Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 13:17:59 Player: rice Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (94) 470 Value Destroyed (2162) 2162 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (606) 606 TOTAL SCORE: 8298 Bonus ------- Follower Combat Kills 306 Aligned with FarCom 300 Cogmind --------- Core Integrity 786/850 Matter 166/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (47) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Titanium Leg Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Advanced Heat Sink Utility Shielding Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun Maul > --- INVENTORY (5) ---- Light Ion Engine Improved Cooling System ECM Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Heat Sink Utility Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Maul > --- INVENTORY -------- Light Ion Engine Improved Cooling System ECM Suite Rocket Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 2 . . 1 Utility 4 | . . . 1 . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 108 | 6 6 4 42 8 1 5 2 11 19 2 . 2 Power 12 | 1 . 2 6 . . 1 . . 2 . . . Engine 11 | 1 . 2 6 . . 1 . . 1 . . . Core 1 | . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 38 | 2 2 . 20 2 . 2 . 4 5 . . 1 Treads 27 | . . . 19 2 . 2 . 4 . . . . Leg 5 | 2 1 . 1 . . . . . . . . 1 Wheel 1 | . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . . . . . 5 . . . Utility 33 | 1 3 2 9 1 1 . 1 3 9 2 . 1 Device 9 | . . 1 1 . . . . 3 3 1 . . Storage 4 | 1 2 . . . 1 . . . . . . . Processor 1 | . 1 . . . . . . . . . . . Hackware 3 | . . . . . . . . . 2 . . 1 Protection 16 | . . 1 8 1 . . 1 . 4 1 . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 1 . 7 5 . 2 1 4 3 . . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 6 | . . . 4 2 . . . . . . . . Ballistic Gun 11 | 1 . . 3 1 . . . 4 2 . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher 2 | . . . . 1 . . 1 . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . 1 . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . . . 2 1 . . . Parts Lost 14 | . . . 1 . . 6 1 1 . . . 5 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 6 | . . . . . . 2 1 . . . . 3 Utility 3 | . . . . . . 1 . 1 . . . 1 Weapon 3 | . . . 1 . . 2 . . . . . . Highest Loss Streak 5 | . . . 1 . . 5 1 1 . . . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 100 86 81 87 98 100 100 95 Engine 10 | . 14 14 10 11 11 10 9 9 1 . . . Treads 20 | . . . 32 33 33 31 27 27 . . . . Leg 4 | . 22 14 . . . . . . . . . 3 Wheel 1 | . 5 14 . . . . . . . . . . Flight 4 | . . . . . . . . . 38 38 38 32 Device 7 | . . . 10 11 11 2 . 12 8 9 7 6 Storage 10 | . 14 14 11 11 11 11 9 9 . . . . Processor 2 | . 13 6 . . . . . . . . . . Hackware 2 | . . . . . . . . . 14 15 15 20 Protection 9 | . . 7 10 11 11 11 18 12 13 12 15 12 Energy Cannon 5 | . . . 11 10 11 2 . . . . . . Ballistic Gun 11 | . 14 14 10 10 11 1 . 17 7 7 7 6 Ballistic Cannon 3 | . 13 14 . . . . . . . . . . Impact Weapon 1 | . . . . . . 7 9 . 6 7 7 6 Peak Build Rating 43 | 6 9 17 18 19 19 26 26 30 37 37 37 43 Average Rating 19 | 4 7 10 16 18 18 21 21 27 35 36 37 40 On Entrance 20 | . 6 9 11 18 18 19 23 18 30 37 37 37 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 70 | 14 50 55 63 62 62 62 70 66 21 21 21 21 Greatest Support 69 | 20 20 10 63 63 63 63 60 69 22 22 22 22 Greatest Overweight (x) 5 | . 4 5 1 . . 2 1 1 . . . 1 Average Overweight (x) . | . 1 4 . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 17 | 7 13 20 20 20 20 20 20 20 6 5 5 5 Most Carried 20 | 4 18 20 20 20 20 20 15 20 20 5 5 4 Average Carried 15 | 2 9 18 19 19 19 16 14 19 5 5 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 4 18 20 19 20 20 15 15 20 5 5 5 4 Class Distribution -------------------- 64% | Mutant 18% | Scavenger-Mutant 8% | Hacker-Sprinter 5% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Matter Collected 2214 | 227 406 40 673 199 140 32 20 406 19 52 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3350 | . 523 . 1408 517 . 58 148 677 19 . . . Parts 206 | . 34 . 96 37 . . . 37 2 . . . Haulers Intercepted 11 | . 2 . 6 . . . . 3 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 62 | . 9 . 26 17 . 1 3 6 . . . . Guns 25 | . 1 . 10 8 . . . 6 . . . . Cannons 32 | . 8 . 16 7 . 1 . . . . . . AOE 5 | . . . . 2 . . 3 . . . . . Classes Destroyed 12 | . 7 . 1 3 . 1 . . . . . . Worker 4 | . 1 . . 2 . . . 1 . . . . Builder 2 | . . . . . . 1 . 1 . . . . Tunneler 3 | . . . . 3 . . . . . . . . Hauler 11 | . 2 . 6 . . . . 3 . . . . Recycler 6 | . 1 . 2 . . . 1 2 . . . . Operator 3 | . 1 . 2 . . . . . . . . . Watcher 5 | . 3 . . . . . . 1 1 . . . Swarmer 16 | . 2 . 11 3 . . . . . . . . Grunt 34 | . 7 . 9 11 . 1 3 3 . . . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 9 | . . . 6 . . . . 3 . . . . Assembled 2 | . . . . 2 . . . . . . . . Best Kill Streak 7 | . 4 . 5 7 . 1 3 3 1 . . . Combat Bots Only 4 | . 4 . 4 4 . 1 3 1 . . . . Max Kills in Single Turn 3 | . 1 . 1 3 . 1 2 2 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . 2 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Hostile Shots Fired 443 | . 46 3 134 68 . 53 17 19 9 20 . 74 Missed 136 | . 16 2 37 17 . 14 6 2 6 12 . 24 Damage Taken 3805 | . 301 15 1065 590 . 639 197 265 17 80 . 636 Core 536 | . 88 1 131 61 . 70 33 65 6 17 . 64 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 6 | . . . . . . . . . . . . 6 Core Remaining (%) 75 | 100 . 64 . . . 34 . 82 . . 96 . Volleys Fired 254 | . 62 . 101 43 . 10 4 34 . . . . Largest 2 | . 2 . 2 2 . 2 1 2 . . . . Hottest 128 | . 55 . 128 91 . 91 33 50 . . . . Shots Fired 447 | . 95 . 186 77 . 17 4 68 . . . . Gun 268 | . 62 . 96 35 . 7 . 68 . . . . Cannon 164 | . 33 . 90 33 . 8 . . . . . . Launcher 13 | . . . . 9 . . 4 . . . . . Special 2 | . . . . . . 2 . . . . . . Kinetic 301 | . 95 . 96 35 . 7 . 68 . . . . Thermal 131 | . . . 90 33 . 8 . . . . . . Explosive 13 | . . . . 9 . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 27 | . 8 . 27 11 . 10 3 15 . . . . Robot Miss Streak 6 | . 5 . 6 4 . 1 1 3 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 282 | . 58 . 109 47 . 15 4 48 1 . . . Core Hits 124 | . 23 . 42 28 . 2 7 21 1 . . . Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 2 1 1 . . . . Critical Strikes 7 | . 3 . . . . 2 1 1 . . . . Destroy 3 | . 1 . . . . 1 . 1 . . . . Blast 2 | . 2 . . . . . . . . . . . Smash 2 | . . . . . . 1 1 . . . . . Melee Attacks 31 | . . . . 9 . 1 1 . 9 . . 11 Impact 31 | . . . . 9 . 1 1 . 9 . . 11 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6257 | . 877 17 2017 1546 . 318 510 921 51 . . . Guns 2568 | . 487 . 730 358 . 112 . 881 . . . . Cannons 2242 | . 390 . 1242 488 . 122 . . . . . . Explosions 1094 | . . . . 684 . . 410 . . . . . Melee 219 | . . . . . . 68 100 . 51 . . . Ramming 134 | . . 17 45 16 . 16 . 40 . . . . Kinetic 2958 | . 877 . 730 358 . 112 . 881 . . . . Thermal 1852 | . . . 1242 488 . 122 . . . . . . Explosive 1094 | . . . . 684 . . 410 . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 219 | . . . . . . 68 100 . 51 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 . . . . Average Corruption 3 | . . . . . . . . 3 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 181 | . . . 6 7 . 68 100 . . . . . Projectiles 9 | . . . 6 3 . . . . . . . . Explosions 4 | . . . . 4 . . . . . . . . Melee 168 | . . . . . . 68 100 . . . . . Knockbacks 5 | . 3 . . . . 1 1 . . . . . Impact 2 | . . . . . . 1 1 . . . . . Kinetic 3 | . 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . 8 . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 27 | . . 4 8 2 . 7 . 6 . . . . Targets Rammed 29 | . 1 4 8 3 . 7 . 6 . . . . Kicked 1 | . 1 . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 126 | . 22 . . 100 . 38 18 126 . . . . Average Temperature 26 | . 9 . . 17 . 15 14 58 . . . . Received Heat Transfer 1128 | . 93 . 261 312 . 198 99 135 . . . 30 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . Impact Corruptions 8 | . . . . . . 4 4 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . Heat Transferred 3219 | . . . 2183 814 . 222 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Peak Influence 351 | . 201 122 351 305 . 43 209 165 53 . . 39 Initial 113 | . . 2 47 113 . . 16 83 32 . . 32 Average 108 | . 69 35 183 187 . 30 85 54 16 . . 28 Maximum Alert Level 1 | . 1 . 1 1 . . 1 . . . . . Low Security (%) 77 | 100 98 100 55 39 . 100 78 100 100 . . 100 Level 1 22 | . 1 . 44 60 . . 21 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 2 1 4 . . . 1 1 . . . 1 Investigation 3 | . 1 . 2 . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 1 . 2 . . . 1 . . . . 1 Assault 1 | . . 1 . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Distress Signals 16 | . 2 . 10 . . . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 155 | . 23 3 65 20 . 4 6 10 2 11 . 11 Peak Tracking Total 13 | . 3 3 8 4 . 4 4 3 2 3 . 13 Tactical Retreats 19 | . 2 . 8 4 . 1 . 1 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Traps Triggered 8 | . 1 . 3 1 . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 7 | . 6 . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Machines Disabled 2 | . . . . . . . 2 . . . . . Max in Single Turn 2 | . . . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Machines Accessed 35 | . 8 . 11 1 2 1 1 8 2 . . 1 Terminals 27 | . 7 . 9 . . 1 1 6 2 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 86 | . 25 . 25 1 2 2 3 21 6 . . 1 Successful 46 | . 15 . 11 1 2 1 2 10 4 . . . Failed 40 | . 10 . 14 . . 1 1 11 2 . . 1 Catastrophic 6 | . . . 3 . . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 13 . 9 . 1 1 2 9 5 . . . Terminals 73 | . 23 . 21 . . 2 3 17 6 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 28 | . 9 . 6 1 2 1 1 6 2 . . . Record 3 | . 1 . . . 1 1 . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . 1 . . . . Open Door 4 | . . . . 1 . . . 3 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Unreport Threat 7 | . 2 . 2 . . . . 2 1 . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . Disarm Traps 2 | . 1 . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 11 | . 4 . 2 . . . 1 2 2 . . . Terminals 11 | . 4 . 2 . . . 1 2 2 . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 7 | . 3 . 1 . . . 1 1 1 . . . Operators 3 | . 1 . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 8 . 8 . . 1 1 7 2 . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Total Allies 8 | . . 3 . 3 . 2 . . . . . . Largest Group 3 | . . 3 2 3 3 2 2 . . . . . Highest-Rated Group 72 | . . 72 62 40 40 50 50 . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 29 29 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 67 | . . 16 17 10 . 9 15 . . . . . Total Damage 872 | . . 253 148 109 . 88 274 . . . . . Kills 20 | . . 7 4 3 . 1 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . 2 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Robot Analysis Total 3 | . 3 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 2 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Turns Passed 9032 | 77 1278 752 2458 1168 557 303 279 1100 379 144 8 529 Spaces Moved 5695 | 56 736 484 1177 596 347 108 111 379 781 563 32 325 Core 4 | 4 . . . . . . . . . . . . Treads 2718 | . . . 1177 596 347 108 111 379 . . . . Legs 504 | 52 452 . . . . . . . . . . . Wheels 768 | . 284 484 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1701 | . . . . . . . . . 781 563 32 325 Fastest Speed 25 | 50 120 140 160 160 160 160 240 160 25 25 25 25 Average Speed 118 | 115 131 147 161 160 160 225 240 166 25 25 25 33 Slowest Speed 320 | 120 260 155 240 160 160 320 240 240 32 25 25 115 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 98 91 93 85 69 32 9 45 19 81 7 11 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 6 | . . 2 . 2 1 . . 1 . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . . . 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 . . Spaces Dug 18 | . . . . . . . . . 7 . . 11 Terrain Destroyed 136 | . . . . 72 . . 46 . 7 . . 11 Melee 18 | . . . . . . . . . 7 . . 11 Projectile . | . . . . . . . . . . . . . AOE 118 | . . . . 72 . . 46 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Total 7489 | 65 957 521 1553 719 350 136 118 808 944 564 31 723 Wait 1218 | . 117 21 161 54 . 6 . 359 115 . . 385 Move 5675 | 55 735 483 1176 595 346 107 110 378 772 562 31 325 Hop 4 | . . . . . . . . . 4 . . . Pick Up 77 | 4 24 5 23 4 1 . 1 10 5 . . . Fast Attach 15 | 6 1 . 3 . . . . 4 . . . 1 Attach 23 | . . . 4 . . 5 1 1 11 . . 1 Detach 1 | . . . . . . . . 1 . . . . Swap 70 | . 5 4 35 8 1 . 1 6 8 2 . . Drop 92 | . 12 4 42 3 2 . . 9 20 . . . Fire 254 | . 62 . 101 43 . 10 4 34 . . . . Melee 31 | . . . . 9 . 1 1 . 9 . . 11 Ram 4 | . . 4 . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . Crush 24 | . . . 8 3 . 7 . 6 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 798 | -10/Materials | Discovered new exit (range 11) 1152 | -10/Materials | Identified exit to Mines 1225 | -10/Materials | Discovered new exit (range 7) 1356 | -10/Materials | Entered Mines 1357 | -10/Mines | Met a Derelict testing a Signal Generator 1492 | -10/Mines | Learned location of Storage (-8) 1516 | -10/Mines | Discovered new exit (range 13) 1596 | -10/Mines | Identified exit to Materials 1608 | -10/Mines | Learned location of Zion (-7) 1701 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1703 | -10/Mines | Found Prototype Device 1703 | -10/Mines | Identified Exp. Sensor Array 1979 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2108 | -10/Mines | Entered Materials 2108 | -9/Materials | Accompanied by 2 allies 2108 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2113 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2646 | -9/Materials | Discovered new exit (range 15) 3014 | -9/Materials | Build established: Scavenger-Mutant 3503 | -9/Materials | Discovered new exit (range 16) 3513 | -9/Materials | Identified exit to Mines 3788 | -9/Materials | Discovered new exit (range 9) 4566 | -9/Materials | Entered Mines 4580 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4652 | -9/Mines | Excavation squad dispatched 4652 | -9/Mines | A large section of the Mines collapsed 4711 | -9/Mines | Build established: Mutant 4902 | -9/Mines | Excavation squad dispatched 4918 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5105 | -9/Mines | Learned Materials stockpile data 5152 | -9/Mines | Excavation squad dispatched 5402 | -9/Mines | Excavation squad dispatched 5466 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5539 | -9/Mines | Discovered new exit (range 8) 5561 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5649 | -9/Mines | Discovered new exit (range 7) 5727 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5727 | -9/Mines | Discovered new exit (range 5) 5734 | -9/Mines | Entered Exiles 5734 | -9/Exiles | Accompanied by 3 allies 5771 | -9/Exiles | Met 8R-AWN 5802 | -9/Exiles | Met EX-HEX 5846 | -9/Exiles | Met EX-BIN 5869 | -9/Exiles | Aligned with FarCom system 5870 | -9/Exiles | Given EX-Vault access code 5909 | -9/Exiles | Opened EX-Vault 5930 | -9/Exiles | Found Field Lobotomy Kit 5965 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6014 | -9/Exiles | Met EX-DEC 6276 | -9/Exiles | Discovered new exit (range 10) 6291 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6291 | -9/Exiles | Entered Mines 6291 | -8/Mines | Accompanied by 3 allies 6328 | -8/Mines | Lost 3 allies 6341 | -8/Mines | Core integrity fell below 50% 6360 | -8/Mines | Assimilated H-55 Commando with FLK Orb 6363 | -8/Mines | Assimilated G-50 Soldier with FLK Orb 6383 | -8/Mines | Lost 5 parts (2n1u2w) 6539 | -8/Mines | Discovered new exit (range 12) 6594 | -8/Mines | Entered Materials 6594 | -8/Materials | Accompanied by 2 allies 6594 | -8/Materials | Evolved 2 slots: Utility x2 6598 | -8/Materials | Discovered new exit (range 14) 6873 | -8/Materials | Entered Storage 7270 | -8/Storage | Garrison activated, responded to threat 7742 | -8/Storage | Learned location of Armory (-3) 7823 | -8/Storage | Build established: Skirmisher 7948 | -8/Storage | Discovered new exit (range 15) 7973 | -8/Storage | Entered Factory 7973 | -7/Factory | Evolved 2 slots: Propulsion x2 8286 | -7/Factory | Build established: Hacker-Sprinter 8334 | -7/Factory | Discovered new exit (range 15) 8352 | -7/Factory | Entered Lower Caves 8373 | -7/Lower Caves | Learned Factory machine intel 8396 | -7/Lower Caves | Encountered a Warlord checkpoint 8474 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8488 | -7/Lower Caves | Learned 4 Factory zone layouts 8495 | -7/Lower Caves | Discovered new exit (range 7) 8496 | -7/Lower Caves | Entered another Lower Caves area 8502 | -7/Lower Caves | Discovered new exit (range 8) 8504 | -7/Lower Caves | Entered Factory 8504 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8506 | -6/Factory | Loaded intel: 274 machine locations 9033 | -6/Factory | Self-destructed Last Messages --------------- 08861_ U-05 Engineer builds a Wall. 08965_ ALERT: Cargo convoy en route, clear transfer corridor. 09000_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09009_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 09012_ ALERT: All DSF locations entering lockdown mode. 09013_ VTOL Module destroyed. 09018_ ALERT: Security rotation in progress. 09019_ T-07 Excavator destroyed. 09019_ C-30 ARC bursts open, deploying its payload. 09019_ S-27 Virus unfolds itself. 09022_ Lgt. Nuclear Core destroyed. 09023_ K-01 Serf collects debris. 09027_ Hrd. Medium Armor Plating destroyed. 09029_ VTOL Module destroyed. 09031_ W-25 Informer sends out distress signal. 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""" | | ?????????????????????# s! # ## """ | | ?????????????????#############!/###### ## | | ?????????????????# #%#?????? ## | | ?????????????????# #=#????? ## | | ?????????????????# !#|###### ## | | ?????????????????# # ## "" | | ?????????????????# # ^ ## "" | | ?????????????????# + ^ """ """ ## T | | ?????????????????# # """ """ ## "" | | ?????????????????# ! # """ """ ## "" | | ?????????????????# ## ## | | ?????????????????# ## """ """ #####"# | | ?????????????????# ## """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcImprovedFilter Manual? 0 Play Time 01:04:22 Cumulative 49.9 hours Start 2024.09.22 @ 12:15:51 End 2024.09.22 @ 13:17:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aa86e88-3dae-417d-a3c5-32dd58574a9c