Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 15:48:32 Player: paplal Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1045) 1045 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3040 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (3) ------ Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Wheel Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Microactuators Hacking Suite > --- WEAPON ----------- Particle Cannon Plasma Cannon > --- INVENTORY -------- Light Ion Engine Small Laser [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Improved Signal Interpreter Device Sensor Array Storage Small Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 67 | 6 6 33 22 Power 6 | 1 . 2 3 Engine 5 | 1 . 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 1 12 3 Treads 2 | . . 1 1 Leg 8 | . . 8 . Wheel 5 | 2 1 . 2 Hover 3 | . . 3 . Flight . | . . . . Utility 23 | 2 3 7 11 Device 9 | 1 1 3 4 Storage 1 | 1 . . . Processor 7 | . . 2 5 Hackware 1 | . . . 1 Protection 5 | . 2 2 1 Artifact . | . . . . Weapon 20 | 1 2 12 5 Energy Gun 3 | . 1 1 1 Energy Cannon 10 | . . 7 3 Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 22 | . . 6 16 Power 4 | . . . 4 Propulsion 5 | . . 1 4 Utility 6 | . . 2 4 Weapon 7 | . . 3 4 Highest Loss Streak 9 | . . 2 9 To Critical Strikes 2 | . . . 2 Average Slot Usage (%) 72 | . 97 77 51 Engine 9 | . 14 11 4 Leg 18 | . . 31 6 Wheel 5 | . 27 . 4 Device 8 | . 14 8 6 Processor 6 | . . 4 11 Protection 3 | . 12 2 . Energy Gun 3 | . 12 1 3 Energy Cannon 8 | . . 11 7 Ballistic Gun 1 | . 1 2 . Launcher 2 | . 12 . . Special Weapon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 31 | 7 12 19 31 Greatest Support 39 | 20 20 39 36 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 2 | 4 4 2 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 1 3 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1243 | 352 110 473 308 Remotely . | . . . . Salvage Created 2010 | 88 448 1109 365 Parts 153 | 14 26 86 27 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 5 | . 2 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | 1 3 11 9 Guns 8 | 1 1 4 2 Cannons 11 | . . 5 6 AOE 5 | . 2 2 1 Classes Destroyed 11 | 3 4 3 1 Worker 19 | 1 4 11 3 Builder 9 | . 1 7 1 Tunneler 5 | 2 . 2 1 Hauler 3 | . 1 1 1 Recycler 4 | . 2 2 . Operator 1 | . . 1 . Watcher 6 | . 2 3 1 Swarmer 9 | . . 2 7 Grunt 9 | 1 3 5 . Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 6 | 2 3 6 5 Combat Bots Only 5 | 1 2 5 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . 1 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 320 | 5 15 114 186 Missed 111 | 3 3 44 61 Damage Taken 2809 | 21 137 1000 1651 Core 836 | . 10 273 553 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 96 31 . Volleys Fired 270 | 14 60 131 65 Largest 2 | 1 1 2 2 Hottest 155 | 20 50 124 155 Shots Fired 335 | 14 60 176 85 Gun 167 | 14 53 67 33 Cannon 153 | . . 103 50 Launcher 13 | . 7 4 2 Special 2 | . . 2 . Kinetic 58 | 14 2 42 . Thermal 216 | . 51 82 83 Explosive 13 | . 7 4 2 Electromagnetic 48 | . . 48 . Robot Hit Streak 14 | 6 14 12 9 Robot Miss Streak 8 | 1 2 6 8 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 199 | 12 43 100 44 Core Hits 94 | 4 20 50 20 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | 1 . 1 . Critical Strikes 9 | 1 3 3 2 Burn 5 | . 3 . 2 Meltdown 1 | . . 1 . Destroy 2 | 1 . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4291 | 164 739 2155 1233 Guns 1475 | 164 448 505 358 Cannons 2004 | . . 1340 664 Explosions 780 | . 291 286 203 Melee . | . . . . Ramming 22 | . . 14 8 Kinetic 541 | 164 12 365 . Thermal 2298 | . 436 840 1022 Explosive 703 | . 291 209 203 Electromagnetic 727 | . . 727 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 106 | . 7 33 66 Projectiles 73 | . . 28 45 Explosions 33 | . 7 5 21 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 84 | . . 71 13 Shots 3 | . . 2 1 Rammed 3 | . . . 3 Targets Rammed 5 | . . 2 3 Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 631 | . 237 404 631 Average Temperature 128 | . 73 107 209 Received Heat Transfer 579 | 12 78 345 144 Effects 23 | . . 4 19 Shutdowns 8 | . . . 8 Energy Bleed 1 | . . 1 . Interference 4 | . . 2 2 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . 1 1 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 5 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 13 | . 4 1 8 Heat Transferred 5115 | . 1517 1607 1991 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 351 | 35 108 351 332 Initial 113 | . 22 . 113 Average 146 | 15 59 173 159 Maximum Alert Level 1 | . . 1 1 Low Security (%) 74 | 100 100 64 75 Level 1 25 | . . 35 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 . 5 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | 1 8 32 32 Peak Tracking Total 8 | 1 2 5 8 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . 5 3 Max in Single Turn 3 | . . 3 1 Machines Repaired . | . . . . Machines Dismantled 1 | . . 1 . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 1 4 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 10 6 8 Successful 11 | . 4 3 4 Failed 13 | . 6 3 4 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 7 6 4 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 5 | . 3 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 3 3 Record 4 | . . 2 2 Unreport Threat 1 | . 1 . . Locate Traps 1 | . . 1 . Assault Status 1 | . 1 . . Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 1 3 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3001 | 118 427 1497 959 Spaces Moved 1906 | 105 369 761 671 Core 175 | 33 . . 142 Treads 97 | . . . 97 Legs 907 | . . 747 160 Wheels 722 | 72 369 9 272 Hover 5 | . . 5 . Flight . | . . . . Fastest Speed 46 | 50 80 46 50 Average Speed 106 | 70 80 119 112 Slowest Speed 300 | 80 80 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 38 | 5 47 44 58 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 125 | . 22 79 24 Melee . | . . . . Projectile 14 | . . . 14 AOE 111 | . 22 79 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2544 | 134 439 1177 794 Wait 204 | . . 204 . Move 1903 | 104 368 760 671 Hop . | . . . . Pick Up 56 | 10 2 21 23 Fast Attach 7 | 1 4 2 . Attach 47 | 5 . 22 20 Detach 6 | . . 4 2 Swap 13 | . 2 9 2 Drop 30 | . 3 19 8 Fire 270 | 14 60 131 65 Melee . | . . . . Ram 3 | . . . 3 Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 3 | . . 3 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 119 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 11) 546 | -10/Materials | Entered another Materials area 546 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1924 | -9/Materials | Core integrity fell below 50% 2019 | -9/Materials | Discovered new exit (range 9) 2043 | -9/Materials | Entered another Materials area 2043 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2398 | -8/Materials | Crushed by falling debris 2466 | -8/Materials | Core integrity fell below 50% 2480 | -8/Materials | Lost 9 parts (3p1n3u2w) 2690 | -8/Materials | Core integrity fell below 20% 3002 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02940_ QULFMAH%5XLGYZM