Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.15 @ 17:21:36 Player: DuckBoy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (124) 620 Value Destroyed (4274) 4274 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1249) 1249 TOTAL SCORE: 9883 Bonus ------- High Alert Combat Kills 1225 Follower Combat Kills 39 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 98/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Advanced Signal Interpreter Plasma Cannon Advanced Assault Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Medium Treads Compact Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon Ion Burst Cannon > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Improved Cooling System Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Hardened Medium Armor Plating Improved Medium Armor Plating Shock Rifle EM Pulse Cannon Plasma Cannon Minigun Flak Gun Flak Gun Flak Gun Flak Gun Advanced Assault Cannon Bore Cannon Rocket Launcher Rocket Launcher Rocket Launcher Plasma Cutter [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Hardened Light Armor Plating Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 6 | . . . . . 3 . . 3 Weapon 1 | . . . . . 1 . . . Parts Attached 81 | 4 5 . . 9 21 6 1 35 Power 9 | 1 . . . 1 2 2 . 3 Engine 7 | 1 . . . 1 2 2 . 1 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 14 | 2 1 . . . 3 1 . 7 Treads 5 | . 1 . . . . . . 4 Leg . | . . . . . . . . . Wheel 9 | 2 . . . . 3 1 . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 2 . . 1 8 1 1 6 Device 10 | . . . . . 6 . . 4 Storage 3 | 1 1 . . . . . 1 . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . . 1 . . Protection 5 | . 1 . . 1 1 . . 2 Artifact . | . . . . . . . . . Weapon 38 | . 2 . . 7 8 2 . 19 Energy Gun 3 | . . . . . 2 . . 1 Energy Cannon 7 | . . . . . . 2 . 5 Ballistic Gun 18 | . 2 . . 4 6 . . 6 Ballistic Cannon 2 | . . . . 1 . . . 1 Launcher 8 | . . . . 2 . . . 6 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 2 | . . . . 2 . . . . Parts Lost 33 | . . . . 1 3 1 . 28 Power 4 | . . . . . 1 . . 3 Propulsion 10 | . . . . . 1 1 . 8 Utility 8 | . . . . . 1 . . 7 Weapon 11 | . . . . 1 . . . 10 Highest Loss Streak 17 | . . . . 1 1 1 . 17 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 94 100 100 99 89 99 100 84 Engine 10 | . 14 14 14 14 7 9 9 7 Treads 6 | . 6 14 14 14 . . . 5 Wheel 14 | . 21 14 14 14 17 17 18 6 Device 8 | . . . . . 11 14 9 21 Storage 10 | . 14 14 14 14 9 9 9 5 Processor 2 | . . . . . . 9 9 5 Hackware 1 | . . . . . . 3 9 2 Protection 10 | . 8 14 14 14 15 9 9 4 Energy Cannon 4 | . . . . . . 8 9 11 Ballistic Gun 19 | . 28 28 28 26 18 18 18 4 Naked Turns 20 | . . . . . . . . 20 Heaviest Build 132 | 10 54 54 54 60 78 73 111 132 Greatest Support 48 | 32 32 16 16 16 26 26 20 48 Greatest Overweight (x) 8 | . 3 3 3 3 6 7 5 8 Average Overweight (x) 3 | . 1 3 3 3 2 2 3 5 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 Average Capacity 20 | 7 18 20 20 20 20 20 20 24 Most Carried 25 | 5 13 13 14 16 20 20 25 25 Average Carried 17 | 3 9 13 13 14 19 20 20 22 Final Capacity 25 | 8 20 20 20 20 20 20 25 5 Final Carried 25 | 5 13 13 14 16 20 20 25 5 Class Distribution -------------------- 52% | Mutant 30% | Tank 9% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Matter Collected 2654 | 193 314 68 . 198 899 217 120 645 Remotely . | . . . . . . . . . Salvage Created 4554 | . 360 46 . 102 1543 535 10 1958 Parts 269 | . 30 9 . 17 81 30 . 102 Haulers Intercepted 3 | . . . . . 3 . . . Recyclers Shooed 5 | . . . . . 2 1 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 89 | . 9 3 . 7 22 10 . 38 Guns 40 | . 9 3 . . 20 4 . 4 Cannons 29 | . . . . . 2 6 . 21 AOE 17 | . . . . 7 . . . 10 Classes Destroyed 14 | . 5 . . . 6 1 . 2 Worker 6 | . 1 . . 3 1 . . 1 Builder 5 | . . . . . 2 1 . 2 Tunneler 4 | . 1 1 . 1 1 . . . Hauler 3 | . . . . . 3 . . . Recycler 5 | . . . . . 2 1 . 2 Mechanic 1 | . . . . . . . . 1 Operator 4 | . . . . . 1 . . 3 Watcher 7 | . 2 . . . 2 . . 3 Swarmer 20 | . 3 3 . 7 . . . 7 Grunt 43 | . 6 . . . 15 5 . 17 Duelist 5 | . . . . . 2 . . 3 Sentry 15 | . . . . . 5 4 . 6 Hunter 3 | . . . . . . 1 . 2 Programmer 3 | . . . . . . . . 3 Best Kill Streak 10 | . 3 3 . 4 4 4 . 10 Combat Bots Only 6 | . 3 3 . 4 3 3 . 6 Max Kills in Single Turn 3 | . 2 1 . 3 2 2 . 3 Gunslinging 1 | . 1 . . . . . . 1 Exploded 3 | . . . . 3 . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Damage Taken 5538 | . 411 76 . 157 825 242 14 3813 Core 1206 | . 92 6 . . 206 28 14 860 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 . . . 60 . . 54 . Volleys Fired 292 | . 41 7 1 19 88 23 8 105 Largest 3 | . 2 2 2 2 3 3 3 3 Hottest 260 | . 40 40 40 40 146 156 156 260 Shots Fired 702 | . 82 14 2 29 262 57 24 232 Gun 478 | . 82 14 2 22 241 35 16 66 Cannon 188 | . . . . . 21 22 8 137 Launcher 36 | . . . . 7 . . . 29 Special . | . . . . . . . . . Kinetic 460 | . 82 14 2 22 223 35 16 66 Thermal 204 | . . . . . 39 22 8 135 Explosive 36 | . . . . 7 . . . 29 Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 19 | . 4 3 . 7 16 7 1 19 Robot Miss Streak 35 | . 4 3 . 3 5 11 32 35 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 7 | . 3 1 . . 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 Shots Hit Robots 399 | . 46 6 . 8 165 37 5 132 Core Hits 242 | . 23 4 . 11 67 35 1 101 Critical Kills 7 | . . . . . 3 . . 4 Critical Parts Destroyed 4 | . 1 . . . 3 . . . Critical Strikes 11 | . 1 . . . 6 . . 4 Meltdown 4 | . . . . . . . . 4 Destroy 7 | . 1 . . . 6 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10078 | . 651 73 . 601 2620 890 21 5222 Guns 4383 | . 644 73 . 116 2456 286 21 787 Cannons 3374 | . . . . . 164 604 . 2606 Explosions 2314 | . . . . 485 . . . 1829 Melee . | . . . . . . . . . Ramming 7 | . 7 . . . . . . . Kinetic 4053 | . 644 73 . 116 2126 286 21 787 Thermal 3748 | . . . . 44 494 604 . 2606 Explosive 2270 | . . . . 441 . . . 1829 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . 1 Average Corruption 1 | . . . . 2 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . . 7 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 147 | . . . . 10 7 . . 130 Projectiles 67 | . . . . . 7 . . 60 Explosions 80 | . . . . 10 . . . 70 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 280 | . 3 . . 49 . . . 228 Shots 8 | . . . . 1 . . . 7 Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 459 | . 55 . . 8 459 39 6 76 Average Temperature 63 | . 27 . . 3 121 11 4 21 Received Heat Transfer 1824 | . 165 . . . 414 126 9 1110 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . . . . . 4 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 14 | . . . . . . . . 14 Heat Transferred 6073 | . . . . 50 1073 725 . 4225 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Peak Influence 1253 | . 227 135 . 459 547 516 232 1253 Initial 902 | . . 60 . . 123 230 165 902 Average 422 | . 111 80 . 248 320 325 141 986 Maximum Alert Level 4 | . 1 . . 2 2 2 1 4 Low Security (%) 29 | 100 87 100 . 5 21 . 71 . Level 1 35 | . 12 . . 89 45 80 28 . Level 2 9 | . . . . 4 33 19 . . Level 3 22 | . . . . . . . . 87 Level 4 3 | . . . . . . . . 12 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 . . . 3 1 . 10 Investigation 3 | . 1 . . . . 1 . 1 Extermination 3 | . . . . . . . . 3 Reinforcement 7 | . . . . . 3 . . 4 Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered 2 | . . . . . . . . 2 Construction Impeded 3 | . . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Distress Signals 6 | . 1 . . . . . . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 16 3 . 9 32 11 16 62 Peak Tracking Total 12 | . 3 3 . 4 4 3 5 12 Tactical Retreats 6 | . . . . . 3 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 2 | . . . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . Reused 1 | . . . . 1 . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . 1 . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 19 | . . . . 8 2 2 1 6 Max in Single Turn 6 | . . . . 6 1 1 1 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 30 | . 7 . 4 . 2 5 9 3 Terminals 21 | . 7 . . . 1 5 5 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 75 | . 17 . 4 . 6 12 31 5 Successful 44 | . 9 . 4 . 4 6 19 2 Failed 31 | . 8 . . . 2 6 12 3 Catastrophic 5 | . . . . . . 1 2 2 Database Lockouts . | . . . . . . . . . Manual 26 | . 10 . 3 . . 3 7 3 Terminals 58 | . 17 . . . 2 12 22 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . . . . . . . 9 . Scanalyzers 4 | . . . . . 4 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . 9 . 4 . . 5 11 1 Record 4 | . . . 4 . . . . . Part Schematic 6 | . 1 . . . . . 5 . Robot Schematic 2 | . . . . . . 2 . . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 3 | . 2 . . . . 1 . . Open Door 1 | . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . Alert Level 2 | . 1 . . . . 1 . . Unreport Threat 3 | . . . . . . . 3 . Locate Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . Retrieve Components 3 | . . . . . . . 3 . Scanalyzer 4 | . . . . . 4 . . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . . . . . . 1 5 1 Terminals 3 | . . . . . . 1 1 1 Botnet 3 | . . . . . . 1 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . Tunnel 4 | . . . . . . . 4 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 20 | . 6 . . . 2 4 5 3 Full Trace Events 7 | . 1 . . . 1 1 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . 2 . 5 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Total Allies 9 | . . . . 2 . . 7 . Largest Group 7 | . . . . 2 1 . 7 6 Highest-Rated Group 92 | . . . . 44 31 . 92 87 Highest-Rated Ally 31 | . . . . 31 31 . 27 27 Total Orders 1 | . . . . . . . . 1 STAY 1 | . . . . . . . . 1 Ally Attacks 37 | . . . . 5 3 . 26 3 Total Damage 382 | . . . . 107 65 . 174 36 Kills 9 | . . . . 4 . . 5 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Turns Passed 5602 | 56 567 298 760 747 994 499 432 1249 Spaces Moved 3006 | 46 321 190 522 448 492 305 250 432 Core 41 | 1 . . . . . . . 40 Treads 56 | . . . . . . . . 56 Legs . | . . . . . . . . . Wheels 2909 | 45 321 190 522 448 492 305 250 336 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 145 145 145 110 120 125 50 Average Speed 142 | 98 123 145 145 145 124 122 129 196 Slowest Speed 490 | 100 145 145 145 145 170 185 155 490 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 3 65 65 91 82 42 49 76 15 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 6 | . . 1 . 1 . . 4 . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 61 | . . . . . . . . 61 Terrain Destroyed 309 | . . . . 70 19 . . 220 Melee . | . . . . . . . . . Projectile 23 | . . . . . 19 . . 4 AOE 286 | . . . . 70 . . . 216 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Total 3721 | 54 410 198 523 515 693 377 337 614 Wait 188 | . 30 2 . 32 48 37 3 36 Move 2998 | 45 320 189 521 447 491 304 249 432 Hop . | . . . . . . . . . Pick Up 54 | 5 11 . 1 4 20 2 6 5 Fast Attach 26 | 4 2 . . 3 8 2 . 7 Attach 25 | . 2 . . 3 3 . . 17 Detach 2 | . . . . 2 . . . . Swap 30 | . 1 . . 3 10 4 1 11 Drop 36 | . 2 . . 1 25 5 2 1 Fire 292 | . 41 7 1 19 88 23 8 105 Melee . | . . . . . . . . . Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 68 | . . . . . . . 68 . Trap 1 | . . . . 1 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 624 | -10/Materials | Entered Mines 638 | -10/Mines | Learned location of 1 exit from Materials 642 | -10/Mines | Discovered new exit (range 5) 748 | -10/Mines | Learned location of Zion (-6) 914 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 916 | -10/Mines | Discovered new exit (range 5) 922 | -10/Mines | Entered Exiles 922 | -10/Exiles | Found Exiles lab abandoned 1663 | -10/Exiles | Discovered new exit (range 14) 1682 | -10/Exiles | Entered Mines 1953 | -9/Mines | Found a hidden stash of uninstalled traps 2179 | -9/Mines | Learned Materials stockpile data 2192 | -9/Mines | Assembled infested the area 2197 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2370 | -9/Mines | Discovered new exit (range 12) 2429 | -9/Mines | Entered Materials 2429 | -8/Materials | Accompanied by 1 ally 2429 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2430 | -8/Materials | Identified exit to Factory 2434 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3024 | -8/Materials | Build established: Tank 3413 | -8/Materials | Discovered new exit (range 9) 3423 | -8/Materials | Entered Storage 3838 | -8/Storage | Used back door to open Recycling access 3838 | -8/Storage | Discovered new exit (range 5) 3922 | -8/Storage | Entered Recycling 3931 | -8/Recycling | Spotter reported a threat 3993 | -8/Recycling | Spotter reported a threat 4008 | -8/Recycling | Spotter reported a threat 4008 | -8/Recycling | Spotter reported a threat 4061 | -8/Recycling | Spotter reported a threat 4071 | -8/Recycling | Spotter reported a threat 4074 | -8/Recycling | Spotter reported a threat 4078 | -8/Recycling | Spotter reported a threat 4087 | -8/Recycling | Spotter reported a threat 4088 | -8/Recycling | Spotter reported a threat 4137 | -8/Recycling | Spotter reported a threat 4150 | -8/Recycling | Spotter reported a threat 4150 | -8/Recycling | Spotter reported a threat 4152 | -8/Recycling | Spotter reported a threat 4166 | -8/Recycling | Spotter reported a threat 4203 | -8/Recycling | Spotter reported a threat 4208 | -8/Recycling | Spotter reported a threat 4225 | -8/Recycling | Spotter reported a threat 4294 | -8/Recycling | Spotter reported a threat 4295 | -8/Recycling | Spotter reported a threat 4303 | -8/Recycling | Spotter reported a threat 4330 | -8/Recycling | Spotter reported a threat 4341 | -8/Recycling | Discovered new exit (range 5) 4347 | -8/Recycling | Spotter reported a threat 4347 | -8/Recycling | Spotter reported a threat 4354 | -8/Recycling | Entered Factory 4354 | -6/Factory | Accompanied by 6 allies 4354 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 4467 | -6/Factory | Spotted B-75 Beast 4704 | -6/Factory | Search patrols dispatched 4895 | -6/Factory | Build established: Skirmisher 4967 | -6/Factory | Lost 5 parts (1p3u1w) 5054 | -6/Factory | Search patrols dispatched 5404 | -6/Factory | First assault squad dispatched 5488 | -6/Factory | Garrison activated, responded to threat 5561 | -6/Factory | Core integrity fell below 50% 5583 | -6/Factory | Released all parts (5) 5585 | -6/Factory | Core integrity fell below 20% 5603 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05564_ Arm. Treads destroyed. 05569_ Shock Rifle destroyed. 05574_ G-50 Soldier destroyed. 05575_ Minigun destroyed. 05575_ Com. Wheel destroyed. 05583_ Released Huge Storage Unit. 05583_ Released Adv. Visual Processing Unit. 05583_ Released Structural Scanner. 05583_ Released Flak Gun. 05583_ Acquired 45 matter. 05585_ Acquired 35 matter. 05601_ C-30 ARC bursts open, deploying its payload. 05601_ H-66 Slayer unfolds itself. 05601_ C-30 ARC bursts open, deploying its payload. 05601_ B-48 Gladiator unfolds itself. 05601_ G-50 Soldier unfolds itself. 05601_ Critical hit (Burn: +37). 05602_ Triggered Heavy Explosive Trap. 05602_ An explosion rips through the floor. 05602_ Pressure Siphon disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???] ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ## ??????????????????????????????????? | | ??????????????????????????????????? | | #### ##??????????????????????????????????????????? | | #### ##??????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | / ########################????????????????????? | | # ## # ????????????????????? | | # ## # ????????????????????? | | # ## # ? ????????????????? | | # ## # ????????????????? | | #/## ## # ????????????????? | | / # """ """????????????????? | | ####### # """ ""?????????????????? | | ??????##############k#### """ ???????????????????? | | ????? k %h g%bg ####### #????????????? | | #???????????######g @ #????????????? | | #????????????????# ####???????????????? | | #????????????????# " #??????????????????? | | #????????????????# #??????????????????? | | #????????????????# " #??????????????????? | | *#????????????????# #??????????????????? | | ##????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #########??????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Med. Treads | -8/Recycling | Hacked Shock Absorption System | -8/Recycling | Hacked Fusion Compressor | -8/Recycling | Hacked Arm. Leg | -8/Recycling | Hacked Gravmag Array | -8/Recycling | Hacked Robot Schematics ------------------ B-36 Bruiser | -8/Storage | Hacked O-24 Administrator | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverDiametricBrace Manual? 0 Play Time 00:47:42 Cumulative 254.3 hours Start 2022.10.15 @ 16:34:16 End 2022.10.15 @ 17:21:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 175 Adventurer 3 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 70 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34bd4f8f-5674-4d58-87ea-11880a21e2a5