Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.11 @ 11:22:06 // AFD2020/Player2 Player: Nalzok Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (334) 334 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 1698 Bonus ------- Follower Combat Kills 214 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 231/250 System Corruption 0% Temperature Cool (94) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Small Storage Unit Reactive Plating Reactive Plating > --- WEAPON (2) ------- Pulse Rifle Minigun > --- INVENTORY (6) ---- Light Nuclear Core Aluminum Leg Medium Armor Plating Reactive Plating Pulse Rifle Minigun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Propulsion Shielding Reactive Plating Reactive Plating > --- WEAPON ----------- Pulse Rifle Minigun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Medium Armor Plating Medium Armor Plating Medium Armor Plating Minigun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Reactive Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 16 | . 2 9 5 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | . 1 2 2 Treads . | . . . . Leg 5 | . 1 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 1 4 2 Device 2 | . . . 2 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 4 . Artifact . | . . . . Weapon 2 | . . 2 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 98 | . 98 97 100 Engine 12 | . 14 11 11 Leg 24 | . 28 22 22 Device 2 | . . . 8 Storage 12 | . 14 11 11 Protection 22 | . 12 30 24 Energy Gun 12 | . 14 11 11 Ballistic Gun 12 | . 14 11 11 Naked Turns . | . . . . Heaviest Build 36 | 12 13 36 36 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 6 | 6 6 6 6 Most Carried 6 | 6 2 6 6 Average Carried 4 | 4 1 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 2 2 6 6 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 487 | 200 31 146 110 Remotely . | . . . . Salvage Created 385 | . 27 227 131 Parts 22 | . 2 11 9 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 9 | . . 6 3 Guns 9 | . . 6 3 Classes Destroyed 5 | . 1 3 1 Builder 1 | . 1 . . Swarmer 1 | . . 1 . Grunt 6 | . . 4 2 Duelist 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 3 | . 1 3 2 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 580 | . 139 157 284 Core 89 | . 46 . 43 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 81 . . Volleys Fired 42 | . 7 14 21 Largest 2 | . 2 2 2 Hottest 88 | . 60 88 88 Shots Fired 81 | . 14 26 41 Gun 81 | . 14 26 41 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 42 | . 7 14 21 Thermal 39 | . 7 12 20 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 2 9 5 Robot Miss Streak 6 | . 4 3 6 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 38 | . 5 16 17 Core Hits 22 | . 3 10 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 587 | . 87 190 310 Guns 587 | . 87 190 310 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 290 | . 51 100 139 Thermal 297 | . 36 90 171 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 370 | . 36 216 370 Average Temperature 85 | . 19 58 119 Received Heat Transfer 269 | . 78 69 122 Effects 2 | . . . 2 Energy Bleed 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 644 | . 75 199 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 253 | . 68 253 245 Average Influence 99 | . 11 128 178 Maximum Alert Level 1 | . . 1 1 Low Security (%) 81 | 100 100 75 63 Level 1 18 | . . 24 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 4 12 25 Peak Tracking Total 15 | . 4 6 15 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 1 4 . Successful 2 | . 1 1 . Failed 3 | . . 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 3 | . 1 2 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Unreport Threat 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 62 | . 55 60 62 Highest-Rated Ally 62 | . 55 60 62 Total Orders . | . . . . Ally Attacks 40 | . 11 14 15 Total Damage 560 | . 98 267 195 Kills 11 | . 2 6 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 749 | 4 260 290 195 Spaces Moved 442 | 2 197 159 84 Core . | . . . . Treads . | . . . . Legs 442 | 2 197 159 84 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 150 Average Speed 134 | 120 120 145 150 Slowest Speed 150 | 120 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 1 37 22 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 533 | 5 206 198 124 Wait 3 | . . . 3 Move 439 | 1 196 158 84 Hop . | . . . . Pick Up 10 | . . 7 3 Fast Attach 6 | . 1 4 1 Attach . | . . . . Detach . | . . . . Swap 10 | . 1 5 4 Drop 23 | 4 1 10 8 Fire 42 | . 7 14 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Accompanied by 1 ally 265 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 530 | -9/Materials | Discovered new exit (range 16) 555 | -9/Materials | Entered Mines 555 | -9/Mines | Accompanied by 1 ally 713 | -9/Mines | Assembled infested the area 745 | -9/Mines | Core integrity fell below 50% 747 | -9/Mines | Core integrity fell below 20% 750 | -9/Mines | Core destroyed Last Messages --------------- 00733_ as-07091 destroyed. 00733_ as-34685 destroyed. 00734_ U-05 Engineer lays Concrete. 00734_ R-06 Scavenger collects Aluminum Leg. 00735_ U-05 Engineer lays Concrete. 00736_ as-69477 destroyed. 00737_ U-05 Engineer lays Concrete. 00737_ U-05 Engineer destroyed. 00737_ D-53 Grenadier destroyed. 00737_ R-06 Scavenger collects Lgt. Deuterium Engine. 00739_ as-96124 destroyed. 00739_ R-06 Scavenger destroyed. 00741_ as-16887 destroyed. 00741_ as-88702 destroyed. 00742_ as-81776 destroyed. 00742_ as-35853 destroyed. 00748_ Player 2 attaches Cmb. Airjet. 00748_ U-05 Engineer lays Concrete. 00750_ Player 2 attaches Med. Armor Plating. 00750_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ?# ##???????????????????????????????????????????? | | # ####????????????????????????????????????????? | | #### ????????????????????????????????????? | | """ ?????????????????????????????????????? | | """ ??????????????????????????????????????? | | """ #??????? ????????????????????????????????? | | """ #???????? ????????????????????????????????? | | #????????# ????????????????????????????????? | | #????????# ????????????????????????????????? | | ##### #??# ????????????????????????????????? | | # #??# ????????????????????????????????? | | # ######??# ????#####???????????????????????? | | # ##???????# ##### ######??????????????????? | | ## ##???????## ## # ##?????????????????? | | ?## #????????# ##?????? ??????? | | ??# #????????# # #### ???????? | | ??# #????????# # @= a a #??????????? | | ??# #?????????# *% a%a #??????????? | | ??# #?????????# = a### ##???????????? | | ??# ############ % #????????????????? | | ??# #????????????????? | | ??# #????????????????? | | ??################ @d ##????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# u ## #?????????????????? | | ?????????????????# ###?###?????????????????? | | ?????????????????# ##???????????????????????? | | ????????????????#% ###????????????????????????? | | ???????????????? " ##??????????????????????????? | | ??????????????? ##???????????????????????????? | | ??????????????? ##????????????????????????????? | | ???????????????# #??????????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Slots Evolved 2 | . 2 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 1 | . 1 . . Parts Attached 15 | . 5 7 3 Parts Lost 8 | . . 2 6 Damage Taken 792 | . . 137 655 Core 357 | . . 24 333 Player 2/Cogmind (%) 80 | . . 100 88 Absorbed by Shields . | . . . . Damage Inflicted 560 | . 98 267 195 Player 2/Cogmind (%) 48 | . 52 58 38 Combat Hostiles Destroyed 10 | . 2 6 2 Player 2/Cogmind (%) 52 | . 100 50 40 Game ------ Seed HackingManeuveringLoader Manual? 0 Play Time 00:07:40 Cumulative 257.0 hours Start 2020.05.08 @ 19:07:15 End 2020.05.11 @ 11:22:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 398 Rogue 397 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 66 Gallery% 80 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: f0f593f2-0ebb-47e1-acc4-093c35b66147