Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 17:10:45 Player: Dosh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (109) 545 Value Destroyed (2295) 2295 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (4517) 4517 TOTAL SCORE: 16177 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 217 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1325/1600 Matter 98/300 Energy 136/150 System Corruption 9% Temperature Cool (11) Movement Treading (152) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Biometal Heavy Treads Advanced Heavy Siege Treads Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY (13) ----- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Spectral Analyzer Advanced Terrain Scan Processor Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Linear Accelerator > --- INVENTORY (10) --- Advanced Heavy Siege Treads Backup Laser VII Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Weight Redist. System Spectral Analyzer Long-range Terrain Scanner Advanced Terrain Scan Processor Cloak of Protection Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Backup Laser VII Kinetic Spear > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Structural Scanner Advanced Reaction Control System Improved Phase Shifter Layered Medium Armor Plating Enhanced Nova Cannon Long-range Missile Launcher [Rating: 170] Favorites ----------- Power Backup Power VII Engine Light Ion Engine Power Core Backup Power VII Reactor Light Quantum Reactor Propulsion Cooled Field Propulsion Drive Treads Biometal Heavy Treads Flight Unit Cooled Field Propulsion Drive Utility Advanced Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Kinetic Spear Energy Gun Backup Laser VII Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 2 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 1 . . . Propulsion 5 | . . . 2 . . . . . . . 1 . . 1 . . . 1 Utility 11 | . . . . . . . 2 2 . . 1 . . . 1 2 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 196 | 1 3 5 17 1 1 . 11 26 . 15 8 . 20 12 10 17 9 40 Power 31 | 1 . 1 1 . . . 2 2 . . 1 . 3 1 3 6 1 9 Engine 5 | 1 . 1 1 . . . 1 1 . . . . . . . . . . Core 13 | . . . . . . . 1 1 . . 1 . 3 1 2 2 . 2 Reactor 13 | . . . . . . . . . . . . . . . 1 4 1 7 Propulsion 49 | . 1 2 7 . . . 2 7 . 5 3 . 8 7 1 1 . 5 Treads 2 | . . . . . . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 47 | . 1 2 7 . . . 2 7 . 5 3 . 8 7 1 1 . 3 Utility 74 | . . . 4 . 1 . 3 12 . 6 4 . 8 3 5 9 5 14 Device 33 | . . . . . . . . 7 . 2 1 . 2 3 1 6 4 7 Storage 4 | . . . 2 . 1 . . . . . . . 1 . . . . . Processor 5 | . . . 1 . . . . . . 1 . . . . . 3 . . Hackware 19 | . . . . . . . 2 5 . 3 2 . 3 . 2 . 1 1 Protection 13 | . . . 1 . . . 1 . . . 1 . 2 . 2 . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 42 | . 2 2 5 1 . . 4 5 . 4 . . 1 1 1 1 3 12 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . . . 2 5 Ballistic Gun 6 | . 2 2 2 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . 1 Launcher 10 | . . . 1 1 . . . 3 . 1 . . . 1 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . . . 2 . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 . 1 . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . 1 . . 1 . . 1 1 4 Special Melee Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . 1 . 5 . . . . . 1 . . Parts Lost 35 | . . . 2 . . . 3 . . . 2 . 4 . . 5 . 19 Power 12 | . . . 1 . . . . . . . 1 . 2 . . 4 . 4 Propulsion 9 | . . . . . . . 3 . . . . . 1 . . . . 5 Utility 12 | . . . . . . . . . . . 1 . 1 . . 1 . 9 Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 Highest Loss Streak 13 | . . . 1 . . . 3 . . . 1 . 3 . . 4 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 30 61 96 97 100 100 80 86 92 92 92 93 86 93 93 94 91 91 Engine 1 | . 14 14 11 11 11 11 8 . . . . . . . . . . . Core 6 | . . . . . . . . 4 7 7 6 6 5 11 11 11 4 7 Flight 30 | . 10 21 43 44 44 44 36 27 30 30 33 33 32 34 31 28 26 26 Device 6 | . . . . . . . . 4 7 6 5 6 5 4 10 11 17 14 Storage 6 | . . . 7 11 11 11 9 7 7 7 6 6 6 5 5 4 4 4 Processor 2 | . . . 10 11 11 11 8 . . . . . . . . 7 8 8 Hackware 23 | . . . . . . . 1 29 30 30 32 33 27 29 22 19 21 17 Protection 1 | . . . 1 . . . . 2 . . . . . . 2 3 . 4 Ballistic Gun 1 | . 6 25 14 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 6 7 6 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 6 6 5 5 5 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 3 6 6 17 16 16 16 20 21 17 19 17 17 29 33 42 43 44 58 Greatest Support 164 | 3 4 8 20 20 20 20 20 24 28 28 29 29 40 42 54 57 51 164 Greatest Overweight (x) 1 | . 1 1 . . . . . 1 . 1 . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 3 4 5 9 9 10 9 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 2 4 6 8 9 9 9 9 9 9 8 9 8 9 9 8 8 9 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 3 5 9 9 9 9 9 10 10 10 9 10 10 10 10 7 10 4 Class Distribution -------------------- 42% | Hacker-Sprinter 23% | Wizard-Sprinter 9% | Sprinter 8% | Hacker-Mutant 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 2464 | 169 83 90 319 22 . 36 28 263 . 328 135 . 114 123 256 3 191 304 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3048 | . 42 88 420 13 . 58 154 353 . 336 391 . 140 160 219 . 191 483 Parts 203 | . 3 3 27 4 . 2 15 24 . 31 21 . 8 19 12 . 7 27 Haulers Intercepted 5 | . . . 3 . . . 1 . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 53 | . 3 1 10 3 . 3 3 3 . 4 2 . 2 4 4 . . 11 Melee 8 | . . . . . . 1 . . . 1 2 . 2 1 1 . . . Guns 10 | . 3 1 6 . . . . . . . . . . . . . . . AOE 35 | . . . 4 3 . 2 3 3 . 3 . . . 3 3 . . 11 Classes Destroyed 11 | . 1 1 4 . . 1 . 1 . 2 1 . . . . . . . Worker 7 | . . . 1 . . . . . . 2 . . . 1 2 . 1 . Builder 12 | . . . . . . 2 . 3 . 4 . . 1 2 . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . Hauler 5 | . . . 3 . . . 1 . . . . . . . 1 . . . Recycler 10 | . . 1 1 . . . 1 3 . . 1 . . . . . 1 2 Operator 5 | . . . 2 . . . 1 1 . . . . . . . . 1 . Watcher 16 | . . . . . . . . 2 . 4 4 . 1 3 1 . . 1 Swarmer 44 | . 3 1 9 3 . 3 3 3 . . . . . 4 4 . . 11 Grunt 5 | . . . 1 . . . . . . 2 2 . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . . . . 1 . . 2 . . . . . Best Kill Streak 7 | . 3 1 6 3 . 4 3 4 . 7 2 . 1 6 3 . 1 6 Combat Bots Only 6 | . 3 1 5 3 . 3 3 3 . 3 2 . 1 4 3 . . 6 Max Kills in Single Turn 4 | . 1 1 2 2 . 2 3 1 . 3 1 . 1 2 2 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . 2 3 1 . 2 . . . 2 2 . . 4 Melee 1 | . . . . . . 1 . . . 1 1 . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 641 | . 14 7 55 4 . 2 41 57 . 37 8 . 74 13 6 51 . 272 Missed 299 | . 4 . 25 . . 1 22 34 . 21 2 . 38 4 3 31 . 114 Damage Taken 5566 | . 80 62 392 33 . 49 290 228 . 228 209 . 520 200 139 555 . 2581 Core 1091 | . 31 22 112 15 . 49 73 103 . 95 38 . 148 62 . 68 . 275 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 524 | . . . 11 . . . 12 22 . . . . . . 44 156 . 279 Regen/Repaired (Parts) 563 | . . . 17 . . . . 26 . . 19 . 134 293 74 . . . Core Remaining (%) 85 | 100 . 78 . . . 56 86 . . 71 . . 78 93 100 94 100 82 Volleys Fired 100 | . 8 5 37 2 . 1 1 6 . 3 . . . 4 2 . 5 26 Largest 2 | . 2 2 2 1 . 1 1 1 . 1 . . . 1 1 . 1 2 Hottest 186 | . 40 40 65 30 . 30 30 30 . 45 . . . 43 43 . 120 186 Shots Fired 141 | . 16 10 63 2 . 1 1 6 . 3 . . . 4 2 . 5 28 Gun 83 | . 16 10 57 . . . . . . . . . . . . . . . Cannon 30 | . . . 3 . . . . . . . . . . . . . 5 22 Launcher 28 | . . . 3 2 . 1 1 6 . 3 . . . 4 2 . . 6 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 91 | . 16 10 60 . . . . . . . . . . . . . . 5 Thermal 22 | . . . . . . . . . . . . . . . . . 5 17 Explosive 28 | . . . 3 2 . 1 1 6 . 3 . . . 4 2 . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 2 4 10 . . . 1 . . 4 . . . 1 . . . 1 Robot Miss Streak 3 | . 2 1 3 . . 1 . . . 2 . . . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 154 | . 7 7 41 . . 3 6 14 . 15 15 . 12 9 13 . 3 9 Core Hits 116 | . 3 3 20 3 . 2 3 11 . 22 8 . 3 7 10 . 2 19 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . Critical Strikes 8 | . . . . . . . 1 . . 2 2 . 1 . 1 . . 1 Smash 1 | . . . . . . . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . 2 . . . . . . . . Impale 5 | . . . . . . . . . . . 2 . 1 . 1 . . 1 Melee Attacks 388 | . . . 14 . . 4 21 61 . 59 44 . 56 28 50 7 12 32 Impact 36 | . . . 14 . . 4 18 . . . . . . . . . . . Slashing 119 | . . . . . . . 2 61 . 56 . . . . . . . . Piercing 232 | . . . . . . . . . . 3 44 . 56 28 50 7 12 32 Sneak Attacks 37 | . . . 3 . . 2 5 8 . 4 3 . 1 2 4 . 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9700 | . 81 57 1017 181 . 326 428 984 . 1175 808 . 564 953 1328 . 292 1506 Guns 526 | . 81 57 388 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 3565 | . . . 350 181 . 166 160 235 . 590 . . . 411 456 . . 1016 Melee 5609 | . . . 279 . . 160 268 749 . 585 808 . 564 542 872 . 292 490 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 526 | . 81 57 388 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 3565 | . . . 350 181 . 166 160 235 . 590 . . . 411 456 . . 1016 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 707 | . . . 279 . . 160 268 . . . . . . . . . . . Slashing 1334 | . . . . . . . . 749 . 585 . . . . . . . . Piercing 3568 | . . . . . . . . . . . 808 . 564 542 872 . 292 490 Highest Corruption 9 | . 1 1 . . . . . 2 . . 1 1 2 . . 1 . 9 Average Corruption 1 | . 1 1 . . . . . 1 . . 1 1 1 . . 1 . 5 Corruption Purged 4 | . . . . . . . . 2 . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . 5 . . . . 3 . . . . 6 Message Errors 4 | . . . . . . . . 1 . . . . . . . . . 3 Matter Fused 5 | . . . . . . . . 2 . . . . 1 . . . . 2 Heat Flow Errors 4 | . . . . . . . . 2 . . . . 1 . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1382 | . . . 175 . . 79 127 112 . 165 147 . 146 196 80 . 58 97 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 145 | . . . 44 . . . 26 2 . 16 . . . 13 8 . . 36 Melee 1237 | . . . 131 . . 79 101 110 . 149 147 . 146 183 72 . 58 61 Knockbacks 3 | . . . 2 . . 1 . . . . . . . . . . . . Impact 3 | . . . 2 . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . 41 . . . 62 . . . 58 . . . . Shots 5 | . . . . . . 1 . . . 3 . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | . . 6 26 . . . 22 175 8 100 . . 201 13 67 251 156 353 Average Temperature 47 | . . 4 4 . . . 11 63 6 46 . . 66 3 16 67 75 81 Received Heat Transfer 696 | . . 9 75 6 . . 171 48 . . 54 . 207 . 9 18 . 99 Effects 5 | . . . . . . . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . 2 . . 5 1 . . . . . . . . . . . Impact Corruptions 12 | . . . 5 . . 4 3 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 1946 | . 115 84 600 332 . 120 498 446 112 445 216 102 428 241 207 332 287 1946 Initial 234 | . . 44 32 234 . . 46 186 92 78 118 72 71 21 4 108 175 172 Average 204 | . 75 73 305 297 . 115 223 268 103 177 129 86 109 89 91 164 229 555 Maximum Alert Level 5 | . . . 2 1 . . 2 2 . 2 1 . 2 1 1 1 1 5 Low Security (%) 57 | 100 100 100 23 . . 100 53 13 100 59 92 100 88 87 99 87 9 16 Level 1 34 | . . . 37 100 . . 22 78 . 34 7 . 11 12 . 12 90 55 Level 2 6 | . . . 38 . . . 24 8 . 5 . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . 18 Squads Dispatched 67 | . . . 3 . . . 4 10 . 12 6 . 9 4 6 . . 13 Investigation 36 | . . . . . . . . 7 . 8 5 . 6 3 4 . . 3 Extermination 12 | . . . . . . . . 2 . 2 1 . 2 1 1 . . 3 Reinforcement 12 | . . . 2 . . . 4 1 . 2 . . 1 . 1 . . 1 Assault 7 | . . . 1 . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 2 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 21 | . 2 . 5 . . . 2 2 . 2 2 . 3 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 298 | . 7 5 40 5 . 1 31 36 6 26 11 6 41 9 10 18 1 45 Peak Tracking Total 17 | . 5 3 10 5 . 1 14 6 6 7 5 6 17 4 3 10 . 16 Tactical Retreats 60 | . 1 1 9 1 . . 7 10 . 7 2 . 8 . 1 2 . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 16 | . 1 . . . . . . 3 . . 2 . 2 1 2 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . . . . . . 34 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . 6 . 6 . . . . . . . . Reused 6 | . . . . . . . . . . 6 . . . . . . . . Traps Extracted 6 | . . . . . . . . 6 . . . . . . . . . . Installed 6 | . . . . . . . . . . 6 . . . . . . . . Triggered 6 | . . . . . . . . . . 6 . . . . . . . . Most Traps Carried 6 | . . . . . . . . 6 6 6 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 14 | . . . 2 . . 1 . 2 . . . . 1 4 . . 1 3 Max in Single Turn 4 | . . . 2 . . 1 . 1 . . . . 1 4 . . 1 1 Garrison Access 23 | . . . . . . . . 4 . 2 3 . 4 . 2 1 1 6 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 160 | . 1 . 8 . 2 . 6 25 . 24 15 . 25 12 18 6 4 14 Terminals 88 | . 1 . 7 . . . 6 13 . 13 5 . 14 6 10 4 3 6 Fabricators 27 | . . . . . . . . 6 . 6 4 . 5 2 3 . . 1 Repair Stations 16 | . . . 1 . . . . 2 . 1 2 . 2 4 2 1 . 1 Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . . . . 2 . . . . 1 . . . Garrison Access 23 | . . . . . . . . 4 . 2 3 . 4 . 2 1 1 6 Total Hacks 412 | . 1 . 17 . 2 . 13 58 . 60 34 . 82 41 56 11 5 32 Successful 297 | . . . 10 . 2 . 5 45 . 48 26 . 54 36 43 6 2 20 Failed 114 | . 1 . 7 . . . 8 13 . 12 8 . 28 4 13 5 3 12 Catastrophic 16 | . . . 2 . . . 2 1 . 1 1 . 4 1 . . 1 3 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . Manual 179 | . 1 . 10 . 1 . 6 30 . 18 12 . 37 19 31 4 1 9 Terminals 238 | . 1 . 14 . . . 13 29 . 35 13 . 50 18 35 7 4 19 Fabricators 79 | . . . . . . . . 17 . 14 11 . 17 9 9 . . 2 Repair Stations 54 | . . . 3 . . . . 5 . 1 6 . 11 14 7 3 . 4 Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers 10 | . . . . . . . . . . 8 . . . . 2 . . . Garrison Access 28 | . . . . . . . . 7 . 2 3 . 4 . 3 1 1 7 Terminal Hacks 112 | . . . 3 . 2 . 4 13 . 19 8 . 21 11 19 3 1 8 Record 4 | . . . . . 1 . . . . . . . 3 . . . . . Part Schematic 6 | . . . . . . . . 2 . . . . 1 1 2 . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . Level Access Points 5 | . . . . . . . . . . 1 . . . 1 1 1 . 1 Branch Access Points 8 | . . . 1 . . . 1 . . 1 1 . 1 . 1 1 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Machine Index 8 | . . . . . . . . 1 . 1 1 . 1 1 1 1 . 1 Terminal Index 3 | . . . 1 . . . . 1 . . . . 1 . . . . . Alert Level 10 | . . . . . . . 1 2 . 2 . . 1 1 2 . . 1 Unreport Threat 10 | . . . . . . . 1 1 . 3 . . 4 1 . . . . Locate Traps 4 | . . . . . . . . 1 . . . . . . 3 . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . Patrol Status 4 | . . . . . . . . . . . 1 . 1 . 2 . . . Recall Investigation 28 | . . . . . . . . 3 . 7 4 . 4 3 5 . . 2 Recall Extermination 12 | . . . . . . . . 2 . 2 1 . 2 1 1 . . 3 Recall Reinforcements 2 | . . . . . . . . . . 1 . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . 1 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 56 | . . . . . . . . 11 . 12 9 . 10 5 7 . . 2 Network Status 3 | . . . . . . . . 1 . . . . . 1 1 . . . Load Schematic 27 | . . . . . . . . 5 . 6 5 . 5 2 3 . . 1 Build 26 | . . . . . . . . 5 . 6 4 . 5 2 3 . . 1 Repair Station Hacks 44 | . . . 2 . . . . 5 . 1 3 . 10 13 7 1 . 2 Scan Component 18 | . . . 1 . . . . 2 . . 1 . 5 6 3 . . . Repair 18 | . . . 1 . . . . 2 . . 1 . 5 6 3 . . . Refit 8 | . . . . . . . . 1 . 1 1 . . 1 1 1 . 2 Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer 10 | . . . . . . . . . . 8 . . . . 2 . . . Insert Component 5 | . . . . . . . . . . 4 . . . . 1 . . . Analyze 5 | . . . . . . . . . . 4 . . . . 1 . . . Garrison Access Hacks 23 | . . . . . . . . 4 . 2 3 . 4 . 2 1 1 6 Seal Access 23 | . . . . . . . . 4 . 2 3 . 4 . 2 1 1 6 Unauthorized Hacks 51 | . . . 5 . . . 1 12 . 6 2 . 9 7 6 1 . 2 Terminals 33 | . . . 5 . . . 1 6 . 5 1 . 5 3 4 1 . 2 Track 1 | . . . . . . . . . . . . . . . 1 . . . Assimilate 15 | . . . 2 . . . . 3 . 3 1 . 3 1 . 1 . 1 Botnet 14 | . . . 2 . . . . 3 . 2 . . 2 2 2 . . 1 Operators 3 | . . . 1 . . . 1 . . . . . . . 1 . . . Fabricators 18 | . . . . . . . . 6 . 1 1 . 4 4 2 . . . Prioritize 11 | . . . . . . . . 3 . 1 1 . 3 2 1 . . . Liberate 4 | . . . . . . . . 2 . . . . . 1 1 . . . Haulers 3 | . . . . . . . . 1 . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 111 | . 1 . 6 . . . 6 17 . 16 10 . 21 9 9 5 2 9 Full Trace Events 36 | . . . 1 . . . . 7 . 7 5 . 6 3 4 . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 2 . 4 . . 1 1 3 . . . Parts Built 26 | . . . . . . . . 5 . 6 4 . 5 2 3 . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 1736 | . . . . . . . . 304 . 448 294 . 331 82 227 . . 50 Total Part Build Rating 152 | . . . . . . . . 24 . 32 28 . 31 13 19 . . 5 Parts Repaired 18 | . . . 1 . . . . 2 . . 1 . 5 6 3 . . . Time 943 | . . . 51 . . . . 42 . . 49 . 385 223 193 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . 4 . . . . 1 . . . Part Schematics Acquired 5 | . . . . . . . . . . 4 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 17 | . . . 1 . . . . 3 . 3 1 . 3 1 3 1 . 1 Largest Group 3 | . . . 1 . . . . 2 1 2 1 . 2 1 3 1 . 1 Highest-Rated Group 144 | . . . 10 . . . . 52 10 52 26 . 52 26 144 45 . 45 Highest-Rated Ally 48 | . . . 10 . . . . 26 10 26 26 . 26 26 48 45 . 45 Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . . . . 19 . . . Total Damage 664 | . . . . . . . . . . . . . . . 664 . . . Kills 3 | . . . . . . . . . . . . . . . 3 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 10209 | 21 144 116 559 42 76 158 308 2310 29 1117 785 105 1277 660 1176 326 205 795 Spaces Moved 20572 | 34 277 219 1014 115 235 252 632 3550 105 2803 2004 312 2441 1247 2566 723 404 1639 Core 74 | 34 32 8 . . . . . . . . . . . . . . . . Treads 7 | . . . . . . . . . . . . . . . . . . 7 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 20491 | . 245 211 1014 115 235 252 632 3550 105 2803 2004 312 2441 1247 2566 723 404 1632 Fastest Speed 5 | 50 40 37 31 31 31 31 31 21 14 14 24 25 13 23 13 5 25 5 Average Speed 27 | 50 41 39 31 31 31 31 31 30 25 25 24 25 26 24 24 31 25 22 Slowest Speed 152 | 50 100 100 34 31 31 31 34 104 26 94 25 25 29 28 25 90 25 152 Overloaded Moves 183 | . . . . . . . . 20 3 45 . . 22 . 5 43 . 45 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 98 | . 1 . 11 . . . 8 20 . 5 10 . 20 1 7 6 . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 64 54 67 48 60 33 73 82 83 72 48 83 71 29 56 23 11 49 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . . . 1 . . . 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . . . . . 1 . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . Spaces Dug 278 | . . . 6 . . 1 11 43 . 44 21 . 37 24 32 6 13 40 Terrain Destroyed 421 | . . . 20 16 . 13 17 55 . 58 21 . 37 30 47 6 13 88 Melee 248 | . . . 6 . . 1 11 43 . 44 21 . 37 16 32 6 8 23 Projectile 18 | . . . . . . . . . . . . . . . . . 5 13 AOE 155 | . . . 14 16 . 12 6 12 . 14 . . . 14 15 . . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Acc Total 24337 | 37 290 238 1163 118 238 323 702 4674 106 3095 2217 338 2972 1555 3017 806 483 1965 Wait 2941 | . . 4 72 . . 67 31 990 . 198 159 26 459 247 362 52 47 227 Move 20372 | 33 274 218 992 114 234 251 617 3511 104 2792 1985 311 2403 1244 2552 711 403 1623 Hop 85 | . 1 . 10 . . . 6 19 . 5 9 . 17 1 6 5 . 6 Pick Up 86 | 3 1 4 11 1 1 . 5 10 1 5 5 1 8 9 8 4 4 5 Fast Attach 53 | 1 1 1 5 . . . 4 5 . 6 . . 11 4 2 4 1 8 Attach 61 | . 2 3 3 1 . . 2 7 . . 4 . 4 3 5 9 4 14 Detach 37 | . 2 1 1 . . . 2 6 . 1 2 . 2 4 4 5 3 4 Swap 82 | . . 1 9 . 1 . 5 14 . 9 4 . 5 5 3 4 4 18 Drop 74 | . 1 1 9 . 2 . 8 11 1 11 5 . 7 6 5 5 . 2 Fire 100 | . 8 5 37 2 . 1 1 6 . 3 . . . 4 2 . 5 26 Melee 388 | . . . 14 . . 4 21 61 . 59 44 . 56 28 50 7 12 32 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 40 | . . . . . . . . 34 . 6 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 5) 154 | -10/Materials | Discovered new exit (range 12) 166 | -10/Materials | Entered Mines 167 | -10/Mines | Met a Derelict testing a Signal Generator 169 | -10/Mines | Found Signal Generator 175 | -10/Mines | Learned Materials terminal intel 279 | -10/Mines | Discovered new exit (range 10) 282 | -10/Mines | Entered Materials 282 | -9/Materials | Evolved 2 slots: Propulsion x2 283 | -9/Materials | Loaded intel: 12 terminal locations 380 | -9/Materials | Discovered new exit (range 16) 479 | -9/Materials | Repaired Imp. Flight Unit 539 | -9/Materials | Discovered new exit (range 8) 605 | -9/Materials | Discovered new exit (range 9) 625 | -9/Materials | Identified exit to Mines 760 | -9/Materials | Build established: Sprinter 841 | -9/Materials | Entered Mines 881 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 882 | -9/Mines | Discovered new exit (range 5) 883 | -9/Mines | Entered Exiles 891 | -9/Exiles | Met 8R-AWN 897 | -9/Exiles | Met EX-HEX 906 | -9/Exiles | Met EX-BIN 910 | -9/Exiles | Aligned with FarCom system 910 | -9/Exiles | Given EX-Vault access code 918 | -9/Exiles | Opened EX-Vault 919 | -9/Exiles | Found Cloak of Protection 927 | -9/Exiles | Warned to stay clear of 0b10 Research branches 937 | -9/Exiles | Met EX-DEC 938 | -9/Exiles | Learned location of Zion (-7) 956 | -9/Exiles | Discovered new exit (range 12) 959 | -9/Exiles | Left Exiles lab with Cloak of Protection 959 | -9/Exiles | Entered Mines 1115 | -8/Mines | Discovered new exit (range 7) 1117 | -8/Mines | Entered Materials 1117 | -8/Materials | Evolved 2 slots: Utility x2 1424 | -8/Materials | Discovered new exit (range 5) 1425 | -8/Materials | Entered Factory 1425 | -7/Factory | Evolved 2 slots: Utility x2 1451 | -7/Factory | Lost 3 parts (3n) 1657 | -7/Factory | Build established: Hacker-Mutant 1967 | -7/Factory | Found Prototype Launcher 1967 | -7/Factory | Identified Rocket Array 2089 | -7/Factory | Fabricated Cld. VTOL Module? 2402 | -7/Factory | Discovered new exit (range 14) 2447 | -7/Factory | Discovered new exit (range 13) 2585 | -7/Factory | Fabricated Cld. VTOL Module (x1) 2647 | -7/Factory | Build established: Hacker-Sprinter 2681 | -7/Factory | Repaired Cld. VTOL Module 2718 | -7/Factory | Discovered new exit (range 14) 2775 | -7/Factory | Repaired Scythe 2858 | -7/Factory | Fabricated Cld. VTOL Module? 3322 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 3464 | -7/Factory | Fabricated Adv. Hacking Suite? 3735 | -7/Factory | Sucked down chute 3735 | -7/Factory | Entered Waste 3740 | -7/Waste | 1 allies followed down the chute 3741 | -7/Waste | Spotted C-40 Crusher 3755 | -7/Waste | Spotted C-40 Crusher 3756 | -7/Waste | Spotted C-40 Crusher 3759 | -7/Waste | Spotted C-40 Crusher 3760 | -7/Waste | Discovered new exit (range 16) 3760 | -7/Waste | Spotted C-40 Crusher 3762 | -7/Waste | Spotted C-40 Crusher 3764 | -7/Waste | Entered Factory 3926 | -7/Factory | Fabricated Adv. Hacking Suite? 4021 | -7/Factory | Discovered new exit (range 10) 4085 | -7/Factory | Fabricated Adv. Hacking Suite? 4123 | -7/Factory | Discovered new exit (range 6) 4150 | -7/Factory | Fabricated Adv. Hacking Suite? 4157 | -7/Factory | Fabricated Adv. Hacking Suite? 4183 | -7/Factory | Fabricated Cld. VTOL Module (x1) 4233 | -7/Factory | Discovered new exit (range 10) 4234 | -7/Factory | Identified exit to Factory 4380 | -7/Factory | Identified exit to Storage 4380 | -7/Factory | Identified exit to Lower Caves 4511 | -7/Factory | Fabricated Cld. VTOL Module? 4823 | -7/Factory | Cargo convoy interrupted 4881 | -7/Factory | Entered another Factory area 4881 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4914 | -6/Factory | Discovered new exit (range 15) 4953 | -6/Factory | Discovered new exit (range 5) 4972 | -6/Factory | Identified exit to Lower Caves 5044 | -6/Factory | Fabricated Cld. Field Propulsion Drive? 5142 | -6/Factory | Build established: Wizard-Sprinter 5202 | -6/Factory | Fabricated Cld. Field Propulsion Drive? 5271 | -6/Factory | Fabricated Cld. Field Propulsion Drive? 5420 | -6/Factory | Repaired Cld. Field Propulsion Drive? 5635 | -6/Factory | Fabricated Cld. Field Propulsion Drive? 5666 | -6/Factory | Manually triggered Chute Trap 5666 | -6/Factory | Sucked down chute 5666 | -6/Factory | Entered Waste 5679 | -6/Waste | Spotted C-40 Crusher 5682 | -6/Waste | Spotted C-40 Crusher 5682 | -6/Waste | Spotted C-40 Crusher 5696 | -6/Waste | Spotted C-40 Crusher 5696 | -6/Waste | Spotted C-40 Crusher 5759 | -6/Waste | Spotted C-40 Crusher 5769 | -6/Waste | Discovered new exit (range 10) 5771 | -6/Waste | Entered Factory 6025 | -6/Factory | Lost 3 parts (1p1n1u) 6040 | -6/Factory | Discovered exit to Lower Caves (range 12) 6047 | -6/Factory | Discovered new exit (range 4) 6125 | -6/Factory | Fabricated Adv. Hacking Suite? 6250 | -6/Factory | Repaired Cld. Field Propulsion Drive? 6280 | -6/Factory | Build established: Hacker-Sprinter 6359 | -6/Factory | Repaired Cld. Field Propulsion Drive 6449 | -6/Factory | Repaired Kinetic Spear 6495 | -6/Factory | Spotted B-75 Beast 6552 | -6/Factory | Fabricated Adv. Hacking Suite? 6584 | -6/Factory | Fabricated Cld. Field Propulsion Drive? 6603 | -6/Factory | Fabricated Adv. System Shield? 6658 | -6/Factory | Discovered new exit (range 6) 6772 | -6/Factory | Fabricated Adv. Hacking Suite? 6901 | -6/Factory | Discovered new exit (range 13) 6976 | -6/Factory | Repaired Cld. Field Propulsion Drive 7027 | -6/Factory | Repaired Cld. Field Propulsion Drive? 7048 | -6/Factory | Entered another Factory area 7048 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7137 | -5/Factory | Build established: Wizard-Sprinter 7145 | -5/Factory | Spotted B-75 Beast 7238 | -5/Factory | Fabricated Adv. Hacking Suite? 7305 | -5/Factory | Repaired Broken Lrn. Terrain Scanner 7355 | -5/Factory | Repaired Cld. Field Propulsion Drive 7420 | -5/Factory | Identified exit to Factory 7439 | -5/Factory | Central database locked down 7477 | -5/Factory | Fabricated Adv. Reaction Control System (x1) 7570 | -5/Factory | Repaired Cld. Field Propulsion Drive 7597 | -5/Factory | Repaired Lrn. Missile Launcher 7620 | -5/Factory | Repaired Imp. Medium Armor Plating 7670 | -5/Factory | Repaired Cld. VTOL Module 7708 | -5/Factory | Entered another Factory area 7708 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7762 | -4/Factory | Identified exit to Research 7820 | -4/Factory | Repaired Mic. Nuclear Core 7839 | -4/Factory | Identified exit to Upper Caves 7839 | -4/Factory | Identified exit to Armory 7974 | -4/Factory | Spotted B-86 Titan 8051 | -4/Factory | Fabricated Exp. Utility Shielding? 8052 | -4/Factory | Fabricated Adv. Power Amplifier? 8100 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 8189 | -4/Factory | Found Prototype Hackware 8294 | -4/Factory | Identified Exp. System Shield 8410 | -4/Factory | Build established: Hacker-Sprinter 8568 | -4/Factory | Repaired Cld. Field Propulsion Drive? 8658 | -4/Factory | Repaired Exp. Utility Shielding 8884 | -4/Factory | Entered Research 8884 | -3/Research | Evolved 2 slots: Utility x2 9004 | -3/Research | Identified exit to Quarantine 9149 | -3/Research | Found Prototype Processor 9149 | -3/Research | Identified Spectral Analyzer 9150 | -3/Research | Spotted B-86 Titan 9180 | -3/Research | Spotted B-86 Titan 9197 | -3/Research | Identified exit to Research 9210 | -3/Research | Entered another Research area 9210 | -2/Research | Evolved 2 slots: Utility x2 9239 | -2/Research | Lost 4 parts (3p1u) 9307 | -2/Research | Spotted B-90 Cyclops 9334 | -2/Research | Discovered new exit (range 6) 9385 | -2/Research | Identified exit to Testing 9415 | -2/Research | Entered Access 9415 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9502 | -1/Access | Spotted B-99 Colossus 9549 | -1/Access | Identified exit to Surface 9642 | -1/Access | Fabricated Exp. Utility Shielding (x1) 9995 | -1/Access | Lost 4 parts (4u) 10019 | -1/Access | Spotted B-99 Colossus 10019 | -1/Access | Spotted B-99 Colossus 10066 | -1/Access | Maximum security lockdown engaged 10210 | *** | Escaped! Last Messages --------------- 10191_ Kinetic Spear destroyed. 10191_ Cld. Field Propulsion Drive destroyed. 10191_ Slug penetrates Sealed Heavy Doors. 10191_ Penetrated by Slug. 10191_ Slug penetrates Sealed Heavy Doors. 10191_ Penetrated by Slug. 10191_ Slug penetrates Sealed Heavy Doors. 10192_ Acquired 8 matter. 10192_ Slug penetrates Reinforced Barrier. 10192_ Slug penetrates Sealed Heavy Doors. 10193_ Cld. Field Propulsion Drive destroyed. 10195_ Penetrated by Slug. 10195_ Slug penetrates Sealed Heavy Doors. 10195_ Penetrated by Slug. 10195_ Slug penetrates Sealed Heavy Doors. 10198_ Acquired 6 matter. 10199_ Slug penetrates Sealed Heavy Doors. 10199_ Main Access Shell breached. 10199_ Slug penetrates Sealed Heavy Doors. 10204_ Cld. Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | #??################ + T" | | #??????? # # # "" | | #??????? # # ## ########## | | #??????? # " # ## ###########?? | | ####???? # """ # ## ##??????????? | | +???? # """ # ###########/##??????????? | | #???? # " # ######### ??????????? | | #???? # # ##?????## !????????? | | #???? # "########?????## !!!##????? | | ####### ################ !!!##????? | | ############+#############################????? | | h ????? | | p h ???? ] | | #+#############+##### ""#####+#?????????? | | ##### ### ""### ?????????? | | ##?## ### ""##??????????????? | | ##?## " ### T##?????????????## | | ##?## """ ### ""##?????????????## | | ##?## """ ### ""##?????????????## | | ##?## " ### ""##?????????????## | | =##### ##""""""""""""#?????????????## | | ! ##### ### ????????????????????????## | | ####=# # ### ????????????????????????## | | #### # ######### ?""""""?????????????????## | | ### # ######### ?" "?????????????????## | | = w ##?????# " @" "?????????????????## | | = ##?????# " "" "????????????????? # | | [ # ###????# " "????????????????? # | | ###????# ""p""" #?????????????? # | | ###????# p #?????????????? # | | # ##????#"" """""""#?????????????? # | | #####????#" ""????????????????????? + | | #######+########????# ""?????????????????????? # | | ####### #####???????# """""""""#?????????????? # | | ### ##??????????# % BB #?????????????? # | | ### ###?????????# BB BB #?????????????? # | | ### ############# BB #?????????????? # | | ###+"############ #?????????????? # | | ## ### #??????????????## | | "" ### #??????????????## | | ##"" = " ### ############??### | | ##"" "" ###"## #################### | | ##"" """" ###### # """T""" ###### | | [ ##G """ ##??## # + " | | ##"" """" ##??## % + ###### "T | | ##"" """" ##??## # ###### | | ##"" """ ##??## # ##??##### | | ## "" ##??## # ##?? | | ## ##??## # == ##??????? | | ## ###### # = ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 64 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 90 Phase Shifting 10 Evasion (%) 87 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 56 Defensive Hacking 16 Trap Extractor Capacity 6 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Cld. Field Propulsion Drive | -7/Factory | Scanalyzed Exp. Optical Array | -7/Factory | Scanalyzed Adv. System Shield | -6/Factory | Hacked Adv. Reaction Control System | -5/Factory | Hacked Adv. Power Amplifier | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Exp. System Shield | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. Field Propulsion Drive | x1 | -6/Factory Cld. Field Propulsion Drive | x1 | -6/Factory Cld. Field Propulsion Drive | x1 | -6/Factory Cld. Field Propulsion Drive | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Cld. Field Propulsion Drive | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Reaction Control System | x1 | -5/Factory Exp. Utility Shielding | x1 | -4/Factory Adv. Power Amplifier | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Shutout Challenges ------------ None Game ------ Seed MasterDisruptorLauncher Manual? 0 Play Time 02:37:32 Cumulative 274.7 hours Start 2024.03.07 @ 14:09:29 End 2024.03.07 @ 17:10:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 7/1/1/1/0/0/0/1/0 Lore% 69 Gallery% 79 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9e83a8b-06b0-456a-9c1d-89b364727f7e