Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.04 @ 00:39:21 Player: CandybagCJ Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1515) 1515 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5000 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 90/100 System Corruption 4% Temperature Hot (233) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- VSS Leg Improved Heat Sink Compact Battery (200) Component Analysis Suite Latent Energy Streamer Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Cooling System Medium Storage Unit Targeting Computer Component Analysis Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Compact Battery Machine Analyzer Reactive Plating Latent Energy Streamer Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg VSS Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . . 1 . Utility 2 | . . 1 . . . 1 . Weapon . | . . . . . . . . Parts Attached 57 | 6 14 3 . 4 . 25 5 Power 11 | 2 2 . . . . 6 1 Engine 7 | 2 2 . . . . 3 . Core 4 | . . . . . . 3 1 Reactor . | . . . . . . . . Propulsion 16 | 2 2 . . . . 10 2 Treads . | . . . . . . . . Leg 5 | . . . . . . 3 2 Wheel 6 | 2 2 . . . . 2 . Hover . | . . . . . . . . Flight 5 | . . . . . . 5 . Utility 11 | 1 3 1 . . . 6 . Device 6 | 1 2 . . . . 3 . Storage 1 | . . 1 . . . . . Processor 3 | . 1 . . . . 2 . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 19 | 1 7 2 . 4 . 3 2 Energy Gun 5 | 1 3 . . . . 1 . Energy Cannon 10 | . . 2 . 4 . 2 2 Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . 4 . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 13 | . 1 . . . . 2 10 Power 3 | . . . . . . . 3 Propulsion 5 | . . . . . . 2 3 Utility 2 | . . . . . . . 2 Weapon 3 | . 1 . . . . . 2 Highest Loss Streak 8 | . 1 . . . . 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 92 87 88 88 88 95 89 Engine 9 | . 14 11 11 11 11 6 9 Core 3 | . . . . . . 9 3 Leg 3 | . . . . . . 2 24 Wheel 15 | . 26 22 22 22 22 7 . Flight 4 | . . . . . . 15 . Device 11 | . 19 11 11 11 11 10 7 Storage 8 | . . 10 11 11 11 9 9 Processor 12 | . 8 11 11 11 11 14 17 Energy Gun 3 | . 15 3 . . . 2 5 Energy Cannon 15 | . . 14 22 22 22 15 11 Special Melee Weapon 1 | . 7 4 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 40 | 8 10 22 22 28 22 40 30 Greatest Support 42 | 20 20 20 20 20 20 42 36 Greatest Overweight (x) 10 | . . 1 1 1 1 10 1 Average Overweight (x) . | . . . 1 1 1 1 . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 Average Capacity 9 | 5 5 9 10 10 10 10 10 Most Carried 10 | 2 2 7 6 7 7 10 9 Average Carried 6 | . . 4 6 6 7 8 7 Final Capacity 10 | 5 5 10 10 10 10 10 10 Final Carried 9 | . 1 6 6 7 7 9 6 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Matter Collected 925 | 260 125 40 . . . 309 191 Remotely . | . . . . . . . . Salvage Created 2124 | 38 345 61 . . . 1000 680 Parts 108 | 3 21 7 . . . 48 29 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 42 | 1 7 4 . . . 18 12 Guns 10 | 1 7 . . . . . 2 Cannons 31 | . . 4 . . . 17 10 Classes Destroyed 7 | 1 1 1 . . . 3 1 Worker 1 | . . . . . . 1 . Recycler 6 | . . . . . . 3 3 Operator 1 | . . . . . . . 1 Watcher 3 | . 1 . . . . 2 . Swarmer 14 | . . 4 . . . 6 4 Grunt 20 | 1 7 . . . . 6 6 Sentry 8 | . . . . . . 6 2 Best Kill Streak 6 | 1 2 4 . . . 5 6 Combat Bots Only 5 | 1 2 4 . . . 4 5 Max Kills in Single Turn 2 | 1 1 1 . . . 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Damage Taken 2307 | 8 356 54 . . . 600 1289 Core 664 | . 88 18 . . . 91 467 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 81 | . 81 . . . . . . Core Remaining (%) 86 | 100 64 . . . 95 . . Volleys Fired 150 | 3 44 6 . . . 51 46 Largest 2 | 1 2 2 . . . 2 2 Hottest 136 | 40 80 136 . . . 136 136 Shots Fired 241 | 3 52 12 . . . 96 78 Gun 79 | 3 52 . . . . 4 20 Cannon 162 | . . 12 . . . 92 58 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 224 | . 38 12 . . . 96 78 Explosive . | . . . . . . . . Electromagnetic 17 | 3 14 . . . . . . Robot Hit Streak 22 | 3 22 9 . . . 22 12 Robot Miss Streak 3 | . 2 3 . . . 3 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 171 | 3 47 6 . . . 67 48 Core Hits 79 | 1 20 4 . . . 30 24 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . 2 . Burn 1 | . . . . . . 1 . Meltdown 1 | . . . . . . 1 . Melee Attacks 1 | . 1 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3118 | 43 522 122 . . . 1453 978 Guns 822 | 43 522 . . . . 16 241 Cannons 2295 | . . 122 . . . 1436 737 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Thermal 2925 | . 373 122 . . . 1452 978 Explosive . | . . . . . . . . Electromagnetic 192 | 43 149 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 Average Corruption 4 | . . . . . . 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . . 16 6 Message Errors 2 | . . . . . . 2 . Matter Fused 6 | . . . . . . 5 1 Heat Flow Errors 3 | . . . . . . 2 1 Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 4 | . . . . . . 2 2 Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 25 | . . 2 . . . 20 3 Projectiles 25 | . . 2 . . . 20 3 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 729 | 6 7 144 . . . 342 729 Average Temperature 196 | 6 7 75 . . . 106 286 Received Heat Transfer 1119 | 6 321 . . . . 315 477 Effects 56 | . . . . . . 4 52 Shutdowns 11 | . . . . . . . 11 Energy Bleed 7 | . . . . . . 1 6 Interference 10 | . . . . . . 3 7 Matter Decay 4 | . . . . . . . 4 Short Circuit 6 | . . . . . . . 6 Damage (minor) 3 | . . . . . . . 3 Damage (major) 13 | . . . . . . . 13 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 9 | . 1 . . . . 7 1 Heat Transferred 5623 | . 850 222 . . . 2701 1850 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Peak Influence 375 | 20 201 105 6 . . 319 375 Initial 91 | . 11 7 6 . . . 91 Average 122 | 15 75 31 6 . . 192 201 Maximum Alert Level 1 | . 1 . . . . 1 1 Low Security (%) 72 | 100 97 100 100 . 100 50 43 Level 1 27 | . 2 . . . . 49 56 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 1 . . . 1 1 Investigation 3 | . 1 1 . . . 1 . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Distress Signals 3 | . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | 1 14 5 . . . 25 21 Peak Tracking Total 11 | 1 4 4 . . . 4 11 Tactical Retreats 3 | . . 1 . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 2 | . 2 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Accessed 16 | . 5 2 . 3 . 4 2 Terminals 10 | . 3 2 . . . 3 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 61 | . 23 12 . 11 . 10 5 Successful 45 | . 19 7 . 11 . 5 3 Failed 16 | . 4 5 . . . 5 2 Catastrophic 3 | . . 2 . . . . 1 Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 36 | . 12 12 . . . 7 5 Fabricators . | . . . . . . . . Repair Stations 13 | . 10 . . . . 3 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 33 | . 8 7 . 11 . 4 3 Record 17 | . 3 1 . 10 . 1 2 Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 3 | . 2 . . . . 1 . Alert Level 1 | . . 1 . . . . . Unreport Threat 2 | . . 2 . . . . . Locate Traps 2 | . 1 . . . . . 1 Disarm Traps 2 | . 2 . . . . . . Registered Prototypes 1 | . . 1 . . . . . Zone Layout 3 | . . 2 . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . 10 . . . . 1 . Scan Component 7 | . 6 . . . . 1 . Repair 4 | . 4 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Recycle Component 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 4 2 . . . 3 2 Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 4 . . . . . . Time 104 | . 104 . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat . | . . . . . . . . Combat 1 | . 1 . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . parse_system 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Turns Passed 3670 | 213 495 133 145 1031 229 1070 354 Spaces Moved 2716 | 79 336 99 125 1074 240 563 200 Core 20 | 19 . . . . . 1 . Treads . | . . . . . . . . Legs 278 | . . . . . . 78 200 Wheels 2128 | 60 336 99 125 1074 240 194 . Hover . | . . . . . . . . Flight 290 | . . . . . . 290 . Fastest Speed 50 | 50 80 80 95 95 95 90 90 Average Speed 102 | 72 80 87 95 95 95 141 100 Slowest Speed 550 | 80 80 95 95 95 95 550 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 9 59 11 42 94 40 51 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Total 3362 | 231 507 133 151 1083 240 741 276 Wait 352 | 137 96 14 27 3 1 55 19 Move 2709 | 78 335 98 124 1073 239 562 200 Hop . | . . . . . . . . Pick Up 59 | 6 13 9 . 2 . 27 2 Fast Attach 2 | . . . . . . 2 . Attach 26 | 5 7 1 . . . 12 1 Detach . | . . . . . . . . Swap 29 | 1 7 2 . 4 . 11 4 Drop 33 | 1 4 3 . 1 . 20 4 Fire 150 | 3 44 6 . . . 51 46 Melee 1 | . 1 . . . . . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 214 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 453 | -10/Materials | Repaired Datajack 485 | -10/Materials | Repaired Sml. Laser 513 | -10/Materials | Repaired Wheel 548 | -10/Materials | Repaired Datajack 628 | -10/Materials | Discovered new exit (range 15) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 797 | -9/Materials | Discovered new exit (range 13) 815 | -9/Materials | Met 8R-AWN 842 | -9/Materials | Entered Mines 843 | -9/Mines | Followed 8R-AWN into the Mines 890 | -9/Mines | Met a Derelict bent on vengeance 918 | -9/Mines | Assembled infested the area 923 | -9/Mines | Assisted by a Guerilla fighting off Assembled 944 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 982 | -9/Mines | Discovered new exit (range 5) 987 | -9/Mines | Entered Exiles 1002 | -9/Exiles | Discovered new exit (range 15) 1032 | -9/Exiles | Welcomed by 8R-AWN 1063 | -9/Exiles | Met EX-HEX 1110 | -9/Exiles | Met EX-DEC 1131 | -9/Exiles | Visited The Gauntlet 1369 | -9/Exiles | Met EX-BIN 1389 | -9/Exiles | Aligned with FarCom system 1390 | -9/Exiles | Given EX-Vault access code 1527 | -9/Exiles | Learned location of Zion (-7) 1561 | -9/Exiles | Discovered new exit (range 14) 1712 | -9/Exiles | Opened EX-Vault 1715 | -9/Exiles | Found Prototype Device 1719 | -9/Exiles | Identified Supersonic Drone Bay 1724 | -9/Exiles | Found Latent Energy Streamer 1747 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2018 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2018 | -9/Exiles | Entered Mines 2158 | -8/Mines | Discovered new exit (range 15) 2247 | -8/Mines | Entered Materials 2247 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2350 | -8/Materials | Discovered new exit (range 8) 2744 | -8/Materials | Discovered new exit (range 9) 2975 | -8/Materials | Discovered new exit (range 16) 3095 | -8/Materials | Identified exit to Storage 3317 | -8/Materials | Entered Storage 3642 | -8/Storage | Core integrity fell below 50% 3657 | -8/Storage | Core integrity fell below 20% 3671 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Overheating: Short circuit. S-10 Pest destroyed. Overheating: Core damaged (-55). Overheating: Imp. Signal Interpreter damaged (-2). Overheating: Med. Storage Unit damaged (-60). Destroyed Flight Unit. Overheating: Imp. Signal Interpreter damaged (-1). Overheating: Core damaged (-71). Destroyed Flight Unit. Overheating: Broken VSS Leg damaged (-15). S-10 Pest destroyed. Adv. Beam Cannon broken. Overheating: Short circuit. Imp. Signal Interpreter destroyed. Critical hit (Burn: +37). Broken Adv. Beam Cannon destroyed. Broken VSS Leg destroyed. Overheating: Energy bleed (-8). Critical hit (Burn: +37). U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????"### # ????????????????????# | | ?????????" # """ ???"?"???????????????# | | ?????????" + """ ???"R"???????????????# """ | | ?????????"#T# #?"""????"""???????????????# """ | | ?#????????### #??????????????????????????# """ | | ??????#### ####+####/##+??????????????# | | ###### ????????# | | / #?????????????###### | | ## ############## #??????????????????? | | ?????# #????????????? #"""???????????????? | | ?????# #????????????? #??#"Y"???????????????? | | ?????# #?????????????^ #?????????????????????? | | ?????# #????????????# ##????????????????????? | | ?????# #+#########???? #????????????????????? | | ?????##+## #???? #??????????????"T"???? | | ?????????# #???? +????????????????????? | | ??""?????#"""" #???? ?????????????????????? | | ??"T?????#"""" #????# #?????????????????????? | | ??""?????#"""" #????# #?????????????????????? | | ?????????#"""" ###### #?????????????????????? | | ?????????# + #######???????????????? | | ?????????# ###### / ????????? | | ?????????#####+##########+###### """ """?????????? | | ???????????? ????## *%[s= #???"""?"""?????????? | | ???????????## ????#"" """%=[%#???"""?"""?????????? | | ????????????#?????#"T """@[= #???????????????????? | | ??????????????????#"" """**%%#???????????????????? | | ??????????????????### [%Y%==#???????????????????? | | ????????????????????# """*"" #???????g??g????????? | | ????????????????????# """=T" #???????????????????? | | ????????????????????# """ "" #???????????????????? | | ????????????????????# ???????????????????? | | ??????????????????????#########??????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"""??????????????? | | ??????????????Y?????????????????"""??????????????? | | ????????????????????????????????"""??????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"""??????????????? | | ????????????????????????????????"""??????????????? | | ????????????????????????????????"""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????T????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy It's Just You Tourist Challenges ------------ None Game ------ Seed LongswordHeavyInsulator Manual? 0 Play Time 00:57:18 Cumulative 2.9 hours Start 2022.06.03 @ 23:43:53 End 2022.06.04 @ 00:39:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 4 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b64ae88b-7fd0-4f28-b7db-977f5a2f8378