Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 01:11:28 Player: Mal-2 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1412) 1412 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4157 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 224/450 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Compact Matter Pod > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (20) --- Light Nuclear Core Heavy Deuterium Engine Light Treads Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Power Shielding Particle Gun Advanced Beam Rifle Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Power Shielding Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Heavy Deuterium Engine Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Particle Gun Advanced Beam Rifle Flak Gun Assault Cannon [Rating: 38] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . 1 . Parts Attached 41 | 6 3 6 4 7 15 Power 5 | 1 . 1 . 1 2 Engine 3 | 1 . 1 . . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 13 | 2 . 3 2 2 4 Treads . | . . . . . . Leg 12 | 2 . 3 2 2 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 7 | 1 1 1 . . 4 Device 1 | . . . . . 1 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 16 | 2 2 1 2 4 5 Energy Gun 6 | 2 . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 4 | . 2 1 . 1 . Ballistic Cannon 2 | . . . . 1 1 Launcher 2 | . . . 2 . . Special Weapon 2 | . . . . 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 29 | . . 3 2 11 13 Power 5 | . . 1 . 1 3 Propulsion 13 | . . 1 2 5 5 Utility 1 | . . . . 1 . Weapon 10 | . . 1 . 4 5 Highest Loss Streak 8 | . . 2 2 4 8 To Critical Strikes . | . . . . . . Average Backups 15 | 3 7 11 14 18 18 Power 1 | . 1 . . . 2 Propulsion 1 | 1 3 2 1 . . Utility 6 | . 1 6 7 7 8 Weapon 6 | 1 1 2 6 9 6 Tool/Special . | . . . . . . Unused Backups 20 | . 7 . . 1 12 Power 2 | . . . . . 2 Propulsion 4 | . 3 . . . 1 Utility 5 | . . . . . 5 Weapon 9 | . 4 . . 1 4 Tool/Special . | . . . . . . Average Slot Usage (%) 69 | . 89 96 98 74 38 Engine 6 | . 14 8 11 5 1 Core 3 | . . . . 5 4 Leg 23 | . 28 43 42 25 6 Storage 10 | . 17 11 11 9 8 Protection 5 | . . 10 11 8 1 Energy Gun 3 | . 10 . . . 5 Ballistic Gun 8 | . 17 22 10 8 . Ballistic Cannon 1 | . . . . . 3 Launcher 4 | . . . 11 11 . Special Weapon 1 | . . . . . 2 Peak Build Rating 38 | 6 8 10 11 17 38 Average Rating 12 | 3 6 9 10 14 17 On Entrance 8 | . 6 8 10 11 16 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 70 | 14 52 52 51 61 70 Greatest Support 40 | 20 20 40 40 40 38 Greatest Overweight (x) 18 | 3 2 1 1 3 18 Average Overweight (x) 1 | 1 . 1 1 1 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 11 20 20 20 20 Most Carried 20 | 7 12 14 15 20 20 Average Carried 15 | 4 7 11 14 18 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 18 | 4 12 14 15 18 13 Class Distribution -------------------- 76% | Mutant 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 746 | 72 114 118 59 195 188 Remotely . | . . . . . . Salvage Created 1320 | . 107 190 138 402 483 Parts 66 | . 4 13 6 20 23 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 2 6 3 17 9 Guns 20 | . 2 6 3 2 7 Cannons 3 | . . . . 1 2 AOE 14 | . . . . 14 . Classes Destroyed 10 | . 1 2 . 4 3 Worker 3 | . . . . 3 . Builder 4 | . . . . 4 . Recycler 1 | . . . . . 1 Swarmer 11 | . . 3 . 5 3 Grunt 18 | . 2 2 3 9 2 Brawler 1 | . . . . 1 . Duelist 2 | . . . . . 2 Sentry 3 | . . 1 . 1 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 2 3 3 7 4 Combat Bots Only 6 | . 2 3 3 6 4 Max Kills in Single Turn 5 | . 1 1 1 5 2 Gunslinging . | . . . . . . Exploded 5 | . . . . 5 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 421 | . 22 46 23 135 195 Missed 117 | . 6 9 6 44 52 Hits 304 | . 16 37 17 91 143 Melee 4 | . . . . . 4 Projectile 300 | . 16 37 17 91 139 AOE 1 | . . . . . 1 Critical Strikes 11 | . 1 . 1 2 7 Damage Taken 4001 | . 221 431 196 1009 2144 Core 1057 | . 100 7 75 167 708 Absorbed by Shields . | . . . . . . Redirected to Shielding 57 | . . 18 4 30 5 Core Remaining (%) 77 | 100 60 . 79 69 . Volleys Fired 97 | . 12 21 11 25 28 Largest 3 | . 2 2 2 3 3 Hottest 183 | . 40 40 40 86 183 Shots Fired 192 | . 24 42 22 56 48 Gun 152 | . 24 42 22 24 40 Cannon 9 | . . . . 1 8 Launcher 31 | . . . . 31 . Special . | . . . . . . Kinetic 121 | . 24 42 22 25 8 Thermal 40 | . . . . . 40 Explosive 31 | . . . . 31 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 6 5 5 6 13 Robot Miss Streak 5 | . 2 5 3 3 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 120 | . 15 20 13 36 36 Core Hits 101 | . 6 12 8 55 20 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 1 2 Burn 2 | . . . . . 2 Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3733 | . 132 201 108 2509 783 Guns 1276 | . 132 201 108 230 605 Cannons 189 | . . . . 13 176 Explosions 2250 | . . . . 2250 . Melee . | . . . . . . Ramming 18 | . . . . 16 2 Kinetic 860 | . 132 201 108 243 176 Thermal 605 | . . . . . 605 Explosive 2250 | . . . . 2250 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . . 21 Message Errors 7 | . . . . . 7 Matter Fused 8 | . . . . . 8 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 24 | . . . . 24 . Projectiles . | . . . . . . Explosions 24 | . . . . 24 . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 33 | . . . . 33 . Shots 3 | . . . . 3 . Rammed . | . . . . . . Targets Rammed 7 | . . . . 6 1 Kicked 7 | . . . . 6 1 Crushed . | . . . . . . Highest Temperature 554 | . 43 12 39 81 554 Average Temperature 112 | . 21 5 15 28 213 Received Heat Transfer 1245 | . 141 138 132 270 564 Effects 14 | . . . . . 14 Shutdowns 6 | . . . . . 6 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1258 | . . . . . 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 79 | 100 100 100 100 26 100 Level 1 20 | . . . . 73 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 371 | . 40 50 60 371 107 Initial 98 | . . . 11 . 98 Average 75 | . 5 16 10 219 33 Influence Increases 1142 | . 58 150 70 609 255 Destroy 0b10 Robot/C 740 | . 40 120 60 340 180 Destroy 0b10 Robot/NC 40 | . . . . 35 5 Destroy Leader 150 | . 10 30 10 60 40 Successful Hack 8 | . 8 . . . . Disable Machine 45 | . . . . 45 . Destroy Structure 114 | . . . . 114 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 1140 | . 58 120 100 392 470 Entered New Map 138 | . . . 19 . 119 Time Decay 761 | . 58 90 70 282 261 Lost Part 241 | . . 30 11 110 90 Squads Dispatched 8 | . 1 1 . 1 5 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 1 . 1 . Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 1 . . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 2 9 3 32 25 Peak Tracking Total 8 | . 2 5 3 6 8 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . 3 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 3 1 . 1 3 Terminals 6 | . 3 1 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 12 | . 3 3 . 1 5 Successful 7 | . 3 1 . . 3 Failed 5 | . . 2 . 1 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 3 3 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 4 | . 3 1 . . . Alert Level 1 | . 1 . . . . Disarm Traps 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . . 3 Recycle Component 1 | . . . . . 1 Process 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . 1 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . . 1 Recycled Matter 239 | . . . . . 239 Retrieved Matter 239 | . . . . . 239 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2997 | 114 389 319 351 831 993 Spaces Moved 1165 | 64 231 133 166 317 254 Core 58 | 38 . . . . 20 Treads . | . . . . . . Legs 1081 | 26 231 133 166 317 208 Wheels . | . . . . . . Hover . | . . . . . . Flight 26 | . . . . . 26 Fastest Speed 50 | 50 120 190 190 190 190 Average Speed 225 | 155 144 190 190 228 353 Slowest Speed 950 | 200 260 190 190 330 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 54 18 54 28 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 147 | . . . . 147 . Melee . | . . . . . . Projectile . | . . . . . . AOE 147 | . . . . 147 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1379 | 79 272 166 183 368 311 Wait . | . . . . . . Move 1160 | 63 230 132 165 316 254 Hop . | . . . . . . Pick Up 61 | 10 18 7 3 12 11 Fast Attach . | . . . . . . Attach 34 | 6 1 5 2 7 13 Detach . | . . . . . . Swap 7 | . 2 1 2 . 2 Drop 13 | . 9 . . 2 2 Fire 97 | . 12 21 11 25 28 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . . . . 6 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Met a group of wandering Federalists 212 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 15) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Propulsion x2 741 | -9/Materials | Discovered new exit (range 13) 823 | -9/Materials | Entered Mines 977 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1132 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1132 | -9/Mines | Discovered new exit (range 15) 1174 | -9/Mines | Entered Materials 1174 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1480 | -8/Materials | Build established: Tank 1738 | -8/Materials | Lost 3 parts (1n2w) 1848 | -8/Materials | Discovered new exit (range 15) 1986 | -8/Materials | Lost 4 parts (2n1u1w) 2005 | -8/Materials | Entered Factory 2005 | -7/Factory | Evolved 2 slots: Utility x2 2284 | -7/Factory | Build established: Mutant 2484 | -7/Factory | Lost 3 parts (1p1n1w) 2509 | -7/Factory | Core integrity fell below 50% 2864 | -7/Factory | Garrison activated, responded to threat 2990 | -7/Factory | Core integrity fell below 20% 2998 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- L-41 Fighter unfolds itself. M-28 Smith unfolds itself. Deuterium Engine destroyed. Overheating: System interference. Adv. Beam Rifle temporarily disabled. G-47 Trooper knocked back. Adv. Beam Rifle destroyed. Power failure, Mic. Nuclear Core shutdown. G-47 Trooper knocked back. System corrupted: Matter fused (-7). Broken Aluminum Leg destroyed. Assault Cannon destroyed. Mic. Nuclear Core destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. M-13 Machinist repairs G-47 Trooper. Critical hit (Burn: +37). K-01 Serf collects debris. M-13 Machinist repairs G-47 Trooper Particle Gun. 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