Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 17:13:10 Player: FreshFromage Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (279) 1395 Value Destroyed (14964) 14964 Prototype IDs (112) 2240 Alien Tech Used (13) 2600 Bonus (12251) 12251 TOTAL SCORE: 43450 Bonus ------- High Alert Combat Kills 3119 Follower Combat Kills 932 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 150/150 System Corruption 19% Temperature Cool (0) Movement Walking (113) Location -2/Section 7 Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (15) ----- Large Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Nanoactuators Experimental Thermal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Antimatter Reactor Light Quantum Reactor Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg Terrabomb Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Nanoactuators Advanced Transmission Jammer Advanced Focal Shield Experimental Thermal Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg Terrabomb Cooled Nova Cannon Sigix Terminator Centrium Greatsword [Rating: 195] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Centrium Leg Treads Medium Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Diametric Drive Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Spear Energy Gun Heavy EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . 1 1 2 . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 367 | 7 10 29 21 1 3 7 5 13 4 3 17 5 3 . 5 6 . 3 18 6 6 5 . 9 5 11 41 14 30 80 Power 42 | 2 1 2 . . 1 . . . . . 2 1 1 . 1 . . . 1 . 2 . . . 1 2 6 . 1 18 Engine 6 | 2 . 2 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Core 4 | . 1 . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . Reactor 32 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . 1 2 6 . 1 18 Propulsion 64 | 2 3 4 6 . . 4 . 3 1 3 4 2 . . 1 . . 1 9 . . . . 2 . . 6 5 1 7 Treads 8 | . . . . . . . . 1 . 3 2 1 . . . . . 1 . . . . . . . . . . . . Leg 53 | 2 3 4 6 . . 4 . 2 1 . 2 . . . 1 . . . 7 . . . . 2 . . 6 5 1 7 Wheel 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 191 | 1 3 19 10 1 . 3 4 5 1 . 9 2 2 . 3 5 . 1 7 6 4 3 . 4 4 8 17 6 21 42 Device 123 | . 1 10 5 1 . 1 1 2 . . 7 2 . . 2 3 . 1 6 6 3 1 . 3 2 6 8 4 17 31 Storage 7 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Processor 27 | . . . 2 . . 1 1 2 . . 1 . 1 . . 1 . . . . . 2 . . 2 2 4 . 1 7 Hackware 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Protection 31 | . 1 8 2 . . 1 2 1 1 . 1 . 1 . 1 1 . . . . 1 . . 1 . . 2 1 3 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 70 | 2 3 4 5 . 2 . 1 5 2 . 2 . . . . 1 . 1 1 . . 2 . 3 . 1 12 3 7 13 Energy Gun 10 | 1 1 4 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 3 3 Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 7 | . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 3 2 3 9 Piercing Weapon 18 | . . . . . . . 1 2 1 . 2 . . . . 1 . . 1 . . 1 . 2 . . 7 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . 1 . . . . . . . . . . . . . 8 1 . . . 4 . 1 5 1 11 6 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 66 | . . 1 4 . . 6 . 6 . 2 13 . . . . . . 2 . . . 2 . . . . 9 1 4 16 Power 10 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . 6 Propulsion 21 | . . 1 2 . . 2 . 4 . 2 6 . . . . . . 1 . . . . . . . . 2 . . 1 Utility 31 | . . . 2 . . 3 . 2 . . 4 . . . . . . . . . . 2 . . . . 5 1 4 8 Weapon 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Highest Loss Streak 8 | . . 1 2 . . 3 . 4 . 1 5 . . . . . . 2 . . . 1 . . . . 8 1 2 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 99 89 82 83 83 82 74 81 81 89 53 78 80 84 87 88 84 94 100 99 99 100 97 98 96 91 92 94 93 Engine 1 | . 6 7 9 7 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Core 1 | . 7 3 . . . . . . . . . . 5 6 6 5 5 5 5 5 . . . . . . . . . . Reactor 4 | . . . . . 6 7 7 7 7 7 5 . . . . . . . . . 10 10 10 10 10 9 8 8 8 7 Treads 2 | . . . . . . . . 4 7 10 13 3 6 6 6 5 5 2 2 . . . . . . . . . . . Leg 17 | . 28 32 28 30 30 27 23 10 12 8 12 . . . 4 5 5 5 11 23 21 21 21 21 21 19 18 17 17 16 Device 16 | . 6 19 17 5 7 6 7 7 7 7 18 20 20 20 20 22 23 23 22 23 26 23 15 15 15 15 15 16 18 19 Storage 3 | . 14 11 9 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . 3 4 4 Processor 24 | . . . 3 7 7 9 20 26 30 30 22 20 25 26 26 28 29 29 29 29 26 27 36 34 35 37 36 39 38 36 Protection 4 | . 5 2 4 7 7 7 7 6 6 7 9 . 5 6 6 5 5 5 5 5 4 5 5 5 5 4 . 2 3 2 Energy Gun 4 | . 21 22 17 7 11 14 . . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 4 5 5 5 4 5 4 5 3 1 3 3 3 Piercing Weapon 2 | . . . . . . . 7 7 7 7 6 6 6 6 6 5 5 . 3 5 5 5 5 5 5 4 4 . . . Peak Build Rating 195 | 6 12 19 23 21 37 46 48 48 44 53 69 51 61 61 65 74 74 74 97 97 110 112 109 116 121 135 146 161 185 195 Average Rating 86 | 4 9 16 21 20 26 34 46 39 41 44 62 38 60 61 63 73 74 69 84 96 107 109 109 109 119 129 134 152 176 182 On Entrance 70 | . 6 12 19 20 21 28 34 48 38 44 53 24 51 61 61 64 74 74 73 97 96 110 109 109 113 121 133 139 161 185 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 12 20 33 34 29 36 43 42 42 24 23 30 12 22 22 23 25 25 30 31 35 60 60 51 51 51 61 68 57 74 80 Greatest Support 124 | 20 20 33 43 43 43 75 58 58 35 84 84 28 28 28 28 28 28 28 90 90 70 70 70 110 110 110 112 122 122 124 Greatest Overweight (x) 13 | 2 . . 1 . . 1 . 13 1 1 5 2 . . . . . 1 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 Average Capacity 8 | 7 8 10 10 10 10 10 10 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 14 15 15 Most Carried 15 | 1 9 10 10 10 10 10 9 6 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 Average Carried 7 | . 6 9 8 9 9 9 5 4 5 4 4 2 4 5 4 5 5 4 4 5 3 5 5 4 4 4 4 11 14 14 Final Capacity 15 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 Final Carried 15 | 1 9 10 10 9 10 9 6 5 5 5 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 14 9 Class Distribution -------------------- 28% | Mutant 21% | Scavenger-Gladiator 17% | Scavenger-Mutant 15% | Gladiator 13% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Gladiator | -4/Zhirov Gladiator | -3/Proximity Caves Gladiator | -3/Research Gladiator | -3/Quarantine Scavenger-Gladiator | -2/Research Gladiator | -2/Testing Scavenger-Gladiator | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 4640 | 229 192 264 209 60 30 70 2 296 176 35 155 90 102 . 75 . 48 39 180 40 . 125 . 110 78 95 403 170 317 1050 Remotely 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Salvage Created 14351 | . 302 882 918 . . . . 386 . 19 476 78 22 . . . . 80 . 106 . 96 . 224 211 397 1334 717 2695 5408 Parts 819 | . 26 73 40 . . . . 28 . 3 30 3 3 . . . . 2 . 6 . 5 . 2 19 25 85 36 157 276 Haulers Intercepted 11 | . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Recyclers Shooed 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . 21 3 7 . . 3 . . . . 2 . 6 . 5 . 2 15 . . . . . Prevented 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 208 | . 8 22 12 . . . . 13 . 1 4 . 1 . . . . 1 . 3 . 1 . . 4 1 20 9 31 77 Melee 151 | . . . . . . . . 6 . 1 4 . 1 . . . . 1 . 3 . 1 . . 4 1 20 9 31 69 Guns 34 | . 5 21 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 21 | . 3 . 3 . . . . 7 . . . . . . . . . . . . . . . . . . . . . 8 Classes Destroyed 24 | . 4 2 1 . . . . 2 . . 3 1 . . . . . . . 1 . 1 . . . . 2 1 2 4 Worker 9 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . 5 Builder 12 | . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . 1 4 Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Recycler 7 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 25 | . 3 5 2 . . . . . . . 2 . . . . . . . . . . . . . . 3 3 . 2 5 Swarmer 43 | . 6 13 2 . . . . 6 . 1 . . 1 . . . . . . . . . . . . . 5 . . 9 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 50 | . 2 5 8 . . . . 4 . . . . . . . . . . . . . . . . . . 3 2 13 13 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 5 Sentry 18 | . . 4 2 . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . 1 . 2 . 5 Hunter 16 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 2 . 1 1 3 7 Programmer 54 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . 10 3 12 25 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | . 3 6 5 . . . . 4 . 1 3 . 1 . . . . 1 . 2 . 1 . . 2 3 10 4 5 21 Combat Bots Only 11 | . 3 6 3 . . . . 4 . 1 1 . 1 . . . . 1 . 2 . 1 . . 2 1 9 4 4 11 Max Kills in Single Turn 19 | . 3 3 1 . . . . 2 . 1 1 1 1 . . . . 1 . 1 . 1 . . 1 1 1 1 1 19 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 3 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 8 Melee 1 | . . . . . . . . 1 . 1 1 . 1 . . . . 1 . 1 . 1 . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Hostile Shots Fired 2035 | . 36 82 70 . . 131 . 114 . 10 173 12 . . . . . 28 2 4 . 44 . . 28 2 186 34 246 833 Missed 732 | . 13 23 16 . . 55 . 31 . 4 61 7 . . . . . 11 2 1 . 17 . . 13 . 69 3 87 319 Damage Taken 21027 | . 247 622 775 . . 1167 . 1159 . 112 1551 34 . . . . . 322 . 43 . 351 . . 112 29 1826 667 2656 9354 Core 2571 | . 48 62 49 . . 153 . 246 . 12 310 11 . . . . . 63 . . . . . . 34 15 427 81 173 887 Absorbed by Shields 1706 | . . . 80 . . . . 52 . . . . . . . . . 78 . 22 . 180 . . 117 30 394 . 753 . Redirected to Core 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 . . . Redirected to Shielding 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 77 . Ignored by Resistances 3792 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 61 247 3476 Regen/Repaired (Parts) 6714 | . . 40 120 . 20 22 . . . . . . . . . . . . 31 . 120 . . . . . 311 385 1138 4527 Core Remaining (%) 79 | 100 80 84 91 . . . . . . 41 . . . . 62 . . . . 93 . . . . 97 . 66 . . . Volleys Fired 174 | . 40 67 42 . . . . 10 . . . . . . . . . . . . . . . . . 4 1 3 . 7 Largest 2 | . 2 2 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . 1 Hottest 150 | . 105 121 95 . . . . 30 . . . . . . . . . . . . . . . . . 113 113 113 . 150 Shots Fired 310 | . 73 134 77 . . . . 11 . . . . . . . . . . . . . . . . . 4 1 3 . 7 Gun 279 | . 70 134 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 3 . 6 Launcher 17 | . 3 . 2 . . . . 11 . . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 166 | . 37 114 . . . . . . . . . . . . . . . . . . . . . . . 4 1 3 . 7 Explosive 16 | . 3 . 2 . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 95 | . . 20 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 10 9 . . . . 6 . . . . . . . . . . . . . . . . . . . . . 7 Robot Miss Streak 5 | . 4 5 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 671 | . 44 84 54 . . . . 33 . 2 28 3 1 . . . . 10 . 3 . 4 . 8 8 12 58 21 72 226 Core Hits 349 | . 24 39 30 . . . . 22 . 1 9 1 1 . . . . 2 . 2 . 2 . 2 2 7 27 8 42 128 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 74 | . . 3 1 . . . . . . . 2 1 . . . . . 2 . . . . . 1 1 1 12 4 12 34 Burn 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 53 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 4 12 34 Impale 4 | . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . Sunder 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 . . . Melee Attacks 582 | . . . 3 . . . . 30 . 4 56 3 1 . 1 5 . 11 . 9 . 12 . 8 9 17 70 23 79 241 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 400 | . . . 3 . . . . . . . . . . . . . . 8 . 6 . 6 . 1 1 13 19 23 79 241 Piercing 112 | . . . . . . . . 30 . 4 56 3 1 . 1 5 . 3 . . . 2 . 7 . . . . . . Entropic 70 | . . . . . . . . . . . . . . . . . . . . 3 . 4 . . 8 4 51 . . . Sneak Attacks 37 | . . . . . . . . . . . 5 3 . . . . . . . 1 . . . . . 4 7 3 5 9 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 8 . . . Damage Inflicted 61696 | . 619 1556 1421 . . 4 . 1486 . 62 1098 195 33 . . . . 422 . 230 . 266 . 605 747 873 5777 2071 6653 37578 Guns 2729 | . 470 1329 930 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 17607 | . 131 222 491 . . . . 638 . . . . . . . . . . . . . . . . . . . . . 16125 Melee 41281 | . . . . . . . . 848 . 62 1098 195 33 . . . . 422 . 230 . 266 . 605 747 873 5777 2071 6653 21401 Ramming 79 | . 18 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 52 Kinetic 165 | . 165 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 17918 | . 305 1130 358 . . . . . . . . . . . . . . . . . . . . . . . . . . 16125 Explosive 1124 | . 131 222 133 . . . . 638 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1129 | . . 199 930 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32923 | . . . . . . . . . . . . . . . . . . 312 . 131 . . . 99 . 684 1572 2071 6653 21401 Piercing 2930 | . . . . . . . . 848 . 62 1098 195 33 . . . . 110 . . . 78 . 506 . . . . . . Entropic 5428 | . . . . . . . . . . . . . . . . . . . . 99 . 188 . . 747 189 4205 . . . Highest Corruption 18 | . 2 . 3 . . 11 11 11 11 . 7 7 7 7 7 . . . . . . . . . 5 . 8 1 8 18 Average Corruption 6 | . 2 . 3 . . 1 11 11 11 . 4 7 7 7 7 . . . . . . . . . 4 . 4 1 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 374 | . 4 . 7 . . 9 16 49 11 . 26 22 12 2 22 . . . . . . . . . 15 . 18 4 41 116 Message Errors 95 | . 1 . . . . 1 5 15 3 . 7 3 1 . 11 . . . . . . . . . 3 . 7 1 12 25 Matter Fused 97 | . 1 . 1 . . 1 5 12 3 . 5 11 3 . 4 . . . . . . . . . 5 . 4 . 10 32 Heat Flow Errors 38 | . . . 1 . . 1 . 4 1 . 3 2 4 1 1 . . . . . . . . . 3 . . 1 4 12 Energy Discharges 47 | . . . 1 . . 3 1 5 1 . 6 1 1 1 2 . . . . . . . . . 2 . 2 1 3 17 Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 60 | . . . 3 . . 1 2 9 2 . 1 4 2 . 4 . . . . . . . . . 2 . 3 1 8 18 Data Loss (major) 17 | . 1 . . . . . 2 2 . . 2 1 . . . . . . . . . . . . . . 2 . 2 5 Misfires 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 7 | . 1 . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . 2 1 Misdirections 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 6515 | . . 61 4 . . . . . . . 191 93 . . . . . . . 16 . . . 58 206 127 995 419 388 3957 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2249 | . . 61 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2184 Melee 4266 | . . . . . . . . . . . 191 93 . . . . . . . 16 . . . 58 206 127 995 419 388 1773 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 810 | . 15 . 67 . . . . 49 . . . . . . . . . . . . . . . . . . . . . 679 Shots 6 | . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked 8 | . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 162 180 198 . . 159 . 279 207 . 260 189 189 112 129 . . . . . . . . . 214 198 . 167 200 259 Average Temperature 66 | . 45 53 43 . . 65 . 92 109 . 99 97 82 58 70 . . . . . . . . . 94 84 . 87 80 91 Received Heat Transfer 2453 | . 78 162 381 . . 147 . 466 . . 90 . . . . . . 70 . 4 . 25 . . . 4 61 81 182 702 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3935 | . 686 2899 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Peak Influence 2980 | . 176 513 297 110 38 953 . . . . 154 . . . . 68 . . . . 15 . . . . 108 321 204 445 2980 Initial 202 | . . 59 202 110 38 . . . . . 21 . . . . . . . . . . . . . . 33 29 164 61 189 Average 288 | . 98 315 114 110 29 478 . . . . 32 . . . . 15 . . . . 1 . . . . 67 154 124 280 672 Maximum Alert Level 5 | . . 2 1 . . 3 . . . . . . . . . . . . . . . . . . . . 1 1 2 5 Low Security (%) 49 | 100 100 14 64 100 100 31 . . . . 100 . . . . 100 . . . . 100 . . . . 100 58 95 23 4 Level 1 28 | . . 51 35 . . 10 . . . . . . . . . . . . . . . . . . . . 41 4 54 43 Level 2 12 | . . 34 . . . 19 . . . . . . . . . . . . . . . . . . . . . . 22 23 Level 3 4 | . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . 5 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 1 3 2 . . 10 . . . . 8 . . . . 1 . . . . 1 . . . . . 6 4 11 21 Investigation 17 | . 1 . . . . 6 . . . . 3 . . . . 1 . . . . . . . . . . 2 1 3 . Extermination 26 | . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . 3 2 5 10 Reinforcement 13 | . . 3 2 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . 3 Assault 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 12 | . 1 2 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 1 1 3 Communications Jammed 60 | . . . . . . . . . . . 47 . . . . . . . . 1 . . . . . . . . . 12 Distress Signals 59 | . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . 12 Times Spotted 402 | . 20 39 21 . . 25 . 14 . 4 19 1 1 . . 7 . 10 8 2 1 6 . . 4 5 32 12 39 132 Peak Tracking Total 15 | . 3 6 5 . . 15 . 3 . 1 9 1 1 . . 4 . 4 9 1 1 4 . . 2 2 8 4 5 13 Tactical Retreats 46 | . 2 9 1 . . 4 . 1 . . 2 . . . . 3 . 3 3 . . 1 . . . . 3 1 1 12 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 11 | . 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 5 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . 1 . . . 2 . . . . . . 2 10 . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 25 | . . 2 . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 3 . 3 14 Max in Single Turn 7 | . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 7 Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 68 | . 10 12 4 . . 8 1 . 1 . 3 1 . 4 . 1 . . 8 1 1 1 . 4 . 1 2 2 1 2 Terminals 26 | . 8 10 3 . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Fabricators 6 | . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Repair Stations 7 | . . 2 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Recycling Units 4 | . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . Total Hacks 189 | . 31 31 16 . . 18 1 . 1 . 8 1 . 27 . 2 . . 23 1 2 1 . 15 . 1 3 4 1 2 Successful 138 | . 17 20 9 . . 8 1 . 1 . 6 1 . 27 . 1 . . 23 1 2 1 . 15 . 1 1 2 . 1 Failed 50 | . 13 11 7 . . 10 . . . . 2 . . . . 1 . . . . . . . . . . 2 2 1 1 Catastrophic 7 | . 1 2 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 144 | . 20 18 1 . . 7 . . . . 15 . . . . 13 . . 1 . 8 . . . . . 23 4 22 12 Terminals 68 | . 23 25 12 . . 5 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Fabricators 13 | . . . . . . 7 . . . . 2 . . . . 2 . . . . . . . . . . . 2 . . Repair Stations 20 | . . 6 4 . . 4 . . . . 3 . . . . . . . . . 2 . . . . . . . . 1 Recycling Units 12 | . 8 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 2 1 . Terminal Hacks 91 | . 5 8 5 . . . 1 . 1 . . 1 . 27 . . . . 23 1 . 1 . 15 . 1 1 . . 1 Record 27 | . . . . . . . . . . . . . . 11 . . . . 11 1 . . . 4 . . . . . . Part Schematic 12 | . . . . . . . . . 1 . . . . 8 . . . . . . . . . 3 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 22 | . 1 2 1 . . . . . . . . . . 3 . . . . 11 . . . . 4 . . . . . . Open Door 7 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . 1 1 . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Build 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 16 | . . 4 4 . . 4 . . . . 2 . . . . . . . . . 2 . . . . . . . . . Scan Component 8 | . . 2 2 . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair 7 | . . 2 2 . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 11 8 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Terminals 16 | . 8 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 9 12 4 . . 6 . . . . 3 . . . . 1 . . . . 1 . . . . . 2 2 1 1 Full Trace Events 6 | . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . 3 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 129 | . . . . . . . . . 16 . 13 . . 8 . 12 . . . . . . . 3 . . 35 . 15 27 Parts Built 6 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 215 | . . . . . . 47 . . . . 84 . . . . . . . . . . . . . . . . 84 . . Total Part Build Rating 26 | . . . . . . 10 . . . . 8 . . . . . . . . . . . . . . . . 8 . . Parts Repaired 7 | . . 2 2 . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Time 223 | . . 64 58 . . 82 . . . . . . . . . . . . . . 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 9 . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 24 | . . . . . 20 . . . 4 . . . . . . . . . . . . . . . . . . . . . Largest Group 20 | . . . . . 20 20 . . 4 4 1 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 494 | . . . . . 494 494 . . 152 152 36 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 41 | . . . . . 35 35 . . 41 41 36 . . . . . . . . . . . . . . . . . . . Zionite Dispatches 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Orders 29 | . . . . . . . . . . . 4 3 . . 2 . 4 . 8 4 . 4 . . . . . . . . EXPLORE 16 | . . . . . . . . . . . 2 2 . . 2 . 2 . 4 2 . 2 . . . . . . . . RETURN 13 | . . . . . . . . . . . 2 1 . . . . 2 . 4 2 . 2 . . . . . . . . Ally Attacks 239 | . . . . . . 214 . . . 25 . . . . . . . . . . . . . . . . . . . . Total Damage 3548 | . . . . . . 3264 . . . 284 . . . . . . . . . . . . . . . . . . . . Kills 29 | . . . . . . 26 . . . 3 . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Robot Analysis Total 8 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 20 | . . . . . . . 2 3 2 2 . 2 1 . 2 . 1 2 . . . . 3 . . . . . . . Drone Launches 16 | . . . . . . . . . . . 2 2 . . 2 . 2 . 4 2 . 2 . . . . . . . . Drone Recoveries 16 | . . . . . . . . . . . 2 2 . . 2 . 2 . 4 2 . 2 . . . . . . . . Zionite Intel Received 22 | . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . . 6 . 6 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Prototype Schematics 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 29085 | 56 1197 2084 1121 48 518 1510 414 1619 1346 654 1668 853 488 78 708 434 224 1865 795 590 163 921 208 215 590 508 1479 1188 2009 3534 Spaces Moved 17814 | 41 828 1023 524 40 386 982 335 784 955 364 1107 443 300 79 368 405 210 903 568 448 137 546 207 165 514 352 827 735 994 2244 Core 231 | 6 . . . . . . . 35 . . 3 187 . . . . . . . . . . . . . . . . . . Treads 860 | . . . . . . . . 118 . 109 110 231 . . 292 . . . . . . . . . . . . . . . Legs 14358 | 35 828 1023 524 40 386 982 335 631 955 255 994 . . . . . . . 201 448 137 546 207 165 514 352 827 735 994 2244 Wheels 2365 | . . . . . . . . . . . . 25 300 79 76 405 210 903 367 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 50 100 100 100 100 100 100 100 90 90 100 100 100 100 105 105 100 117 120 110 Average Speed 121 | 113 120 120 127 120 120 137 120 181 135 161 124 152 100 100 147 100 100 114 108 93 100 100 100 101 105 105 111 118 120 115 Slowest Speed 700 | 150 120 120 190 120 120 190 120 700 190 190 300 160 100 100 160 100 100 115 170 105 100 100 100 105 105 105 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 3 99 73 44 2 96 20 51 88 91 60 26 72 51 68 96 17 50 73 96 74 5 60 35 62 68 9 90 24 80 85 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 18 | . 1 3 . . . 1 1 . 3 . . . . 1 . . . . . . . . 1 3 . . . . 4 . Known Exits Taken 27 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . . . . . 5 3 . . 2 3 . 4 . 1 2 . 3 . 2 . . 2 . . . . . Spaces Dug 64 | . . . 3 . . . . . . . 25 . . . 1 4 . 1 . 3 . 6 . . . 6 3 4 4 4 Terrain Destroyed 769 | . 16 . 24 . . . . 58 . . 25 . . . 1 4 . 1 . 3 . 6 . . . 6 3 5 4 613 Melee 56 | . . . 3 . . . . . . . 25 . . . 1 4 . 1 . 3 . 6 . . . 2 2 2 4 3 Projectile 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 3 . 3 AOE 702 | . 16 . 21 . . . . 58 . . . . . . . . . . . . . . . . . . . . . 607 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 24264 | 47 964 1746 891 41 444 1140 347 928 1007 422 1314 613 485 78 533 423 224 1711 749 604 161 904 207 197 558 465 1302 1014 1754 2991 Wait 5019 | . 71 603 288 . 39 141 6 83 44 50 122 160 182 . 152 8 15 794 143 141 19 345 1 . 25 72 339 221 607 348 Move 17785 | 40 827 1022 523 40 385 981 334 783 954 363 1106 442 299 78 367 404 209 902 567 447 136 545 206 164 513 351 826 734 993 2244 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 92 | . 7 9 5 . 5 4 . 3 . 1 5 3 . . 3 . . 1 3 . . . . 4 3 3 7 9 12 5 Fast Attach 186 | 6 3 5 6 . 2 3 1 5 4 3 4 3 2 . 1 6 . 1 13 3 1 3 . 7 1 8 28 5 20 42 Attach 59 | . . 3 4 1 . 1 4 6 . . 7 2 . . 1 . . 1 . . 2 . . 2 . . 4 3 4 14 Detach 26 | . . . 2 . 1 . 1 3 2 . 2 . . . . . . . . . . . . . . . 2 4 1 8 Swap 131 | 1 7 21 11 . 1 3 . 2 . . 6 . 1 . 3 . . 1 5 4 3 2 . 1 4 3 10 6 6 30 Drop 216 | . 6 15 7 . 8 6 1 3 3 1 6 . . . 5 . . . 18 2 . 1 . 11 4 10 25 6 32 46 Fire 174 | . 40 67 42 . . . . 10 . . . . . . . . . . . . . . . . . 4 1 3 . 7 Melee 562 | . . . 3 . . . . 30 . 4 56 3 1 . 1 5 . 11 . 7 . 8 . 8 8 14 60 23 79 241 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Rewire 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 4) 670 | -10/Materials | Central database locked down 714 | -10/Materials | Identified exit to Materials 714 | -10/Materials | Identified exit to Mines 749 | -10/Materials | Learned Storage emergency access door positions 772 | -10/Materials | Learned location of 1 exit from Storage 792 | -10/Materials | Learned Storage trap positions 793 | -10/Materials | Learned location of 2 exits from Mines 1254 | -10/Materials | Entered another Materials area 1254 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1255 | -9/Materials | Identified exit to Mines 1486 | -9/Materials | Discovered new exit (range 16) 1499 | -9/Materials | Build established: Scavenger-Mutant 1600 | -9/Materials | Repaired Imp. Heat Sink 1730 | -9/Materials | Discovered exit to Mines (range 5) 2402 | -9/Materials | Learned location of 1 exit from Storage 2423 | -9/Materials | Learned location of Zion (-7) 2434 | -9/Materials | Learned Storage stockpile data 2483 | -9/Materials | Identified exit to Materials 3006 | -9/Materials | Repaired Sensor Array 3338 | -9/Materials | Entered another Materials area 3338 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3365 | -8/Materials | Build established: Mutant 3864 | -8/Materials | Discovered new exit (range 13) 3919 | -8/Materials | Repaired Imp. Aluminum Leg 3946 | -8/Materials | Repaired Aluminum Leg 4314 | -8/Materials | Discovered new exit (range 4) 4318 | -8/Materials | Identified exit to Factory 4459 | -8/Materials | Entered Factory 4459 | -7/Factory | Evolved 2 slots: Utility x2 4460 | -7/Factory | Identified exit to Storage 4507 | -7/Factory | Sucked down chute 4507 | -7/Factory | Entered Waste 4508 | -7/Waste | Joined by Warlord forces that had cleared the area 4778 | -7/Waste | Build established: Scavenger-Mutant 4943 | -7/Waste | Discovered new exit (range 15) 4999 | -7/Waste | Identified exit to Factory 5025 | -7/Waste | Entered Factory 5025 | -7/Factory | Accompanied by 20 allies 5269 | -7/Factory | Discovered new exit (range 14) 5292 | -7/Factory | Identified exit to Lower Caves 5747 | -7/Factory | Fabricated Flexi-carbon Leg (x2) 6009 | -7/Factory | Lost 7 allies 6039 | -7/Factory | Build established: Mutant 6050 | -7/Factory | Repaired Sensor Array 6107 | -7/Factory | Repaired Imp. Transmission Jammer 6143 | -7/Factory | Discovered new exit (range 9) 6152 | -7/Factory | Identified exit to Factory 6326 | -7/Factory | Cargo convoy interrupted 6374 | -7/Factory | Lost 7 allies 6525 | -7/Factory | System corruption reached 10% 6531 | -7/Factory | Lost 3 parts (1n2u) 6535 | -7/Factory | Entered Lower Caves 6788 | -7/Lower Caves | Learned location of Extension (-6) 6917 | -7/Lower Caves | Learned Factory stockpile data 6940 | -7/Lower Caves | Discovered new exit (range 8) 6946 | -7/Lower Caves | Identified exit to Lower Caves 6949 | -7/Lower Caves | Entered another Lower Caves area 6950 | -7/Lower Caves | Encountered a Warlord checkpoint 6965 | -7/Lower Caves | Learned Factory trap positions 7026 | -7/Lower Caves | Discovered exit to Factory (range 6) 7372 | -7/Lower Caves | Lost 4 parts (3n1u) 7490 | -7/Lower Caves | Learned Factory terminal intel 7588 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8075 | -7/Lower Caves | Core integrity fell below 50% 8303 | -7/Lower Caves | Discovered new exit (range 9) 8316 | -7/Lower Caves | Identified exit to Zion 8431 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8568 | -7/Lower Caves | Entered Zion 8626 | -7/Zion | Found Unknown Piercing Weapon 8626 | -7/Zion | Identified CR-A16's Pointy Stick 8657 | -7/Zion | Given A8's code to call for help 8688 | -7/Zion | Discovered new exit (range 10) 8705 | -7/Zion | Identified exit to Proximity Caves 8807 | -7/Zion | System corruption cleaned by Quarantine Array 8976 | -7/Zion | Learned location of Warlord (-5) 9085 | -7/Zion | Learned location of Recycling (-7) 9237 | -7/Zion | Identified exit to Deep Caves 9253 | -7/Zion | Learned Factory garrison access intel 9355 | -7/Zion | Learned location of Data Miner (-6) 9559 | -7/Zion | Met Imprinter 9579 | -7/Zion | Imprinted 9581 | -7/Zion | Declared Zion's savior 9914 | -7/Zion | Entered Proximity Caves 9914 | -6/Proximity Caves | Accompanied by 4 allies 9928 | -6/Proximity Caves | Learned location of 1 exit from Factory 10415 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10568 | -6/Proximity Caves | Entered Factory 10568 | -6/Factory | Accompanied by 1 ally 10568 | -6/Factory | Evolved 2 slots: Utility x2 10569 | -6/Factory | Identified exit to Lower Caves 10569 | -6/Factory | Identified exit to Extension 10571 | -6/Factory | Loaded intel: 74 trap records 10573 | -6/Factory | Loaded intel: 28 terminal locations 10574 | -6/Factory | Loaded intel: 4 garrison access locations 10648 | -6/Factory | Zion Recon squad teleported in 10688 | -6/Factory | Build established: Scavenger-Mutant 11470 | -6/Factory | Cargo convoy interrupted 11515 | -6/Factory | Spotted B-75 Beast 11674 | -6/Factory | Retrieved Zion intel report: Component Schematics 11761 | -6/Factory | Retrieved Zion intel report: Active Terminals 12036 | -6/Factory | Terminal network hard line cut 12198 | -6/Factory | Lost 5 parts (1p2n2u) 12210 | -6/Factory | Fabricated Microactuators? 12236 | -6/Factory | Entered Lower Caves 12264 | -6/Lower Caves | Lost 4 parts (1p3n) 12404 | -6/Lower Caves | Learned location of 1 exit from Factory 12448 | -6/Lower Caves | Build established: Mutant 12870 | -6/Lower Caves | Learned location of 1 exit from Factory 13024 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13053 | -6/Lower Caves | Encountered a Warlord checkpoint 13076 | -6/Lower Caves | Discovered new exit (range 7) 13088 | -6/Lower Caves | Identified exit to Lower Caves 13089 | -6/Lower Caves | Entered another Lower Caves area 13176 | -6/Lower Caves | Identified exit to Data Miner 13420 | -6/Lower Caves | Build established: Derelict-Mutant 13577 | -6/Lower Caves | Entered Data Miner 13577 | -6/Data Miner | Discovered new exit (range 6) 13584 | -6/Data Miner | Identified exit to Proximity Caves 13598 | -6/Data Miner | Met Data Miner 13616 | -6/Data Miner | Learned location of Section 7 (-2) 13616 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13633 | -6/Data Miner | Received God Mode back door access code from Data Miner 13655 | -6/Data Miner | Entered Proximity Caves 13833 | -5/Proximity Caves | Found DCF Scrap (13 items) 13987 | -5/Proximity Caves | Learned location of 1 exit from Factory 14058 | -5/Proximity Caves | Learned 4 Factory zone layouts 14342 | -5/Proximity Caves | Discovered new exit (range 14) 14361 | -5/Proximity Caves | Identified exit to Factory 14363 | -5/Proximity Caves | Entered Factory 14363 | -5/Factory | Evolved 2 slots: Utility x2 14364 | -5/Factory | Identified exit to Factory 14454 | -5/Factory | Retrieved Zion intel report: Active Terminals 14486 | -5/Factory | Retrieved Zion intel report: Emergency Access 14684 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14770 | -5/Factory | Discovered new exit (range 8) 14777 | -5/Factory | Identified exit to Upper Caves 14797 | -5/Factory | Entered Upper Caves 15003 | -5/Upper Caves | Discovered new exit (range 15) 15016 | -5/Upper Caves | Identified exit to Upper Caves 15021 | -5/Upper Caves | Entered another Upper Caves area 15022 | -5/Upper Caves | Identified exit to Warlord 15023 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15316 | -5/Upper Caves | Discovered exit to Factory (range 14) 16331 | -5/Upper Caves | Learned Factory terminal intel 16703 | -5/Upper Caves | Learned Factory terminal intel 16886 | -5/Upper Caves | Entered Warlord 17030 | -5/Warlord | Discovered new exit (range 89) 17147 | -5/Warlord | Visited the Vortex Lab 17164 | -5/Warlord | Found Prototype Piercing Weapon 17164 | -5/Warlord | Identified Vortex Lance 17167 | -5/Warlord | Found Vortex Lance 17171 | -5/Warlord | Warlord's base attacked by MAIN.C 17238 | -5/Warlord | Learned Testing stockpile data 17238 | -5/Warlord | Learned 4 Armory zone layouts 17238 | -5/Warlord | Learned 4 Access zone layouts 17238 | -5/Warlord | Learned 4 Testing zone layouts 17239 | -5/Warlord | Learned Factory repair station intel 17276 | -5/Warlord | Rebuked by Warlord 17286 | -5/Warlord | Opened Warlord's prototype stash 17296 | -5/Warlord | Found Prototype Device 17296 | -5/Warlord | Identified Exp. Cloaking Device 17305 | -5/Warlord | Found Prototype Hackware 17305 | -5/Warlord | Identified Ghost Barrier 17471 | -5/Warlord | Build established: Derelict-Gladiator 17521 | -5/Warlord | Warlord forces counterattacked 17580 | -5/Warlord | Lost 5 allies 17602 | -5/Warlord | Spotted Striker 17657 | -5/Warlord | Lost 12 allies 17680 | -5/Warlord | Identified exit to Proximity Caves 17681 | -5/Warlord | Entered Proximity Caves 17850 | -4/Proximity Caves | Build established: Gladiator 17999 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18162 | -4/Proximity Caves | Discovered exit to Factory (range 14) 18235 | -4/Proximity Caves | Found Alien Artifact 18235 | -4/Proximity Caves | Identified Dimensional Node Initializer 18235 | -4/Proximity Caves | Initialized slip node 18271 | -4/Proximity Caves | Entered Factory 18271 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18272 | -4/Factory | Loaded intel: 26 terminal locations 18273 | -4/Factory | Loaded intel: 6 repair station locations 18336 | -4/Factory | Repaired Hrd. Medium Armor Plating 18359 | -4/Factory | Retrieved Zion intel report: Branch Access 18359 | -4/Factory | Identified exit to Upper Caves 18359 | -4/Factory | Identified exit to Armory 18396 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18434 | -4/Factory | Entered Upper Caves 18577 | -4/Upper Caves | Build established: Scavenger-Gladiator 19098 | -4/Upper Caves | Spotted B-86 Titan 19167 | -4/Upper Caves | Destroyed B-86 Titan 19338 | -4/Upper Caves | Discovered new exit (range 8) 19354 | -4/Upper Caves | Identified exit to Upper Caves 19355 | -4/Upper Caves | Entered another Upper Caves area 19390 | -4/Upper Caves | Learned location of Armory (-4) 19417 | -4/Upper Caves | Discovered new exit (range 14) 19419 | -4/Upper Caves | Learned Research stockpile data 19542 | -4/Upper Caves | Learned Research security intel 19558 | -4/Upper Caves | Discovered new exit (range 7) 19562 | -4/Upper Caves | Identified exit to Zhirov 19563 | -4/Upper Caves | Entered Zhirov 19563 | -4/Zhirov | Discovered new exit (range 3) 19581 | -4/Zhirov | Met Zhirov 19601 | -4/Zhirov | Learned location of Quarantine (-3) 19601 | -4/Zhirov | Learned location of Testing (-2) 19601 | -4/Zhirov | Learned location of Command (-1) 19618 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19634 | -4/Zhirov | Found Alien Artifact 19634 | -4/Zhirov | Identified Integrated Reactor 19634 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19777 | -4/Zhirov | Identified exit to Proximity Caves 19778 | -4/Zhirov | Entered Proximity Caves 19990 | -3/Proximity Caves | Build established: Gladiator 20334 | -3/Proximity Caves | Discovered new exit (range 5) 20337 | -3/Proximity Caves | Identified exit to Research 20368 | -3/Proximity Caves | Entered Research 20368 | -3/Research | Evolved 2 slots: Utility x2 20369 | -3/Research | Identified exit to Quarantine 20876 | -3/Research | Entered Quarantine 20931 | -3/Quarantine | Retrieved Zion intel report: Main Access 20931 | -3/Quarantine | Identified exit to Research 20938 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 20969 | -3/Quarantine | Found Alien Artifact 20969 | -3/Quarantine | Identified Phase Redirector 21349 | -3/Quarantine | Found Alien Artifact 21351 | -3/Quarantine | Identified Subatomic Replicator 21351 | -3/Quarantine | Used Subatomic Replicator to replicate Vortex Lance 21614 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 21692 | -3/Quarantine | Spotted Alpha 7 21725 | -3/Quarantine | Incoming investigation squad redirected 21761 | -3/Quarantine | Destroyed Alpha 7 21802 | -3/Quarantine | Lost 8 parts (1p2n4u1w) 21812 | -3/Quarantine | Destroyed 9 combat bots 21820 | -3/Quarantine | Found Alien Slashing Weapon 21820 | -3/Quarantine | Identified Sigix Broadsword 21918 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 21957 | -3/Quarantine | Found Alien Launcher 21959 | -3/Quarantine | Identified Sigix Terminator 22045 | -3/Quarantine | Build established: Scavenger-Gladiator 22108 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 22127 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 22339 | -3/Quarantine | Terminal network hard line cut 22355 | -3/Quarantine | Entered Research 22355 | -2/Research | Evolved 2 slots: Utility x2 23193 | -2/Research | Fabricated Microactuators (x2) 23455 | -2/Research | Discovered new exit (range 15) 23508 | -2/Research | Identified exit to Testing 23543 | -2/Research | Entered Testing 23544 | -2/Testing | Identified exit to Section 7 23578 | -2/Testing | Retrieved Zion intel report: Active Garrisons 23615 | -2/Testing | Found Prototype Energy Cannon 23615 | -2/Testing | Identified Cld. Nova Cannon 23640 | -2/Testing | Retrieved Zion intel report: Emergency Access 23660 | -2/Testing | Build established: Gladiator 23674 | -2/Testing | Found Prototype Energy Cannon 23676 | -2/Testing | Identified Imp. Potential Cannon 23678 | -2/Testing | Found Prototype Energy Cannon 23678 | -2/Testing | Identified Potential Cannon 23867 | -2/Testing | Found Prototype Ballistic Cannon 23867 | -2/Testing | Identified Perforator 23906 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 23954 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 23995 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 24018 | -2/Testing | Found Prototype Device 24018 | -2/Testing | Identified Adv. Kinecellerator 24035 | -2/Testing | Spotted Striker 24037 | -2/Testing | Spotted Striker 24064 | -2/Testing | Spotted Alpha 7 24084 | -2/Testing | Destroyed Striker 24087 | -2/Testing | Destroyed Striker 24093 | -2/Testing | Destroyed Alpha 7 24101 | -2/Testing | Found Prototype Processor 24101 | -2/Testing | Identified Exp. Target Analyzer 24140 | -2/Testing | Stole the SGEMP Prototype 24225 | -2/Testing | Found Unknown Device 24225 | -2/Testing | Identified Quantum Capacitor 24245 | -2/Testing | Found Prototype Device 24245 | -2/Testing | Identified Exp. Thermal Shield 24456 | -2/Testing | Discovered new exit (range 14) 24485 | -2/Testing | Identified exit to Access 24526 | -2/Testing | Found Prototype Device 24526 | -2/Testing | Identified Exp. EM Disruption Field 24970 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 25073 | -2/Testing | Terminal network hard line cut 25073 | -2/Testing | Garrison activated, responded to threat 25113 | -2/Testing | Spotted Fortress 25474 | -2/Testing | Build established: Scavenger-Gladiator 25552 | -2/Testing | Entered Section 7 25574 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 25717 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 25883 | -2/Section 7 | System corruption reached 10% 26235 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 26255 | -2/Section 7 | Spotted Alpha 7 26255 | -2/Section 7 | Spotted Alpha 7 26274 | -2/Section 7 | Destroyed Alpha 7 26522 | -2/Section 7 | Spotted Executioner 26523 | -2/Section 7 | Spotted Executioner 26547 | -2/Section 7 | Destroyed Executioner 26551 | -2/Section 7 | Destroyed Executioner 26554 | -2/Section 7 | Found Alien Artifact 26554 | -2/Section 7 | Identified Terrabomb 26554 | -2/Section 7 | Used Terrabomb 26571 | -2/Section 7 | Found Alien Artifact 26571 | -2/Section 7 | Identified Transdimensional Reconstructor 26571 | -2/Section 7 | Warped through subspace 26601 | -2/Section 7 | Found Alien Reactor 26601 | -2/Section 7 | Identified Matter Drive 26642 | -2/Section 7 | Spotted Striker 26642 | -2/Section 7 | Spotted Striker 26690 | -2/Section 7 | Spotted Executioner 26690 | -2/Section 7 | Spotted Executioner 26703 | -2/Section 7 | Destroyed Alpha 7 26752 | -2/Section 7 | Destroyed Executioner 26762 | -2/Section 7 | Destroyed Executioner 27056 | -2/Section 7 | Spotted B-99 Colossus 27096 | -2/Section 7 | Found Alien Artifact 27096 | -2/Section 7 | Identified Core Reset Matrix 27096 | -2/Section 7 | Used Core Reset Matrix 27100 | -2/Section 7 | Sensed 13 artifacts in vicinity 27110 | -2/Section 7 | Terminal network hard line cut 27403 | -2/Section 7 | Found LRC Insulator 27403 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 27691 | -2/Section 7 | Found Terrabomb 27798 | -2/Section 7 | Found Unknown Device 27798 | -2/Section 7 | Identified Heavy Servo Lattice 27813 | -2/Section 7 | Found Exp. Thermal Shield 27823 | -2/Section 7 | Spotted S7 Guard 27845 | -2/Section 7 | First assault squad dispatched 27864 | -2/Section 7 | Incoming assault squad redirected 27944 | -2/Section 7 | Found Integrity Redistributor 27944 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-244) 27945 | -2/Section 7 | Core integrity fell below 50% 28039 | -2/Section 7 | Spotted B-90 Cyclops 28520 | -2/Section 7 | Found Integrated Mediator 28520 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 28575 | -2/Section 7 | Incoming assault squad redirected 28693 | -2/Section 7 | Found Prototype Processor 28693 | -2/Section 7 | Identified Exp. Core Analyzer 28703 | -2/Section 7 | Found Exp. Core Analyzer 28948 | -2/Section 7 | Incoming assault squad redirected 28950 | -2/Section 7 | Core integrity fell below 20% 28974 | -2/Section 7 | Destroyed 11 combat bots 28996 | -2/Section 7 | Scanned by Researcher 28997 | -2/Section 7 | Intercept squad dispatched 29005 | -2/Section 7 | Spotted Tracker 29009 | -2/Section 7 | Spotted Tracker 29011 | -2/Section 7 | Destroyed Tracker 29018 | -2/Section 7 | Destroyed Tracker 29024 | -2/Section 7 | Spotted Combat Programmer 29034 | -2/Section 7 | Spotted Combat Programmer 29053 | -2/Section 7 | Destroyed Combat Programmer 29059 | -2/Section 7 | Destroyed Combat Programmer 29073 | -2/Section 7 | Fired Sigix Terminator 29086 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 29073_ Suspension Chamber breached. 29073_ Destroyed Unknown Hover Unit. 29073_ Destroyed Unknown Reactor. 29073_ W-44 Eye destroyed. 29073_ Destroyed Unknown Energy Gun. 29073_ G-73 Enforcer destroyed. 29073_ Destroyed Unknown Leg. 29073_ G-73 Enforcer destroyed. 29073_ Machine disabled. 29073_ Destroyed Unknown Wheel. 29073_ K-01 Serf destroyed. 29075_ 3K|H4PXAWW7SOYCL