Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 12:46:06 Player: SunShine214 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (3011) 3011 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1024) 1024 TOTAL SCORE: 9480 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 208 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 84/100 System Corruption 0% Temperature Cool (23) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Leg Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Improved Cooling System Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Shock Absorption System Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Neutron Cannon Mass Driver Mass Driver > --- INVENTORY -------- Heavy Treads Heavy Treads Q-thruster Large Storage Unit Improved Energy Well Expert System Master Drone Bay Cooled Plasma Cannon Mass Driver Plasma Cutter CPS Tube CPS Tube Powered Hammer [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Flight Unit Biomechanical Wings Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Makeshift Hacking Suite Protection Reflective Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . . . 3 . . . Utility 5 | . . 2 . . . 1 . . 2 Weapon 1 | . . . . . . 1 . . . Parts Attached 83 | 8 3 16 2 . 6 9 2 9 28 Power 14 | 1 . 2 . . 2 2 . . 7 Engine 9 | 1 . 1 . . 1 1 . . 5 Core 5 | . . 1 . . 1 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 3 2 . . 3 . 3 6 Treads 12 | 2 . 3 2 . . 1 . 1 3 Leg 6 | . . . . . . 2 . 1 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 24 | 2 1 3 . . 3 2 2 3 8 Device 9 | 1 . 1 . . . . 1 1 5 Storage 4 | 1 1 . . . . . . . 2 Processor 5 | . . 1 . . 2 . . 2 . Hackware 2 | . . . . . . 1 . . 1 Protection 4 | . . 1 . . 1 1 1 . . Artifact . | . . . . . . . . . . Weapon 26 | 3 2 8 . . 1 2 . 3 7 Energy Gun 6 | 2 1 1 . . . . . . 2 Energy Cannon 6 | . . 2 . . . . . 3 1 Ballistic Gun 4 | 1 1 1 . . . 1 . . . Ballistic Cannon 6 | . . 2 . . 1 . . . 3 Launcher 2 | . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 2 4 Parts Lost 41 | . 1 4 . . . 4 2 1 29 Power 10 | . 1 . . . . . . 1 8 Propulsion 10 | . . 2 . . . 1 . . 7 Utility 12 | . . 1 . . . 2 2 . 7 Weapon 9 | . . 1 . . . 1 . . 7 Highest Loss Streak 15 | . 1 2 . . . 3 2 1 15 To Critical Strikes 3 | . . . . . . . . . 3 Average Backups 12 | . 6 10 15 15 14 13 13 13 11 Power . | . . . 1 1 1 1 1 1 . Propulsion 2 | . 1 2 3 4 3 . 2 3 2 Utility 3 | . 1 2 5 4 3 6 4 4 4 Weapon 3 | . 3 4 5 5 3 3 3 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 39 | . 5 3 4 1 6 4 . 1 15 Power 2 | . . . . . . 2 . . . Propulsion 11 | . . . 3 . 2 . . 1 5 Utility 13 | . 3 . . 1 2 2 . . 5 Weapon 10 | . 2 3 1 . 2 . . . 2 Tool/Special 3 | . . . . . . . . . 3 Average Slot Usage (%) 90 | . 94 87 100 100 100 86 61 81 77 Engine 4 | . 9 1 . . 7 1 6 5 3 Core 4 | . . 4 11 11 3 9 6 6 3 Treads 17 | . 28 21 22 22 22 19 . 4 4 Leg 3 | . . . . . . 3 13 13 10 Device 7 | . 14 13 11 11 5 . . 6 6 Storage 9 | . 14 11 11 11 11 6 6 6 5 Processor 12 | . . 10 11 11 20 13 7 11 11 Hackware 2 | . . . . . . 5 6 6 10 Protection 4 | . . 1 11 11 6 5 3 . 2 Energy Gun 2 | . 14 5 . . . . . . 1 Energy Cannon 1 | . . 3 . . . . . 8 5 Ballistic Gun 3 | . 14 9 . . . 5 3 . . Ballistic Cannon 11 | . . 3 22 22 22 9 . 2 5 Impact Weapon 1 | . . . . . . 2 6 6 1 Peak Build Rating 94 | 7 9 20 20 20 41 81 78 77 94 Average Rating 38 | 5 7 13 20 20 28 60 65 72 78 On Entrance 32 | . 7 8 20 20 20 41 78 60 74 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . 8 4 Naked Turns . | . . . . . . . . . . Heaviest Build 79 | 14 27 40 40 40 45 57 55 58 79 Greatest Support 140 | 40 40 40 40 40 40 80 72 87 140 Greatest Overweight (x) 1 | . . 1 . . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 14 Most Carried 15 | 1 9 15 15 15 15 15 15 15 15 Average Carried 12 | . 6 10 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 7 15 15 15 15 15 13 15 4 Class Distribution -------------------- 36% | Commander-Mutant 31% | Mutant 9% | Hacker-Tank 9% | Assassin 6% | Scavenger-Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Mutant | -6/Waste Assassin | -6/Factory Hacker-Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Matter Collected 2394 | 292 65 330 175 4 141 583 . . 804 Remotely . | . . . . . . . . . . Salvage Created 3352 | 150 457 602 296 . 140 614 . . 1093 Parts 163 | 11 22 33 21 . 7 32 . . 37 Haulers Intercepted 6 | . 1 2 2 . . 1 . . . Recyclers Shooed 7 | 1 2 2 . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Combat Hostiles Destroyed 64 | . 9 13 5 . 2 14 . . 21 Melee 2 | . . . . . . . . . 2 Guns 19 | . 9 4 . . . 3 . . 3 Cannons 31 | . . 8 5 . 2 7 . . 9 AOE 3 | . . 1 . . . 1 . . 1 Classes Destroyed 13 | 2 4 2 . . 1 4 . . . Worker 5 | . . . . . . 3 . . 2 Builder 1 | . . . . . . 1 . . . Tunneler 3 | 3 . . . . . . . . . Hauler 6 | . 1 2 2 . . 1 . . . Recycler 5 | 1 1 1 . . . . . . 2 Watcher 1 | . 1 . . . . . . . . Swarmer 16 | . 3 4 . . . 4 . . 5 Grunt 22 | . 6 6 . . . 3 . . 7 Duelist 2 | . . 1 . . . . . . 1 Sentry 10 | . . 2 5 . . . . . 3 Hunter 7 | . . . . . . 4 . . 3 Programmer 5 | . . . . . . 3 . . 2 Scrapper 2 | . . . . . 2 . . . . Best Kill Streak 6 | 3 3 6 2 . 2 4 . . 5 Combat Bots Only 6 | . 3 6 2 . 2 4 . . 4 Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . 1 . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Hostile Shots Fired 753 | . 32 68 14 . 13 145 2 34 445 Missed 227 | . 10 21 5 . 4 52 . 12 123 Hits 526 | . 22 47 9 . 9 93 2 22 322 Melee 10 | . . 5 . . . . 2 . 3 Projectile 516 | . 22 42 9 . 9 93 . 22 319 Critical Strikes 27 | . . 2 1 . . 1 1 . 22 Part Disruptions 4 | . . . . . . 1 . 3 . Damage Taken 9394 | . 355 685 167 . 126 1552 107 406 5996 Core 1499 | . 52 140 46 . 19 147 . 76 1019 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 60 | . . . 12 . 8 40 . . . Core Remaining (%) 75 | 100 79 . . . 48 . . 73 . Volleys Fired 215 | 12 35 49 13 2 7 39 . 3 55 Largest 3 | 2 2 2 2 2 2 3 . 2 3 Hottest 184 | 70 88 91 74 74 74 89 . 70 184 Shots Fired 475 | 24 70 91 26 4 14 101 . 5 140 Gun 212 | 24 70 65 . . . 38 . . 15 Cannon 256 | . . 23 26 4 14 60 . 5 124 Launcher 7 | . . 3 . . . 3 . . 1 Special . | . . . . . . . . . . Kinetic 301 | 12 35 49 26 4 14 98 . . 63 Thermal 167 | 12 35 39 . . . . . 5 76 Explosive 7 | . . 3 . . . 3 . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 3 10 15 12 2 3 6 . 9 10 Robot Miss Streak 5 | 2 3 2 3 1 3 5 . 2 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 308 | 14 48 62 15 1 5 69 . 3 91 Core Hits 121 | 6 21 25 7 . 2 28 . 1 31 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . 3 . . 1 Critical Strikes 15 | . 5 . . . . 3 . . 7 Burn 5 | . 5 . . . . . . . . Meltdown 1 | . . . . . . . . . 1 Blast 4 | . . . . . . . . . 4 Smash 5 | . . . . . . 3 . . 2 Melee Attacks 34 | . . 1 . . . 13 . 4 16 Impact 34 | . . 1 . . . 13 . 4 16 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8411 | 143 546 1220 354 39 148 2153 . 92 3716 Guns 1997 | 143 544 628 . . . 530 . . 152 Cannons 4329 | . . 344 354 24 148 799 . 92 2568 Explosions 888 | . . 219 . . . 202 . . 467 Melee 1124 | . . . . . . 601 . . 523 Ramming 73 | . 2 29 . 15 . 21 . . 6 Kinetic 3885 | 56 209 441 354 24 148 1329 . . 1324 Thermal 2441 | 87 335 531 . . . . . 92 1396 Explosive 888 | . . 219 . . . 202 . . 467 Electromagnetic . | . . . . . . . . . . Impact 1124 | . . . . . . 601 . . 523 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . . 10 12 . Average Corruption 10 | . . . . . . . 10 10 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . . . . . 4 28 . Message Errors 10 | . . . . . . . . 10 . Matter Fused 5 | . . . . . . . 1 4 . Heat Flow Errors 3 | . . . . . . . . 3 . Energy Discharges 6 | . . . . . . . 3 3 . Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 4 | . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . Overflow Damage 587 | . . . . 9 . 330 . . 248 Projectiles 154 | . . . . 9 . 26 . . 119 Explosions 29 | . . . . . . . . . 29 Melee 404 | . . . . . . 304 . . 100 Knockbacks 21 | . . . . . 1 7 . . 13 Impact 6 | . . . . . . 3 . . 3 Kinetic 13 | . . . . . 1 4 . . 8 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 93 | . . 39 . . . 30 . . 24 Shots 3 | . . 1 . . . 1 . . 1 Rammed 11 | . 2 5 . 1 . 3 . . . Targets Rammed 12 | . 2 5 . 1 . 3 . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 294 | 140 148 294 125 18 30 174 . 180 282 Average Temperature 52 | 57 52 58 34 9 11 38 . 57 68 Received Heat Transfer 2152 | . 117 162 75 . 36 189 . 153 1420 Effects 1 | . . 1 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . . . . 3 . . 4 Combat Hostiles 7 | . . . . . . 3 . . 4 Parts Fried 6 | . . . . . . 2 . . 4 Impact Corruptions 16 | . . . . . . 9 . . 7 Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 5 | . 1 . 1 . . . . . 3 Heat Transferred 3997 | 259 1332 1110 . . . . . 150 1146 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 81 | 100 100 100 100 100 . 100 100 100 16 Level 1 18 | . . . . . . . . . 82 Level 2 . | . . . . . . . . . 1 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 419 | 10 77 134 162 46 . 142 47 16 419 Initial 47 | . . 16 33 46 . . 47 . . Average 79 | 1 18 35 91 6 . 33 20 . 266 Influence Increases 2707 | 20 269 416 367 32 . 455 . 36 1112 Destroy 0b10 Robot/C 1300 | . 180 260 120 . . 300 . . 440 Destroy 0b10 Robot/NC 120 | 20 15 15 25 . . 25 . . 20 Destroy Leader 366 | . 44 74 66 . . 82 . . 100 Allied During Kill 108 | . . . 102 . . 6 . . . Successful Hack 84 | . . 14 33 17 . . . 16 4 Disable Machine 255 | . 15 15 15 15 . . . 15 180 Destroy Structure 324 | . . 23 6 . . 12 . 5 278 Lose Combat Pursuer 150 | . 15 15 . . . 30 . . 90 Influence Decreases 2399 | 20 228 376 329 151 . 319 136 36 804 Entered New Map 235 | . . 25 48 73 . . 89 . . Time Decay 1553 | 20 228 331 160 78 . 199 27 36 474 Lost Part 370 | . . 20 . . . 40 20 . 290 Lost Ally 75 | . . . 20 . . 15 . . 40 Purge Threat 166 | . . . 101 . . 65 . . . Squads Dispatched 39 | . 3 2 . . . 11 . 8 15 Investigation 19 | . 2 1 . . . 3 . 5 8 Extermination 6 | . . . . . . 2 . 2 2 Reinforcement 6 | . 1 1 . . . 1 . 1 2 Assault 2 | . . . . . . 2 . . . Garrison 6 | . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Distress Signals 12 | . 2 2 . . . 3 . . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 147 | . 15 20 8 . 10 28 2 12 52 Peak Tracking Total 11 | . 3 6 3 . 5 4 2 6 11 Tactical Retreats 7 | . 1 1 . . . 2 . . 3 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Traps Triggered 12 | . 3 2 . . . 1 . 1 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Machines Disabled 19 | . 1 1 1 1 2 . . 1 12 Max in Single Turn 6 | . 1 1 1 1 1 . . 1 6 Garrison Access 2 | . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Machines Accessed 39 | . 2 4 4 9 1 5 . 7 7 Terminals 19 | . 2 3 4 4 . 3 . 1 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 17 | . . . . 5 . 2 . 5 5 Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 81 | . 6 8 10 26 1 8 . 9 13 Successful 38 | . 1 5 7 7 1 4 . 6 7 Failed 43 | . 5 3 3 19 . 4 . 3 6 Catastrophic 7 | . 1 . 1 4 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 32 | . 2 2 4 3 . 4 . 7 10 Terminals 46 | . 6 5 10 12 . 6 . 1 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 30 | . . . . 14 . 2 . 7 7 Scanalyzers 3 | . . 3 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 20 | . 1 2 7 4 1 2 . 1 2 Part Schematic 1 | . . . . 1 . . . . . Prototype ID Bank 3 | . . . . 3 . . . . . Open Door 1 | . . . 1 . . . . . . Level Access Points 3 | . . . 1 . . . . 1 1 Branch Access Points 2 | . . 1 1 . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . Unreport Threat 3 | . . . 2 . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . 1 Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . . Retrieve Components 3 | . . . . 3 . . . . . Scanalyzer 3 | . . 3 . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 11 | . . . . . . 2 . 4 5 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 11 | . . . . . . 2 . 4 5 Fedlink 11 | . . . . . . 2 . 4 5 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 2 2 3 7 . 3 . 1 3 Full Trace Events 9 | . . . . 6 . 1 . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . Machine Destruction 1 | . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Total Allies 13 | . . . 10 . . . . . 3 Largest Group 10 | . . . 10 9 9 5 . . 1 Highest-Rated Group 88 | . . . 88 80 80 40 . . 49 Highest-Rated Ally 49 | . . . 16 16 16 8 . . 49 Initial UFD Resources 48 | . . . . . . 23 37 37 48 Total Orders . | . . . . . . . . . . Ally Attacks 105 | . . . 39 . 20 33 . . 13 Total Damage 1055 | . . . 352 . 161 216 . . 326 Kills 10 | . . . 4 . 4 1 . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Active Infowar (turns) 7723 | 42 905 1033 345 541 1957 960 58 568 1314 Optics 3763 | . . . . . 882 960 58 549 1314 Sensors 3423 | . . 734 345 541 1075 . . 568 160 Seismic 1482 | 42 905 535 . . . . . . . ECM 6 | . . . . . . . . . 6 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Turns Passed 8048 | 145 905 1033 345 541 2074 960 103 628 1314 Spaces Moved 4425 | 65 476 515 172 315 976 500 90 519 797 Core 113 | 4 . . . . . . . . 109 Treads 3136 | 61 476 515 172 315 976 371 . . 250 Legs 1176 | . . . . . . 129 90 519 438 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 110 110 103 50 Average Speed 147 | 153 160 160 160 160 173 147 110 110 118 Slowest Speed 200 | 160 160 200 160 160 200 180 110 180 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 5 64 43 34 44 59 19 90 24 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 3 | . . 1 1 . . . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . Scrap Searched 2 | . . . . . 2 . . . . Spaces Dug 7 | . . . . . . . . 3 4 Terrain Destroyed 185 | . . 20 5 . 3 10 . 5 142 Melee 3 | . . . . . . . . 3 . Projectile 60 | . . . 5 . 3 4 . 2 46 AOE 122 | . . 20 . . . 6 . . 96 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Total 5482 | 85 559 621 223 348 1349 630 94 560 1013 Wait 558 | . 23 16 25 29 342 40 1 15 67 Move 4417 | 64 475 514 171 314 975 500 89 518 797 Hop . | . . . . . . . . . . Pick Up 72 | 1 12 11 5 1 8 11 1 4 18 Fast Attach 42 | 7 . 6 . . . 4 . 7 18 Attach 17 | . . 2 . . . 5 3 . 7 Detach 5 | . . . . . . 1 . 1 3 Swap 41 | 1 3 12 2 . 6 4 . 3 10 Drop 69 | . 9 5 7 1 11 10 . 5 21 Fire 215 | 12 35 49 13 2 7 39 . 3 55 Melee 34 | . . 1 . . . 13 . 4 16 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush 11 | . 2 5 . 1 . 3 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -9/Scraptown -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 7) 946 | -10/Materials | Discovered new exit (range 20) 1051 | -10/Materials | Entered another Materials area 1051 | -9/Materials | Evolved 2 slots: Utility x2 1386 | -9/Materials | Discovered new exit (range 15) 1765 | -9/Materials | Discovered new exit (range 15) 1959 | -9/Materials | Identified exit to Mines 1959 | -9/Materials | Identified exit to Storage 2084 | -9/Materials | Entered Storage 2132 | -9/Storage | Identified exit to Recycling 2136 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2221 | -9/Storage | Identified exit to Materials 2404 | -9/Storage | Used back door to open Recycling access 2429 | -9/Storage | Entered Recycling 2429 | -9/Recycling | Accompanied by 9 allies 2443 | -9/Recycling | Build established: Commander-Mutant 2666 | -9/Recycling | Scanned before Scraplab entrance 2925 | -9/Recycling | Entered Scraplab 2949 | -9/Recycling | Discovered new exit (range 2) 2970 | -9/Recycling | Entered Scraptown 2970 | -9/Scraptown | Accompanied by 9 allies 3190 | -9/Scraptown | Visited Awakened 3242 | -9/Scraptown | Visited Assassins FH 3303 | -9/Scraptown | Visited UFD Registry 3303 | -9/Scraptown | Registered with UFD as "Carbonwalker" 3767 | -9/Scraptown | Visited Scrapoid Pod Storage 3809 | -9/Scraptown | Visited Junk Cannon Lab 3820 | -9/Scraptown | Found Prototype Special Weapon 3859 | -9/Scraptown | Visited LU-1G1's Boring Crew 3969 | -9/Scraptown | Visited Derelict Rescue Squad 3995 | -9/Scraptown | Visited Scrap Suit Storage 4027 | -9/Scraptown | Visited A0-MCA Data Center 4039 | -9/Scraptown | Given a B rating by A0-MCA 4045 | -9/Scraptown | Found A0-MCA's Component Scanner 4046 | -9/Scraptown | Identified Junk Cannon 4076 | -9/Scraptown | Visited Science Guys 4142 | -9/Scraptown | Visited Infowarlord's Domain 4162 | -9/Scraptown | Found Spectral Analyzer 4220 | -9/Scraptown | Visited Research Penetration Think Tank 4258 | -9/Scraptown | Visited Supply Room 4484 | -9/Scraptown | Met Optimus 4484 | -9/Scraptown | Accepted into 0bPrime 4884 | -9/Scraptown | Civil war broke out across Scraptown 4905 | -9/Scraptown | Found Expert System 4950 | -9/Scraptown | Found Master Drone Bay 4997 | -9/Scraptown | Core integrity fell below 50% 5022 | -9/Scraptown | Lost 8 allies 5032 | -9/Scraptown | Discovered new exit (range 5) 5044 | -9/Scraptown | Entered Factory 5044 | -6/Factory | Accompanied by 5 allies 5044 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x1, Weapon x1 5323 | -6/Factory | Lost 5 allies 5461 | -6/Factory | Build established: Scavenger-Tank 5467 | -6/Factory | Loaded intel: 8 recycling unit locations 5529 | -6/Factory | Garrison activated, responded to threat 5597 | -6/Factory | Learned location of Protoforge (-3) 5940 | -6/Factory | Cargo convoy interrupted 5942 | -6/Factory | Lost 3 parts (1n1u1w) 6004 | -6/Factory | Sucked down chute 6004 | -6/Factory | Entered Waste 6019 | -6/Waste | EMP discharged 6019 | -6/Waste | System corruption reached 10% 6019 | -6/Waste | Spotted C-40 Crusher 6044 | -6/Waste | Spotted C-40 Crusher 6045 | -6/Waste | Spotted C-40 Crusher 6052 | -6/Waste | Spotted C-40 Crusher 6059 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6062 | -6/Waste | Crushed by Compactor (1 part destroyed) 6082 | -6/Waste | Build established: Mutant 6088 | -6/Waste | Discovered new exit (range 11) 6107 | -6/Waste | Entered Factory 6138 | -6/Factory | Loaded intel: 8 recycling unit locations 6418 | -6/Factory | Identified exit to Factory 6454 | -6/Factory | Build established: Assassin 6735 | -6/Factory | Entered another Factory area 6735 | -5/Factory | Evolved 2 slots: Utility x2 6762 | -5/Factory | Loaded intel: 8 recycling unit locations 7154 | -5/Factory | Found Prototype Launcher 7154 | -5/Factory | Identified Mni. Smartbomb Launcher 7239 | -5/Factory | Allied Derelicts emerged from ambush trap array 7417 | -5/Factory | Build established: Hacker-Tank 7762 | -5/Factory | Identified exit to Factory 7797 | -5/Factory | Garrison activated, responded to threat 7895 | -5/Factory | Core integrity fell below 50% 7904 | -5/Factory | Master Drone dominated H-66 Slayer 7915 | -5/Factory | Core integrity fell below 20% 7925 | -5/Factory | Master Drone dominated G-67 Veteran 7935 | -5/Factory | Master Drone dominated Y-64 Sentinel 7937 | -5/Factory | Spotted B-75 Beast 7938 | -5/Factory | Lost 15 parts (4p4n2u5w) 8049 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08028_ Matter Pump disabled. 08028_ K-01 Serf collects debris. 08035_ K-01 Serf destroyed. 08037_ Kicked W-25 Informer out of the way. 08037_ Penetrated by Slug. 08039_ K-01 Serf collects debris. 08043_ R-10 Processor collects Lgt. Ion Engine. 08043_ Triggered Alarm Trap. 08043_ An alarm sounds. 08043_ ALERT: Alarm triggered, dispatching investigation squad. 08043_ Penetrated by Slug. 08043_ Flexi-carbon Leg destroyed. 08046_ Penetrated by Slug. 08046_ Flexi-carbon Leg destroyed. 08046_ Dropped Lrg. Storage Unit. 08048_ Critical hit (Burn: +37). 08048_ Mak. Hacking Suite destroyed. 08048_ Critical hit (Burn: +37). 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