Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 15:28:59 Player: Mojosoup Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (244) 1220 Value Destroyed (10645) 10645 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (3891) 3891 TOTAL SCORE: 24596 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 859 Follower Combat Kills 1411 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -179 Cogmind --------- Core Integrity 0/1450 Matter 287/300 Energy 92/100 System Corruption 21% Temperature Cool (0) Movement Treading (165) Location -2/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Improved Heavy Treads Centrium Leg > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Servo Lattice Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Energy Well Advanced Visual Processing Unit Advanced Salvage Targeting Computer Improved Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Improved Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Beamcaster Heavy Plasma Cannon Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Heavy Treads Heavy Treads Advanced Coolant Injector Heavy Servo Lattice Heavy Armor Plating Damper Plating Experimental EM Shield Heavy Phase Cannon [Rating: 149] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Damper Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 . . . 4 . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . Utility 11 | . . . 1 . . . 1 1 . . . 3 . . 2 . 2 1 . Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . Parts Attached 184 | 6 16 . 9 1 . 1 5 7 31 3 3 34 17 4 3 1 12 23 8 Power 20 | 1 3 . 3 . . . 1 . 4 . . 1 2 . 1 . 1 3 . Engine 8 | 1 2 . 3 . . . . . 2 . . . . . . . . . . Core 6 | . 1 . . . . . 1 . 2 . . 1 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . 1 . 1 . 1 3 . Propulsion 38 | 2 4 . . . . . 1 3 3 . 1 9 4 . . . 2 6 3 Treads 28 | 2 3 . . . . . 1 3 3 . 1 1 4 . . . 2 6 2 Leg 2 | . 1 . . . . . . . . . . . . . . . . . 1 Wheel 8 | . . . . . . . . . . . . 8 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 72 | 1 5 . 1 1 . . 3 4 6 1 1 15 7 3 2 1 7 10 4 Device 34 | . 4 . . . . . . 2 2 . . 9 3 3 1 1 4 4 1 Storage 5 | 1 1 . . . . . 1 . . . . . . . 1 . 1 . . Processor 13 | . . . 1 . . . . . . 1 . 3 1 . . . 1 3 3 Hackware 2 | . . . . . . . . 1 . . . . . . . . . 1 . Protection 18 | . . . . 1 . . 2 1 4 . 1 3 3 . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 4 . 5 . . 1 . . 18 2 1 9 4 1 . . 2 4 1 Energy Gun 20 | . 1 . . . . . . . 8 2 1 1 4 . . . 1 1 1 Energy Cannon 9 | . . . . . . . . . 2 . . 3 . 1 . . 1 2 . Ballistic Gun 18 | 2 3 . 5 . . 1 . . 5 . . 2 . . . . . . . Ballistic Cannon 5 | . . . . . . . . . 1 . . 3 . . . . . 1 . Launcher 1 | . . . . . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . . 6 . . 2 1 . . . 2 5 1 Parts Lost 75 | . 4 . . 1 . 1 1 10 7 . . 11 8 . . . 3 22 7 Power 7 | . 2 . . . . . . 1 . . . . 1 . . . . 3 . Propulsion 16 | . 1 . . . . . . 3 2 . . 3 . . . . . 5 2 Utility 29 | . . . . 1 . . 1 1 3 . . 5 4 . . . 3 7 4 Weapon 23 | . 1 . . . . 1 . 5 2 . . 3 3 . . . . 7 1 Highest Loss Streak 13 | . 2 . . 1 . 1 1 8 2 . . 4 3 . . . 2 13 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 2 9 14 14 14 15 14 14 15 18 16 16 17 7 9 8 8 9 8 2 Power 1 | . . . 1 2 2 2 2 3 2 1 1 1 1 2 2 2 1 . . Propulsion 1 | 1 2 3 3 3 3 3 2 1 1 1 1 . 1 2 2 2 2 1 . Utility 5 | . 2 4 4 4 5 5 4 7 8 5 6 7 4 5 4 4 5 3 1 Weapon 4 | . 3 5 5 5 5 4 5 3 6 8 7 8 . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 1 3 7 . 2 . 5 . 8 . . 6 6 1 . . 2 3 1 Power 6 | . . . 1 . . . . . 2 . . 1 . . . . 2 . . Propulsion 6 | . . 2 1 . . . . . 1 . . . 2 . . . . . . Utility 17 | . 1 . 1 . 2 . 1 . 3 . . 4 2 1 . . . 1 1 Weapon 15 | . . 1 3 . . . 4 . 2 . . 1 2 . . . . 2 . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 99 94 100 97 98 98 89 98 99 94 61 69 71 73 75 83 50 Engine 2 | . 7 14 11 11 11 11 7 . 3 . . . . . . . . . . Core 3 | . 6 . . . . . 1 6 3 7 7 5 4 5 1 . . . . Treads 17 | . 26 28 22 22 22 22 27 22 22 23 23 8 10 11 10 10 9 12 6 Wheel 1 | . . . . . . . . . . . . 13 1 . . . . . . Device 12 | . 10 14 11 1 . . 11 14 6 14 15 14 11 10 15 15 19 17 11 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 5 4 5 8 10 9 8 4 Processor 7 | . . . 11 11 11 11 9 . . 6 7 14 5 5 5 5 8 17 22 Protection 5 | . . . . 4 11 11 5 12 9 7 7 5 5 5 5 5 3 3 . Energy Gun 8 | . 7 . . . . . . . 5 21 29 2 6 15 10 10 9 6 2 Energy Cannon 4 | . . . . . . . . . 7 . . 8 6 6 10 10 9 8 . Ballistic Gun 9 | . 20 28 32 33 33 30 27 29 9 6 . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 2 . . 8 . . . . . . . Peak Build Rating 149 | 6 14 13 18 18 19 19 24 34 50 43 42 73 103 106 112 115 137 149 110 Average Rating 58 | 4 9 13 17 17 18 18 22 30 42 41 40 62 87 103 111 112 131 141 81 On Entrance 49 | . 6 13 13 18 18 19 19 24 25 38 27 41 73 103 103 112 115 134 92 Avg Prop Armor Cover (%) 19 | . 7 . . . . . . . . . . 10 10 . . . . . 27 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 13 33 32 38 40 40 40 61 66 92 72 71 120 111 107 124 124 129 126 79 Greatest Support 185 | 40 46 46 46 46 46 46 66 66 66 60 60 80 140 140 140 140 145 185 120 Greatest Overweight (x) 5 | . 1 . . . . . . 1 2 1 1 5 1 . . . . . . Average Overweight (x) . | . . . . . . . . . 1 . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 15 15 15 15 15 15 Average Capacity 17 | 6 14 15 15 15 15 15 19 20 20 20 20 20 13 15 15 15 15 15 11 Most Carried 20 | 4 15 15 15 15 15 15 20 20 20 20 20 20 20 15 14 15 15 15 6 Average Carried 15 | 2 9 14 14 14 15 14 14 15 18 17 17 18 12 14 13 13 13 13 3 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 15 15 15 15 15 15 5 Final Carried 20 | 4 15 14 15 15 15 14 16 20 18 20 18 19 15 15 13 15 15 6 1 Class Distribution -------------------- 22% | Scavenger-Skirmisher 13% | Scavenger-Gunner 13% | Scavenger-Tank 12% | Gunner 11% | Mutant 10% | Commander-Gunner 6% | Commander-Skirmisher 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Commander-Gunner | -7/Scraptown Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Matter Collected 4903 | 237 446 57 272 77 . 62 289 143 1102 73 79 1227 206 129 . 40 156 242 66 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12464 | . 590 94 534 140 . 151 493 260 1838 203 . 2097 1440 172 . 170 1390 2687 205 Parts 545 | . 33 11 28 13 . 7 26 17 117 5 . 94 25 8 . 8 56 94 3 Haulers Intercepted 3 | . . . . . . . . . 1 . . 1 . 1 . . . . . Recyclers Shooed 4 | . . . . . . . . . 1 1 . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Combat Hostiles Destroyed 195 | . 15 6 12 7 . 3 10 5 40 2 . 31 5 3 . 2 20 32 2 Guns 86 | . 15 6 12 7 . 2 10 5 12 . . 6 . 1 . 1 2 6 1 Cannons 84 | . . . . . . . . . 17 . . 25 4 1 . 1 14 22 . AOE 13 | . . . . . . 1 . . 10 1 . . . 1 . . . . . Classes Destroyed 19 | . 4 . 4 1 . . 1 2 4 . . 1 1 . . . 1 . . Worker 14 | . 2 . . . . . . . 3 . . 6 . . . . 1 2 . Builder 6 | . . . 1 . . . 1 . 2 . . 1 . . . . . 1 . Hauler 3 | . . . . . . . . . 1 . . 1 . 1 . . . . . Recycler 9 | . . . . . . . . . 3 1 . 3 . . . . . 2 . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . Operator 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . Watcher 11 | . 1 . 1 . . . 2 . 1 . . 2 . . . . . 4 . Swarmer 52 | . 3 6 3 3 . . 4 . 11 . . 7 . 2 . . 3 10 . Grunt 54 | . 12 . 5 1 . 3 5 2 7 . . 8 . . . . 5 5 1 Brawler 3 | . . . . . . . . . . . . . . . . . 1 1 1 Duelist 7 | . . . 1 1 . . . 1 3 . . 1 . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . Sentry 22 | . . . 3 . . . . . 12 2 . 2 . . . . 1 2 . Demolisher 3 | . . . . 2 . . . . . . . . . 1 . . . . . Specialist 4 | . . . . . . . . . . . . 2 . . . 2 . . . Hunter 11 | . . . . . . . 1 . 2 . . 1 . . . . 2 5 . Programmer 31 | . . . . . . . . 1 4 . . 11 . . . . 7 8 . Heavy 3 | . . . . . . . . 1 . . . . . . . . 1 1 . Compactor 5 | . . . . . . . . . . . . . 5 . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 3 3 3 3 . 3 6 3 10 1 . 8 2 2 . 1 5 7 2 Combat Bots Only 7 | . 3 3 3 3 . 3 4 3 7 1 . 5 2 2 . 1 5 6 2 Max Kills in Single Turn 5 | . 1 2 2 2 . 1 2 1 5 1 . 3 1 2 . 1 2 2 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . 4 1 . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Hostile Shots Fired 1549 | . 111 17 27 11 . 16 43 57 360 27 . 185 25 21 . 21 112 352 164 Missed 415 | . 27 5 8 2 . 6 16 12 106 14 . 52 2 6 . 11 22 92 34 Hits 1134 | . 84 12 19 9 . 10 27 45 254 13 . 133 23 15 . 10 90 260 130 Melee 45 | . . . . . . . . 9 10 . . . 23 . . . . . 3 Projectile 1089 | . 84 12 19 9 . 10 27 36 244 13 . 133 . 15 . 10 90 260 127 AOE 7 | . . . . 5 . . . . . . . . . 2 . . . . . Critical Strikes 56 | . 2 . . . . . . 1 10 . . 7 7 3 . 2 8 8 8 Actively Blocked 24 | . . . . . . . . . . . . . . . . . 8 8 8 Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . . 1 . Damage Taken 21963 | . 929 98 247 263 . 233 352 1076 3042 119 . 2527 1069 349 . 288 1935 6576 2860 Core 2765 | . 174 26 33 108 . 60 31 208 219 14 . 216 148 51 . . 23 404 1050 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 591 | . . . . . . . . . . . . . 22 . . . 85 385 99 Redirected to Shielding 52 | . . . . . . . . 52 . . . . . . . . . . . Ignored by Resistances 572 | . . . . . . . . . . . . . . 61 . . 511 . . Regen/Repaired (Parts) 91 | . . . . . . . . . . . . . 10 . . 30 51 . . Core Remaining (%) 69 | 100 . 20 . . . 49 94 . . . 37 . . 58 . 100 98 . . Volleys Fired 550 | . 66 8 21 8 . 9 26 15 83 5 . 84 61 10 . 8 49 77 20 Largest 4 | . 2 2 3 3 . 3 3 4 4 4 . 4 4 4 . 4 4 4 1 Hottest 413 | . 70 46 69 69 . 69 69 92 168 190 . 320 320 342 . 342 365 413 88 Shots Fired 1564 | . 132 16 63 24 . 19 78 58 240 20 . 281 102 40 . 30 183 258 20 Gun 883 | . 132 16 63 24 . 19 78 58 140 20 . 48 21 24 . 16 98 106 20 Cannon 676 | . . . . . . . . . 95 . . 233 81 16 . 14 85 152 . Launcher 5 | . . . . . . . . . 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 602 | . 105 16 63 24 . 19 78 58 103 5 . 131 . . . . . . . Thermal 873 | . 27 . . . . . . . 77 . . 136 102 40 . 30 183 258 20 Explosive 5 | . . . . . . . . . 5 . . . . . . . . . . Electromagnetic 84 | . . . . . . . . . 55 15 . 14 . . . . . . . Robot Hit Streak 37 | . 9 3 14 7 . 12 10 7 32 17 . 20 37 31 . 14 28 28 15 Robot Miss Streak 7 | . 5 3 3 3 . 1 2 2 4 1 . 7 1 2 . 2 3 4 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 17 | . 3 1 4 4 . . 2 2 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . . . . . . . 1 . Shots Hit Robots 1086 | . 81 7 50 15 . 16 52 44 158 18 . 149 98 26 . 22 141 194 15 Core Hits 467 | . 34 6 24 9 . 7 29 17 107 5 . 66 15 8 . 8 40 84 8 Critical Kills 5 | . . . . . . . . . 1 . . 1 1 . . . 1 1 . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . 1 . . . . . . . Critical Strikes 59 | . . . . . . . . . 3 2 . 11 1 2 . 1 14 21 4 Burn 42 | . . . . . . . . . . . . 2 . 2 . 1 13 20 4 Meltdown 4 | . . . . . . . . . 1 . . . 1 . . . 1 1 . Destroy 3 | . . . . . . . . . 1 . . 2 . . . . . . . Blast 8 | . . . . . . . . . 1 . . 7 . . . . . . . Corrupt 2 | . . . . . . . . . . 2 . . . . . . . . . Melee Attacks 10 | . . . . . . . . . 10 . . . . . . . . . . Impact 10 | . . . . . . . . . 10 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30975 | 8 1019 119 782 253 . 362 775 757 4822 426 . 5141 3098 824 . 743 4817 6590 439 Guns 12202 | . 970 115 780 253 . 241 775 748 1486 337 . 852 438 299 . 270 2119 2126 393 Cannons 16662 | . . . . . . . . . 1890 . . 4188 2660 412 . 473 2595 4444 . Explosions 1686 | . . . . . . 121 . . 1331 72 . 49 . 113 . . . . . Melee 47 | . . . . . . . . . 47 . . . . . . . . . . Ramming 378 | 8 49 4 2 . . . . 9 68 17 . 52 . . . . 103 20 46 Kinetic 7481 | . 755 115 780 253 . 241 775 748 1403 98 . 2313 . . . . . . . Thermal 20899 | . 215 . . . . 121 . . 1554 72 . 2595 3098 824 . 743 4714 6570 393 Explosive 1199 | . . . . . . . . . 1199 . . . . . . . . . . Electromagnetic 971 | . . . . . . . . . 551 239 . 181 . . . . . . . Impact 47 | . . . . . . . . . 47 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 2 2 . . . . . . 1 1 . 6 6 6 . . . 21 21 Average Corruption 3 | . 1 2 . . . . . . 1 1 . 3 6 5 . . . 6 21 Corruption Purged 6 | . . . . . . . . . . . . . . 6 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 168 | . 11 5 . . . . . . 17 9 . 44 24 12 . . . 24 22 Message Errors 42 | . 5 . . . . . . . 4 2 . 11 5 4 . . . 5 6 Matter Fused 34 | . 2 . . . . . . . 3 3 . 10 4 4 . . . 4 4 Heat Flow Errors 23 | . 1 1 . . . . . . 4 2 . 5 5 1 . . . 2 2 Energy Discharges 15 | . . 1 . . . . . . . . . 5 4 1 . . . 2 2 Parts Rejected 5 | . . 1 . . . . . . . . . 1 1 1 . . . . 1 Data Loss (minor) 26 | . 2 1 . . . . . . 5 2 . 6 3 1 . . . 3 3 Data Loss (major) 4 | . . . . . . . . . . . . 1 1 . . . . 2 . Misfires 8 | . 1 . . . . . . . 1 . . 4 1 . . . . . 1 Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 8 | . . . . . . . . . . . . 1 . . . . . 6 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 417 | . . . . . . 3 . . 48 . . 139 . 98 . . 23 106 . Projectiles 305 | . . . . . . . . . 27 . . 139 . 10 . . 23 106 . Explosions 112 | . . . . . . 3 . . 21 . . . . 88 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . . 3 . . 18 . . . . 1 1 . Impact 2 | . . . . . . . . . . . . . . . . . 1 1 . Kinetic 21 | . . . . . . . . . 3 . . 18 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . . 48 . . 31 18 . 18 . . . . . . 16 Shots 4 | . . . . . . 1 . . 2 1 . . . . . . . . . Rammed 67 | 2 7 1 . . . . . 4 12 2 . 4 . . . . 8 2 25 Targets Rammed 76 | 2 9 1 1 . . . . 4 17 3 . 4 . . . . 8 2 25 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 9 | . 2 . 1 . . . . . 5 1 . . . . . . . . . Highest Temperature 385 | . 260 205 12 9 . 42 32 184 385 208 . 294 252 234 . 81 374 292 221 Average Temperature 95 | . 80 111 5 4 . 12 13 76 109 86 . 98 98 84 . 43 132 81 68 Received Heat Transfer 2790 | . 423 . 102 9 . 90 81 153 738 30 . 483 . 9 . 45 159 153 315 Effects 5 | . . . . . . . . . 3 . . . . . . . 2 . . Shutdowns 2 | . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations 19 | . . . . . . . . . . . . . 1 . . . 8 9 1 Total Turns 648 | . . . . . . . . . . . . . 55 . . . 208 361 24 Longest Duration 138 | . . . . . . . . . . . . . 55 . . . 43 138 24 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Fried 3 | . . . . . . . . . 1 1 . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . . . 1 . . . 1 1 . . 4 5 1 Combat Hostiles 11 | . . . . . . . . . 1 . . . 1 . . . 4 4 1 Parts Melted 91 | . 3 . . . . . . . 1 . . 7 3 2 . . 26 47 2 Heat Transferred 28772 | . 629 . . . . 150 . . 1974 50 . 3279 3923 1114 . 966 6373 9554 760 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 1 . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Maximum Alert Level 5 | . . . 1 . . . . . 3 1 . 2 1 2 1 2 2 2 5 Low Security (%) 60 | 100 100 100 92 100 . 100 100 100 37 77 . 79 93 45 . 1 . 5 . Level 1 25 | . . . 7 . . . . . 35 22 . 7 6 34 100 31 81 68 . Level 2 11 | . . . . . . . . . 21 . . 12 . 20 . 67 18 26 . Level 3 . | . . . . . . . . . 4 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . Peak Influence 1795 | . 77 80 233 121 . 73 125 40 813 322 . 672 233 557 261 592 480 670 1795 Initial 333 | . . 1 . 26 . . . 28 . 312 . . 233 . 261 182 333 251 300 Average 205 | . 20 27 94 39 . 38 51 5 281 105 . 161 40 230 261 424 311 375 1652 Influence Increases 8045 | . 411 140 536 195 . 93 265 130 1350 98 . 1363 2 931 . 530 751 1005 245 Destroy 0b10 Robot/C 4460 | . 300 120 360 160 . 60 200 100 780 60 . 740 . 260 . 200 440 640 40 Destroy 0b10 Robot/NC 295 | . 15 . 20 . . . 20 . 60 5 . 65 . 35 . 20 5 50 . Destroy Leader 1008 | . 62 20 84 30 . 10 34 30 224 . . 166 . 80 . 30 90 138 10 Allied During Kill 619 | . . . 38 5 . . . . . 6 . 31 . 375 . 148 16 . . Successful Hack 98 | . 17 . 18 . . . 9 . 28 21 . . . 5 . . . . . Disable Machine 390 | . . . 15 . . 15 . . 90 . . 195 . 60 . . . . 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 710 | . 2 . 1 . . 8 2 . 138 6 . 166 2 116 . 132 50 87 . Lose Combat Pursuer 315 | . 15 . . . . . . . 30 . . . . . . . . 90 180 Influence Decreases 7570 | . 405 146 468 263 . 90 205 193 549 899 . 695 670 398 272 199 896 918 304 Entered New Map 2049 | . . 5 . 42 . . 3 35 . 489 . . 435 . 272 79 259 196 234 Time Decay 4291 | . 365 141 298 191 . 80 202 108 479 410 . 495 145 298 . . 577 502 . Lost Part 680 | . 40 . . 10 . 10 . 50 70 . . 110 70 . . . 30 220 70 Lost Ally 400 | . . . 20 20 . . . . . . . 90 20 100 . 120 30 . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 2 . 1 . . . 2 2 8 . . 18 . 2 . 2 18 6 20 Investigation 7 | . . . 1 . . . 1 . 2 . . 2 . . . . 1 . . Extermination 21 | . . . . . . . . 1 5 . . 6 . 1 . . 5 3 . Reinforcement 19 | . 2 . . . . . 1 1 . . . 6 . . . 2 5 2 . Assault 25 | . . . . . . . . . 1 . . . . 1 . . 3 . 20 Garrison 9 | . . . . . . . . . . . . 4 . . . . 4 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Distress Signals 16 | . . . 1 . . . 1 . 2 . . 3 . 1 . . 2 6 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 . . Times Spotted 328 | . 30 6 20 7 . 2 13 9 53 3 . 49 6 13 . 8 28 57 24 Peak Tracking Total 15 | . 4 3 4 3 . 2 3 4 7 1 . 6 2 3 . 2 5 8 15 Tactical Retreats 7 | . 1 . . . . . . . 2 . . . . . . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Traps Triggered 13 | . 2 . . . . . . . 4 . . 2 . . . 1 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Machines Disabled 27 | . . . 1 . . 1 . . 6 . . 13 . 4 . . 1 . 1 Max in Single Turn 2 | . . . 1 . . 1 . . 1 . . 1 . 2 . . 1 . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Machines Accessed 53 | . 5 . 7 . 5 . 2 4 9 8 . 4 . 2 1 . 5 1 . Terminals 35 | . 5 . 6 . . . 1 2 9 5 . 2 . 2 1 . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 1 . . . . . . . . 1 1 . Garrison Access 4 | . . . . . . . . 1 . . . 1 . . . . 2 . . Total Hacks 188 | . 14 . 27 . 50 . 7 7 21 37 . 8 . 4 1 . 10 2 . Successful 116 | . 5 . 11 . 50 . 5 3 8 28 . . . 2 1 . 3 . . Failed 71 | . 9 . 16 . . . 2 4 13 9 . 8 . 2 . . 6 2 . Catastrophic 17 | . . . 3 . . . . 3 1 1 . 2 . 2 . . 4 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . Manual 31 | . 7 . 10 . 1 . . 3 3 3 . . . 3 . . 1 . . Terminals 88 | . 14 . 24 . . . 2 3 21 11 . 3 . 4 1 . 5 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 14 | . . . 3 . . . 5 2 . . . . . . . . 2 2 . Garrison Access 9 | . . . . . . . . 2 . . . 4 . . . . 3 . . Terminal Hacks 102 | . 4 . 8 . 50 . 1 . 8 27 . . . 1 1 . 2 . . Record 73 | . . . . . 49 . . . . 24 . . . . . . . . . Prototype ID Bank 5 | . 2 . 1 . . . . . . 1 . . . . . . 1 . . Open Door 3 | . . . . . . . . . 3 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . 1 . 1 . . . 1 . 1 1 . . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . . 1 . . . . . 1 . . . . 1 . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 10 | . . . 3 . . . 4 2 . . . . . . . . 1 . . Insert Component 3 | . . . . . . . 2 1 . . . . . . . . . . . Analyze 3 | . . . . . . . 2 1 . . . . . . . . . . . Retrieve Study 4 | . . . 3 . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . 1 . . . . . Terminals 2 | . 1 . . . . . . . . . . . . 1 . . . . . Botnet 2 | . 1 . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . 6 . . . 2 3 7 6 . 4 . 2 . . 4 1 . Full Trace Events 6 | . 1 . 2 . . . 1 . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 3 . . . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 8 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Total Allies 30 | . . 2 . . . . . . . 8 . . 20 . . . . . . Largest Group 19 | . . 2 2 1 . . . . . 8 8 8 19 19 9 9 3 . . Highest-Rated Group 702 | . . 46 46 31 . . . . . 140 140 140 702 702 373 373 94 . . Highest-Rated Ally 50 | . . 31 31 31 . . . . . 32 32 32 50 50 50 50 44 . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . . . 9 8 8 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 225 | . . . 27 5 . . . . . 4 . 16 14 103 . 55 1 . . Total Damage 6071 | . . . 407 85 . . . . . 178 . 596 235 1978 . 2333 259 . . Kills 42 | . . . 7 1 . . . . . 1 . 6 1 16 . 8 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Active Infowar (turns) 10836 | . 734 431 803 79 . . 665 729 51 1243 2018 2351 . . . . 17 1348 367 Optics 1715 | . . . . . . . . . . . . . . . . . . 1348 367 Sensors 20 | . . . . . . . . . . . . . . . . . . . 20 Structural 9104 | . 734 431 803 79 . . 665 729 51 1243 2018 2351 . . . . . . . T.N.C. 2320 | . . . . . . . . . . . . 2320 . . . . . . . Jamming 17 | . . . . . . . . . . . . . . . . . 17 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Turns Passed 19833 | 78 1540 431 803 557 764 174 670 771 2602 1246 2018 2703 768 1030 19 177 1764 1351 367 Spaces Moved 8994 | 41 754 244 437 330 477 92 313 424 918 480 827 1251 344 601 8 89 725 438 201 Core 113 | 2 . . . . . . . . . . . . . . . . . . 111 Treads 7964 | 39 754 244 437 330 477 92 313 424 918 480 827 346 332 601 8 89 725 438 90 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 917 | . . . . . . . . . . . . 905 12 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 216 163 163 110 112 160 160 160 160 152 50 Average Speed 177 | 154 165 160 160 160 160 160 160 160 227 237 242 150 159 160 160 160 165 164 103 Slowest Speed 340 | 160 240 160 160 160 160 160 160 200 285 243 246 340 240 160 160 160 170 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 98 63 44 67 92 21 27 17 92 91 59 29 95 15 1 86 20 18 24 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . . 1 1 . . . . . 1 . . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 . . 1 1 . . 1 . . 1 1 . Scrap Searched 11 | . . 1 . 2 . . . . . . 8 . . . . . . . . Spaces Dug 16 | . . . . . . . . . 2 . . 5 . 2 . . 4 3 . Terrain Destroyed 312 | . . . . . . 8 . . 152 9 . 90 1 7 . 2 17 26 . Melee 2 | . . . . . . . . . 2 . . . . . . . . . . Projectile 159 | . . . . . . . . . 21 . . 89 1 3 . 2 17 26 . AOE 151 | . . . . . . 8 . . 129 9 . 1 . 4 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac DSF Res Res Tes Total 11704 | 52 912 269 501 341 480 101 427 481 1224 575 837 1881 471 646 14 104 1168 887 333 Wait 1487 | . 43 11 9 2 . . 63 15 101 15 . 439 23 23 4 6 350 319 64 Move 8976 | 40 753 243 436 329 476 91 312 423 917 479 826 1251 343 600 7 88 724 437 201 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 137 | 4 16 2 12 1 2 . 9 10 21 2 2 26 9 2 . 1 9 9 . Fast Attach 73 | 6 2 1 . . . . 2 2 10 . . 11 17 2 . . 3 10 7 Attach 86 | . 4 . 2 1 . 1 3 8 16 3 4 13 2 2 2 . 7 14 4 Detach 36 | . 1 . . . . . 2 2 7 5 . 6 . 2 . . 3 4 4 Swap 83 | . 12 . 7 . . . 3 1 21 2 2 17 3 2 1 1 6 5 . Drop 127 | . 6 3 13 . 2 . 7 1 21 3 2 30 13 3 . . 9 10 4 Fire 550 | . 66 8 21 8 . 9 26 15 83 5 . 84 61 10 . 8 49 77 20 Melee 10 | . . . . . . . . . 10 . . . . . . . . . . Ram 16 | . . . . . . . . . . . . 2 . . . . . . 14 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 60 | 2 9 1 1 . . . . 4 17 3 . 2 . . . . 8 2 11 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . 4 Rewire 59 | . . . . . . . . . . 58 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Sto x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/Waste -5/Factory -4/Factory -4/DSF -3/Research -2/Research (discovered 2 exits: [*Tes x2]) -2/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 721 | -10/Materials | Core integrity fell below 50% 751 | -10/Materials | Discovered new exit (range 12) 974 | -10/Materials | Discovered new exit (range 16) 1109 | -10/Materials | Discovered new exit (range 13) 1298 | -10/Materials | Identified exit to Mines 1372 | -10/Materials | Discovered new exit (range 8) 1491 | -10/Materials | Discovered new exit (range 16) 1619 | -10/Materials | Entered Mines 1689 | -10/Mines | Learned location of Storage (-7) 1960 | -10/Mines | Discovered new exit (range 9) 2037 | -10/Mines | Discovered new exit (range 5) 2050 | -10/Mines | Entered Materials 2050 | -9/Materials | Accompanied by 2 allies 2050 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2055 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2175 | -9/Materials | Identified exit to Mines 2343 | -9/Materials | Build established: Gunner 2696 | -9/Materials | Discovered new exit (range 16) 2853 | -9/Materials | Entered Mines 2853 | -9/Mines | Accompanied by 1 ally 2854 | -9/Mines | Assembled infested the area 3086 | -9/Mines | Discovered new exit (range 11) 3169 | -9/Mines | Discovered new exit (range 8) 3403 | -9/Mines | Discovered new exit (range 5) 3410 | -9/Mines | Entered Exiles 3433 | -9/Exiles | Discovered new exit (range 15) 3450 | -9/Exiles | Met 8R-AWN 3487 | -9/Exiles | Met EX-HEX 3569 | -9/Exiles | Met EX-DEC 3602 | -9/Exiles | Visited The Gauntlet 3810 | -9/Exiles | Learned location of Zion (-6) 3860 | -9/Exiles | Met EX-BIN 3887 | -9/Exiles | Aligned with FarCom system 3889 | -9/Exiles | Given EX-Vault access code 3958 | -9/Exiles | Opened EX-Vault 3969 | -9/Exiles | Found Modified TNC 4002 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4160 | -9/Exiles | Discovered new exit (range 11) 4174 | -9/Exiles | Left Exiles lab with Modified TNC 4174 | -9/Exiles | Entered Mines 4198 | -8/Mines | Core integrity fell below 50% 4246 | -8/Mines | Discovered new exit (range 6) 4348 | -8/Mines | Entered Materials 4348 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4505 | -8/Materials | Build established: Skirmisher 4958 | -8/Materials | Discovered new exit (range 14) 5018 | -8/Materials | Entered Factory 5018 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5019 | -7/Factory | Identified exit to Storage 5318 | -7/Factory | Build established: Scavenger-Skirmisher 5663 | -7/Factory | Discovered new exit (range 16) 5749 | -7/Factory | Discovered exit to Storage (range 5) 5789 | -7/Factory | Entered Storage 5816 | -7/Storage | Lost 8 parts (1p3n1u3w) 5816 | -7/Storage | Found Prototype Launcher 5988 | -7/Storage | Identified Rocket Array 6081 | -7/Storage | Identified exit to Recycling 6780 | -7/Storage | Destroyed 7 combat bots 7040 | -7/Storage | Discovered new exit (range 16) 8074 | -7/Storage | Build established: Scavenger-Tank 8174 | -7/Storage | Core integrity fell below 50% 8189 | -7/Storage | First assault squad dispatched 8382 | -7/Storage | Used back door to open Recycling access 8391 | -7/Storage | Entered Recycling 8392 | -7/Recycling | Met a Zionite searching for Scraptown 8552 | -7/Recycling | Build established: Scavenger-Skirmisher 8785 | -7/Recycling | Discovered new exit (range 16) 9558 | -7/Recycling | Scanned before Scraplab entrance 9583 | -7/Recycling | Discovered new exit (range 11) 9588 | -7/Recycling | Entered Scraplab 9637 | -7/Recycling | Entered Scraptown 9637 | -7/Scraptown | Accompanied by 8 allies 9637 | -7/Scraptown | System corruption cleaned by C-Scrubber 9956 | -7/Scraptown | Build established: Commander-Gunner 10164 | -7/Scraptown | Discovered new exit (range 7) 10391 | -7/Scraptown | Visited Spacefarers 10540 | -7/Scraptown | Visited Bundlers 10663 | -7/Scraptown | Visited Red Mages 10852 | -7/Scraptown | Visited SPCMW 10894 | -7/Scraptown | Visited Fellowship of the Rings 10985 | -7/Scraptown | Turned away by UFD registrar 11022 | -7/Scraptown | Visited The Evicted 11074 | -7/Scraptown | Visited IN-MT5's Study 11655 | -7/Scraptown | Entered Factory 11655 | -5/Factory | Accompanied by 8 allies 11655 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11959 | -5/Factory | Build established: Commander-Skirmisher 12025 | -5/Factory | Lost 3 allies 12463 | -5/Factory | Discovered new exit (range 16) 12611 | -5/Factory | Cargo convoy interrupted 12652 | -5/Factory | P-70 Sage assimilated allied Engineer 4a 12656 | -5/Factory | Garrison activated, responded to threat 12699 | -5/Factory | Lost 4 allies 12713 | -5/Factory | Lost 4 parts (2n1u1w) 12929 | -5/Factory | Build established: Scavenger-Skirmisher 13607 | -5/Factory | Garrison activated, responded to threat 14068 | -5/Factory | Lost 3 parts (2u1w) 14176 | -5/Factory | Found Prototype Processor 14176 | -5/Factory | Identified Exp. Targeting Computer 14208 | -5/Factory | Found Exp. Targeting Computer 14211 | -5/Factory | Found Exp. Targeting Computer 14343 | -5/Factory | Build established: Scavenger-Gunner 14358 | -5/Factory | Sucked down chute 14358 | -5/Factory | Entered Waste 14359 | -5/Waste | Met a frightened Derelict 14369 | -5/Waste | Spotted C-40 Crusher 14380 | -5/Waste | Allies destroyed C-40 Crusher 14384 | -5/Waste | Found Damper Plating 14397 | -5/Waste | Spotted C-40 Crusher 14424 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14427 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14458 | -5/Waste | Lost 3 parts (1p1u1w) 14462 | -5/Waste | Crushed by Compactor (1 part destroyed) 14465 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14503 | -5/Waste | Spotted C-40 Crusher 14507 | -5/Waste | Destroyed C-40 Crusher 14544 | -5/Waste | Crushed by Compactor (1 part destroyed) 14547 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14553 | -5/Waste | Destroyed C-40 Crusher 14556 | -5/Waste | Spotted C-40 Crusher 14558 | -5/Waste | Found Damper Plating 14570 | -5/Waste | Destroyed C-40 Crusher 14642 | -5/Waste | Found Broken Heavy Servo Lattice 14675 | -5/Waste | Spotted C-40 Crusher 14695 | -5/Waste | Destroyed C-40 Crusher 14696 | -5/Waste | Spotted C-40 Crusher 14723 | -5/Waste | Crushed by Compactor (1 part destroyed) 14726 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14739 | -5/Waste | Destroyed C-40 Crusher 14796 | -5/Waste | Found Damper Plating 14855 | -5/Waste | Build established: Scavenger-Mutant 14867 | -5/Waste | Warlord forces began an assault 15045 | -5/Waste | Discovered new exit (range 12) 15126 | -5/Waste | Entered Factory 15126 | -5/Factory | Accompanied by 19 allies 15211 | -5/Factory | Build established: Scavenger-Tank 15484 | -5/Factory | Discovered new exit (range 8) 15888 | -5/Factory | Lost 4 allies 16026 | -5/Factory | First assault squad dispatched 16044 | -5/Factory | Lost 4 allies 16156 | -5/Factory | Entered another Factory area 16156 | -4/Factory | Accompanied by 9 allies 16156 | -4/Factory | Evolved 2 slots: Utility x2 16171 | -4/Factory | Identified exit to DSF 16175 | -4/Factory | Entered DSF 16175 | -4/DSF | Accompanied by 9 allies 16190 | -4/DSF | Additional patrols routed to DSF 16305 | -4/DSF | Lost 3 allies 16309 | -4/DSF | Discovered new exit (range 15) 16325 | -4/DSF | Sterilization system engaged 16345 | -4/DSF | Ambient heat levels rising (+10) 16347 | -4/DSF | Lost 3 allies 16352 | -4/DSF | Entered Research 16352 | -3/Research | Accompanied by 3 allies 16352 | -3/Research | Evolved 2 slots: Utility x2 16649 | -3/Research | Build established: Scavenger-Gunner 16821 | -3/Research | P-80 Master assimilated allied BT-5NQ(m) 17108 | -3/Research | Found Prototype Hackware 17287 | -3/Research | Central database locked down 17338 | -3/Research | Build established: Gunner 17376 | -3/Research | Garrison activated, responded to threat 17659 | -3/Research | Build established: Scavenger-Gunner 17661 | -3/Research | Specialist reinforcements revealed to be Infiltrators 17722 | -3/Research | Garrison activated, responded to threat 17852 | -3/Research | First assault squad dispatched 18090 | -3/Research | Discovered new exit (range 8) 18116 | -3/Research | Entered another Research area 18116 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18190 | -2/Research | Build established: Scavenger-Tank 18211 | -2/Research | Garrison activated, responded to threat 18383 | -2/Research | Identified Exp. System Shield 18536 | -2/Research | Discovered new exit (range 11) 18664 | -2/Research | Build established: Scavenger-Gunner 19013 | -2/Research | Spotted B-90 Cyclops 19203 | -2/Research | Found Prototype Device 19311 | -2/Research | System corruption reached 10% 19364 | -2/Research | Identified Exp. EM Shield 19409 | -2/Research | Discovered new exit (range 20) 19414 | -2/Research | Lost 6 parts (1p1n2u2w) 19467 | -2/Research | Entered Testing 19468 | -2/Testing | Maximum security lockdown engaged 19488 | -2/Testing | Lost 13 parts (2p4n3u4w) 19712 | -2/Testing | Core integrity fell below 50% 19735 | -2/Testing | Found Prototype Processor 19735 | -2/Testing | Identified Exp. Target Analyzer 19739 | -2/Testing | Spotted Striker 19740 | -2/Testing | Core integrity fell below 20% 19740 | -2/Testing | Spotted Striker 19770 | -2/Testing | Lost 5 parts (2n3u) 19834 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 19809_ Slammed into H-88 Terminator. 19812_ Penetrated by Slug. 19813_ Slammed into H-88 Terminator. 19814_ Slug penetrates Wall. 19815_ Penetrated by Slug. 19815_ Adv. Signal Interpreter destroyed. 19816_ Penetrated by Slug. 19816_ Slug penetrates Wall. 19816_ Slammed into H-88 Terminator. 19818_ System corrupted: Matter fused (-10). 19818_ ALERT: Heavy assault forces dispatched. 19818_ Slammed into H-88 Terminator. 19818_ Penetrated by Slug. 19819_ Slammed into H-88 Terminator. 19821_ Penetrated by Slug. 19824_ Slug penetrates Terminal. 19831_ Penetrated by Slug. 19831_ Slug penetrates Terminal. 19833_ Slug penetrates H-88 Terminator. 19834_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????##########?????????????????? | | ?????????????????????? #?????????????????? | | ????????#######???????? #?????????????????? | | ????????# #???????? #?????????????????? | | ????????# #####????" """ #?????????????????? | | ????????+ " #????" """" #?????????????????? | | ????????# ##" ## """ """ #?????????????????? | | ????????# ### ## #?????????????????? | | ????????#######?# #######/###########????????????? | | ????????????????# #???# h # ! #????????????? | | ????????????????# ##### "T # #????????????? | | ????????????????# ^ h"" + """ #????????????? | | ????????????????####### h@ # """ #????????????? | | ??????????????????????# ! # """ #????????????? | | ??????????????????????### ###?#######????????????? | | ????????????????######### #??????????????????????? | | ????????????????# [ # ##?????????????????????? | | ?????#++#???????# + +?????????????????????? | | ?????# #???????# # ##?????????????????????? | | ????? ?????########### #??????????????????????? | | ?????# #?????# ]#??# #??????????????????????? | | ?????# #?????# #??# #??????????????????????? | | ?????# #?????# #### ######## ????? | | ?????# #?????# ] + ????? | | ?????# #?????# ##"T######### ????? | | ?????+ #?????# ##""#???????????????????????? | | ?????# ##########+############??????????????????? | | ?????# g #????????????? | | ?????# C #????????????? | | ###### ###+###### ##### ####????????????????? | | # #? ????# #??????????????????????????? | | # #? ????# #??????????????????????????? | | *# # ???# #??????????????????????????? | | # # ???# #??????????????????????????? | | + # !* ??# #??????????????????????????? | | """ # # !* ??# #??????????????????????????? | | """ # # ! ?# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 100 Energy Generation 25 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 3200 Resistance: EM 90 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 20 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Particle Charger | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Imp. Heavy Siege Treads | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Hornet's Nest Insider Info Sixth Sense You May Approach The Wall Challenges ------------ None Game ------ Seed ReflexIonCompanion Manual? 0 Play Time 02:55:19 Cumulative 226.3 hours Start 2026.01.11 @ 12:32:21 End 2026.01.11 @ 15:28:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 45 Adventurer 47 Explorer 79 Win Type - Total 34 Types 24/2/7/1/0/0/0/0/0/0 Lore% 58 Gallery% 69 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e8194f4-d58a-4385-9038-de7765b12fb9