Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.06 @ 21:41:53 Player: Mares Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (28) 5600 Robots Destroyed (229) 1145 Value Destroyed (5980) 5980 Prototype IDs (73) 1460 Alien Tech Used (0) 0 Bonus (2127) 2127 TOTAL SCORE: 19312 Bonus ------- High Alert Combat Kills 399 Follower Combat Kills 352 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -624 Cogmind --------- Core Integrity 0/1150 Matter 243/300 Energy 169/170 System Corruption 18% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Melee Analysis Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Power Sword Lance > --- INVENTORY (5) ---- Micro Fission Core Improved Sensor Array Advanced Actuator Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Makeshift Flight Unit Impulse Thruster Impulse Thruster > --- UTILITY ---------- Large Storage Unit Gravity Neutralizing Apparatus Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Actuator Array Makeshift Cloaking Device Hacking Suite Makeshift Hacking Suite System Shield System Shield > --- WEAPON ----------- Molecular Scythe Lance > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster Power Amplifier Gravity Neutralizing Apparatus Improved Sensor Array Improved Light Armor Plating Layered Medium Armor Plating Hacking Suite Rocket Array Scatter Rocket Array Chainsword Power Sword [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Slots Evolved 12 | . . . 2 . . . 2 . . . . . 4 . . . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . 1 . . . . . 3 . . . . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 295 | 6 13 1 31 . 2 1 18 3 23 23 9 5 32 . 26 3 2 3 7 24 6 4 . 5 26 1 16 5 Power 27 | 1 2 . 3 . . . . . 1 3 . . 3 . 4 . . . 4 2 . . . . 1 . 2 1 Engine 21 | 1 2 . 3 . . . . . 1 3 . . 3 . 3 . . . 4 1 . . . . . . . . Core 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 74 | 2 2 . 10 . . . 10 . 5 9 2 1 9 . 4 2 . . 1 7 . 1 . 3 4 . 2 . Treads 10 | . . . 6 . . . 1 . . 1 . 1 . . . . . . . 1 . . . . . . . . Leg 23 | . 1 . . . . . 8 . 5 5 2 . 2 . . . . . . . . . . . . . . . Wheel 10 | 2 1 . 3 . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight 30 | . . . 1 . . . . . . . . . 7 . 4 2 . . 1 5 . 1 . 3 4 . 2 . Utility 103 | 1 4 . 6 . . . 4 . 5 2 1 2 10 . 15 1 1 1 1 13 1 3 . 1 15 1 12 3 Device 51 | . 1 . 1 . . . 2 . 2 . . . 7 . 7 1 . 1 1 4 1 . . . 9 1 10 3 Storage 7 | 1 2 . . . . . . . 1 . . . 1 . . . 1 . . 1 . . . . . . . . Processor 12 | . . . . . . . . . . 1 . . 1 . 4 . . . . 4 . . . 1 1 . . . Hackware 11 | . . . . . . . . . 1 . . 2 1 . 2 . . . . 2 . . . . 2 . 1 . Protection 22 | . 1 . 5 . . . 2 . 1 1 1 . . . 2 . . . . 2 . 3 . . 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 5 1 12 . 2 1 4 3 12 9 6 2 10 . 3 . 1 2 1 2 5 . . 1 6 . . 1 Energy Gun 11 | 1 . . 1 . 1 1 1 1 4 1 . . . . . . . . . . . . . . . . . . Energy Cannon 18 | . 2 . 3 . . . 1 . 3 5 3 . 1 . . . . . . . . . . . . . . . Ballistic Gun 15 | 1 2 . 6 . . . 2 1 . 1 1 . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . 1 2 . . . . 1 3 2 2 1 2 . . . 1 . 1 1 2 . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 1 . . . 1 . . . 4 . 1 . . 1 . 1 . . . . 4 . . 1 Piercing Weapon 10 | . . . . . . . . . . . . . 2 . 1 . . 1 . . 3 . . 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . 4 . . . 1 . 4 2 . . 1 . 3 . . . . 1 . . . . 1 1 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Parts Lost 83 | . 2 . 14 . . . 2 2 4 12 4 1 2 . 4 2 1 6 4 . . 3 . . 2 . 6 12 Power 8 | . 1 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . 1 1 Propulsion 37 | . 1 . 4 . . . 2 . 2 5 2 1 1 . 2 2 . 4 2 . . 1 . . 1 . 3 4 Utility 27 | . . . 4 . . . . 1 1 2 1 . 1 . 2 . 1 2 2 . . 1 . . 1 . 2 6 Weapon 11 | . . . 4 . . . . 1 1 2 1 . . . . . . . . . . 1 . . . . . 1 Highest Loss Streak 9 | . 2 . 8 . . . 1 2 4 9 2 1 1 . 2 2 1 6 3 . . 2 . . 1 . 6 5 Average Slot Usage (%) 90 | . 98 100 93 100 99 100 90 95 97 85 99 99 94 93 94 92 88 84 51 62 99 94 82 85 96 96 98 49 Engine 6 | . 14 14 10 11 11 11 9 9 9 4 9 9 5 6 5 6 6 4 3 4 . . . . . . . . Treads 5 | . . . 24 22 22 22 3 . . 3 . 5 . . . . . . . 2 . . . . . . . . Leg 10 | . . . . . . . 27 36 35 19 35 30 5 . . . . . . . . . . . . . . . Wheel 4 | . 27 28 6 11 11 11 4 . . 8 . . . . . . . . . 2 . . . . . . . . Flight 8 | . . . . . . . . . . . . . 27 33 32 32 33 29 5 9 29 28 29 29 25 26 25 2 Device 6 | . 4 . . . . . 4 9 17 2 . . 9 13 11 13 7 6 6 6 17 14 11 11 10 11 14 3 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 4 . Processor 4 | . . . . . . . . . . 5 9 5 2 . 5 6 6 6 5 9 11 11 11 11 14 15 15 11 Hackware 8 | . . . . . . . . . 3 9 9 15 23 20 18 20 20 20 12 9 17 14 11 11 20 15 20 15 Protection 7 | . 7 14 16 22 22 22 13 13 4 5 9 5 . . 1 . . . . 3 . 2 5 5 1 5 . . Energy Gun 1 | . 5 . 2 11 8 11 2 . 5 1 . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 4 14 10 . . . 6 9 9 12 7 1 . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 17 9 8 11 11 11 8 8 2 3 9 9 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . 6 6 5 6 6 6 3 4 5 5 . . 7 5 5 5 Piercing Weapon 1 | . . . . . . . . . . . . . 2 6 3 . . 3 3 . 3 2 . 2 2 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 12 55 55 66 62 62 62 69 69 68 66 60 60 50 30 35 34 34 35 41 44 45 52 38 40 44 46 49 36 Greatest Support 80 | 20 20 20 60 16 16 16 80 80 80 62 55 48 75 34 36 36 36 36 20 41 41 41 41 42 46 46 46 41 Greatest Overweight (x) 6 | . 5 2 6 3 3 3 5 . 1 3 1 1 3 . . . . 1 6 2 1 1 . . 1 . 1 3 Average Overweight (x) . | . 1 2 2 3 3 3 . . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 17 | 7 17 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 14 14 15 15 15 15 15 15 15 15 15 5 Average Carried 17 | 2 15 20 18 19 20 20 19 19 19 18 19 19 15 15 14 14 13 13 12 14 14 14 15 14 14 15 13 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 19 15 15 15 13 14 13 15 15 15 15 15 15 15 15 5 3 Class Distribution -------------------- 48% | Mutant 26% | Hacker-Sprinter 14% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Matter Collected 4692 | 185 423 57 422 . . 22 371 106 314 522 182 154 470 . 209 72 87 . 158 235 35 235 . 30 279 . 54 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8476 | . 522 125 1270 . . 22 759 240 916 1442 305 223 314 . 447 62 206 . 81 349 128 232 . . 490 . 175 168 Parts 474 | . 38 6 84 . . 3 44 12 52 66 17 13 16 . 32 1 12 . 2 17 2 11 . . 30 . 8 8 Haulers Intercepted 18 | . 1 . 4 . . . 2 . 3 3 . . . . 1 . . . . 2 . . . . 1 . 1 . Recyclers Shooed 8 | . 2 . 2 . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . . 1 2 . . . . 3 . . . . . 7 Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Combat Hostiles Destroyed 133 | . 9 5 26 . . . 11 9 15 23 11 10 . . . . 4 . 3 . . 1 . . 2 . . 4 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 4 Guns 29 | . 9 1 6 . . . 6 2 3 . 2 . . . . . . . . . . . . . . . . . Cannons 53 | . . 3 17 . . . 5 3 7 14 4 . . . . . . . . . . . . . . . . . AOE 43 | . . 1 3 . . . . 4 4 9 5 10 . . . . 4 . 3 . . . . . . . . . Classes Destroyed 19 | . 7 . 2 . . . 1 2 2 . . 3 . . . . 1 . . . . 1 . . . . . . Worker 12 | . 2 . 2 . . 1 . . 1 2 . . 4 . . . . . . . . . . . . . . . Builder 12 | . . . 3 . . . 2 . 1 1 . 2 1 . 1 . . . . . . . . . 1 . . . Tunneler 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Hauler 18 | . 1 . 4 . . . 2 . 3 3 . . . . 1 . . . . 2 . . . . 1 . 1 . Recycler 12 | . 1 . 2 . . . . . 1 4 . 1 1 . 1 . . . . . . . . . 1 . . . Mechanic 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Operator 9 | . 1 . 1 . . . . . 2 2 . . 1 . 1 . . . . . . . . . . . 1 . Drone 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Watcher 24 | . 2 . 4 . . . 1 . 2 . . . 1 . 7 . . . . 5 . . . . 2 . . . Swarmer 31 | . 3 3 11 . . . . . 2 2 4 . . . . . 4 . . . . . . . . . . 2 Grunt 58 | . 6 2 9 . . . 9 6 5 11 5 2 . . . . . . 3 . . . . . . . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 6 . . . 2 1 5 6 1 . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 7 | . . . . . . . . . . . . . . . . . 3 . . . 1 3 . . . . . . Best Kill Streak 12 | . 7 3 12 . . 1 3 4 7 12 4 8 4 . 2 . 4 . 3 3 . 1 . . 3 . 1 3 Combat Bots Only 10 | . 4 3 4 . . . 3 4 6 10 4 5 . . . . 4 . 3 . . 1 . . 2 . . 3 Max Kills in Single Turn 7 | . 1 1 2 . . 1 1 3 2 7 3 4 1 . 1 . 3 . 2 1 1 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 1 . . . . 3 1 5 3 2 . . . . 3 . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Damage Taken 12239 | . 337 274 1978 . . . 989 553 1331 1399 331 109 144 . 228 66 101 271 935 221 123 382 . 93 166 . 581 1627 Core 2999 | . 37 43 255 . . . 116 66 68 167 14 . 28 . 101 25 41 43 591 112 44 83 . . 25 . 49 1091 Absorbed by Shields 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Core Remaining (%) 50 | 100 . 68 . . . 36 . . . . . 21 . . . . . . 2 . . . . 76 . . . . Volleys Fired 453 | . 50 14 94 . . 1 67 16 70 88 16 24 4 . . . 2 . 2 . 5 . . . . . . . Largest 2 | . 2 2 2 . . 2 2 2 2 2 2 1 1 . . . 1 . 1 . 1 . . . . . . . Hottest 180 | . 91 98 136 . . 86 105 125 151 180 53 39 90 . . . 45 . 50 . 50 . . . . . . . Shots Fired 820 | . 100 25 167 . . 2 125 31 123 177 33 24 4 . . . 2 . 2 . 5 . . . . . . . Gun 353 | . 90 9 65 . . 2 79 12 47 32 16 . 1 . . . . . . . . . . . . . . . Cannon 400 | . 10 14 93 . . . 46 16 69 137 12 . 3 . . . . . . . . . . . . . . . Launcher 56 | . . 2 9 . . . . 3 6 8 5 14 . . . . 2 . 2 . 5 . . . . . . . Special 11 | . . . . . . . . . 1 . . 10 . . . . . . . . . . . . . . . . Kinetic 246 | . 68 9 62 . . 1 58 11 11 9 16 . 1 . . . . . . . . . . . . . . . Thermal 490 | . 32 14 93 . . 1 67 16 92 160 12 . 3 . . . . . . . . . . . . . . . Explosive 56 | . . 2 9 . . . . 3 6 8 5 14 . . . . 2 . 2 . 5 . . . . . . . Electromagnetic 17 | . . . 3 . . . . 1 13 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 13 8 8 . . 5 8 8 6 11 13 12 . . . . . . 1 . . . . . . . . . Robot Miss Streak 11 | . 3 1 4 . . . 9 3 5 3 1 6 . . . . . . 11 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 588 | . 65 16 103 . . 1 73 20 58 95 21 10 16 . 18 3 5 1 2 12 3 16 . . 15 . 10 25 Core Hits 352 | . 26 7 58 . . 1 29 20 38 53 16 22 8 . 10 1 10 . 19 7 2 7 . . 9 . 3 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 . . . . . 1 . 4 3 . . . . 1 . . . . . . . . . . . . . Burn 8 | . 1 . . . . . 1 . 4 2 . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 278 | . 3 . . . . . . . 1 . . . 60 8 38 6 5 1 . 19 5 22 . 8 54 . 19 29 Impact 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 141 | . . . . . . . . . 1 . . . 20 2 15 6 5 . . 19 2 6 . . 36 . 4 25 Piercing 134 | . . . . . . . . . . . . . 40 6 23 . . 1 . . 3 16 . 8 18 . 15 4 Sneak Attacks 46 | . . . . . . . . . 1 . . . 10 . 6 . 5 1 . 4 2 8 . . 6 . 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . 1 . 1 1 Damage Inflicted 24880 | . 914 329 2422 . . 18 1479 1042 2458 3783 871 1307 1346 . 1347 284 875 79 641 1019 290 1253 . . 1318 . 728 1077 Guns 3250 | . 810 80 422 . . 18 809 143 518 316 134 . . . . . . . . . . . . . . . . . Cannons 6357 | . 104 143 1349 . . . 670 301 1037 2484 269 . . . . . . . . . . . . . . . . . Explosions 5682 | . . 106 633 . . . . 598 716 977 468 1307 . . . . 236 . 641 . . . . . . . . . Melee 9567 | . . . . . . . . . 187 . . . 1346 . 1347 284 639 79 . 1019 290 1253 . . 1318 . 728 1077 Ramming 24 | . . . 18 . . . . . . 6 . . . . . . . . . . . . . . . . . . Kinetic 2040 | . 634 80 366 . . . 551 133 66 76 134 . . . . . . . . . . . . . . . . . Thermal 7309 | . 280 143 1349 . . 18 928 301 1297 2724 269 . . . . . . . . . . . . . . . . . Explosive 5682 | . . 106 633 . . . . 598 716 977 468 1307 . . . . 236 . 641 . . . . . . . . . Electromagnetic 258 | . . . 56 . . . . 10 192 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5330 | . . . . . . . . . 187 . . . 425 . 835 284 639 . . 1019 175 242 . . 513 . 47 964 Piercing 4237 | . . . . . . . . . . . . . 921 . 512 . . 79 . . 115 1011 . . 805 . 681 113 Highest Corruption 18 | . . . . . . . . . 5 5 5 5 1 1 6 6 6 6 6 . . 4 4 4 . 5 7 18 Average Corruption 5 | . . . . . . . . . 5 5 5 5 1 1 3 6 6 6 6 . . 3 4 4 . 5 5 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 183 | . . . . . . . . . 18 64 15 15 . 1 14 3 2 1 19 . . 6 . 4 . 1 6 14 Message Errors 48 | . . . . . . . . . 6 15 3 6 . 1 4 1 . 1 3 . . 1 . 1 . . 2 4 Matter Fused 39 | . . . . . . . . . 2 18 3 1 . . 3 . 2 . 2 . . 2 . . . . 2 4 Heat Flow Errors 25 | . . . . . . . . . 4 4 3 2 . . 1 1 . . 8 . . . . . . . . 2 Energy Discharges 18 | . . . . . . . . . 2 3 4 3 . . 1 . . . . . . 1 . 1 . . 1 2 Parts Rejected 5 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . 1 . . . . Data Loss (minor) 23 | . . . . . . . . . 3 9 1 2 . . . 1 . . 4 . . 2 . 1 . . . . Data Loss (major) 12 | . . . . . . . . . . 6 . 1 . . 3 . . . . . . . . . . 1 1 . Misfires 9 | . . . . . . . . . 1 7 1 . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Overload Shots 35 | . . . . . . . . . 11 23 . . 1 . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 2314 | . 10 . 21 . . . . 7 66 209 . 105 330 . 336 51 270 69 5 199 125 158 . . 113 . 155 85 Projectiles 259 | . 10 . 1 . . . . 7 35 206 . . . . . . . . . . . . . . . . . . Explosions 164 | . . . 20 . . . . . 31 3 . 105 . . . . . . 5 . . . . . . . . . Melee 1891 | . . . . . . . . . . . . . 330 . 336 51 270 69 . 199 125 158 . . 113 . 155 85 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . . 38 92 . . . . . . 37 . 109 . . . . 43 . 27 . 68 . . . . . . . Shots 15 | . . 2 4 . . . . . . 1 . 2 . . . . 2 . 1 . 3 . . . . . . . Rammed 10 | . . . 8 . . . . . . 2 . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . . 8 . . . . . . 2 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 385 | . 309 385 349 . . 42 319 216 329 297 272 199 38 . 203 315 . . 250 7 5 . . . 4 . 1 138 Average Temperature 102 | . 82 161 114 . . 25 109 81 73 108 79 54 18 . 60 137 . . 101 6 5 . . . 2 . 1 68 Received Heat Transfer 3240 | . 165 99 450 . . . 612 261 441 765 108 . 21 . 33 . . 36 144 18 27 21 . . 30 . 9 . Effects 10 | . . . 3 . . . 1 . 2 4 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 6 | . . . 1 . . . . . 2 3 . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 1 . 6 . . . 4 1 2 4 . . . . . . . . . . . . . . . . . . Heat Transferred 12167 | . 777 259 2442 . . 37 1929 550 2143 3660 370 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Peak Influence 1142 | . 227 181 511 72 . 5 220 453 593 620 619 584 1142 301 713 . . . . 537 . . . . 552 190 771 . Initial 923 | . . 31 70 72 . . 1 143 220 36 403 278 923 282 210 . . . . 97 . . . . 28 160 133 . Average 279 | . 98 117 245 72 . 4 102 322 323 269 529 289 713 290 387 . . . . 138 . . . . 306 172 325 . Maximum Alert Level 4 | . 1 . 2 . . . 1 2 2 2 2 2 4 1 3 . . . . 2 . . . . 2 . 3 . Low Security (%) 45 | 100 82 100 40 100 . 100 85 29 30 50 . 30 . . . . . . . 86 . . . . 27 100 42 . Level 1 27 | . 17 . 54 . . . 14 19 36 10 1 39 22 100 53 . . . . 7 . . . . 48 . 36 . Level 2 22 | . . . 5 . . . . 51 33 38 98 30 17 . 44 . . . . 6 . . . . 23 . . . Level 3 3 | . . . . . . . . . . . . . 47 . 2 . . . . . . . . . . . 21 . Level 4 . | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 1 . 2 . . . 1 . 4 11 . . 10 . 5 . . . . 8 . . . . 4 . 3 . Investigation 18 | . 1 . . . . . . . 1 . . . 4 . 4 . . . . 6 . . . . 1 . 1 . Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Reinforcement 20 | . . . 2 . . . 1 . 3 4 . . 6 . 1 . . . . 2 . . . . . . 1 . Assault 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Distress Signals 19 | . 1 . 1 . . . 5 . 2 2 . . 2 . 1 . . . . 1 . . . . 2 . 2 . Communications Jammed 48 | . . . . . . . . . 43 5 . . . . . . . . . . . . . . . . . . Distress Signals 48 | . . . . . . . . . 43 5 . . . . . . . . . . . . . . . . . . Times Spotted 357 | . 21 7 36 . . . 27 12 35 44 8 21 18 5 31 . 4 4 13 14 7 7 . 3 11 3 13 13 Peak Tracking Total 10 | . 4 4 6 . . . 4 6 7 9 3 3 5 5 7 . 4 4 6 4 5 9 . 2 8 3 7 10 Tactical Retreats 51 | . 1 1 1 . . . 1 2 2 3 . . 5 . 13 . . . 7 2 3 1 . 2 3 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Traps Triggered 18 | . 2 . . . . . . 1 1 . 1 . 3 . 6 1 . . . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Triggered 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Machines Disabled 22 | . 1 . 1 . . . 1 . 5 5 . 5 1 . . . . . . . . . . 2 1 . . . Max in Single Turn 1 | . 1 . 1 . . . 1 . 1 1 . 1 1 . . . . . . . . . . 1 1 . . . Garrison Access 7 | . . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Machines Accessed 98 | . 5 . 3 1 1 . 2 . 7 7 . 3 21 . 12 . . 4 . 12 . . . . 14 . 6 . Terminals 61 | . 5 . 3 1 . . 1 . 7 5 . 3 11 . 5 . . . . 7 . . . . 8 . 5 . Fabricators 14 | . . . . . . . . . . . . . 5 . 3 . . . . 3 . . . . 2 . 1 . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Recycling Units 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Garrison Access 9 | . . . . . . . 1 . . 1 . . 3 . 2 . . . . 1 . . . . 1 . . . Total Hacks 289 | . 14 . 11 4 1 . 4 . 18 13 . 19 58 . 26 . . 24 . 34 . . . . 36 . 27 . Successful 168 | . 8 . . 1 1 . 3 . 8 7 . 11 34 . 17 . . 24 . 17 . . . . 26 . 11 . Failed 121 | . 6 . 11 3 . . 1 . 10 6 . 8 24 . 9 . . . . 17 . . . . 10 . 16 . Catastrophic 19 | . . . 2 . . . . . 2 1 . . 6 . 1 . . . . 1 . . . . 3 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 6 . 3 4 1 . 3 . 12 . . 11 18 . 3 . . . . 8 . . . . 16 . 11 . Terminals 186 | . 14 . 11 4 . . 3 . 18 8 . 19 39 . 11 . . . . 19 . . . . 21 . 19 . Fabricators 47 | . . . . . . . . . . . . . 11 . 10 . . . . 11 . . . . 7 . 8 . Repair Stations 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . Recycling Units 7 | . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 3 . . . Garrison Access 9 | . . . . . . . 1 . . 1 . . 3 . 2 . . . . 1 . . . . 1 . . . Terminal Hacks 97 | . 7 . . 1 1 . . . 6 4 . 11 18 . 5 . . 24 . 5 . . . . 11 . 4 . Record 12 | . 1 . . . . . . . . . . . . . . . . 11 . . . . . . . . . . Part Schematic 17 | . . . . . . . . . . . . 3 3 . 2 . . 5 . . . . . . 3 . 1 . Robot Schematic 6 | . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . 1 1 . 1 2 . 1 . . 3 . 1 . . . . 2 . . . Open Door 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Terminal Index 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 14 | . 1 . . . . . . . 3 . . 3 6 . . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Zone Layout 4 | . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 34 | . . . . . . . . . . . . . 11 . 6 . . . . 8 . . . . 5 . 4 . Network Status 8 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 2 . 2 . Load Schematic 13 | . . . . . . . . . . . . . 5 . 2 . . . . 3 . . . . 2 . 1 . Build 13 | . . . . . . . . . . . . . 5 . 2 . . . . 4 . . . . 1 . 1 . Repair Station Hacks 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . Scan Component 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Repair 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Recycling Unit Hacks 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Access Hacks 9 | . . . . . . . 1 . . 1 . . 3 . 2 . . . . 1 . . . . 1 . . . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . 1 . . . Unauthorized Hacks 14 | . 1 . . . . . 2 . 2 . . . . . 2 . . . . 1 . . . . 3 . 3 . Terminals 8 | . 1 . . . . . 2 . 2 . . . . . 1 . . . . 1 . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 4 | . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . Operators 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 3 . Report 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 4 . 3 1 . . 2 . 5 6 . 3 17 . 10 . . . . 10 . . . . 8 . 5 . Full Trace Events 18 | . . . 1 . . . . . 1 . . 1 4 . 3 . . . . 6 . . . . 1 . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . 3 3 . 2 . . 5 . 1 . . . . 4 . 1 . Parts Built 13 | . . . . . . . . . . . . . 3 . 3 . . . . 4 . . . . 2 . 1 . Matter 1745 | . . . . . . . . . . . . . 730 . 292 . . . . 314 . . . . 234 . 175 . Time 616 | . . . . . . . . . . . . . 254 . 72 . . . . 115 . . . . 117 . 58 . Total Part Build Rating 53 | . . . . . . . . . . . . . 9 . 9 . . . . 14 . . . . 14 . 7 . Parts Repaired 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Time 159 | . . . . . . . . . . . . . 17 . . . . . . . . . . . 142 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . . 10 . . . . 6 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Used RIF Installer 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Total Allies 38 | . . . . . . . . . . 12 . 7 18 . . . . . . . . . . . 1 . . . Largest Group 15 | . . . . . . . . . . 10 1 7 15 . . . . . . . . . . . 1 . . . Highest-Rated Group 601 | . . . . . . . . . . 173 16 100 601 . . . . . . . . . . . 10 . . . Highest-Rated Ally 74 | . . . . . . . . . . 31 16 16 74 . . . . . . . . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 182 | . . . . . . . . . . 76 2 58 46 . . . . . . . . . . . . . . . Total Damage 2452 | . . . . . . . . . . 961 17 313 1161 . . . . . . . . . . . . . . . Kills 41 | . . . . . . . . . . 13 . 10 18 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . . . . 1 1 . 2 . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Turns Passed 17422 | 55 888 344 2102 217 825 227 1173 572 1208 2091 570 576 895 61 818 361 90 38 712 810 252 469 33 205 1079 33 371 347 Spaces Moved 15932 | 51 566 267 705 149 567 154 613 271 624 571 238 215 1650 182 1854 485 265 112 430 876 505 943 121 547 1733 101 841 296 Core 391 | 2 . . . . . . . . . . . . . . . . . . 104 192 . . . . . . . 93 Treads 50 | . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2108 | . . . . . . . 472 271 624 195 238 215 93 . . . . . . . . . . . . . . . Wheels 3213 | 49 566 267 655 149 567 154 141 . . 376 . . . . . . . . . 289 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10170 | . . . . . . . . . . . . . 1557 182 1854 485 265 112 326 395 505 943 121 547 1733 101 841 203 Fastest Speed 24 | 50 80 110 110 145 145 145 120 130 125 115 200 200 24 25 25 25 26 26 34 27 27 27 27 27 29 31 31 35 Average Speed 68 | 78 102 110 146 145 145 145 127 130 132 155 201 200 30 25 25 25 26 28 99 74 27 27 27 27 29 31 31 71 Slowest Speed 370 | 80 155 110 260 145 145 145 155 130 205 370 202 200 259 25 28 26 26 115 350 245 107 108 27 29 115 31 113 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . 4 . 5 . . . . . . . . . 1 . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 78 44 73 37 85 47 38 55 59 57 44 63 47 72 37 64 46 77 61 28 54 76 15 73 35 85 22 38 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Known Exits Taken 13 | . 1 . . . . . 1 . . 1 . . . . 1 1 1 1 . 1 1 1 1 1 . . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . . 1 . . 1 . . . . . . 1 . . . . . . . . . Scrap Searched 16 | . . . . . . . . . . . . . . . . 1 2 . 4 . 2 3 . 4 . . . . Spaces Dug 292 | . 2 . . . . . 7 . 3 9 . . 29 4 17 3 . . . 7 169 2 . 3 31 . 5 1 Terrain Destroyed 884 | . 2 15 59 . . . 18 19 99 128 1 160 29 4 17 3 57 . 36 7 188 2 . 3 31 . 5 1 Melee 104 | . 2 . . . . . . . . . . . 27 4 17 3 . . . 7 2 2 . 3 31 . 5 1 Projectile 84 | . . . 4 . . . 18 . 28 32 . . 2 . . . . . . . . . . . . . . . AOE 696 | . . 15 55 . . . . 19 71 96 1 160 . . . . 57 . 36 . 186 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Total 21245 | 62 770 291 1606 150 569 155 881 459 882 1586 294 342 1957 187 2148 718 276 117 708 1013 598 1128 120 590 2226 101 921 390 Wait 3888 | . 115 10 719 . . . 155 164 132 887 24 10 176 . 204 223 . . 263 71 75 160 . 23 402 . 18 57 Move 15881 | 50 565 266 704 148 566 153 612 270 623 571 237 214 1642 181 1843 484 264 111 429 875 504 942 120 546 1731 100 836 294 Hop 13 | . . . . . . . . . . . . . 4 . 5 . . . . . . . . . 1 . 2 1 Pick Up 135 | 6 16 . 26 1 . . 11 1 12 6 3 2 9 . 9 . 1 . 2 7 2 1 . 3 9 . 8 . Fast Attach 148 | 6 8 . 11 . 1 . 6 . 13 14 1 1 21 . 19 . 1 . 1 20 . . . 4 10 1 9 1 Attach 78 | . 1 . 13 . . . 7 1 5 4 3 1 6 . 4 3 1 3 5 4 1 2 . 1 7 . 3 3 Detach 31 | . 1 . 2 . . . 1 . 1 . . . 3 . 3 1 1 2 5 3 . 2 . . 3 . 1 2 Swap 69 | . 4 1 7 . 1 1 5 2 5 5 5 3 5 . 3 . . . 1 . 5 2 . . 9 . 4 1 Drop 177 | . 7 . 22 1 1 . 17 . 20 9 . 3 29 . 22 1 1 . . 14 1 1 . 5 8 . 13 2 Fire 453 | . 50 14 94 . . 1 67 16 70 88 16 24 4 . . . 2 . 2 . 5 . . . . . . . Melee 250 | . 3 . . . . . . . 1 . . . 53 6 36 6 5 1 . 19 5 18 . 8 46 . 15 28 Ram 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . 5 . . 5 . 5 . . . . . . . . . . . . . 12 . Rewire 84 | . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Rec / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 13) 207 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 944 | -10/Materials | Entered Mines 982 | -10/Mines | Discovered new exit (range 4) 1002 | -10/Mines | Met a Derelict bent on vengeance 1071 | -10/Mines | Found a hidden stash of uninstalled traps 1152 | -10/Mines | Learned Materials emergency access door positions 1288 | -10/Mines | Entered Materials 1288 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1647 | -9/Materials | Lost 8 parts (3n2u3w) 2375 | -9/Materials | Core integrity fell below 50% 2904 | -9/Materials | Discovered new exit (range 4) 3055 | -9/Materials | Discovered new exit (range 16) 3271 | -9/Materials | Discovered new exit (range 9) 3390 | -9/Materials | Entered Mines 3390 | -9/Mines | Discovered new exit (range 10) 3551 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3591 | -9/Mines | Learned 2 Materials zone layouts 3599 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3601 | -9/Mines | Discovered new exit (range 5) 3607 | -9/Mines | Entered Exiles 3645 | -9/Exiles | Met 8R-AWN 3671 | -9/Exiles | Met EX-HEX 3744 | -9/Exiles | Met EX-DEC 3771 | -9/Exiles | Visited The Gauntlet 3935 | -9/Exiles | Met EX-BIN 4047 | -9/Exiles | Discovered new exit (range 14) 4193 | -9/Exiles | Aligned with FarCom system 4195 | -9/Exiles | Given EX-Vault access code 4228 | -9/Exiles | Opened EX-Vault 4240 | -9/Exiles | Found Longsword +1 4275 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4432 | -9/Exiles | Left Exiles lab with Longsword +1 4432 | -9/Exiles | Entered Mines 4644 | -8/Mines | Discovered new exit (range 9) 4659 | -8/Mines | Entered Materials 4659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5167 | -8/Materials | Discovered new exit (range 15) 5184 | -8/Materials | Identified exit to Garrison 5832 | -8/Materials | Entered Garrison 6104 | -8/Garrison | Triggered checkpoint 6104 | -8/Garrison | Triggered checkpoint 6232 | -8/Garrison | Discovered new exit (range 15) 6377 | -8/Garrison | Discovered new exit (range 10) 6399 | -8/Garrison | Installed Relay Interface Framework 6404 | -8/Garrison | Entered Materials 6817 | -8/Materials | Discovered new exit (range 14) 7005 | -8/Materials | Lost 4 parts (2n1u1w) 7090 | -8/Materials | Found Prototype Launcher 7090 | -8/Materials | Identified Rocket Array 7094 | -8/Materials | Found Rocket Array 7308 | -8/Materials | Discovered new exit (range 4) 7391 | -8/Materials | Identified exit to Factory 7397 | -8/Materials | Discovered new exit (range 15) 7612 | -8/Materials | Entered Storage 7820 | -8/Storage | Core integrity fell below 50% 7902 | -8/Storage | Lost 9 parts (1p4n2u2w) 8474 | -8/Storage | Build established: Scavenger-Mutant 8646 | -8/Storage | Met a pair of Derelict thieves 8665 | -8/Storage | Garrison activated, responded to threat 8720 | -8/Storage | Destroyed 10 combat bots 9355 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9397 | -8/Storage | Discovered new exit (range 4) 9612 | -8/Storage | First assault squad dispatched 9638 | -8/Storage | Garrison activated, responded to threat 9703 | -8/Storage | Identified exit to Garrison 9703 | -8/Storage | Entered Garrison 9703 | -8/Garrison | Accompanied by 1 ally 9748 | -8/Garrison | Triggered checkpoint 9824 | -8/Garrison | Triggered checkpoint 10021 | -8/Garrison | Discovered new exit (range 9) 10118 | -8/Garrison | Triggered checkpoint 10157 | -8/Garrison | Spotted B-75 Beast 10217 | -8/Garrison | Discovered new exit (range 15) 10265 | -8/Garrison | Expanded RIF knowledge: Structural Interface 10273 | -8/Garrison | Entered Recycling 10398 | -8/Recycling | Spotter reported a threat 10456 | -8/Recycling | Spotter reported a threat 10461 | -8/Recycling | Spotter reported a threat 10469 | -8/Recycling | Spotter reported a threat 10475 | -8/Recycling | Spotter reported a threat 10480 | -8/Recycling | Spotter reported a threat 10493 | -8/Recycling | Spotter reported a threat 10520 | -8/Recycling | Spotter reported a threat 10534 | -8/Recycling | Spotter reported a threat 10534 | -8/Recycling | Spotter reported a threat 10546 | -8/Recycling | Spotter reported a threat 10577 | -8/Recycling | Spotter reported a threat 10577 | -8/Recycling | Spotter reported a threat 10577 | -8/Recycling | Spotter reported a threat 10579 | -8/Recycling | Spotter reported a threat 10622 | -8/Recycling | Spotter reported a threat 10626 | -8/Recycling | Spotter reported a threat 10630 | -8/Recycling | Spotter reported a threat 10630 | -8/Recycling | Spotter reported a threat 10675 | -8/Recycling | Spotter reported a threat 10679 | -8/Recycling | Spotter reported a threat 10683 | -8/Recycling | Spotter reported a threat 10683 | -8/Recycling | Spotter reported a threat 10724 | -8/Recycling | Spotter reported a threat 10724 | -8/Recycling | Spotter reported a threat 10732 | -8/Recycling | Spotter reported a threat 10747 | -8/Recycling | Spotter reported a threat 10769 | -8/Recycling | Spotter reported a threat 10769 | -8/Recycling | Discovered new exit (range 9) 10777 | -8/Recycling | Spotter reported a threat 10785 | -8/Recycling | Spotter reported a threat 10813 | -8/Recycling | Spotter reported a threat 10813 | -8/Recycling | Spotter reported a threat 10822 | -8/Recycling | Spotter reported a threat 10849 | -8/Recycling | Entered Factory 10849 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10949 | -6/Factory | Repaired Broken Actuator Array 11147 | -6/Factory | Fabricated System Shield (x1) 11164 | -6/Factory | Discovered new exit (range 13) 11287 | -6/Factory | Build established: Hacker-Sprinter 11333 | -6/Factory | Discovered new exit (range 12) 11365 | -6/Factory | Found Prototype Launcher 11365 | -6/Factory | Identified Scatter Rocket Array 11406 | -6/Factory | Identified exit to Lower Caves 11406 | -6/Factory | Identified exit to Extension 11443 | -6/Factory | Cargo convoy interrupted 11495 | -6/Factory | Fabricated Adv. Weight Redist. System (x2) 11744 | -6/Factory | Manually triggered Chute Trap 11744 | -6/Factory | Sucked down chute 11744 | -6/Factory | Entered Waste 11783 | -6/Waste | Spotted C-40 Crusher 11791 | -6/Waste | Spotted C-40 Crusher 11794 | -6/Waste | Spotted C-40 Crusher 11797 | -6/Waste | Spotted C-40 Crusher 11799 | -6/Waste | Discovered new exit (range 11) 11799 | -6/Waste | Spotted C-40 Crusher 11805 | -6/Waste | Entered Factory 12154 | -6/Factory | Fabricated Cesium-ion Thruster? 12214 | -6/Factory | Found Prototype Processor 12214 | -6/Factory | Identified Exp. Targeting Computer 12488 | -6/Factory | Fabricated System Shield? 12577 | -6/Factory | Discovered new exit (range 13) 12623 | -6/Factory | Entered Lower Caves 12645 | -6/Lower Caves | Learned location of Extension (-6) 12771 | -6/Lower Caves | Encountered a Warlord checkpoint 12945 | -6/Lower Caves | Discovered new exit (range 10) 12984 | -6/Lower Caves | Identified exit to Lower Caves 12984 | -6/Lower Caves | Entered another Lower Caves area 13048 | -6/Lower Caves | Discovered new exit (range 10) 13058 | -6/Lower Caves | Identified exit to Data Miner 13074 | -6/Lower Caves | Entered Data Miner 13074 | -6/Data Miner | Discovered new exit (range 6) 13079 | -6/Data Miner | Met Data Miner 13085 | -6/Data Miner | Learned location of Section 7 (-2) 13085 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13090 | -6/Data Miner | Received God Mode back door access code from Data Miner 13104 | -6/Data Miner | Data Conduit disabled 13111 | -6/Data Miner | Identified exit to Proximity Caves 13112 | -6/Data Miner | Entered Proximity Caves 13124 | -5/Proximity Caves | Learned Factory trap positions 13143 | -5/Proximity Caves | Lost 6 parts (4n2u) 13381 | -5/Proximity Caves | Build established: Hacker-Mutant 13450 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13632 | -5/Proximity Caves | Learned location of Armory (-3) 13706 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13710 | -5/Proximity Caves | Core integrity fell below 50% 13743 | -5/Proximity Caves | Core integrity fell below 20% 13751 | -5/Proximity Caves | Lost 3 parts (2n1u) 13822 | -5/Proximity Caves | Discovered new exit (range 3) 13824 | -5/Proximity Caves | Entered Factory 13824 | -5/Factory | Evolved 2 slots: Utility x2 13825 | -5/Factory | Loaded intel: 117 trap records 14092 | -5/Factory | Build established: Mutant 14096 | -5/Factory | Identified exit to Upper Caves 14245 | -5/Factory | Fabricated Xenon Bombardment Thruster (x2) 14397 | -5/Factory | Build established: Hacker-Mutant 14459 | -5/Factory | Fabricated Cesium-ion Thruster? 14521 | -5/Factory | Local fabrication network quarantined 14634 | -5/Factory | Entered Upper Caves 14774 | -5/Upper Caves | Build established: Hacker-Sprinter 14882 | -5/Upper Caves | Discovered new exit (range 16) 14886 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14886 | -5/Upper Caves | Identified exit to Upper Caves 14886 | -5/Upper Caves | Entered another Upper Caves area 15100 | -5/Upper Caves | Learned 4 Factory zone layouts 15353 | -5/Upper Caves | Discovered new exit (range 6) 15354 | -5/Upper Caves | Identified exit to Warlord 15355 | -5/Upper Caves | Entered Warlord 15377 | -5/Warlord | Discovered new exit (range 12) 15388 | -5/Warlord | Identified exit to Proximity Caves 15388 | -5/Warlord | Entered Proximity Caves 15410 | -4/Proximity Caves | Learned Research stockpile data 15488 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15511 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15590 | -4/Proximity Caves | Discovered new exit (range 7) 15593 | -4/Proximity Caves | Identified exit to Factory 15593 | -4/Proximity Caves | Entered Factory 15593 | -4/Factory | Evolved 2 slots: Utility x2 15677 | -4/Factory | Repaired Gravity Neutralizing Apparatus? 15745 | -4/Factory | Found Prototype Slashing Weapon 15745 | -4/Factory | Identified Molecular Scythe 15778 | -4/Factory | Fabricated Impulse Thruster? 15811 | -4/Factory | Identified exit to Upper Caves 15893 | -4/Factory | Local fabrication network quarantined 16426 | -4/Factory | Repaired Broken Molecular Scythe 16593 | -4/Factory | First assault squad dispatched 16599 | -4/Factory | Discovered new exit (range 15) 16671 | -4/Factory | Hacking Suite fried by hacking feedback 16672 | -4/Factory | Sucked down chute 16672 | -4/Factory | Entered Waste 16676 | -4/Waste | Spotted C-40 Crusher 16676 | -4/Waste | Spotted C-40 Crusher 16679 | -4/Waste | Spotted C-40 Crusher 16683 | -4/Waste | Spotted C-40 Crusher 16687 | -4/Waste | EMP discharged 16690 | -4/Waste | Found Prototype Device 16690 | -4/Waste | Identified Exp. Phase Shifter 16696 | -4/Waste | Spotted C-40 Crusher 16699 | -4/Waste | Spotted C-40 Crusher 16700 | -4/Waste | Discovered new exit (range 14) 16705 | -4/Waste | Identified exit to Factory 16705 | -4/Waste | Entered Factory 16818 | -4/Factory | Fabricated Adv. Actuator Array? 16995 | -4/Factory | Local fabrication network quarantined 17076 | -4/Factory | Entered Upper Caves 17084 | -4/Upper Caves | Lost 6 parts (1p3n2u) 17111 | -4/Upper Caves | System corruption reached 10% 17147 | -4/Upper Caves | Lost 4 parts (1p3n) 17198 | -4/Upper Caves | Core integrity fell below 50% 17225 | -4/Upper Caves | Lost 5 parts (1n3u1w) 17323 | -4/Upper Caves | Build established: Hacker-Mutant 17401 | -4/Upper Caves | Core integrity fell below 20% 17423 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 17305_ HF/7SQSQVK%SU&UUYG7BH2YJIXRGIN%ZI L7&O>Q 17326_ System corrupted: Energy discharge (-35). 17360_ Destroyed Antigrav System. 17376_ System corrupted: Matter fused (-5). 17388_ Destroyed Imp. Heat Sink. 17397_ Penetrated by Slug. 17398_ System corrupted: Matter fused (-10). 17400_ Slug penetrates Wall. 17400_ Slug penetrates H-77 Assassin. 17400_ Penetrated by Slug. 17400_ System Shield destroyed. 17404_ Penetrated by Slug. 17405_ H-77 Assassin destroyed. 17411_ Slug penetrates Wall. 17414_ Imp. Targeting Computer fries itself beyond repair. 17415_ System corrupted: Heat flow error (+139). 17415_ Penetrated by Slug. 17418_ Slug penetrates Earth. 17418_ Slug penetrates Wall. 17418_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ????????????????????# ##?????????????????????????? | | ???????????????????# #?????????????????????????? | | ????????????####### ??????????????????????????? | | ????????###? # ???????????????????????????? | | ????????# ### ????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# ##????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #??????###???????????????????? | | ????????# ####??## #???????????????????? | | ????????# ## #### #???????????????????? | | ????????##### # % #???????????????????? | | ????????????# % ##??????????????????? | | ????????????# ##????###??????????? | | ????????????# % "## ##### ###???????## | | ????????????### % ### r ??????## | | ?????????# @h #???????## | | ?????????????## ; %;### #??????## | | ??????????????### " #?# #???????# | | ????????????????### ##?## ##???????# | | ???????????????## ###?## ##????????## # | | ???????????????# # ##### ####??????????## # | | ???????????????# ### ####????????????##"## | | ???????????????## ## # ## #??????????????## ## | | ????????????????#### # ## #??????????????# | | ?????????????##??## # ## #?????????####### | | ???????????## ##?# ##?### #????????## #### | | ??????????## #?# #???## ######??## #?### | | ?????????##% #?# # ##### #?## #????## | | ????????## #### # ## ##### #?# #??##### | | ????????# ## #### # #??# ### #??# | | ???????## #?# # ##??# #??# | | ???????# ##### # #???# #### ### | | ???????# ##?# ## # ##???####### #?? | | ???????## #??## #### ##??????????# #####?? | | ????????# #### #??# ##???????????# #?????? | | ????????## ## ##?## ##????????????# #????? | | ?????????# #??# #?????????????## #???? | | ?????????# # #??# #??????????????# #???? | | ?????????## # #??# #??????????????# #??? | | ??????????# ##??# #??????????????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 24 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 8 Cloak Strength 3 Power Amplification 20 Additional Mass Support 12 Armor Coverage 375 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 14 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 31 Defensive Hacking 20 Item Schematics ----------------- System Shield | -8/Recycling | Hacked Imp. Titanium Leg | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Adv. Weight Redist. System | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Gyrokinetic Inverter | -6/Factory | Hacked Energy Well | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Field Propulsion Drive | -5/Factory | Scanalyzed Impulse Thruster | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Molecular Scythe | -4/Factory | Scanalyzed Nanoactuators | -4/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ System Shield | x1 | -6/Factory Adv. Weight Redist. System | x2 | -6/Factory Cesium-ion Thruster | x2 | -6/Factory System Shield | x1 | -6/Factory Xenon Bombardment Thruster | x2 | -5/Factory Cesium-ion Thruster | x2 | -5/Factory Impulse Thruster | x2 | -4/Factory Adv. Actuator Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Wheee! \\IAMDERELICT Challenges ------------ None Game ------ Seed GravitonHardcellExpander Manual? 0 Play Time 04:33:56 Cumulative 93.5 hours Start 2021.06.06 @ 16:21:55 End 2021.06.06 @ 21:41:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdb0628e-0c9b-4a1a-a077-11614fdeece8