Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.16 @ 00:44:53 // AFD2020/Player2

Player: Valguris

Result: Destroyed by Executioner with Helical Railgun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (32)       6400
Robots Destroyed (459)     2295
Value Destroyed (17983)    17983
Prototype IDs (113)        2260
Alien Tech Used (3)        600
Bonus (27681)              27681
              TOTAL SCORE: 61719

 Bonus
-------
Triggered High Security    1000
High Alert Combat Kills    6451
Follower Combat Kills      10147
Aligned with FarCom        300
Met Data Miner             300
Met Imprinter              300
Triggered Deep Caves Wall  1000
Exposed GOLEM Chamber      7500
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       768
Met Warlord at Research    2000
Destroyed MAIN.C Guards    500
Friendly Fire              -3885

 Cogmind 
---------
Core Integrity             0/1600
Matter                     282/300
Energy                     1098/1100
System Corruption          17%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Command

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (3) ---
                   (None)
>              --- UTILITY (18) -----
     Assembled Biocell Array
               Surveybot 24 Chip
  Experimental Targeting Computer
      Improved Hacking Suite
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (4) ----
               Energy Well (500)
      Improved Matter Compressor (44)
      Enhanced Nova Cannon
               Bore Cannon

 Peak State 
------------
>               --- POWER ------------
                Quantum Reactor
                Quantum Reactor
>               --- PROPULSION -------
        Armored Wheel
                Centrium Wheel
                Centrium Wheel
>               --- UTILITY ----------
       Advanced Heat Sink
       Advanced Cooling System
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
      Assembled Biocell Array
                Surveybot 24 Chip
   Experimental Targeting Computer
   Experimental Armor Integrity Analyzer
                Quantum Capacitor
       Advanced Transmission Jammer
   Experimental Weapon Shielding
        Layered Heavy Armor Plating
       Advanced Force Field
       Improved Hacking Suite
   Experimental Hacking Suite
>               --- WEAPON -----------
                HERF Cannon
       Enhanced Nova Cannon
>               --- INVENTORY --------
                Quantum Reactor
                Quantum Reactor
                Quantum Reactor
                Biometal Heavy Treads
        Armored Huge Wheel
                Fusion Compressor
                Energy Well
       Improved Matter Compressor
     Long-range Terrain Scanner
                Tactical Coordination Suite
                System Backup Module
                Assault Drone Bay
                Transdimensional Reconstructor
                HERF Cannon
          Heavy Neutron Cannon
                Hardcell Cannon
                Hardcell Cannon
                Micro-nuke Launcher
                Vortex Catalyst Activator
       Advanced Remote Datajack
       Enhanced Flamer
                Deploy-a-Sentry
                Deploy-a-Sentry
                Deploy-a-Sentry
[Rating: 175]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
  Power Core               Nuclear Core
  Reactor                  Assembled Flux Generator
Propulsion                 Armored Wheel
  Treads                   Improved Treads
  Leg                      Assembled Alloy Leg
  Wheel                    Armored Wheel
  Hover Unit               Zionite Glidesys I
Utility                    High-capacity Storage Unit
  Device                   Long-range Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 System Mapper
  Protection               Improved Heavy Armor Plating
Weapon                     Heavy Ion Cannon
  Energy Gun               Improved Medium Laser
  Energy Cannon            Heavy Ion Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Advanced Assault Cannon
  Launcher                 Rocket Array
  Special Weapon           Remote Datajack
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Utility                  16   | .   .   .   2   .   .   .   2   1   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   2   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             495  | 8   1   5   16  8   3   .   8   12  7   7   .   10  18  13  12  36  32  .   6   4   21  10  25  37  17  22  18  10  30  18  45  36  
  Power                    15   | 1   .   .   1   .   .   .   1   1   .   2   .   .   .   .   .   2   1   .   .   .   .   .   .   1   .   .   .   .   .   .   2   3   
    Engine                 6    | 1   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   2   3   
  Propulsion               44   | 3   .   2   2   2   .   .   .   2   .   .   .   1   2   1   .   .   4   .   2   1   4   1   .   7   .   1   .   .   2   1   1   5   
    Treads                 4    | 1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Leg                    4    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Wheel                  35   | .   .   .   2   2   .   .   .   2   .   .   .   1   2   1   .   .   3   .   2   1   4   1   .   7   .   1   .   .   2   1   1   2   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  258  | 2   .   1   5   .   1   .   4   3   5   .   .   2   9   10  8   27  13  .   4   3   13  5   15  21  7   18  11  8   10  9   30  14  
    Device                 207  | .   .   .   1   .   .   .   1   2   5   .   .   2   3   9   8   26  7   .   4   2   12  5   15  19  7   18  7   8   7   8   19  12  
    Storage                13   | 2   .   1   3   .   1   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
    Processor              5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
    Hackware               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   
    Protection             29   | .   .   .   .   .   .   .   3   .   .   .   .   .   2   .   .   .   6   .   .   .   1   .   .   1   .   .   3   .   3   1   7   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   178  | 2   1   2   8   6   2   .   3   6   2   5   .   7   7   2   4   7   14  .   .   .   4   4   10  8   10  3   7   2   18  8   12  14  
    Energy Gun             11   | 2   .   1   1   3   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          103  | .   1   .   1   2   .   .   2   4   1   2   .   4   6   1   2   3   8   .   .   .   1   .   5   5   10  2   5   2   16  7   7   6   
    Ballistic Gun          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       18   | .   .   1   3   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   1   1   .   1   .   1   .   .   2   .   .   5   
    Launcher               34   | .   .   .   2   1   1   .   .   1   1   3   .   3   1   1   2   .   1   .   .   .   2   1   4   2   .   .   .   .   .   .   5   3   
    Special Weapon         10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   .   1   1   .   .   .   2   .   .   1   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  25   | .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   6   .   .   .   1   3   .   3   .   .   4   .   1   .   1   1   
Parts Lost                 68   | .   .   1   .   1   .   .   1   1   .   .   .   3   1   .   .   1   2   .   .   .   2   .   .   8   .   3   .   .   1   .   8   35  
  Power                    8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   5   
  Propulsion               14   | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   3   .   1   .   .   .   .   1   6   
  Utility                  27   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   1   .   .   1   .   5   16  
  Weapon                   19   | .   .   1   .   1   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   3   .   1   .   .   .   .   1   8   
  Highest Loss Streak      14   | .   .   1   .   1   .   .   1   1   .   .   .   3   1   .   .   1   1   .   .   .   1   .   .   8   .   2   .   .   1   .   5   14  
Average Slot Usage (%)     91   | .   100 100 98  100 100 100 98  91  92  91  92  91  91  93  93  93  87  86  86  88  87  87  88  87  89  88  88  89  89  88  89  80  
  Engine                   4    | .   14  14  11  11  11  11  9   7   7   7   7   7   6   6   6   6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   .   6   7   6   7   7   6   6   6   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   6   5   5   5   5   5   5   5   5   5   5   4   4   5   7   
  Treads                   1    | .   .   22  19  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      1    | .   28  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   13  .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Wheel                    11   | .   .   .   2   22  22  22  18  15  15  15  15  15  12  13  13  13  8   .   11  11  11  11  11  9   10  9   10  10  14  13  11  8   
  Device                   12   | .   .   .   10  11  11  11  16  10  7   7   7   7   13  13  13  13  11  6   15  17  12  10  11  17  15  14  15  15  22  24  26  21  
  Storage                  21   | .   28  28  22  22  22  22  18  18  23  23  23  23  20  20  20  20  21  26  23  23  23  23  23  21  21  21  21  21  19  17  16  14  
  Processor                11   | .   .   .   10  11  11  11  9   7   7   7   7   7   6   13  13  13  13  13  11  17  17  17  17  15  15  15  15  15  9   8   10  9   
  Hackware                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   3   5   5   5   5   4   4   3   5   
  Protection               4    | .   .   .   .   .   .   .   9   7   7   7   7   7   6   6   6   6   4   6   4   .   3   5   5   3   5   5   4   5   4   6   6   3   
  Energy Cannon            8    | .   2   14  10  .   .   .   10  14  14  11  7   9   12  12  13  6   8   13  11  11  8   5   8   9   10  8   8   10  8   7   7   2   
  Ballistic Cannon         1    | .   .   10  9   .   .   .   6   .   .   .   .   .   .   .   .   .   1   .   .   .   2   4   .   .   .   1   .   .   .   .   .   4   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             227  | 16  18  23  63  64  77  77  105 147 147 148 148 150 157 154 154 155 190 184 197 181 189 191 193 205 193 193 185 183 191 208 227 210 
  Greatest Support         75   | 20  20  46  46  24  20  20  20  26  26  26  26  26  28  28  28  28  60  60  24  24  28  28  22  44  20  22  22  22  38  40  44  75  
  Greatest Overweight (x)  12   | .   .   .   2   3   3   3   5   5   5   5   5   6   12  5   5   5   9   3   8   8   8   8   8   9   9   9   8   8   8   5   5   12  
  Average Overweight (x)   5    | .   .   .   .   2   3   3   4   4   5   5   5   5   5   5   5   5   4   3   7   7   7   6   7   5   9   8   7   8   4   4   4   5   
Largest Inventory Capacity 28   | 8   8   10  18  18  20  20  20  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  
  Average Capacity         25   | 5   8   8   12  18  18  20  20  23  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  24  
  Most Carried             28   | 8   8   10  16  18  20  20  20  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  25  
  Average Carried          25   | 4   5   8   10  17  18  20  19  22  28  28  28  27  27  27  27  27  27  27  27  28  27  26  27  26  27  26  27  27  26  27  25  15  
  Final Capacity           28   | 8   8   10  18  18  20  20  20  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  4   
  Final Carried            28   | 8   8   10  15  18  20  20  20  28  28  28  28  28  28  28  28  28  28  28  28  28  27  28  28  28  28  25  28  28  27  28  25  4   

 Class Distribution 
--------------------
 67% | Hauler-Mutant
 17% | Hauler-Skirmisher
 11% | Mutant

 Dominant Class 
----------------
            Mutant | -10/Materials
            Mutant | -10/Mines
            Mutant | -9/Materials
            Mutant | -9/Mines
            Mutant | -9/Exiles
     Hauler-Mutant | -8/Mines
     Hauler-Mutant | -8/Materials
     Hauler-Mutant | -7/Factory
     Hauler-Mutant | -7/Lower Caves
     Hauler-Mutant | -7/Lower Caves
     Hauler-Mutant | -7/Data Miner
     Hauler-Mutant | -6/Proximity Caves
     Hauler-Mutant | -6/Factory
     Hauler-Mutant | -6/Lower Caves
     Hauler-Mutant | -6/Lower Caves
     Hauler-Mutant | -6/Zion
     Hauler-Mutant | -6/Deep Caves
     Hauler-Mutant | -5/Proximity Caves
     Hauler-Mutant | -5/Factory
 Hauler-Skirmisher | -5/Upper Caves
 Hauler-Skirmisher | -5/Upper Caves
     Hauler-Mutant | -5/Warlord
     Hauler-Mutant | -4/Proximity Caves
     Hauler-Mutant | -4/Factory
 Hauler-Skirmisher | -4/Upper Caves
 Hauler-Skirmisher | -4/Upper Caves
 Hauler-Skirmisher | -4/Zhirov
     Hauler-Mutant | -3/Proximity Caves
     Hauler-Mutant | -3/Research
     Hauler-Mutant | -2/Research
     Hauler-Mutant | -1/Access
     Hacker-Mutant | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Matter Collected           9379  | 280  10   148  511  135  .    40   215  130  98   210  .    293  112  433  140  762  554  .    112  40   307  389  420  831  176  333  569  183  207  289  575  877  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            18276 | 72   48   346  1109 231  .    .    521  401  69   184  .    250  256  252  167  611  1593 458  532  .    807  238  762  2034 296  134  318  316  902  465  3402 1502 
  Parts                    745   | 4    8    14   66   18   .    .    36   20   .    15   .    13   17   12   13   57   15   10   27   .    31   11   36   80   9    9    1    6    35   13   133  36   
Haulers Intercepted        12    | .    .    .    2    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    1    .    2    .    
Recyclers Shooed           11    | .    2    2    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      320   | .    .    .    .    .    .    .    .    .    7    21   .    12   .    14   19   13   .    20   .    5    53   54   45   .    16   30   1    10   .    .    .    .    
  Prevented                30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   .    .    7    2    .    4    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Combat Hostiles Destroyed  333  | .   2   10  21  8   .   .   8   3   2   13  .   10  5   7   5   2   45  7   7   .   23  7   25  26  4   4   .   6   8   5   46  24  
  Melee                    2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Guns                     4    | .   2   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  158  | .   .   7   17  .   .   .   8   3   1   .   .   1   3   3   4   2   10  7   7   .   11  .   6   20  4   4   .   4   4   3   19  10  
  AOE                      138  | .   .   2   3   7   .   .   .   .   1   13  .   9   2   4   1   .   33  .   .   .   12  7   19  4   .   .   .   .   .   .   12  9   
Classes Destroyed          28   | 1   2   2   8   .   .   .   1   1   .   1   .   1   .   .   .   4   2   .   .   .   1   .   .   1   .   .   .   .   .   2   1   .   
  Worker                   16   | .   .   .   2   1   .   .   1   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   8   .   
  Builder                  14   | .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   1   .   4   .   
  Tunneler                 5    | .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Hauler                   12   | .   .   .   2   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   2   .   
  Recycler                 14   | 1   .   3   1   2   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 4    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  20   | .   1   .   1   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   4   1   4   3   
  Swarmer                  85   | .   2   5   2   7   .   .   .   .   .   12  .   3   3   4   2   .   .   1   2   .   12  .   12  2   .   2   .   3   .   .   8   3   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Grunt                    102  | .   .   1   12  1   .   .   2   .   2   1   .   5   .   1   .   .   .   3   4   .   9   7   7   14  2   1   .   .   .   .   14  16  
  Brawler                  14   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   4   1   .   .   .   .   .   .   3   
  Duelist                  7    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   1   .   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Sentry                   16   | .   .   .   3   .   .   .   5   .   .   .   .   1   1   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   2   1   .   
  Demolisher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Hunter                   30   | .   .   .   .   .   .   .   1   2   .   .   .   .   .   1   2   .   .   .   1   .   1   .   .   1   .   .   .   3   6   .   12  .   
  Programmer               19   | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   2   3   1   1   .   .   1   .   8   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Zionite                  31   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   31  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Technician             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Tinkerer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembler                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                38   | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   34  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Golem                    11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Fireman                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           34   | 1   2   3   5   6   .   .   3   1   1   4   .   4   5   4   2   7   34  3   5   .   7   7   11  13  4   2   .   2   4   5   12  9   
  Combat Bots Only         33   | .   2   3   2   4   .   .   3   1   1   4   .   4   3   4   2   1   33  3   4   .   7   7   11  7   4   2   .   2   3   4   8   9   
Max Kills in Single Turn   30   | 1   1   2   2   2   .   .   2   1   1   3   .   3   4   4   1   2   30  1   2   .   5   4   4   8   1   1   .   1   2   1   4   4   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 30   | .   .   2   1   2   .   .   .   .   1   3   .   3   2   4   1   .   30  .   .   .   5   4   4   2   .   .   .   .   .   .   3   4   
  Melee                    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Imprinter (-6/Zion)

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -2    -1    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Dat   Pro   Fac   Low   Low   Zio   Dee   Pro   Fac   Upp   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Res   Acc   Com   
Damage Taken               16727 | .     84    229   342   167   .     .     220   343   209   276   .     357   289   404   185   144   541   426   359   .     369   58    306   1689  140   356   25    350   412   166   2393  5888  
  Core                     1970  | .     30    78    76    18    .     .     .     36    18    33    .     .     13    67    11    14    12    .     .     .     62    6     11    339   .     .     .     21    .     14    248   863   
  Absorbed by Shields      4009  | .     .     .     95    69    .     .     81    .     .     .     .     .     210   139   67    135   55    .     .     .     107   17    291   503   134   10    .     .     .     172   1218  706   
Core Remaining (%)         77    | 100   .     51    .     .     .     59    88    .     .     .     .     75    .     .     .     .     .     73    .     .     .     .     86    .     .     .     .     46    99    99    .     .     
Volleys Fired              1173  | 2     8     31    70    20    .     .     31    54    19    11    .     17    17    15    13    102   102   32    24    2     23    15    39    77    18    22    34    23    36    21    188   107   
  Largest                  2     | 2     2     2     2     2     .     .     2     2     2     2     .     2     2     2     2     2     2     2     2     2     2     1     2     2     2     2     2     2     2     2     2     2     
  Hottest                  223   | 90    110   110   99    112   .     .     143   143   95    95    .     155   155   155   155   155   138   50    50    50    115   45    115   180   200   200   176   176   223   176   176   130   
Shots Fired                1813  | 4     16    62    135   30    .     .     62    101   36    12    .     25    27    27    24    197   131   54    48    4     38    15    52    135   29    37    55    39    61    32    192   133   
  Gun                      50    | 4     15    10    .     21    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannon                   1665  | .     1     52    130   2     .     .     62    101   34    2     .     14    26    26    23    194   123   54    48    4     34    9     40    131   29    37    51    39    61    30    182   126   
  Launcher                 78    | .     .     .     5     7     .     .     .     .     2     10    .     11    1     1     1     .     2     .     .     .     4     3     10    4     .     .     .     .     .     .     10    7     
  Special                  20    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     6     .     .     .     .     3     2     .     .     .     4     .     .     2     .     .     
  Kinetic                  259   | .     .     21    65    .     .     .     30    .     .     .     .     .     .     .     .     67    3     .     .     .     2     .     .     2     .     13    .     .     1     .     .     55    
  Thermal                  1067  | 4     16    40    65    23    .     .     32    101   34    2     .     14    22    26    23    127   95    54    48    4     32    9     40    103   11    24    7     5     12    6     69    19    
  Explosive                77    | .     .     .     5     7     .     .     .     .     2     10    .     11    1     1     1     .     2     .     .     .     4     3     10    4     .     .     .     .     .     .     10    6     
  Electromagnetic          389   | .     .     1     .     .     .     .     .     .     .     .     .     .     4     .     .     .     25    .     .     .     .     .     .     26    18    .     44    34    48    24    113   52    
  Entropic                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Robot Hit Streak         48    | 2     3     5     12    9     .     .     11    8     3     2     .     19    8     8     8     15    48    14    19    21    35    15    14    20    4     7     7     4     9     14    21    10    
  Robot Miss Streak        7     | 1     7     3     3     1     .     .     2     3     4     2     .     3     2     3     1     3     2     2     2     .     1     2     3     3     2     1     1     2     2     2     4     4     
  Penetration Max          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary Targets        1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Capacitor                219   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     151   68    
Shots Hit Robots           1102  | 2     5     34    89    13    8     .     40    39    12    2     .     13    12    17    16    123   100   35    30    2     22    5     34    102   13    25    18    20    38    20    130   83    
  Core Hits                926   | 2     4     18    46    18    .     .     18    15    7     17    .     43    10    12    10    44    147   12    14    .     57    31    95    88    7     7     9     5     17    9     84    80    
  Critical Hits            19    | .     .     .     1     .     .     .     5     2     .     .     .     .     .     .     1     3     .     .     .     .     .     .     2     2     .     1     .     .     .     .     2     .     
  Critical Kills           7     | .     .     .     .     .     .     .     2     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     1     .     
  Critical Parts Destroyed 10    | .     .     .     1     .     .     .     2     1     .     .     .     .     .     .     .     3     .     .     .     .     .     .     1     1     .     .     .     .     .     .     1     .     
Melee Attacks              8     | .     .     .     .     .     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            8     | .     .     .     .     .     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           60376 | 23    99    708   2323  1080  .     .     896   927   547   1281  .     1489  730   634   547   3321  6085  1399  1359  69    2437  1016  3804  6195  541   836   319   705   1972  904   10061 8069  
  Guns                     344   | 23    81    51    .     189   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannons                  37975 | .     18    544   1680  .     .     .     896   927   298   .     .     142   379   452   436   3321  3544  1399  1359  69    1121  .     1166  4530  541   836   319   705   1972  904   6970  3447  
  Explosions               21915 | .     .     81    581   885   .     .     .     .     249   1281  .     1347  351   182   111   .     2541  .     .     .     1316  1016  2638  1665  .     .     .     .     .     .     3091  4580  
  Melee                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  142   | .     .     32    62    6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     42    
  Kinetic                  4602  | .     .     192   754   .     .     .     361   .     .     .     .     .     .     .     .     1253  27    .     .     .     25    .     .     42    .     325   .     .     42    .     .     1581  
  Thermal                  22723 | 23    99    484   926   189   .     .     535   927   298   .     .     142   353   452   436   2068  2987  1399  1359  69    1096  .     1166  3690  137   511   .     .     118   .     2970  289   
  Explosive                20723 | .     .     .     581   885   .     .     .     .     249   1281  .     1347  351   182   111   .     2541  .     .     .     1316  1016  2638  1665  .     .     .     .     .     .     2918  3642  
  Electromagnetic          11248 | .     .     .     .     .     .     .     .     .     .     .     .     .     26    .     .     .     530   .     .     .     .     .     .     798   404   .     319   705   1812  904   4173  1577  
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 938   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     938   
Highest Corruption         17    | .     .     .     .     .     .     .     3     .     .     .     .     .     1     1     1     1     .     .     .     .     .     4     .     2     3     3     4     4     1     .     6     17    
  Average Corruption       3     | .     .     .     .     .     .     .     2     .     .     .     .     .     1     1     1     1     .     .     .     .     .     3     .     1     2     3     3     4     1     .     4     13    
  Corruption Purged        2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
  Effects                  226   | .     .     .     .     .     .     .     2     .     .     .     .     .     5     7     4     .     .     .     .     .     .     1     .     5     14    24    17    31    1     .     42    73    
    Message Errors         48    | .     .     .     .     .     .     .     1     .     .     .     .     .     3     3     2     .     .     .     .     .     .     1     .     2     2     8     4     7     .     .     5     10    
    Matter Fused           45    | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     9     3     9     .     .     7     13    
    Heat Flow Errors       29    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     5     2     7     5     .     .     5     4     
    Energy Discharges      27    | .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     1     .     .     .     .     .     .     .     .     1     .     3     .     6     .     .     6     6     
    Parts Rejected         2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     
    Data Loss (minor)      24    | .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     1     .     .     .     .     .     .     .     .     .     3     2     2     2     1     .     6     5     
    Data Loss (major)      3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
    Misfires               1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Alerts                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Misdirections          7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     
    Targeting Errors       31    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     1     .     .     .     9     19    
    Weapon Failures        8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     3     3     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            2541  | .     .     2     35    139   .     .     .     47    9     161   .     28    21    .     15    58    307   41    49    .     30    .     74    307   27    18    59    7     101   49    687   270   
  Projectiles              1786  | .     .     2     .     .     .     .     .     47    9     .     .     .     21    .     15    58    252   41    49    .     30    .     10    298   27    18    59    7     101   49    577   116   
  Explosions               753   | .     .     .     35    137   .     .     .     .     .     161   .     28    .     .     .     .     55    .     .     .     .     .     64    9     .     .     .     .     .     .     110   154   
  Melee                    2     | .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 21    | .     .     3     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     11    
  Impact                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Kinetic                  20    | .     .     3     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     10    
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      563   | .     .     .     32    81    .     .     .     .     51    26    .     77    .     22    .     .     .     .     .     .     49    58    24    70    .     .     .     .     .     .     6     67    
  Shots                    23    | .     .     .     1     2     .     .     .     .     1     1     .     3     .     1     .     .     .     .     .     .     2     3     1     4     .     .     .     .     .     .     1     3     
  Rammed                   24    | .     .     9     11    1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
Targets Rammed             24    | .     .     9     11    1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        341   | 60    180   192   288   141   .     .     15    264   289   60    .     246   88    306   168   329   198   1     130   .     90    34    132   308   227   208   310   251   189   72    295   341   
  Average Temperature      71    | 31    75    59    53    55    .     .     8     62    107   22    .     71    29    129   54    80    49    1     57    .     33    19    44    83    70    49    65    53    56    22    86    114   
  Received Heat Transfer   1551  | .     .     66    136   18    .     .     39    75    90    .     .     57    16    18    .     8     60    27    9     .     46    4     58    222   .     84    .     .     27    12    105   374   
  Effects                  2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Shutdowns              1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Interference           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           35    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     2     .     .     .     2     4     3     16    6     
  Combat Hostiles          31    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     2     .     .     .     2     4     2     14    5     
  Parts Fried              70    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    3     .     .     6     6     9     21    14    
  Impact Corruptions       1     | .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             15    | .     .     .     .     1     .     .     .     2     1     .     .     .     3     3     1     2     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     
  Heat Transferred         19959 | 62    248   1010  1907  407   .     .     925   1406  323   .     .     185   460   685   635   2809  1822  850   725   50    550   .     637   1921  53    278   .     .     50    .     1819  142   
Parts Sabotaged            1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Peak Influence             4272 | 5    111  274  961  687  .    .    427  533  .    .    .    .    347  .    .    .    .    .    808  .    .    .    .    1563 .    .    .    .    644  498  2972 4272 
  Average Influence        686  | 1    26   76   547  558  .    .    253  305  .    .    .    .    125  .    .    .    .    .    261  .    .    .    .    1103 .    .    .    .    375  340  1680 2874 
Maximum Alert Level        5    | .    .    1    3    2    .    .    2    2    .    .    .    .    1    .    .    .    .    .    3    .    .    .    .    4    .    .    .    .    2    2    5    5    
  Low Security (%)         29   | 100  100  90   6    .    .    100  43   17   .    .    .    .    77   .    .    .    .    .    56   .    .    .    .    .    .    .    .    .    23   .    .    .    
  Level 1                  19   | .    .    9    22   .    .    .    32   48   .    .    .    .    22   .    .    .    .    .    23   .    .    .    .    2    .    .    .    .    22   63   4    .    
  Level 2                  26   | .    .    .    43   99   .    .    23   33   .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    18   .    .    .    .    54   36   17   .    
  Level 3                  6    | .    .    .    26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    12   .    .    .    .    .    .    13   .    
  Level 4                  6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    66   .    .    .    .    .    .    14   .    
  Level 5                  8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    43   61   
  High Security            3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    38   
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          73   | .    2    .    8    .    .    .    2    5    .    1    .    .    4    .    .    .    .    .    1    .    .    .    1    6    .    .    .    .    6    1    14   22   
  Investigation            14   | .    1    .    4    .    .    .    .    1    .    1    .    .    2    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    1    1    1    
  Extermination            9    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    3    1    
  Reinforcement            16   | .    1    .    1    .    .    .    2    3    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    2    3    
  Assault                  34   | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    2    .    8    17   
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Distress Signals           22   | .   1   .   2   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   2   .   .   .   .   2   3   4   2   
Communications Jammed      185  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   35  .   .   .   .   18  11  36  85  
  Distress Signals         183  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   35  .   .   .   .   18  11  34  85  
Times Spotted              711  | .   5   14  62  12  .   .   18  16  6   14  .   10  14  8   10  41  55  15  14  1   29  12  40  46  6   12  1   12  18  9   76  135 
  Peak Tracking Total      36   | .   5   3   9   4   .   .   4   4   3   4   .   3   5   4   4   7   36  4   5   1   6   10  9   8   6   3   1   5   4   5   7   28  
  Tactical Retreats        18   | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   1   .   .   .   1   .   .   .   .   .   .   .   1   6   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Traps Triggered            10   | .   1   .   1   .   .   .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   4   2   7   .   .   2   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Machines Disabled          74   | .   .   3   6   1   .   .   4   2   .   .   .   .   2   .   .   1   4   1   2   .   1   .   2   23  .   .   3   .   3   3   10  3   
  Max in Single Turn       2    | .   .   2   1   1   .   .   .   1   .   .   .   .   1   .   .   1   1   1   1   .   .   .   .   2   .   .   1   .   1   1   1   1   
  Garrison Access          6    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   2   1   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Machines Accessed          104  | .   2   .   12  1   5   .   3   12  .   2   4   .   7   .   .   .   .   1   6   2   .   10  .   5   .   .   9   .   5   2   10  6   
  Terminals                52   | .   2   .   9   1   .   .   3   7   .   1   .   .   4   .   .   .   .   .   4   .   .   .   .   3   .   .   .   .   4   1   8   5   
  Fabricators              9    | .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   1   .   
  Repair Stations          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
Total Hacks                341  | .   6   .   32  4   49  .   7   31  .   7   28  .   20  .   .   .   .   1   16  7   .   12  .   22  .   .   48  .   12  6   21  12  
  Successful               242  | .   2   .   14  3   49  .   3   16  .   4   28  .   11  .   .   .   .   1   7   7   .   12  .   14  .   .   48  .   5   1   10  7   
  Failed                   98   | .   4   .   17  1   .   .   4   15  .   3   .   .   9   .   .   .   .   .   9   .   .   .   .   8   .   .   .   .   7   5   11  5   
    Catastrophic           18   | .   1   .   5   .   .   .   1   3   .   1   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Database Lockouts        2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   97   | .   4   .   21  4   1   .   2   16  .   5   .   .   6   .   .   4   .   .   9   .   .   1   .   7   .   .   .   .   1   .   10  6   
  Terminals                150  | .   6   .   28  4   .   .   7   22  .   6   .   .   11  .   .   .   .   .   12  .   .   .   .   15  .   .   .   .   9   3   17  10  
  Fabricators              24   | .   .   .   .   .   .   .   .   4   .   .   .   .   9   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   3   2   .   
  Repair Stations          2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Scanalyzers              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   
Terminal Hacks             193  | .   1   .   7   3   49  .   2   7   .   4   28  .   3   .   .   .   .   1   2   7   .   12  .   9   .   .   48  .   2   .   4   4   
  Record                   113  | .   .   .   .   .   48  .   .   .   .   1   11  .   .   .   .   .   .   1   .   6   .   10  .   .   .   .   36  .   .   .   .   .   
  Part Schematic           12   | .   .   .   .   .   .   .   .   .   .   1   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Robot Schematic          9    | .   .   .   .   1   .   .   .   1   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           8    | .   .   .   1   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Prototype ID Bank        12   | .   1   .   1   .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   .   .   .   1   
  Open Door                4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Unreport Threat          8    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   2   1   
  Locate Traps             7    | .   .   .   1   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Reprogram Traps          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Hauler Manifests         4    | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disengage Seal           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           13   | .   .   .   .   .   .   .   .   2   .   .   .   .   5   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   1   2   .   
  Load Schematic           7    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   1   .   
  Build                    6    | .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
Repair Station Hacks       2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   
  Insert Component         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
Unauthorized Hacks         25   | .   1   .   5   .   .   .   1   5   .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   3   3   
  Terminals                22   | .   1   .   3   .   .   .   1   4   .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   3   3   
    Track                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 17   | .   1   .   2   .   .   .   1   2   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   3   2   
    Disrupt                2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Jam                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       4    | .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Used                     2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Hacking Detections         67   | .   2   .   10  1   .   .   3   11  .   1   .   .   7   .   .   .   .   .   5   .   .   .   .   5   .   .   .   .   5   2   9   6   
  Full Trace Events        7    | .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   1   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  9    | .   .   .   .   1   .   .   .   1   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 153  | .   .   .   .   .   .   .   .   153 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   81   | .   .   .   .   .   .   .   .   81  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   13   | .   .   .   .   .   .   .   .   .   .   1   7   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   .   .   .   .   
  Parts Built              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Matter                 1199 | .   .   .   .   .   .   .   .   .   .   .   .   .   530 .   .   .   .   .   318 .   .   .   .   .   .   .   .   .   .   .   351 .   
    Time                   265  | .   .   .   .   .   .   .   .   .   .   .   .   .   119 .   .   .   .   .   84  .   .   .   .   .   .   .   .   .   .   .   62  .   
  Total Part Build Rating  25   | .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   7   .   
Parts Repaired             1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     26   | .   .   .   26  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              18   | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   2   .   .   .   .   3   .   .   2   .   .   
  Non-combat               4    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Combat                   14   | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   2   .   .   .   .   3   .   .   1   .   .   
Robot Hacks Applied        18   | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   2   .   .   .   .   3   .   .   2   .   .   
  parse_system             18   | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   2   .   .   .   .   3   .   .   2   .   .   
Relay Couplers Released    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
  Machine Destruction      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
Robots Rewired             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Allies                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -2    -1    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Dat   Pro   Fac   Low   Low   Zio   Dee   Pro   Fac   Upp   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Res   Acc   Com   
Total Allies               39    | .     1     .     .     2     .     .     .     1     .     .     .     1     1     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     .     2     29    
  Largest Group            16    | .     1     1     1     3     3     1     1     2     2     2     1     2     2     1     1     1     1     1     1     1     2     1     2     1     1     1     1     1     1     1     3     16    
  Highest-Rated Group      881   | .     58    61    72    123   123   73    78    105   105   105   94    188   113   110   111   120   122   122   135   135   165   142   188   156   157   152   152   152   179   210   315   881   
  Highest-Rated Ally       230   | .     58    61    72    72    73    73    78    94    94    94    94    94    106   110   111   120   122   122   135   135   138   142   142   156   157   152   152   152   179   210   223   230   
Total Orders               36    | .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     1     17    4     .     .     .     .     .     .     .     .     .     .     12    
  GOTO                     15    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     2     .     .     .     .     .     .     .     .     .     .     4     
  FOLLOW                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
  AID                      2     | .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  RETURN                   18    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     7     2     .     .     .     .     .     .     .     .     .     .     8     
Ally Attacks               1026  | .     4     16    67    7     .     .     17    31    11    3     .     13    17    13    13    72    54    25    13    34    38    9     49    53    11    18    2     19    17    8     56    336   
  Total Damage             54088 | .     75    200   2472  145   .     .     1487  791   494   48    .     511   1167  431   549   2787  2309  882   983   689   1202  559   1756  2827  536   1031  318   1031  1807  962   7278  18761 
  Kills                    371   | .     2     5     37    4     .     .     9     10    4     2     .     3     8     2     4     32    21    9     9     3     14    5     17    20    2     15    .     6     11    .     43    74    
Allies Corrupted           .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Allies Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Turrets Deployed           3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com 
Robot Analysis Total       8    | .   .   .   1   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
Derelict Logs Recovered    26   | .   .   3   .   1   .   .   .   .   2   1   .   2   .   2   1   1   .   3   .   3   2   .   2   .   1   2   .   .   .   .   .   .   
Drone Launches             22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   9   2   .   .   .   .   .   .   .   .   .   .   10  
  Drone Recoveries         18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   7   2   .   .   .   .   .   .   .   .   .   .   8   

 Exploration                     | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -2    -1    -1    
-------------              Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Dat   Pro   Fac   Low   Low   Zio   Dee   Pro   Fac   Upp   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Res   Acc   Com   
Turns Passed               52353 | 86    325   1895  2040  950   760   197   554   1674  1641  1396  116   1566  871   1559  1458  12739 3479  1646  860   1467  1821  971   1237  1110  1438  1581  1078  1457  800   1033  1444  1104  
Spaces Moved               25127 | 52    194   1021  1041  793   642   168   291   1019  1106  961   79    1009  510   1007  948   2669  1430  741   368   843   1037  582   648   496   794   909   554   800   432   665   720   598   
  Core                     5     | 3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
  Treads                   1610  | 2     .     715   883   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    
  Legs                     1422  | 47    194   306   .     .     .     .     .     .     .     .     .     .     .     .     .     .     134   741   .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Wheels                   22090 | .     .     .     158   793   642   168   291   1019  1106  961   79    1009  510   1007  948   2669  1296  .     368   843   1037  582   648   496   794   909   554   800   432   665   720   586   
  Hover                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Flight                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Fastest Speed            50    | 50    120   120   110   110   110   110   110   130   140   140   140   140   145   145   145   145   135   210   160   160   155   155   155   120   170   160   145   165   126   126   130   50    
  Average Speed            148   | 117   120   148   155   110   110   110   120   134   140   140   140   144   148   145   145   145   150   210   167   163   161   155   164   141   170   163   163   165   128   136   135   142   
  Slowest Speed            250   | 160   120   160   200   110   110   110   130   140   140   140   140   145   210   145   145   145   250   210   170   165   165   165   165   175   170   170   165   165   165   140   140   210   
  Overloaded Moves         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Propulsion Burnouts      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robots Hopped            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cave-ins Triggered       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Exploration Rate (%)       68    | 3     33    100   91    99    93    32    43    32    98    99    68    96    17    99    99    89    87    79    10    95    96    85    92    21    94    96    100   93    15    36    27    29    
  Regions Visited          32
    Branch Regions         22
  Pre-discovered Areas     17    | .     .     2     2     2     1     .     .     .     .     1     1     .     .     1     .     3     .     .     .     1     .     .     .     .     .     .     3     .     .     .     .     .     
  Known Exits Taken        19    | .     .     .     .     .     .     .     .     1     .     .     .     .     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     .     1     .     
  Unknown Exits Taken      13    | 1     1     1     1     1     1     1     1     .     1     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
Scrap Searched             34    | .     .     3     .     1     .     1     .     .     2     3     .     4     .     2     2     1     .     1     .     1     2     .     3     .     4     2     .     2     .     .     .     .     
Spaces Dug                 238   | .     .     .     .     .     .     .     .     15    2     16    .     23    33    .     19    .     1     4     4     2     31    5     18    1     7     5     6     5     9     5     24    3     
Terrain Destroyed          1386  | .     .     9     46    65    .     .     2     22    50    121   .     188   35    26    21    2     5     19    16    2     122   81    175   76    7     9     7     5     10    5     130   130   
  Melee                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Projectile               218   | .     .     3     3     .     .     .     2     22    6     1     .     8     6     5     3     2     5     19    16    2     11    6     11    10    7     9     7     5     10    5     17    17    
  AOE                      1168  | .     .     6     43    65    .     .     .     .     44    120   .     180   29    21    18    .     .     .     .     .     111   75    164   66    .     .     .     .     .     .     113   113   

 Actions                         | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -2    -1    -1    
---------                  Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Dat   Pro   Fac   Low   Low   Zio   Dee   Pro   Fac   Upp   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Res   Acc   Com   
Total                      38501 | 69    274   1338  1329  837   688   180   438   1225  1161  997   84    1074  601   1074  1003  11332 2622  778   565   923   1135  634   745   750   844   955   669   893   609   764   1134  777   
  Wait                     11234 | .     54    265   138   10    24    11    83    97    28    15    6     36    35    30    21    8500  1021  4     154   73    41    11    32    115   14    2     55    55    93    36    162   13    
  Move                     25095 | 51    193   1020  1040  792   641   167   290   1018  1105  960   78    1008  509   1006  947   2668  1429  740   367   842   1036  581   647   495   793   908   553   799   431   664   719   598   
  Hop                      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Pick Up                  208   | 7     8     4     25    5     7     1     11    22    1     1     .     3     7     5     5     13    8     1     7     1     7     5     1     14    1     .     2     3     9     11    6     7     
  Fast Attach              90    | 8     1     1     7     .     .     .     2     9     .     2     .     .     7     .     .     1     13    .     2     .     1     5     .     4     .     .     6     .     1     3     9     8     
  Attach                   78    | .     .     1     2     1     .     .     3     2     .     .     .     3     1     .     .     3     5     .     2     .     3     1     .     10    .     3     .     .     6     3     12    17    
  Detach                   37    | 1     1     1     3     .     .     .     1     1     .     .     .     .     1     .     .     .     7     .     1     .     1     1     .     3     .     .     2     .     3     .     7     3     
  Swap                     330   | .     .     3     7     7     3     .     3     1     7     5     .     7     10    13    12    32    14    .     2     4     17    5     25    23    17    19    13    10    23    12    24    12    
  Drop                     223   | .     9     3     26    1     5     1     14    21    1     3     .     .     14    5     5     13    23    1     6     1     5     10    1     9     1     1     4     3     7     14    7     9     
  Fire                     1173  | 2     8     31    70    20    .     .     31    54    19    11    .     17    17    15    13    102   102   32    24    2     23    15    39    77    18    22    34    23    36    21    188   107   
  Melee                    8     | .     .     .     .     .     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ram                      3     | .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
  Kick                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crush                    21    | .     .     9     11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Escape Stasis            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Rewire                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
  Trap                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Miscellaneous            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Min x2])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto])
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines
-8/Materials
-7/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion (discovered 2 exits: *Dee / [*Pro])
-6/Deep Caves
-5/Proximity Caves
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 4 exits: *Res x2 / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 2 exits: *Res / Qua)
-2/Research (discovered 3 exits: *Acc / *Tes x2)
-1/Access (discovered 2 exits: [*Sur] / *Com)
-1/Command (discovered 1 exit: [Sur])

 History 
---------
  Turn | Location           | Event
     4 | -11/Scrapyard      | Discovered new exit (range 16)
    87 | -11/Scrapyard      | Entered Materials
   195 | -10/Materials      | Discovered new exit (range 16)
   303 | -10/Materials      | Build established: Mutant
   385 | -10/Materials      | Discovered new exit (range 13)
   412 | -10/Materials      | Entered Mines
   412 | -10/Mines          | Accompanied by 1 ally
   423 | -10/Mines          | Met a Derelict bent on vengeance
   429 | -10/Mines          | Learned location of Zion (-6)
   529 | -10/Mines          | Learned 2 Materials zone layouts
   657 | -10/Mines          | Learned location of Recycling (-9)
   823 | -10/Mines          | Assembled infested the area
   828 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
   889 | -10/Mines          | Discovered new exit (range 8)
   914 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  1564 | -10/Mines          | Discovered new exit (range 8)
  2307 | -10/Mines          | Entered Materials
  2307 | -9/Materials       | Accompanied by 1 ally
  2307 | -9/Materials       | Evolved 2 slots: Utility x2
  2774 | -9/Materials       | Discovered new exit (range 4)
  2815 | -9/Materials       | Repaired Beam Cannon
  2844 | -9/Materials       | Discovered new exit (range 14)
  3181 | -9/Materials       | Discovered new exit (range 14)
  3666 | -9/Materials       | Central database locked down
  3700 | -9/Materials       | Discovered new exit (range 15)
  3907 | -9/Materials       | First assault squad dispatched
  4209 | -9/Materials       | Discovered new exit (range 12)
  4347 | -9/Materials       | Entered Mines
  4347 | -9/Mines           | Accompanied by 1 ally
  4402 | -9/Mines           | Discovered new exit (range 5)
  4403 | -9/Mines           | Learned location of Storage (-9)
  4522 | -9/Mines           | Discovered new exit (range 5)
  4717 | -9/Mines           | Discovered new exit (range 12)
  5297 | -9/Mines           | Entered Exiles
  5297 | -9/Exiles          | Accompanied by 3 allies
  5317 | -9/Exiles          | Discovered new exit (range 15)
  5327 | -9/Exiles          | Led the pair of lost Derelicts to a safe place
  5358 | -9/Exiles          | Met 8R-AWN
  5393 | -9/Exiles          | Met EX-HEX
  5502 | -9/Exiles          | Visited The Gauntlet
  5620 | -9/Exiles          | Met EX-DEC
  5675 | -9/Exiles          | Met EX-BIN
  5753 | -9/Exiles          | Aligned with FarCom system
  5754 | -9/Exiles          | Given EX-Vault access code
  5779 | -9/Exiles          | Opened EX-Vault
  5788 | -9/Exiles          | Found Deploy-a-Sentry
  5791 | -9/Exiles          | Found Deploy-a-Sentry
  5795 | -9/Exiles          | Found Deploy-a-Sentry
  5825 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  6035 | -9/Exiles          | Discovered new exit (range 14)
  6057 | -9/Exiles          | Left Exiles lab with Deploy-a-Sentry
  6057 | -9/Exiles          | Entered Mines
  6057 | -8/Mines           | Accompanied by 1 ally
  6175 | -8/Mines           | Discovered new exit (range 13)
  6254 | -8/Mines           | Entered Materials
  6254 | -8/Materials       | Accompanied by 1 ally
  6254 | -8/Materials       | Evolved 2 slots: Utility x2
  6319 | -8/Materials       | Build established: Hauler-Mutant
  6698 | -8/Materials       | Discovered new exit (range 10)
  6808 | -8/Materials       | Entered Factory
  6808 | -7/Factory         | Accompanied by 1 ally
  6808 | -7/Factory         | Evolved 2 slots: Power x1, Utility x1
  7147 | -7/Factory         | Build established: Hauler-Skirmisher
  7378 | -7/Factory         | Identified exit to Lower Caves
  7475 | -7/Factory         | Found Prototype Launcher
  7475 | -7/Factory         | Identified Rocket Array
  7884 | -7/Factory         | Discovered new exit (range 16)
  7979 | -7/Factory         | Build established: Hauler-Mutant
  7992 | -7/Factory         | Fabricated M-13 Machinist?
  8286 | -7/Factory         | Discovered new exit (range 9)
  8482 | -7/Factory         | Entered Lower Caves
  8482 | -7/Lower Caves     | Accompanied by 2 allies
  8488 | -7/Lower Caves     | Learned Factory stockpile data
  8703 | -7/Lower Caves     | Encountered a Warlord checkpoint
  8966 | -7/Lower Caves     | Learned Factory terminal intel
  9562 | -7/Lower Caves     | Discovered new exit (range 6)
 10123 | -7/Lower Caves     | Entered another Lower Caves area
 10123 | -7/Lower Caves     | Accompanied by 2 allies
 10369 | -7/Lower Caves     | Learned location of Extension (-5)
 10377 | -7/Lower Caves     | Encountered a Warlord checkpoint
 10392 | -7/Lower Caves     | Discovered new exit (range 5)
 11000 | -7/Lower Caves     | Discovered new exit (range 9)
 11519 | -7/Lower Caves     | Entered Data Miner
 11519 | -7/Data Miner      | Accompanied by 1 ally
 11519 | -7/Data Miner      | Discovered new exit (range 6)
 11546 | -7/Data Miner      | Met Data Miner
 11570 | -7/Data Miner      | Learned location of Section 7 (-3)
 11570 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 11594 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 11635 | -7/Data Miner      | Entered Proximity Caves
 11635 | -6/Proximity Caves | Accompanied by 1 ally
 11679 | -6/Proximity Caves | Escorted by Enhanced Grunt
 11715 | -6/Proximity Caves | Lost 3 parts (1n2w)
 11807 | -6/Proximity Caves | Spotted B-75 Beast
 11833 | -6/Proximity Caves | Destroyed B-75 Beast
 12099 | -6/Proximity Caves | Learned 4 Factory zone layouts
 12164 | -6/Proximity Caves | Learned Factory emergency access door positions
 12460 | -6/Proximity Caves | Discovered new exit (range 5)
 12637 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 13201 | -6/Proximity Caves | Entered Factory
 13201 | -6/Factory         | Accompanied by 1 ally
 13201 | -6/Factory         | Evolved 2 slots: Utility x2
 13205 | -6/Factory         | Loaded intel: 20 terminal locations
 13344 | -6/Factory         | Incoming investigation squad redirected
 13531 | -6/Factory         | Identified exit to Lower Caves
 13906 | -6/Factory         | Fabricated Remote Force Field?
 14072 | -6/Factory         | Entered Lower Caves
 14072 | -6/Lower Caves     | Accompanied by 1 ally
 14194 | -6/Lower Caves     | Encountered a Warlord checkpoint
 14721 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 14796 | -6/Lower Caves     | Discovered new exit (range 11)
 14924 | -6/Lower Caves     | Identified exit to Lower Caves
 15631 | -6/Lower Caves     | Entered another Lower Caves area
 15631 | -6/Lower Caves     | Accompanied by 1 ally
 15881 | -6/Lower Caves     | Discovered new exit (range 12)
 15895 | -6/Lower Caves     | Identified exit to Factory
 16180 | -6/Lower Caves     | Discovered new exit (range 10)
 16189 | -6/Lower Caves     | Identified exit to Zion
 16376 | -6/Lower Caves     | Learned location of 1 exit from Factory
 17089 | -6/Lower Caves     | Entered Zion
 17089 | -6/Zion            | Accompanied by 1 ally
 17136 | -6/Zion            | System corruption cleaned by Quarantine Array
 17206 | -6/Zion            | Given A8's code to call for help
 17306 | -6/Zion            | Discovered new exit (range 16)
 17458 | -6/Zion            | Learned Factory emergency access door positions
 17928 | -6/Zion            | Rebuked by Imprinter
 18059 | -6/Zion            | Learned location of Quarantine (-3)
 18684 | -6/Zion            | Found Exp. Targeting Computer
 27436 | -6/Zion            | Attacked by Zionites
 27639 | -6/Zion            | Allies destroyed Imprinter
 27695 | -6/Zion            | Extracted access codes from Imprinter's data core
 28223 | -6/Zion            | Found Prototype Processor
 28227 | -6/Zion            | Found Prototype Hackware
 28229 | -6/Zion            | Identified Exp. Armor Integrity Analyzer
 28291 | -6/Zion            | Identified Exp. Hacking Suite
 28294 | -6/Zion            | Found Prototype Processor
 28314 | -6/Zion            | Identified Exp. Target Analyzer
 28318 | -6/Zion            | Found Prototype Processor
 28364 | -6/Zion            | Identified Exp. Core Analyzer
 29148 | -6/Zion            | Opened final containment barrier to the Deep Caves
 29815 | -6/Zion            | Discovered new exit (range 3)
 29815 | -6/Zion            | Saw the warning signs outside the Deep Caves entrance
 29817 | -6/Zion            | Identified exit to Deep Caves
 29828 | -6/Zion            | Entered Deep Caves
 29828 | -6/Deep Caves      | Accompanied by 1 ally
 30083 | -6/Deep Caves      | Z-Facility disabled
 30497 | -6/Deep Caves      | Found Surveybot 24 Chip
 30500 | -6/Deep Caves      | Found Surveybot 24 Scanner
 30752 | -6/Deep Caves      | Discovered new exit (range 6)
 30781 | -6/Deep Caves      | Identified exit to Proximity Caves
 30902 | -6/Deep Caves      | Found Prototype Protection
 30902 | -6/Deep Caves      | Identified Zio. Heavy Carapace
 31048 | -6/Deep Caves      | Destroyed as-85889
 31682 | -6/Deep Caves      | Spotted as-48021
 31693 | -6/Deep Caves      | Destroyed as-48021
 31749 | -6/Deep Caves      | Found Skeleton Box
 31828 | -6/Deep Caves      | Triggered Deep Caves wall
 31828 | -6/Deep Caves      | Spotted AS-76314
 31831 | -6/Deep Caves      | Destroyed AS-76314
 31834 | -6/Deep Caves      | Spotted AS-40795
 31839 | -6/Deep Caves      | Allies destroyed AS-40795
 31842 | -6/Deep Caves      | Triggered Deep Caves wall
 31852 | -6/Deep Caves      | Destroyed 33 combat bots
 31993 | -6/Deep Caves      | Exposed GOLEM chamber
 31996 | -6/Deep Caves      | Found GOLEM Unit
 32604 | -6/Deep Caves      | Build established: Hauler-Golem
 33077 | -6/Deep Caves      | Build established: Hauler-Mutant
 33307 | -6/Deep Caves      | Entered Proximity Caves
 33307 | -5/Proximity Caves | Accompanied by 1 ally
 33369 | -5/Proximity Caves | Learned Factory terminal intel
 33439 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 33743 | -5/Proximity Caves | Found Alien Artifact
 34953 | -5/Proximity Caves | Entered Factory
 34953 | -5/Factory         | Accompanied by 1 ally
 34953 | -5/Factory         | Evolved 2 slots: Utility x2
 34954 | -5/Factory         | Identified exit to Upper Caves
 34955 | -5/Factory         | Identified exit to Factory
 34957 | -5/Factory         | Loaded intel: 21 terminal locations
 35040 | -5/Factory         | Incoming investigation squad redirected
 35244 | -5/Factory         | Discovered exit to Factory (range 15)
 35541 | -5/Factory         | Fabricated Combat Drone Bay (x1)
 35640 | -5/Factory         | Local fabrication network quarantined
 35813 | -5/Factory         | Entered Upper Caves
 35813 | -5/Upper Caves     | Accompanied by 1 ally
 35906 | -5/Upper Caves     | Learned Factory security intel
 35906 | -5/Upper Caves     | Learned Factory terminal intel
 36105 | -5/Upper Caves     | Build established: Hauler-Skirmisher
 37013 | -5/Upper Caves     | Discovered new exit (range 24)
 37026 | -5/Upper Caves     | Learned 4 Factory zone layouts
 37072 | -5/Upper Caves     | Identified exit to Upper Caves
 37079 | -5/Upper Caves     | Learned location of 1 exit from Factory
 37280 | -5/Upper Caves     | Entered another Upper Caves area
 37280 | -5/Upper Caves     | Accompanied by 2 allies
 37342 | -5/Upper Caves     | Discovered exit to Factory (range 24)
 37650 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 37689 | -5/Upper Caves     | Learned Factory emergency access door positions
 38097 | -5/Upper Caves     | Identified exit to Warlord
 38365 | -5/Upper Caves     | Destroyed 7 combat bots
 39101 | -5/Upper Caves     | Entered Warlord
 39101 | -5/Warlord         | Accompanied by 1 ally
 39123 | -5/Warlord         | Discovered new exit (range 23)
 39156 | -5/Warlord         | Identified exit to Proximity Caves
 39157 | -5/Warlord         | Identified Dimensional Node Initializer
 39157 | -5/Warlord         | Initialized slip node
 39178 | -5/Warlord         | Build established: Hauler-Mutant
 39205 | -5/Warlord         | System corruption cleaned by Quarantine Array
 39516 | -5/Warlord         | Learned Testing trap positions
 39516 | -5/Warlord         | Learned Research emergency access door positions
 39679 | -5/Warlord         | Warlord's base attacked by MAIN.C
 39736 | -5/Warlord         | Found Prototype Energy Gun
 39736 | -5/Warlord         | Identified Vortex Rail
 39750 | -5/Warlord         | Found Prototype Launcher
 39852 | -5/Warlord         | Opened Warlord's prototype stash
 39861 | -5/Warlord         | Found Prototype Reactor
 39874 | -5/Warlord         | Found Prototype Hackware
 39878 | -5/Warlord         | Found Prototype Processor
 39896 | -5/Warlord         | Met Warlord
 39984 | -5/Warlord         | Opened side exit
 40029 | -5/Warlord         | Warlord forces counterattacked
 40059 | -5/Warlord         | Destroyed 7 combat bots
 40072 | -5/Warlord         | Entered Proximity Caves
 40072 | -4/Proximity Caves | Accompanied by 1 ally
 40193 | -4/Proximity Caves | Learned Research stockpile data
 40405 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 40436 | -4/Proximity Caves | Destroyed 11 combat bots
 41166 | -4/Proximity Caves | Discovered exit to Factory (range 23)
 41309 | -4/Proximity Caves | Entered Factory
 41309 | -4/Factory         | Accompanied by 1 ally
 41309 | -4/Factory         | Evolved 2 slots: Utility x2
 41310 | -4/Factory         | Identified exit to Research
 41314 | -4/Factory         | Loaded intel: 20 terminal locations
 41362 | -4/Factory         | Build established: Hauler-Skirmisher
 41607 | -4/Factory         | Destroyed 7 combat bots
 41703 | -4/Factory         | Identified System Mapper
 41704 | -4/Factory         | Identified exit to Upper Caves
 41968 | -4/Factory         | Identified Vortex Chain Reactor
 42047 | -4/Factory         | Lost 8 parts (1p3n1u3w)
 42059 | -4/Factory         | First assault squad dispatched
 42198 | -4/Factory         | Discovered exit to Research (range 19)
 42288 | -4/Factory         | Identified Spectral Analyzer
 42419 | -4/Factory         | Entered Upper Caves
 42419 | -4/Upper Caves     | Accompanied by 1 ally
 42582 | -4/Upper Caves     | Learned Research terminal intel
 43453 | -4/Upper Caves     | Discovered new exit (range 21)
 43703 | -4/Upper Caves     | Identified exit to Upper Caves
 43857 | -4/Upper Caves     | Entered another Upper Caves area
 43857 | -4/Upper Caves     | Accompanied by 1 ally
 43859 | -4/Upper Caves     | Discovered exit to Research (range 19)
 44257 | -4/Upper Caves     | Learned 4 Research zone layouts
 44452 | -4/Upper Caves     | Discovered new exit (range 23)
 44761 | -4/Upper Caves     | Encountered a Warlord checkpoint
 45128 | -4/Upper Caves     | Identified exit to Zhirov
 45252 | -4/Upper Caves     | Build established: Hauler-Mutant
 45438 | -4/Upper Caves     | Entered Zhirov
 45438 | -4/Zhirov          | Accompanied by 1 ally
 45438 | -4/Zhirov          | Discovered new exit (range 3)
 45440 | -4/Zhirov          | Identified exit to Proximity Caves
 45468 | -4/Zhirov          | Met Zhirov
 45503 | -4/Zhirov          | Learned location of Testing (-2)
 45503 | -4/Zhirov          | Learned location of Command (-1)
 45533 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 45556 | -4/Zhirov          | Found Alien Artifact
 45556 | -4/Zhirov          | Identified Integrated Reactor
 45556 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+2%)
 45583 | -4/Zhirov          | Found Alien Artifact
 45837 | -4/Zhirov          | Cloak Generator disabled
 45837 | -4/Zhirov          | Attacked by Zhirov
 45863 | -4/Zhirov          | Zhirov warped through subspace
 45871 | -4/Zhirov          | Zhirov detonated his lab
 46313 | -4/Zhirov          | Build established: Hauler-Skirmisher
 46516 | -4/Zhirov          | Entered Proximity Caves
 46516 | -3/Proximity Caves | Accompanied by 1 ally
 47272 | -3/Proximity Caves | Build established: Hauler-Mutant
 47672 | -3/Proximity Caves | Discovered exit to Research (range 24)
 47728 | -3/Proximity Caves | Core integrity fell below 50%
 47973 | -3/Proximity Caves | Entered Research
 47973 | -3/Research        | Accompanied by 1 ally
 47973 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 47974 | -3/Research        | Identified exit to Quarantine
 47975 | -3/Research        | Identified exit to Research
 47978 | -3/Research        | Loaded intel: 19 terminal locations
 48295 | -3/Research        | Spotted B-86 Titan
 48300 | -3/Research        | Destroyed B-86 Titan
 48473 | -3/Research        | First assault squad dispatched
 48498 | -3/Research        | Incoming assault squad redirected
 48615 | -3/Research        | Identified Transdimensional Reconstructor
 48773 | -3/Research        | Entered another Research area
 48773 | -2/Research        | Accompanied by 1 ally
 48773 | -2/Research        | Warlord forces began assault on 0b10
 48773 | -2/Research        | Evolved 2 slots: Utility x2
 48774 | -2/Research        | Identified exit to Testing
 48796 | -2/Research        | Met up with Warlord
 48812 | -2/Research        | Borebot progress halted
 48883 | -2/Research        | Research machine network offline
 48932 | -2/Research        | Discovered exit to Testing (range 22)
 49044 | -2/Research        | Borebot progress halted
 49060 | -2/Research        | Spotted Striker
 49086 | -2/Research        | Borebot progress halted
 49098 | -2/Research        | Borebot progress halted
 49667 | -2/Research        | Borebot progress halted
 49697 | -2/Research        | Spotted Striker
 49710 | -2/Research        | Destroyed Striker
 49761 | -2/Research        | Discovered new exit (range 7)
 49806 | -2/Research        | Entered Access
 49806 | -1/Access          | Accompanied by 1 ally
 49806 | -1/Access          | Evolved 2 slots: Utility x2
 49807 | -1/Access          | Energy Cycler disabled
 50006 | -1/Access          | Found Quantum Capacitor
 50090 | -1/Access          | Discovered new exit (range 24)
 50263 | -1/Access          | Spotted B-99 Colossus
 50306 | -1/Access          | First assault squad dispatched
 50309 | -1/Access          | Destroyed B-99 Colossus
 50492 | -1/Access          | Found Prototype Launcher
 50492 | -1/Access          | Identified Tactical Quantum Warhead
 50501 | -1/Access          | Fabricated Assault Drone Bay?
 50608 | -1/Access          | Incoming investigation squad redirected
 50687 | -1/Access          | Lost 5 parts (1p1n3u)
 50688 | -1/Access          | Destroyed 8 combat bots
 50830 | -1/Access          | Incoming assault squad redirected
 50997 | -1/Access          | Identified exit to Command
 51085 | -1/Access          | Incoming assault squad redirected
 51158 | -1/Access          | High security lockdown imminent
 51238 | -1/Access          | High security lockdown engaged
 51250 | -1/Access          | Entered Command
 51250 | -1/Command         | Accompanied by 1 ally
 51290 | -1/Command         | Build established: Hacker-Mutant
 51404 | -1/Command         | Incoming investigation squad redirected
 51475 | -1/Command         | Spotted B-99 Colossus
 51500 | -1/Command         | First assault squad dispatched
 51504 | -1/Command         | Disengaged cave seal
 51504 | -1/Command         | Derelicts emerged from the dark tunnel
 51517 | -1/Command         | Incoming assault squad redirected
 51554 | -1/Command         | Allies destroyed B-99 Colossus
 51633 | -1/Command         | Spotted M Guard
 51635 | -1/Command         | Spotted Combat Programmer
 51637 | -1/Command         | Identified Vortex Catalyst Activator
 51639 | -1/Command         | Spotted M Guard
 51640 | -1/Command         | System corruption reached 10%
 51645 | -1/Command         | Spotted Combat Programmer
 51650 | -1/Command         | DAS Turret deployed
 51669 | -1/Command         | Core integrity fell below 50%
 51670 | -1/Command         | Allies destroyed Combat Programmer
 51671 | -1/Command         | Allies destroyed M Guard
 51677 | -1/Command         | Destroyed Combat Programmer
 51682 | -1/Command         | Allies destroyed M Guard
 51682 | -1/Command         | Destroyed all MAIN.C guards
 51686 | -1/Command         | Lost 14 parts (3p1n6u4w)
 51788 | -1/Command         | Derelicts emerged from the dark tunnel
 51806 | -1/Command         | Incoming assault squad redirected
 51835 | -1/Command         | Discovered new exit (range 23)
 51883 | -1/Command         | Incoming assault squad redirected
 51932 | -1/Command         | High security lockdown imminent
 52012 | -1/Command         | High security lockdown engaged
 52080 | -1/Command         | DAS Turret deployed
 52083 | -1/Command         | DAS Turret deployed
 52113 | -1/Command         | Destroyed 9 combat bots
 52116 | -1/Command         | Lost 3 parts (2n1u)
 52186 | -1/Command         | Spotted Investigator
 52221 | -1/Command         | Allies destroyed Investigator
 52324 | -1/Command         | Spotted B-99 Colossus
 52342 | -1/Command         | Spotted Executioner
 52343 | -1/Command         | Spotted Executioner
 52344 | -1/Command         | Spotted Alpha 7
 52344 | -1/Command         | Spotted Striker
 52348 | -1/Command         | Spotted Striker
 52348 | -1/Command         | Spotted B-99 Colossus
 52348 | -1/Command         | Spotted Executioner
 52348 | -1/Command         | Spotted Executioner
 52348 | -1/Command         | Spotted Alpha 7
 52351 | -1/Command         | Core integrity fell below 20%
 52352 | -1/Command         | Failed to warp due to unstable space
 52354 | -1/Command         | Destroyed by Executioner with Helical Railgun

 Last Messages 
---------------
52352_ Critical hit.
52352_ Hardcell Cannon destroyed.
52352_ Slug penetrates Wall.
52352_ Penetrated by Slug.
52352_ Adv. Heat Sink destroyed.
52352_ Slug penetrates Earth.
52352_ Warp failed due to unstable space.
52352_ Centrium Wheel destroyed.
52352_ Penetrated by Slug.
52352_ Slug penetrates Earth.
52352_ Penetrated by Slug.
52352_ Slug penetrates Alpha 7.
52352_ Slug penetrates B-99 Colossus.
52352_ Penetrated by Slug.
52353_ Knocked back.
52353_ Dropped Hcp. Storage Unit.
52354_ B-99 Colossus exits siege mode.
52354_ Penetrated by Slug.
52354_ Slug penetrates Striker.
52354_ Penetrated by Slug. <x2>

 Map 
-----
+----------------------------------------------------+
|                                                    |
| ################################################## |
|   ################################################ |
|   ################################################ |
|   ################################################ |
|   +                                                |
|   #########     ##"#"########### ##############+## |
|   #########     #    ########### ####            # |
| ####            #    ########### ####            # |
|                 g    ########### ####            # |
|                 #hg  ########### ####            # |
|   "#"           pEp  #         #    #            # |
|    ##           #llg p   =     #    "         "" # |
|    ##      b  b # lhgip        #    +        """"# |
|   ###+########### Eeh#  "" ""  #    #        """"# |
|   |      ######## g Ke* ""R""  #    #         "" # |
|          #############   """"  #    #            # |
|          #############   g     #    #            # |
|          #############         +    #            # |
| # ##############################    "############# |
| ################################    #  ########### |
| #############################       ; ############ |
| ##          BB###############       ############## |
| ##          BB############# "       BB############ |
| ##            # # #   ### #|;   ]]] BB############ |
| ##   """"""         E   ;@]!!   ]]] ;############# |
| ##   "    "             7 |]*   ]]] ############## |
| ##   " "" "             E !K        ;############# |
| ##   " <" "             K           ;    ######### |
| ##   "    "     BB       E          ############## |
| ##   """"""     BBE    7   ######## #    ######### |
| ##                        #       # #    ######### |
| ##                 #   ####       # #    ######### |
| ##             ############       # #    ######### |
| ###########################       # #    ######### |
| ###########################!      # #    ######### |
| ###########################       # #    ######### |
|     ####    ""   ###############/## #    ########? |
|     ####   """"  ###############    +    ######### |
|     ####   """"  ###############g##+############## |
|        #    ""   #         ##### #      #########? |
|        #         #         g g   #      ########## |
|        #         #        g#######      #########? |
|        #         #         #######      ########## |
|        #         #         #######      #        ? |
|   !    ######+####         #######      #########  |
|  ! [             +         ######################  |
|   [              #         ""####################  |
|                  +         ""####################  |
|           """"   #         ""####################? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           102
Energy Generation          65
Energy Capacity            1700
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       2010
Jamming Range              16
Additional Mass Support    16
Armor Coverage             1200
Resistance: EX             50
Resistance: EM             20
Weapon Shielding           90
Evasion (%)                40
Targeting Accuracy         12
Armor Integrity Analysis   90
Recoil Reduction           2
Matter Filtering           50
Particle Charging          25
Offensive Hacking          28

 Item Schematics 
-----------------
             Powered Armor | -7/Lower Caves | Hacked
          Combat Drone Bay | -7/Data Miner  | Free
 Lgt. Regenerative Plating | -7/Data Miner  | Free
              Triangulator | -7/Data Miner  | Free
         Exp. Sensor Array | -7/Data Miner  | Free
   Exp. Targeting Computer | -7/Data Miner  | Free
  Exp. Transmission Jammer | -7/Data Miner  | Free
           Cloaking Device | -7/Data Miner  | Free
            Centrium Wheel | -4/Factory     | Scanalyzed
         Assault Drone Bay | -4/Zhirov      | Free
            Exp. Heat Sink | -4/Zhirov      | Free
        Exp. Optical Array | -4/Zhirov      | Free
          Imp. Arc Thrower | -4/Zhirov      | Free

 Robot Schematics 
------------------
  M-13 Machinist | -9/Mines      | Hacked
 O-16 Technician | -7/Factory    | Hacked
      S-27 Virus | -7/Data Miner | Free
    G-50 Soldier | -7/Data Miner | Free
    G-67 Veteran | -7/Data Miner | Free
    L-41 Fighter | -7/Data Miner | Free
     H-66 Slayer | -7/Data Miner | Free
      I-36 Angel | -7/Data Miner | Free
  I-47 Archangel | -7/Data Miner | Free

 Fabricated
------------
     M-13 Machinist | x1 | -7/Factory 
 Remote Force Field | x2 | -6/Factory | Preloaded
   Combat Drone Bay | x1 | -5/Factory 
  Assault Drone Bay | x1 | -1/Access  

 Alien Tech Used 
-----------------
Dimensional Node Initializer
Integrated Reactor
Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Player 2                        | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
----------                 Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Res  Acc  Com  
Slots Evolved              18    | .    .    2    .    .    .    2    2    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    2    2    2    .    .    
  Power                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion               6     | .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    1    .    .    
  Utility                  8     | .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    1    1    .    .    
  Weapon                   3     | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Parts Attached             229   | .    10   3    30   1    3    .    13   8    .    .    .    .    10   2    1    8    3    2    9    1    2    3    7    31   3    7    .    .    18   13   8    33   
Parts Lost                 68    | .    .    .    5    .    .    .    3    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    6    17   .    1    .    .    .    .    2    33   
Damage Taken               18206 | .    .    73   1107 8    .    .    590  279  290  .    .    3    466  219  262  193  49   383  212  .    190  330  1119 2637 108  328  14   386  263  202  1683 6812 
  Core                     1144  | .    .    13   67   .    .    .    64   25   57   .    .    1    29   11   10   26   .    32   13   .    9    17   20   176  .    48   .    35   11   .    121  359  
    Player 2/Cogmind (%)   36    | .    .    14   46   .    .    .    100  40   76   .    .    100  69   14   47   65   .    100  100  .    12   73   64   34   .    100  .    62   100  .    32   29   
  Absorbed by Shields      4970  | .    .    .    .    .    .    .    35   .    .    .    .    .    .    112  180  145  47   29   76   .    73   121  392  500  103  91   14   408  279  208  420  1737 
Damage Inflicted           41443 | .    75   200  2472 85   .    .    1487 791  494  48   .    354  1167 431  549  2787 2309 882  983  69   769  559  1540 2827 536  1031 318  1031 1807 962  7086 7794 
  Player 2/Cogmind (%)     40    | .    43   22   51   7    .    .    62   46   47   3    .    19   61   40   50   45   27   38   41   50   23   35   28   31   49   55   49   59   47   51   41   49   
Combat Hostiles Destroyed  235   | .    1    5    29   4    .    .    6    5    4    2    .    3    4    2    4    8    18   9    6    1    7    5    15   11   2    15   .    6    6    .    26   31   
  Player 2/Cogmind (%)     41    | .    33   33   58   33   .    .    42   62   66   13   .    23   44   22   44   80   28   56   46   100  23   41   37   29   33   78   .    50   42   .    36   56   

 Game 
------
Seed              MiningAlphaShockpuncher
  Manual?         0
Play Time         08:02:00
  Cumulative      1176.6 hours
  Start           2020.04.14 @ 18:10:26
  End             2020.04.16 @ 00:44:53
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      AFD2020/Player2
Game No.          393
  Rogue           393
  Adventurer      0
  Explorer        0
Win Type          -
  Total           254
  Types           214/6/14/4/3/2/11
Lore%             99
Gallery%          101
Achievement%      94
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fad76839-6b27-4bcf-9f63-e4abe641136c