Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 09:13:25 Player: Annull999 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (46) 230 Value Destroyed (1685) 1685 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (575) 575 TOTAL SCORE: 6350 Bonus ------- Follower Combat Kills 75 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 205/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Targeting Computer > --- WEAPON (4) ------- Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- Light Treads Coolant Injector Machine Analyzer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Signal Interpreter Seismic Detector Targeting Computer ECM Suite Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Flexi-carbon Leg Improved Heat Sink Machine Analyzer Heavy Laser Flak Gun Flak Gun [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Slots Evolved 8 | . . . 2 . 2 2 . 2 . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 . 1 1 . 1 . Weapon 2 | . . . . . . 1 . 1 . Parts Attached 51 | . 7 4 13 3 1 3 4 12 4 Power 5 | . 1 . 1 1 . . . 2 . Engine 4 | . 1 . 1 1 . . . 1 . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 11 | . 2 2 2 2 . . . 2 1 Treads 3 | . . 1 2 . . . . . . Leg 3 | . . . . 2 . . . . 1 Wheel 3 | . 2 1 . . . . . . . Hover 2 | . . . . . . . . 2 . Flight . | . . . . . . . . . . Utility 15 | . 2 1 4 . . 1 3 3 1 Device 9 | . 2 1 1 . . . 1 3 1 Storage . | . . . . . . . . . . Processor 3 | . . . 2 . . . 1 . . Hackware . | . . . . . . . . . . Protection 3 | . . . 1 . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 20 | . 2 1 6 . 1 2 1 5 2 Energy Gun 5 | . 1 1 2 . . . . . 1 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 11 | . 1 . 2 . . 2 1 4 1 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 2 . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . . . Parts Lost 39 | . 3 4 3 5 . . 2 17 5 Power 5 | . 1 . 1 1 . . . 2 . Propulsion 10 | . . 2 . 3 . . . 4 1 Utility 12 | . 1 . 2 . . . 1 6 2 Weapon 12 | . 1 2 . 1 . . 1 5 2 Highest Loss Streak 15 | . 3 2 2 3 . . 2 10 15 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | . 6 5 7 6 6 6 7 5 1 Power . | . . . . . . . . . . Propulsion . | . 3 1 . . . . . . . Utility 2 | . . 1 3 3 3 4 4 2 1 Weapon 2 | . 2 2 2 2 3 2 3 2 . Tool/Special . | . . . . . . . . . . Unused Backups 13 | . 5 . 3 . 1 . . 1 3 Power 2 | . 1 . 1 . . . . . . Propulsion 3 | . 2 . . . . . . . 1 Utility 4 | . 1 . . . . . . 1 2 Weapon 4 | . 1 . 2 . 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 79 | . 87 89 97 89 81 80 83 75 11 Engine 7 | . 14 14 10 6 9 7 7 2 . Treads 7 | . . 10 31 10 . . . . . Leg 5 | . 20 . . 16 18 15 15 3 . Wheel 5 | . 7 17 1 . . . . . . Hover 1 | . . . . . . . . 3 . Device 9 | . 2 14 8 . 9 7 7 11 1 Storage 9 | . 14 14 11 11 9 7 7 5 . Processor 8 | . . . 9 22 18 15 15 13 6 Protection 2 | . . . 3 . . 7 7 5 . Energy Gun 7 | . 24 13 15 4 . 3 3 . . Energy Cannon 1 | . . . . . . . . 3 . Ballistic Gun 8 | . 3 4 2 . . 7 15 21 2 Launcher 2 | . . . 3 17 17 7 3 . . Peak Build Rating 43 | . 7 15 23 19 19 24 29 43 19 Average Rating 19 | . 6 10 18 17 18 23 27 33 3 On Entrance 14 | 6 6 7 15 18 17 19 23 25 4 Naked Turns . | . . . . . . . . . . Heaviest Build 42 | 13 15 16 22 22 23 25 29 42 6 Greatest Support 63 | 20 20 20 63 63 26 26 26 26 20 Greatest Overweight (x) 13 | . . 1 . . . . 1 13 1 Average Overweight (x) . | . . . . . . . . 2 . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 5 Average Capacity 7 | . 8 8 8 8 8 8 8 7 5 Most Carried 8 | . 8 8 8 8 8 7 8 8 4 Average Carried 5 | . 6 5 7 6 7 6 7 5 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 5 8 8 5 8 6 8 5 3 Class Distribution -------------------- 67% | Mutant 23% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/DSF Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Matter Collected 1376 | 200 20 170 105 134 . . 5 599 143 Remotely . | . . . . . . . . . . Salvage Created 2042 | . 142 247 406 374 145 . . 728 . Parts 101 | . 5 10 28 13 10 . . 35 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Combat Hostiles Destroyed 38 | . 4 6 7 8 3 . . 10 . Guns 28 | . 4 6 5 3 . . . 10 . AOE 9 | . . . 2 4 3 . . . . Classes Destroyed 10 | . 2 . 4 1 . . . 3 . Builder 2 | . . . 2 . . . . . . Recycler 3 | . . . 2 . . . . 1 . Operator 1 | . . . . . . . . 1 . Watcher 2 | . . . 1 . . . . 1 . Swarmer 5 | . 1 . 4 . . . . . . Grunt 25 | . 3 6 2 7 2 . . 5 . Brawler 2 | . . . . 1 1 . . . . Sentry 2 | . . . 1 . . . . 1 . Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . . . . 3 . Best Kill Streak 6 | . 4 2 6 3 3 . . 4 . Combat Bots Only 4 | . 4 2 3 3 3 . . 3 . Max Kills in Single Turn 2 | . 1 1 2 1 2 . . 2 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 1 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Hostile Shots Fired 451 | . 38 49 83 37 4 . 12 128 100 Missed 147 | . 8 18 27 13 1 . 6 36 38 Hits 304 | . 30 31 56 24 3 . 6 92 62 Melee 3 | . . . . . . . . 3 . Projectile 301 | . 30 31 56 24 3 . 6 89 62 Critical Strikes 9 | . . . 2 2 . . 1 3 1 Damage Taken 5112 | . 420 430 645 461 106 . 251 1800 999 Core 1264 | . 92 94 99 85 . . 44 354 496 Absorbed by Shields 122 | . . . 61 . . . . 61 . Core Remaining (%) 74 | 100 . 25 . 54 100 . 93 . . Volleys Fired 137 | . 14 35 14 28 2 . . 32 12 Largest 4 | . 2 2 2 2 2 . . 4 2 Hottest 169 | . 100 85 112 92 72 . . 169 97 Shots Fired 292 | . 20 66 28 33 4 . . 128 13 Gun 256 | . 20 66 22 21 . . . 114 13 Cannon 14 | . . . . . . . . 14 . Launcher 22 | . . . 6 12 4 . . . . Special . | . . . . . . . . . . Kinetic 159 | . . 33 . . . . . 114 12 Thermal 111 | . 20 33 22 21 . . . 14 1 Explosive . | . . . . . . . . . . Electromagnetic 22 | . . . 6 12 4 . . . . Robot Hit Streak 16 | . 13 10 16 8 . . . 13 6 Robot Miss Streak 6 | . 2 4 2 2 3 . . 6 4 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 7 | . 1 2 2 . . . . 2 . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . Shots Hit Robots 178 | . 15 46 20 17 . . . 74 6 Core Hits 87 | . 7 14 15 9 5 . . 34 3 Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed 7 | . . . . . . . . 4 3 Critical Strikes 18 | . 1 4 3 1 . . . 6 3 Burn 9 | . 1 4 3 1 . . . . . Destroy 9 | . . . . . . . . 6 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4401 | . 187 608 677 702 240 . . 1935 52 Guns 2814 | . 187 605 300 173 . . . 1497 52 Cannons 249 | . . . . . . . . 249 . Explosions 1316 | . . . 377 525 229 . . 185 . Melee . | . . . . . . . . . . Ramming 22 | . . 3 . 4 11 . . 4 . Kinetic 1778 | . . 248 . . . . . 1497 33 Thermal 1617 | . 187 357 300 237 83 . . 434 19 Explosive . | . . . . . . . . . . Electromagnetic 984 | . . . 377 461 146 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 1 1 . 4 1 . . 5 5 Average Corruption 2 | . 1 1 . 2 1 . . 2 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . 1 11 . 4 3 . . 6 5 Message Errors 11 | . 1 5 . 1 1 . . 2 1 Matter Fused 6 | . . 1 . 1 1 . . 2 1 Heat Flow Errors 2 | . . 1 . . . . . . 1 Energy Discharges 5 | . . 2 . 1 1 . . . 1 Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 2 | . . 1 . . . . . 1 . Data Loss (major) 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 91 | . . . 6 22 . . . 63 . Projectiles 21 | . . . . . . . . 21 . Explosions 70 | . . . 6 22 . . . 42 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 501 | . . . 59 167 43 . . 232 . Shots 18 | . . . 4 9 2 . . 3 . Rammed 7 | . . 4 . . . . . 3 . Targets Rammed 11 | . . 4 . 2 2 . . 3 . Kicked 4 | . . . . 2 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 505 | . 382 291 220 143 7 . . 505 232 Average Temperature 124 | . 213 106 84 39 4 . . 155 121 Received Heat Transfer 1263 | . 132 258 179 198 9 . . 487 . Effects 6 | . 2 . . . . . . 4 . Shutdowns 4 | . 1 . . . . . . 3 . Interference 1 | . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 2 | . . . 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . 3 3 3 1 . . . . . Heat Transferred 3902 | . 629 1258 888 544 100 . . 446 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 153 | . 80 40 100 91 153 56 39 103 . Initial 51 | . . . . 39 31 51 39 9 . Average 26 | . 31 4 22 46 63 51 33 35 . Influence Increases 1610 | . 103 150 330 252 153 5 . 452 165 Destroy 0b10 Robot/C 820 | . 80 120 200 160 60 . . 200 . Destroy 0b10 Robot/NC 40 | . . . 25 . . . . 15 . Destroy Leader 184 | . 10 30 52 20 10 . . 62 . Allied During Kill 6 | . . . 6 . . . . . . Successful Hack 31 | . 13 . . . . 5 . 13 . Disable Machine 150 | . . . 15 . 30 . . 105 . Destroy Structure 109 | . . . 2 12 38 . . 57 . Lose Combat Pursuer 270 | . . . 30 60 15 . . . 165 Influence Decreases 1595 | . 103 150 230 271 121 62 37 471 150 Entered New Map 200 | . . . . 61 50 62 17 10 . Time Decay 1077 | . 83 120 186 160 71 . . 317 140 Lost Part 304 | . 20 30 30 50 . . 20 144 10 Lost Ally 14 | . . . 14 . . . . . . Squads Dispatched 7 | . 1 . 1 . . . . 5 . Investigation 3 | . 1 . . . . . . 2 . Extermination 2 | . . . . . . . . 2 . Reinforcement 2 | . . . 1 . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Distress Signals 4 | . 1 . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 85 | . 8 6 18 12 4 . 1 20 16 Peak Tracking Total 7 | . 7 3 4 3 4 . 1 5 6 Tactical Retreats 12 | . . . 1 3 1 . . . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Traps Triggered 2 | . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Machines Disabled 10 | . . . 1 . 2 . . 7 . Max in Single Turn 4 | . . . 1 . 2 . . 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Machines Accessed 7 | . 2 . . 1 1 1 . 2 . Terminals 7 | . 2 . . 1 1 1 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . 9 . . 6 4 3 . 5 . Successful 6 | . 3 . . . . 1 . 2 . Failed 21 | . 6 . . 6 4 2 . 3 . Catastrophic 7 | . 3 . . 3 . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 21 | . 8 . . 5 4 . . 4 . Terminals 27 | . 9 . . 6 4 3 . 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 2 . . . . 1 . 1 . Record 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . 1 . Terminals 2 | . 1 . . . . . . 1 . Botnet 2 | . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 . . 1 1 1 . 2 . Full Trace Events 6 | . 2 . . 1 1 . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 2 . . . . . . Highest-Rated Group 42 | . . 42 42 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . 13 . . . . . . Total Damage 189 | . . . 189 . . . . . . Kills 3 | . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Active Infowar (turns) 2668 | . 64 1033 475 335 185 16 73 483 4 Optics 776 | . . . 201 335 185 16 39 . . Sensors 1883 | . 64 1033 274 . 185 16 73 238 . Seismic 125 | . . . . . . . . 125 . ECM 124 | . . . . . . . . 120 4 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Turns Passed 3927 | . 248 1033 509 335 185 16 73 1200 328 Spaces Moved 2341 | 1 188 593 250 187 141 10 39 458 474 Core 537 | . . . . . . . . 65 472 Treads 685 | . . 399 250 36 . . . . . Legs 632 | 1 116 . . 151 141 10 39 172 2 Wheels 266 | . 72 194 . . . . . . . Hover 221 | . . . . . . . . 221 . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 80 80 160 120 120 120 120 50 50 Average Speed 136 | 120 104 133 160 127 120 120 148 228 59 Slowest Speed 700 | 120 120 160 160 160 120 120 190 700 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 1 34 90 21 32 22 1 44 17 63 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . Scrap Searched 4 | . . 1 . 1 . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 125 | . . . . 13 43 . . 69 . Melee . | . . . . . . . . . . Projectile 6 | . . . . . . . . 6 . AOE 118 | . . . . 13 43 . . 62 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Total 2821 | . 217 763 335 250 152 13 54 530 507 Wait 201 | . 1 122 32 29 . . . 12 5 Move 2332 | . 187 592 249 186 140 9 38 457 474 Hop . | . . . . . . . . . . Pick Up 54 | . 5 6 16 1 5 . 7 11 3 Fast Attach . | . . . . . . . . . . Attach 42 | . 4 3 10 4 1 2 1 12 5 Detach . | . . . . . . . . . . Swap 18 | . 4 1 4 . 1 2 4 2 . Drop 18 | . 2 . 10 . 1 . 4 1 . Fire 137 | . 14 35 14 28 2 . . 32 12 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . 3 . Kick 4 | . . . . 2 2 . . . . Crush 4 | . . 4 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 8 | . . . . . . . . . 8 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Discovered new exit (range 9) 249 | -10/Materials | Entered Mines 268 | -10/Mines | Lost 3 parts (1p1u1w) 300 | -10/Mines | Build established: Mutant 457 | -10/Mines | Discovered new exit (range 8) 531 | -10/Mines | Core integrity fell below 50% 696 | -10/Mines | Learned Materials trap positions 778 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 784 | -10/Mines | Found Prototype Device 804 | -10/Mines | Identified Exp. Sensor Array 827 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1110 | -10/Mines | Discovered new exit (range 7) 1282 | -10/Mines | Entered Materials 1282 | -9/Materials | Accompanied by 2 allies 1282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1283 | -9/Materials | Identified exit to Mines 1284 | -9/Materials | Loaded intel: 22 trap records 1287 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1791 | -9/Materials | Entered Mines 2003 | -9/Mines | Lost 3 parts (1p1n1w) 2120 | -9/Mines | Discovered new exit (range 5) 2126 | -9/Mines | Entered Materials 2126 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2306 | -8/Materials | Discovered new exit (range 3) 2311 | -8/Materials | Entered Factory 2311 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2325 | -7/Factory | Identified exit to DSF 2327 | -7/Factory | Entered DSF 2370 | -7/DSF | Additional patrols routed to DSF 2377 | -7/DSF | Discovered new exit (range 11) 2396 | -7/DSF | Identified exit to Factory 2400 | -7/DSF | Entered Factory 2400 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2639 | -6/Factory | Build established: Tank 3239 | -6/Factory | Identified exit to Lower Caves 3239 | -6/Factory | Identified exit to Extension 3291 | -6/Factory | Lost 3 parts (2u1w) 3600 | -6/Factory | Entered Lower Caves 3610 | -6/Lower Caves | Core integrity fell below 50% 3657 | -6/Lower Caves | Lost 15 parts (1p3n5u6w) 3658 | -6/Lower Caves | Learned Factory non-interactive machine intel 3887 | -6/Lower Caves | Build established: Mutant 3908 | -6/Lower Caves | Core integrity fell below 20% 3928 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03869_ Acquired 23 matter. 03888_ System corrupted: Matter fused (-5). 03908_ HV Slug penetrates Wall. 03914_ HV Slug penetrates S-27 Virus. 03916_ HV Slug penetrates Wall. 03920_ HV Slug penetrates S-27 Virus. 03920_ S-27 Virus suffers critical hit (Destroy). 03920_ Destroyed Autogun. 03921_ Slug penetrates Wall. 03922_ HV Slug penetrates Wall. 03924_ H-66 Slayer suffers critical hit (Destroy). 03924_ Destroyed Hvy. Assault Rifle. 03924_ Slug penetrates Wall. 03926_ HV Slug penetrates Wall. 03926_ HV Slug penetrates H-66 Slayer. 03926_ H-66 Slayer suffers critical hit (Destroy). 03926_ Destroyed Phase Shifter. 03927_ Wall collapses. 03927_ Penetrated by Slug. 03928_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???######??????????????? | | ???????????????????##### #### ##?????????????? | | ??###?????????????## ##????????????? | | ?## ##???????????## #### ???????? | | ## ##??????????# ???????? | | # ##?????????# #??????? | | ##????????# ## ???????? | | #???????## ## h ## #??????? | | #????#### ####h ##???? #???????? | | # #???## ##?#; ##??? #???????? | | ### ##?## #?## ##?? #????????? | | ### ### #####?# ## #??????????? | | # ##?????#@ #??????????? | | ### ## ##??????## s ##?????????? | | ??##### #????????# #?????????? | | ??????# #???????# ### #?????? | | ??????## #???? #??? ?????? | | ???????## #??# #???? ?????? | | ????????## ##??# #????? ??????? | | ?????????# ##???## #????? ???????? | | ?????????# ##?????# # ????? ????????? | | ????????? #??????###### ## ?????????????? | | ???????? #???????????# #?## ????????????? | | ???????? ???????????# #???### ??????????? | | ???????? ### ???????????# #?????? ?????????? | | ???????##??#### ??????????# ??????? ??????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | #?????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 38 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentDeepTrap Manual? 0 Play Time 01:09:27 Cumulative 16.6 hours Start 2025.06.26 @ 10:11:29 End 2025.06.30 @ 09:13:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 31% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8029c11b-b69e-4154-88df-c92f98d417e5