Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 14:42:24 Player: Mathewnd Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (149) 745 Value Destroyed (4874) 4874 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 11329 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 242 Met Data Miner 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/850 Matter 143/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Terrain Scanner Improved Target Analyzer System Shield Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Plasma Rifle Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Improved Target Analyzer Improved Shield Generator Force Field Drone Bay Autogun Missile Launcher [Rating: 63] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 1 . . . . . . . . Utility 3 | . . . . . 2 . . . . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 141 | 6 9 7 . 3 24 22 3 27 2 4 . 12 17 5 Power 16 | 1 1 1 . . 2 5 . 3 . . . 1 2 . Engine 11 | 1 1 1 . . 2 3 . 2 . . . . 1 . Core 5 | . . . . . . 2 . 1 . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 40 | 2 1 2 . . 9 5 . 10 1 1 . 5 4 . Treads 21 | 2 . 1 . . 7 4 . 1 1 . . 3 2 . Leg 10 | . . . . . . . . 8 . . . 2 . . Wheel 8 | . 1 1 . . 2 1 . . . 1 . . 2 . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . Utility 33 | 1 4 . . 1 6 7 3 7 1 1 . . 2 . Device 17 | . 1 . . . 5 5 1 5 . . . . . . Storage 5 | 1 2 . . . . 1 . . . 1 . . . . Processor 9 | . 1 . . 1 . 1 2 1 1 . . . 2 . Hackware 1 | . . . . . . . . 1 . . . . . . Protection 1 | . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 2 3 4 . 2 7 5 . 7 . 2 . 6 9 5 Energy Gun 20 | 2 3 2 . 1 7 2 . . . . . . 2 1 Energy Cannon 2 | . . . . . . . . 1 . 1 . . . . Ballistic Gun 22 | . . 2 . 1 . 3 . 6 . 1 . 3 4 2 Ballistic Cannon 3 | . . . . . . . . . . . . . 2 1 Launcher 5 | . . . . . . . . . . . . 3 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . 1 3 . 1 . . . . . . Parts Lost 70 | . 1 4 . . 15 10 1 10 . . . 9 7 13 Power 9 | . 1 1 . . 2 . . 1 . . . 1 2 1 Propulsion 30 | . . 1 . . 4 6 . 5 . . . 5 5 4 Utility 9 | . . . . . 5 . 1 2 . . . . . 1 Weapon 22 | . . 2 . . 4 4 . 2 . . . 3 . 7 Highest Loss Streak 9 | . 1 2 . . 5 5 1 3 . . . 4 2 9 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 96 98 71 95 95 99 27 62 99 100 76 82 89 48 Engine 4 | . 13 12 14 14 8 3 . 1 . . . . . 1 Core 3 | . . . . . . 3 . 3 7 7 7 4 9 . Treads 17 | . 20 14 14 14 26 37 . . 6 7 7 15 16 3 Leg 7 | . . . . . . . . 18 23 23 23 17 10 . Wheel 4 | . 7 13 14 14 8 . . . . 2 7 1 2 2 Device 7 | . . . . . 12 6 7 6 15 12 7 7 6 5 Storage 6 | . 14 14 14 14 9 7 . . . 2 7 7 6 5 Processor 13 | . 10 14 14 14 9 15 20 7 10 15 15 15 19 17 Energy Gun 7 | . 27 14 . 11 16 7 . . . . . . 3 . Energy Cannon 1 | . . . . . . . . 5 7 4 . . . . Ballistic Gun 8 | . . 13 . 11 1 14 . 9 15 18 . 9 6 10 Peak Build Rating 63 | 6 12 12 7 12 33 39 30 46 46 46 29 44 63 42 Average Rating 31 | 4 9 10 7 10 25 37 13 28 45 44 29 37 52 24 On Entrance 22 | . 6 12 10 7 12 23 30 10 42 46 29 29 39 42 Naked Turns 76 | . . . . . . . . . . . . . . 76 Heaviest Build 178 | 11 89 89 83 88 100 178 99 26 22 98 86 103 126 107 Greatest Support 102 | 40 40 16 10 10 10 102 40 90 46 46 10 84 84 26 Greatest Overweight (x) 29 | . 5 8 8 8 9 10 2 3 . 9 8 9 11 29 Average Overweight (x) 2 | . 1 6 8 8 8 . . . . 1 8 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 25 25 25 25 25 Average Capacity 20 | 7 15 25 25 25 25 25 6 5 5 10 25 25 25 22 Most Carried 25 | 6 15 16 16 19 25 25 23 5 5 6 7 8 13 13 Average Carried 12 | 4 10 14 15 16 21 23 5 4 5 5 7 6 9 9 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 25 25 25 25 5 Final Carried 25 | 6 13 14 16 19 25 21 5 5 5 7 7 6 13 5 Class Distribution -------------------- 41% | Scavenger-Skirmisher 34% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Matter Collected 3609 | 260 85 95 . 73 302 317 . 879 259 68 . 436 624 211 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6347 | 82 172 207 . 90 1781 745 . 1382 300 132 . 410 711 335 Parts 280 | 5 10 10 . 4 71 44 . 53 13 4 . 17 36 13 Haulers Intercepted 7 | . . . . . 3 2 . 2 . . . . . . Recyclers Shooed 7 | . . . . 1 1 . . 4 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . 21 . 6 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 109 | . 8 9 . 1 33 13 . 12 . . . 11 14 8 Guns 84 | . 8 9 . 1 31 13 . 9 . . . 4 6 3 Cannons 8 | . . . . . . . . 2 . . . . 5 1 AOE 14 | . . . . . . . . . . . . 7 3 4 Classes Destroyed 17 | 2 2 2 . . 6 1 . 1 1 . . 1 1 . Worker 11 | . . 3 . . 3 . . 3 . . . . 2 . Builder 3 | . . . . . 1 2 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 7 | . . . . . 3 2 . 2 . . . . . . Recycler 14 | 1 . . . 1 . 2 . 8 . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . 1 . . Watcher 8 | . . . . . 4 2 . 2 . . . . . . Swarmer 28 | . 6 4 . 1 4 3 . . . . . 3 7 . Grunt 46 | . 2 . . . 21 5 . 9 . . . 6 . 3 Brawler 3 | . . . . . 1 . . . . . . . . 2 Duelist 3 | . . . . . 1 . . . . . . . . 2 Sentry 12 | . . . . . 6 1 . . . . . 1 3 1 Hunter 1 | . . . . . . . . 1 . . . . . . Programmer 10 | . . . . . . 4 . 2 . . . . 4 . Decomposer 5 | . . . . . . . . . . 5 . . . . Samaritan 12 | . . . . . . . . . 7 . . 3 . 2 Assembled 5 | . . 5 . . . . . . . . . . . . Best Kill Streak 7 | 2 3 3 . 1 6 7 . 6 . . . 3 4 7 Combat Bots Only 7 | . 3 3 . 1 5 6 . 3 . . . 3 4 7 Max Kills in Single Turn 5 | 1 1 1 . 1 3 2 . 5 1 1 . 3 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 1 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Hostile Shots Fired 897 | . 55 41 . 6 218 165 1 130 . . . 79 83 119 Missed 263 | . 16 7 . 2 62 63 . 33 . . . 21 18 41 Damage Taken 9747 | . 332 461 . 35 2258 1487 31 1654 . . . 1027 809 1653 Core 1807 | . 49 68 . 10 231 135 31 246 . . . 182 100 755 Absorbed by Shields 16 | . . . . . . . . 16 . . . . . . Regen/Repaired (Parts) 180 | . . . . . 127 53 . . . . . . . . Core Remaining (%) 55 | 100 . . . 49 58 . . . . . . 15 . . Volleys Fired 446 | 8 24 30 . 7 110 34 . 91 23 6 . 35 40 38 Largest 3 | 2 2 2 . 2 2 3 . 3 3 3 . 3 3 3 Hottest 173 | 90 112 112 . 76 160 173 . 136 136 136 . 84 158 104 Shots Fired 923 | 15 47 59 . 14 222 102 . 178 48 12 . 63 100 63 Gun 789 | 15 47 59 . 14 222 102 . 127 26 7 . 55 63 52 Cannon 118 | . . . . . . . . 51 22 5 . . 35 5 Launcher 16 | . . . . . . . . . . . . 8 2 6 Special . | . . . . . . . . . . . . . . . Kinetic 459 | . . 19 . 7 9 69 . 127 26 7 . 55 85 55 Thermal 448 | 15 47 40 . 7 213 33 . 51 22 5 . . 13 2 Explosive 16 | . . . . . . . . . . . . 8 2 6 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 24 | 5 7 8 . 9 24 10 . 10 11 5 . 15 7 8 Robot Miss Streak 9 | 1 5 6 . 3 4 5 . 4 5 4 . 9 3 6 Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets 17 | . 3 2 . . 6 2 . 1 . . . 2 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . . . 1 . 1 Shots Hit Robots 632 | 12 24 28 . 6 180 76 . 108 37 8 . 53 53 47 Core Hits 359 | 3 10 17 . 2 97 48 . 41 13 4 . 55 24 45 Critical Kills 2 | . . . . . . . . 1 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . . Critical Strikes 18 | 1 5 2 . 2 3 . . 3 1 . . . . 1 Burn 13 | 1 5 2 . 2 3 . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . Destroy 3 | . . . . . . . . 2 1 . . . . . Blast 1 | . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14662 | 158 391 431 . 89 3145 1603 . 2840 859 190 . 1659 1751 1546 Guns 10279 | 158 391 431 . 89 3145 1590 . 1613 428 86 . 828 824 696 Cannons 1954 | . . . . . . . . 777 431 104 . . 550 92 Explosions 2391 | . . . . . . . . 443 . . . 831 377 740 Melee . | . . . . . . . . . . . . . . . Ramming 38 | . . . . . . 13 . 7 . . . . . 18 Kinetic 6084 | . . 108 . 21 84 868 . 1613 428 86 . 828 1283 765 Thermal 6717 | 158 391 323 . 68 3061 722 . 1220 431 104 . . 216 23 Explosive 1823 | . . . . . . . . . . . . 831 252 740 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . 8 8 8 4 4 14 14 14 14 14 14 5 11 Average Corruption 8 | . . 8 8 8 2 2 12 14 14 14 14 14 3 9 Corruption Purged 4 | . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 212 | . . 4 5 10 23 12 3 53 24 9 6 35 13 15 Message Errors 51 | . . 1 1 1 4 2 2 11 6 3 . 14 2 4 Matter Fused 48 | . . 1 . 3 8 4 1 8 6 3 1 7 4 2 Heat Flow Errors 29 | . . 1 . 4 3 4 . 8 . . . 4 3 2 Energy Discharges 22 | . . . 2 . 3 . . 6 3 2 2 . 2 2 Parts Fused 2 | . . . 1 . . . . . 1 . . . . . Data Loss (minor) 26 | . . 1 . 1 1 . . 7 4 . 2 7 1 2 Data Loss (major) 9 | . . . 1 1 1 1 . 3 . . 1 1 . . Misfires 7 | . . . . . 2 1 . 1 2 . . . 1 . Alerts 5 | . . . . . 1 . . . 1 1 . 1 . 1 Misdirections 2 | . . . . . . . . 1 . . . . . 1 Weapon Failures 11 | . . . . . . . . 8 1 . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 417 | . . . . . . . . 206 66 25 . 44 57 19 Projectiles 143 | . . . . . . . . 35 66 25 . . 12 5 Explosions 274 | . . . . . . . . 171 . . . 44 45 14 Melee . | . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . 4 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 274 | . . . . . . . . 165 . . . . . 109 Shots 4 | . . . . . . . . 2 . . . . . 2 Rammed 7 | . . . . . . 2 . 1 . . . . . 4 Targets Rammed 9 | . . . . . . 2 . 3 . . . . . 4 Kicked 2 | . . . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 504 | 220 410 266 . 268 319 287 . 504 12 12 . 232 377 225 Average Temperature 96 | 114 144 95 . 67 54 79 . 152 8 8 . 46 99 55 Received Heat Transfer 3270 | . 30 240 . . 1134 141 . 648 . . . 432 78 567 Effects 9 | . 1 . . . . . . 7 . . . . 1 . Interference 1 | . 1 . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 1 . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . . . . . . Damage (major) 5 | . . . . . . . . 5 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 . . 1 . . . . . . Combat Hostiles 3 | . . . . . 2 . . 1 . . . . . . Parts Melted 34 | 1 1 3 . 2 17 3 . 6 1 . . . . . Heat Transferred 14973 | 495 1272 851 . 296 7359 1550 . 1800 850 200 . . 250 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Peak Influence 575 | 10 196 196 . 73 562 390 134 575 . . . . 294 . Initial 241 | . 6 21 . . 27 241 119 86 . . . . 150 . Average 169 | 3 55 96 . 21 266 203 122 191 . . . . 123 . Maximum Alert Level 2 | . . . . . 2 1 . 2 . . . . 1 . Low Security (%) 63 | 100 100 100 . 100 27 43 100 65 . . . . 83 . Level 1 30 | . . . . . 52 56 . 28 . . . . 16 . Level 2 5 | . . . . . 19 . . 6 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . . . 6 9 . 6 . . . . 7 . Investigation 7 | . . . . . 3 2 . . . . . . 2 . Extermination 7 | . . . . . . 2 . 2 . . . . 3 . Reinforcement 9 | . . . . . 3 2 . 2 . . . . 2 . Assault 2 | . . . . . . . . 2 . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Distress Signals 8 | . 1 . . . 4 . . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 210 | . 16 18 . 5 63 28 5 28 . . . 17 16 14 Peak Tracking Total 11 | . 4 4 . 4 9 11 5 7 . . . 3 5 8 Tactical Retreats 15 | . 1 4 . 1 3 . 1 2 . . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Traps Triggered 10 | . . . . . 4 2 . 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Machines Disabled 29 | . 1 2 . . . . . 21 . . . . 4 1 Max in Single Turn 20 | . 1 2 . . . . . 20 . . . . 2 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Machines Accessed 32 | . 5 . 1 . 5 4 . 7 . 1 4 . 5 . Terminals 18 | . 5 . . . 3 1 . 5 . 1 . . 3 . Fabricators 5 | . . . . . . 1 . 2 . . . . 2 . Repair Stations 2 | . . . . . 1 1 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 88 | . 14 . 1 . 11 7 . 12 . 1 34 . 8 . Successful 60 | . 11 . 1 . 6 2 . 5 . 1 34 . . . Failed 27 | . 2 . . . 5 5 . 7 . . . . 8 . Catastrophic 11 | . . . . . 2 2 . 4 . . . . 3 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 33 | . 9 . . . 8 3 . 8 . . . . 5 . Terminals 37 | . 14 . . . 9 1 . 7 . 1 . . 5 . Fabricators 10 | . . . . . . 2 . 5 . . . . 3 . Repair Stations 3 | . . . . . 1 2 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . Terminal Hacks 48 | . 8 . 1 . 2 . . 2 . 1 34 . . . Record 13 | . . . 1 . . . . . . 1 11 . . . Part Schematic 13 | . . . . . . . . . . . 13 . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 . . . 4 2 . 1 . . . . . . Terminals 6 | . 3 . . . 2 . . 1 . . . . . . Botnet 6 | . 3 . . . 2 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . Patch 2 | . . . . . 1 1 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 3 4 . 6 . . . . 5 . Full Trace Events 1 | . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . Robots Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Total Allies 8 | . . . . 3 . . . 2 . . . 1 . 2 Largest Group 3 | . . . . 3 2 . . 2 1 1 1 1 . 2 Highest-Rated Group 96 | . . . . 40 32 . . 42 21 21 21 96 . 49 Highest-Rated Ally 96 | . . . . 16 16 . . 21 21 21 21 96 . 29 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . 10 19 . . 3 . . . 26 . 7 Total Damage 1282 | . . . . 102 174 . . 81 . . . 816 . 109 Kills 9 | . . . . 1 2 . . 1 . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . . 2 1 . 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Turns Passed 10435 | 120 575 641 249 326 1769 1502 91 1250 551 307 150 821 1499 584 Spaces Moved 4848 | 55 310 130 125 147 582 763 158 761 395 203 76 320 614 209 Core 514 | 4 . . . . . . 157 188 . . . . . 165 Treads 1498 | 51 131 . . . . 761 1 15 . . . 125 414 . Legs 1233 | . . . . . . . . 558 395 163 . 117 . . Wheels 1603 | . 179 130 125 147 582 2 . . . 40 76 78 200 44 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 130 175 200 200 200 157 50 50 120 120 200 193 135 50 Average Speed 170 | 152 153 184 200 200 214 169 51 118 120 138 200 218 211 223 Slowest Speed 1500 | 160 240 200 200 200 215 325 325 260 120 215 200 400 245 1500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 60 34 48 43 67 27 96 25 65 46 68 55 19 36 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . 1 . . . . . 1 1 . . Known Exits Taken 7 | . . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . 1 . . . . 3 1 . 2 . . Spaces Dug 2 | . . . . . . . . . . . . . 2 . Terrain Destroyed 227 | . . . . . . . . 94 1 . . 45 49 38 Melee . | . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . 1 . . . 11 1 AOE 214 | . . . . . . . . 94 . . . 45 38 37 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Total 6181 | 74 362 472 126 165 870 893 170 937 424 219 75 387 739 268 Wait 581 | . 9 302 . 4 115 46 . 31 5 1 . 13 55 . Move 4835 | 54 309 129 124 146 581 763 157 760 394 202 75 319 613 209 Hop . | . . . . . . . . . . . . . . . Pick Up 90 | 6 7 4 . 5 26 14 2 10 . . . 6 10 . Fast Attach 45 | 6 2 1 . . 2 3 2 16 1 3 . 3 6 . Attach 58 | . 1 3 . 2 14 10 . 8 . . . 9 7 4 Detach 21 | . 1 . 2 . . 2 3 4 . 3 . 2 4 . Swap 39 | . 6 3 . 1 9 9 1 3 1 1 . . 4 1 Drop 40 | . 3 . . . 13 10 5 6 . 3 . . . . Fire 446 | 8 24 30 . 7 110 34 . 91 23 6 . 35 40 38 Melee . | . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . 4 Kick 2 | . . . . . . . . 2 . . . . . . Crush 3 | . . . . . . 2 . 1 . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . Rewire 12 | . . . . . . . . . . . . . . 12 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Discovered new exit (range 9) 696 | -10/Materials | Entered Mines 855 | -10/Mines | Assembled infested the area 860 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1327 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1329 | -10/Mines | Discovered new exit (range 5) 1337 | -10/Mines | Entered Exiles 1386 | -10/Exiles | Met 8R-AWN 1420 | -10/Exiles | Met EX-HEX 1498 | -10/Exiles | Met EX-DEC 1510 | -10/Exiles | Learned location of Zion (-6) 1570 | -10/Exiles | Discovered new exit (range 10) 1586 | -10/Exiles | Entered Mines 1592 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1619 | -9/Mines | Met a Derelict bent on vengeance 1732 | -9/Mines | Learned location of 1 exit from Proximity Caves 1732 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1802 | -9/Mines | Core integrity fell below 50% 1880 | -9/Mines | Discovered new exit (range 15) 1912 | -9/Mines | Entered Materials 1912 | -8/Materials | Accompanied by 2 allies 1912 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2067 | -8/Materials | Identified exit to Factory 2243 | -8/Materials | Lost 5 parts (1p1n1u2w) 3201 | -8/Materials | Build established: Scavenger-Mutant 3681 | -8/Materials | Entered Factory 3681 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3682 | -7/Factory | Identified exit to Storage 3704 | -7/Factory | Lost 3 parts (1p2u) 3918 | -7/Factory | Garrison activated, responded to threat 4265 | -7/Factory | Build established: Scavenger-Skirmisher 5036 | -7/Factory | Lost 3 parts (3w) 5164 | -7/Factory | Cargo convoy interrupted 5183 | -7/Factory | Sucked down chute 5183 | -7/Factory | Entered Waste 5196 | -7/Waste | Spotted C-40 Crusher 5198 | -7/Waste | EMP discharged 5198 | -7/Waste | System corruption reached 10% 5213 | -7/Waste | Lost 5 parts (4n1w) 5233 | -7/Waste | Spotted C-40 Crusher 5238 | -7/Waste | Spotted C-40 Crusher 5238 | -7/Waste | Spotted C-40 Crusher 5246 | -7/Waste | Spotted C-40 Crusher 5246 | -7/Waste | Spotted C-40 Crusher 5253 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5266 | -7/Waste | Discovered new exit (range 11) 5274 | -7/Waste | Entered Factory 5419 | -7/Factory | Lost 3 parts (1n1u1w) 5490 | -7/Factory | Build established: Mutant 5961 | -7/Factory | Core integrity fell below 50% 6263 | -7/Factory | Build established: Scavenger-Mutant 6402 | -7/Factory | Identified exit to Lower Caves 6474 | -7/Factory | First assault squad dispatched 6486 | -7/Factory | Fabricated H-55 Commando? 6524 | -7/Factory | Entered Lower Caves 6524 | -7/Lower Caves | Accompanied by 1 ally 6670 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6712 | -7/Lower Caves | Learned Factory security intel 6781 | -7/Lower Caves | Encountered a Warlord checkpoint 6963 | -7/Lower Caves | Learned Factory stockpile data 7056 | -7/Lower Caves | Discovered new exit (range 15) 7072 | -7/Lower Caves | Identified exit to Lower Caves 7075 | -7/Lower Caves | Entered another Lower Caves area 7075 | -7/Lower Caves | Accompanied by 1 ally 7285 | -7/Lower Caves | Encountered a Warlord checkpoint 7359 | -7/Lower Caves | Discovered new exit (range 10) 7379 | -7/Lower Caves | Identified exit to Data Miner 7382 | -7/Lower Caves | Entered Data Miner 7382 | -7/Data Miner | Accompanied by 1 ally 7382 | -7/Data Miner | Discovered new exit (range 6) 7420 | -7/Data Miner | Met Data Miner 7470 | -7/Data Miner | Learned location of Section 7 (-2) 7470 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7490 | -7/Data Miner | Received God Mode back door access code from Data Miner 7530 | -7/Data Miner | Identified exit to Proximity Caves 7532 | -7/Data Miner | Entered Proximity Caves 7532 | -6/Proximity Caves | Accompanied by 1 ally 7533 | -6/Proximity Caves | Identified exit to Factory 7534 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7775 | -6/Proximity Caves | Escorted by Enhanced Grunt 7811 | -6/Proximity Caves | Lost 4 parts (3n1w) 7872 | -6/Proximity Caves | Spotter reported a threat 8039 | -6/Proximity Caves | Core integrity fell below 20% 8094 | -6/Proximity Caves | Build established: Scavenger-Mutant 8353 | -6/Proximity Caves | Entered Factory 8353 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8354 | -6/Factory | Identified exit to Lower Caves 8995 | -6/Factory | Build established: Scavenger-Skirmisher 9401 | -6/Factory | Incoming investigation squad redirected 9751 | -6/Factory | Cargo convoy interrupted 9852 | -6/Factory | Entered Lower Caves 9950 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9969 | -6/Lower Caves | System corruption reached 10% 10015 | -6/Lower Caves | Destroyed 7 combat bots 10024 | -6/Lower Caves | Lost 9 parts (1p4n4w) 10360 | -6/Lower Caves | Released all parts (4) 10368 | -6/Lower Caves | Core integrity fell below 50% 10390 | -6/Lower Caves | Lost 4 parts (1u3w) 10402 | -6/Lower Caves | Learned Factory stockpile data 10427 | -6/Lower Caves | Core integrity fell below 20% 10436 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10353_ Lgt. Treads fries itself beyond repair. 10353_ Imp. Light Armor Plating fries itself beyond repair. 10359_ Autogun destroyed. 10360_ Critical hit (Burn: +37). 10360_ Released Imp. Terrain Scan Processor. 10360_ Released Huge Storage Unit. 10360_ Released Machine Analyzer. 10360_ Released Adv. Signal Interpreter. 10363_ Slammed into G-50 Soldier. 10364_ Broken Lgt. Treads fries itself beyond repair. 10364_ Slammed into G-50 Soldier. 10365_ Acquired 47 matter. 10365_ Slammed into G-50 Soldier. 10390_ System corrupted: Energy discharge (-34). 10391_ Critical hit (Burn: +37). 10402_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 10426_ Slammed into S-27 Virus. 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Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeArmageddonPlatform Manual? 0 Play Time 01:14:07 Cumulative 150.3 hours Start 2025.01.18 @ 01:06:38 End 2025.01.18 @ 14:42:24 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dedaf7d5-865e-4cb5-bf3b-6df44cb04401