Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 19:39:00 Player: Ben Meat Bible Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (149) 745 Value Destroyed (4412) 4412 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2037) 2037 TOTAL SCORE: 11794 Bonus ------- High Alert Combat Kills 688 Follower Combat Kills 299 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 95/100 System Corruption 6% Temperature Cool (18) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Cooled VTOL Module > --- UTILITY (5) ------ Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Airjet Recalibrator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Improved Melee Analysis Suite Matter Filter Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Heavy Laser > --- INVENTORY -------- Micro Nuclear Core Airjet Actuator Array Recalibrator Flak Gun [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Flight Unit Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . . Utility 3 | . . . . . . . 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 159 | 11 16 12 28 3 10 . 12 19 35 7 1 . 5 Power 23 | 1 1 3 7 . . . . 4 3 2 1 . 1 Engine 18 | 1 1 3 7 . . . . 2 2 2 . . . Core 5 | . . . . . . . . 2 1 . 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 44 | 6 2 4 7 2 . . 3 6 11 1 . . 2 Treads 2 | 2 . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 2 Wheel 4 | 4 . . . . . . . . . . . . . Hover 8 | . 2 1 . . . . . . 5 . . . . Flight 28 | . . 3 7 2 . . 3 6 6 1 . . . Utility 30 | 2 1 2 . . 6 . 3 1 13 2 . . . Device 10 | 1 . 1 . . . . 2 . 4 2 . . . Storage 7 | 1 . . . . 6 . . . . . . . . Processor 5 | . 1 1 . . . . . . 3 . . . . Hackware 2 | . . . . . . . 1 1 . . . . . Protection 6 | . . . . . . . . . 6 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 62 | 2 12 3 14 1 4 . 6 8 8 2 . . 2 Energy Gun 16 | . 1 1 6 . 1 . 1 . 4 1 . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . . . Ballistic Gun 17 | 2 7 1 . . 1 . . . 4 1 . . 1 Ballistic Cannon 2 | . . . . . . . . 2 . . . . . Launcher 16 | . 4 1 5 1 1 . 1 3 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 6 | . . . 2 . 1 . 3 . . . . . . Slashing Weapon 3 | . . . . . . . 1 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 12 | . . 1 3 . 2 . 1 . 4 . . . 1 Parts Lost 40 | . . . 2 . . . 2 10 11 6 1 . 8 Power 5 | . . . 1 . . . . 1 . 1 . . 2 Propulsion 18 | . . . 1 . . . 1 5 7 2 1 . 1 Utility 8 | . . . . . . . . 1 3 1 . . 3 Weapon 9 | . . . . . . . 1 3 1 2 . . 2 Highest Loss Streak 4 | . . . 2 . . . 1 2 3 2 1 . 4 To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Slot Usage (%) 87 | . 97 84 96 100 80 100 85 92 86 85 66 69 62 Engine 8 | . 14 13 10 11 11 11 9 8 6 5 . . . Wheel 3 | . 25 . . . . . . . . . . . . Hover 4 | . 2 16 . . . . . . 10 . . . . Flight 26 | . . 11 42 44 44 44 37 43 20 31 15 15 11 Device 10 | . 7 1 11 11 2 . 8 9 6 27 30 30 26 Storage 3 | . 14 12 . . 4 11 . . . . . . . Processor 10 | . 6 14 11 11 11 11 9 9 13 7 7 7 7 Hackware 2 | . . . . . . . 8 8 1 . . . . Protection 2 | . . . . . . . . . 9 . . . . Energy Gun 4 | . . 8 10 11 3 11 3 . 3 7 7 7 3 Ballistic Gun 4 | . 18 . . . . . . . 9 3 . . 4 Launcher 2 | . 7 5 1 8 3 11 3 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 41 | 12 13 19 17 15 18 17 17 21 41 21 26 26 26 Greatest Support 56 | 40 26 12 17 17 17 17 21 21 32 23 17 11 56 Greatest Overweight (x) 3 | . 1 3 1 1 1 . 1 2 3 . 2 2 2 Average Overweight (x) . | . . . . . . . . . . . 1 2 1 Largest Inventory Capacity 10 | 8 8 8 5 5 10 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 7 8 5 5 5 5 5 5 5 Most Carried 10 | 5 8 8 5 5 10 7 7 5 5 5 3 3 4 Average Carried 4 | 2 6 7 4 4 4 7 4 3 4 4 3 3 3 Final Capacity 8 | 8 8 5 5 5 8 8 5 5 5 5 5 5 5 Final Carried 8 | 3 8 5 5 5 7 7 5 3 5 3 3 3 3 Class Distribution -------------------- 43% | Mutant 26% | Scavenger-Sprinter 23% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Mutant | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Matter Collected 3572 | 308 307 163 528 73 . . 250 715 1042 114 32 . 40 Remotely . | . . . . . . . . . . . . . . Salvage Created 4419 | 189 490 193 617 135 . 14 428 697 1120 384 123 . 29 Parts 265 | 9 40 23 37 11 . 3 18 45 59 13 4 . 3 Haulers Intercepted 16 | . 2 . 4 . . . 5 . 5 . . . . Recyclers Shooed 6 | 1 1 1 . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 7 1 . 23 Prevented 3 | . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 99 | . 9 8 13 6 . 3 3 25 23 6 2 . 1 Melee 8 | . . . . . . . . 8 . . . . . Guns 41 | . 4 3 5 4 . . . . 17 5 2 . 1 Cannons 6 | . . . . . . . . 2 4 . . . . AOE 44 | . 5 5 8 2 . 3 3 15 2 1 . . . Classes Destroyed 15 | 3 6 . . . . . . 2 3 1 . . . Worker 7 | 1 2 . 2 . . . . . 2 . . . . Builder 5 | . 1 3 . . . . . . 1 . . . . Tunneler 6 | 3 1 . . 1 . . . . 1 . . . . Hauler 16 | . 2 . 4 . . . 5 . 5 . . . . Recycler 4 | 1 . . 2 . . . . . 1 . . . . Operator 5 | . 2 . . . . . 3 . . . . . . Watcher 7 | . 3 . 2 . . . . . 2 . . . . Swarmer 44 | . 3 6 8 4 . 3 . 8 7 3 1 . 1 Grunt 45 | . 6 2 5 2 . . 3 13 11 2 1 . . Brawler 1 | . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 3 | . . . . . . . . 3 . . . . . Hunter 1 | . . . . . . . . 1 . . . . . Programmer 3 | . . . . . . . . . 3 . . . . Packrat 1 | . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . . 1 1 . . Thug 1 | . . . . . . . . . . 1 . . . Best Kill Streak 8 | 5 5 3 8 4 . 3 3 4 5 3 2 . 1 Combat Bots Only 5 | . 5 3 5 4 . 3 3 4 5 3 2 . 1 Max Kills in Single Turn 3 | 1 2 2 3 2 . 2 2 3 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 2 2 1 . 2 2 3 2 1 . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Hostile Shots Fired 480 | . 32 10 22 6 . 7 5 76 144 78 39 . 61 Missed 185 | . 9 2 10 3 . 4 4 29 42 43 22 . 17 Damage Taken 4770 | . 296 68 179 26 . 24 104 753 1811 461 150 . 898 Core 1122 | . 99 22 23 18 . 8 12 234 196 127 22 . 361 Absorbed by Shields 63 | . . . . . . . . 16 47 . . . . Core Remaining (%) 73 | 100 . 51 . . . 87 . 55 . . . . . Volleys Fired 376 | 13 62 21 40 8 . 2 15 57 109 29 10 . 10 Largest 2 | 2 2 1 2 1 . 1 1 2 2 2 1 . 2 Hottest 138 | 40 50 75 138 45 . 30 63 88 124 119 69 . 92 Shots Fired 515 | 26 98 21 45 8 . 2 15 58 185 35 10 1 11 Gun 415 | 26 89 16 36 6 . . 13 . 172 35 10 1 11 Cannon 34 | . . . . . . . . 21 13 . . . . Launcher 66 | . 9 5 9 2 . 2 2 37 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 298 | 26 89 2 . . . . . 21 146 10 . . 4 Thermal 108 | . . 14 36 . . . 2 . 34 4 10 1 7 Explosive 66 | . 9 5 9 2 . 2 2 37 . . . . . Electromagnetic 43 | . . . . 6 . . 11 . 5 21 . . . Robot Hit Streak 16 | 10 11 8 7 4 . . 7 16 9 9 9 . 10 Robot Miss Streak 13 | 3 6 2 4 2 . . 3 6 13 7 2 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . 2 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . . Shots Hit Robots 377 | 16 49 15 33 5 . . 27 49 140 30 9 . 4 Core Hits 335 | 8 36 13 24 11 . 4 13 44 148 27 6 . 1 Critical Kills 2 | . 1 . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . 2 . . . 1 . . . . . . Critical Strikes 12 | . 1 1 3 . . . 4 2 1 . . . . Burn 2 | . . 1 1 . . . . . . . . . . Destroy 2 | . 1 . . . . . . . 1 . . . . Smash 3 | . . . 2 . . . 1 . . . . . . Sever 5 | . . . . . . . 3 2 . . . . . Melee Attacks 110 | . . . 36 . . . 30 44 . . . . . Impact 43 | . . . 36 . . . 7 . . . . . . Slashing 62 | . . . . . . . 23 39 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 1 . . . 5 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12767 | 209 977 536 1771 201 . 189 1678 3532 2823 616 164 . 71 Guns 4638 | 209 546 204 458 46 . . 209 . 2252 479 164 . 71 Cannons 453 | . . . . . . . . 210 243 . . . . Explosions 4393 | . 431 332 834 155 . 189 274 1717 324 137 . . . Melee 3279 | . . . 479 . . . 1195 1605 . . . . . Ramming 4 | . . . . . . . . . 4 . . . . Kinetic 3240 | 209 546 12 . . . . . 210 2119 128 . . 16 Thermal 1454 | . . 192 458 . . . 112 . 331 142 164 . 55 Explosive 4180 | . 431 332 834 155 . 189 198 1717 324 . . . . Electromagnetic 610 | . . . . 46 . . 173 . 45 346 . . . Impact 570 | . . . 479 . . . 91 . . . . . . Slashing 2709 | . . . . . . . 1104 1605 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 4 6 6 6 6 Average Corruption 4 | . . . . . . . . . 2 5 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 47 | . . . . . . . . . 15 11 8 4 9 Message Errors 10 | . . . . . . . . . 2 2 3 1 2 Matter Fused 10 | . . . . . . . . . 2 4 1 . 3 Heat Flow Errors 4 | . . . . . . . . . 1 . 2 . 1 Energy Discharges 10 | . . . . . . . . . 5 3 . 1 1 Parts Rejected 2 | . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . 2 . 1 . . Data Loss (major) 3 | . . . . . . . . . 1 . . 1 1 Misfires 2 | . . . . . . . . . 1 . . 1 . Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 906 | . 8 13 203 . . . 295 363 24 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 157 | . 8 13 42 . . . 19 51 24 . . . . Melee 749 | . . . 161 . . . 276 312 . . . . . Knockbacks 15 | . . . 1 . . . . . 14 . . . . Impact 1 | . . . 1 . . . . . . . . . . Kinetic 13 | . . . . . . . . . 13 . . . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 403 | . . . 58 . . . 92 83 147 23 . . . Shots 10 | . . . 2 . . . 2 3 2 1 . . . Rammed 1 | . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 267 | . 20 210 215 12 . . 28 116 258 103 267 22 243 Average Temperature 47 | . 10 75 64 6 . . 11 40 40 36 64 16 53 Received Heat Transfer 1403 | . 138 6 30 . . . . 231 468 227 42 . 261 Effects 2 | . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . 2 . . . 4 . . 2 . . . Impact Corruptions 7 | . . . 4 . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . 3 . . . . . 1 1 . . 1 Heat Transferred 2901 | . . 407 888 . . . 174 . 814 174 333 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Peak Influence 1216 | 25 299 294 457 343 . 83 180 1216 1171 . . . . Initial 638 | . 16 68 57 164 . . 31 27 638 . . . . Average 479 | 6 160 185 276 276 . 3 83 670 881 . . . . Maximum Alert Level 4 | . 1 1 2 1 . . . 4 4 . . . . Low Security (%) 35 | 100 72 57 22 24 . 100 100 24 . . . . . Level 1 21 | . 27 42 67 75 . . . 7 . . . . . Level 2 9 | . . . 9 . . . . 17 17 . . . . Level 3 26 | . . . . . . . . 37 66 . . . . Level 4 7 | . . . . . . . . 12 16 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 3 . . . 7 . 6 . . . . Investigation 3 | . . . 1 . . . 1 . 1 . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 9 | . 1 . 2 . . . 4 . 2 . . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison 2 | . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Distress Signals 10 | . 1 . 1 . . . 4 . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 188 | . 20 7 22 4 . 4 13 39 38 21 3 . 17 Peak Tracking Total 8 | . 3 3 5 4 . 4 7 8 5 7 3 . 4 Tactical Retreats 32 | . 1 1 3 . . . 5 8 8 5 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Traps Triggered 15 | . . . 1 . . . 1 10 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . . . . . 14 . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . 2 . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Machines Disabled 18 | . 3 . 3 . . . . 6 6 . . . . Max in Single Turn 4 | . 1 . 1 . . . . 2 4 . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Machines Accessed 32 | . 5 1 1 . 1 . 7 3 10 . . 4 . Terminals 19 | . 4 . 1 . . . 5 3 6 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 102 | . 12 1 5 . 3 . 16 12 24 . . 29 . Successful 65 | . 5 1 3 . 3 . 13 2 9 . . 29 . Failed 37 | . 7 . 2 . . . 3 10 15 . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . . . . . 1 . . . 7 . . 1 . Terminals 54 | . 10 . 5 . . . 12 12 15 . . . . Fabricators 7 | . . . . . . . . . 7 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Terminal Hacks 54 | . 3 1 3 . 3 . 9 2 4 . . 29 . Record 16 | . . . . . 3 . 1 . 1 . . 11 . Part Schematic 9 | . . . . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . . . . 6 . Prototype ID Bank 4 | . . . 1 . . . . . . . . 3 . Open Door 2 | . . 1 . . . . . 1 . . . . . Alert Level 3 | . . . 1 . . . 1 . 1 . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 . 1 . . . . Recall Assault 1 | . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 23 | . 4 . 1 . . . 7 3 8 . . . . Full Trace Events 4 | . 1 . . . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . . 9 . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . 14 . . . . . Machine Destruction 14 | . . . . . . . . 14 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Total Allies 5 | . . . . 1 . . . 3 . . . . 1 Largest Group 3 | . . . . 1 1 . . 3 . . . . 1 Highest-Rated Group 101 | . . . . 31 31 . . 101 . . . . 96 Highest-Rated Ally 96 | . . . . 31 31 . . 39 . . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 44 | . . . . 7 . . . 11 . . . . 26 Total Damage 1333 | . . . . 62 . . . 199 . . . . 1072 Kills 15 | . . . . 1 . . . 3 . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Turns Passed 8392 | 146 986 724 715 378 510 93 353 1379 1832 414 310 174 378 Spaces Moved 10916 | 85 902 600 893 840 1256 298 509 2336 1776 823 249 98 251 Core 54 | 3 . . . . . . . 51 . . . . . Treads 22 | 22 . . . . . . . . . . . . . Legs 12 | . . . . . . . . . . . . . 12 Wheels 836 | 60 776 . . . . . . . . . . . . Hover 928 | . 126 187 . . . . . . 615 . . . . Flight 9064 | . . 413 893 840 1256 298 509 2285 1161 823 249 98 239 Fastest Speed 27 | 50 56 34 29 29 29 29 27 28 27 29 32 178 34 Average Speed 48 | 106 85 72 31 29 38 29 31 31 56 30 112 178 124 Slowest Speed 275 | 160 116 275 115 112 109 29 111 150 262 32 178 178 178 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 31 | . . . 4 8 . 3 2 . 13 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 86 75 35 98 93 62 44 92 27 76 44 74 39 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . . . 1 1 1 . Scrap Searched 7 | . . 1 . 2 . 1 . . . 2 . . 1 Spaces Dug 41 | . . . 24 . . . 10 7 . . . . . Terrain Destroyed 495 | . 49 38 68 11 . 16 28 202 74 9 . . . Melee 34 | . . . 24 . . . 10 . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 461 | . 49 38 44 11 . 16 18 202 74 9 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Total 13258 | 114 1036 868 1216 956 1291 298 626 2834 2405 944 268 98 304 Wait 1413 | 1 20 210 199 110 . 2 46 231 461 86 9 1 37 Move 10841 | 84 901 599 884 823 1255 291 504 2335 1749 820 248 97 251 Hop 31 | . . . 4 8 . 3 2 . 13 1 . . . Pick Up 54 | 1 13 9 7 1 8 . 6 6 3 . . . . Fast Attach 98 | 9 10 7 10 1 7 . 3 11 31 4 1 . 4 Attach 39 | 2 4 2 8 . 3 . 5 7 4 3 . . 1 Detach 39 | 4 5 2 3 . 5 . 2 5 11 1 . . 1 Swap 22 | . 2 3 10 2 . . 4 1 . . . . . Drop 103 | . 19 15 15 3 13 . 9 9 20 . . . . Fire 376 | 13 62 21 40 8 . 2 15 57 109 29 10 . 10 Melee 110 | . . . 36 . . . 30 44 . . . . . Ram 1 | . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 117 | . . . . . . . . 114 3 . . . . Rewire . | . . . . . . . . . . . . . . Trap 14 | . . . . . . . . 14 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 11) 679 | -10/Materials | Discovered new exit (range 10) 686 | -10/Materials | Identified exit to Materials 832 | -10/Materials | Identified exit to Mines 995 | -10/Materials | Discovered exit to Materials (range 16) 1133 | -10/Materials | Entered Mines 1183 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1482 | -10/Mines | Discovered exit to Materials (range 6) 1764 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1770 | -10/Mines | Found Prototype Device 1770 | -10/Mines | Identified Exp. Sensor Array 1857 | -10/Mines | Entered Materials 1857 | -9/Materials | Evolved 2 slots: Propulsion x2 2116 | -9/Materials | Discovered new exit (range 7) 2120 | -9/Materials | Identified exit to Materials 2287 | -9/Materials | Build established: Scavenger-Sprinter 2549 | -9/Materials | Discovered new exit (range 9) 2562 | -9/Materials | Identified exit to Mines 2572 | -9/Materials | Entered Mines 2578 | -9/Mines | Found a hidden stash of uninstalled traps 2593 | -9/Mines | Met a Derelict bent on vengeance 2630 | -9/Mines | Build established: Sprinter 2636 | -9/Mines | Learned 2 Materials zone layouts 2685 | -9/Mines | Received a Mining Laser from a helpful Derelict 2776 | -9/Mines | Discovered exit to Materials (range 5) 2791 | -9/Mines | Discovered exit to Materials (range 6) 2796 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2797 | -9/Mines | Discovered new exit (range 5) 2798 | -9/Mines | Identified exit to Exiles 2852 | -9/Mines | Learned Materials security intel 2950 | -9/Mines | Entered Exiles 2950 | -9/Exiles | Accompanied by 1 ally 2954 | -9/Exiles | Discovered new exit (range 15) 2958 | -9/Exiles | Identified exit to Mines 2964 | -9/Exiles | Met 8R-AWN 2970 | -9/Exiles | Met EX-HEX 2984 | -9/Exiles | Met EX-DEC 3008 | -9/Exiles | Visited The Gauntlet 3046 | -9/Exiles | Met EX-BIN 3051 | -9/Exiles | Aligned with FarCom system 3051 | -9/Exiles | Given EX-Vault access code 3058 | -9/Exiles | Opened EX-Vault 3069 | -9/Exiles | Found Prototype Ballistic Gun 3069 | -9/Exiles | Identified AWS/Gauss 3072 | -9/Exiles | Found Prototype Storage 3072 | -9/Exiles | Identified Superbattery 3081 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3172 | -9/Exiles | Discovered exit to Mines (range 14) 3309 | -9/Exiles | Found Prototype Device 3460 | -9/Exiles | Left Exiles lab with Superbattery 3460 | -9/Exiles | Entered Mines 3546 | -8/Mines | Discovered exit to Materials (range 6) 3553 | -8/Mines | Entered Materials 3553 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3554 | -8/Materials | Identified exit to Factory 3554 | -8/Materials | Identified exit to Storage 3762 | -8/Materials | Garrison activated, responded to threat 3878 | -8/Materials | Discovered exit to Factory (range 16) 3902 | -8/Materials | Build established: Scavenger-Sprinter 3905 | -8/Materials | Identified exit to Garrison 3906 | -8/Materials | Entered Garrison 4010 | -8/Garrison | Garrison Relay disabled 4034 | -8/Garrison | Triggered checkpoint 4171 | -8/Garrison | Discovered exit to Factory (range 12) 4255 | -8/Garrison | Garrison Relay disabled 4286 | -8/Garrison | Triggered checkpoint 4372 | -8/Garrison | Triggered checkpoint 4372 | -8/Garrison | Discovered exit to Factory (range 14) 4482 | -8/Garrison | Garrison Relay disabled 4565 | -8/Garrison | Triggered checkpoint 4576 | -8/Garrison | Discovered exit to Factory (range 15) 4593 | -8/Garrison | Garrison Relay disabled 4594 | -8/Garrison | Triggered checkpoint 4750 | -8/Garrison | Triggered checkpoint 5285 | -8/Garrison | Entered Factory 5285 | -7/Factory | Evolved 2 slots: Utility x2 5403 | -7/Factory | Fabricated Med. Armored Exoskeleton (x1) 5632 | -7/Factory | Discovered new exit (range 14) 5636 | -7/Factory | Identified exit to Lower Caves 5866 | -7/Factory | Lost 3 parts (3n) 6322 | -7/Factory | Build established: Mutant 6624 | -7/Factory | Lost 3 parts (1n2u) 6885 | -7/Factory | First assault squad dispatched 7027 | -7/Factory | Build established: Sprinter 7117 | -7/Factory | Entered Lower Caves 7221 | -7/Lower Caves | Met a Warlord Commander 7222 | -7/Lower Caves | Learned location of Warlord (-5) 7223 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7224 | -7/Lower Caves | Found Encrypted Comm Array 7353 | -7/Lower Caves | Ambushed by wild Derelicts 7445 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7527 | -7/Lower Caves | Discovered new exit (range 16) 7531 | -7/Lower Caves | Entered another Lower Caves area 7552 | -7/Lower Caves | Learned location of 1 exit from Factory 7569 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7820 | -7/Lower Caves | Discovered new exit (range 11) 7841 | -7/Lower Caves | Entered Data Miner 7841 | -7/Data Miner | Discovered new exit (range 6) 7863 | -7/Data Miner | Build established: Mutant 7875 | -7/Data Miner | Met Data Miner 7943 | -7/Data Miner | Learned location of Section 7 (-3) 7943 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7967 | -7/Data Miner | Received God Mode back door access code from Data Miner 8015 | -7/Data Miner | Entered Proximity Caves 8017 | -6/Proximity Caves | Spotter reported a threat 8018 | -6/Proximity Caves | Spotter reported a threat 8039 | -6/Proximity Caves | Escorted by Enhanced Grunt 8045 | -6/Proximity Caves | Core integrity fell below 50% 8256 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 8274 | -6/Proximity Caves | Identified exit to Factory 8384 | -6/Proximity Caves | Core integrity fell below 20% 8393 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08297_ Searching scrap... 08297_ Found Coolant Injector. 08297_ Found 18 Matter. 08306_ System corrupted: Heat flow error (+270). 08307_ Overheating: System interference. 08307_ Autogun temporarily disabled. 08357_ G-50 Soldier destroyed. 08366_ Lgt. Angular Momentum Engine fries itself beyond repair. 08367_ Enhanced Grunt destroyed. 08369_ Critical hit (Burn: +37). 08370_ Acquired Prototype Leg. 08370_ Identified Enh. Flexi-carbon Leg. [Achievement: Universal Adapter] 08374_ Acquired Enh. Flexi-carbon Leg. 08376_ Autogun destroyed. 08376_ Actuator Array destroyed. 08384_ System corrupted: Substantial component data lost. 08385_ Encrypted Comm Array destroyed. 08386_ Lgt. Nuclear Core destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###????????????????####???????????????????? | | ????#### ##??????######## ##??????????????????? | | ????# #####??# #??????????????????? | | ????# #### #?????????????????????? | | ?????# ## ! ! ##?????????????????????? | | ???????# ##g! #??????????????????????? | | ???????## ## #####!!g##?????????????????????? | | ????????# ### ##?### l ##????????????????????? | | ???????## #?###?## ##???????????????????? | | ???????# ######## #???????????????????? | | ???????# ## ####???????????????????? | | ???????### # @#??????????????????????? | | ?######??# # #?????????????????????? | | ?# ##?# # ### % ????????????????????? | | ?# #?# ##???## ???????????????????? | | #?#% #?# #?????##### ##??????????????????? | | ?##! ### #?????????# #???????????????????? | | ### ## #?????????# ##???????????????????? | | ## #?????????# ##????????????????????? | | #????????? #?????????????????????? | | #####????????? #?????????????????????? | | ##????????????? #?????????????????????? | | ##????????????? #?????????????????????? | | ###????????????# ?????????????????????? | | ## ##???????????## ?????????????????????? | | #?### #????????????# ?????????????????????? | | ##?## ##???????????? ?????????????????????? | | ### ######?????????????????????????????????? | | ##????????????????????????????????? | | #????????????????????????????????? | | ## #????????????????????????????????? | | ###### #???????????????????????????????? | | ### #?????# #???????????????????????????????? | | ##?###??????# #???????????????????????????????? | | ##??????????? ##???????????????????????????????? | | ##??????????? ##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 675 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Transport Network Coupler | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Med. Armored Exoskeleton | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dynamic Key Hehehe More Dakka Please Part-time Excavator Significant Disruption Universal Adapter Challenges ------------ None Game ------ Seed UtilityGravitonOptics Manual? 0 Play Time 02:53:00 Cumulative 12.0 hours Start 2024.04.13 @ 13:17:16 End 2024.04.13 @ 19:39:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fe26bc9-2454-4f10-bb00-bcca4459d088