Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 17:48:50 Player: Nalesnig Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (3095) 3095 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (7906) 7906 TOTAL SCORE: 14121 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 97 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2550 Entered Garrisons 200 Friendly Fire -85 Cogmind --------- Core Integrity 0/480 Matter 374/800 Energy 496/500 System Corruption 22% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (3) --- Advanced Treads Armored Huge Wheel > --- UTILITY (5) ------ Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON (2) ------- Arc Thrower Gatling Laser > --- INVENTORY (5) ---- Advanced Heat Sink Coil Gun Improved Light Cannon Bore Cannon Precision Rocket Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Arc Thrower Gatling Laser > --- INVENTORY -------- Advanced Heat Sink Coil Gun Improved Light Cannon Bore Cannon Precision Rocket Launcher [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 79 | 8 8 11 19 6 2 12 13 Power 8 | 2 1 . 3 . . 1 1 Engine 7 | 2 1 . 3 . . . 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 22 | 2 . 3 5 2 . 5 5 Treads 13 | 2 . 2 4 2 . 1 2 Leg 4 | . . . . . . 4 . Wheel 3 | . . 1 1 . . . 1 Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 23 | 2 3 3 4 1 2 3 5 Device 9 | 1 1 1 3 . . . 3 Storage 3 | 1 2 . . . . . . Processor 3 | . . . . . 1 1 1 Hackware . | . . . . . . . . Protection 8 | . . 2 1 1 1 2 1 Artifact . | . . . . . . . . Weapon 26 | 2 4 5 7 3 . 3 2 Energy Gun 10 | 2 2 . 3 . . 1 2 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . Ballistic Cannon 8 | . . 3 2 1 . 2 . Launcher 6 | . 2 2 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . 1 Corrupted Parts 2 | . . . . . . 2 . System Corruption 12 | . . . . . . 12 . Parts Lost 43 | . 1 11 4 4 2 18 3 Power 3 | . . 2 . . . 1 . Propulsion 16 | . . 3 2 2 1 6 2 Utility 11 | . . 2 1 1 1 6 . Weapon 13 | . 1 4 1 1 . 5 1 Highest Loss Streak 10 | . 1 7 2 3 1 10 3 To Critical Strikes . | . . . . . . . . Average Backups 11 | 2 10 8 14 12 10 11 8 Power . | . 1 . . 1 1 1 . Propulsion . | 1 2 . . . . . . Utility 3 | . 2 4 4 3 1 4 3 Weapon 5 | . 4 3 8 7 7 4 4 Tool/Special . | . . . . . . . . Unused Backups 20 | . 2 . 8 . . . 10 Power 1 | . . . 1 . . . . Propulsion 2 | . 1 . 1 . . . . Utility 9 | . . . 4 . . . 5 Weapon 6 | . 1 . 2 . . . 3 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 89 | . 97 82 92 99 91 76 69 Engine 8 | . 14 4 8 11 9 2 3 Treads 19 | . 28 17 18 32 22 3 8 Leg 2 | . . . . . . 12 . Wheel 3 | . . 8 9 . . . 2 Device 14 | . 14 4 19 13 17 12 15 Storage 10 | . 14 14 10 11 9 8 5 Processor 2 | . . . . . 6 8 17 Protection 3 | . . 4 . 8 9 6 2 Energy Gun 10 | . 25 7 11 2 . 1 5 Ballistic Gun 1 | . . . . 8 9 1 . Ballistic Cannon 8 | . . 19 13 10 8 9 . Impact Weapon 1 | . . . . . . 7 5 Peak Build Rating 54 | 7 22 22 34 33 37 40 54 Average Rating 24 | 5 9 12 28 32 35 31 35 On Entrance 18 | . 7 22 8 30 33 36 12 Avg Prop Armor Cover (%) 12 | . . 10 9 . . 21 20 Naked Turns . | . . . . . . . . Heaviest Build 50 | 15 31 35 44 49 50 50 28 Greatest Support 60 | 40 40 40 60 60 60 45 38 Greatest Overweight (x) 14 | . . 3 4 1 1 14 1 Average Overweight (x) . | . . 1 1 . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 6 12 15 15 15 15 15 10 Most Carried 15 | 4 15 15 15 15 12 14 13 Average Carried 11 | 2 10 8 14 12 10 11 8 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 15 8 15 11 10 12 5 Class Distribution -------------------- 83% | Mutant 8% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 2483 | 280 170 90 799 202 211 483 248 Remotely . | . . . . . . . . Salvage Created 3140 | 88 602 84 1386 228 247 441 64 Parts 195 | 7 34 2 81 26 23 15 7 Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 102 | . 8 23 27 16 8 17 3 Melee 3 | . . . . . . 1 2 Guns 19 | . 5 1 8 . 1 4 . Cannons 26 | . . 1 12 4 4 5 . AOE 47 | . 3 21 5 12 3 3 . Classes Destroyed 16 | 2 6 2 4 . 1 1 . Worker 3 | . 1 . 1 . 1 . . Builder 3 | . . . . . 3 . . Tunneler 4 | 1 . . . 2 1 . . Hauler 4 | . 2 . 2 . . . . Recycler 8 | 1 3 . 2 2 . . . Mechanic 1 | . . . 1 . . . . Operator 2 | . 1 . 1 . . . . Watcher 5 | . 2 . 3 . . . . Swarmer 34 | . 5 2 4 12 3 6 2 Grunt 30 | . 3 . 12 2 4 9 . Brawler 2 | . . . 1 . 1 . . Duelist 1 | . . . 1 . . . . Sentry 12 | . . . 9 1 . 1 1 Demolisher 1 | . . 1 . . . . . Behemoth 1 | . . . . . . 1 . Assembled 20 | . . 20 . . . . . Best Kill Streak 21 | 2 5 21 7 4 8 7 2 Combat Bots Only 21 | . 3 21 7 4 4 7 2 Max Kills in Single Turn 9 | 1 4 9 2 3 5 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 9 | . 1 9 2 3 2 2 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 561 | . 29 58 97 57 65 214 41 Missed 173 | . 8 19 32 24 15 63 12 Hits 388 | . 21 39 65 33 50 151 29 Melee 7 | . . 5 . . 2 . . Projectile 381 | . 21 34 65 33 48 151 29 AOE 27 | . . 18 . 8 . 1 . Critical Strikes 11 | . . . 2 . 2 5 2 Part Disruptions 1 | . . 1 . . . . . Damage Taken 6480 | . 318 1205 814 719 585 2458 381 Core 1062 | . 48 198 96 16 68 502 134 Absorbed by Shields 4 | . . . . . . 4 . Ignored by Resistances 393 | . . . . . 198 195 . Core Remaining (%) 65 | 100 . 1 . 94 . . . Volleys Fired 248 | 4 45 18 78 37 22 42 2 Largest 4 | 2 2 2 4 2 2 3 2 Hottest 156 | 80 80 105 156 78 71 99 150 Shots Fired 435 | 8 77 32 173 48 36 57 4 Gun 232 | 8 73 9 89 16 14 19 4 Cannon 175 | . . 16 81 22 19 37 . Launcher 28 | . 4 7 3 10 3 1 . Special . | . . . . . . . . Kinetic 193 | . . 16 81 26 33 37 . Thermal 36 | . 29 5 . . . . 2 Explosive 28 | . 4 7 3 10 3 1 . Electromagnetic 178 | 8 44 4 89 12 . 19 2 Robot Hit Streak 12 | 4 9 7 9 7 12 8 5 Robot Miss Streak 9 | 2 4 3 9 3 2 3 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 3 | . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 306 | 5 48 18 119 29 28 52 7 Core Hits 198 | 3 24 38 61 22 17 28 5 Critical Kills 6 | . . . . 2 3 1 . Critical Parts Destroyed 8 | . . . . . 5 3 . Critical Strikes 18 | . . 1 2 2 8 5 . Destroy 10 | . . . . 2 8 . . Blast 3 | . . . 2 . . 1 . Corrupt 1 | . . 1 . . . . . Smash 4 | . . . . . . 4 . Melee Attacks 48 | . . . 1 . . 38 9 Impact 48 | . . . 1 . . 38 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . Damage Inflicted 9591 | 67 980 1489 2365 1530 1132 1803 225 Guns 2362 | 64 565 105 978 175 175 224 76 Cannons 2250 | . . 149 1021 252 389 439 . Explosions 3993 | . 411 1235 347 1067 568 365 . Melee 905 | . . . . . . 756 149 Ramming 81 | 3 4 . 19 36 . 19 . Kinetic 2477 | . . 149 1021 304 564 439 . Thermal 832 | . 391 56 201 92 . 39 53 Explosive 3530 | . 280 1235 146 975 568 326 . Electromagnetic 1766 | 64 305 49 978 123 . 224 23 Impact 905 | . . . . . . 756 149 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 22 | . 1 10 20 20 . 22 22 Average Corruption 14 | . 1 9 20 20 . 20 22 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 150 | . 9 11 38 39 . 41 12 Message Errors 33 | . 5 1 6 9 . 8 4 Matter Fused 17 | . 2 1 2 5 . 6 1 Heat Flow Errors 27 | . . 2 8 9 . 5 3 Energy Discharges 16 | . . 2 5 4 . 4 1 Parts Rejected 3 | . . . 1 . . 1 1 Data Loss (minor) 18 | . . 2 2 6 . 7 1 Data Loss (major) 11 | . 1 . 3 2 . 4 1 Misfires 8 | . . 3 4 . . 1 . Alerts 3 | . . . 1 1 . 1 . Misdirections 5 | . . . 1 . . 4 . Weapon Failures 9 | . 1 . 5 3 . . . Overload Shots . | . . . . . . . . Overflow Damage 435 | . 20 75 11 83 60 176 10 Projectiles 11 | . . . 11 . . . . Explosions 277 | . 20 75 . 83 60 39 . Melee 147 | . . . . . . 137 10 Knockbacks 20 | . 1 4 6 2 5 2 . Impact 2 | . 1 . . 1 . . . Kinetic 17 | . . 4 6 1 4 2 . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 403 | . . 164 28 165 . 46 . Shots 14 | . . 5 1 6 . 2 . Rammed 6 | 1 1 . 1 2 . 1 . Targets Rammed 15 | 1 1 . 2 5 . 6 . Kicked 5 | . . . . . . 5 . Crushed 4 | . . . 1 3 . . . Highest Temperature 522 | 72 186 135 522 281 433 296 214 Average Temperature 92 | 38 57 67 124 81 143 73 80 Received Heat Transfer 2239 | . 102 160 348 72 414 981 162 Effects 4 | . . . 4 . . . . Shutdowns 1 | . . . 1 . . . . Matter Decay 1 | . . . 1 . . . . Damage (major) 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 8 | . 1 . 2 . . 4 1 Combat Hostiles 7 | . . . 2 . . 4 1 Parts Fried 7 | 1 2 . 2 . . 2 . Impact Corruptions 7 | . . . . . . 6 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . Heat Transferred 1348 | . 725 148 150 150 . 50 125 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . 3 . 4 1 . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Maximum Alert Level 2 | . . . 2 2 1 2 1 Low Security (%) 46 | 100 100 100 48 . 55 1 2 Level 1 32 | . . . 36 82 44 23 97 Level 2 20 | . . . 15 17 . 75 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 643 | 5 104 30 643 432 322 633 368 Initial 308 | . . . . 246 141 204 308 Average 219 | 1 26 7 208 332 201 476 257 Influence Increases 3327 | 10 330 140 1188 510 284 609 256 Destroy 0b10 Robot/C 1680 | . 160 60 540 300 160 340 120 Destroy 0b10 Robot/NC 150 | 10 45 . 50 20 25 . . Destroy Leader 342 | . 38 20 154 40 50 10 30 Allied During Kill 14 | . . . . . . . 14 Successful Hack 57 | . 23 . 12 . 8 14 . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 120 | . . . 30 45 30 . 15 Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 274 | . 34 45 57 105 11 20 2 Partial Spotted 45 | . . . 15 . . 15 15 Lose Combat Pursuer 165 | . . 15 30 . . 60 60 Miscellaneous 300 | . . . 300 . . . . Influence Decreases 3103 | 10 330 140 557 777 333 291 665 Entered New Map 1044 | . . . . 385 223 111 325 Time Decay 1350 | 10 320 93 375 342 90 . 120 Lost Part 359 | . 10 47 32 40 20 180 30 Lost Ally 50 | . . . . 10 . . 40 Purge Threat 300 | . . . 150 . . . 150 Squads Dispatched 10 | . 1 . 2 . 4 . 3 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . . . 2 . 2 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 2 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 10 | . 2 . 5 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 166 | . 13 27 53 16 15 23 19 Peak Tracking Total 20 | . 5 20 5 4 7 9 7 Tactical Retreats 7 | . . 1 2 . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 8 | . 3 . . . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 10 | . . . 2 3 2 2 1 Max in Single Turn 1 | . . . 1 1 1 1 1 Garrison Relay 2 | . . . . . . 2 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 21 | . 7 . 9 . 2 2 1 Terminals 18 | . 6 . 8 . 1 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 48 | . 12 . 21 . 5 5 5 Successful 21 | . 7 . 9 . 2 1 2 Failed 26 | . 5 . 11 . 3 4 3 Catastrophic 6 | . 1 . 3 . 1 1 . Database Lockouts 1 | . . . 1 . . . . Manual 29 | . 13 . 12 . 4 . . Terminals 45 | . 11 . 20 . 4 5 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 16 | . 6 . 7 . . 1 2 Part Schematic 1 | . 1 . . . . . . Robot Analysis 3 | . 2 . 1 . . . . Prototype ID Bank 3 | . 2 . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 2 | . . . 1 . . . 1 Unreport Threat 2 | . . . 1 . . . 1 Locate Traps 2 | . 1 . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 4 | . 1 . 2 . 1 . . Terminals 3 | . . . 2 . 1 . . Assimilate 1 | . . . 1 . . . . Botnet 2 | . . . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 18 | . 6 . 8 . 1 2 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 10 | . . . . . . 10 . Machine Destruction 10 | . . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 6 | . . . 1 . . . 5 Largest Group 4 | . . . 1 1 . . 4 Highest-Rated Group 40 | . . . 10 10 . . 40 Highest-Rated Ally 10 | . . . 10 10 . . 10 Initial Warlord ECA Mod 3 | . . . . . . . 3 Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . . 5 Total Damage 160 | . . . . . . . 160 Kills 3 | . . . . . . . 3 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 189 | . 6 55 10 80 . 38 . Good Acts 30 | . . 4 4 2 1 12 7 Bad Acts 22 | . 1 3 8 3 1 5 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Active Infowar (turns) 2944 | 27 1032 . 833 . 184 641 227 Sensors 227 | . . . . . . . 227 Seismic 2717 | 27 1032 . 833 . 184 641 . Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 5018 | 102 1145 343 1301 761 192 928 246 Spaces Moved 2583 | 49 612 215 700 397 64 368 178 Core 203 | 4 . . . . . 125 74 Treads 1447 | 45 612 41 217 397 64 54 17 Legs 189 | . . . . . . 189 . Wheels 709 | . . 174 483 . . . 52 Hover . | . . . . . . . . Flight 35 | . . . . . . . 35 Fastest Speed 37 | 50 160 110 105 160 160 100 37 Average Speed 146 | 151 160 125 127 160 188 178 91 Slowest Speed 750 | 160 160 240 240 240 240 750 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 6 | . . . . 6 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 95 59 83 96 15 47 24 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 4 | . 1 1 . 2 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 8 | . . . . . . 6 2 Terrain Destroyed 329 | . 34 67 58 141 12 15 2 Melee 3 | . . . . . . 1 2 Projectile 22 | . . 3 7 4 3 5 . AOE 304 | . 34 64 51 137 9 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 3292 | 65 699 256 964 461 96 510 241 Wait 173 | . 6 5 116 10 3 14 19 Move 2578 | 49 611 214 699 396 64 367 178 Hop . | . . . . . . . . Pick Up 57 | 4 16 2 22 . 1 9 3 Fast Attach 38 | 7 . 1 9 . 2 7 12 Attach 29 | . 1 10 4 4 2 7 1 Detach 5 | . . 1 2 . . . 2 Swap 49 | 1 11 5 14 9 2 4 3 Drop 37 | . 8 . 17 . . . 12 Fire 248 | 4 45 18 78 37 22 42 2 Melee 46 | . . . 1 . . 36 9 Ram 1 | . . . 1 . . . . Kick 5 | . . . . . . 5 . Crush 8 | . 1 . 1 5 . 1 . Escape Stasis 18 | . . . . . . 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 6) 257 | -10/Materials | Discovered new exit (range 8) 294 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 8) 828 | -10/Materials | Discovered new exit (range 10) 1124 | -10/Materials | Discovered new exit (range 7) 1133 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1248 | -10/Materials | Entered Mines 1266 | -10/Mines | X0-1V1 whisked you away to safety 1267 | -10/Mines | Assembled infested the area 1275 | -10/Mines | System corruption reached 10% 1301 | -10/Mines | Destroyed 21 combat bots 1311 | -10/Mines | Lost 4 parts (1p1n1u1w) 1347 | -10/Mines | Core integrity fell below 50% 1353 | -10/Mines | Core integrity fell below 20% 1401 | -10/Mines | Lost 7 parts (1p2n1u3w) 1410 | -10/Mines | X0-1V1 sent someone to clean up after you 1426 | -10/Mines | X0-1V1 activates XOMVISION 1479 | -10/Mines | Found a hidden stash of uninstalled traps 1481 | -10/Mines | X0-1V1 mutated your Utility slot to Propulsion slot 1536 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1541 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1583 | -10/Mines | Discovered new exit (range 7) 1591 | -10/Mines | Entered Materials 1591 | -9/Materials | Evolved 2 slots: Utility x2 1678 | -9/Materials | Discovered new exit (range 10) 1722 | -9/Materials | X0-1V1 sent someone to keep an eye on you 1795 | -9/Materials | Central database locked down 1833 | -9/Materials | Core integrity permanently improved by X0-1V1 (+250) 1856 | -9/Materials | Discovered new exit (range 13) 2014 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 2026 | -9/Materials | Discovered new exit (range 16) 2041 | -9/Materials | Destroyed 7 combat bots 2177 | -9/Materials | System corruption reached 10% 2336 | -9/Materials | X0-1V1 upgraded hostiles (x1) 2393 | -9/Materials | X0-1V1 sent you into danger 2398 | -9/Materials | Build established: Gunner 2486 | -9/Materials | Discovered new exit (range 9) 2691 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (major) 2773 | -9/Materials | Build established: Mutant 2876 | -9/Materials | Discovered new exit (range 7) 2892 | -9/Materials | Entered Mines 2892 | -9/Mines | Accompanied by 1 ally 2907 | -9/Mines | Discovered new exit (range 5) 2942 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2942 | -9/Mines | Discovered new exit (range 5) 2995 | -9/Mines | Learned location of Zion (-7) 3068 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3082 | -9/Mines | Destroyed YI-UF0 3106 | -9/Mines | Lost 3 parts (1n1u1w) 3313 | -9/Mines | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 3410 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 18) 3645 | -9/Mines | Discovered new exit (range 5) 3653 | -9/Mines | Entered Materials 3653 | -8/Materials | Evolved 2 slots: Utility x2 3708 | -8/Materials | Garrison activated, responded to threat 3845 | -8/Materials | Identified exit to Garrison 3845 | -8/Materials | Entered Garrison 3878 | -8/Garrison | System corruption reached 10% 3937 | -8/Garrison | Triggered checkpoint 3958 | -8/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+1) 3980 | -8/Garrison | Lost 3 parts (2n1w) 4053 | -8/Garrison | Garrison Relay disabled 4085 | -8/Garrison | X0-1V1 upgraded hostiles (x1) 4112 | -8/Garrison | Destroyed 7 combat bots 4117 | -8/Garrison | Lost 4 parts (1p1n2w) 4151 | -8/Garrison | Garrison Relay disabled 4160 | -8/Garrison | Mass support permanently improved by X0-1V1 (+10; -240 max core) 4199 | -8/Garrison | Triggered checkpoint 4409 | -8/Garrison | Build established: Scavenger-Mutant 4435 | -8/Garrison | Spotted B-75 Beast 4550 | -8/Garrison | Phase Generator disabled 4572 | -8/Garrison | Core integrity fell below 50% 4574 | -8/Garrison | Destroyed B-75 Beast 4604 | -8/Garrison | Lost 10 parts (3n5u2w) 4637 | -8/Garrison | Triggered checkpoint 4728 | -8/Garrison | Core integrity restored by X0-1V1 (+96) 4756 | -8/Garrison | Discovered new exit (range 15) 4773 | -8/Garrison | Entered Materials 4825 | -8/Materials | X0-1V1 sent you into danger 4826 | -8/Materials | Core integrity fell below 20% 4829 | -8/Materials | Build established: Mutant 4928 | -8/Materials | X0-1V1 sent you to a vault 4958 | -8/Materials | Lost 3 parts (2n1w) 4967 | -8/Materials | X0-1V1 sent allied B-36 Bruiser (x5) 5001 | -8/Materials | Garrison activated, responded to threat 5019 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04978_ K-01 Serf collects debris. 04979_ B-36 Bruiser destroyed. 04979_ R-06 Scavenger collects Lgt. Treads. 04981_ K-01 Serf collects debris. 04981_ Acquired Prototype Engine. 04981_ Identified F-cell Engine. 04983_ W-25 Informer sends out distress signal. 04984_ K-01 Serf collects debris. 04984_ R-06 Scavenger collects Hvy. Ion Engine. 04988_ K-01 Serf collects debris. 04989_ /=10FWZ%LPP8PXWUOC#WXW5D7U8QEKRLB 04992_ Acquired 148 matter. 04992_ K-01 Serf collects debris. 04998_ B-36 Bruiser suffers critical hit (Burn). 05001_ ALERT: Activating Garrison Access M001. 05004_ System corrupted: Heat flow error (+213). 05006_ K-01 Serf collects debris. 05016_ Acquired 44 matter. 05018_ K-01 Serf collects debris. 05019_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ???????????????????????"" ??????????????????????? | | ???????????????????????"" ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????#Y #??????????????????? ?? | | ???????????????????????# #??????????????????? ?? | | ???????????????????????# #??????????????????? ?? | | ???????????????????????# #?r????????????????? ?? | | ???????????????????????# #??????????????????? ?? | | ???????????????????????# +??????????????????# ?? | | ???????????????????????# b #??????????????????# ?? | | ???????????????????????# #??????????????????# #? | | ???????????????????????# b #??????????????????# #? | | ???????????????????????# #??????????????????# #? | | ???????????????????????# #??#####???????##### #? | | ???????????????????????# #??#"""#???????# ] ## | | ???????????????????????# ####"T"###?????#! | | ???????????????????????# # / #?????# | | ???????????????????????# # ][#?????# | | ????????????t??????????# @k#[ #?????# ## | | ???????????????????????# # #?????##### #? | | ???????????????????????# +[ [ #?????????# #? | | ???????????????????????# r# ! ]#?????????# #? | | ???????????????????????# % # !! #?????????# #? | | ???????????????????????# # #?????????# #? | | ???????????????????????# #/ [ #?????????# #? | | ???????????????????????# ##########?????????# #? | | ???????????????????????# #??????????????????# #? | | ???????????????????????# #??????????????????# #? | | ???????????????????????# ????????b?????????# #? | | ???????????????????????# #??????u???????????# #? | | ?????????????????????r? #??????????????????# ? | | ???????????????????????##+#???????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? / | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 500 Matter Stores 330 Matter Capacity 800 Sight Range 19 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 42 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Exterminator Killing Spree Challenges ------------ None Game ------ Seed DeliveryShadingDeck Manual? 0 Play Time 00:58:33 Cumulative 107.8 hours Start 2026.07.17 @ 16:47:30 End 2026.07.17 @ 17:48:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/2/0/0/0/0/0/0/0 Lore% 66 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bd3d65b-06ef-4d2e-8bb9-65f50a98ad4b