Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 02:58:49 Player: OBLIQUE Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (88) 440 Value Destroyed (3886) 3886 Prototype IDs (251) 5020 Alien Tech Used (4) 800 Bonus (7655) 7655 TOTAL SCORE: 25701 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 2814 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Pursued by Intercept 1000 Friendly Fire -699 Cogmind --------- Core Integrity 0/1300 Matter 135/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY (5) ---- Advanced Power Amplifier IFF Parser Gamma Rifle Gamma Bomb Array Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Structural Scanner Improved Trap Scanner IFF Parser Experimental Targeting Computer Core Analyzer Experimental Thermal Shield Advanced Corruption Screen > --- WEAPON ----------- Precision Phase Gun Compact HERF Cannon Matter Neutralizer Multirail > --- INVENTORY -------- Zionite Light DM Reactor Particle Reactor Advanced Power Amplifier Experimental Heat Sink Zionite Biocell Experimental Power Shielding Subatomic Replicator Gamma Rifle Storm Laser XL Autogun Array Gamma Bomb Array [Rating: 143] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Advanced VSS Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Medium Reflective Plating Weapon Cooled Particle Cannon Energy Gun Zionite Phaser-S Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . . . 4 2 . . . 2 . . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . Utility 8 | . . . . . 2 1 . . . 2 . . . . 1 . . . . . 2 . Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Parts Attached 98 | 7 5 . 1 1 9 9 . 4 . 7 1 4 4 4 2 9 . 3 1 1 8 18 Power 13 | 1 1 . . . 1 1 . . . 1 . 1 1 1 . 2 . . 1 . 1 1 Engine 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . 1 1 . 2 . . 1 . 1 1 Propulsion 16 | 2 . . . . 4 1 . . . . 1 2 . . . 1 . . . . 2 3 Treads 5 | 2 . . . . 1 . . . . . . . . . . 1 . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 9 | . . . . . 3 1 . . . . 1 2 . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 38 | 2 2 . 1 . 3 2 . 1 . 4 . 1 2 3 2 5 . 2 . 1 3 4 Device 19 | 1 . . . . 3 1 . 1 . 1 . 1 2 2 1 3 . 1 . 1 1 . Storage 8 | 1 1 . 1 . . . . . . 1 . . . 1 . 2 . . . . . 1 Processor 6 | . . . . . . 1 . . . 1 . . . . . . . . . . 2 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 5 | . 1 . . . . . . . . 1 . . . . 1 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 2 . . 1 1 5 . 3 . 2 . . 1 . . 1 . 1 . . 2 10 Energy Gun 7 | . . . . . . . . 1 . 2 . . . . . . . 1 . . 2 1 Energy Cannon 11 | . 1 . . . 1 4 . 1 . . . . 1 . . 1 . . . . . 2 Ballistic Gun 9 | 2 . . . . . 1 . . . . . . . . . . . . . . . 6 Ballistic Cannon 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . 1 . 2 1 3 . . . . . 2 . 2 1 . . 4 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Parts Lost 39 | . 1 . . . . . . . . 1 . . . 2 . . . . . 1 5 29 Power 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 Propulsion 6 | . . . . . . . . . . . . . . . . . . . . . 2 4 Utility 19 | . . . . . . . . . . 1 . . . 1 . . . . . . 2 15 Weapon 9 | . . . . . . . . . . . . . . 1 . . . . . 1 1 6 Highest Loss Streak 26 | . 1 . . . . . . . . 1 . . . 2 . . . . . 1 4 26 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | . 5 8 10 11 10 11 13 9 8 7 8 9 10 8 8 8 9 9 12 13 12 12 Power 1 | . . . 1 1 1 . 1 . . . 1 1 . 1 1 . 1 1 1 1 2 1 Propulsion 1 | . . 1 1 1 3 2 2 2 2 2 2 2 1 1 1 . . . . . . . Utility 4 | . 1 4 4 5 4 4 5 4 3 1 1 2 4 3 3 4 6 6 8 9 7 5 Weapon 2 | . . 2 2 2 1 2 5 2 3 3 4 4 3 2 2 2 2 2 3 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . . 2 2 1 2 . 3 . . . . 2 . 1 4 . . 1 . 2 2 Power 4 | . . . . 1 1 . . 1 . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . 1 . . . . . . . . 1 1 . . . . . . Utility 11 | . . . 2 . . . . 2 . . . . 1 . . 2 . . 1 . 1 2 Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Tool/Special 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 99 90 76 95 92 93 89 86 74 91 93 93 94 94 93 94 92 86 Engine 4 | . 13 14 14 14 . 4 7 7 7 . . . . . . . . . . . . . Core 1 | . . . . . 8 2 . . . 5 6 6 4 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 6 5 10 10 10 10 10 9 8 Treads 8 | . 28 28 28 28 2 . . . . . . . . . . 4 5 5 5 5 4 4 Wheel 12 | . . . . . 24 23 23 23 23 20 16 13 13 13 16 15 15 15 15 15 7 9 Device 20 | . 8 11 14 . 17 22 23 23 23 25 20 20 13 30 29 26 26 25 25 26 27 24 Storage 10 | . 14 14 14 14 9 7 7 7 7 12 13 13 9 13 11 10 10 10 10 10 9 8 Protection 4 | . 5 2 . 14 9 7 7 3 . . 6 6 3 . 5 5 5 5 5 5 1 1 Energy Gun 2 | . . . . . . . . . . . 6 6 6 6 5 5 5 5 5 5 3 3 Energy Cannon 17 | . 11 14 14 14 17 14 . 29 23 19 20 19 20 19 17 15 15 15 15 15 14 11 Ballistic Cannon 3 | . 12 14 14 14 9 4 . . . . . . . . . . . . . . . . Peak Build Rating 143 | 7 9 10 20 24 36 68 68 63 62 78 82 82 105 92 98 111 111 111 111 113 136 143 Average Rating 69 | 4 8 9 13 23 35 55 68 57 61 72 80 81 92 90 96 109 111 110 109 111 124 124 On Entrance 68 | . 7 9 10 20 24 36 68 68 62 62 78 82 82 90 91 96 111 111 108 111 111 136 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . . 6 6 6 6 6 9 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 13 35 35 51 59 69 90 77 94 94 103 91 91 162 99 104 118 115 115 117 118 117 107 Greatest Support 60 | 40 40 40 40 40 60 36 36 36 36 36 40 40 40 40 52 52 52 52 52 52 52 54 Greatest Overweight (x) 20 | . . . 1 1 1 2 2 2 2 2 2 2 4 2 1 2 2 2 2 2 3 20 Average Overweight (x) 1 | . . . . 1 1 1 2 1 2 2 2 2 2 2 1 2 2 2 2 2 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 7 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 5 11 15 19 19 19 20 19 20 19 19 20 19 19 19 19 20 19 18 19 18 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 7 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 4 Class Distribution -------------------- 26% | Messiah-Skirmisher 26% | Mutant 13% | Tank 12% | Skirmisher 6% | Scavenger-Skirmisher 4% | Messiah-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Zion Skirmisher | -6/Proximity Caves Tank | -6/Factory Messiah-Tank | -6/Lower Caves Messiah-Skirmisher | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Messiah-Skirmisher | -4/Factory Messiah-Skirmisher | -4/Upper Caves Messiah-Skirmisher | -4/Upper Caves Messiah-Skirmisher | -4/Zhirov Messiah-Skirmisher | -3/Proximity Caves Messiah-Skirmisher | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Matter Collected 1961 | 263 201 64 10 32 192 77 . 140 40 120 20 70 77 50 80 120 . 50 . 90 105 160 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4464 | 18 288 173 . 48 329 90 . . 190 600 . 70 . 161 344 45 61 156 . 142 432 1317 Parts 192 | 3 18 9 . 10 19 3 . . 5 17 . 2 . 12 14 . 4 12 . 1 9 54 Haulers Intercepted 4 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 3 . . 7 . 9 . . 16 . . 1 . . Prevented 9 | . . . . . . . . . 2 . . 4 . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 66 | . 7 4 . 3 5 1 . . 4 5 . 1 . 4 6 1 1 2 . 3 7 12 Guns 13 | . . . . . . . . . . . . . . 2 2 . . 1 . . 2 6 Cannons 39 | . 7 4 . 3 5 1 . . 2 4 . . . 1 2 . 1 . . 2 3 4 AOE 6 | . . . . . . . . . 1 . . 1 . 1 2 . . . . . . 1 Classes Destroyed 19 | 1 6 . . . 1 . . . 2 2 . . . 1 1 1 . 2 . . 1 1 Worker 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Builder 5 | . . . . . . . . . . 1 . . . . . . . . . . . 4 Tunneler 3 | 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Watcher 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 Swarmer 11 | . 3 . . 3 . . . . . . . . . 3 . . . . . . 2 . Grunt 26 | . 4 4 . . 4 . . . 2 3 . 1 . . 5 . . . . . 1 2 Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Sentry 7 | . . . . . 2 1 . . . . . . . . . . . . . . 2 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . . . . . . . . . . . 1 . 1 . . 1 1 3 Programmer 4 | . . . . . . . . . . . . . . . . 1 . . . . . 3 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 7 | 1 3 2 . 3 1 1 . . 3 5 . 1 . 3 5 1 1 2 . 1 3 7 Combat Bots Only 6 | . 2 2 . 3 1 1 . . 3 2 . 1 . 3 5 1 1 2 . 1 3 6 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 . . 1 2 . 1 . 1 2 1 1 2 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 . . 1 . 1 2 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 709 | . 41 5 . 9 18 9 . . 11 53 . 8 . 24 8 4 . 8 . 32 111 368 Missed 197 | . 4 1 . 1 5 7 . . 4 19 . 3 . 3 4 2 . 1 . 11 52 80 Hits 512 | . 37 4 . 8 13 2 . . 7 34 . 5 . 21 4 2 . 7 . 21 59 288 Melee 7 | . . . . . . . . . . 3 . . . . . . . 4 . . . . Projectile 505 | . 37 4 . 8 13 2 . . 7 31 . 5 . 21 4 2 . 3 . 21 59 288 Critical Strikes 26 | . 1 . . . . . . . 1 3 . . . . . 1 . . . 2 1 17 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 8993 | . 426 54 . 62 167 17 . . 150 657 . 74 10 377 65 111 . 92 . 511 740 5480 Core 1503 | . 39 . . . 13 . . . 19 81 . . . 22 . 20 . . . 80 62 1167 Absorbed by Shields 124 | . . . . . . 8 . . . 116 . . . . . . . . . . . . Redirected to Shielding 281 | . . . . . . . . . . . . . . . . . . . . . . 281 Ignored by Resistances 274 | . . . . . . . . . . 4 . 20 . 20 6 2 . 17 . 24 36 145 Core Remaining (%) 93 | 100 . . . 84 97 . . . 97 . . . . 87 100 . . . . 91 . . Volleys Fired 175 | 1 23 6 . 3 19 5 . 1 7 17 . 3 . 5 6 9 2 7 . 6 14 41 Largest 4 | 2 2 2 . 2 3 4 . 1 4 4 . 4 . 4 4 3 4 4 . 4 4 4 Hottest 383 | 40 98 98 . 98 176 130 . 30 129 129 . 159 . 210 210 195 285 285 . 298 305 383 Shots Fired 492 | 2 46 12 . 6 53 15 . 1 16 55 . 9 . 14 24 13 8 22 . 21 48 127 Gun 97 | 2 2 . . . . . . . . . . 3 . 3 6 9 2 7 . 6 11 46 Cannon 381 | . 44 12 . 6 53 15 . 1 14 49 . 4 . 9 18 4 6 15 . 15 37 79 Launcher 14 | . . . . . . . . . 2 6 . 2 . 2 . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 68 | 2 25 6 . 3 17 2 . . . . . . . . . . . . . . . 13 Thermal 343 | . 21 6 . 3 36 13 . 1 14 49 . 4 . 9 18 4 6 15 . 20 48 76 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 50 | . . . . . . . . . 2 6 . 2 . 2 . . . . . . . 38 Phasic 31 | . . . . . . . . . . . . 3 . 3 6 9 2 7 . 1 . . Robot Hit Streak 29 | 1 8 4 . 6 4 3 . . 6 13 . 2 . 5 4 6 3 6 . 9 16 29 Robot Miss Streak 5 | . 4 3 . . 3 2 . . 3 4 . 1 . 1 1 1 5 3 . 3 2 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 277 | 1 25 6 . 3 28 6 . . 7 33 . 4 . 5 13 5 3 11 . 14 27 86 Core Hits 159 | 1 14 6 . 3 8 3 . . 6 27 . 3 . 7 9 . 1 4 . 4 11 52 Critical Kills 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . . . 1 . . . . . . . . . 1 2 . 1 . . 2 3 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Meltdown 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . Destroy 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Intensify 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11738 | 12 512 139 . 62 716 175 . . 284 1529 . 201 21 281 740 252 311 672 . 691 1093 4047 Guns 3327 | 12 14 . . . . . . . . . . 66 . 117 126 45 45 213 . 278 258 2153 Cannons 6852 | . 486 139 . 62 716 161 . . 160 858 . 28 . 80 373 207 266 459 . 413 835 1609 Explosions 1512 | . . . . . . . . . 124 671 . 107 . 84 241 . . . . . . 285 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 47 | . 12 . . . . 14 . . . . . . 21 . . . . . . . . . Kinetic 910 | 12 210 53 . . 345 . . . . . . . . . . . . . . . . 290 Thermal 8079 | . 290 86 . 62 371 161 . . 160 858 . 28 . 80 614 207 266 459 . 646 1093 2698 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2045 | . . . . . . . . . 124 671 . 107 . 84 . . . . . . . 1059 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 657 | . . . . . . . . . . . . 66 . 117 126 45 45 213 . 45 . . Highest Corruption 3 | . . . . . . . . . . . . . . 3 . . . . . . . 1 Average Corruption 2 | . . . . . . . . . . . . . . 3 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Overload Shots 4 | . . . . . . . . . 1 1 . . . . . . . . . . . 2 Overflow Damage 213 | . 1 . . . 4 . . . . 17 . . 11 . . 39 44 15 . 21 . 61 Projectiles 198 | . 1 . . . 4 . . . . 17 . . . . . 39 44 15 . 21 . 57 Explosions 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Melee 11 | . . . . . . . . . . . . . 11 . . . . . . . . . Knockbacks 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . 7 . . . . . . 10 . . . . . . . . 8 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 7 | . 4 . . 1 . 1 . . . . . . 1 . . . . . . . . . Targets Rammed 9 | . 5 . . 2 . 1 . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 279 234 . 153 192 25 . . 33 51 . 48 . 91 188 204 192 461 . 315 198 42 Average Temperature 94 | . 99 90 . 80 65 15 . . 14 22 . 26 . 45 75 91 98 217 . 145 45 19 Received Heat Transfer 1169 | . 186 30 . . 45 4 . . 81 174 . 45 . 24 9 60 . 21 . 36 231 223 Effects 4 | . 1 . . . . . . . . . . . . . . . . 2 . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Interference 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . . . 2 . . . . . . . . . . . 4 Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Robots Melted 7 | . . . . . . . . . 1 1 . . . . . 1 . 1 . 1 2 . Combat Hostiles 7 | . . . . . . . . . 1 1 . . . . . 1 . 1 . 1 2 . Parts Melted 20 | . 1 . . . . 1 . . 2 3 . . . . 1 . . 4 . 4 2 2 Heat Transferred 8709 | . 518 148 . 111 666 222 . . 222 1184 . 37 . 74 533 148 148 296 . 481 823 3098 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Maximum Alert Level 2 | . . . . . 1 . . . . 2 . . . . . . . . . . 1 1 Low Security (%) 77 | 100 100 100 . 100 93 100 . . . 19 . . . . 100 100 . . . . 11 57 Level 1 18 | . . . . . 6 . . . . 45 . . . . . . . . . . 88 42 Level 2 4 | . . . . . . . . . . 34 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 691 | 5 80 50 . 70 358 153 . . . 691 . . . . 178 128 . . . . 297 319 Initial 182 | . 3 21 . . . 153 . . . 182 . . . . . 63 . . . . . 137 Average 103 | . 18 16 . 6 110 114 . . . 345 . . . . 51 21 . . . . 236 154 Influence Increases 4587 | 5 227 130 . 76 546 55 . . 140 1005 . 108 . 144 200 222 329 74 . 144 585 597 Destroy 0b10 Robot/C 2400 | . 140 80 . 60 220 20 . . 80 400 . 80 . 100 120 80 140 40 . 60 380 400 Destroy 0b10 Robot/NC 155 | 5 25 . . 5 15 5 . . 10 40 . . . . . . . . . 10 . 40 Destroy Leader 462 | . 26 20 . 10 56 10 . . 10 56 . 10 . 20 20 30 30 . . 20 90 54 Allied During Kill 887 | . . . . 1 68 . . . 40 254 . 18 . 24 28 80 159 34 . 54 95 32 Successful Hack 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Disable Machine 180 | . . . . . 30 15 . . . 90 . . . . . . . . . . . 45 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . . . . . . Destroy Structure 139 | . 2 . . . 7 5 . . . 15 . . . . 32 32 . . . . 20 26 Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . . . . . Lose Combat Pursuer 60 | . 30 30 . . . . . . . . . . . . . . . . . . . . Influence Decreases 4465 | . 176 180 6 76 208 335 32 26 88 390 388 244 143 144 70 240 202 313 . 144 340 720 Entered New Map 1004 | . 2 35 6 . . 185 22 26 . 20 248 54 143 . . 67 42 46 . . . 108 Time Decay 2851 | . 164 145 . 76 148 150 10 . 88 310 140 190 . 130 70 147 140 267 . 144 230 302 Lost Part 374 | . 10 . . . . . . . . 10 . . . 14 . . . . . . 50 290 Lost Ally 236 | . . . . . 60 . . . . 50 . . . . . 26 20 . . . 60 20 Squads Dispatched 26 | . 2 . . . 4 . . . . 4 . . . . 2 3 . . . . 7 4 Investigation 5 | . 1 . . . 1 . . . . . . . . . 2 . . . . . 1 . Extermination 6 | . . . . . . . . . . 1 . . . . . 2 . . . . 2 1 Reinforcement 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 2 Assault 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . 1 . . . . 3 . . . . . . . . . . 3 . Intercept 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Distress Signals 7 | . 1 . . . 2 . . . 1 . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 144 | . 13 5 . 3 17 1 . . 6 20 . 4 . 5 7 5 7 6 . 4 14 27 Peak Tracking Total 8 | . 3 2 . 3 5 1 . . 4 4 . 4 . 4 5 4 4 4 . 2 7 8 Tactical Retreats 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Traps Triggered 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Machines Disabled 14 | . . . . . 3 1 . . 1 6 . . . . . . . . . . . 3 Max in Single Turn 2 | . . . . . 1 1 . . 1 2 . . . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Machines Accessed 18 | . 2 . 2 1 1 . . . 1 . . . 3 . 1 . . 3 3 . 1 . Terminals 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Total Hacks 53 | . 7 . 2 1 2 . . . 1 . . . 18 . 3 . . 5 12 . 2 . Successful 42 | . 3 . 2 1 . . . . 1 . . . 18 . . . . 5 12 . . . Failed 11 | . 4 . . . 2 . . . . . . . . . 3 . . . . . 2 . Catastrophic 5 | . 2 . . . . . . . . . . . . . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 7 . 1 . 2 . . . . 14 . . . . 10 18 . . . . 2 7 Terminals 9 | . 7 . . . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 3 . . . . . 2 . Terminal Hacks 40 | . 1 . 2 1 . . . . 1 . . . 18 . . . . 5 12 . . . Record 12 | . . . 1 . . . . . 1 . . . 3 . . . . 3 4 . . . Part Schematic 12 | . . . . . . . . . . . . . 8 . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . 4 . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . 2 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 2 . . . 1 . . . . . . . . . 1 . . . . . 1 . Full Trace Events 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 3 . . . . 4 . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . . . 13 . 15 . . 8 . . . . . 4 . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Total Allies 24 | . . . . 5 . . . 4 . 3 . . . . 3 9 . . . . . . Largest Group 11 | . . . . 5 5 . . 4 4 6 4 2 2 2 5 11 8 7 5 5 5 1 Highest-Rated Group 930 | . . . . 85 85 . . 157 157 450 328 252 252 252 462 930 668 569 377 377 377 148 Highest-Rated Ally 167 | . . . . 31 31 . . 41 41 167 167 167 167 167 167 167 167 167 167 167 167 148 Zionite Dispatches 6 | . . . . . . . . . . 2 . . . . 1 3 . . . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . 2 . . 4 . . . . . . . . . STAY 2 | . . . . . . . . . . . . . 2 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . Ally Attacks 328 | . . . . . 71 . . . 10 38 . 3 57 2 2 20 28 34 . 10 25 28 Total Damage 10372 | . . . . . 700 . . . 166 2276 . 121 945 117 93 662 889 741 . 292 1666 1704 Kills 76 | . . . . . 9 . . . 2 21 . 3 5 1 . 3 6 2 . 2 13 9 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Active Infowar (turns) 10770 | 9 578 363 878 . 414 314 31 1247 540 686 280 382 130 762 301 611 293 925 196 708 491 631 Optics 109 | . . . . . . . . . . 109 . . . . . . . . . . . . IFF 5076 | . . . . . . . . . . . . 246 129 757 301 611 293 925 191 682 436 505 Structural 8873 | . . . . . 414 314 31 1247 540 686 280 382 129 762 301 611 293 909 196 708 491 579 Traps 4020 | . . . . . . . . . . . . . . . 165 611 293 925 196 708 491 631 Seismic 1828 | 9 578 363 878 . . . . . . . . . . . . . . . . . . . Decoding 581 | . . . . . . . . . . . . . . . . . . . . . 490 91 Robot Analysis Total 154 | . 1 . . . . . . . . . . . 153 . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 3 . . . 2 1 . 1 2 . 3 . . 2 3 . . . . Drone Launches 34 | . . . . . . . . . . 13 . . 21 . . . . . . . . . Drone Recoveries 25 | . . . . . . . . . . 9 . . 16 . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . . . . . . . . . . . . . 13 1 Traps 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Items 10 | . . . . . . . . . . . . . . . . . . . . . 9 1 Zionite Intel Received 6 | . . . . . . . . . . 2 . . . . 1 2 . . . . . 1 Branch Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Component Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Turns Passed 12223 | 96 935 444 878 782 415 314 31 1247 540 686 280 382 240 762 301 611 293 925 196 708 491 666 Spaces Moved 7763 | 54 434 240 445 317 264 212 26 957 411 493 197 262 148 556 214 436 209 678 137 464 295 314 Core 12 | 5 . . . . . . . . . . . . . . . . . . . . . 7 Treads 1495 | 49 434 240 445 317 10 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 6256 | . . . . . 254 212 26 957 411 493 197 262 148 556 214 436 209 678 137 464 295 307 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 105 105 120 105 120 120 120 125 125 125 108 123 123 123 123 123 123 50 Average Speed 134 | 149 160 160 195 240 110 119 120 119 120 120 122 125 131 125 108 123 123 123 123 123 137 126 Slowest Speed 1050 | 160 160 160 240 240 240 120 120 120 120 120 125 125 155 125 108 123 123 123 123 123 145 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 4 69 36 70 78 28 5 9 89 62 26 45 50 78 68 7 15 36 76 60 65 7 39 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 43 | . . . 1 3 . . . 3 1 . . . 30 1 . . 1 . 3 . . . Known Exits Taken 5 | . . . . . . 1 . . . 1 1 . . 1 . . . . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 . 1 1 1 1 1 1 . . Scrap Searched 19 | . . . . 2 . . . 4 . . 1 2 . 3 . . . 3 . 4 . . Spaces Dug 18 | . . . . . 1 . . . . 1 . 1 . . . 7 . 2 . . 2 4 Terrain Destroyed 73 | . . . . . 5 5 . . . 3 . 2 . 1 15 8 1 6 . 3 10 14 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 66 | . . . . . 5 5 . . . 3 . 2 . 1 8 8 1 6 . 3 10 14 AOE 7 | . . . . . . . . . . . . . . . 7 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Total 9140 | 64 623 286 457 331 348 265 26 1058 444 545 236 309 200 610 267 502 239 751 165 584 346 484 Wait 861 | 2 140 31 . 4 43 15 1 74 24 21 35 35 24 39 37 30 29 58 20 108 12 79 Move 7738 | 53 433 239 444 316 263 211 25 956 410 492 196 261 147 555 213 432 208 677 136 463 294 314 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Pick Up 79 | 1 9 6 5 1 8 7 . 2 . 1 2 1 6 3 4 5 . 4 3 1 7 3 Fast Attach 45 | 7 . . . . . 3 . 5 2 6 . 1 1 2 . 2 . . 1 1 3 11 Attach 46 | . 1 . . . 4 1 . 6 . 2 1 . 5 3 2 2 . . 1 1 4 13 Detach 18 | . . . . . . 5 . 3 . 1 . . 5 . . 1 . . 1 . . 2 Swap 82 | . 9 4 1 2 5 6 . 1 . 2 . 5 2 3 3 8 . 5 1 4 7 14 Drop 86 | . 3 . 7 3 6 11 . 10 1 3 2 3 9 . 2 12 . . 2 . 5 7 Fire 175 | 1 23 6 . 3 19 5 . 1 7 17 . 3 . 5 6 9 2 7 . 6 14 41 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 5 . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 6) 789 | -10/Materials | Discovered new exit (range 14) 897 | -10/Materials | Derelicts attacked the area 1032 | -10/Materials | Entered Mines 1180 | -10/Mines | Found a hidden stash of uninstalled traps 1317 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1317 | -10/Mines | Discovered new exit (range 5) 1416 | -10/Mines | Assembled infested the area 1476 | -10/Mines | Entered Exiles 1522 | -10/Exiles | Met 8R-AWN 1549 | -10/Exiles | Met EX-HEX 1594 | -10/Exiles | Met EX-BIN 1613 | -10/Exiles | Aligned with FarCom system 1614 | -10/Exiles | Given EX-Vault access code 1653 | -10/Exiles | Opened EX-Vault 1671 | -10/Exiles | Found Superbattery 1704 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1802 | -10/Exiles | Met EX-DEC 1831 | -10/Exiles | Learned location of Zion (-7) 2081 | -10/Exiles | Found Army-in-a-Box 2093 | -10/Exiles | Found XL Autogun Array 2334 | -10/Exiles | Discovered new exit (range 10) 2354 | -10/Exiles | Stole three prototypes: Superbattery, Army-in-a-Box, XL Autogun Array 2354 | -10/Exiles | Entered Mines 2428 | -9/Mines | Found the Drone Emporium 2438 | -9/Mines | Found Prototype Device 2491 | -9/Mines | Discovered new exit (range 15) 2568 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2651 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2718 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3136 | -9/Mines | Entered Materials 3136 | -8/Materials | Accompanied by 5 allies 3136 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3141 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3450 | -8/Materials | Build established: Skirmisher 3512 | -8/Materials | Garrison activated, responded to threat 3531 | -8/Materials | Discovered new exit (range 5) 3537 | -8/Materials | Lost 3 allies 3551 | -8/Materials | Entered Factory 3551 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3552 | -7/Factory | Identified exit to Storage 3553 | -7/Factory | FarCom data flow suspended 3705 | -7/Factory | Discovered new exit (range 14) 3731 | -7/Factory | Identified exit to Lower Caves 3854 | -7/Factory | Build established: Tank 3865 | -7/Factory | Entered Lower Caves 3889 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3896 | -7/Lower Caves | Entered Zion 3986 | -7/Zion | Discovered new exit (range 16) 4051 | -7/Zion | Learned location of 1 exit from Factory 4319 | -7/Zion | Learned location of Data Miner (-6) 4409 | -7/Zion | Learned Factory emergency access door positions 4445 | -7/Zion | Received a hallucinogenic algorithm 4562 | -7/Zion | Learned location of Extension (-5) 4572 | -7/Zion | Found Prototype Energy Gun 4572 | -7/Zion | Identified Storm Laser 4588 | -7/Zion | Identified Decoy Drone Bay 4652 | -7/Zion | Given the Hacking Drone Bay 4818 | -7/Zion | Met Imprinter 4840 | -7/Zion | Imprinted 4842 | -7/Zion | Declared Zion's savior 4877 | -7/Zion | Build established: Skirmisher 5143 | -7/Zion | Entered Proximity Caves 5143 | -6/Proximity Caves | Accompanied by 4 allies 5224 | -6/Proximity Caves | Spotter reported a threat 5291 | -6/Proximity Caves | Found Alien Artifact 5291 | -6/Proximity Caves | Identified Dimensional Node Initializer 5291 | -6/Proximity Caves | Initialized slip node 5613 | -6/Proximity Caves | Discovered new exit (range 12) 5683 | -6/Proximity Caves | Entered Factory 5683 | -6/Factory | Accompanied by 4 allies 5683 | -6/Factory | Evolved 2 slots: Utility x2 5684 | -6/Factory | Identified exit to Factory 5790 | -6/Factory | Retrieved Zion intel report: Branch Access 5790 | -6/Factory | Identified exit to Lower Caves 5814 | -6/Factory | Garrison activated, responded to threat 5900 | -6/Factory | Retrieved Zion intel report: Component Schematics 5901 | -6/Factory | Zion hero teleported in (P1-3CE) 5994 | -6/Factory | Build established: Tank 6037 | -6/Factory | Zion Heavy squad teleported in 6329 | -6/Factory | Found Prototype Protection 6329 | -6/Factory | Identified Zio. Heavy Carapace 6369 | -6/Factory | Entered Lower Caves 6369 | -6/Lower Caves | Accompanied by 4 allies (P1-3CE) 6426 | -6/Lower Caves | Identified exit to Lower Caves 6622 | -6/Lower Caves | Build established: Messiah-Tank 6649 | -6/Lower Caves | Entered another Lower Caves area 6649 | -6/Lower Caves | Accompanied by 2 allies (P1-3CE) 6777 | -6/Lower Caves | Found DCF Scrap (13 items) 6917 | -6/Lower Caves | Learned Factory terminal intel 6978 | -6/Lower Caves | Encountered a Warlord checkpoint 7003 | -6/Lower Caves | Discovered new exit (range 13) 7031 | -6/Lower Caves | Entered Data Miner 7031 | -6/Data Miner | Accompanied by 2 allies (P1-3CE) 7031 | -6/Data Miner | Discovered new exit (range 7) 7055 | -6/Data Miner | Met Data Miner 7079 | -6/Data Miner | Learned location of Section 7 (-3) 7079 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7086 | -6/Data Miner | Build established: Messiah-Skirmisher 7095 | -6/Data Miner | Received God Mode back door access code from Data Miner 7191 | -6/Data Miner | Interfaced with the Data Conduit 7235 | -6/Data Miner | Lost 5 allies 7235 | -6/Data Miner | Found Exp. Thermal Shield 7271 | -6/Data Miner | Entered Proximity Caves 7271 | -5/Proximity Caves | Accompanied by 2 allies (P1-3CE) 7455 | -5/Proximity Caves | Learned location of 1 exit from Factory 7490 | -5/Proximity Caves | Spotted B-75 Beast 7494 | -5/Proximity Caves | Destroyed B-75 Beast 7617 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7673 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 8033 | -5/Proximity Caves | Entered Factory 8033 | -5/Factory | Accompanied by 2 allies (P1-3CE) 8033 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8034 | -5/Factory | Identified exit to Extension 8035 | -5/Factory | Identified exit to Upper Caves 8036 | -5/Factory | Loaded intel: 270 machine locations 8037 | -5/Factory | Loaded intel: 28 terminal locations 8217 | -5/Factory | Discovered new exit (range 16) 8271 | -5/Factory | Retrieved Zion intel report: Guard Positions 8272 | -5/Factory | Zion Light squad teleported in 8327 | -5/Factory | Build established: Scavenger-Tank 8334 | -5/Factory | Entered another Factory area 8334 | -4/Factory | Accompanied by 5 allies (P1-3CE) 8334 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8335 | -4/Factory | Loaded intel: 274 machine locations 8540 | -4/Factory | Retrieved Zion intel report: Trap Installations 8630 | -4/Factory | Discovered new exit (range 10) 8655 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 8656 | -4/Factory | Zion Light squad teleported in 8688 | -4/Factory | Zion Light squad teleported in 8868 | -4/Factory | Zion Fire squad teleported in 8881 | -4/Factory | Intercept squad dispatched 8893 | -4/Factory | Spotted Tracker 8894 | -4/Factory | Spotted Tracker 8902 | -4/Factory | Allies destroyed Tracker 8906 | -4/Factory | Allies destroyed Tracker 8923 | -4/Factory | Found Exp. Targeting Computer 8944 | -4/Factory | Spotted Combat Programmer 8945 | -4/Factory | Entered Upper Caves 8945 | -4/Upper Caves | Accompanied by 8 allies (P1-3CE) 8960 | -4/Upper Caves | Build established: Messiah-Skirmisher 9196 | -4/Upper Caves | Discovered new exit (range 13) 9238 | -4/Upper Caves | Entered another Upper Caves area 9238 | -4/Upper Caves | Accompanied by 7 allies (P1-3CE) 9287 | -4/Upper Caves | Learned location of 1 exit from Research 9812 | -4/Upper Caves | Entered an active Warlord outpost 9821 | -4/Upper Caves | Learned 8 Research zone layouts 9821 | -4/Upper Caves | Learned Extension emergency access door positions 10033 | -4/Upper Caves | Encountered a Master Thief 10035 | -4/Upper Caves | Encountered a Master Thief 10035 | -4/Upper Caves | Superbattery stolen by Master Thief 10036 | -4/Upper Caves | Encountered a Master Thief 10037 | -4/Upper Caves | Encountered a Master Thief 10040 | -4/Upper Caves | Army-in-a-Box stolen by Master Thief 10061 | -4/Upper Caves | Found Prototype Protection 10068 | -4/Upper Caves | Found Prototype Protection 10069 | -4/Upper Caves | Identified Zio. Weapon Casing (x2) 10098 | -4/Upper Caves | Discovered new exit (range 8) 10121 | -4/Upper Caves | Learned Research security intel 10163 | -4/Upper Caves | Entered Zhirov 10163 | -4/Zhirov | Accompanied by 5 allies (P1-3CE) 10163 | -4/Zhirov | Discovered new exit (range 3) 10186 | -4/Zhirov | Met Zhirov 10220 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10239 | -4/Zhirov | Found Alien Artifact 10239 | -4/Zhirov | Identified Integrated Reactor 10239 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10292 | -4/Zhirov | Found Alien Artifact 10359 | -4/Zhirov | Entered Proximity Caves 10359 | -3/Proximity Caves | Accompanied by 5 allies (P1-3CE) 10572 | -3/Proximity Caves | Spotted B-86 Titan 10585 | -3/Proximity Caves | Destroyed B-86 Titan 10714 | -3/Proximity Caves | Discovered new exit (range 4) 11067 | -3/Proximity Caves | Entered Research 11067 | -3/Research | Accompanied by 5 allies (P1-3CE) 11067 | -3/Research | Evolved 2 slots: Utility x2 11068 | -3/Research | Identified exit to Quarantine 11069 | -3/Research | Identified exit to Research 11072 | -3/Research | Loaded intel: 108 machine locations 11135 | -3/Research | Lost 4 allies 11286 | -3/Research | Lost 4 parts (2n1u1w) 11558 | -3/Research | Entered Quarantine 11558 | -3/Quarantine | Accompanied by 1 ally (P1-3CE) 11559 | -3/Quarantine | Loaded intel: 78 machine locations 11774 | -3/Quarantine | Found Gamma Bomb Array 11950 | -3/Quarantine | Found Alien Artifact 12024 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 12061 | -3/Quarantine | Discovered exit to Research (range 15) 12061 | -3/Quarantine | Spotted Alpha 7 12077 | -3/Quarantine | Allies destroyed Alpha 7 12088 | -3/Quarantine | Found Prototype Ballistic Gun 12088 | -3/Quarantine | Identified Multirail 12089 | -3/Quarantine | Identified Transdimensional Reconstructor 12089 | -3/Quarantine | Warped through subspace 12090 | -3/Quarantine | Identified Subatomic Replicator 12103 | -3/Quarantine | Intercept squad dispatched 12109 | -3/Quarantine | Spotted Tracker 12110 | -3/Quarantine | Spotted Tracker 12112 | -3/Quarantine | Spotted Combat Programmer 12117 | -3/Quarantine | Destroyed Tracker 12128 | -3/Quarantine | Destroyed Combat Programmer 12137 | -3/Quarantine | Spotted Combat Programmer 12150 | -3/Quarantine | Used Subatomic Replicator to replicate XL Autogun Array 12180 | -3/Quarantine | Core integrity fell below 50% 12212 | -3/Quarantine | Core integrity fell below 20% 12224 | -3/Quarantine | Destroyed by Combat Programmer with EMDS Last Messages --------------- 12212_ Identified XL Autogun Subcomponent. 12212_ Penetrated by Slug. 12212_ Slug penetrates Wall. 12213_ K-01 Serf collects debris. 12214_ Acquired XL Autogun Subcomponent. 12214_ Penetrated by EMDS Slug. 12216_ Adv. Corruption Screen destroyed. 12216_ Penetrated by Slug. 12217_ K-01 Serf collects debris. 12217_ Penetrated by EMDS Slug. 12219_ Acquired XL Autogun Subcomponent. 12219_ Penetrated by Slug. 12219_ Slug penetrates Wall. 12220_ K-01 Serf collects debris. 12220_ Penetrated by EMDS Slug. 12222_ Acquired XL Autogun Subcomponent. 12222_ Penetrated by Slug. 12222_ Slug penetrates Wall. 12223_ K-01 Serf collects debris. 12224_ Penetrated by EMDS Slug. 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Melee Analysis Suite | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Lgt. Fission Core | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Wheel | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel Lrn. Missile Launcher | -6/Factory | Z-intel Med. Storage Unit | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Imp. Propulsion Shielding | -6/Factory | Z-intel Launcher Guidance Computer | -6/Factory | Z-intel Adv. Weight Redist. System | -6/Factory | Z-intel Adv. Terrain Scanner | -6/Factory | Z-intel Energy Filter | -6/Factory | Z-intel Matter Filter | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Proton Burst Cannon | -3/Quarantine | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free X-82 Rainmaker | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed SapperNetworkedNanosword Manual? 0 Play Time 02:13:19 Cumulative 331.9 hours Start 2026.10.27 @ 22:40:29 End 2026.10.31 @ 02:58:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 82 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f6bd24c-d6de-42bd-88a1-0beb91649c88