136 1317 Entered New Map 1786 | . . 7 3 90 . . . 179 694 813 Time Decay 1570 | . 30 50 200 176 . . 80 518 262 254 Lost Part 320 | . . . . 10 . . . 70 20 220 Lost Ally 350 | . . . . . . . . 160 160 30 Squads Dispatched 22 | . . . 1 . . . 3 12 4 2 Investigation 2 | . . . 1 . . . . . 1 . Extermination 5 | . . . . . . . 1 2 1 1 Reinforcement 3 | . . . . . . . 1 1 . 1 Assault 7 | . . . . . . . . 5 2 . Garrison 5 | . . . . . . . 1 4 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Distress Signals 5 | . . . 2 . . . . 3 . . Communications Jammed 16 | . . . . . . . . . 3 13 Distress Signals 16 | . . . . . . . . . 3 13 Times Spotted 130 | . . 2 17 6 . . 8 36 33 28 Peak Tracking Total 11 | . . 2 6 4 . . 4 6 10 11 Tactical Retreats 3 | . . . 2 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Traps Triggered 4 | . . . 1 . . . . 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Machines Disabled 44 | . 1 . 2 . . . . 28 9 4 Max in Single Turn 3 | . 1 . 1 . . . . 3 2 2 Garrison Access 2 | . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Machines Accessed 7 | . 1 . 2 . . . . 3 . 1 Terminals 2 | . 1 . 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 2 | . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 16 | . 4 . 4 . . . . 7 . 1 Successful 7 | . 2 . 2 . . . . 3 . . Failed 9 | . 2 . 2 . . . . 4 . 1 Catastrophic 2 | . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 42 | . . . . . 5 . 10 17 10 . Terminals 7 | . 4 . 3 . . . . . . . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 4 | . . . . . . . . 4 . . Recycling Units 2 | . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . 2 . 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . 1 . . . . 1 . 1 Full Trace Events 2 | . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . Robots Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . Total Robot Build Rating 10 | . . . . . . . . 10 . . Part Schematics Acquired 15 | . . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 44 | . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Total Allies 27 | . . . . 3 4 . 3 8 9 . Largest Group 10 | . . . . 3 4 4 7 7 10 2 Highest-Rated Group 559 | . . . . 40 157 157 476 476 559 56 Highest-Rated Ally 127 | . . . . 16 40 40 127 127 96 29 Zionite Dispatches 8 | . . . . . . . 1 3 4 . Heavy 1 | . . . . . . . . 1 . . Light 2 | . . . . . . . . 1 1 . Fire 1 | . . . . . . . . . 1 . Demo 1 | . . . . . . . . . 1 . Hero 1 | . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . Ally Attacks 208 | . . . . . . . 24 104 80 . Total Damage 9976 | . . . . . . . 897 5600 3479 . Kills 58 | . . . . . . . 8 26 24 . Allies Corrupted 4 | . . . . . . . . 4 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Active Infowar (turns) 2521 | . . . . . . . 159 1294 569 499 IFF 1728 | . . . . . . . 159 599 481 489 Cloaking 187 | . . . . . . . . . . 187 Jamming 1751 | . . . . . . . . 695 569 487 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 . . . . Drone Launches 6 | . . . . . . . 1 2 3 . Drone Recoveries 3 | . . . . . . . . 2 1 . Zionite Intel Received 3 | . . . . . . . 1 2 . . Unaware Analyses 1 | . . . . . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . 1 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Turns Passed 5928 | 55 72 117 494 370 1266 382 616 1434 569 553 Spaces Moved 3623 | 39 52 68 326 234 934 231 366 722 400 251 Core 59 | 19 . . 1 . . . . . . 39 Treads . | . . . . . . . . . . . Legs 3468 | 20 52 68 235 234 934 231 366 722 400 206 Wheels . | . . . . . . . . . . . Hover 6 | . . . . . . . . . . 6 Flight 90 | . . . 90 . . . . . . . Fastest Speed 34 | 50 120 120 34 130 130 130 130 120 120 50 Average Speed 127 | 107 120 120 104 130 130 130 131 143 121 107 Slowest Speed 300 | 150 120 120 300 130 130 130 132 205 122 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 27 | 4 12 25 28 47 91 44 9 22 12 13 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 12 | . . 1 . . 1 . 5 5 . . Known Exits Taken 3 | . 1 . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . . 1 . . . . . Spaces Dug 27 | . 25 . 2 . . . . . . . Terrain Destroyed 170 | . 25 . 2 . . . . 19 63 61 Melee . | . . . . . . . . . . . Projectile 16 | . . . 2 . . . . 2 10 2 AOE 154 | . 25 . . . . . . 17 53 59 Terrain Rammed 1 | . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Arm Total 4704 | 52 58 93 432 271 987 313 478 1071 450 499 Wait 779 | . . 18 35 15 45 83 85 278 12 208 Move 3609 | 38 51 67 321 233 933 230 365 721 399 251 Hop 2 | . . . 2 . . . . . . . Pick Up 66 | 8 3 2 19 3 2 . 6 16 5 2 Fast Attach 18 | . . . 1 . 1 . . 5 2 9 Attach 39 | 6 . . 6 1 . . 6 10 5 5 Detach 1 | . . . . . . . . . . 1 Swap 39 | . 1 1 9 4 2 . 6 8 6 2 Drop 45 | . . . 16 2 4 . 3 13 6 1 Fire 97 | . 3 5 23 13 . . 7 20 15 11 Melee 3 | . . . . . . . . . . 3 Ram 6 | . . . . . . . . . . 6 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Identified exit to Mines 128 | -10/Materials | Entered Mines 178 | -10/Mines | Discovered new exit (range 15) 199 | -10/Mines | Learned location of Mines (-9) 237 | -10/Mines | Discovered new exit (range 6) 245 | -10/Mines | Entered Materials 245 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 411 | -9/Materials | Identified exit to Mines 567 | -9/Materials | Build established: Gunner 739 | -9/Materials | Entered Mines 746 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1088 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1101 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1109 | -9/Mines | Entered Zion 1147 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1204 | -7/Zion | Learned location of Testing (-2) 1561 | -7/Zion | Learned Factory emergency access door positions 1752 | -7/Zion | Met Imprinter 1773 | -7/Zion | Imprinted 1775 | -7/Zion | Declared Zion's savior 2000 | -7/Zion | Given the Hacking Drone Bay 2006 | -7/Zion | Found Prototype Device 2006 | -7/Zion | Identified Hacking Drone Bay 2154 | -7/Zion | Given A8's code to call for help 2347 | -7/Zion | Discovered new exit (range 8) 2375 | -7/Zion | Entered Proximity Caves 2375 | -6/Proximity Caves | Accompanied by 4 allies 2512 | -6/Proximity Caves | Identified exit to Factory 2757 | -6/Proximity Caves | Entered Factory 2757 | -6/Factory | Accompanied by 4 allies 2757 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 2833 | -6/Factory | Enhanced Grunt warped into view, answering call for help 2834 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3006 | -6/Factory | Identified exit to DSF 3068 | -6/Factory | Build established: Tank 3080 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 3221 | -6/Factory | Zion hero teleported in (CL-ANK) 3296 | -6/Factory | Garrison activated, responded to threat 3323 | -6/Factory | Discovered new exit (range 11) 3373 | -6/Factory | Entered another Factory area 3373 | -5/Factory | Accompanied by 8 allies (CL-ANK) 3373 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3398 | -5/Factory | Spotted B-75 Beast 3412 | -5/Factory | Allies destroyed B-75 Beast 3757 | -5/Factory | Lost 3 allies 3796 | -5/Factory | Allies destroyed CL-ANK 3827 | -5/Factory | Lost 3 parts (1p1n1u) 3830 | -5/Factory | Lost 3 allies 4037 | -5/Factory | Zion Heavy squad teleported in 4085 | -5/Factory | Zion Light squad teleported in 4195 | -5/Factory | Repaired Mak. Leg 4251 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 4306 | -5/Factory | Build established: Scavenger-Gunner 4416 | -5/Factory | P-70 Sage assimilated allied ZJ-LAX(Z) 4466 | -5/Factory | Zion Thermal Resupply teleported in 4475 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 4573 | -5/Factory | First assault squad dispatched 4658 | -5/Factory | Fabricated E-15 Imp (x2) 4706 | -5/Factory | Terminal network hard line cut 4727 | -5/Factory | Lost 4 allies 4733 | -5/Factory | Build established: Messiah-Gunner 4747 | -5/Factory | Discovered new exit (range 16) 4807 | -5/Factory | Entered another Factory area 4807 | -4/Factory | Accompanied by 2 allies 4807 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4847 | -4/Factory | Zion Fire squad teleported in 4958 | -4/Factory | Zion Light squad teleported in 5185 | -4/Factory | Build established: Messiah-Skirmisher 5230 | -4/Factory | Zion Demo squad teleported in 5300 | -4/Factory | Zion Melee Resupply teleported in 5307 | -4/Factory | First assault squad dispatched 5317 | -4/Factory | Discovered new exit (range 14) 5376 | -4/Factory | Entered Armory 5376 | -4/Armory | Accompanied by 2 allies 5407 | -4/Armory | Lost 9 allies 5885 | -4/Armory | Crushed by falling debris 5885 | -4/Armory | Core integrity fell below 50% 5898 | -4/Armory | Destroyed 11 combat bots 5914 | -4/Armory | Core integrity fell below 20% 5915 | -4/Armory | Lost 19 parts (4p2n6u7w) 5929 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Lgt. Quantum Reactor. Plasma Lance destroyed. Acquired 1 matter. The unstable cave ceiling collapses. Critical hit (Destroy). Zio. Composite Leg I destroyed. Lgt. Quantum Reactor destroyed. Exp. Heat Sink destroyed. The unstable cave ceiling collapses. Crushed by falling debris. Acquired Adv. Cloaking Device. Acquired Cmb. Linear Gravjet. Slammed into S-27 Virus. Acquired Cmb. Linear Gravjet. Slammed into Reinforced Shell. Adv. Cloaking Device destroyed. System corrupted by crushing effect (+4). Destabilizing: System corrupted (+1). Slammed into S-27 Virus. Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?#"F" """ * ????????????????? | | ?#" "" ???????????????? | | ?#""" [ ???????????????? | | ?#""" [ = = ??????????????? | | ????# *%= *%= ??????????????? | | ???## /== * ??????????????? | | ???# == ## ##?????????????????? | | ???# % % #????????????????????????? | | ???# # ####??????????????????????? | | #### # * #??????????????????????? | | =% # #??????????????????????? | | !! ## #??????????????????????? | | ! # ##+#######????????????????? | | ! # # #????????????????? | | ! ! #????????????????? | | !! # ## """"" #????????????????? | | !! # ## ### " =" #????????????????? | | # #####?# " = " #????############# | | #####/####### """" #????# # | | ???# # s###### # | | ???# # /s ## # | | ???# ###+#######ps ## # | | ???# # ###### s ##! # | | ???#"""" + #%! # | | ???#"""" # %+= # | | ???#"""" # ########@ # !!! # | | ???#"""" ## ##??????# # !!! # | | ???# ## #???????# # !!! # | | ???########### #???????#= # # | | ?????????????# #???????# =# # | | ?????????????# +???????#%/# # | | ?????????????# #???????# ############# | | ?????????????# #???????#! #???????????? | | ?????????????# #???????# #???????????? | | ?????????????# #???????# #???????????? | | ?????????????# ######### ########????? | | ?????????????+ #????? | | ?????????????# #????? | | ?????????????#####+#########+#######???? | | ??????????????# # #???? | | ??????????????# """ # """" """" #???? | | ??????????????# """ # """" """" #???? | | ??????????????# """ # """" """" #???? | | ??????????????# # """" """" #???? | | ??????????????# """ # #???? | | ??????????????# """ # """" """" #???? | | ??????????????# """ # """" """" #???? | | ??????????????# # """" """" #???? | | ??????????????# """ # """" """" #???? | | ??????????????# """ # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 42 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 6 EM Shielding 2 Armor Coverage 225 Evasion (%) 63 Kinecelleration 30 Item Schematics ----------------- Lyr. Medium Armor Plating | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Chainsword | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive IFF Parser | -7/Zion | Archive Great Axe | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Repaired ---------- Mak. Leg | 36% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds Challenges ------------ None Game ------ Seed LayeredBarrageInsulator Manual? 0 Play Time 01:13:21 Cumulative 39.4 hours Start 2025.11.02 @ 13:26:06 End 2025.11.02 @ 14:42:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 4adb3dc6-2378-48a2-bfd0-421ee97bbe47