Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 19:53:20 Player: Marc Result: Destroyed by 4B-GK0(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (184) 184 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (628) 628 TOTAL SCORE: 2372 Bonus ------- Follower Combat Kills 28 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter ECM Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Small Storage Unit Terrain Scanner Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Signal Interpreter Terrain Scanner ECM Suite > --- WEAPON ----------- Grenade Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Small Storage Unit Transport Network Coupler [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 22 | . 8 7 2 5 . Power 3 | . 2 . 1 . . Engine 2 | . 1 . 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 8 | . 2 4 1 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . 2 4 1 1 . Utility 5 | . 3 1 . 1 . Device 3 | . 2 1 . . . Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | . 1 2 . 3 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon 1 | . 1 . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 2 . 1 . 7 Power 2 | . . . 1 . 1 Propulsion 4 | . . . . . 4 Utility 1 | . 1 . . . . Weapon 3 | . 1 . . . 2 Highest Loss Streak 7 | . 2 . 1 . 7 To Critical Strikes . | . . . . . . Average Backups 4 | 6 3 4 4 4 4 Power 1 | 1 1 1 . 1 1 Propulsion 1 | 4 . . 2 1 . Utility 1 | . . 2 2 2 2 Weapon . | 1 . . . . 1 Tool/Special . | . . . . . . Unused Backups 12 | . 8 . . 1 3 Power 3 | . 2 . . . 1 Propulsion 5 | . 5 . . . . Utility 2 | . . . . 1 1 Weapon 2 | . 1 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 75 90 98 99 83 Engine 9 | . 7 11 10 11 8 Core 2 | . 6 . . . . Leg 8 | . 21 . . . . Flight 21 | . 5 33 33 32 24 Device 13 | . 7 17 22 14 11 Storage 4 | . 11 . . . . Processor 6 | . . 11 11 11 11 Hackware 3 | . . . . 7 11 Launcher 6 | . . 10 11 11 6 Impact Weapon 2 | . . 6 11 2 . Slashing Weapon 4 | . 10 . . . . Piercing Weapon 3 | . . . . 8 9 Peak Build Rating 15 | 6 8 10 10 15 15 Average Rating 9 | 6 6 8 9 13 13 On Entrance 8 | 6 6 5 10 10 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 14 | 14 14 11 11 12 11 Greatest Support 20 | 20 20 12 12 16 12 Greatest Overweight (x) 4 | . 4 . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 8 7 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 Average Carried 4 | 6 2 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 4 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 450 | 197 73 90 24 66 . Remotely . | . . . . . . Salvage Created 363 | . 258 91 14 . . Parts 25 | . 20 4 1 . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 9 | . 6 2 1 . . Melee 9 | . 6 2 1 . . Classes Destroyed 5 | . 4 1 . . . Worker 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 1 | . . 1 . . . Swarmer 6 | . 3 2 1 . . Grunt 3 | . 3 . . . . Best Kill Streak 2 | . 2 2 1 . . Combat Bots Only 2 | . 2 2 1 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 167 | . 80 22 23 . 42 Missed 67 | . 30 9 8 . 20 Hits 100 | . 50 13 15 . 22 Projectile 100 | . 50 13 15 . 22 Damage Taken 1382 | . 508 103 118 . 653 Core 608 | . 185 26 41 . 356 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 26 . . . . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 27 | . 19 4 4 . . Core Hits 10 | . 8 1 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 1 1 . . Smash 2 | . . 1 1 . . Melee Attacks 57 | . 40 9 8 . . Impact 17 | . . 9 8 . . Slashing 40 | . 40 . . . . Piercing . | . . . . . . Sneak Attacks 9 | . 8 1 . . . Combat Hostiles 1 | . 1 . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 876 | . 590 139 147 . . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 876 | . 590 139 147 . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 286 | . . 139 147 . . Slashing 590 | . 590 . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 . Average Corruption 2 | . . 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . 1 3 . . Message Errors 2 | . . . 2 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 76 | . 12 59 5 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 76 | . 12 59 5 . . Knockbacks 3 | . . . 3 . . Impact 2 | . . . 2 . . Kinetic . | . . . . . . Secondary 1 | . . . 1 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 188 | . . 188 . . 30 Average Temperature 76 | . . 99 . . 11 Received Heat Transfer 387 | . 189 . . . 198 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 3 | . . 2 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 92 | . 56 92 54 . . Initial 22 | . . 13 22 . . Average 23 | . 17 48 25 . . Influence Increases 484 | . 239 115 130 . . Destroy 0b10 Robot/C 260 | . 120 40 100 . . Destroy 0b10 Robot/NC 15 | . 10 5 . . . Destroy Leader 62 | . 32 10 20 . . Allied During Kill 10 | . . . 10 . . Successful Hack 28 | . 14 14 . . . Destroy Structure 4 | . 3 1 . . . Partial Spotted 30 | . 30 . . . . Lose Combat Pursuer 75 | . 30 45 . . . Influence Decreases 484 | . 206 90 164 24 . Entered New Map 80 | . . 20 36 24 . Time Decay 356 | . 186 70 100 . . Lost Part 30 | . 20 . 10 . . Lost Ally 18 | . . . 18 . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 21 7 6 . 9 Peak Tracking Total 9 | . 5 3 3 . 9 Tactical Retreats 9 | . 6 1 1 . 1 ECM-based Alert Blocks 12 | . 8 1 3 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 6 | . 4 2 . . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 11 4 . . . Successful 8 | . 5 3 . . . Failed 7 | . 6 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . . . . 8 . Terminals 15 | . 11 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 3 . . . Record 1 | . . 1 . . . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 7 | . . . 3 4 . Largest Group 4 | . . . 3 4 . Highest-Rated Group 151 | . . . 40 151 . Highest-Rated Ally 39 | . . . 16 39 . Total Orders 2 | . . . 2 . . ROAM 2 | . . . 2 . . Ally Attacks 18 | . . . 18 . . Total Damage 137 | . . . 137 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 1325 | . 373 146 210 529 67 Terrain 547 | . 38 146 210 153 . ECM 1230 | . 335 89 210 529 67 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 1602 | 3 635 146 222 529 67 Spaces Moved 2076 | 3 538 230 196 961 148 Core 24 | . 4 . . . 20 Treads . | . . . . . . Legs 266 | 3 263 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1786 | . 271 230 196 961 128 Fastest Speed 34 | 120 37 34 34 34 34 Average Speed 46 | 120 79 34 34 34 38 Slowest Speed 250 | 120 250 34 34 117 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . 2 1 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 2 83 28 41 83 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . . 2 . Spaces Dug 4 | . 3 1 . . . Terrain Destroyed 4 | . 3 1 . . . Melee 4 | . 3 1 . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2614 | 2 674 279 337 1164 158 Wait 410 | . 57 30 130 184 9 Move 2065 | 2 533 227 195 960 148 Hop 3 | . 2 1 . . . Pick Up 21 | . 12 4 1 4 . Fast Attach 6 | . 1 . . 5 . Attach 16 | . 8 4 1 2 1 Detach 7 | . 7 . . . . Swap 4 | . . 3 1 . . Drop 25 | . 14 1 1 9 . Fire . | . . . . . . Melee 57 | . 40 9 8 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 11) 155 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Core integrity fell below 50% 579 | -10/Materials | Discovered new exit (range 5) 637 | -10/Materials | Identified exit to Materials 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 687 | -9/Materials | Discovered new exit (range 10) 775 | -9/Materials | Identified exit to Mines 785 | -9/Materials | Entered Mines 804 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 985 | -9/Mines | Discovered new exit (range 5) 987 | -9/Mines | Identified exit to Materials 1002 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1005 | -9/Mines | Identified exit to Zion 1007 | -9/Mines | Entered Zion 1045 | -7/Zion | System corruption cleaned by Quarantine Array 1058 | -7/Zion | Learned location of Quarantine (-3) 1064 | -7/Zion | Learned Factory terminal intel 1090 | -7/Zion | Learned Factory terminal intel 1102 | -7/Zion | Found CR-A16's Pointy Stick 1258 | -7/Zion | Build established: Scavenger-Mutant 1321 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1355 | -7/Zion | Met Imprinter 1363 | -7/Zion | Imprinted 1365 | -7/Zion | Declared Zion's savior 1458 | -7/Zion | Opened final containment barrier to the Deep Caves 1463 | -7/Zion | Discovered new exit (range 5) 1464 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1465 | -7/Zion | Identified exit to Deep Caves 1536 | -7/Zion | Entered Deep Caves 1536 | -7/Deep Caves | Accompanied by 4 allies 1578 | -7/Deep Caves | Z-Facility disabled 1585 | -7/Deep Caves | Attacked by Z-Imprinter 1592 | -7/Deep Caves | Core integrity fell below 50% 1599 | -7/Deep Caves | Core integrity fell below 20% 1603 | -7/Deep Caves | Destroyed by 4B-GK0(z) with Zionite Laser-S Last Messages --------------- [Achievement: Adventurer] LOCATION=DEEP CAVES GOAL=ESCAPE 01538_ 3G-BVL(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 01538_ 3G-BVL(M) slips into the shadows. 01539_ 2U-AKO(M) slips into the shadows. 01539_ E3-0J9(M) slips into the shadows. 01540_ W6-GBH(M) slips into the shadows. 01567_ NEW_ZION: Z-Facility proximity alert. 01577_ Grenade Launcher destroyed. 01578_ Z-Facility disabled. 01579_ Flight Unit destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01587_ Flight Unit destroyed. 01589_ Lgt. Ion Engine destroyed. 01593_ Flight Unit destroyed. 01594_ CR-A16's Pointy Stick destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | """""""""""""" | | """""""""""""" | | """""""""" | | """"""""""""" ### | | """"""?""""""" ###?## | | """"""??"""""" ##????# | | """""????""""" #?????? | | """"????? " " #?????? | | """"???"" ?????? | | """"???" #????? | | """????"" #????? | | """????"" z #?????? | | """???""""" #?????? | | """???"""""""o ?? ??????? | | """??? ?? ??????# | | """"?" ??""" ????????????# | | """""" ????"" ???????????# | | """""" ""?"""" ???????????# | | """"" """"""" ?????????## | | """" """"""" ?????????# | | """" """"" ?????????# | | """" """ ????????## | | """ ?????????# | | """""""""""o ????????# | | " "" """ ????????# | | @ ????????# | | ????????# | | ????????# | | ?????????# | | ?????????? | | ??????????? | | ;#### ??????????? | | ### #####???## ####??????????? | | ??## ##?????????#####?????????????? | | #???### #####????????????????????????????? | | ??????###########????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Offensive Hacking 11 Item Schematics ----------------- Proton Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive EM Shield | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Back For More Signs Are For Wimps The One Challenges ------------ None Game ------ Seed InertialModifiedCharger Manual? 0 Play Time 00:30:08 Cumulative 16.9 hours Start 2026.08.12 @ 19:22:37 End 2026.08.12 @ 19:53:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 43 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 279b87cd-e769-4944-b068-da33105e2225